| \section{Built-in Module \sectcode{socket}} |
| |
| \bimodindex{socket} |
| This module provides access to the BSD {\em socket} interface. |
| It is available on \UNIX{} systems that support this interface. |
| |
| For an introduction to socket programming (in C), see the following |
| papers: \emph{An Introductory 4.3BSD Interprocess Communication |
| Tutorial}, by Stuart Sechrest and \emph{An Advanced 4.3BSD Interprocess |
| Communication Tutorial}, by Samuel J. Leffler et al, both in the |
| \UNIX{} Programmer's Manual, Supplementary Documents 1 (sections PS1:7 |
| and PS1:8). The \UNIX{} manual pages for the various socket-related |
| system calls are also a valuable source of information on the details of |
| socket semantics. |
| |
| The Python interface is a straightforward transliteration of the |
| \UNIX{} system call and library interface for sockets to Python's |
| object-oriented style: the \code{socket()} function returns a |
| \dfn{socket object} whose methods implement the various socket system |
| calls. Parameter types are somewhat higer-level than in the C |
| interface: as with \code{read()} and \code{write()} operations on Python |
| files, buffer allocation on receive operations is automatic, and |
| buffer length is implicit on send operations. |
| |
| Socket addresses are represented as a single string for the |
| \code{AF_UNIX} address family and as a pair |
| \code{(\var{host}, \var{port})} for the \code{AF_INET} address family, |
| where \var{host} is a string representing |
| either a hostname in Internet domain notation like |
| \code{'daring.cwi.nl'} or an IP address like \code{'100.50.200.5'}, |
| and \var{port} is an integral port number. Other address families are |
| currently not supported. The address format required by a particular |
| socket object is automatically selected based on the address family |
| specified when the socket object was created. |
| |
| All errors raise exceptions. The normal exceptions for invalid |
| argument types and out-of-memory conditions can be raised; errors |
| related to socket or address semantics raise the error \code{socket.error}. |
| |
| Non-blocking mode is supported through the \code{setblocking()} |
| method. |
| |
| The module \code{socket} exports the following constants and functions: |
| |
| \renewcommand{\indexsubitem}{(in module socket)} |
| \begin{excdesc}{error} |
| This exception is raised for socket- or address-related errors. |
| The accompanying value is either a string telling what went wrong or a |
| pair \code{(\var{errno}, \var{string})} |
| representing an error returned by a system |
| call, similar to the value accompanying \code{posix.error}. |
| \end{excdesc} |
| |
| \begin{datadesc}{AF_UNIX} |
| \dataline{AF_INET} |
| These constants represent the address (and protocol) families, |
| used for the first argument to \code{socket()}. If the \code{AF_UNIX} |
| constant is not defined then this protocol is unsupported. |
| \end{datadesc} |
| |
| \begin{datadesc}{SOCK_STREAM} |
| \dataline{SOCK_DGRAM} |
| \dataline{SOCK_RAW} |
| \dataline{SOCK_RDM} |
| \dataline{SOCK_SEQPACKET} |
| These constants represent the socket types, |
| used for the second argument to \code{socket()}. |
| (Only \code{SOCK_STREAM} and |
| \code{SOCK_DGRAM} appear to be generally useful.) |
| \end{datadesc} |
| |
| \begin{datadesc}{SO_*} |
| \dataline{SOMAXCONN} |
| \dataline{MSG_*} |
| \dataline{SOL_*} |
| \dataline{IPPROTO_*} |
| \dataline{IPPORT_*} |
| \dataline{INADDR_*} |
| \dataline{IP_*} |
| Many constants of these forms, documented in the \UNIX{} documentation on |
| sockets and/or the IP protocol, are also defined in the socket module. |
| They are generally used in arguments to the \code{setsockopt} and |
| \code{getsockopt} methods of socket objects. In most cases, only |
| those symbols that are defined in the \UNIX{} header files are defined; |
| for a few symbols, default values are provided. |
| \end{datadesc} |
| |
| \begin{funcdesc}{gethostbyname}{hostname} |
| Translate a host name to IP address format. The IP address is |
| returned as a string, e.g., \code{'100.50.200.5'}. If the host name |
| is an IP address itself it is returned unchanged. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{gethostname}{} |
| Return a string containing the hostname of the machine where |
| the Python interpreter is currently executing. If you want to know the |
| current machine's IP address, use |
| \code{socket.gethostbyname(socket.gethostname())}. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{gethostbyaddr}{ip_address} |
| Return a triple \code{(hostname, aliaslist, ipaddrlist)} where |
| \code{hostname} is the primary host name responding to the given |
| \var{ip_address}, \code{aliaslist} is a (possibly empty) list of |
| alternative host names for the same address, and \code{ipaddrlist} is |
