| :mod:`curses.panel` --- A panel stack extension for curses | 
 | ========================================================== | 
 |  | 
 | .. module:: curses.panel | 
 |    :synopsis: A panel stack extension that adds depth to  curses windows. | 
 | .. sectionauthor:: A.M. Kuchling <amk@amk.ca> | 
 |  | 
 |  | 
 | Panels are windows with the added feature of depth, so they can be stacked on | 
 | top of each other, and only the visible portions of each window will be | 
 | displayed.  Panels can be added, moved up or down in the stack, and removed. | 
 |  | 
 |  | 
 | .. _cursespanel-functions: | 
 |  | 
 | Functions | 
 | --------- | 
 |  | 
 | The module :mod:`curses.panel` defines the following functions: | 
 |  | 
 |  | 
 | .. function:: bottom_panel() | 
 |  | 
 |    Returns the bottom panel in the panel stack. | 
 |  | 
 |  | 
 | .. function:: new_panel(win) | 
 |  | 
 |    Returns a panel object, associating it with the given window *win*. Be aware | 
 |    that you need to keep the returned panel object referenced explicitly.  If you | 
 |    don't, the panel object is garbage collected and removed from the panel stack. | 
 |  | 
 |  | 
 | .. function:: top_panel() | 
 |  | 
 |    Returns the top panel in the panel stack. | 
 |  | 
 |  | 
 | .. function:: update_panels() | 
 |  | 
 |    Updates the virtual screen after changes in the panel stack. This does not call | 
 |    :func:`curses.doupdate`, so you'll have to do this yourself. | 
 |  | 
 |  | 
 | .. _curses-panel-objects: | 
 |  | 
 | Panel Objects | 
 | ------------- | 
 |  | 
 | Panel objects, as returned by :func:`new_panel` above, are windows with a | 
 | stacking order. There's always a window associated with a panel which determines | 
 | the content, while the panel methods are responsible for the window's depth in | 
 | the panel stack. | 
 |  | 
 | Panel objects have the following methods: | 
 |  | 
 |  | 
 | .. method:: Panel.above() | 
 |  | 
 |    Returns the panel above the current panel. | 
 |  | 
 |  | 
 | .. method:: Panel.below() | 
 |  | 
 |    Returns the panel below the current panel. | 
 |  | 
 |  | 
 | .. method:: Panel.bottom() | 
 |  | 
 |    Push the panel to the bottom of the stack. | 
 |  | 
 |  | 
 | .. method:: Panel.hidden() | 
 |  | 
 |    Returns true if the panel is hidden (not visible), false otherwise. | 
 |  | 
 |  | 
 | .. method:: Panel.hide() | 
 |  | 
 |    Hide the panel. This does not delete the object, it just makes the window on | 
 |    screen invisible. | 
 |  | 
 |  | 
 | .. method:: Panel.move(y, x) | 
 |  | 
 |    Move the panel to the screen coordinates ``(y, x)``. | 
 |  | 
 |  | 
 | .. method:: Panel.replace(win) | 
 |  | 
 |    Change the window associated with the panel to the window *win*. | 
 |  | 
 |  | 
 | .. method:: Panel.set_userptr(obj) | 
 |  | 
 |    Set the panel's user pointer to *obj*. This is used to associate an arbitrary | 
 |    piece of data with the panel, and can be any Python object. | 
 |  | 
 |  | 
 | .. method:: Panel.show() | 
 |  | 
 |    Display the panel (which might have been hidden). | 
 |  | 
 |  | 
 | .. method:: Panel.top() | 
 |  | 
 |    Push panel to the top of the stack. | 
 |  | 
 |  | 
 | .. method:: Panel.userptr() | 
 |  | 
 |    Returns the user pointer for the panel.  This might be any Python object. | 
 |  | 
 |  | 
 | .. method:: Panel.window() | 
 |  | 
 |    Returns the window object associated with the panel. | 
 |  |