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2
Georg Brandl8ec7f652007-08-15 14:28:01 +00003**********************************
4 Curses Programming with Python
5**********************************
6
7:Author: A.M. Kuchling, Eric S. Raymond
Andrew M. Kuchlinga13d4fb2008-01-18 02:26:16 +00008:Release: 2.03
Georg Brandl8ec7f652007-08-15 14:28:01 +00009
10
11.. topic:: Abstract
12
13 This document describes how to write text-mode programs with Python 2.x, using
14 the :mod:`curses` extension module to control the display.
15
16
17What is curses?
18===============
19
20The curses library supplies a terminal-independent screen-painting and
21keyboard-handling facility for text-based terminals; such terminals include
22VT100s, the Linux console, and the simulated terminal provided by X11 programs
23such as xterm and rxvt. Display terminals support various control codes to
24perform common operations such as moving the cursor, scrolling the screen, and
25erasing areas. Different terminals use widely differing codes, and often have
26their own minor quirks.
27
28In a world of X displays, one might ask "why bother"? It's true that
29character-cell display terminals are an obsolete technology, but there are
30niches in which being able to do fancy things with them are still valuable. One
31is on small-footprint or embedded Unixes that don't carry an X server. Another
32is for tools like OS installers and kernel configurators that may have to run
33before X is available.
34
35The curses library hides all the details of different terminals, and provides
36the programmer with an abstraction of a display, containing multiple
37non-overlapping windows. The contents of a window can be changed in various
38ways-- adding text, erasing it, changing its appearance--and the curses library
39will automagically figure out what control codes need to be sent to the terminal
40to produce the right output.
41
42The curses library was originally written for BSD Unix; the later System V
43versions of Unix from AT&T added many enhancements and new functions. BSD curses
44is no longer maintained, having been replaced by ncurses, which is an
45open-source implementation of the AT&T interface. If you're using an
46open-source Unix such as Linux or FreeBSD, your system almost certainly uses
47ncurses. Since most current commercial Unix versions are based on System V
48code, all the functions described here will probably be available. The older
49versions of curses carried by some proprietary Unixes may not support
50everything, though.
51
52No one has made a Windows port of the curses module. On a Windows platform, try
53the Console module written by Fredrik Lundh. The Console module provides
54cursor-addressable text output, plus full support for mouse and keyboard input,
Georg Brandl02677812008-03-15 00:20:19 +000055and is available from http://effbot.org/zone/console-index.htm.
Georg Brandl8ec7f652007-08-15 14:28:01 +000056
57
58The Python curses module
59------------------------
60
61Thy Python module is a fairly simple wrapper over the C functions provided by
62curses; if you're already familiar with curses programming in C, it's really
63easy to transfer that knowledge to Python. The biggest difference is that the
64Python interface makes things simpler, by merging different C functions such as
65:func:`addstr`, :func:`mvaddstr`, :func:`mvwaddstr`, into a single
66:meth:`addstr` method. You'll see this covered in more detail later.
67
68This HOWTO is simply an introduction to writing text-mode programs with curses
69and Python. It doesn't attempt to be a complete guide to the curses API; for
70that, see the Python library guide's section on ncurses, and the C manual pages
71for ncurses. It will, however, give you the basic ideas.
72
73
74Starting and ending a curses application
75========================================
76
77Before doing anything, curses must be initialized. This is done by calling the
78:func:`initscr` function, which will determine the terminal type, send any
79required setup codes to the terminal, and create various internal data
80structures. If successful, :func:`initscr` returns a window object representing
81the entire screen; this is usually called ``stdscr``, after the name of the
82corresponding C variable. ::
83
84 import curses
85 stdscr = curses.initscr()
86
87Usually curses applications turn off automatic echoing of keys to the screen, in
88order to be able to read keys and only display them under certain circumstances.
