| \documentstyle[twoside,11pt,myformat,times]{report} |
| |
| \title{\bf Extending and Embedding the Python Interpreter} |
| |
| \author{ |
| Guido van Rossum \\ |
| Dept. CST, CWI, P.O. Box 94079 \\ |
| 1090 GB Amsterdam, The Netherlands \\ |
| E-mail: {\tt guido@cwi.nl} |
| } |
| |
| % Tell \index to actually write the .idx file |
| \makeindex |
| |
| \begin{document} |
| |
| \pagenumbering{roman} |
| |
| \maketitle |
| |
| \begin{abstract} |
| |
| \noindent |
| This document describes how to write modules in C or C++ to extend the |
| Python interpreter. It also describes how to use Python as an |
| `embedded' language, and how extension modules can be loaded |
| dynamically (at run time) into the interpreter, if the operating |
| system supports this feature. |
| |
| \end{abstract} |
| |
| \pagebreak |
| |
| { |
| \parskip = 0mm |
| \tableofcontents |
| } |
| |
| \pagebreak |
| |
| \pagenumbering{arabic} |
| |
| |
| \chapter{Extending Python with C or C++ code} |
| |
| |
| \section{Introduction} |
| |
| It is quite easy to add non-standard built-in modules to Python, if |
| you know how to program in C. A built-in module known to the Python |
| programmer as \code{foo} is generally implemented by a file called |
| \file{foomodule.c}. All but the most essential standard built-in |
| modules also adhere to this convention, and in fact some of them form |
| excellent examples of how to create an extension. |
| |
| Extension modules can do two things that can't be done directly in |
| Python: they can implement new data types, and they can make system |
| calls or call C library functions. Since the latter is usually the |
| most important reason for adding an extension, I'll concentrate on |
| adding `wrappers' around C library functions; the concrete example |
| uses the wrapper for |
| \code{system()} in module \code{posix}, found in (of course) the file |
| \file{posixmodule.c}. |
| |
| It is important not to be impressed by the size and complexity of |
| the average extension module; much of this is straightforward |
| `boilerplate' code (starting right with the copyright notice)! |
| |
| Let's skip the boilerplate and have a look at an interesting function |
| in \file{posixmodule.c} first: |
| |
| \begin{verbatim} |
| static object * |
| posix_system(self, args) |
| object *self; |
| object *args; |
| { |
| char *command; |
| int sts; |
| if (!getargs(args, "s", &command)) |
| return NULL; |
| sts = system(command); |
| return mkvalue("i", sts); |
| } |
| \end{verbatim} |
| |
| This is the prototypical top-level function in an extension module. |
| It will be called (we'll see later how this is made possible) when the |
| Python program executes statements like |
| |
| \begin{verbatim} |
| >>> import posix |
| >>> sts = posix.system('ls -l') |
| \end{verbatim} |
| |
| There is a straightforward translation from the arguments to the call |
| in Python (here the single value \code{'ls -l'}) to the arguments that |
| are passed to the C function. The C function always has two |
| parameters, conventionally named \var{self} and \var{args}. In this |
| example, \var{self} will always be a \code{NULL} pointer, since this is a |
| function, not a method (this is done so that the interpreter doesn't |
| have to understand two different types of C functions). |
| |
| The \var{args} parameter will be a pointer to a Python object, or |
| \code{NULL} if the Python function/method was called without |
| arguments. It is necessary to do full argument type checking on each |
| call, since otherwise the Python user would be able to cause the |
| Python interpreter to `dump core' by passing the wrong arguments to a |
| function in an extension module (or no arguments at all). Because |
| argument checking and converting arguments to C is such a common task, |
| there's a general function in the Python interpreter which combines |
| these tasks: \code{getargs()}. It uses a template string to determine |
| both the types of the Python argument and the types of the C variables |
| into which it should store the converted values. (More about this |
| later.)\footnote{ |
| There are convenience macros \code{getstrarg()}, |
| \code{getintarg()}, etc., for many common forms of \code{getargs()} |
| templates. These are relics from the past; it's better to call |
| \code{getargs()} directly.} |
| |
| If \code{getargs()} returns nonzero, the argument list has the right |
| type and its components have been stored in the variables whose |
| addresses are passed. If it returns zero, an error has occurred. In |
| the latter case it has already raised an appropriate exception by |
| calling \code{err_setstr()}, so the calling function can just return |
| \code{NULL}. |
| |
| |
| \section{Intermezzo: errors and exceptions} |
| |
| An important convention throughout the Python interpreter is the |
| following: when a function fails, it should set an exception condition |
