| """Strip viewer and related widgets. | 
 |  | 
 | The classes in this file implement the StripViewer shown in the top two thirds | 
 | of the main Pynche window.  It consists of three StripWidgets which display | 
 | the variations in red, green, and blue respectively of the currently selected | 
 | r/g/b color value. | 
 |  | 
 | Each StripWidget shows the color variations that are reachable by varying an | 
 | axis of the currently selected color.  So for example, if the color is | 
 |  | 
 |   (R,G,B)=(127,163,196) | 
 |  | 
 | then the Red variations show colors from (0,163,196) to (255,163,196), the | 
 | Green variations show colors from (127,0,196) to (127,255,196), and the Blue | 
 | variations show colors from (127,163,0) to (127,163,255). | 
 |  | 
 | The selected color is always visible in all three StripWidgets, and in fact | 
 | each StripWidget highlights the selected color, and has an arrow pointing to | 
 | the selected chip, which includes the value along that particular axis. | 
 |  | 
 | Clicking on any chip in any StripWidget selects that color, and updates all | 
 | arrows and other windows.  By toggling on Update while dragging, Pynche will | 
 | select the color under the cursor while you drag it, but be forewarned that | 
 | this can be slow. | 
 | """ | 
 |  | 
 | from Tkinter import * | 
 | import ColorDB | 
 |  | 
 | # Load this script into the Tcl interpreter and call it in | 
 | # StripWidget.set_color().  This is about as fast as it can be with the | 
 | # current _tkinter.c interface, which doesn't support Tcl Objects. | 
 | TCLPROC = '''\ | 
 | proc setcolor {canv colors} { | 
 |     set i 1 | 
 |     foreach c $colors { | 
 |         $canv itemconfigure $i -fill $c -outline $c | 
 |         incr i | 
 |     } | 
 | } | 
 | ''' | 
 |  | 
 | # Tcl event types | 
 | BTNDOWN = 4 | 
 | BTNUP = 5 | 
 | BTNDRAG = 6 | 
 |  | 
 | SPACE = ' ' | 
 |  | 
 |  | 
 |  | 
 | def constant(numchips): | 
 |     step = 255.0 / (numchips - 1) | 
 |     start = 0.0 | 
 |     seq = [] | 
 |     while numchips > 0: | 
 |         seq.append(int(start)) | 
 |         start = start + step | 
 |         numchips = numchips - 1 | 
 |     return seq | 
 |  | 
 | # red variations, green+blue = cyan constant | 
 | def constant_red_generator(numchips, red, green, blue): | 
 |     seq = constant(numchips) | 
 |     return list(map(None, [red] * numchips, seq, seq)) | 
 |  | 
 | # green variations, red+blue = magenta constant | 
 | def constant_green_generator(numchips, red, green, blue): | 
 |     seq = constant(numchips) | 
 |     return list(map(None, seq, [green] * numchips, seq)) | 
 |  | 
 | # blue variations, red+green = yellow constant | 
 | def constant_blue_generator(numchips, red, green, blue): | 
 |     seq = constant(numchips) | 
 |     return list(map(None, seq, seq, [blue] * numchips)) | 
 |  | 
 | # red variations, green+blue = cyan constant | 
 | def constant_cyan_generator(numchips, red, green, blue): | 
 |     seq = constant(numchips) | 
 |     return list(map(None, seq, [green] * numchips, [blue] * numchips)) | 
 |  | 
 | # green variations, red+blue = magenta constant | 
 | def constant_magenta_generator(numchips, red, green, blue): | 
 |     seq = constant(numchips) | 
 |     return list(map(None, [red] * numchips, seq, [blue] * numchips)) | 
 |  | 
 | # blue variations, red+green = yellow constant | 
 | def constant_yellow_generator(numchips, red, green, blue): | 
 |     seq = constant(numchips) | 
 |     return list(map(None, [red] * numchips, [green] * numchips, seq)) | 
 |  | 
 |  | 
 |  | 
 | class LeftArrow: | 
