| \chapter{Standard Windowing Interface} | 
 |  | 
 | The modules in this chapter are available only on those systems where | 
 | the STDWIN library is available.  STDWIN runs on \UNIX{} under X11 and | 
 | on the Macintosh.  See CWI report CS-R8817. | 
 |  | 
 | \strong{Warning:} Using STDWIN is not recommended for new | 
 | applications.  It has never been ported to Microsoft Windows or | 
 | Windows NT, and for X11 or the Macintosh it lacks important | 
 | functionality --- in particular, it has no tools for the construction | 
 | of dialogs.  For most platforms, alternative, native solutions exist | 
 | (though none are currently documented in this manual): Tkinter for | 
 | \UNIX{} under X11, native Xt with Motif or Athena widgets for \UNIX{} | 
 | under X11, Win32 for Windows and Windows NT, and a collection of | 
 | native toolkit interfaces for the Macintosh. | 
 |  | 
 | \section{Built-in Module \sectcode{stdwin}} | 
 | \bimodindex{stdwin} | 
 |  | 
 | This module defines several new object types and functions that | 
 | provide access to the functionality of STDWIN. | 
 |  | 
 | On Unix running X11, it can only be used if the \code{DISPLAY} | 
 | environment variable is set or an explicit \samp{-display | 
 | \var{displayname}} argument is passed to the Python interpreter. | 
 |  | 
 | Functions have names that usually resemble their C STDWIN counterparts | 
 | with the initial `w' dropped. | 
 | Points are represented by pairs of integers; rectangles | 
 | by pairs of points. | 
 | For a complete description of STDWIN please refer to the documentation | 
 | of STDWIN for C programmers (aforementioned CWI report). | 
 |  | 
 | \subsection{Functions Defined in Module \sectcode{stdwin}} | 
 | \nodename{STDWIN Functions} | 
 |  | 
 | The following functions are defined in the \code{stdwin} module: | 
 |  | 
 | \renewcommand{\indexsubitem}{(in module stdwin)} | 
 | \begin{funcdesc}{open}{title} | 
 | Open a new window whose initial title is given by the string argument. | 
 | Return a window object; window object methods are described below.% | 
 | \footnote{The Python version of STDWIN does not support draw procedures; all | 
 | 	drawing requests are reported as draw events.} | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getevent}{} | 
 | Wait for and return the next event. | 
 | An event is returned as a triple: the first element is the event | 
 | type, a small integer; the second element is the window object to which | 
 | the event applies, or | 
 | \code{None} | 
 | if it applies to no window in particular; | 
 | the third element is type-dependent. | 
 | Names for event types and command codes are defined in the standard | 
 | module | 
 | \code{stdwinevent}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{pollevent}{} | 
 | Return the next event, if one is immediately available. | 
 | If no event is available, return \code{()}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getactive}{} | 
 | Return the window that is currently active, or \code{None} if no | 
 | window is currently active.  (This can be emulated by monitoring | 
 | WE_ACTIVATE and WE_DEACTIVATE events.) | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{listfontnames}{pattern} | 
 | Return the list of font names in the system that match the pattern (a | 
 | string).  The pattern should normally be \code{'*'}; returns all | 
 | available fonts.  If the underlying window system is X11, other | 
 | patterns follow the standard X11 font selection syntax (as used e.g. | 
 | in resource definitions), i.e. the wildcard character \code{'*'} | 
 | matches any sequence of characters (including none) and \code{'?'} | 
 | matches any single character. | 
 | On the Macintosh this function currently returns an empty list. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setdefscrollbars}{hflag\, vflag} | 
 | Set the flags controlling whether subsequently opened windows will | 
 | have horizontal and/or vertical scroll bars. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setdefwinpos}{h\, v} | 
 | Set the default window position for windows opened subsequently. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setdefwinsize}{width\, height} | 
 | Set the default window size for windows opened subsequently. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getdefscrollbars}{} | 
 | Return the flags controlling whether subsequently opened windows will | 
 | have horizontal and/or vertical scroll bars. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getdefwinpos}{} | 
 | Return the default window position for windows opened subsequently. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getdefwinsize}{} | 
