| \section{Standard Module \sectcode{pickle}} | 
 | \label{module-pickle} | 
 | \stmodindex{pickle} | 
 | \index{persistency} | 
 | \indexii{persistent}{objects} | 
 | \indexii{serializing}{objects} | 
 | \indexii{marshalling}{objects} | 
 | \indexii{flattening}{objects} | 
 | \indexii{pickling}{objects} | 
 |  | 
 | \setindexsubitem{(in module pickle)} | 
 |  | 
 | The \code{pickle} module implements a basic but powerful algorithm for | 
 | ``pickling'' (a.k.a.\ serializing, marshalling or flattening) nearly | 
 | arbitrary Python objects.  This is the act of converting objects to a | 
 | stream of bytes (and back: ``unpickling''). | 
 | This is a more primitive notion than | 
 | persistency --- although \code{pickle} reads and writes file objects, | 
 | it does not handle the issue of naming persistent objects, nor the | 
 | (even more complicated) area of concurrent access to persistent | 
 | objects.  The \code{pickle} module can transform a complex object into | 
 | a byte stream and it can transform the byte stream into an object with | 
 | the same internal structure.  The most obvious thing to do with these | 
 | byte streams is to write them onto a file, but it is also conceivable | 
 | to send them across a network or store them in a database.  The module | 
 | \code{shelve} provides a simple interface to pickle and unpickle | 
 | objects on ``dbm''-style database files. | 
 | \refstmodindex{shelve} | 
 |  | 
 | \strong{Note:} The \code{pickle} module is rather slow.  A | 
 | reimplementation of the same algorithm in C, which is up to 1000 times | 
 | faster, is available as the \code{cPickle}\refbimodindex{cPickle} | 
 | module.  This has the same interface except that \code{Pickler} and | 
 | \code{Unpickler} are factory functions, not classes (so they cannot be | 
 | used as a base class for inheritance). | 
 |  | 
 | Unlike the built-in module \code{marshal}, \code{pickle} handles the | 
 | following correctly: | 
 | \refbimodindex{marshal} | 
 |  | 
 | \begin{itemize} | 
 |  | 
 | \item recursive objects (objects containing references to themselves) | 
 |  | 
 | \item object sharing (references to the same object in different places) | 
 |  | 
 | \item user-defined classes and their instances | 
 |  | 
 | \end{itemize} | 
 |  | 
 | The data format used by \code{pickle} is Python-specific.  This has | 
 | the advantage that there are no restrictions imposed by external | 
 | standards such as XDR% | 
 | \index{XDR} | 
 | \index{External Data Representation} | 
 | (which can't represent pointer sharing); however | 
 | it means that non-Python programs may not be able to reconstruct | 
 | pickled Python objects. | 
 |  | 
 | By default, the \code{pickle} data format uses a printable \ASCII{} | 
 | representation.  This is slightly more voluminous than a binary | 
 | representation.  The big advantage of using printable \ASCII{} (and of | 
 | some other characteristics of \code{pickle}'s representation) is that | 
 | for debugging or recovery purposes it is possible for a human to read | 
 | the pickled file with a standard text editor. | 
 |  | 
 | A binary format, which is slightly more efficient, can be chosen by | 
 | specifying a nonzero (true) value for the \var{bin} argument to the | 
 | \code{Pickler} constructor or the \code{dump()} and \code{dumps()} | 
 | functions.  The binary format is not the default because of backwards | 
 | compatibility with the Python 1.4 pickle module.  In a future version, | 
 | the default may change to binary. | 
 |  | 
 | The \code{pickle} module doesn't handle code objects, which the | 
 | \code{marshal} module does.  I suppose \code{pickle} could, and maybe | 
 | it should, but there's probably no great need for it right now (as | 
 | long as \code{marshal} continues to be used for reading and writing | 
 | code objects), and at least this avoids the possibility of smuggling | 
 | Trojan horses into a program. | 
 | \refbimodindex{marshal} | 
 |  | 
 | For the benefit of persistency modules written using \code{pickle}, it | 
 | supports the notion of a reference to an object outside the pickled | 
 | data stream.  Such objects are referenced by a name, which is an | 
