blob: 3053d33a03a7fa4968b4f800a5b7bbb738f96f6f [file] [log] [blame]
"""VerySimplePlayer converted to python
Jack Jansen, CWI, December 1995
"""
import Qt
import QuickTime
import Qd
import QuickDraw
import Evt
import Events
import Win
import Windows
import macfs
import sys
# XXXX maxbounds = (40, 40, 1000, 1000)
def main():
print 'hello world' # XXXX
# skip the toolbox initializations, already done
# XXXX Should use gestalt here to check for quicktime version
Qt.EnterMovies()
# Get the movie file
fss, ok = macfs.StandardGetFile(QuickTime.MovieFileType)
if not ok:
sys.exit(0)
# Open the window
bounds = (175, 75, 175+160, 75+120)
theWindow = Win.NewCWindow(bounds, fss.as_tuple()[2], 0, 0, -1, 1, 0)
# XXXX Needed? SetGWorld((CGrafPtr)theWindow, nil)
Qd.SetPort(theWindow)
# Get the movie
theMovie = loadMovie(fss)
# Relocate to (0, 0)
bounds = theMovie.GetMovieBox()
bounds = 0, 0, bounds[2]-bounds[0], bounds[3]-bounds[1]
theMovie.SetMovieBox(bounds)
# Create a controller
theController = theMovie.NewMovieController(bounds, QuickTime.mcTopLeftMovie)
# Get movie size and update window parameters
rv, bounds = theController.MCGetControllerBoundsRect()
theWindow.SizeWindow(bounds[2], bounds[3], 0) # XXXX or [3] [2]?
Qt.AlignWindow(theWindow, 0)
theWindow.ShowWindow()
# XXXX MCDoAction(theController, mcActionSetGrowBoxBounds, &maxBounds)
theController.MCDoAction(QuickTime.mcActionSetKeysEnabled, '1')
# XXXX MCSetActionFilterWithRefCon(theController, movieControllerEventFilter, (long)theWindow)
done = 0
while not done:
gotone, evt = Evt.WaitNextEvent(0xffff, 0)
(what, message, when, where, modifiers) = evt
## print what, message, when, where, modifiers # XXXX
if theController.MCIsPlayerEvent(evt):
continue
if what == Events.mouseDown:
part, whichWindow = Win.FindWindow(where)
if part == Windows.inGoAway:
done = whichWindow.TrackGoAway(where)
elif part == Windows.inDrag:
Qt.DragAlignedWindow(whichWindow, where, (0, 0, 4000, 4000))
elif what == Events.updateEvt:
whichWindow = Win.WhichWindow(message)
if not whichWindow:
# Probably the console window. Print something, hope it helps.
print 'update'
else:
Qd.SetPort(whichWindow)
whichWindow.BeginUpdate()
Qd.EraseRect(whichWindow.GetWindowPort().portRect)
whichWindow.EndUpdate()
def loadMovie(theFile):
"""Load a movie given an fsspec. Return the movie object"""
movieResRef = Qt.OpenMovieFile(theFile, 1)
movie, d1, d2 = Qt.NewMovieFromFile(movieResRef, 0, QuickTime.newMovieActive)
return movie
if __name__ == '__main__':
main()