| # Microsoft Developer Studio Project File - Name="python" - Package Owner=<4> |
| # Microsoft Developer Studio Generated Build File, Format Version 5.00 |
| # ** DO NOT EDIT ** |
| |
| # TARGTYPE "Win32 (x86) Console Application" 0x0103 |
| |
| CFG=python - Win32 Debug |
| !MESSAGE This is not a valid makefile. To build this project using NMAKE, |
| !MESSAGE use the Export Makefile command and run |
| !MESSAGE |
| !MESSAGE NMAKE /f "python.mak". |
| !MESSAGE |
| !MESSAGE You can specify a configuration when running NMAKE |
| !MESSAGE by defining the macro CFG on the command line. For example: |
| !MESSAGE |
| !MESSAGE NMAKE /f "python.mak" CFG="python - Win32 Debug" |
| !MESSAGE |
| !MESSAGE Possible choices for configuration are: |
| !MESSAGE |
| !MESSAGE "python - Win32 Release" (based on "Win32 (x86) Console Application") |
| !MESSAGE "python - Win32 Debug" (based on "Win32 (x86) Console Application") |
| !MESSAGE |
| |
| # Begin Project |
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| # PROP Scc_LocalPath "" |
| CPP=cl.exe |
| RSC=rc.exe |
| |
| !IF "$(CFG)" == "python - Win32 Release" |
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| # PROP BASE Intermediate_Dir "Release" |
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| # PROP Output_Dir "Release" |
| # PROP Intermediate_Dir "Release\temp" |
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| # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c |
| # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\Include" /I "..\PC" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c |
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| # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib python15.lib /nologo /subsystem:console /machine:I386 /libpath:"Release" |
| |
| !ELSEIF "$(CFG)" == "python - Win32 Debug" |
| |
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| # PROP Use_MFC 0 |
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| # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c |
| # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\Include" /I "..\PC" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c |
| # ADD BASE RSC /l 0x409 /d "_DEBUG" |
| # ADD RSC /l 0x409 /i "..\Include" /d "_DEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
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| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
| # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib python15.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"Debug" |
| |
| !ENDIF |
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| # Begin Target |
| |
| # Name "python - Win32 Release" |
| # Name "python - Win32 Debug" |
| # Begin Source File |
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| SOURCE=..\PC\pycon.ico |
| # End Source File |
| # Begin Source File |
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| SOURCE=..\Modules\python.c |
| # End Source File |
| # Begin Source File |
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| SOURCE=..\PC\python_exe.rc |
| |
| !IF "$(CFG)" == "python - Win32 Release" |
| |
| !ELSEIF "$(CFG)" == "python - Win32 Debug" |
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| # End Source File |
| # End Target |
| # End Project |