 |     _ARROWWIDTH = 30 | 
 |     _ARROWHEIGHT = 15 | 
 |     _YOFFSET = 13 | 
 |     _TEXTYOFFSET = 1 | 
 |     _TAG = ('leftarrow',) | 
 |  | 
 |     def __init__(self, canvas, x): | 
 |         self._canvas = canvas | 
 |         self.__arrow, self.__text = self._create(x) | 
 |         self.move_to(x) | 
 |  | 
 |     def _create(self, x): | 
 |         arrow = self._canvas.create_line( | 
 |             x, self._ARROWHEIGHT + self._YOFFSET, | 
 |             x, self._YOFFSET, | 
 |             x + self._ARROWWIDTH, self._YOFFSET, | 
 |             arrow='first', | 
 |             width=3.0, | 
 |             tags=self._TAG) | 
 |         text = self._canvas.create_text( | 
 |             x + self._ARROWWIDTH + 13, | 
 |             self._ARROWHEIGHT - self._TEXTYOFFSET, | 
 |             tags=self._TAG, | 
 |             text='128') | 
 |         return arrow, text | 
 |  | 
 |     def _x(self): | 
 |         coords = self._canvas.coords(self._TAG) | 
 |         assert coords | 
 |         return coords[0] | 
 |  | 
 |     def move_to(self, x): | 
 |         deltax = x - self._x() | 
 |         self._canvas.move(self._TAG, deltax, 0) | 
 |  | 
 |     def set_text(self, text): | 
 |         self._canvas.itemconfigure(self.__text, text=text) | 
 |  | 
 |  | 
 | class RightArrow(LeftArrow): | 
 |     _TAG = ('rightarrow',) | 
 |  | 
 |     def _create(self, x): | 
 |         arrow = self._canvas.create_line( | 
 |             x, self._YOFFSET, | 
 |             x + self._ARROWWIDTH, self._YOFFSET, | 
 |             x + self._ARROWWIDTH, self._ARROWHEIGHT + self._YOFFSET, | 
 |             arrow='last', | 
 |             width=3.0, | 
 |             tags=self._TAG) | 
 |         text = self._canvas.create_text( | 
 |             x - self._ARROWWIDTH + 15,            # BAW: kludge | 
 |             self._ARROWHEIGHT - self._TEXTYOFFSET, | 
 |             justify=RIGHT, | 
 |             text='128', | 
 |             tags=self._TAG) | 
 |         return arrow, text | 
 |  | 
 |     def _x(self): | 
 |         coords = self._canvas.coords(self._TAG) | 
 |         assert coords | 
 |         return coords[0] + self._ARROWWIDTH | 
 |  | 
 |  | 
 |  | 
 | class StripWidget: | 
 |     _CHIPHEIGHT = 50 | 
 |     _CHIPWIDTH = 10 | 
 |     _NUMCHIPS = 40 | 
 |  | 
 |     def __init__(self, switchboard, | 
 |                  master     = None, | 
 |                  chipwidth  = _CHIPWIDTH, | 
 |                  chipheight = _CHIPHEIGHT, | 
 |                  numchips   = _NUMCHIPS, | 
 |                  generator  = None, | 
 |                  axis       = None, | 
 |                  label      = '', | 
 |                  uwdvar     = None, | 
 |                  hexvar     = None): | 
 |         # instance variables | 
 |         self.__generator = generator | 
 |         self.__axis = axis | 
 |         self.__numchips = numchips | 
 |         assert self.__axis in (0, 1, 2) | 
 |         self.__uwd = uwdvar | 
 |         self.__hexp = hexvar | 
 |         # the last chip selected | 
 |         self.__lastchip = None | 
 |         self.__sb = switchboard | 
 |  | 
 |         canvaswidth = numchips * (chipwidth + 1) | 
 |         canvasheight = chipheight + 43            # BAW: Kludge | 
 |  | 
 |         # create the canvas and pack it | 
 |         canvas = self.__canvas = Canvas(master, | 
 |                                         width=canvaswidth, | 
 |                                         height=canvasheight, | 
 | ##                                        borderwidth=2, | 
 | ##                                        relief=GROOVE | 