 | arbitrary string of printable \ASCII{} characters.  The resolution of | 
 | such names is not defined by the \code{pickle} module --- the | 
 | persistent object module will have to implement a method | 
 | \code{persistent_load()}.  To write references to persistent objects, | 
 | the persistent module must define a method \code{persistent_id()} which | 
 | returns either \code{None} or the persistent ID of the object. | 
 |  | 
 | There are some restrictions on the pickling of class instances. | 
 |  | 
 | First of all, the class must be defined at the top level in a module. | 
 | Furthermore, all its instance variables must be picklable. | 
 |  | 
 | \setindexsubitem{(pickle protocol)} | 
 |  | 
 | When a pickled class instance is unpickled, its \code{__init__()} method | 
 | is normally \emph{not} invoked.  \strong{Note:} This is a deviation | 
 | from previous versions of this module; the change was introduced in | 
 | Python 1.5b2.  The reason for the change is that in many cases it is | 
 | desirable to have a constructor that requires arguments; it is a | 
 | (minor) nuisance to have to provide a \code{__getinitargs__()} method. | 
 |  | 
 | If it is desirable that the \code{__init__()} method be called on | 
 | unpickling, a class can define a method \code{__getinitargs__()}, | 
 | which should return a \emph{tuple} containing the arguments to be | 
 | passed to the class constructor (\code{__init__()}).  This method is | 
 | called at pickle time; the tuple it returns is incorporated in the | 
 | pickle for the instance. | 
 | \ttindex{__getinitargs__} | 
 | \ttindex{__init__} | 
 |  | 
 | Classes can further influence how their instances are pickled --- if the class | 
 | defines the method \code{__getstate__()}, it is called and the return | 
 | state is pickled as the contents for the instance, and if the class | 
 | defines the method \code{__setstate__()}, it is called with the | 
 | unpickled state.  (Note that these methods can also be used to | 
 | implement copying class instances.)  If there is no | 
 | \code{__getstate__()} method, the instance's \code{__dict__} is | 
 | pickled.  If there is no \code{__setstate__()} method, the pickled | 
 | object must be a dictionary and its items are assigned to the new | 
 | instance's dictionary.  (If a class defines both \code{__getstate__()} | 
 | and \code{__setstate__()}, the state object needn't be a dictionary | 
 | --- these methods can do what they want.)  This protocol is also used | 
 | by the shallow and deep copying operations defined in the \code{copy} | 
 | module. | 
 | \ttindex{__getstate__} | 
 | \ttindex{__setstate__} | 
 | \ttindex{__dict__} | 
 |  | 
 | Note that when class instances are pickled, their class's code and | 
 | data are not pickled along with them.  Only the instance data are | 
 | pickled.  This is done on purpose, so you can fix bugs in a class or | 
 | add methods and still load objects that were created with an earlier | 
 | version of the class.  If you plan to have long-lived objects that | 
 | will see many versions of a class, it may be worthwhile to put a version | 
 | number in the objects so that suitable conversions can be made by the | 
 | class's \code{__setstate__()} method. | 
 |  | 
 | When a class itself is pickled, only its name is pickled --- the class | 
 | definition is not pickled, but re-imported by the unpickling process. | 
 | Therefore, the restriction that the class must be defined at the top | 
 | level in a module applies to pickled classes as well. | 
 |  | 
 | \setindexsubitem{(in module pickle)} | 
 |  | 
 | The interface can be summarized as follows. | 
 |  | 
 | To pickle an object \code{x} onto a file \code{f}, open for writing: | 
 |  | 
 | \begin{verbatim} | 
 | p = pickle.Pickler(f) | 
 | p.dump(x) | 
 | \end{verbatim} | 
 | % | 
 | A shorthand for this is: | 
 |  | 
 | \begin{verbatim} | 
 | pickle.dump(x, f) | 
 | \end{verbatim} | 
 | % | 
 | To unpickle an object \code{x} from a file \code{f}, open for reading: | 
 |  | 
 | \begin{verbatim} | 
 | u = pickle.Unpickler(f) | 
 | x = u.load() | 
 | \end{verbatim} | 
 | % | 