| and return an error value (often a NULL pointer). Exceptions are set |
| in a global variable in the file errors.c; if this variable is NULL no |
| exception has occurred. A second variable is the `associated value' |
| of the exception. |
| |
| The file errors.h declares a host of err_* functions to set various |
| types of exceptions. The most common one is \code{err_setstr()} --- its |
| arguments are an exception object (e.g. RuntimeError --- actually it |
| can be any string object) and a C string indicating the cause of the |
| error (this is converted to a string object and stored as the |
| `associated value' of the exception). Another useful function is |
| \code{err_errno()}, which only takes an exception argument and |
| constructs the associated value by inspection of the (UNIX) global |
| variable errno. |
| |
| You can test non-destructively whether an exception has been set with |
| \code{err_occurred()}. However, most code never calls |
| \code{err_occurred()} to see whether an error occurred or not, but |
| relies on error return values from the functions it calls instead: |
| |
| When a function that calls another function detects that the called |
| function fails, it should return an error value but not set an |
| condition --- one is already set. The caller is then supposed to also |
| return an error indication to *its* caller, again *without* calling |
| \code{err_setstr()}, and so on --- the most detailed cause of the error |
| was already reported by the function that detected it in the first |
| place. Once the error has reached Python's interpreter main loop, |
| this aborts the currently executing Python code and tries to find an |
| exception handler specified by the Python programmer. |
| |
| To ignore an exception set by a function call that failed, the |
| exception condition must be cleared explicitly by calling |
| \code{err_clear()}. The only time C code should call |
| \code{err_clear()} is if it doesn't want to pass the error on to the |
| interpreter but wants to handle it completely by itself (e.g. by |
| trying something else or pretending nothing happened). |
| |
| Finally, the function \code{err_get()} gives you both error variables |
| *and clears them*. Note that even if an error occurred the second one |
| may be NULL. I doubt you will need to use this function. |
| |
| Note that a failing \code{malloc()} call must also be turned into an |
| exception --- the direct caller of \code{malloc()} (or |
| \code{realloc()}) must call \code{err_nomem()} and return a failure |
| indicator itself. All the object-creating functions |
| (\code{newintobject()} etc.) already do this, so only if you call |
| \code{malloc()} directly this note is of importance. |
| |
| Also note that, with the important exception of \code{getargs()}, functions |
| that return an integer status usually use 0 for success and -1 for |
| failure. |
| |
| Finally, be careful about cleaning up garbage (making appropriate |
| [\code{X}]\code{DECREF()} calls) when you return an error! |
| |
| |
| \section{Back to the example} |
| |
| Going back to posix_system, you should now be able to understand this |
| bit: |
| |
| \begin{verbatim} |
| if (!getargs(args, "s", &command)) |
| return NULL; |
| \end{verbatim} |
| |
| It returns NULL (the error indicator for functions of this kind) if an |
| error is detected in the argument list, relying on the exception set |
| by \code{getargs()}. The string value of the argument is now copied to the |
| local variable 'command'. |
| |
| If a Python function is called with multiple arguments, the argument |
| list is turned into a tuple. Python programs can us this feature, for |
| instance, to explicitly create the tuple containing the arguments |
| first and make the call later. |
| |
| The next statement in posix_system is a call tothe C library function |
| \code{system()}, passing it the string we just got from \code{getargs()}: |
| |
| \begin{verbatim} |
| sts = system(command); |
| \end{verbatim} |
| |
| Python strings may contain internal null bytes; but if these occur in |
| this example the rest of the string will be ignored by \code{system()}. |
| |
| Finally, posix.\code{system()} must return a value: the integer status |
| returned by the C library \code{system()} function. This is done by the |
| function \code{newintobject()}, which takes a (long) integer as parameter. |
| |
| \begin{verbatim} |
| return newintobject((long)sts); |
| \end{verbatim} |
| |
| (Yes, even integers are represented as objects on the heap in Python!) |
| If you had a function that returned no useful argument, you would need |
| this idiom: |
| |
| \begin{verbatim} |
| INCREF(None); |
| return None; |
| \end{verbatim} |
| |
| 'None' is a unique Python object representing 'no value'. It differs |
| from NULL, which means 'error' in most contexts (except when passed as |
| a function argument --- there it means 'no arguments'). |
