| # LogoMation-like turtle graphics |
| |
| """ |
| Turtle graphics is a popular way for introducing programming to |
| kids. It was part of the original Logo programming language developed |
| by Wally Feurzeig and Seymour Papert in 1966. |
| |
| Imagine a robotic turtle starting at (0, 0) in the x-y plane. Give it |
| the command turtle.forward(15), and it moves (on-screen!) 15 pixels in |
| the direction it is facing, drawing a line as it moves. Give it the |
| command turtle.left(25), and it rotates in-place 25 degrees clockwise. |
| |
| By combining together these and similar commands, intricate shapes and |
| pictures can easily be drawn. |
| """ |
| |
| from math import * # Also for export |
| from time import sleep |
| import tkinter |
| |
| speeds = ['fastest', 'fast', 'normal', 'slow', 'slowest'] |
| |
| class Error(Exception): |
| pass |
| |
| class RawPen: |
| |
| def __init__(self, canvas): |
| self._canvas = canvas |
| self._items = [] |
| self._tracing = 1 |
| self._arrow = 0 |
| self._delay = 10 # default delay for drawing |
| self._angle = 0.0 |
| self.degrees() |
| self.reset() |
| |
| def degrees(self, fullcircle=360.0): |
| """ Set angle measurement units to degrees. |
| |
| Example: |
| >>> turtle.degrees() |
| """ |
| # Don't try to change _angle if it is 0, because |
| # _fullcircle might not be set, yet |
| if self._angle: |
| self._angle = (self._angle / self._fullcircle) * fullcircle |
| self._fullcircle = fullcircle |
| self._invradian = pi / (fullcircle * 0.5) |
| |
| def radians(self): |
| """ Set the angle measurement units to radians. |
| |
| Example: |
| >>> turtle.radians() |
| """ |
| self.degrees(2.0*pi) |
| |
| def reset(self): |
| """ Clear the screen, re-center the pen, and set variables to |
| the default values. |
| |
| Example: |
| >>> turtle.position() |
| [0.0, -22.0] |
| >>> turtle.heading() |
| 100.0 |
| >>> turtle.reset() |
| >>> turtle.position() |
| [0.0, 0.0] |
| >>> turtle.heading() |
| 0.0 |
| """ |
| canvas = self._canvas |
| self._canvas.update() |
| width = canvas.winfo_width() |
| height = canvas.winfo_height() |
| if width <= 1: |
| width = canvas['width'] |
| if height <= 1: |
| height = canvas['height'] |
| self._origin = float(width)/2.0, float(height)/2.0 |
| self._position = self._origin |
| self._angle = 0.0 |
| self._drawing = 1 |
| self._width = 1 |
| self._color = "black" |
| self._filling = 0 |
| self._path = [] |
| self.clear() |
| canvas._root().tkraise() |
| |
| def clear(self): |
| """ Clear the screen. The turtle does not move. |
| |
| Example: |
| >>> turtle.clear() |
| """ |
| self.fill(0) |
| canvas = self._canvas |
| items = self._items |
| self._items = [] |
| for item in items: |
| canvas.delete(item) |
| self._delete_turtle() |
| self._draw_turtle() |
| |
| def tracer(self, flag): |
| """ Set tracing on if flag is True, and off if it is False. |
| Tracing means line are drawn more slowly, with an |
| animation of an arrow along the line. |
| |
| Example: |
| >>> turtle.tracer(False) # turns off Tracer |
| """ |
| self._tracing = flag |
| if not self._tracing: |
| self._delete_turtle() |
| self._draw_turtle() |
| |
| def forward(self, distance): |
| """ Go forward distance steps. |
| |
| Example: |
| >>> turtle.position() |
| [0.0, 0.0] |
| >>> turtle.forward(25) |
| >>> turtle.position() |
| [25.0, 0.0] |
| >>> turtle.forward(-75) |
