| :mod:`enum` --- Support for enumerations |
| ======================================== |
| |
| .. module:: enum |
| :synopsis: Implementation of an enumeration class. |
| |
| .. moduleauthor:: Ethan Furman <ethan@stoneleaf.us> |
| .. sectionauthor:: Barry Warsaw <barry@python.org> |
| .. sectionauthor:: Eli Bendersky <eliben@gmail.com> |
| .. sectionauthor:: Ethan Furman <ethan@stoneleaf.us> |
| |
| .. versionadded:: 3.4 |
| |
| **Source code:** :source:`Lib/enum.py` |
| |
| .. sidebar:: Important |
| |
| This page contains the API reference information. For tutorial |
| information and discussion of more advanced topics, see |
| |
| * :ref:`Basic Tutorial <enum-basic-tutorial>` |
| * :ref:`Advanced Tutorial <enum-advanced-tutorial>` |
| * :ref:`Enum Cookbook <enum-cookbook>` |
| |
| ---------------- |
| |
| An enumeration: |
| |
| * is a set of symbolic names (members) bound to unique values |
| * can be iterated over to return its members in definition order |
| * uses :meth:`call` syntax to return members by value |
| * uses :meth:`index` syntax to return members by name |
| |
| Enumerations are created either by using the :keyword:`class` syntax, or by |
| using function-call syntax:: |
| |
| >>> from enum import Enum |
| |
| >>> # class syntax |
| >>> class Color(Enum): |
| ... RED = 1 |
| ... GREEN = 2 |
| ... BLUE = 3 |
| |
| >>> # functional syntax |
| >>> Color = Enum('Color', ['RED', 'GREEN', 'BLUE']) |
| |
| Even though we can use the :keyword:`class` syntax to create Enums, Enums |
| are not normal Python classes. See |
| :ref:`How are Enums different? <enum-class-differences>` for more details. |
| |
| .. note:: Nomenclature |
| |
| - The class :class:`Color` is an *enumeration* (or *enum*) |
| - The attributes :attr:`Color.RED`, :attr:`Color.GREEN`, etc., are |
| *enumeration members* (or *enum members*) and are functionally constants. |
| - The enum members have *names* and *values* (the name of |
| :attr:`Color.RED` is ``RED``, the value of :attr:`Color.BLUE` is |
| ``3``, etc.) |
| |
| |
| Module Contents |
| --------------- |
| |
| :class:`EnumType` |
| |
| The ``type`` for Enum and its subclasses. |
| |
| :class:`Enum` |
| |
| Base class for creating enumerated constants. |
| |
| :class:`IntEnum` |
| |
| Base class for creating enumerated constants that are also |
| subclasses of :class:`int`. |
| |
| :class:`StrEnum` |
| |
| Base class for creating enumerated constants that are also |
| subclasses of :class:`str`. |
| |
| :class:`Flag` |
| |
| Base class for creating enumerated constants that can be combined using |
| the bitwise operations without losing their :class:`Flag` membership. |
| |
| :class:`IntFlag` |
| |
| Base class for creating enumerated constants that can be combined using |
| the bitwise operators without losing their :class:`IntFlag` membership. |
| :class:`IntFlag` members are also subclasses of :class:`int`. |
| |
| :class:`FlagBoundary` |
| |
| An enumeration with the values ``STRICT``, ``CONFORM``, ``EJECT``, and |
| ``KEEP`` which allows for more fine-grained control over how invalid values |
| are dealt with in an enumeration. |
| |
| :class:`auto` |
| |
| Instances are replaced with an appropriate value for Enum members. |
| :class:`StrEnum` defaults to the lower-cased version of the member name, |
| while other Enums default to 1 and increase from there. |
| |
| :func:`global_enum` |
| |
| :class:`Enum` class decorator to apply the appropriate global `__repr__`, |
| and export its members into the global name space. |
| |
| :func:`property` |
| |
| Allows :class:`Enum` members to have attributes without conflicting with |