| |
| |
| \section{The module's function table} |
| |
| I promised to show how I made the function \code{posix_system()} |
| available to Python programs. This is shown later in posixmodule.c: |
| |
| \begin{verbatim} |
| static struct methodlist posix_methods[] = { |
| ... |
| {"system", posix_system}, |
| ... |
| {NULL, NULL} /* Sentinel */ |
| }; |
| |
| void |
| initposix() |
| { |
| (void) initmodule("posix", posix_methods); |
| } |
| \end{verbatim} |
| |
| (The actual \code{initposix()} is somewhat more complicated, but most |
| extension modules are indeed as simple as that.) When the Python |
| program first imports module 'posix', \code{initposix()} is called, |
| which calls \code{initmodule()} with specific parameters. This |
| creates a module object (which is inserted in the table sys.modules |
| under the key 'posix'), and adds built-in-function objects to the |
| newly created module based upon the table (of type struct methodlist) |
| that was passed as its second parameter. The function |
| \code{initmodule()} returns a pointer to the module object that it |
| creates, but this is unused here. It aborts with a fatal error if the |
| module could not be initialized satisfactorily. |
| |
| |
| \section{Calling the module initialization function} |
| |
| There is one more thing to do: telling the Python module to call the |
| \code{initfoo()} function when it encounters an 'import foo' statement. |
| This is done in the file config.c. This file contains a table mapping |
| module names to parameterless void function pointers. You need to add |
| a declaration of \code{initfoo()} somewhere early in the file, and a |
| line saying |
| |
| \begin{verbatim} |
| {"foo", initfoo}, |
| \end{verbatim} |
| |
| to the initializer for inittab[]. It is conventional to include both |
| the declaration and the initializer line in preprocessor commands |
| \code{\#ifdef USE_FOO} / \code{\#endif}, to make it easy to turn the |
| foo extension on or off. Note that the Macintosh version uses a |
| different configuration file, distributed as configmac.c. This |
| strategy may be extended to other operating system versions, although |
| usually the standard config.c file gives a pretty useful starting |
| point for a new config*.c file. |
| |
| And, of course, I forgot the Makefile. This is actually not too hard, |
| just follow the examples for, say, AMOEBA. Just find all occurrences |
| of the string AMOEBA in the Makefile and do the same for FOO that's |
| done for AMOEBA... |
| |
| (Note: if you are using dynamic loading for your extension, you don't |
| need to edit config.c and the Makefile. See \file{./DYNLOAD} for more |
| info about this.) |
| |
| |
| \section{Calling Python functions from C} |
| |
| The above concentrates on making C functions accessible to the Python |
| programmer. The reverse is also often useful: calling Python |
| functions from C. This is especially the case for libraries that |
| support so-called `callback' functions. If a C interface makes heavy |
| use of callbacks, the equivalent Python often needs to provide a |
| callback mechanism to the Python programmer; the implementation may |
| require calling the Python callback functions from a C callback. |
| Other uses are also possible. |
| |
| Fortunately, the Python interpreter is easily called recursively, and |
| there is a standard interface to call a Python function. I won't |
| dwell on how to call the Python parser with a particular string as |
| input --- if you're interested, have a look at the implementation of |
| the \samp{-c} command line option in pythonmain.c. |
| |
| Calling a Python function is easy. First, the Python program must |
| somehow pass you the Python function object. You should provide a |
| function (or some other interface) to do this. When this function is |
| called, save a pointer to the Python function object (be careful to |
| INCREF it!) in a global variable --- or whereever you see fit. |
| For example, the following function might be part of a module |
| definition: |
| |
| \begin{verbatim} |
| static object *my_callback; |
| |
| static object * |
| my_set_callback(dummy, arg) |
| object *dummy, *arg; |
| { |
| XDECREF(my_callback); /* Dispose of previous callback */ |
| my_callback = arg; |
| XINCREF(my_callback); /* Remember new callback */ |
| /* Boilerplate for "void" return */ |
| INCREF(None); |
| return None; |
| } |
| \end{verbatim} |
| |
| Later, when it is time to call the function, you call the C function |
| \code{call_object()}. This function has two arguments, both pointers |
| to arbitrary Python objects: the Python function, and the argument. |
| The argument can be NULL to call the function without arguments. For |
| example: |
| |
| \begin{verbatim} |
| object *result; |
| ... |
| /* Time to call the callback */ |
| result = call_object(my_callback, (object *)NULL); |
| \end{verbatim} |
| |