 |                                         ) | 
 |  | 
 |         canvas.pack() | 
 |         canvas.bind('<ButtonPress-1>', self.__select_chip) | 
 |         canvas.bind('<ButtonRelease-1>', self.__select_chip) | 
 |         canvas.bind('<B1-Motion>', self.__select_chip) | 
 |  | 
 |         # Load a proc into the Tcl interpreter.  This is used in the | 
 |         # set_color() method to speed up setting the chip colors. | 
 |         canvas.tk.eval(TCLPROC) | 
 |  | 
 |         # create the color strip | 
 |         chips = self.__chips = [] | 
 |         x = 1 | 
 |         y = 30 | 
 |         tags = ('chip',) | 
 |         for c in range(self.__numchips): | 
 |             color = 'grey' | 
 |             canvas.create_rectangle( | 
 |                 x, y, x+chipwidth, y+chipheight, | 
 |                 fill=color, outline=color, | 
 |                 tags=tags) | 
 |             x = x + chipwidth + 1                 # for outline | 
 |             chips.append(color) | 
 |  | 
 |         # create the strip label | 
 |         self.__label = canvas.create_text( | 
 |             3, y + chipheight + 8, | 
 |             text=label, | 
 |             anchor=W) | 
 |  | 
 |         # create the arrow and text item | 
 |         chipx = self.__arrow_x(0) | 
 |         self.__leftarrow = LeftArrow(canvas, chipx) | 
 |  | 
 |         chipx = self.__arrow_x(len(chips) - 1) | 
 |         self.__rightarrow = RightArrow(canvas, chipx) | 
 |  | 
 |     def __arrow_x(self, chipnum): | 
 |         coords = self.__canvas.coords(chipnum+1) | 
 |         assert coords | 
 |         x0, y0, x1, y1 = coords | 
 |         return (x1 + x0) / 2.0 | 
 |  | 
 |     # Invoked when one of the chips is clicked.  This should just tell the | 
 |     # switchboard to set the color on all the output components | 
 |     def __select_chip(self, event=None): | 
 |         x = event.x | 
 |         y = event.y | 
 |         canvas = self.__canvas | 
 |         chip = canvas.find_overlapping(x, y, x, y) | 
 |         if chip and (1 <= chip[0] <= self.__numchips): | 
 |             color = self.__chips[chip[0]-1] | 
 |             red, green, blue = ColorDB.rrggbb_to_triplet(color) | 
 |             etype = int(event.type) | 
 |             if (etype == BTNUP or self.__uwd.get()): | 
 |                 # update everyone | 
 |                 self.__sb.update_views(red, green, blue) | 
 |             else: | 
 |                 # just track the arrows | 
 |                 self.__trackarrow(chip[0], (red, green, blue)) | 
 |  | 
 |     def __trackarrow(self, chip, rgbtuple): | 
 |         # invert the last chip | 
 |         if self.__lastchip is not None: | 
 |             color = self.__canvas.itemcget(self.__lastchip, 'fill') | 
 |             self.__canvas.itemconfigure(self.__lastchip, outline=color) | 
 |         self.__lastchip = chip | 
 |         # get the arrow's text | 
 |         coloraxis = rgbtuple[self.__axis] | 
 |         if self.__hexp.get(): | 
 |             # hex | 
 |             text = hex(coloraxis) | 
 |         else: | 
 |             # decimal | 
 |             text = repr(coloraxis) | 
 |         # move the arrow, and set its text | 
 |         if coloraxis <= 128: | 
 |             # use the left arrow | 
 |             self.__leftarrow.set_text(text) | 
 |             self.__leftarrow.move_to(self.__arrow_x(chip-1)) | 
 |             self.__rightarrow.move_to(-100) | 
 |         else: | 
 |             # use the right arrow | 
 |             self.__rightarrow.set_text(text) | 
 |             self.__rightarrow.move_to(self.__arrow_x(chip-1)) | 
 |             self.__leftarrow.move_to(-100) | 
