| \section{\module{turtle} --- |
| Turtle graphics for Tk} |
| |
| \declaremodule{standard}{turtle} |
| \platform{Tk} |
| \moduleauthor{Guido van Rossum}{guido@python.org} |
| \modulesynopsis{An environment for turtle graphics.} |
| |
| \sectionauthor{Moshe Zadka}{mzadka@geocities.com} |
| |
| |
| The \module{turtle} module provides turtle graphics primitives, in both an |
| object-oriented and procedure-oriented ways. Because it uses \module{Tkinter} |
| for the underlying graphics, it needs a version of python installed with |
| Tk support. |
| |
| The procedural interface uses a pen and a canvas which are automagically |
| created when any of the functions are called. |
| |
| The \module{turtle} module defines the following functions: |
| |
| \begin{funcdesc}{degrees}{} |
| Set angle measurement units to degrees. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{radians}{} |
| Set angle measurement units to radians. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{reset}{} |
| Clear the screen, re-center the pen, and set variables to the default |
| values. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{clear}{} |
| Clear the screen. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{tracer}{flag} |
| Set tracing on/off (according to whether flag is true or not). Tracing |
| means line are drawn more slowly, with an animation of an arrow along the |
| line. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{forward}{distance} |
| Go forward \var{distance} steps. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{backward}{distance} |
| Go backward \var{distance} steps. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{left}{angle} |
| Turn left \var{angle} units. Units are by default degrees, but can be |
| set via the \function{degrees()} and \function{radians()} functions. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{right}{angle} |
| Turn right \var{angle} units. Units are by default degrees, but can be |
| set via the \function{degrees()} and \function{radians()} functions. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{up}{} |
| Move the pen up --- stop drawing. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{down}{} |
| Move the pen up --- draw when moving. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{width}{width} |
| Set the line width to \var{width}. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{color}{s} |
| Set the color by giving a Tk color string. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{color}{(r, g, b)} |
| Set the color by giving a RGB tuple, each between 0 and 1. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{color}{r, g, b} |
| Set the color by giving the RGB components, each between 0 and 1. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{write}{text\optional{, move}} |
| Write \var{text} at the current pen position. If \var{move} is true, |
| the pen is moved to the bottom-right corner of the text. By default, |
| \var{move} is false. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{fill}{flag} |
| The complete specifications are rather complex, but the recommended |
| usage is: call \code{fill(1)} before drawing a path you want to fill, |
| and call \code{fill(0)} when you finish to draw the path. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{circle}{radius\optional{, extent}} |
| Draw a circle with radius \var{radius} whose center-point is where the |
| pen would be if a \code{forward(\var{radius})} were |
| called. \var{extent} determines which part of a circle is drawn: if |
| not given it defaults to a full circle. |
| |
| If \var{extent} is not a full circle, one endpoint of the arc is the |
| current pen position. The arc is drawn in a counter clockwise |
| direction if \var{radius} is positive, otherwise in a clockwise |
| direction. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{goto}{x, y} |
| Go to co-ordinates (\var{x}, \var{y}). |
| \end{funcdesc} |
| |
| \begin{funcdesc}{goto}{(x, y)} |
| Go to co-ordinates (\var{x}, \var{y}) (specified as a tuple instead of |
| individually). |
| \end{funcdesc} |
| |
| This module also does \code{from math import *}, so see the |
| documentation for the \refmodule{math} module for additional constants |
| and functions useful for turtle graphics. |
| |
| \begin{funcdesc}{demo}{} |
| Exercise the module a bit. |
| \end{funcdesc} |
| |
| \begin{excdesc}{Error} |
| Exception raised on any error caught by this module. |
| \end{excdesc} |
| |
| For examples, see the code of the \function{demo()} function. |
| |
| This module defines the following classes: |
| |
| \begin{classdesc}{Pen}{} |
| Define a pen. All above functions can be called as a methods on the given |
| pen. The constructor automatically creates a canvas do be drawn on. |
| \end{classdesc} |
| |
| \begin{classdesc}{RawPen}{canvas} |
| Define a pen which draws on a canvas \var{canvas}. This is useful if |
| you want to use the module to create graphics in a ``real'' program. |
| \end{classdesc} |
| |
| \subsection{Pen and RawPen Objects \label{pen-rawpen-objects}} |
| |
| \class{Pen} and \class{RawPen} objects have all the global functions |
| described above, except for \function{demo()} as methods, which |
| manipulate the given pen. |
| |
| The only method which is more powerful as a method is |
| \function{degrees()}. |
| |
| \begin{methoddesc}{degrees}{\optional{fullcircle}} |
| \var{fullcircle} is by default 360. This can cause the pen to have any |
| angular units whatever: give \var{fullcircle} 2*$\pi$ for radians, or |
| 400 for gradians. |
| \end{methoddesc} |