| /* Object and type object interface */ | 
 |  | 
 | /* | 
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 |  | 
 | Objects are structures allocated on the heap.  Special rules apply to | 
 | the use of objects to ensure they are properly garbage-collected. | 
 | Objects are never allocated statically or on the stack; they must be | 
 | accessed through special macros and functions only.  (Type objects are | 
 | exceptions to the first rule; the standard types are represented by | 
 | statically initialized type objects.) | 
 |  | 
 | An object has a 'reference count' that is increased or decreased when a | 
 | pointer to the object is copied or deleted; when the reference count | 
 | reaches zero there are no references to the object left and it can be | 
 | removed from the heap. | 
 |  | 
 | An object has a 'type' that determines what it represents and what kind | 
 | of data it contains.  An object's type is fixed when it is created. | 
 | Types themselves are represented as objects; an object contains a | 
 | pointer to the corresponding type object.  The type itself has a type | 
 | pointer pointing to the object representing the type 'type', which | 
 | contains a pointer to itself!). | 
 |  | 
 | Objects do not float around in memory; once allocated an object keeps | 
 | the same size and address.  Objects that must hold variable-size data | 
 | can contain pointers to variable-size parts of the object.  Not all | 
 | objects of the same type have the same size; but the size cannot change | 
 | after allocation.  (These restrictions are made so a reference to an | 
 | object can be simply a pointer -- moving an object would require | 
 | updating all the pointers, and changing an object's size would require | 
 | moving it if there was another object right next to it.) | 
 |  | 
 | Objects are always accessed through pointers of the type 'object *'. | 
 | The type 'object' is a structure that only contains the reference count | 
 | and the type pointer.  The actual memory allocated for an object | 
 | contains other data that can only be accessed after casting the pointer | 
 | to a pointer to a longer structure type.  This longer type must start | 
 | with the reference count and type fields; the macro OB_HEAD should be | 
 | used for this (to accomodate for future changes).  The implementation | 
 | of a particular object type can cast the object pointer to the proper | 
 | type and back. | 
 |  | 
 | A standard interface exists for objects that contain an array of items | 
 | whose size is determined when the object is allocated. | 
 |  | 
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 | */ | 
 |  | 
 | #ifdef THINK_C | 
 | /* Debugging options for THINK_C (which has no -D compiler option): */ | 
 | /*#define TRACE_REFS*/ | 
 | /*#define REF_DEBUG*/ | 
 | #endif | 
 |  | 
 | #ifdef TRACE_REFS | 
 | #define OB_HEAD \ | 
 | 	struct _object *_ob_next, *_ob_prev; \ | 
 | 	unsigned int ob_refcnt; \ | 
 | 	struct _typeobject *ob_type; | 
 | #define OB_HEAD_INIT(type) 0, 0, 1, type, | 
 | #else | 
 | #define OB_HEAD \ | 
 | 	unsigned int ob_refcnt; \ | 
 | 	struct _typeobject *ob_type; | 
 | #define OB_HEAD_INIT(type) 1, type, | 
 | #endif | 
 |  | 
 | #define OB_VARHEAD \ | 
 | 	OB_HEAD \ | 
 | 	unsigned int ob_size; /* Number of items in variable part */ | 
 |   | 
 | typedef struct _object { | 
 | 	OB_HEAD | 
 | } object; | 
 |  | 
 | typedef struct { | 
 | 	OB_VARHEAD | 
 | } varobject; | 
 |  | 
 |  | 
 | /* | 
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 |  | 
 | Type objects contain a string containing the type name (to help somewhat | 
 | in debugging), the allocation parameters (see newobj() and newvarobj()), | 
 | and methods for accessing objects of the type.  Methods are optional,a | 
 | nil pointer meaning that particular kind of access is not available for | 
 | this type.  The DECREF() macro uses the tp_dealloc method without | 
 | checking for a nil pointer; it should always be implemented except if | 
 | the implementation can guarantee that the reference count will never | 
 | reach zero (e.g., for type objects). | 
 |  | 