 |         # and set the chip's outline | 
 |         brightness = ColorDB.triplet_to_brightness(rgbtuple) | 
 |         if brightness <= 128: | 
 |             outline = 'white' | 
 |         else: | 
 |             outline = 'black' | 
 |         self.__canvas.itemconfigure(chip, outline=outline) | 
 |  | 
 |  | 
 |     def update_yourself(self, red, green, blue): | 
 |         assert self.__generator | 
 |         i = 1 | 
 |         chip = 0 | 
 |         chips = self.__chips = [] | 
 |         tk = self.__canvas.tk | 
 |         # get the red, green, and blue components for all chips | 
 |         for t in self.__generator(self.__numchips, red, green, blue): | 
 |             rrggbb = ColorDB.triplet_to_rrggbb(t) | 
 |             chips.append(rrggbb) | 
 |             tred, tgreen, tblue = t | 
 |             if tred <= red and tgreen <= green and tblue <= blue: | 
 |                 chip = i | 
 |             i = i + 1 | 
 |         # call the raw tcl script | 
 |         colors = SPACE.join(chips) | 
 |         tk.eval('setcolor %s {%s}' % (self.__canvas._w, colors)) | 
 |         # move the arrows around | 
 |         self.__trackarrow(chip, (red, green, blue)) | 
 |  | 
 |     def set(self, label, generator): | 
 |         self.__canvas.itemconfigure(self.__label, text=label) | 
 |         self.__generator = generator | 
 |  | 
 |  | 
 | class StripViewer: | 
 |     def __init__(self, switchboard, master=None): | 
 |         self.__sb = switchboard | 
 |         optiondb = switchboard.optiondb() | 
 |         # create a frame inside the master. | 
 |         frame = Frame(master, relief=RAISED, borderwidth=1) | 
 |         frame.grid(row=1, column=0, columnspan=2, sticky='NSEW') | 
 |         # create the options to be used later | 
 |         uwd = self.__uwdvar = BooleanVar() | 
 |         uwd.set(optiondb.get('UPWHILEDRAG', 0)) | 
 |         hexp = self.__hexpvar = BooleanVar() | 
 |         hexp.set(optiondb.get('HEXSTRIP', 0)) | 
 |         # create the red, green, blue strips inside their own frame | 
 |         frame1 = Frame(frame) | 
 |         frame1.pack(expand=YES, fill=BOTH) | 
 |         self.__reds = StripWidget(switchboard, frame1, | 
 |                                   generator=constant_cyan_generator, | 
 |                                   axis=0, | 
 |                                   label='Red Variations', | 
 |                                   uwdvar=uwd, hexvar=hexp) | 
 |  | 
 |         self.__greens = StripWidget(switchboard, frame1, | 
 |                                     generator=constant_magenta_generator, | 
 |                                     axis=1, | 
 |                                     label='Green Variations', | 
 |                                     uwdvar=uwd, hexvar=hexp) | 
 |  | 
 |         self.__blues = StripWidget(switchboard, frame1, | 
 |                                    generator=constant_yellow_generator, | 
 |                                    axis=2, | 
 |                                    label='Blue Variations', | 
 |                                    uwdvar=uwd, hexvar=hexp) | 
 |  | 
 |         # create a frame to contain the controls | 
 |         frame2 = Frame(frame) | 
 |         frame2.pack(expand=YES, fill=BOTH) | 
 |         frame2.columnconfigure(0, weight=20) | 
 |         frame2.columnconfigure(2, weight=20) | 
 |  | 
 |         padx = 8 | 
 |  | 
 |         # create the black button | 
 |         blackbtn = Button(frame2, | 
 |                           text='Black', | 
 |                           command=self.__toblack) | 