 | A shorthand is: | 
 |  | 
 | \begin{verbatim} | 
 | x = pickle.load(f) | 
 | \end{verbatim} | 
 | % | 
 | The \code{Pickler} class only calls the method \code{f.write()} with a | 
 | string argument.  The \code{Unpickler} calls the methods \code{f.read()} | 
 | (with an integer argument) and \code{f.readline()} (without argument), | 
 | both returning a string.  It is explicitly allowed to pass non-file | 
 | objects here, as long as they have the right methods. | 
 | \ttindex{Unpickler} | 
 | \ttindex{Pickler} | 
 |  | 
 | The constructor for the \code{Pickler} class has an optional second | 
 | argument, \var{bin}.  If this is present and nonzero, the binary | 
 | pickle format is used; if it is zero or absent, the (less efficient, | 
 | but backwards compatible) text pickle format is used.  The | 
 | \code{Unpickler} class does not have an argument to distinguish | 
 | between binary and text pickle formats; it accepts either format. | 
 |  | 
 | The following types can be pickled: | 
 | \begin{itemize} | 
 |  | 
 | \item \code{None} | 
 |  | 
 | \item integers, long integers, floating point numbers | 
 |  | 
 | \item strings | 
 |  | 
 | \item tuples, lists and dictionaries containing only picklable objects | 
 |  | 
 | \item classes that are defined at the top level in a module | 
 |  | 
 | \item instances of such classes whose \code{__dict__} or | 
 | \code{__setstate__()} is picklable | 
 |  | 
 | \end{itemize} | 
 |  | 
 | Attempts to pickle unpicklable objects will raise the | 
 | \code{PicklingError} exception; when this happens, an unspecified | 
 | number of bytes may have been written to the file. | 
 |  | 
 | It is possible to make multiple calls to the \code{dump()} method of | 
 | the same \code{Pickler} instance.  These must then be matched to the | 
 | same number of calls to the \code{load()} instance of the | 
 | corresponding \code{Unpickler} instance.  If the same object is | 
 | pickled by multiple \code{dump()} calls, the \code{load()} will all | 
 | yield references to the same object.  \emph{Warning}: this is intended | 
 | for pickling multiple objects without intervening modifications to the | 
 | objects or their parts.  If you modify an object and then pickle it | 
 | again using the same \code{Pickler} instance, the object is not | 
 | pickled again --- a reference to it is pickled and the | 
 | \code{Unpickler} will return the old value, not the modified one. | 
 | (There are two problems here: (a) detecting changes, and (b) | 
 | marshalling a minimal set of changes.  I have no answers.  Garbage | 
 | Collection may also become a problem here.) | 
 |  | 
 | Apart from the \code{Pickler} and \code{Unpickler} classes, the | 
 | module defines the following functions, and an exception: | 
 |  | 
 | \begin{funcdesc}{dump}{object\, file\optional{, bin}} | 
 | Write a pickled representation of \var{obect} to the open file object | 
 | \var{file}.  This is equivalent to | 
 | \code{Pickler(\var{file}, \var{bin}).dump(\var{object})}. | 
 | If the optional \var{bin} argument is present and nonzero, the binary | 
 | pickle format is used; if it is zero or absent, the (less efficient) | 
 | text pickle format is used. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{load}{file} | 
 | Read a pickled object from the open file object \var{file}.  This is | 
 | equivalent to \code{Unpickler(\var{file}).load()}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{dumps}{object\optional{, bin}} | 
 | Return the pickled representation of the object as a string, instead | 
 | of writing it to a file.  If the optional \var{bin} argument is | 
 | present and nonzero, the binary pickle format is used; if it is zero | 
 | or absent, the (less efficient) text pickle format is used. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{loads}{string} | 
 | Read a pickled object from a string instead of a file.  Characters in | 
 | the string past the pickled object's representation are ignored. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{excdesc}{PicklingError} | 
 | This exception is raised when an unpicklable object is passed to | 
 | \code{Pickler.dump()}. | 
 | \end{excdesc} |