 | NB: the methods for certain type groups are now contained in separate | 
 | method blocks. | 
 | */ | 
 |  | 
 | typedef struct { | 
 | 	object *(*nb_add) FPROTO((object *, object *)); | 
 | 	object *(*nb_subtract) FPROTO((object *, object *)); | 
 | 	object *(*nb_multiply) FPROTO((object *, object *)); | 
 | 	object *(*nb_divide) FPROTO((object *, object *)); | 
 | 	object *(*nb_remainder) FPROTO((object *, object *)); | 
 | 	object *(*nb_power) FPROTO((object *, object *)); | 
 | 	object *(*nb_negative) FPROTO((object *)); | 
 | 	object *(*nb_positive) FPROTO((object *)); | 
 | } number_methods; | 
 |  | 
 | typedef struct { | 
 | 	int (*sq_length) FPROTO((object *)); | 
 | 	object *(*sq_concat) FPROTO((object *, object *)); | 
 | 	object *(*sq_repeat) FPROTO((object *, int)); | 
 | 	object *(*sq_item) FPROTO((object *, int)); | 
 | 	object *(*sq_slice) FPROTO((object *, int, int)); | 
 | 	int (*sq_ass_item) FPROTO((object *, int, object *)); | 
 | 	int (*sq_ass_slice) FPROTO((object *, int, int, object *)); | 
 | } sequence_methods; | 
 |  | 
 | typedef struct { | 
 | 	int (*mp_length) FPROTO((object *)); | 
 | 	object *(*mp_subscript) FPROTO((object *, object *)); | 
 | 	int (*mp_ass_subscript) FPROTO((object *, object *, object *)); | 
 | } mapping_methods; | 
 |  | 
 | typedef struct _typeobject { | 
 | 	OB_VARHEAD | 
 | 	char *tp_name; /* For printing */ | 
 | 	unsigned int tp_basicsize, tp_itemsize; /* For allocation */ | 
 | 	 | 
 | 	/* Methods to implement standard operations */ | 
 | 	 | 
 | 	void (*tp_dealloc) FPROTO((object *)); | 
 | 	void (*tp_print) FPROTO((object *, FILE *, int)); | 
 | 	object *(*tp_getattr) FPROTO((object *, char *)); | 
 | 	int (*tp_setattr) FPROTO((object *, char *, object *)); | 
 | 	int (*tp_compare) FPROTO((object *, object *)); | 
 | 	object *(*tp_repr) FPROTO((object *)); | 
 | 	 | 
 | 	/* Method suites for standard classes */ | 
 | 	 | 
 | 	number_methods *tp_as_number; | 
 | 	sequence_methods *tp_as_sequence; | 
 | 	mapping_methods *tp_as_mapping; | 
 | } typeobject; | 
 |  | 
 | extern typeobject Typetype; /* The type of type objects */ | 
 |  | 
 | #define is_typeobject(op) ((op)->ob_type == &Typetype) | 
 |  | 
 | extern void printobject PROTO((object *, FILE *, int)); | 
 | extern object * reprobject PROTO((object *)); | 
 | extern int cmpobject PROTO((object *, object *)); | 
 |  | 
 | /* Flag bits for printing: */ | 
 | #define PRINT_RAW	1	/* No string quotes etc. */ | 
 |  | 
 | /* | 
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 |  | 
 | The macros INCREF(op) and DECREF(op) are used to increment or decrement | 
 | reference counts.  DECREF calls the object's deallocator function; for | 
 | objects that don't contain references to other objects or heap memory | 
 | this can be the standard function free().  Both macros can be used | 
 | whereever a void expression is allowed.  The argument shouldn't be a | 
 | NIL pointer.  The macro NEWREF(op) is used only to initialize reference | 
 | counts to 1; it is defined here for convenience. | 
 |  | 
 | We assume that the reference count field can never overflow; this can | 
 | be proven when the size of the field is the same as the pointer size | 
 | but even with a 16-bit reference count field it is pretty unlikely so | 
 | we ignore the possibility.  (If you are paranoid, make it a long.) | 
 |  | 
 | Type objects should never be deallocated; the type pointer in an object | 
 | is not considered to be a reference to the type object, to save | 
 | complications in the deallocation function.  (This is actually a | 
 | decision that's up to the implementer of each new type so if you want, | 
 | you can count such references to the type object.) | 
 |  | 
 | *** WARNING*** The DECREF macro must have a side-effect-free argument | 
 | since it may evaluate its argument multiple times.  (The alternative | 
 | would be to mace it a proper function or assign it to a global temporary | 
 | variable first, both of which are slower; and in a multi-threaded | 
 | environment the global variable trick is not safe.) | 
 | */ | 
 |  | 
 | #ifdef TRACE_REFS | 
 | #ifndef REF_DEBUG | 
 | #define REF_DEBUG | 
 | #endif | 