| >>> turtle.position() |
| [-50.0, 0.0] |
| """ |
| x0, y0 = start = self._position |
| x1 = x0 + distance * cos(self._angle*self._invradian) |
| y1 = y0 - distance * sin(self._angle*self._invradian) |
| self._goto(x1, y1) |
| |
| def backward(self, distance): |
| """ Go backwards distance steps. |
| |
| The turtle's heading does not change. |
| |
| Example: |
| >>> turtle.position() |
| [0.0, 0.0] |
| >>> turtle.backward(30) |
| >>> turtle.position() |
| [-30.0, 0.0] |
| """ |
| self.forward(-distance) |
| |
| def left(self, angle): |
| """ Turn left angle units (units are by default degrees, |
| but can be set via the degrees() and radians() functions.) |
| |
| When viewed from above, the turning happens in-place around |
| its front tip. |
| |
| Example: |
| >>> turtle.heading() |
| 22 |
| >>> turtle.left(45) |
| >>> turtle.heading() |
| 67.0 |
| """ |
| self._angle = (self._angle + angle) % self._fullcircle |
| self._draw_turtle() |
| |
| def right(self, angle): |
| """ Turn right angle units (units are by default degrees, |
| but can be set via the degrees() and radians() functions.) |
| |
| When viewed from above, the turning happens in-place around |
| its front tip. |
| |
| Example: |
| >>> turtle.heading() |
| 22 |
| >>> turtle.right(45) |
| >>> turtle.heading() |
| 337.0 |
| """ |
| self.left(-angle) |
| |
| def up(self): |
| """ Pull the pen up -- no drawing when moving. |
| |
| Example: |
| >>> turtle.up() |
| """ |
| self._drawing = 0 |
| |
| def down(self): |
| """ Put the pen down -- draw when moving. |
| |
| Example: |
| >>> turtle.down() |
| """ |
| self._drawing = 1 |
| |
| def width(self, width): |
| """ Set the line to thickness to width. |
| |
| Example: |
| >>> turtle.width(10) |
| """ |
| self._width = float(width) |
| |
| def color(self, *args): |
| """ Set the pen color. |
| |
| Three input formats are allowed: |
| |
| color(s) |
| s is a Tk specification string, such as "red" or "yellow" |
| |
| color((r, g, b)) |
| *a tuple* of r, g, and b, which represent, an RGB color, |
| and each of r, g, and b are in the range [0..1] |
| |
| color(r, g, b) |
| r, g, and b represent an RGB color, and each of r, g, and b |
| are in the range [0..1] |
| |
| Example: |
| |
| >>> turtle.color('brown') |
| >>> tup = (0.2, 0.8, 0.55) |
| >>> turtle.color(tup) |
| >>> turtle.color(0, .5, 0) |
| """ |
| if not args: |
| raise Error("no color arguments") |
| if len(args) == 1: |
| color = args[0] |
| if type(color) == type(""): |
| # Test the color first |
| try: |
| id = self._canvas.create_line(0, 0, 0, 0, fill=color) |
| except tkinter.TclError: |
| raise Error("bad color string: %r" % (color,)) |
| self._set_color(color) |
| return |
| try: |
| r, g, b = color |
| except: |
| raise Error("bad color sequence: %r" % (color,)) |
| else: |
| try: |
| r, g, b = args |
| except: |
| raise Error("bad color arguments: %r" % (args,)) |
| assert 0 <= r <= 1 |
| assert 0 <= g <= 1 |
| assert 0 <= b <= 1 |
| x = 255.0 |
| y = 0.5 |
| self._set_color("#%02x%02x%02x" % (int(r*x+y), int(g*x+y), int(b*x+y))) |
| |
| def _set_color(self,color): |
| self._color = color |
| self._draw_turtle() |
| |
| def write(self, text, move=False): |
| """ Write text at the current pen position. |
| |
| If move is true, the pen is moved to the bottom-right corner |
| of the text. By default, move is False. |
| |
| Example: |
| >>> turtle.write('The race is on!') |