| \code{call_object()} returns a Python object pointer: this is |
| the return value of the Python function. \code{call_object()} is |
| `reference-count-neutral' with respect to its arguments, but the |
| return value is `new': either it is a brand new object, or it is an |
| existing object whose reference count has been incremented. So, you |
| should somehow apply DECREF to the result, even (especially!) if you |
| are not interested in its value. |
| |
| Before you do this, however, it is important to check that the return |
| value isn't NULL. If it is, the Python function terminated by raising |
| an exception. If the C code that called \code{call_object()} is |
| called from Python, it should now return an error indication to its |
| Python caller, so the interpreter can print a stack trace, or the |
| calling Python code can handle the exception. If this is not possible |
| or desirable, the exception should be cleared by calling |
| \code{err_clear()}. For example: |
| |
| \begin{verbatim} |
| if (result == NULL) |
| return NULL; /* Pass error back */ |
| /* Here maybe use the result */ |
| DECREF(result); |
| \end{verbatim} |
| |
| Depending on the desired interface to the Python callback function, |
| you may also have to provide an argument to \code{call_object()}. In |
| some cases the argument is also provided by the Python program, |
| through the same interface that specified the callback function. It |
| can then be saved and used in the same manner as the function object. |
| In other cases, you may have to construct a new object to pass as |
| argument. In this case you must dispose of it as well. For example, |
| if you want to pass an integral event code, you might use the |
| following code: |
| |
| \begin{verbatim} |
| object *argument; |
| ... |
| argument = newintobject((long)eventcode); |
| result = call_object(my_callback, argument); |
| DECREF(argument); |
| if (result == NULL) |
| return NULL; /* Pass error back */ |
| /* Here maybe use the result */ |
| DECREF(result); |
| \end{verbatim} |
| |
| Note the placement of DECREF(argument) immediately after the call, |
| before the error check! Also note that strictly spoken this code is |
| not complete: \code{newintobject()} may run out of memory, and this |
| should be checked. |
| |
| In even more complicated cases you may want to pass the callback |
| function multiple arguments. To this end you have to construct (and |
| dispose of!) a tuple object. Details (mostly concerned with the |
| errror checks and reference count manipulation) are left as an |
| exercise for the reader; most of this is also needed when returning |
| multiple values from a function. |
| |
| XXX TO DO: explain objects. |
| |
| XXX TO DO: defining new object types. |
| |
| |
| \section{Format strings for {\tt getargs()}} |
| |
| The \code{getargs()} function is declared in \file{modsupport.h} as |
| follows: |
| |
| \begin{verbatim} |
| int getargs(object *arg, char *format, ...); |
| \end{verbatim} |
| |
| The remaining arguments must be addresses of variables whose type is |
| determined by the format string. For the conversion to succeed, the |
| `arg' object must match the format and the format must be exhausted. |
| Note that while \code{getargs()} checks that the Python object really |
| is of the specified type, it cannot check that the addresses provided |
| in the call match: if you make mistakes there, your code will probably |
| dump core. |
| |
| A format string consists of a single `format unit'. A format unit |
| describes one Python object; it is usually a single character or a |
| parenthesized string. The type of a format units is determined from |
| its first character, the `format letter': |
| |
| \begin{description} |
| |
| \item[\samp{s} (string)] |
| The Python object must be a string object. The C argument must be a |
| char** (i.e. the address of a character pointer), and a pointer to |
| the C string contained in the Python object is stored into it. If the |
| next character in the format string is \samp{\#}, another C argument |
| of type int* must be present, and the length of the Python string (not |
| counting the trailing zero byte) is stored into it. |
| |
| \item[\samp{z} (string or zero, i.e. \code{NULL})] |
| Like \samp{s}, but the object may also be None. In this case the |
| string pointer is set to NULL and if a \samp{\#} is present the size |
| it set to 0. |
| |
| \item[\samp{b} (byte, i.e. char interpreted as tiny int)] |
| The object must be a Python integer. The C argument must be a char*. |
| |
| \item[\samp{h} (half, i.e. short)] |
| The object must be a Python integer. The C argument must be a short*. |
| |
| \item[\samp{i} (int)] |
| The object must be a Python integer. The C argument must be an int*. |
| |
| \item[\samp{l} (long)] |
| The object must be a (plain!) Python integer. The C argument must be |
| a long*. |
| |
| \item[\samp{c} (char)] |