 | #endif | 
 |  | 
 | #ifndef TRACE_REFS | 
 | #define DELREF(op) (*(op)->ob_type->tp_dealloc)((object *)(op)) | 
 | #endif | 
 |  | 
 | #ifdef REF_DEBUG | 
 | extern long ref_total; | 
 | #ifndef TRACE_REFS | 
 | #define NEWREF(op) (ref_total++, (op)->ob_refcnt = 1) | 
 | #endif | 
 | #define INCREF(op) (ref_total++, (op)->ob_refcnt++) | 
 | #define DECREF(op) \ | 
 | 	if (--ref_total, --(op)->ob_refcnt != 0) \ | 
 | 		; \ | 
 | 	else \ | 
 | 		DELREF(op) | 
 | #else | 
 | #define NEWREF(op) ((op)->ob_refcnt = 1) | 
 | #define INCREF(op) ((op)->ob_refcnt++) | 
 | #define DECREF(op) \ | 
 | 	if (--(op)->ob_refcnt != 0) \ | 
 | 		; \ | 
 | 	else \ | 
 | 		DELREF(op) | 
 | #endif | 
 |  | 
 |  | 
 | /* Definition of NULL, so you don't have to include <stdio.h> */ | 
 |  | 
 | #ifndef NULL | 
 | #define NULL 0 | 
 | #endif | 
 |  | 
 |  | 
 | /* | 
 | NoObject is an object of undefined type which can be used in contexts | 
 | where NULL (nil) is not suitable (since NULL often means 'error'). | 
 |  | 
 | Don't forget to apply INCREF() when returning this value!!! | 
 | */ | 
 |  | 
 | extern object NoObject; /* Don't use this directly */ | 
 |  | 
 | #define None (&NoObject) | 
 |  | 
 |  | 
 | /* | 
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 |  | 
 | More conventions | 
 | ================ | 
 |  | 
 | Argument Checking | 
 | ----------------- | 
 |  | 
 | Functions that take objects as arguments normally don't check for nil | 
 | arguments, but they do check the type of the argument, and return an | 
 | error if the function doesn't apply to the type. | 
 |  | 
 | Failure Modes | 
 | ------------- | 
 |  | 
 | Functions may fail for a variety of reasons, including running out of | 
 | memory.  This is communicated to the caller in two ways: 'errno' is set | 
 | to indicate the error, and the function result differs: functions that | 
 | normally return a pointer return nil for failure, functions returning | 
 | an integer return -1 (which can be a legal return value too!), and | 
 | other functions return 0 for success and the error number for failure. | 
 | Callers should always check for errors before using the result.  The | 
 | following error codes are used: | 
 |  | 
 | 	EBADF		bad object type (first argument only) | 
 | 	EINVAL		bad argument type (second and further arguments) | 
 | 	ENOMEM		no memory (malloc failed) | 
 | 	ENOENT		key not found in dictionary | 
 | 	EDOM		index out of range or division by zero | 
 | 	ERANGE		result not representable | 
 | 	 | 
 | 	XXX any others? | 
 |  | 
 | Reference Counts | 
 | ---------------- | 
 |  | 
 | It takes a while to get used to the proper usage of reference counts. | 
 |  | 
 | Functions that create an object set the reference count to 1; such new | 
 | objects must be stored somewhere or destroyed again with DECREF(). | 
 | Functions that 'store' objects such as settupleitem() and dictinsert() | 
 | don't increment the reference count of the object, since the most | 
 | frequent use is to store a fresh object.  Functions that 'retrieve' | 
 | objects such as gettupleitem() and dictlookup() also don't increment | 
 | the reference count, since most frequently the object is only looked at | 
 | quickly.  Thus, to retrieve an object and store it again, the caller | 
 | must call INCREF() explicitly. | 
 |  | 
 | NOTE: functions that 'consume' a reference count like dictinsert() even | 
 | consume the reference if the object wasn't stored, to simplify error | 
 | handling. | 
 |  | 
 | It seems attractive to make other functions that take an object as | 
 | argument consume a reference count; however this may quickly get | 
 | confusing (even the current practice is already confusing).  Consider | 
 | it carefully, it may safe lots of calls to INCREF() and DECREF() at | 
 | times. | 
 |  | 
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 | */ | 
 |  | 
 | /* Error number interface */ | 
 | #include <errno.h> | 
 |  | 
 | #ifndef errno | 
 | extern int errno; | 
 | #endif | 
 |  | 
 | #ifdef THINK_C | 
 | /* Lightspeed C doesn't define these in <errno.h> */ | 
 | #define EDOM 33 | 
 | #define ERANGE 34 | 
 | #endif |