| \section{\module{sunaudiodev} --- |
| Access to Sun audio hardware} |
| |
| \declaremodule{builtin}{sunaudiodev} |
| \platform{SunOS} |
| \modulesynopsis{Access to Sun audio hardware.} |
| |
| |
| This module allows you to access the Sun audio interface. The Sun |
| audio hardware is capable of recording and playing back audio data |
| in u-LAW\index{u-LAW} format with a sample rate of 8K per second. A |
| full description can be found in the \manpage{audio}{7I} manual page. |
| |
| The module defines the following variables and functions: |
| |
| \begin{excdesc}{error} |
| This exception is raised on all errors. The argument is a string |
| describing what went wrong. |
| \end{excdesc} |
| |
| \begin{funcdesc}{open}{mode} |
| This function opens the audio device and returns a Sun audio device |
| object. This object can then be used to do I/O on. The \var{mode} parameter |
| is one of \code{'r'} for record-only access, \code{'w'} for play-only |
| access, \code{'rw'} for both and \code{'control'} for access to the |
| control device. Since only one process is allowed to have the recorder |
| or player open at the same time it is a good idea to open the device |
| only for the activity needed. See \manpage{audio}{7I} for details. |
| |
| As per the manpage, this module first looks in the environment |
| variable \code{AUDIODEV} for the base audio device filename. If not |
| found, it falls back to \file{/dev/audio}. The control device is |
| calculated by appending ``ctl'' to the base audio device. |
| \end{funcdesc} |
| |
| |
| \subsection{Audio Device Objects} |
| \label{audio-device-objects} |
| |
| The audio device objects are returned by \function{open()} define the |
| following methods (except \code{control} objects which only provide |
| \method{getinfo()}, \method{setinfo()}, \method{fileno()}, and |
| \method{drain()}): |
| |
| \begin{methoddesc}[audio device]{close}{} |
| This method explicitly closes the device. It is useful in situations |
| where deleting the object does not immediately close it since there |
| are other references to it. A closed device should not be used again. |
| \end{methoddesc} |
| |
| \begin{methoddesc}[audio device]{fileno}{} |
| Returns the file descriptor associated with the device. This can be |
| used to set up \code{SIGPOLL} notification, as described below. |
| \end{methoddesc} |
| |
| \begin{methoddesc}[audio device]{drain}{} |
| This method waits until all pending output is processed and then returns. |
| Calling this method is often not necessary: destroying the object will |
| automatically close the audio device and this will do an implicit drain. |
| \end{methoddesc} |
| |
| \begin{methoddesc}[audio device]{flush}{} |
| This method discards all pending output. It can be used avoid the |
| slow response to a user's stop request (due to buffering of up to one |
| second of sound). |
| \end{methoddesc} |
| |
| \begin{methoddesc}[audio device]{getinfo}{} |
| This method retrieves status information like input and output volume, |
| etc. and returns it in the form of |
| an audio status object. This object has no methods but it contains a |
| number of attributes describing the current device status. The names |
| and meanings of the attributes are described in |
| \code{<sun/audioio.h>} and in the \manpage{audio}{7I} |
| manual page. Member names |
| are slightly different from their C counterparts: a status object is |
| only a single structure. Members of the \cdata{play} substructure have |
| \samp{o_} prepended to their name and members of the \cdata{record} |
| structure have \samp{i_}. So, the C member \cdata{play.sample_rate} is |
| accessed as \member{o_sample_rate}, \cdata{record.gain} as \member{i_gain} |
| and \cdata{monitor_gain} plainly as \member{monitor_gain}. |
| \end{methoddesc} |
| |
| \begin{methoddesc}[audio device]{ibufcount}{} |
| This method returns the number of samples that are buffered on the |
| recording side, i.e.\ the program will not block on a |
| \function{read()} call of so many samples. |
| \end{methoddesc} |
| |
| \begin{methoddesc}[audio device]{obufcount}{} |
| This method returns the number of samples buffered on the playback |
| side. Unfortunately, this number cannot be used to determine a number |
| of samples that can be written without blocking since the kernel |
| output queue length seems to be variable. |
| \end{methoddesc} |
| |
| \begin{methoddesc}[audio device]{read}{size} |
| This method reads \var{size} samples from the audio input and returns |
| them as a Python string. The function blocks until enough data is available. |
| \end{methoddesc} |
| |
| \begin{methoddesc}[audio device]{setinfo}{status} |
| This method sets the audio device status parameters. The \var{status} |
| parameter is an device status object as returned by \function{getinfo()} and |
| possibly modified by the program. |
| \end{methoddesc} |
| |
| \begin{methoddesc}[audio device]{write}{samples} |
| Write is passed a Python string containing audio samples to be played. |
| If there is enough buffer space free it will immediately return, |
| otherwise it will block. |
| \end{methoddesc} |
| |
| There is a companion module, |
| \module{SUNAUDIODEV}\refstmodindex{SUNAUDIODEV}, which defines useful |
| symbolic constants like \constant{MIN_GAIN}, \constant{MAX_GAIN}, |
| \constant{SPEAKER}, etc. The names of the constants are the same names |
| as used in the C include file \code{<sun/audioio.h>}, with the |
| leading string \samp{AUDIO_} stripped. |
| |
| The audio device supports asynchronous notification of various events, |
| through the SIGPOLL signal. Here's an example of how you might enable |
| this in Python: |
| |
| \begin{verbatim} |
| def handle_sigpoll(signum, frame): |
| print 'I got a SIGPOLL update' |
| |
| import fcntl, signal, STROPTS |
| |
| signal.signal(signal.SIGPOLL, handle_sigpoll) |
| fcntl.ioctl(audio_obj.fileno(), STROPTS.I_SETSIG, STROPTS.S_MSG) |
| \end{verbatim} |