| :mod:`code` --- Interpreter base classes |
| ======================================== |
| |
| .. module:: code |
| :synopsis: Facilities to implement read-eval-print loops. |
| |
| |
| The ``code`` module provides facilities to implement read-eval-print loops in |
| Python. Two classes and convenience functions are included which can be used to |
| build applications which provide an interactive interpreter prompt. |
| |
| |
| .. class:: InteractiveInterpreter(locals=None) |
| |
| This class deals with parsing and interpreter state (the user's namespace); it |
| does not deal with input buffering or prompting or input file naming (the |
| filename is always passed in explicitly). The optional *locals* argument |
| specifies the dictionary in which code will be executed; it defaults to a newly |
| created dictionary with key ``'__name__'`` set to ``'__console__'`` and key |
| ``'__doc__'`` set to ``None``. |
| |
| |
| .. class:: InteractiveConsole(locals=None, filename="<console>") |
| |
| Closely emulate the behavior of the interactive Python interpreter. This class |
| builds on :class:`InteractiveInterpreter` and adds prompting using the familiar |
| ``sys.ps1`` and ``sys.ps2``, and input buffering. |
| |
| |
| .. function:: interact(banner=None, readfunc=None, local=None) |
| |
| Convenience function to run a read-eval-print loop. This creates a new instance |
| of :class:`InteractiveConsole` and sets *readfunc* to be used as the |
| :meth:`raw_input` method, if provided. If *local* is provided, it is passed to |
| the :class:`InteractiveConsole` constructor for use as the default namespace for |
| the interpreter loop. The :meth:`interact` method of the instance is then run |
| with *banner* passed as the banner to use, if provided. The console object is |
| discarded after use. |
| |
| |
| .. function:: compile_command(source, filename="<input>", symbol="single") |
| |
| This function is useful for programs that want to emulate Python's interpreter |
| main loop (a.k.a. the read-eval-print loop). The tricky part is to determine |
| when the user has entered an incomplete command that can be completed by |
| entering more text (as opposed to a complete command or a syntax error). This |
| function *almost* always makes the same decision as the real interpreter main |
| loop. |
| |
| *source* is the source string; *filename* is the optional filename from which |
| source was read, defaulting to ``'<input>'``; and *symbol* is the optional |
| grammar start symbol, which should be either ``'single'`` (the default) or |
| ``'eval'``. |
| |
| Returns a code object (the same as ``compile(source, filename, symbol)``) if the |
| command is complete and valid; ``None`` if the command is incomplete; raises |
| :exc:`SyntaxError` if the command is complete and contains a syntax error, or |
| raises :exc:`OverflowError` or :exc:`ValueError` if the command contains an |
| invalid literal. |
| |
| |
| .. _interpreter-objects: |
| |
| Interactive Interpreter Objects |
| ------------------------------- |
| |
| |
| .. method:: InteractiveInterpreter.runsource(source, filename="<input>", symbol="single") |
| |
| Compile and run some source in the interpreter. Arguments are the same as for |
| :func:`compile_command`; the default for *filename* is ``'<input>'``, and for |
| *symbol* is ``'single'``. One several things can happen: |
| |
| * The input is incorrect; :func:`compile_command` raised an exception |
| (:exc:`SyntaxError` or :exc:`OverflowError`). A syntax traceback will be |
| printed by calling the :meth:`showsyntaxerror` method. :meth:`runsource` |
| returns ``False``. |
| |
| * The input is incomplete, and more input is required; :func:`compile_command` |
| returned ``None``. :meth:`runsource` returns ``True``. |
| |
| * The input is complete; :func:`compile_command` returned a code object. The |
| code is executed by calling the :meth:`runcode` (which also handles run-time |
| exceptions, except for :exc:`SystemExit`). :meth:`runsource` returns ``False``. |
| |
| The return value can be used to decide whether to use ``sys.ps1`` or ``sys.ps2`` |
| to prompt the next line. |
| |
| |
| .. method:: InteractiveInterpreter.runcode(code) |
| |
| Execute a code object. When an exception occurs, :meth:`showtraceback` is called |
| to display a traceback. All exceptions are caught except :exc:`SystemExit`, |
| which is allowed to propagate. |
| |
| A note about :exc:`KeyboardInterrupt`: this exception may occur elsewhere in |
| this code, and may not always be caught. The caller should be prepared to deal |
| with it. |
| |
| |
| .. method:: InteractiveInterpreter.showsyntaxerror(filename=None) |
| |
| Display the syntax error that just occurred. This does not display a stack |
| trace because there isn't one for syntax errors. If *filename* is given, it is |
| stuffed into the exception instead of the default filename provided by Python's |
| parser, because it always uses ``'<string>'`` when reading from a string. The |
| output is written by the :meth:`write` method. |
| |
| |
| .. method:: InteractiveInterpreter.showtraceback() |
| |
| Display the exception that just occurred. We remove the first stack item |
| because it is within the interpreter object implementation. The output is |
| written by the :meth:`write` method. |
| |
| |
| .. method:: InteractiveInterpreter.write(data) |
| |
| Write a string to the standard error stream (``sys.stderr``). Derived classes |
| should override this to provide the appropriate output handling as needed. |
| |
| |
| .. _console-objects: |
| |
| Interactive Console Objects |
| --------------------------- |
| |
| The :class:`InteractiveConsole` class is a subclass of |
| :class:`InteractiveInterpreter`, and so offers all the methods of the |
| interpreter objects as well as the following additions. |
| |
| |
| .. method:: InteractiveConsole.interact(banner=None) |
| |
| Closely emulate the interactive Python console. The optional banner argument |
| specify the banner to print before the first interaction; by default it prints a |
| banner similar to the one printed by the standard Python interpreter, followed |
| by the class name of the console object in parentheses (so as not to confuse |
| this with the real interpreter -- since it's so close!). |
| |
| |
| .. method:: InteractiveConsole.push(line) |
| |
| Push a line of source text to the interpreter. The line should not have a |
| trailing newline; it may have internal newlines. The line is appended to a |
| buffer and the interpreter's :meth:`runsource` method is called with the |
| concatenated contents of the buffer as source. If this indicates that the |
| command was executed or invalid, the buffer is reset; otherwise, the command is |
| incomplete, and the buffer is left as it was after the line was appended. The |
| return value is ``True`` if more input is required, ``False`` if the line was |
| dealt with in some way (this is the same as :meth:`runsource`). |
| |
| |
| .. method:: InteractiveConsole.resetbuffer() |
| |
| Remove any unhandled source text from the input buffer. |
| |
| |
| .. method:: InteractiveConsole.raw_input(prompt="") |
| |
| Write a prompt and read a line. The returned line does not include the trailing |
| newline. When the user enters the EOF key sequence, :exc:`EOFError` is raised. |
| The base implementation reads from ``sys.stdin``; a subclass may replace this |
| with a different implementation. |
| |