| The Python object must be a string of length 1. The C argument must |
| be a char*. (Don't pass an int*!) |
| |
| \item[\samp{f} (float)] |
| The object must be a Python int or float. The C argument must be a |
| float*. |
| |
| \item[\samp{d} (double)] |
| The object must be a Python int or float. The C argument must be a |
| double*. |
| |
| \item[\samp{S} (string object)] |
| The object must be a Python string. The C argument must be an |
| object** (i.e. the address of an object pointer). The C program thus |
| gets back the actual string object that was passed, not just a pointer |
| to its array of characters and its size as for format character |
| \samp{s}. |
| |
| \item[\samp{O} (object)] |
| The object can be any Python object, including None, but not NULL. |
| The C argument must be an object**. This can be used if an argument |
| list must contain objects of a type for which no format letter exist: |
| the caller must then check that it has the right type. |
| |
| \item[\samp{(} (tuple)] |
| The object must be a Python tuple. Following the \samp{(} character |
| in the format string must come a number of format units describing the |
| elements of the tuple, followed by a \samp{)} character. Tuple |
| format units may be nested. (There are no exceptions for empty and |
| singleton tuples; \samp{()} specifies an empty tuple and \samp{(i)} a |
| singleton of one integer. Normally you don't want to use the latter, |
| since it is hard for the user to specify. |
| |
| \end{description} |
| |
| More format characters will probably be added as the need arises. It |
| should be allowed to use Python long integers whereever integers are |
| expected, and perform a range check. (A range check is in fact always |
| necessary for the \samp{b}, \samp{h} and \samp{i} format |
| letters, but this is currently not implemented.) |
| |
| Some example calls: |
| |
| \begin{verbatim} |
| int ok; |
| int i, j; |
| long k, l; |
| char *s; |
| int size; |
| |
| ok = getargs(args, "(lls)", &k, &l, &s); /* Two longs and a string */ |
| /* Possible Python call: f(1, 2, 'three') */ |
| |
| ok = getargs(args, "s", &s); /* A string */ |
| /* Possible Python call: f('whoops!') */ |
| |
| ok = getargs(args, ""); /* No arguments */ |
| /* Python call: f() */ |
| |
| ok = getargs(args, "((ii)s#)", &i, &j, &s, &size); |
| /* A pair of ints and a string, whose size is also returned */ |
| /* Possible Python call: f(1, 2, 'three') */ |
| |
| { |
| int left, top, right, bottom, h, v; |
| ok = getargs(args, "(((ii)(ii))(ii))", |
| &left, &top, &right, &bottom, &h, &v); |
| /* A rectangle and a point */ |
| /* Possible Python call: |
| f( ((0, 0), (400, 300)), (10, 10)) */ |
| } |
| \end{verbatim} |
| |
| Note that a format string must consist of a single unit; strings like |
| \samp{is} and \samp{(ii)s\#} are not valid format strings. (But |
| \samp{s\#} is.) |
| |
| The \code{getargs()} function does not support variable-length |
| argument lists. In simple cases you can fake these by trying several |
| calls to |
| \code{getargs()} until one succeeds, but you must take care to call |
| \code{err_clear()} before each retry. For example: |
| |
| \begin{verbatim} |
| static object *my_method(self, args) object *self, *args; { |
| int i, j, k; |
| |
| if (getargs(args, "(ii)", &i, &j)) { |
| k = 0; /* Use default third argument */ |
| } |
| else { |
| err_clear(); |
| if (!getargs(args, "(iii)", &i, &j, &k)) |
| return NULL; |
| } |
| /* ... use i, j and k here ... */ |
| INCREF(None); |
| return None; |
| } |
| \end{verbatim} |
| |
| (It is possible to think of an extension to the definition of format |
| strings to accomodate this directly, e.g., placing a \samp{|} in a |
| tuple might specify that the remaining arguments are optional. |
| \code{getargs()} should then return one more than the number of |
| variables stored into.) |
| |
| Advanced users note: If you set the `varargs' flag in the method list |
| for a function, the argument will always be a tuple (the `raw argument |
| list'). In this case you must enclose single and empty argument lists |
| in parentheses, e.g., \samp{(s)} and \samp{()}. |
| |
| |
| \section{The {\tt mkvalue()} function} |
| |
| This function is the counterpart to \code{getargs()}. It is declared |
| in \file{modsupport.h} as follows: |
| |
| \begin{verbatim} |
| object *mkvalue(char *format, ...); |
| \end{verbatim} |
| |
| It supports exactly the same format letters as \code{getargs()}, but |
| the arguments (which are input to the function, not output) must not |
| be pointers, just values. If a byte, short or float is passed to a |
| varargs function, it is widened by the compiler to int or double, so |
| \samp{b} and \samp{h} are treated as \samp{i} and \samp{f} is |
| treated as \samp{d}. \samp{S} is treated as \samp{O}, \samp{s} is |
| treated as \samp{z}. \samp{z\#} and \samp{s\#} are supported: a |
| second argument specifies the length of the data (negative means use |