| a list of IP addresses for the same interface on the same |
| host (most likely containing only a single address). |
| \end{funcdesc} |
| |
| \begin{funcdesc}{getservbyname}{servicename\, protocolname} |
| Translate an Internet service name and protocol name to a port number |
| for that service. The protocol name should be \code{'tcp'} or |
| \code{'udp'}. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{socket}{family\, type\optional{\, proto}} |
| Create a new socket using the given address family, socket type and |
| protocol number. The address family should be \code{AF_INET} or |
| \code{AF_UNIX}. The socket type should be \code{SOCK_STREAM}, |
| \code{SOCK_DGRAM} or perhaps one of the other \samp{SOCK_} constants. |
| The protocol number is usually zero and may be omitted in that case. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{fromfd}{fd\, family\, type\optional{\, proto}} |
| Build a socket object from an existing file descriptor (an integer as |
| returned by a file object's \code{fileno} method). Address family, |
| socket type and protocol number are as for the \code{socket} function |
| above. The file descriptor should refer to a socket, but this is not |
| checked --- subsequent operations on the object may fail if the file |
| descriptor is invalid. This function is rarely needed, but can be |
| used to get or set socket options on a socket passed to a program as |
| standard input or output (e.g.\ a server started by the \UNIX{} inet |
| daemon). |
| \end{funcdesc} |
| |
| \subsection{Socket Objects} |
| |
| \noindent |
| Socket objects have the following methods. Except for |
| \code{makefile()} these correspond to \UNIX{} system calls applicable to |
| sockets. |
| |
| \renewcommand{\indexsubitem}{(socket method)} |
| \begin{funcdesc}{accept}{} |
| Accept a connection. |
| The socket must be bound to an address and listening for connections. |
| The return value is a pair \code{(\var{conn}, \var{address})} |
| where \var{conn} is a \emph{new} socket object usable to send and |
| receive data on the connection, and \var{address} is the address bound |
| to the socket on the other end of the connection. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{bind}{address} |
| Bind the socket to \var{address}. The socket must not already be bound. |
| (The format of \var{address} depends on the address family --- see above.) |
| \end{funcdesc} |
| |
| \begin{funcdesc}{close}{} |
| Close the socket. All future operations on the socket object will fail. |
| The remote end will receive no more data (after queued data is flushed). |
| Sockets are automatically closed when they are garbage-collected. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{connect}{address} |
| Connect to a remote socket at \var{address}. |
| (The format of \var{address} depends on the address family --- see above.) |
| \end{funcdesc} |
| |
| \begin{funcdesc}{fileno}{} |
| Return the socket's file descriptor (a small integer). This is useful |
| with \code{select}. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{getpeername}{} |
| Return the remote address to which the socket is connected. This is |
| useful to find out the port number of a remote IP socket, for instance. |
| (The format of the address returned depends on the address family --- |
| see above.) On some systems this function is not supported. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{getsockname}{} |
| Return the socket's own address. This is useful to find out the port |
| number of an IP socket, for instance. |
| (The format of the address returned depends on the address family --- |
| see above.) |
| \end{funcdesc} |
| |
| \begin{funcdesc}{getsockopt}{level\, optname\optional{\, buflen}} |
| Return the value of the given socket option (see the \UNIX{} man page |
| {\it getsockopt}(2)). The needed symbolic constants (\code{SO_*} etc.) |
| are defined in this module. If \var{buflen} |
| is absent, an integer option is assumed and its integer value |
| is returned by the function. If \var{buflen} is present, it specifies |
| the maximum length of the buffer used to receive the option in, and |
| this buffer is returned as a string. It is up to the caller to decode |
| the contents of the buffer (see the optional built-in module |
| \code{struct} for a way to decode C structures encoded as strings). |
| \end{funcdesc} |
| |
| \begin{funcdesc}{listen}{backlog} |
| Listen for connections made to the socket. The \var{backlog} argument |
| specifies the maximum number of queued connections and should be at |
| least 1; the maximum value is system-dependent (usually 5). |
| \end{funcdesc} |
| |
| \begin{funcdesc}{makefile}{\optional{mode\optional{\, bufsize}}} |
| Return a \dfn{file object} associated with the socket. (File objects |
| were described earlier under Built-in Types.) The file object |