89This requires calling the :func:`noecho` function. ::
90
91 curses.noecho()
92
93Applications will also commonly need to react to keys instantly, without
94requiring the Enter key to be pressed; this is called cbreak mode, as opposed to
95the usual buffered input mode. ::
96
97 curses.cbreak()
98
99Terminals usually return special keys, such as the cursor keys or navigation
100keys such as Page Up and Home, as a multibyte escape sequence. While you could
101write your application to expect such sequences and process them accordingly,
102curses can do it for you, returning a special value such as
103:const:`curses.KEY_LEFT`. To get curses to do the job, you'll have to enable
104keypad mode. ::
105
106 stdscr.keypad(1)
107
108Terminating a curses application is much easier than starting one. You'll need
109to call ::
110
111 curses.nocbreak(); stdscr.keypad(0); curses.echo()
112
113to reverse the curses-friendly terminal settings. Then call the :func:`endwin`
114function to restore the terminal to its original operating mode. ::
115
116 curses.endwin()
117
118A common problem when debugging a curses application is to get your terminal
119messed up when the application dies without restoring the terminal to its
120previous state. In Python this commonly happens when your code is buggy and
Georg Brandl99c1f592012-03-25 08:43:22 +0200121raises an uncaught exception. Keys are no longer echoed to the screen when
Georg Brandl8ec7f652007-08-15 14:28:01 +0000122you type them, for example, which makes using the shell difficult.
123
124In Python you can avoid these complications and make debugging much easier by
125importing the module :mod:`curses.wrapper`. It supplies a :func:`wrapper`
126function that takes a callable. It does the initializations described above,
127and also initializes colors if color support is present. It then runs your
128provided callable and finally deinitializes appropriately. The callable is
129called inside a try-catch clause which catches exceptions, performs curses
130deinitialization, and then passes the exception upwards. Thus, your terminal
131won't be left in a funny state on exception.
132
133
134Windows and Pads
135================
136
137Windows are the basic abstraction in curses. A window object represents a
138rectangular area of the screen, and supports various methods to display text,
139erase it, allow the user to input strings, and so forth.
140
141The ``stdscr`` object returned by the :func:`initscr` function is a window
142object that covers the entire screen. Many programs may need only this single
143window, but you might wish to divide the screen into smaller windows, in order
144to redraw or clear them separately. The :func:`newwin` function creates a new
145window of a given size, returning the new window object. ::
146
Georg Brandlc3eb8682013-10-06 10:02:07 +0200147 begin_x = 20; begin_y = 7
148 height = 5; width = 40
Georg Brandl8ec7f652007-08-15 14:28:01 +0000149 win = curses.newwin(height, width, begin_y, begin_x)
150
151A word about the coordinate system used in curses: coordinates are always passed
152in the order *y,x*, and the top-left corner of a window is coordinate (0,0).
153This breaks a common convention for handling coordinates, where the *x*
154coordinate usually comes first. This is an unfortunate difference from most
155other computer applications, but it's been part of curses since it was first
156written, and it's too late to change things now.
157
158When you call a method to display or erase text, the effect doesn't immediately
159show up on the display. This is because curses was originally written with slow
160300-baud terminal connections in mind; with these terminals, minimizing the time
161required to redraw the screen is very important. This lets curses accumulate
162changes to the screen, and display them in the most efficient manner. For
163example, if your program displays some characters in a window, and then clears
164the window, there's no need to send the original characters because they'd never
165be visible.
166
167Accordingly, curses requires that you explicitly tell it to redraw windows,
168using the :func:`refresh` method of window objects. In practice, this doesn't
169really complicate programming with curses much. Most programs go into a flurry
170of activity, and then pause waiting for a keypress or some other action on the
171part of the user. All you have to do is to be sure that the screen has been
172redrawn before pausing to wait for user input, by simply calling
173``stdscr.refresh()`` or the :func:`refresh` method of some other relevant
174window.
175
176A pad is a special case of a window; it can be larger than the actual display
177screen, and only a portion of it displayed at a time. Creating a pad simply
178requires the pad's height and width, while refreshing a pad requires giving the
179coordinates of the on-screen area where a subsection of the pad will be
180displayed. ::
181
182 pad = curses.newpad(100, 100)
183 # These loops fill the pad with letters; this is
184 # explained in the next section
185 for y in range(0, 100):
186 for x in range(0, 100):
Georg Brandlc3eb8682013-10-06 10:02:07 +0200187 try:
188 pad.addch(y,x, ord('a') + (x*x+y*y) % 26)
189 except curses.error:
190 pass
Georg Brandl8ec7f652007-08-15 14:28:01 +0000191
192 # Displays a section of the pad in the middle of the screen
Georg Brandlc3eb8682013-10-06 10:02:07 +0200193 pad.refresh(0,0, 5,5, 20,75)
Georg Brandl8ec7f652007-08-15 14:28:01 +0000194
195The :func:`refresh` call displays a section of the pad in the rectangle
196extending from coordinate (5,5) to coordinate (20,75) on the screen; the upper
197left corner of the displayed section is coordinate (0,0) on the pad. Beyond
198that difference, pads are exactly like ordinary windows and support the same
199methods.