| \code{strlen()}). \samp{S} and \samp{O} add a reference to their |
| argument (so you should \code{DECREF()} it if you've just created it |
| and aren't going to use it again). |
| |
| If the argument for \samp{O} or \samp{S} is a NULL pointer, it is |
| assumed that this was caused because the call producing the argument |
| found an error and set an exception. Therefore, \code{mkvalue()} will |
| return \code{NULL} but won't set an exception if one is already set. |
| If no exception is set, \code{SystemError} is set. |
| |
| If there is an error in the format string, the \code{SystemError} |
| exception is set, since it is the calling C code's fault, not that of |
| the Python user who sees the exception. |
| |
| Example: |
| |
| \begin{verbatim} |
| return mkvalue("(ii)", 0, 0); |
| \end{verbatim} |
| |
| returns a tuple containing two zeros. (Outer parentheses in the |
| format string are actually superfluous, but you can use them for |
| compatibility with \code{getargs()}, which requires them if more than |
| one argument is expected.) |
| |
| |
| \section{Reference counts} |
| |
| Here's a useful explanation of \code{INCREF()} and \code{DECREF()} |
| (after an original by Sjoerd Mullender). |
| |
| Use \code{XINCREF()} or \code{XDECREF()} instead of \code{INCREF()} / |
| \code{DECREF()} when the argument may be \code{NULL}. |
| |
| The basic idea is, if you create an extra reference to an object, you |
| must \code{INCREF()} it, if you throw away a reference to an object, |
| you must \code{DECREF()} it. Functions such as |
| \code{newstringobject()}, \code{newsizedstringobject()}, |
| \code{newintobject()}, etc. create a reference to an object. If you |
| want to throw away the object thus created, you must use |
| \code{DECREF()}. |
| |
| If you put an object into a tuple or list using \code{settupleitem()} |
| or \code{setlistitem()}, the idea is that you usually don't want to |
| keep a reference of your own around, so Python does not |
| \code{INCREF()} the elements. It does \code{DECREF()} the old value. |
| This means that if you put something into such an object using the |
| functions Python provides for this, you must \code{INCREF()} the |
| object if you also want to keep a separate reference to the object around. |
| Also, if you replace an element, you should \code{INCREF()} the old |
| element first if you want to keep it. If you didn't \code{INCREF()} |
| it before you replaced it, you are not allowed to look at it anymore, |
| since it may have been freed. |
| |
| Returning an object to Python (i.e. when your C function returns) |
| creates a reference to an object, but it does not change the reference |
| count. When your code does not keep another reference to the object, |
| you should not \code{INCREF()} or \code{DECREF()} it (assuming it is a |
| newly created object). When you do keep a reference around, you |
| should \code{INCREF()} the object. Also, when you return a global |
| object such as \code{None}, you should \code{INCREF()} it. |
| |
| If you want to return a tuple, you should consider using |
| \code{mkvalue()}. This function creates a new tuple with a reference |
| count of 1 which you can return. If any of the elements you put into |
| the tuple are objects (format codes \samp{O} or \samp{S}), they |
| are \code{INCREF()}'ed by \code{mkvalue()}. If you don't want to keep |
| references to those elements around, you should \code{DECREF()} them |
| after having called \code{mkvalue()}. |
| |
| Usually you don't have to worry about arguments. They are |
| \code{INCREF()}'ed before your function is called and |
| \code{DECREF()}'ed after your function returns. When you keep a |
| reference to an argument, you should \code{INCREF()} it and |
| \code{DECREF()} when you throw it away. Also, when you return an |
| argument, you should \code{INCREF()} it, because returning the |
| argument creates an extra reference to it. |
| |
| If you use \code{getargs()} to parse the arguments, you can get a |
| reference to an object (by using \samp{O} in the format string). This |
| object was not \code{INCREF()}'ed, so you should not \code{DECREF()} |
| it. If you want to keep the object, you must \code{INCREF()} it |
| yourself. |
| |
| If you create your own type of objects, you should use \code{NEWOBJ()} |
| to create the object. This sets the reference count to 1. If you |
| want to throw away the object, you should use \code{DECREF()}. When |
| the reference count reaches zero, your type's \code{dealloc()} |
| function is called. In it, you should \code{DECREF()} all object to |
| which you keep references in your object, but you should not use |
| \code{DECREF()} on your object. You should use \code{DEL()} instead. |
| |
| |
| \section{Using C++} |
| |
| It is possible to write extension modules in C++. Some restrictions |
| apply: since the main program (the Python interpreter) is compiled and |