 | Return the default window size for windows opened subsequently. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getscrsize}{} | 
 | Return the screen size in pixels. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getscrmm}{} | 
 | Return the screen size in millimeters. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{fetchcolor}{colorname} | 
 | Return the pixel value corresponding to the given color name. | 
 | Return the default foreground color for unknown color names. | 
 | Hint: the following code tests whether you are on a machine that | 
 | supports more than two colors: | 
 | \bcode\begin{verbatim} | 
 | if stdwin.fetchcolor('black') <> \ | 
 |           stdwin.fetchcolor('red') <> \ | 
 |           stdwin.fetchcolor('white'): | 
 |     print 'color machine' | 
 | else: | 
 |     print 'monochrome machine' | 
 | \end{verbatim}\ecode | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setfgcolor}{pixel} | 
 | Set the default foreground color. | 
 | This will become the default foreground color of windows opened | 
 | subsequently, including dialogs. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setbgcolor}{pixel} | 
 | Set the default background color. | 
 | This will become the default background color of windows opened | 
 | subsequently, including dialogs. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getfgcolor}{} | 
 | Return the pixel value of the current default foreground color. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getbgcolor}{} | 
 | Return the pixel value of the current default background color. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setfont}{fontname} | 
 | Set the current default font. | 
 | This will become the default font for windows opened subsequently, | 
 | and is also used by the text measuring functions \code{textwidth}, | 
 | \code{textbreak}, \code{lineheight} and \code{baseline} below. | 
 | This accepts two more optional parameters, size and style: | 
 | Size is the font size (in `points'). | 
 | Style is a single character specifying the style, as follows: | 
 | \code{'b'} = bold, | 
 | \code{'i'} = italic, | 
 | \code{'o'} = bold + italic, | 
 | \code{'u'} = underline; | 
 | default style is roman. | 
 | Size and style are ignored under X11 but used on the Macintosh. | 
 | (Sorry for all this complexity --- a more uniform interface is being designed.) | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{menucreate}{title} | 
 | Create a menu object referring to a global menu (a menu that appears in | 
 | all windows). | 
 | Methods of menu objects are described below. | 
 | Note: normally, menus are created locally; see the window method | 
 | \code{menucreate} below. | 
 | \strong{Warning:} the menu only appears in a window as long as the object | 
 | returned by this call exists. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{newbitmap}{width\, height} | 
 | Create a new bitmap object of the given dimensions. | 
 | Methods of bitmap objects are described below. | 
 | Not available on the Macintosh. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{fleep}{} | 
 | Cause a beep or bell (or perhaps a `visual bell' or flash, hence the | 
 | name). | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{message}{string} | 
 | Display a dialog box containing the string. | 
 | The user must click OK before the function returns. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{askync}{prompt\, default} | 
 | Display a dialog that prompts the user to answer a question with yes or | 
 | no. | 
 | Return 0 for no, 1 for yes. | 
 | If the user hits the Return key, the default (which must be 0 or 1) is | 
 | returned. | 
 | If the user cancels the dialog, the | 
 | \code{KeyboardInterrupt} | 
 | exception is raised. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{askstr}{prompt\, default} | 
 | Display a dialog that prompts the user for a string. | 
 | If the user hits the Return key, the default string is returned. | 
 | If the user cancels the dialog, the | 
 | \code{KeyboardInterrupt} | 
 | exception is raised. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{askfile}{prompt\, default\, new} | 
 | Ask the user to specify a filename. | 
 | If | 
 | \var{new} | 
 | is zero it must be an existing file; otherwise, it must be a new file. | 
 | If the user cancels the dialog, the | 
 | \code{KeyboardInterrupt} | 
 | exception is raised. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setcutbuffer}{i\, string} | 
 | Store the string in the system's cut buffer number | 
 | \var{i}, | 
 | where it can be found (for pasting) by other applications. | 