| >>> turtle.write('Home = (0, 0)', True) |
| """ |
| x, y = self._position |
| x = x-1 # correction -- calibrated for Windows |
| item = self._canvas.create_text(x, y, |
| text=str(text), anchor="sw", |
| fill=self._color) |
| self._items.append(item) |
| if move: |
| x0, y0, x1, y1 = self._canvas.bbox(item) |
| self._goto(x1, y1) |
| self._draw_turtle() |
| |
| def fill(self, flag): |
| """ Call fill(1) before drawing the shape you |
| want to fill, and fill(0) when done. |
| |
| Example: |
| >>> turtle.fill(1) |
| >>> turtle.forward(100) |
| >>> turtle.left(90) |
| >>> turtle.forward(100) |
| >>> turtle.left(90) |
| >>> turtle.forward(100) |
| >>> turtle.left(90) |
| >>> turtle.forward(100) |
| >>> turtle.fill(0) |
| """ |
| if self._filling: |
| path = tuple(self._path) |
| smooth = self._filling < 0 |
| if len(path) > 2: |
| item = self._canvas._create('polygon', path, |
| {'fill': self._color, |
| 'smooth': smooth}) |
| self._items.append(item) |
| self._path = [] |
| self._filling = flag |
| if flag: |
| self._path.append(self._position) |
| |
| def begin_fill(self): |
| """ Called just before drawing a shape to be filled. |
| Must eventually be followed by a corresponding end_fill() call. |
| Otherwise it will be ignored. |
| |
| Example: |
| >>> turtle.begin_fill() |
| >>> turtle.forward(100) |
| >>> turtle.left(90) |
| >>> turtle.forward(100) |
| >>> turtle.left(90) |
| >>> turtle.forward(100) |
| >>> turtle.left(90) |
| >>> turtle.forward(100) |
| >>> turtle.end_fill() |
| """ |
| self._path = [self._position] |
| self._filling = 1 |
| |
| def end_fill(self): |
| """ Called after drawing a shape to be filled. |
| |
| Example: |
| >>> turtle.begin_fill() |
| >>> turtle.forward(100) |
| >>> turtle.left(90) |
| >>> turtle.forward(100) |
| >>> turtle.left(90) |
| >>> turtle.forward(100) |
| >>> turtle.left(90) |
| >>> turtle.forward(100) |
| >>> turtle.end_fill() |
| """ |
| self.fill(0) |
| |
| def circle(self, radius, extent = None): |
| """ Draw a circle with given radius. |
| The center is radius units left of the turtle; extent |
| determines which part of the circle is drawn. If not given, |
| the entire circle is drawn. |
| |
| If extent is not a full circle, one endpoint of the arc is the |
| current pen position. The arc is drawn in a counter clockwise |
| direction if radius is positive, otherwise in a clockwise |
| direction. In the process, the direction of the turtle is |
| changed by the amount of the extent. |
| |
| >>> turtle.circle(50) |
| >>> turtle.circle(120, 180) # half a circle |
| """ |
| if extent is None: |
| extent = self._fullcircle |
| frac = abs(extent)/self._fullcircle |
| steps = 1+int(min(11+abs(radius)/6.0, 59.0)*frac) |
| w = 1.0 * extent / steps |
| w2 = 0.5 * w |
| l = 2.0 * radius * sin(w2*self._invradian) |
| if radius < 0: |
| l, w, w2 = -l, -w, -w2 |
| self.left(w2) |
| for i in range(steps): |
| self.forward(l) |
| self.left(w) |
| self.right(w2) |
| |
| def heading(self): |
| """ Return the turtle's current heading. |
| |
| Example: |
| >>> turtle.heading() |
| 67.0 |
| """ |
| return self._angle |
| |
| def setheading(self, angle): |
| """ Set the turtle facing the given angle. |
| |
| Here are some common directions in degrees: |
| |
| 0 - east |
| 90 - north |
| 180 - west |
| 270 - south |
| |
| Example: |
| >>> turtle.setheading(90) |
| >>> turtle.heading() |