| other members' names. |
| |
| :func:`unique` |
| |
| Enum class decorator that ensures only one name is bound to any one value. |
| |
| |
| .. versionadded:: 3.6 ``Flag``, ``IntFlag``, ``auto`` |
| .. versionadded:: 3.10 ``StrEnum`` |
| |
| |
| Data Types |
| ---------- |
| |
| |
| .. class:: EnumType |
| |
| *EnumType* is the :term:`metaclass` for *enum* enumerations. It is possible |
| to subclass *EnumType* -- see :ref:`Subclassing EnumType <enumtype-examples>` |
| for details. |
| |
| .. method:: EnumType.__contains__(cls, member) |
| |
| Returns ``True`` if member belongs to the ``cls``:: |
| |
| >>> some_var = Color.RED |
| >>> some_var in Color |
| True |
| |
| .. method:: EnumType.__dir__(cls) |
| |
| Returns ``['__class__', '__doc__', '__members__', '__module__']`` and the |
| names of the members in *cls*:: |
| |
| >>> dir(Color) |
| ['BLUE', 'GREEN', 'RED', '__class__', '__doc__', '__members__', '__module__'] |
| |
| .. method:: EnumType.__getattr__(cls, name) |
| |
| Returns the Enum member in *cls* matching *name*, or raises an :exc:`AttributeError`:: |
| |
| >>> Color.GREEN |
| Color.GREEN |
| |
| .. method:: EnumType.__getitem__(cls, name) |
| |
| Returns the Enum member in *cls* matching *name*, or raises an :exc:`KeyError`:: |
| |
| >>> Color['BLUE'] |
| Color.BLUE |
| |
| .. method:: EnumType.__iter__(cls) |
| |
| Returns each member in *cls* in definition order:: |
| |
| >>> list(Color) |
| [Color.RED, Color.GREEN, Color.BLUE] |
| |
| .. method:: EnumType.__len__(cls) |
| |
| Returns the number of member in *cls*:: |
| |
| >>> len(Color) |
| 3 |
| |
| .. method:: EnumType.__reversed__(cls) |
| |
| Returns each member in *cls* in reverse definition order:: |
| |
| >>> list(reversed(Color)) |
| [Color.BLUE, Color.GREEN, Color.RED] |
| |
| |
| .. class:: Enum |
| |
| *Enum* is the base class for all *enum* enumerations. |
| |
| .. attribute:: Enum.name |
| |
| The name used to define the ``Enum`` member:: |
| |
| >>> Color.BLUE.name |
| 'BLUE' |
| |
| .. attribute:: Enum.value |
| |
| The value given to the ``Enum`` member:: |
| |
| >>> Color.RED.value |
| 1 |
| |
| .. note:: Enum member values |
| |
| Member values can be anything: :class:`int`, :class:`str`, etc.. If |
| the exact value is unimportant you may use :class:`auto` instances and an |
| appropriate value will be chosen for you. Care must be taken if you mix |
| :class:`auto` with other values. |
| |
| .. attribute:: Enum._ignore_ |
| |
| ``_ignore_`` is only used during creation and is removed from the |
| enumeration once that is complete. |
| |
| ``_ignore_`` is a list of names that will not become members, and whose |
| names will also be removed from the completed enumeration. See |
| :ref:`TimePeriod <enum-time-period>` for an example. |
| |
| .. method:: Enum.__call__(cls, value, names=None, \*, module=None, qualname=None, type=None, start=1, boundary=None) |
| |
| This method is called in two different ways: |
| |
| * to look up an existing member: |
| |
| :cls: The enum class being called. |
| :value: The value to lookup. |
| |
| * to use the ``cls`` enum to create a new enum: |
| |
| :cls: The enum class being called. |
| :value: The name of the new Enum to create. |
| :names: The names/values of the members for the new Enum. |
| :module: The name of the module the new Enum is created in. |
| :qualname: The actual location in the module where this Enum can be found. |
| :type: A mix-in type for the new Enum. |
| :start: The first integer value for the Enum (used by :class:`auto`) |
| :boundary: How to handle out-of-range values from bit operations (:class:`Flag` only) |
