| /* Object and type object interface */ |
| |
| /* |
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| |
| Objects are structures allocated on the heap. Special rules apply to |
| the use of objects to ensure they are properly garbage-collected. |
| Objects are never allocated statically or on the stack; they must be |
| accessed through special macros and functions only. (Type objects are |
| exceptions to the first rule; the standard types are represented by |
| statically initialized type objects.) |
| |
| An object has a 'reference count' that is increased or decreased when a |
| pointer to the object is copied or deleted; when the reference count |
| reaches zero there are no references to the object left and it can be |
| removed from the heap. |
| |
| An object has a 'type' that determines what it represents and what kind |
| of data it contains. An object's type is fixed when it is created. |
| Types themselves are represented as objects; an object contains a |
| pointer to the corresponding type object. The type itself has a type |
| pointer pointing to the object representing the type 'type', which |
| contains a pointer to itself!). |
| |
| Objects do not float around in memory; once allocated an object keeps |
| the same size and address. Objects that must hold variable-size data |
| can contain pointers to variable-size parts of the object. Not all |
| objects of the same type have the same size; but the size cannot change |
| after allocation. (These restrictions are made so a reference to an |
| object can be simply a pointer -- moving an object would require |
| updating all the pointers, and changing an object's size would require |
| moving it if there was another object right next to it.) |
| |
| Objects are always accessed through pointers of the type 'object *'. |
| The type 'object' is a structure that only contains the reference count |
| and the type pointer. The actual memory allocated for an object |
| contains other data that can only be accessed after casting the pointer |
| to a pointer to a longer structure type. This longer type must start |
| with the reference count and type fields; the macro OB_HEAD should be |
| used for this (to accomodate for future changes). The implementation |
| of a particular object type can cast the object pointer to the proper |
| type and back. |
| |
| A standard interface exists for objects that contain an array of items |
| whose size is determined when the object is allocated. |
| |
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| */ |
| |
| #ifdef THINK_C |
| /* Debugging options for THINK_C (which has no -D compiler option): */ |
| /*#define TRACE_REFS*/ |
| /*#define REF_DEBUG*/ |
| #endif |
| |
| #ifdef TRACE_REFS |
| #define OB_HEAD \ |
| struct _object *_ob_next, *_ob_prev; \ |
| int ob_refcnt; \ |
| struct _typeobject *ob_type; |
| #define OB_HEAD_INIT(type) 0, 0, 1, type, |
| #else |
| #define OB_HEAD \ |
| unsigned int ob_refcnt; \ |
| struct _typeobject *ob_type; |
| #define OB_HEAD_INIT(type) 1, type, |
| #endif |
| |
| #define OB_VARHEAD \ |
| OB_HEAD \ |
| unsigned int ob_size; /* Number of items in variable part */ |
| |
| typedef struct _object { |
| OB_HEAD |
| } object; |
| |
| typedef struct { |
| OB_VARHEAD |
| } varobject; |
| |
| |
| /* |
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| |
| Type objects contain a string containing the type name (to help somewhat |
| in debugging), the allocation parameters (see newobj() and newvarobj()), |
| and methods for accessing objects of the type. Methods are optional,a |
| nil pointer meaning that particular kind of access is not available for |
| this type. The DECREF() macro uses the tp_dealloc method without |
| checking for a nil pointer; it should always be implemented except if |
| the implementation can guarantee that the reference count will never |
| reach zero (e.g., for type objects). |
| |
| NB: the methods for certain type groups are now contained in separate |
| method blocks. |
| */ |
| |
| typedef struct { |
| object *(*nb_add) FPROTO((object *, object *)); |
| object *(*nb_subtract) FPROTO((object *, object *)); |
| object *(*nb_multiply) FPROTO((object *, object *)); |
| object *(*nb_divide) FPROTO((object *, object *)); |
| object *(*nb_remainder) FPROTO((object *, object *)); |
| object *(*nb_power) FPROTO((object *, object *)); |
| object *(*nb_negative) FPROTO((object *)); |
| object *(*nb_positive) FPROTO((object *)); |
| } number_methods; |
| |
| typedef struct { |
| int (*sq_length) FPROTO((object *)); |
| object *(*sq_concat) FPROTO((object *, object *)); |
| object *(*sq_repeat) FPROTO((object *, int)); |
| object *(*sq_item) FPROTO((object *, int)); |
| object *(*sq_slice) FPROTO((object *, int, int)); |
| int (*sq_ass_item) FPROTO((object *, int, object *)); |
| int (*sq_ass_slice) FPROTO((object *, int, int, object *)); |
| } sequence_methods; |
| |
| typedef struct { |
| int (*mp_length) FPROTO((object *)); |
| object *(*mp_subscript) FPROTO((object *, object *)); |
| int (*mp_ass_subscript) FPROTO((object *, object *, object *)); |
| } mapping_methods; |
| |
| typedef struct _typeobject { |
| OB_VARHEAD |
| char *tp_name; /* For printing */ |
| unsigned int tp_basicsize, tp_itemsize; /* For allocation */ |
| |
| /* Methods to implement standard operations */ |
| |
| void (*tp_dealloc) FPROTO((object *)); |
| void (*tp_print) FPROTO((object *, FILE *, int)); |
| object *(*tp_getattr) FPROTO((object *, char *)); |
| int (*tp_setattr) FPROTO((object *, char *, object *)); |
| int (*tp_compare) FPROTO((object *, object *)); |
| object *(*tp_repr) FPROTO((object *)); |
| |
| /* Method suites for standard classes */ |
| |
| number_methods *tp_as_number; |
| sequence_methods *tp_as_sequence; |
| mapping_methods *tp_as_mapping; |
| } typeobject; |
| |
| extern typeobject Typetype; /* The type of type objects */ |