| 90 |
| >>> turtle.setheading(128) |
| >>> turtle.heading() |
| 128 |
| """ |
| self._angle = angle |
| self._draw_turtle() |
| |
| def window_width(self): |
| """ Returns the width of the turtle window. |
| |
| Example: |
| >>> turtle.window_width() |
| 640 |
| """ |
| width = self._canvas.winfo_width() |
| if width <= 1: # the window isn't managed by a geometry manager |
| width = self._canvas['width'] |
| return width |
| |
| def window_height(self): |
| """ Return the height of the turtle window. |
| |
| Example: |
| >>> turtle.window_height() |
| 768 |
| """ |
| height = self._canvas.winfo_height() |
| if height <= 1: # the window isn't managed by a geometry manager |
| height = self._canvas['height'] |
| return height |
| |
| def position(self): |
| """ Return the current (x, y) location of the turtle. |
| |
| Example: |
| >>> turtle.position() |
| [0.0, 240.0] |
| """ |
| x0, y0 = self._origin |
| x1, y1 = self._position |
| return [x1-x0, -y1+y0] |
| |
| def setx(self, xpos): |
| """ Set the turtle's x coordinate to be xpos. |
| |
| Example: |
| >>> turtle.position() |
| [10.0, 240.0] |
| >>> turtle.setx(10) |
| >>> turtle.position() |
| [10.0, 240.0] |
| """ |
| x0, y0 = self._origin |
| x1, y1 = self._position |
| self._goto(x0+xpos, y1) |
| |
| def sety(self, ypos): |
| """ Set the turtle's y coordinate to be ypos. |
| |
| Example: |
| >>> turtle.position() |
| [0.0, 0.0] |
| >>> turtle.sety(-22) |
| >>> turtle.position() |
| [0.0, -22.0] |
| """ |
| x0, y0 = self._origin |
| x1, y1 = self._position |
| self._goto(x1, y0-ypos) |
| |
| def towards(self, *args): |
| """Returs the angle, which corresponds to the line |
| from turtle-position to point (x,y). |
| |
| Argument can be two coordinates or one pair of coordinates |
| or a RawPen/Pen instance. |
| |
| Example: |
| >>> turtle.position() |
| [10.0, 10.0] |
| >>> turtle.towards(0,0) |
| 225.0 |
| """ |
| if len(args) == 2: |
| x, y = args |
| else: |
| arg = args[0] |
| if isinstance(arg, RawPen): |
| x, y = arg.position() |
| else: |
| x, y = arg |
| x0, y0 = self.position() |
| dx = x - x0 |
| dy = y - y0 |
| return (atan2(dy,dx) / self._invradian) % self._fullcircle |
| |
| def goto(self, *args): |
| """ Go to the given point. |
| |
| If the pen is down, then a line will be drawn. The turtle's |
| orientation does not change. |
| |
| Two input formats are accepted: |
| |
| goto(x, y) |
| go to point (x, y) |
| |
| goto((x, y)) |
| go to point (x, y) |
| |
| Example: |
| >>> turtle.position() |
| [0.0, 0.0] |
| >>> turtle.goto(50, -45) |
| >>> turtle.position() |
| [50.0, -45.0] |
| """ |
| if len(args) == 1: |
| try: |
| x, y = args[0] |
| except: |
| raise Error("bad point argument: %r" % (args[0],)) |
| else: |
| try: |
| x, y = args |
| except: |
| raise Error("bad coordinates: %r" % (args[0],)) |
| x0, y0 = self._origin |
| self._goto(x0+x, y0-y) |
| |
| def _goto(self, x1, y1): |
| x0, y0 = self._position |
| self._position = (float(x1), float(y1)) |
| if self._filling: |
| self._path.append(self._position) |
| if self._drawing: |
| if self._tracing: |
| dx = float(x1 - x0) |
| dy = float(y1 - y0) |
| distance = hypot(dx, dy) |
| nhops = int(distance) |
| item = self._canvas.create_line(x0, y0, x0, y0, |
| width=self._width, |
| capstyle="round", |
| fill=self._color) |
| try: |
| for i in range(1, 1+nhops): |
| x, y = x0 + dx*i/nhops, y0 + dy*i/nhops |