| |
| .. method:: Enum.__dir__(self) |
| |
| Returns ``['__class__', '__doc__', '__module__', 'name', 'value']`` and |
| any public methods defined on *self.__class__*:: |
| |
| >>> from datetime import date |
| >>> class Weekday(Enum): |
| ... MONDAY = 1 |
| ... TUESDAY = 2 |
| ... WEDNESDAY = 3 |
| ... THURSDAY = 4 |
| ... FRIDAY = 5 |
| ... SATURDAY = 6 |
| ... SUNDAY = 7 |
| ... @classmethod |
| ... def today(cls): |
| ... print('today is %s' % cls(date.today.isoweekday).naem) |
| >>> dir(Weekday.SATURDAY) |
| ['__class__', '__doc__', '__module__', 'name', 'today', 'value'] |
| |
| .. method:: Enum._generate_next_value_(name, start, count, last_values) |
| |
| :name: The name of the member being defined (e.g. 'RED'). |
| :start: The start value for the Enum; the default is 1. |
| :count: The number of members currently defined, not including this one. |
| :last_values: A list of the previous values. |
| |
| A *staticmethod* that is used to determine the next value returned by |
| :class:`auto`:: |
| |
| >>> from enum import auto |
| >>> class PowersOfThree(Enum): |
| ... @staticmethod |
| ... def _generate_next_value_(name, start, count, last_values): |
| ... return (count + 1) * 3 |
| ... FIRST = auto() |
| ... SECOND = auto() |
| >>> PowersOfThree.SECOND.value |
| 6 |
| |
| .. method:: Enum._missing_(cls, value) |
| |
| A *classmethod* for looking up values not found in *cls*. By default it |
| does nothing, but can be overridden to implement custom search behavior:: |
| |
| >>> from enum import StrEnum |
| >>> class Build(StrEnum): |
| ... DEBUG = auto() |
| ... OPTIMIZED = auto() |
| ... @classmethod |
| ... def _missing_(cls, value): |
| ... value = value.lower() |
| ... for member in cls: |
| ... if member.value == value: |
| ... return member |
| ... return None |
| >>> Build.DEBUG.value |
| 'debug' |
| >>> Build('deBUG') |
| Build.DEBUG |
| |
| .. method:: Enum.__repr__(self) |
| |
| Returns the string used for *repr()* calls. By default, returns the |
| *Enum* name and the member name, but can be overridden:: |
| |
| >>> class OldStyle(Enum): |
| ... RETRO = auto() |
| ... OLD_SCHOOl = auto() |
| ... YESTERYEAR = auto() |
| ... def __repr__(self): |
| ... cls_name = self.__class__.__name__ |
| ... return f'<{cls_name}.{self.name}: {self.value}>' |
| >>> OldStyle.RETRO |
| <OldStyle.RETRO: 1> |
| |
| .. method:: Enum.__str__(self) |
| |
| Returns the string used for *str()* calls. By default, returns the |
| member name, but can be overridden:: |
| |
| >>> class OldStyle(Enum): |
| ... RETRO = auto() |
| ... OLD_SCHOOl = auto() |
| ... YESTERYEAR = auto() |
| ... def __str__(self): |
| ... cls_name = self.__class__.__name__ |
| ... return f'{cls_name}.{self.name}' |
| >>> OldStyle.RETRO |
| OldStyle.RETRO |
| |
| .. note:: |
| |
| Using :class:`auto` with :class:`Enum` results in integers of increasing value, |
| starting with ``1``. |
| |
| |
| .. class:: IntEnum |
| |
| *IntEnum* is the same as *Enum*, but its members are also integers and can be |
| used anywhere that an integer can be used. If any integer operation is performed |
| with an *IntEnum* member, the resulting value loses its enumeration status. |
| |
| >>> from enum import IntEnum |
| >>> class Numbers(IntEnum): |
| ... ONE = 1 |
| ... TWO = 2 |
| ... THREE = 3 |
| >>> Numbers.THREE |
| Numbers.THREE |
| >>> Numbers.ONE + Numbers.TWO |
| 3 |
| >>> Numbers.THREE + 5 |
| 8 |
| >>> Numbers.THREE == 3 |
| True |
| |
| .. note:: |
| |
| Using :class:`auto` with :class:`IntEnum` results in integers of increasing value, |
| starting with ``1``. |
| |
