| from Tkinter import * | 
 |  | 
 | class Test(Frame): | 
 |     def printit(self): | 
 | 	print "hi" | 
 |  | 
 |     def createWidgets(self): | 
 | 	self.QUIT = Button(self, text='QUIT',  | 
 | 				  background='red',  | 
 | 				  foreground='white',  | 
 | 				  height=3,  | 
 | 				  command=self.quit) | 
 | 	self.QUIT.pack(side=BOTTOM, fill=BOTH) | 
 |  | 
 | 	self.canvasObject = Canvas(self, width="5i", height="5i") | 
 | 	self.canvasObject.pack(side=LEFT) | 
 |  | 
 |     def mouseDown(self, event): | 
 | 	# canvas x and y take the screen coords from the event and translate | 
 | 	# them into the coordinate system of the canvas object | 
 | 	self.startx = self.canvasObject.canvasx(event.x) | 
 | 	self.starty = self.canvasObject.canvasy(event.y) | 
 |  | 
 |     def mouseMotion(self, event): | 
 | 	# canvas x and y take the screen coords from the event and translate | 
 | 	# them into the coordinate system of the canvas object | 
 | 	x = self.canvasObject.canvasx(event.x) | 
 | 	y = self.canvasObject.canvasy(event.y) | 
 |  | 
 | 	if (self.startx != event.x)  and (self.starty != event.y) :  | 
 | 	    self.canvasObject.delete(self.rubberbandLine) | 
 | 	    self.rubberbandLine = self.canvasObject.create_line( | 
 | 		self.startx, self.starty, x, y) | 
 | 	    # this flushes the output, making sure that  | 
 | 	    # the rectangle makes it to the screen  | 
 | 	    # before the next event is handled | 
 | 	    self.update_idletasks() | 
 |  | 
 |     def __init__(self, master=None): | 
 | 	Frame.__init__(self, master) | 
 | 	Pack.config(self) | 
 | 	self.createWidgets() | 
 | 	# this is a "tagOrId" for the rectangle we draw on the canvas | 
 | 	self.rubberbandLine = None | 
 | 	Widget.bind(self.canvasObject, "<Button-1>", self.mouseDown) | 
 | 	Widget.bind(self.canvasObject, "<Button1-Motion>", self.mouseMotion) | 
 | 	 | 
 |  | 
 | test = Test() | 
 |  | 
 | test.mainloop() |