 | On X11, there are 8 cut buffers (numbered 0..7). | 
 | Cut buffer number 0 is the `clipboard' on the Macintosh. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getcutbuffer}{i} | 
 | Return the contents of the system's cut buffer number | 
 | \var{i}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{rotatecutbuffers}{n} | 
 | On X11, rotate the 8 cut buffers by | 
 | \var{n}. | 
 | Ignored on the Macintosh. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getselection}{i} | 
 | Return X11 selection number | 
 | \var{i.} | 
 | Selections are not cut buffers. | 
 | Selection numbers are defined in module | 
 | \code{stdwinevents}. | 
 | Selection \code{WS_PRIMARY} is the | 
 | \dfn{primary} | 
 | selection (used by | 
 | xterm, | 
 | for instance); | 
 | selection \code{WS_SECONDARY} is the | 
 | \dfn{secondary} | 
 | selection; selection \code{WS_CLIPBOARD} is the | 
 | \dfn{clipboard} | 
 | selection (used by | 
 | xclipboard). | 
 | On the Macintosh, this always returns an empty string. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{resetselection}{i} | 
 | Reset selection number | 
 | \var{i}, | 
 | if this process owns it. | 
 | (See window method | 
 | \code{setselection()}). | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{baseline}{} | 
 | Return the baseline of the current font (defined by STDWIN as the | 
 | vertical distance between the baseline and the top of the | 
 | characters). | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{lineheight}{} | 
 | Return the total line height of the current font. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{textbreak}{str\, width} | 
 | Return the number of characters of the string that fit into a space of | 
 | \var{width} | 
 | bits wide when drawn in the curent font. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{textwidth}{str} | 
 | Return the width in bits of the string when drawn in the current font. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{connectionnumber}{} | 
 | \funcline{fileno}{} | 
 | (X11 under \UNIX{} only) Return the ``connection number'' used by the | 
 | underlying X11 implementation.  (This is normally the file number of | 
 | the socket.)  Both functions return the same value; | 
 | \code{connectionnumber()} is named after the corresponding function in | 
 | X11 and STDWIN, while \code{fileno()} makes it possible to use the | 
 | \code{stdwin} module as a ``file'' object parameter to | 
 | \code{select.select()}.  Note that if \code{select()} implies that | 
 | input is possible on \code{stdwin}, this does not guarantee that an | 
 | event is ready --- it may be some internal communication going on | 
 | between the X server and the client library.  Thus, you should call | 
 | \code{stdwin.pollevent()} until it returns \code{None} to check for | 
 | events if you don't want your program to block.  Because of internal | 
 | buffering in X11, it is also possible that \code{stdwin.pollevent()} | 
 | returns an event while \code{select()} does not find \code{stdwin} to | 
 | be ready, so you should read any pending events with | 
 | \code{stdwin.pollevent()} until it returns \code{None} before entering | 
 | a blocking \code{select()} call. | 
 | \ttindex{select} | 
 | \end{funcdesc} | 
 |  | 
 | \subsection{Window Objects} | 
 | \nodename{STDWIN Window Objects} | 
 |  | 
 | Window objects are created by \code{stdwin.open()}.  They are closed | 
 | by their \code{close()} method or when they are garbage-collected. | 
 | Window objects have the following methods: | 
 |  | 
 | \renewcommand{\indexsubitem}{(window method)} | 
 |  | 
 | \begin{funcdesc}{begindrawing}{} | 
 | Return a drawing object, whose methods (described below) allow drawing | 
 | in the window. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{change}{rect} | 
 | Invalidate the given rectangle; this may cause a draw event. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{gettitle}{} | 
 | Returns the window's title string. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getdocsize}{} | 
 | \begin{sloppypar} | 
 | Return a pair of integers giving the size of the document as set by | 
 | \code{setdocsize()}. | 
 | \end{sloppypar} | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getorigin}{} | 
 | Return a pair of integers giving the origin of the window with respect | 
 | to the document. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{gettitle}{} | 
 | Return the window's title string. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getwinsize}{} | 
 | Return a pair of integers giving the size of the window. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getwinpos}{} | 