| self._canvas.coords(item, x0, y0, x, y) |
| self._draw_turtle((x,y)) |
| self._canvas.update() |
| self._canvas.after(self._delay) |
| # in case nhops==0 |
| self._canvas.coords(item, x0, y0, x1, y1) |
| self._canvas.itemconfigure(item, arrow="none") |
| except tkinter.TclError: |
| # Probably the window was closed! |
| return |
| else: |
| item = self._canvas.create_line(x0, y0, x1, y1, |
| width=self._width, |
| capstyle="round", |
| fill=self._color) |
| self._items.append(item) |
| self._draw_turtle() |
| |
| def speed(self, speed): |
| """ Set the turtle's speed. |
| |
| speed must one of these five strings: |
| |
| 'fastest' is a 0 ms delay |
| 'fast' is a 5 ms delay |
| 'normal' is a 10 ms delay |
| 'slow' is a 15 ms delay |
| 'slowest' is a 20 ms delay |
| |
| Example: |
| >>> turtle.speed('slow') |
| """ |
| try: |
| speed = speed.strip().lower() |
| self._delay = speeds.index(speed) * 5 |
| except: |
| raise ValueError("%r is not a valid speed. speed must be " |
| "one of %s" % (speed, speeds)) |
| |
| |
| def delay(self, delay): |
| """ Set the drawing delay in milliseconds. |
| |
| This is intended to allow finer control of the drawing speed |
| than the speed() method |
| |
| Example: |
| >>> turtle.delay(15) |
| """ |
| if int(delay) < 0: |
| raise ValueError("delay must be greater than or equal to 0") |
| self._delay = int(delay) |
| |
| def _draw_turtle(self, position=[]): |
| if not self._tracing: |
| self._canvas.update() |
| return |
| if position == []: |
| position = self._position |
| x,y = position |
| distance = 8 |
| dx = distance * cos(self._angle*self._invradian) |
| dy = distance * sin(self._angle*self._invradian) |
| self._delete_turtle() |
| self._arrow = self._canvas.create_line(x-dx,y+dy,x,y, |
| width=self._width, |
| arrow="last", |
| capstyle="round", |
| fill=self._color) |
| self._canvas.update() |
| |
| def _delete_turtle(self): |
| if self._arrow != 0: |
| self._canvas.delete(self._arrow) |
| self._arrow = 0 |
| |
| |
| _root = None |
| _canvas = None |
| _pen = None |
| _width = 0.50 # 50% of window width |
| _height = 0.75 # 75% of window height |
| _startx = None |
| _starty = None |
| _title = "Turtle Graphics" # default title |
| |
| class Pen(RawPen): |
| |
| def __init__(self): |
| global _root, _canvas |
| if _root is None: |
| _root = tkinter.Tk() |
| _root.wm_protocol("WM_DELETE_WINDOW", self._destroy) |
| _root.title(_title) |
| |
| if _canvas is None: |
| # XXX Should have scroll bars |
| _canvas = tkinter.Canvas(_root, background="white") |
| _canvas.pack(expand=1, fill="both") |
| |
| setup(width=_width, height= _height, startx=_startx, starty=_starty) |
| |
| RawPen.__init__(self, _canvas) |
| |
| def _destroy(self): |
| global _root, _canvas, _pen |
| root = self._canvas._root() |
| if root is _root: |
| _pen = None |
| _root = None |
| _canvas = None |
| root.destroy() |
| |
| def _getpen(): |
| global _pen |
| if not _pen: |
| _pen = Pen() |
| return _pen |
| |
| class Turtle(Pen): |
| pass |
| |
| """For documentation of the following functions see |
| the RawPen methods with the same names |
| """ |
| |
| def degrees(): _getpen().degrees() |
| def radians(): _getpen().radians() |
| def reset(): _getpen().reset() |
| def clear(): _getpen().clear() |
| def tracer(flag): _getpen().tracer(flag) |
| def forward(distance): _getpen().forward(distance) |