200
201If you have multiple windows and pads on screen there is a more efficient way to
202go, which will prevent annoying screen flicker at refresh time. Use the
203:meth:`noutrefresh` method of each window to update the data structure
204representing the desired state of the screen; then change the physical screen to
205match the desired state in one go with the function :func:`doupdate`. The
206normal :meth:`refresh` method calls :func:`doupdate` as its last act.
207
208
209Displaying Text
210===============
211
212From a C programmer's point of view, curses may sometimes look like a twisty
213maze of functions, all subtly different. For example, :func:`addstr` displays a
214string at the current cursor location in the ``stdscr`` window, while
215:func:`mvaddstr` moves to a given y,x coordinate first before displaying the
216string. :func:`waddstr` is just like :func:`addstr`, but allows specifying a
217window to use, instead of using ``stdscr`` by default. :func:`mvwaddstr` follows
218similarly.
219
220Fortunately the Python interface hides all these details; ``stdscr`` is a window
221object like any other, and methods like :func:`addstr` accept multiple argument
222forms. Usually there are four different forms.
223
224+---------------------------------+-----------------------------------------------+
225| Form | Description |
226+=================================+===============================================+
227| *str* or *ch* | Display the string *str* or character *ch* at |
228| | the current position |
229+---------------------------------+-----------------------------------------------+
230| *str* or *ch*, *attr* | Display the string *str* or character *ch*, |
231| | using attribute *attr* at the current |
232| | position |
233+---------------------------------+-----------------------------------------------+
234| *y*, *x*, *str* or *ch* | Move to position *y,x* within the window, and |
235| | display *str* or *ch* |
236+---------------------------------+-----------------------------------------------+
237| *y*, *x*, *str* or *ch*, *attr* | Move to position *y,x* within the window, and |
238| | display *str* or *ch*, using attribute *attr* |
239+---------------------------------+-----------------------------------------------+
240
241Attributes allow displaying text in highlighted forms, such as in boldface,
242underline, reverse code, or in color. They'll be explained in more detail in
243the next subsection.
244
245The :func:`addstr` function takes a Python string as the value to be displayed,
246while the :func:`addch` functions take a character, which can be either a Python
247string of length 1 or an integer. If it's a string, you're limited to
248displaying characters between 0 and 255. SVr4 curses provides constants for
249extension characters; these constants are integers greater than 255. For
250example, :const:`ACS_PLMINUS` is a +/- symbol, and :const:`ACS_ULCORNER` is the
251upper left corner of a box (handy for drawing borders).
252
253Windows remember where the cursor was left after the last operation, so if you
254leave out the *y,x* coordinates, the string or character will be displayed
255wherever the last operation left off. You can also move the cursor with the
256``move(y,x)`` method. Because some terminals always display a flashing cursor,
257you may want to ensure that the cursor is positioned in some location where it
258won't be distracting; it can be confusing to have the cursor blinking at some
259apparently random location.
260
261If your application doesn't need a blinking cursor at all, you can call
262``curs_set(0)`` to make it invisible. Equivalently, and for compatibility with
263older curses versions, there's a ``leaveok(bool)`` function. When *bool* is
264true, the curses library will attempt to suppress the flashing cursor, and you
265won't need to worry about leaving it in odd locations.
266
267
268Attributes and Color
269--------------------
270
271Characters can be displayed in different ways. Status lines in a text-based
272application are commonly shown in reverse video; a text viewer may need to
273highlight certain words. curses supports this by allowing you to specify an
274attribute for each cell on the screen.