 | Return a pair of integers giving the position of the window's upper | 
 | left corner (relative to the upper left corner of the screen). | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{menucreate}{title} | 
 | Create a menu object referring to a local menu (a menu that appears | 
 | only in this window). | 
 | Methods of menu objects are described below. | 
 | {\bf Warning:} the menu only appears as long as the object | 
 | returned by this call exists. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{scroll}{rect\, point} | 
 | Scroll the given rectangle by the vector given by the point. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setdocsize}{point} | 
 | Set the size of the drawing document. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setorigin}{point} | 
 | Move the origin of the window (its upper left corner) | 
 | to the given point in the document. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setselection}{i\, str} | 
 | Attempt to set X11 selection number | 
 | \var{i} | 
 | to the string | 
 | \var{str}. | 
 | (See stdwin method | 
 | \code{getselection()} | 
 | for the meaning of | 
 | \var{i}.) | 
 | Return true if it succeeds. | 
 | If  succeeds, the window ``owns'' the selection until | 
 | (a) another application takes ownership of the selection; or | 
 | (b) the window is deleted; or | 
 | (c) the application clears ownership by calling | 
 | \code{stdwin.resetselection(\var{i})}. | 
 | When another application takes ownership of the selection, a | 
 | \code{WE_LOST_SEL} | 
 | event is received for no particular window and with the selection number | 
 | as detail. | 
 | Ignored on the Macintosh. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{settimer}{dsecs} | 
 | Schedule a timer event for the window in | 
 | \code{\var{dsecs}/10} | 
 | seconds. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{settitle}{title} | 
 | Set the window's title string. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setwincursor}{name} | 
 | \begin{sloppypar} | 
 | Set the window cursor to a cursor of the given name. | 
 | It raises the | 
 | \code{RuntimeError} | 
 | exception if no cursor of the given name exists. | 
 | Suitable names include | 
 | \code{'ibeam'}, | 
 | \code{'arrow'}, | 
 | \code{'cross'}, | 
 | \code{'watch'} | 
 | and | 
 | \code{'plus'}. | 
 | On X11, there are many more (see | 
 | \file{<X11/cursorfont.h>}). | 
 | \end{sloppypar} | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setwinpos}{h\, v} | 
 | Set the the position of the window's upper left corner (relative to | 
 | the upper left corner of the screen). | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setwinsize}{width\, height} | 
 | Set the window's size. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{show}{rect} | 
 | Try to ensure that the given rectangle of the document is visible in | 
 | the window. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{textcreate}{rect} | 
 | Create a text-edit object in the document at the given rectangle. | 
 | Methods of text-edit objects are described below. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setactive}{} | 
 | Attempt to make this window the active window.  If successful, this | 
 | will generate a WE_ACTIVATE event (and a WE_DEACTIVATE event in case | 
 | another window in this application became inactive). | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{close}{} | 
 | Discard the window object.  It should not be used again. | 
 | \end{funcdesc} | 
 |  | 
 | \subsection{Drawing Objects} | 
 |  | 
 | Drawing objects are created exclusively by the window method | 
 | \code{begindrawing()}. | 
 | Only one drawing object can exist at any given time; the drawing object | 
 | must be deleted to finish drawing. | 
 | No drawing object may exist when | 
 | \code{stdwin.getevent()} | 
 | is called. | 
 | Drawing objects have the following methods: | 
 |  | 
 | \renewcommand{\indexsubitem}{(drawing method)} | 
 |  | 
 | \begin{funcdesc}{box}{rect} | 
 | Draw a box just inside a rectangle. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{circle}{center\, radius} | 
 | Draw a circle with given center point and radius. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{elarc}{center\, \(rh\, rv\)\, \(a1\, a2\)} | 
 | Draw an elliptical arc with given center point. | 
 | \code{(\var{rh}, \var{rv})} | 
 | gives the half sizes of the horizontal and vertical radii. | 
 | \code{(\var{a1}, \var{a2})} | 
 | gives the angles (in degrees) of the begin and end points. | 
 | 0 degrees is at 3 o'clock, 90 degrees is at 12 o'clock. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{erase}{rect} | 