| |
| .. class:: StrEnum |
| |
| *StrEnum* is the same as *Enum*, but its members are also strings and can be used |
| in most of the same places that a string can be used. The result of any string |
| operation performed on or with a *StrEnum* member is not part of the enumeration. |
| |
| .. note:: There are places in the stdlib that check for an exact :class:`str` |
| instead of a :class:`str` subclass (i.e. ``type(unknown) == str`` |
| instead of ``isinstance(str, unknown)``), and in those locations you |
| will need to use ``str(StrEnum.member)``. |
| |
| |
| .. note:: |
| |
| Using :class:`auto` with :class:`StrEnum` results in values of the member name, |
| lower-cased. |
| |
| |
| .. class:: Flag |
| |
| *Flag* members support the bitwise operators ``&`` (*AND*), ``|`` (*OR*), |
| ``^`` (*XOR*), and ``~`` (*INVERT*); the results of those operators are members |
| of the enumeration. |
| |
| .. method:: __contains__(self, value) |
| |
| Returns *True* if value is in self:: |
| |
| >>> from enum import Flag, auto |
| >>> class Color(Flag): |
| ... RED = auto() |
| ... GREEN = auto() |
| ... BLUE = auto() |
| >>> purple = Color.RED | Color.BLUE |
| >>> white = Color.RED | Color.GREEN | Color.BLUE |
| >>> Color.GREEN in purple |
| False |
| >>> Color.GREEN in white |
| True |
| >>> purple in white |
| True |
| >>> white in purple |
| False |
| |
| .. method:: __iter__(self): |
| |
| Returns all contained members:: |
| |
| >>> list(Color.RED) |
| [Color.RED] |
| >>> list(purple) |
| [Color.RED, Color.BLUE] |
| |
| .. method:: __len__(self): |
| |
| Returns number of members in flag:: |
| |
| >>> len(Color.GREEN) |
| 1 |
| >>> len(white) |
| 3 |
| |
| .. method:: __bool__(self): |
| |
| Returns *True* if any members in flag, *False* otherwise:: |
| |
| >>> bool(Color.GREEN) |
| True |
| >>> bool(white) |
| True |
| >>> black = Color(0) |
| >>> bool(black) |
| False |
| |
| .. method:: __or__(self, other) |
| |
| Returns current flag binary or'ed with other:: |
| |
| >>> Color.RED | Color.GREEN |
| Color.RED|Color.GREEN |
| |
| .. method:: __and__(self, other) |
| |
| Returns current flag binary and'ed with other:: |
| |
| >>> purple & white |
| Color.RED|Color.BLUE |
| >>> purple & Color.GREEN |
| 0x0 |
| |
| .. method:: __xor__(self, other) |
| |
| Returns current flag binary xor'ed with other:: |
| |
| >>> purple ^ white |
| Color.GREEN |
| >>> purple ^ Color.GREEN |
| Color.RED|Color.GREEN|Color.BLUE |
| |
| .. method:: __invert__(self): |
| |
| Returns all the flags in *type(self)* that are not in self:: |
| |
| >>> ~white |
| 0x0 |
| >>> ~purple |
| Color.GREEN |
| >>> ~Color.RED |
| Color.GREEN|Color.BLUE |
| |
| .. note:: |
| |
| Using :class:`auto` with :class:`Flag` results in integers that are powers |
| of two, starting with ``1``. |
| |
| |
| .. class:: IntFlag |
| |
| *IntFlag* is the same as *Flag*, but its members are also integers and can be |
| used anywhere that an integer can be used. |
| |
| >>> from enum import IntFlag, auto |
| >>> class Color(IntFlag): |
| ... RED = auto() |
| ... GREEN = auto() |
| ... BLUE = auto() |
| >>> Color.RED & 2 |
| 0x0 |
| >>> Color.RED | 2 |
| Color.RED|Color.GREEN |
| |
| If any integer operation is performed with an *IntFlag* member, the result is |
| not an *IntFlag*:: |
| |
| >>> Color.RED + 2 |
| 3 |
| |
| If a *Flag* operation is performed with an *IntFlag* member and: |
| |
| * the result is a valid *IntFlag*: an *IntFlag* is returned |
| * the result is not a valid *IntFlag*: the result depends on the *FlagBoundary* setting |
| |
| .. note:: |
| |