| def backward(distance): _getpen().backward(distance) |
| def left(angle): _getpen().left(angle) |
| def right(angle): _getpen().right(angle) |
| def up(): _getpen().up() |
| def down(): _getpen().down() |
| def width(width): _getpen().width(width) |
| def color(*args): _getpen().color(*args) |
| def write(arg, move=0): _getpen().write(arg, move) |
| def fill(flag): _getpen().fill(flag) |
| def begin_fill(): _getpen().begin_fill() |
| def end_fill(): _getpen().end_fill() |
| def circle(radius, extent=None): _getpen().circle(radius, extent) |
| def goto(*args): _getpen().goto(*args) |
| def heading(): return _getpen().heading() |
| def setheading(angle): _getpen().setheading(angle) |
| def position(): return _getpen().position() |
| def window_width(): return _getpen().window_width() |
| def window_height(): return _getpen().window_height() |
| def setx(xpos): _getpen().setx(xpos) |
| def sety(ypos): _getpen().sety(ypos) |
| def towards(*args): return _getpen().towards(*args) |
| |
| def done(): _root.mainloop() |
| def delay(delay): return _getpen().delay(delay) |
| def speed(speed): return _getpen().speed(speed) |
| |
| for methodname in dir(RawPen): |
| """ copies RawPen docstrings to module functions of same name """ |
| if not methodname.startswith("_"): |
| eval(methodname).__doc__ = RawPen.__dict__[methodname].__doc__ |
| |
| |
| def setup(**geometry): |
| """ Sets the size and position of the main window. |
| |
| Keywords are width, height, startx and starty: |
| |
| width: either a size in pixels or a fraction of the screen. |
| Default is 50% of screen. |
| height: either the height in pixels or a fraction of the screen. |
| Default is 75% of screen. |
| |
| Setting either width or height to None before drawing will force |
| use of default geometry as in older versions of turtle.py |
| |
| startx: starting position in pixels from the left edge of the screen. |
| Default is to center window. Setting startx to None is the default |
| and centers window horizontally on screen. |
| |
| starty: starting position in pixels from the top edge of the screen. |
| Default is to center window. Setting starty to None is the default |
| and centers window vertically on screen. |
| |
| Examples: |
| >>> setup (width=200, height=200, startx=0, starty=0) |
| |
| sets window to 200x200 pixels, in upper left of screen |
| |
| >>> setup(width=.75, height=0.5, startx=None, starty=None) |
| |
| sets window to 75% of screen by 50% of screen and centers |
| |
| >>> setup(width=None) |
| |
| forces use of default geometry as in older versions of turtle.py |
| """ |
| |
| global _width, _height, _startx, _starty |
| |
| width = geometry.get('width',_width) |
| if width >= 0 or width is None: |
| _width = width |
| else: |
| raise ValueError("width can not be less than 0") |
| |
| height = geometry.get('height',_height) |
| if height >= 0 or height is None: |
| _height = height |
| else: |
| raise ValueError("height can not be less than 0") |
| |
| startx = geometry.get('startx', _startx) |
| if startx >= 0 or startx is None: |
| _startx = _startx |
| else: |
| raise ValueError("startx can not be less than 0") |
| |
| starty = geometry.get('starty', _starty) |
| if starty >= 0 or starty is None: |
| _starty = starty |
| else: |
| raise ValueError("startx can not be less than 0") |
| |
| |
| if _root and _width and _height: |