275
Georg Brandl99c1f592012-03-25 08:43:22 +0200276An attribute is an integer, each bit representing a different attribute. You can
Georg Brandl8ec7f652007-08-15 14:28:01 +0000277try to display text with multiple attribute bits set, but curses doesn't
278guarantee that all the possible combinations are available, or that they're all
279visually distinct. That depends on the ability of the terminal being used, so
280it's safest to stick to the most commonly available attributes, listed here.
281
282+----------------------+--------------------------------------+
283| Attribute | Description |
284+======================+======================================+
285| :const:`A_BLINK` | Blinking text |
286+----------------------+--------------------------------------+
287| :const:`A_BOLD` | Extra bright or bold text |
288+----------------------+--------------------------------------+
289| :const:`A_DIM` | Half bright text |
290+----------------------+--------------------------------------+
291| :const:`A_REVERSE` | Reverse-video text |
292+----------------------+--------------------------------------+
293| :const:`A_STANDOUT` | The best highlighting mode available |
294+----------------------+--------------------------------------+
295| :const:`A_UNDERLINE` | Underlined text |
296+----------------------+--------------------------------------+
297
298So, to display a reverse-video status line on the top line of the screen, you
299could code::
300
301 stdscr.addstr(0, 0, "Current mode: Typing mode",
Georg Brandl7044b112009-01-03 21:04:55 +0000302 curses.A_REVERSE)
Georg Brandl8ec7f652007-08-15 14:28:01 +0000303 stdscr.refresh()
304
Georg Brandl99c1f592012-03-25 08:43:22 +0200305The curses library also supports color on those terminals that provide it. The
Georg Brandl8ec7f652007-08-15 14:28:01 +0000306most common such terminal is probably the Linux console, followed by color
307xterms.
308
309To use color, you must call the :func:`start_color` function soon after calling
310:func:`initscr`, to initialize the default color set (the
311:func:`curses.wrapper.wrapper` function does this automatically). Once that's
312done, the :func:`has_colors` function returns TRUE if the terminal in use can
313actually display color. (Note: curses uses the American spelling 'color',
314instead of the Canadian/British spelling 'colour'. If you're used to the
315British spelling, you'll have to resign yourself to misspelling it for the sake
316of these functions.)
317
318The curses library maintains a finite number of color pairs, containing a
319foreground (or text) color and a background color. You can get the attribute
320value corresponding to a color pair with the :func:`color_pair` function; this
321can be bitwise-OR'ed with other attributes such as :const:`A_REVERSE`, but
322again, such combinations are not guaranteed to work on all terminals.
323
324An example, which displays a line of text using color pair 1::
325
Georg Brandlc3eb8682013-10-06 10:02:07 +0200326 stdscr.addstr("Pretty text", curses.color_pair(1))
Georg Brandl8ec7f652007-08-15 14:28:01 +0000327 stdscr.refresh()
328
329As I said before, a color pair consists of a foreground and background color.
330:func:`start_color` initializes 8 basic colors when it activates color mode.
331They are: 0:black, 1:red, 2:green, 3:yellow, 4:blue, 5:magenta, 6:cyan, and
3327:white. The curses module defines named constants for each of these colors:
333:const:`curses.COLOR_BLACK`, :const:`curses.COLOR_RED`, and so forth.
334
335The ``init_pair(n, f, b)`` function changes the definition of color pair *n*, to
336foreground color f and background color b. Color pair 0 is hard-wired to white
337on black, and cannot be changed.
338
339Let's put all this together. To change color 1 to red text on a white
340background, you would call::
341
342 curses.init_pair(1, curses.COLOR_RED, curses.COLOR_WHITE)
343
344When you change a color pair, any text already displayed using that color pair
345will change to the new colors. You can also display new text in this color
346with::
347
Georg Brandlc3eb8682013-10-06 10:02:07 +0200348 stdscr.addstr(0,0, "RED ALERT!", curses.color_pair(1))
Georg Brandl8ec7f652007-08-15 14:28:01 +0000349
350Very fancy terminals can change the definitions of the actual colors to a given
351RGB value. This lets you change color 1, which is usually red, to purple or
352blue or any other color you like. Unfortunately, the Linux console doesn't
353support this, so I'm unable to try it out, and can't provide any examples. You
354can check if your terminal can do this by calling :func:`can_change_color`,
355which returns TRUE if the capability is there. If you're lucky enough to have
356such a talented terminal, consult your system's man pages for more information.