| |
| #define is_typeobject(op) ((op)->ob_type == &Typetype) |
| |
| extern void printobject PROTO((object *, FILE *, int)); |
| extern object * reprobject PROTO((object *)); |
| extern int cmpobject PROTO((object *, object *)); |
| |
| /* Flag bits for printing: */ |
| #define PRINT_RAW 1 /* No string quotes etc. */ |
| |
| /* |
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| |
| The macros INCREF(op) and DECREF(op) are used to increment or decrement |
| reference counts. DECREF calls the object's deallocator function; for |
| objects that don't contain references to other objects or heap memory |
| this can be the standard function free(). Both macros can be used |
| whereever a void expression is allowed. The argument shouldn't be a |
| NIL pointer. The macro NEWREF(op) is used only to initialize reference |
| counts to 1; it is defined here for convenience. |
| |
| We assume that the reference count field can never overflow; this can |
| be proven when the size of the field is the same as the pointer size |
| but even with a 16-bit reference count field it is pretty unlikely so |
| we ignore the possibility. (If you are paranoid, make it a long.) |
| |
| Type objects should never be deallocated; the type pointer in an object |
| is not considered to be a reference to the type object, to save |
| complications in the deallocation function. (This is actually a |
| decision that's up to the implementer of each new type so if you want, |
| you can count such references to the type object.) |
| |
| *** WARNING*** The DECREF macro must have a side-effect-free argument |
| since it may evaluate its argument multiple times. (The alternative |
| would be to mace it a proper function or assign it to a global temporary |
| variable first, both of which are slower; and in a multi-threaded |
| environment the global variable trick is not safe.) |
| */ |
| |
| #ifdef TRACE_REFS |
| #ifndef REF_DEBUG |
| #define REF_DEBUG |
| #endif |
| #endif |
| |
| #ifndef TRACE_REFS |
| #define DELREF(op) (*(op)->ob_type->tp_dealloc)((object *)(op)) |
| #define UNREF(op) /*empty*/ |
| #endif |
| |
| #ifdef REF_DEBUG |
| extern long ref_total; |
| #ifndef TRACE_REFS |
| #define NEWREF(op) (ref_total++, (op)->ob_refcnt = 1) |
| #endif |
| #define INCREF(op) (ref_total++, (op)->ob_refcnt++) |
| #define DECREF(op) \ |
| if (--ref_total, --(op)->ob_refcnt > 0) \ |
| ; \ |
| else \ |
| DELREF(op) |
| #else |
| #define NEWREF(op) ((op)->ob_refcnt = 1) |
| #define INCREF(op) ((op)->ob_refcnt++) |
| #define DECREF(op) \ |
| if (--(op)->ob_refcnt > 0) \ |
| ; \ |
| else \ |
| DELREF(op) |
| #endif |
| |
| |
| /* Definition of NULL, so you don't have to include <stdio.h> */ |
| |
| #ifndef NULL |
| #define NULL 0 |
| #endif |
| |
| |
| /* |
| NoObject is an object of undefined type which can be used in contexts |
| where NULL (nil) is not suitable (since NULL often means 'error'). |
| |
| Don't forget to apply INCREF() when returning this value!!! |
| */ |
| |
| extern object NoObject; /* Don't use this directly */ |
| |
| #define None (&NoObject) |
| |
| |
| /* |
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| |
| More conventions |
| ================ |
| |
| Argument Checking |
| ----------------- |
| |
| Functions that take objects as arguments normally don't check for nil |
| arguments, but they do check the type of the argument, and return an |
| error if the function doesn't apply to the type. |
| |
| Failure Modes |
| ------------- |
| |
| Functions may fail for a variety of reasons, including running out of |
| memory. This is communicated to the caller in two ways: 'errno' is set |
| to indicate the error, and the function result differs: functions that |
| normally return a pointer return nil for failure, functions returning |
| an integer return -1 (which can be a legal return value too!), and |
| other functions return 0 for success and the error number for failure. |
| Callers should always check for errors before using the result. The |
| following error codes are used: |
| |
| EBADF bad object type (first argument only) |
| EINVAL bad argument type (second and further arguments) |
| ENOMEM no memory (malloc failed) |
| ENOENT key not found in dictionary |
| EDOM index out of range or division by zero |
| ERANGE result not representable |
| |
| XXX any others? |
| |
| Reference Counts |
| ---------------- |
| |
| It takes a while to get used to the proper usage of reference counts. |
| |
| Functions that create an object set the reference count to 1; such new |
| objects must be stored somewhere or destroyed again with DECREF(). |
| Functions that 'store' objects such as settupleitem() and dictinsert() |
| don't increment the reference count of the object, since the most |
| frequent use is to store a fresh object. Functions that 'retrieve' |
| objects such as gettupleitem() and dictlookup() also don't increment |
| the reference count, since most frequently the object is only looked at |
| quickly. Thus, to retrieve an object and store it again, the caller |
| must call INCREF() explicitly. |
| |
| NOTE: functions that 'consume' a reference count like dictinsert() even |
| consume the reference if the object wasn't stored, to simplify error |
| handling. |
| |
| It seems attractive to make other functions that take an object as |
| argument consume a reference count; however this may quickly get |
| confusing (even the current practice is already confusing). Consider |
| it carefully, it may safe lots of calls to INCREF() and DECREF() at |
| times. |
| |
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| */ |
| |
| /* Error number interface */ |
| #include <errno.h> |
| |
| #ifndef errno |
| extern int errno; |
| #endif |
| |
| #ifdef THINK_C |
| /* Lightspeed C doesn't define these in <errno.h> */ |
| #define EDOM 33 |
| #define ERANGE 34 |
| #endif |