| if 0 < _width <= 1: |
| _width = _root.winfo_screenwidth() * +width |
| if 0 < _height <= 1: |
| _height = _root.winfo_screenheight() * _height |
| |
| # center window on screen |
| if _startx is None: |
| _startx = (_root.winfo_screenwidth() - _width) / 2 |
| |
| if _starty is None: |
| _starty = (_root.winfo_screenheight() - _height) / 2 |
| |
| _root.geometry("%dx%d+%d+%d" % (_width, _height, _startx, _starty)) |
| |
| def title(title): |
| """Set the window title. |
| |
| By default this is set to 'Turtle Graphics' |
| |
| Example: |
| >>> title("My Window") |
| """ |
| |
| global _title |
| _title = title |
| |
| def demo(): |
| reset() |
| tracer(1) |
| up() |
| backward(100) |
| down() |
| # draw 3 squares; the last filled |
| width(3) |
| for i in range(3): |
| if i == 2: |
| fill(1) |
| for j in range(4): |
| forward(20) |
| left(90) |
| if i == 2: |
| color("maroon") |
| fill(0) |
| up() |
| forward(30) |
| down() |
| width(1) |
| color("black") |
| # move out of the way |
| tracer(0) |
| up() |
| right(90) |
| forward(100) |
| right(90) |
| forward(100) |
| right(180) |
| down() |
| # some text |
| write("startstart", 1) |
| write("start", 1) |
| color("red") |
| # staircase |
| for i in range(5): |
| forward(20) |
| left(90) |
| forward(20) |
| right(90) |
| # filled staircase |
| fill(1) |
| for i in range(5): |
| forward(20) |
| left(90) |
| forward(20) |
| right(90) |
| fill(0) |
| tracer(1) |
| # more text |
| write("end") |
| |
| def demo2(): |
| # exercises some new and improved features |
| speed('fast') |
| width(3) |
| |
| # draw a segmented half-circle |
| setheading(towards(0,0)) |
| x,y = position() |
| r = (x**2+y**2)**.5/2.0 |
| right(90) |
| pendown = True |
| for i in range(18): |
| if pendown: |
| up() |
| pendown = False |
| else: |
| down() |
| pendown = True |
| circle(r,10) |
| sleep(2) |
| |
| reset() |
| left(90) |
| |
| # draw a series of triangles |
| l = 10 |
| color("green") |
| width(3) |
| left(180) |
| sp = 5 |
| for i in range(-2,16): |
| if i > 0: |
| color(1.0-0.05*i,0,0.05*i) |
| fill(1) |
| color("green") |
| for j in range(3): |
| forward(l) |
| left(120) |
| l += 10 |
| left(15) |
| if sp > 0: |
| sp = sp-1 |
| speed(speeds[sp]) |
| color(0.25,0,0.75) |
| fill(0) |
| |
| # draw and fill a concave shape |
| left(120) |
| up() |
| forward(70) |
| right(30) |
| down() |
| color("red") |
| speed("fastest") |
| fill(1) |
| for i in range(4): |
| circle(50,90) |
| right(90) |
| forward(30) |
| right(90) |
| color("yellow") |
| fill(0) |
| left(90) |
| up() |
| forward(30) |
| down(); |
| |
| color("red") |
| |
| # create a second turtle and make the original pursue and catch it |
| turtle=Turtle() |
| turtle.reset() |
| turtle.left(90) |
| turtle.speed('normal') |
| turtle.up() |
| turtle.goto(280,40) |
| turtle.left(24) |
| turtle.down() |
| turtle.speed('fast') |
| turtle.color("blue") |
| turtle.width(2) |
| speed('fastest') |
| |
| # turn default turtle towards new turtle object |
| setheading(towards(turtle)) |
| while ( abs(position()[0]-turtle.position()[0])>4 or |
| abs(position()[1]-turtle.position()[1])>4): |
| turtle.forward(3.5) |
| turtle.left(0.6) |
| # turn default turtle towards new turtle object |
| setheading(towards(turtle)) |
| forward(4) |
| write("CAUGHT! ", move=True) |
| |
| |
| |
| if __name__ == '__main__': |
| demo() |
| sleep(3) |
| demo2() |
| done() |