 | Erase a rectangle. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{fillcircle}{center\, radius} | 
 | Draw a filled circle with given center point and radius. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{fillelarc}{center\, \(rh\, rv\)\, \(a1\, a2\)} | 
 | Draw a filled elliptical arc; arguments as for \code{elarc}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{fillpoly}{points} | 
 | Draw a filled polygon given by a list (or tuple) of points. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{invert}{rect} | 
 | Invert a rectangle. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{line}{p1\, p2} | 
 | Draw a line from point | 
 | \var{p1} | 
 | to | 
 | \var{p2}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{paint}{rect} | 
 | Fill a rectangle. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{poly}{points} | 
 | Draw the lines connecting the given list (or tuple) of points. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{shade}{rect\, percent} | 
 | Fill a rectangle with a shading pattern that is about | 
 | \var{percent} | 
 | percent filled. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{text}{p\, str} | 
 | Draw a string starting at point p (the point specifies the | 
 | top left coordinate of the string). | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{xorcircle}{center\, radius} | 
 | \funcline{xorelarc}{center\, \(rh\, rv\)\, \(a1\, a2\)} | 
 | \funcline{xorline}{p1\, p2} | 
 | \funcline{xorpoly}{points} | 
 | Draw a circle, an elliptical arc, a line or a polygon, respectively, | 
 | in XOR mode. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setfgcolor}{} | 
 | \funcline{setbgcolor}{} | 
 | \funcline{getfgcolor}{} | 
 | \funcline{getbgcolor}{} | 
 | These functions are similar to the corresponding functions described | 
 | above for the | 
 | \code{stdwin} | 
 | module, but affect or return the colors currently used for drawing | 
 | instead of the global default colors. | 
 | When a drawing object is created, its colors are set to the window's | 
 | default colors, which are in turn initialized from the global default | 
 | colors when the window is created. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setfont}{} | 
 | \funcline{baseline}{} | 
 | \funcline{lineheight}{} | 
 | \funcline{textbreak}{} | 
 | \funcline{textwidth}{} | 
 | These functions are similar to the corresponding functions described | 
 | above for the | 
 | \code{stdwin} | 
 | module, but affect or use the current drawing font instead of | 
 | the global default font. | 
 | When a drawing object is created, its font is set to the window's | 
 | default font, which is in turn initialized from the global default | 
 | font when the window is created. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{bitmap}{point\, bitmap\, mask} | 
 | Draw the \var{bitmap} with its top left corner at \var{point}. | 
 | If the optional \var{mask} argument is present, it should be either | 
 | the same object as \var{bitmap}, to draw only those bits that are set | 
 | in the bitmap, in the foreground color, or \code{None}, to draw all | 
 | bits (ones are drawn in the foreground color, zeros in the background | 
 | color). | 
 | Not available on the Macintosh. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{cliprect}{rect} | 
 | Set the ``clipping region'' to a rectangle. | 
 | The clipping region limits the effect of all drawing operations, until | 
 | it is changed again or until the drawing object is closed.  When a | 
 | drawing object is created the clipping region is set to the entire | 
 | window.  When an object to be drawn falls partly outside the clipping | 
 | region, the set of pixels drawn is the intersection of the clipping | 
 | region and the set of pixels that would be drawn by the same operation | 
 | in the absence of a clipping region. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{noclip}{} | 
 | Reset the clipping region to the entire window. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{close}{} | 
 | \funcline{enddrawing}{} | 
 | Discard the drawing object.  It should not be used again. | 
 | \end{funcdesc} | 
 |  | 
 | \subsection{Menu Objects} | 
 |  | 
 | A menu object represents a menu. | 
 | The menu is destroyed when the menu object is deleted. | 
 | The following methods are defined: | 
 |  | 
 | \renewcommand{\indexsubitem}{(menu method)} | 
 |  | 
 | \begin{funcdesc}{additem}{text\, shortcut} | 
 | Add a menu item with given text. | 
 | The shortcut must be a string of length 1, or omitted (to specify no | 
 | shortcut). | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setitem}{i\, text} | 