| Using :class:`auto` with :class:`IntFlag` results in integers that are powers |
| of two, starting with ``1``. |
| |
| .. class:: FlagBoundary |
| |
| *FlagBoundary* controls how out-of-range values are handled in *Flag* and its |
| subclasses. |
| |
| .. attribute:: STRICT |
| |
| Out-of-range values cause a :exc:`ValueError` to be raised. This is the |
| default for :class:`Flag`:: |
| |
| >>> from enum import Flag, STRICT |
| >>> class StrictFlag(Flag, boundary=STRICT): |
| ... RED = auto() |
| ... GREEN = auto() |
| ... BLUE = auto() |
| >>> StrictFlag(2**2 + 2**4) |
| Traceback (most recent call last): |
| ... |
| ValueError: StrictFlag: invalid value: 20 |
| given 0b0 10100 |
| allowed 0b0 00111 |
| |
| .. attribute:: CONFORM |
| |
| Out-of-range values have invalid values removed, leaving a valid *Flag* |
| value:: |
| |
| >>> from enum import Flag, CONFORM |
| >>> class ConformFlag(Flag, boundary=CONFORM): |
| ... RED = auto() |
| ... GREEN = auto() |
| ... BLUE = auto() |
| >>> ConformFlag(2**2 + 2**4) |
| ConformFlag.BLUE |
| |
| .. attribute:: EJECT |
| |
| Out-of-range values lose their *Flag* membership and revert to :class:`int`. |
| This is the default for :class:`IntFlag`:: |
| |
| >>> from enum import Flag, EJECT |
| >>> class EjectFlag(Flag, boundary=EJECT): |
| ... RED = auto() |
| ... GREEN = auto() |
| ... BLUE = auto() |
| >>> EjectFlag(2**2 + 2**4) |
| 20 |
| |
| .. attribute:: KEEP |
| |
| Out-of-range values are kept, and the *Flag* membership is kept. This is |
| used for some stdlib flags: |
| |
| >>> from enum import Flag, KEEP |
| >>> class KeepFlag(Flag, boundary=KEEP): |
| ... RED = auto() |
| ... GREEN = auto() |
| ... BLUE = auto() |
| >>> KeepFlag(2**2 + 2**4) |
| KeepFlag.BLUE|0x10 |
| |
| |
| Utilites and Decorators |
| ----------------------- |
| |
| .. class:: auto |
| |
| *auto* can be used in place of a value. If used, the *Enum* machinery will |
| call an *Enum*'s :meth:`_generate_next_value_` to get an appropriate value. |
| For *Enum* and *IntEnum* that appropriate value will be the last value plus |
| one; for *Flag* and *IntFlag* it will be the first power-of-two greater |
| than the last value; for *StrEnum* it will be the lower-cased version of the |
| member's name. |
| |
| ``_generate_next_value_`` can be overridden to customize the values used by |
| *auto*. |
| |
| .. decorator:: global_enum |
| |
| A :keyword:`class` decorator specifically for enumerations. It replaces the |
| :meth:`__repr__` method with one that shows *module_name*.*member_name*. It |
| also injects the members, and their aliases, into the the global namespace |
| they were defined in. |
| |
| |
| .. decorator:: property |
| |
| A decorator similar to the built-in *property*, but specifically for |
| enumerations. It allows member attributes to have the same names as members |
| themselves. |
| |
| .. note:: the *property* and the member must be defined in separate classes; |
| for example, the *value* and *name* attributes are defined in the |
| *Enum* class, and *Enum* subclasses can define members with the |
| names ``value`` and ``name``. |
| |
| .. decorator:: unique |
| |
| A :keyword:`class` decorator specifically for enumerations. It searches an |
| enumeration's :attr:`__members__`, gathering any aliases it finds; if any are |
| found :exc:`ValueError` is raised with the details:: |
| |
| >>> from enum import Enum, unique |
| >>> @unique |
| ... class Mistake(Enum): |
| ... ONE = 1 |
| ... TWO = 2 |
| ... THREE = 3 |
| ... FOUR = 3 |
| ... |
| Traceback (most recent call last): |
| ... |
| ValueError: duplicate values found in <enum 'Mistake'>: FOUR -> THREE |