357
358
359User Input
360==========
361
362The curses library itself offers only very simple input mechanisms. Python's
363support adds a text-input widget that makes up some of the lack.
364
365The most common way to get input to a window is to use its :meth:`getch` method.
366:meth:`getch` pauses and waits for the user to hit a key, displaying it if
367:func:`echo` has been called earlier. You can optionally specify a coordinate
368to which the cursor should be moved before pausing.
369
370It's possible to change this behavior with the method :meth:`nodelay`. After
371``nodelay(1)``, :meth:`getch` for the window becomes non-blocking and returns
372``curses.ERR`` (a value of -1) when no input is ready. There's also a
373:func:`halfdelay` function, which can be used to (in effect) set a timer on each
Andrew M. Kuchling4e06b8a2008-01-17 19:49:24 +0000374:meth:`getch`; if no input becomes available within a specified
375delay (measured in tenths of a second), curses raises an exception.
Georg Brandl8ec7f652007-08-15 14:28:01 +0000376
377The :meth:`getch` method returns an integer; if it's between 0 and 255, it
378represents the ASCII code of the key pressed. Values greater than 255 are
379special keys such as Page Up, Home, or the cursor keys. You can compare the
380value returned to constants such as :const:`curses.KEY_PPAGE`,
381:const:`curses.KEY_HOME`, or :const:`curses.KEY_LEFT`. Usually the main loop of
382your program will look something like this::
383
384 while 1:
385 c = stdscr.getch()
Georg Brandlc3eb8682013-10-06 10:02:07 +0200386 if c == ord('p'):
387 PrintDocument()
388 elif c == ord('q'):
389 break # Exit the while()
390 elif c == curses.KEY_HOME:
391 x = y = 0
Georg Brandl8ec7f652007-08-15 14:28:01 +0000392
393The :mod:`curses.ascii` module supplies ASCII class membership functions that
394take either integer or 1-character-string arguments; these may be useful in
395writing more readable tests for your command interpreters. It also supplies
396conversion functions that take either integer or 1-character-string arguments
397and return the same type. For example, :func:`curses.ascii.ctrl` returns the
398control character corresponding to its argument.
399
400There's also a method to retrieve an entire string, :const:`getstr()`. It isn't
401used very often, because its functionality is quite limited; the only editing
402keys available are the backspace key and the Enter key, which terminates the
403string. It can optionally be limited to a fixed number of characters. ::
404
405 curses.echo() # Enable echoing of characters
406
Georg Brandlc62ef8b2009-01-03 20:55:06 +0000407 # Get a 15-character string, with the cursor on the top line
408 s = stdscr.getstr(0,0, 15)
Georg Brandl8ec7f652007-08-15 14:28:01 +0000409
410The Python :mod:`curses.textpad` module supplies something better. With it, you
411can turn a window into a text box that supports an Emacs-like set of
412keybindings. Various methods of :class:`Textbox` class support editing with
413input validation and gathering the edit results either with or without trailing
414spaces. See the library documentation on :mod:`curses.textpad` for the
415details.
416
417
418For More Information
419====================
420
421This HOWTO didn't cover some advanced topics, such as screen-scraping or
422capturing mouse events from an xterm instance. But the Python library page for
423the curses modules is now pretty complete. You should browse it next.
424
425If you're in doubt about the detailed behavior of any of the ncurses entry
426points, consult the manual pages for your curses implementation, whether it's
427ncurses or a proprietary Unix vendor's. The manual pages will document any
428quirks, and provide complete lists of all the functions, attributes, and
429:const:`ACS_\*` characters available to you.
430
431Because the curses API is so large, some functions aren't supported in the
432Python interface, not because they're difficult to implement, but because no one
433has needed them yet. Feel free to add them and then submit a patch. Also, we
Andrew M. Kuchlingcdb4e622009-02-26 22:34:30 +0000434don't yet have support for the menu library associated with
Georg Brandl8ec7f652007-08-15 14:28:01 +0000435ncurses; feel free to add that.
436
437If you write an interesting little program, feel free to contribute it as
438another demo. We can always use more of them!
439
Georg Brandl02677812008-03-15 00:20:19 +0000440The ncurses FAQ: http://invisible-island.net/ncurses/ncurses.faq.html