| linked by the C compiler, global or static objects with constructors |
| cannot be used. All functions that will be called directly or |
| indirectly (i.e. via function pointers) by the Python interpreter will |
| have to be declared using \code{extern "C"}; this applies to all |
| `methods' as well as to the module's initialization function. |
| It is unnecessary to enclose the Python header files in |
| \code{extern "C" \{...\}} --- they do this already. |
| |
| |
| \chapter{Embedding Python in another application} |
| |
| Embedding Python is similar to extending it, but not quite. The |
| difference is that when you extend Python, the main program of the |
| application is still the Python interpreter, while of you embed |
| Python, the main program may have nothing to do with Python --- |
| instead, some parts of the application occasionally call the Python |
| interpreter to run some Python code. |
| |
| So if you are embedding Python, you are providing your own main |
| program. One of the things this main program has to do is initialize |
| the Python interpreter. At the very least, you have to call the |
| function \code{initall()}. There are optional calls to pass command |
| line arguments to Python. Then later you can call the interpreter |
| from any part of the application. |
| |
| There are several different ways to call the interpreter: you can pass |
| a string containing Python statements to \code{run_command()}, or you |
| can pass a stdio file pointer and a file name (for identification in |
| error messages only) to \code{run_script()}. You can also call the |
| lower-level operations described in the previous chapters to construct |
| and use Python objects. |
| |
| A simple demo of embedding Python can be found in the directory |
| \file{<pythonroot>/embed}. |
| |
| |
| \section{Using C++} |
| |
| It is also possible to embed Python in a C++ program; how this is done |
| exactly will depend on the details of the C++ system used; in general |
| you will need to write the main program in C++, and use the C++ |
| compiler to compile and link your program. There is no need to |
| recompile Python itself with C++. |
| |
| |
| \chapter{Dynamic Loading} |
| |
| On some systems (e.g., SunOS, SGI Irix) it is possible to configure |
| Python to support dynamic loading of modules implemented in C. Once |
| configured and installed it's trivial to use: if a Python program |
| executes \code{import foo}, the search for modules tries to find a |
| file \file{foomodule.o} in the module search path, and if one is |
| found, it is linked with the executing binary and executed. Once |
| linked, the module acts just like a built-in module. |
| |
| The advantages of dynamic loading are twofold: the `core' Python |
| binary gets smaller, and users can extend Python with their own |
| modules implemented in C without having to build and maintain their |
| own copy of the Python interpreter. There are also disadvantages: |
| dynamic loading isn't available on all systems (this just means that |
| on some systems you have to use static loading), and dynamically |
| loading a module that was compiled for a different version of Python |
| (e.g., with a different representation of objects) may dump core. |
| |
| {\bf NEW:} Under SunOS, dynamic loading now uses SunOS shared |
| libraries and is always configured. See at the end of this chapter |
| for how to create a dynamically loadable module. |
| |
| |
| \section{Configuring and building the interpreter for dynamic loading} |
| |
| (Ignore this section for SunOS --- on SunOS dynamic loading is always |
| configured.) |
| |
| Dynamic loading is a little complicated to configure, since its |
| implementation is extremely system dependent, and there are no |
| really standard libraries or interfaces for it. I'm using an |
| extremely simple interface, which basically needs only one function: |
| |
| \begin{verbatim} |
| funcptr = dl_loadmod(binary, object, function) |
| \end{verbatim} |
| |
| where \code{binary} is the pathname of the currently executing program |
| (not just \code{argv[0]}!), \code{object} is the name of the \samp{.o} |
| file to be dynamically loaded, and \code{function} is the name of a |
| function in the module. If the dynamic loading succeeds, |
| \code{dl_loadmod()} returns a pointer to the named function; if not, it |
| returns \code{NULL}. |
| |
| I provide two implementations of \code{dl_loadmod()}: one for SGI machines |
| running Irix 4.0 (written by my colleague Jack Jansen), and one that |
| is a thin interface layer for Wilson Ho's (GNU) dynamic loading |
| package \dfn{dld} (version 3.2.3). Dld implements a much more powerful |
| version of dynamic loading than needed (including unlinking), but it |
| does not support System V's COFF object file format. It currently |
| supports only VAX (Ultrix), Sun 3 (SunOS 3.4 and 4.0), SPARCstation |