 |         blackbtn.grid(row=0, column=0, rowspan=2, sticky=W, padx=padx) | 
 |  | 
 |         # create the controls | 
 |         uwdbtn = Checkbutton(frame2, | 
 |                              text='Update while dragging', | 
 |                              variable=uwd) | 
 |         uwdbtn.grid(row=0, column=1, sticky=W) | 
 |         hexbtn = Checkbutton(frame2, | 
 |                              text='Hexadecimal', | 
 |                              variable=hexp, | 
 |                              command=self.__togglehex) | 
 |         hexbtn.grid(row=1, column=1, sticky=W) | 
 |  | 
 |         # XXX: ignore this feature for now; it doesn't work quite right yet | 
 |  | 
 | ##        gentypevar = self.__gentypevar = IntVar() | 
 | ##        self.__variations = Radiobutton(frame, | 
 | ##                                        text='Variations', | 
 | ##                                        variable=gentypevar, | 
 | ##                                        value=0, | 
 | ##                                        command=self.__togglegentype) | 
 | ##        self.__variations.grid(row=0, column=1, sticky=W) | 
 | ##        self.__constants = Radiobutton(frame, | 
 | ##                                       text='Constants', | 
 | ##                                       variable=gentypevar, | 
 | ##                                       value=1, | 
 | ##                                       command=self.__togglegentype) | 
 | ##        self.__constants.grid(row=1, column=1, sticky=W) | 
 |  | 
 |         # create the white button | 
 |         whitebtn = Button(frame2, | 
 |                           text='White', | 
 |                           command=self.__towhite) | 
 |         whitebtn.grid(row=0, column=2, rowspan=2, sticky=E, padx=padx) | 
 |  | 
 |     def update_yourself(self, red, green, blue): | 
 |         self.__reds.update_yourself(red, green, blue) | 
 |         self.__greens.update_yourself(red, green, blue) | 
 |         self.__blues.update_yourself(red, green, blue) | 
 |  | 
 |     def __togglehex(self, event=None): | 
 |         red, green, blue = self.__sb.current_rgb() | 
 |         self.update_yourself(red, green, blue) | 
 |  | 
 | ##    def __togglegentype(self, event=None): | 
 | ##        which = self.__gentypevar.get() | 
 | ##        if which == 0: | 
 | ##            self.__reds.set(label='Red Variations', | 
 | ##                            generator=constant_cyan_generator) | 
 | ##            self.__greens.set(label='Green Variations', | 
 | ##                              generator=constant_magenta_generator) | 
 | ##            self.__blues.set(label='Blue Variations', | 
 | ##                             generator=constant_yellow_generator) | 
 | ##        elif which == 1: | 
 | ##            self.__reds.set(label='Red Constant', | 
 | ##                            generator=constant_red_generator) | 
 | ##            self.__greens.set(label='Green Constant', | 
 | ##                              generator=constant_green_generator) | 
 | ##            self.__blues.set(label='Blue Constant', | 
 | ##                             generator=constant_blue_generator) | 
 | ##        else: | 
 | ##            assert 0 | 
 | ##        self.__sb.update_views_current() | 
 |  | 
 |     def __toblack(self, event=None): | 
 |         self.__sb.update_views(0, 0, 0) | 
 |  | 
 |     def __towhite(self, event=None): | 
 |         self.__sb.update_views(255, 255, 255) | 
 |  | 
 |     def save_options(self, optiondb): | 
 |         optiondb['UPWHILEDRAG'] = self.__uwdvar.get() | 
 |         optiondb['HEXSTRIP'] = self.__hexpvar.get() |