| references a \code{dup()}ped version of the socket file descriptor, so |
| the file object and socket object may be closed or garbage-collected |
| independently. The optional \var{mode} and \var{bufsize} arguments |
| are interpreted the same way as by the built-in |
| \code{open()} function. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{recv}{bufsize\optional{\, flags}} |
| Receive data from the socket. The return value is a string representing |
| the data received. The maximum amount of data to be received |
| at once is specified by \var{bufsize}. See the \UNIX{} manual page |
| for the meaning of the optional argument \var{flags}; it defaults to |
| zero. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{recvfrom}{bufsize\optional{\, flags}} |
| Receive data from the socket. The return value is a pair |
| \code{(\var{string}, \var{address})} where \var{string} is a string |
| representing the data received and \var{address} is the address of the |
| socket sending the data. The optional \var{flags} argument has the |
| same meaning as for \code{recv()} above. |
| (The format of \var{address} depends on the address family --- see above.) |
| \end{funcdesc} |
| |
| \begin{funcdesc}{send}{string\optional{\, flags}} |
| Send data to the socket. The socket must be connected to a remote |
| socket. The optional \var{flags} argument has the same meaning as for |
| \code{recv()} above. Return the number of bytes sent. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{sendto}{string\optional{\, flags}\, address} |
| Send data to the socket. The socket should not be connected to a |
| remote socket, since the destination socket is specified by |
| \code{address}. The optional \var{flags} argument has the same |
| meaning as for \code{recv()} above. Return the number of bytes sent. |
| (The format of \var{address} depends on the address family --- see above.) |
| \end{funcdesc} |
| |
| \begin{funcdesc}{setblocking}{flag} |
| Set blocking or non-blocking mode of the socket: if \var{flag} is 0, |
| the socket is set to non-blocking, else to blocking mode. Initially |
| all sockets are in blocking mode. In non-blocking mode, if a |
| \code{recv} call doesn't find any data, or if a \code{send} call can't |
| immediately dispose of the data, a \code{socket.error} exception is |
| raised; in blocking mode, the calls block until they can proceed. |
| \end{funcdesc} |
| |
| \begin{funcdesc}{setsockopt}{level\, optname\, value} |
| Set the value of the given socket option (see the \UNIX{} man page |
| {\it setsockopt}(2)). The needed symbolic constants are defined in |
| the \code{socket} module (\code{SO_*} etc.). The value can be an |
| integer or a string representing a buffer. In the latter case it is |
| up to the caller to ensure that the string contains the proper bits |
| (see the optional built-in module |
| \code{struct} for a way to encode C structures as strings). |
| \end{funcdesc} |
| |
| \begin{funcdesc}{shutdown}{how} |
| Shut down one or both halves of the connection. If \var{how} is \code{0}, |
| further receives are disallowed. If \var{how} is \code{1}, further sends are |
| disallowed. If \var{how} is \code{2}, further sends and receives are |
| disallowed. |
| \end{funcdesc} |
| |
| Note that there are no methods \code{read()} or \code{write()}; use |
| \code{recv()} and \code{send()} without \var{flags} argument instead. |
| |
| \subsection{Example} |
| \nodename{Socket Example} |
| |
| Here are two minimal example programs using the TCP/IP protocol:\ a |
| server that echoes all data that it receives back (servicing only one |
| client), and a client using it. Note that a server must perform the |
| sequence \code{socket}, \code{bind}, \code{listen}, \code{accept} |
| (possibly repeating the \code{accept} to service more than one client), |
| while a client only needs the sequence \code{socket}, \code{connect}. |
| Also note that the server does not \code{send}/\code{receive} on the |
| socket it is listening on but on the new socket returned by |
| \code{accept}. |
| |
| \bcode\begin{verbatim} |
| # Echo server program |
| from socket import * |
| HOST = '' # Symbolic name meaning the local host |
| PORT = 50007 # Arbitrary non-privileged server |
| s = socket(AF_INET, SOCK_STREAM) |
| s.bind(HOST, PORT) |
| s.listen(1) |
| conn, addr = s.accept() |
| print 'Connected by', addr |
| while 1: |
| data = conn.recv(1024) |
| if not data: break |
| conn.send(data) |
| conn.close() |
| \end{verbatim}\ecode |
| |
| \bcode\begin{verbatim} |
| # Echo client program |
| from socket import * |
| HOST = 'daring.cwi.nl' # The remote host |
| PORT = 50007 # The same port as used by the server |
| s = socket(AF_INET, SOCK_STREAM) |
| s.connect(HOST, PORT) |
| s.send('Hello, world') |
| data = s.recv(1024) |
| s.close() |
| print 'Received', `data` |
| \end{verbatim}\ecode |