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:mod:`_thread` --- Low-level threading API
==========================================
.. module:: _thread
:synopsis: Low-level threading API.
.. index::
single: light-weight processes
single: processes, light-weight
single: binary semaphores
single: semaphores, binary
This module provides low-level primitives for working with multiple threads
(also called :dfn:`light-weight processes` or :dfn:`tasks`) --- multiple threads of
control sharing their global data space. For synchronization, simple locks
(also called :dfn:`mutexes` or :dfn:`binary semaphores`) are provided.
The :mod:`threading` module provides an easier to use and higher-level
threading API built on top of this module.
.. index::
single: pthreads
pair: threads; POSIX
The module is optional. It is supported on Windows, Linux, SGI IRIX, Solaris
2.x, as well as on systems that have a POSIX thread (a.k.a. "pthread")
implementation. For systems lacking the :mod:`_thread` module, the
:mod:`_dummy_thread` module is available. It duplicates this module's interface
and can be used as a drop-in replacement.
It defines the following constants and functions:
.. exception:: error
Raised on thread-specific errors.
.. versionchanged:: 3.3
This is now a synonym of the built-in :exc:`RuntimeError`.
.. data:: LockType
This is the type of lock objects.
.. function:: start_new_thread(function, args[, kwargs])
Start a new thread and return its identifier. The thread executes the function
*function* with the argument list *args* (which must be a tuple). The optional
*kwargs* argument specifies a dictionary of keyword arguments. When the function
returns, the thread silently exits. When the function terminates with an
unhandled exception, a stack trace is printed and then the thread exits (but
other threads continue to run).
.. function:: interrupt_main()
Raise a :exc:`KeyboardInterrupt` exception in the main thread. A subthread can
use this function to interrupt the main thread.
.. function:: exit()
Raise the :exc:`SystemExit` exception. When not caught, this will cause the
thread to exit silently.
..
function:: exit_prog(status)
Exit all threads and report the value of the integer argument
*status* as the exit status of the entire program.
**Caveat:** code in pending :keyword:`finally` clauses, in this thread
or in other threads, is not executed.
.. function:: allocate_lock()
Return a new lock object. Methods of locks are described below. The lock is
initially unlocked.
.. function:: get_ident()
Return the 'thread identifier' of the current thread. This is a nonzero
integer. Its value has no direct meaning; it is intended as a magic cookie to
be used e.g. to index a dictionary of thread-specific data. Thread identifiers
may be recycled when a thread exits and another thread is created.
.. function:: stack_size([size])
Return the thread stack size used when creating new threads. The optional
*size* argument specifies the stack size to be used for subsequently created
threads, and must be 0 (use platform or configured default) or a positive
integer value of at least 32,768 (32 KiB). If changing the thread stack size is
unsupported, a :exc:`RuntimeError` is raised. If the specified stack size is
invalid, a :exc:`ValueError` is raised and the stack size is unmodified. 32 KiB
is currently the minimum supported stack size value to guarantee sufficient
stack space for the interpreter itself. Note that some platforms may have
particular restrictions on values for the stack size, such as requiring a
minimum stack size > 32 KiB or requiring allocation in multiples of the system
memory page size - platform documentation should be referred to for more
information (4 KiB pages are common; using multiples of 4096 for the stack size is
the suggested approach in the absence of more specific information).
Availability: Windows, systems with POSIX threads.
.. data:: TIMEOUT_MAX
The maximum value allowed for the *timeout* parameter of
:meth:`Lock.acquire`. Specifying a timeout greater than this value will
raise an :exc:`OverflowError`.
.. versionadded:: 3.2
Lock objects have the following methods:
.. method:: lock.acquire(waitflag=1, timeout=-1)
Without any optional argument, this method acquires the lock unconditionally, if
necessary waiting until it is released by another thread (only one thread at a
time can acquire a lock --- that's their reason for existence).
If the integer *waitflag* argument is present, the action depends on its
value: if it is zero, the lock is only acquired if it can be acquired
immediately without waiting, while if it is nonzero, the lock is acquired
unconditionally as above.
If the floating-point *timeout* argument is present and positive, it
specifies the maximum wait time in seconds before returning. A negative
*timeout* argument specifies an unbounded wait. You cannot specify
a *timeout* if *waitflag* is zero.
The return value is ``True`` if the lock is acquired successfully,
``False`` if not.
.. versionchanged:: 3.2
The *timeout* parameter is new.
.. versionchanged:: 3.2
Lock acquires can now be interrupted by signals on POSIX.
.. method:: lock.release()
Releases the lock. The lock must have been acquired earlier, but not
necessarily by the same thread.
.. method:: lock.locked()
Return the status of the lock: ``True`` if it has been acquired by some thread,
``False`` if not.
In addition to these methods, lock objects can also be used via the
:keyword:`with` statement, e.g.::
import _thread
a_lock = _thread.allocate_lock()
with a_lock:
print("a_lock is locked while this executes")
**Caveats:**
.. index:: module: signal
* Threads interact strangely with interrupts: the :exc:`KeyboardInterrupt`
exception will be received by an arbitrary thread. (When the :mod:`signal`
module is available, interrupts always go to the main thread.)
* Calling :func:`sys.exit` or raising the :exc:`SystemExit` exception is
equivalent to calling :func:`_thread.exit`.
* It is not possible to interrupt the :meth:`acquire` method on a lock --- the
:exc:`KeyboardInterrupt` exception will happen after the lock has been acquired.
* When the main thread exits, it is system defined whether the other threads
survive. On most systems, they are killed without executing
:keyword:`try` ... :keyword:`finally` clauses or executing object
destructors.
* When the main thread exits, it does not do any of its usual cleanup (except
that :keyword:`try` ... :keyword:`finally` clauses are honored), and the
standard I/O files are not flushed.