| (SunOS 4.0), Sequent Symmetry (Dynix), and Atari ST (from the dld |
| 3.2.3 README file). Dld is part of the standard Python distribution; |
| if you didn't get it,many ftp archive sites carry dld these days, so |
| it won't be hard to get hold of it if you need it (using archie). |
| |
| (If you don't know where to get dld, try anonymous ftp to |
| \file{wuarchive.wustl.edu:/mirrors2/gnu/dld-3.2.3.tar.Z}. Jack's dld |
| can be found at \file{ftp.cwi.nl:/pub/python/dl.tar.Z}.) |
| |
| To build a Python interpreter capable of dynamic loading, you need to |
| edit the Makefile. Basically you must uncomment the lines starting |
| with \samp{\#DL_}, but you must also edit some of the lines to choose |
| which version of dl_loadmod to use, and fill in the pathname of the dld |
| library if you use it. And, of course, you must first build |
| dl_loadmod and dld, if used. (This is now done through the Configure |
| script. For SunOS, everything is now automatic as long as the |
| architecture type is \code{sun4}.) |
| |
| |
| \section{Building a dynamically loadable module} |
| |
| Building an object file usable by dynamic loading is easy, if you |
| follow these rules (substitute your module name for \code{foo} |
| everywhere): |
| |
| \begin{itemize} |
| |
| \item |
| The source filename must be \file{foomodule.c}, so the object |
| name is \file{foomodule.o}. |
| |
| \item |
| The module must be written as a (statically linked) Python extension |
| module (described in an earlier chapter) except that no line for it |
| must be added to \file{config.c} and it mustn't be linked with the |
| main Python interpreter. |
| |
| \item |
| The module's initialization function must be called \code{initfoo}; it |
| must install the module in \code{sys.modules} (generally by calling |
| \code{initmodule()} as explained earlier. |
| |
| \item |
| The module must be compiled with \samp{-c}. The resulting .o file must |
| not be stripped. |
| |
| \item |
| Since the module must include many standard Python include files, it |
| must be compiled with a \samp{-I} option pointing to the Python source |
| directory (unless it resides there itself). |
| |
| \item |
| On SGI Irix, the compiler flag \samp{-G0} (or \samp{-G 0}) must be passed. |
| IF THIS IS NOT DONE THE RESULTING CODE WILL NOT WORK. |
| |
| \item |
| {\bf NEW:} On SunOS, you must create a shared library from your \samp{.o} |
| file using the following command (assuming your module is called |
| \code{foo}): |
| |
| \begin{verbatim} |
| ld -o foomodule.so foomodule.o <any other libraries needed> |
| \end{verbatim} |
| |
| and place the resulting \samp{.so} file in the Python search path (not |
| the \samp{.o} file). Note: on Solaris, you need to pass \samp{-G} to |
| the loader. |
| |
| \end{itemize} |
| |
| |
| \section{Using libraries} |
| |
| If your dynamically loadable module needs to be linked with one or |
| more libraries that aren't linked with Python (or if it needs a |
| routine that isn't used by Python from one of the libraries with which |
| Python is linked), you must specify a list of libraries to search |
| after loading the module in a file with extension \samp{.libs} (and |
| otherwise the same as your \samp{.o} file). This file should contain |
| one or more lines containing whitespace-separated absolute library |
| pathnames. When using the dl interface, \samp{-l...} flags may also |
| be used (it is in fact passed as an option list to the system linker |
| ld(1)), but the dl-dld interface requires absolute pathnames. I |
| believe it is possible to specify shared libraries here. |
| |
| (On SunOS, any extra libraries must be specified on the \code{ld} |
| command that creates the \samp{.so} file.) |
| |
| |
| \section{Caveats} |
| |
| Dynamic loading requires that \code{main}'s \code{argv[0]} contains |
| the pathname or at least filename of the Python interpreter. |
| Unfortunately, when executing a directly executable Python script (an |
| executable file with \samp{\#!...} on the first line), the kernel |
| overwrites \code{argv[0]} with the name of the script. There is no |
| easy way around this, so executable Python scripts cannot use |
| dynamically loaded modules. (You can always write a simple shell |
| script that calls the Python interpreter with the script as its |
| input.) |
| |
| When using dl, the overlay is first converted into an `overlay' for |
| the current process by the system linker (\code{ld}). The overlay is |
| saved as a file with extension \samp{.ld}, either in the directory |
| where the \samp{.o} file lives or (if that can't be written) in a |
| temporary directory. An existing \samp{.ld} file resulting from a |
| previous run (not from a temporary directory) is used, bypassing the |
| (costly) linking phase, provided its version matches the \samp{.o} |
| file and the current binary. (See the \code{dl} man page for more |
| details.) |
| |
| |
| \input{ext.ind} |
| |
| \end{document} |