blob: 9d2fe0e1032341c14d709634aa802e880504852f [file] [log] [blame]
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1">
<title>Controlling other Applications from MacPython</title>
<meta name="generator" content="BBEdit 6.5.3">
<link rel="SHORTCUT ICON" href="pythonsmall.gif">
<META NAME="AppleIcon" CONTENT="pythonsmall.gif">
</head>
<body>
<h1>Controlling other Applications from MacPython</h1>
<p>Python has a fairly complete implementation of the Open Scripting
Architecure (OSA, also commonly referred to as AppleScript), allowing
you to control scriptable applications from your Python program,
and with a fairly pythonic interface. The following pieces of
AppleScript and Python are rougly identical (XXXX Not true right now!):</p>
<blockquote><tt><pre>
tell application "Finder"
get name of window 1
end tell
</pre></tt></blockquote>
<blockquote><tt><pre>
import Finder
f = Finder.Finder()
print f.get(Finder.window(1).name)
</pre></tt></blockquote>
<p>To send AppleEvents to an application you must first create the Python
modules interfacing to the terminology of the application (what
<tt>Script Editor</tt> calls the "Dictionary"). Use the IDE menu command
<tt>File->Generate OSA Suite...</tt> for this. For more control run</p>
<blockquote><tt>
pythonw .../Lib/plat-mac/gensuitemodule.py --help
</tt></blockquote>
<p>from a terminal window.</p>
<h2>Creating a scriptable application in Python</h2>
You can also create a scriptable application in Python, but this is not
very well documented. For Carbon
applications you should look at the <tt>MiniAEFrame</tt> module.
</body>
</html>