 | Set the text of item number | 
 | \var{i}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{enable}{i\, flag} | 
 | Enable or disables item | 
 | \var{i}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{check}{i\, flag} | 
 | Set or clear the | 
 | \dfn{check mark} | 
 | for item | 
 | \var{i}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{close}{} | 
 | Discard the menu object.  It should not be used again. | 
 | \end{funcdesc} | 
 |  | 
 | \subsection{Bitmap Objects} | 
 |  | 
 | A bitmap represents a rectangular array of bits. | 
 | The top left bit has coordinate (0, 0). | 
 | A bitmap can be drawn with the \code{bitmap} method of a drawing object. | 
 | Bitmaps are currently not available on the Macintosh. | 
 |  | 
 | The following methods are defined: | 
 |  | 
 | \renewcommand{\indexsubitem}{(bitmap method)} | 
 |  | 
 | \begin{funcdesc}{getsize}{} | 
 | Return a tuple representing the width and height of the bitmap. | 
 | (This returns the values that have been passed to the \code{newbitmap} | 
 | function.) | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setbit}{point\, bit} | 
 | Set the value of the bit indicated by \var{point} to \var{bit}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getbit}{point} | 
 | Return the value of the bit indicated by \var{point}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{close}{} | 
 | Discard the bitmap object.  It should not be used again. | 
 | \end{funcdesc} | 
 |  | 
 | \subsection{Text-edit Objects} | 
 |  | 
 | A text-edit object represents a text-edit block. | 
 | For semantics, see the STDWIN documentation for C programmers. | 
 | The following methods exist: | 
 |  | 
 | \renewcommand{\indexsubitem}{(text-edit method)} | 
 |  | 
 | \begin{funcdesc}{arrow}{code} | 
 | Pass an arrow event to the text-edit block. | 
 | The | 
 | \var{code} | 
 | must be one of | 
 | \code{WC_LEFT}, | 
 | \code{WC_RIGHT}, | 
 | \code{WC_UP} | 
 | or | 
 | \code{WC_DOWN} | 
 | (see module | 
 | \code{stdwinevents}). | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{draw}{rect} | 
 | Pass a draw event to the text-edit block. | 
 | The rectangle specifies the redraw area. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{event}{type\, window\, detail} | 
 | Pass an event gotten from | 
 | \code{stdwin.getevent()} | 
 | to the text-edit block. | 
 | Return true if the event was handled. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getfocus}{} | 
 | Return 2 integers representing the start and end positions of the | 
 | focus, usable as slice indices on the string returned by | 
 | \code{gettext()}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getfocustext}{} | 
 | Return the text in the focus. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{getrect}{} | 
 | Return a rectangle giving the actual position of the text-edit block. | 
 | (The bottom coordinate may differ from the initial position because | 
 | the block automatically shrinks or grows to fit.) | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{gettext}{} | 
 | Return the entire text buffer. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{move}{rect} | 
 | Specify a new position for the text-edit block in the document. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{replace}{str} | 
 | Replace the text in the focus by the given string. | 
 | The new focus is an insert point at the end of the string. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setfocus}{i\, j} | 
 | Specify the new focus. | 
 | Out-of-bounds values are silently clipped. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{settext}{str} | 
 | Replace the entire text buffer by the given string and set the focus | 
 | to \code{(0, 0)}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{setview}{rect} | 
 | Set the view rectangle to \var{rect}.  If \var{rect} is \code{None}, | 
 | viewing mode is reset.  In viewing mode, all output from the text-edit | 
 | object is clipped to the viewing rectangle.  This may be useful to | 
 | implement your own scrolling text subwindow. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{close}{} | 
 | Discard the text-edit object.  It should not be used again. | 
 | \end{funcdesc} | 
 |  | 
 | \subsection{Example} | 
 | \nodename{STDWIN Example} | 
 |  | 
 | Here is a minimal example of using STDWIN in Python. | 
 | It creates a window and draws the string ``Hello world'' in the top | 
 | left corner of the window. | 
 | The window will be correctly redrawn when covered and re-exposed. | 
 | The program quits when the close icon or menu item is requested. | 
 |  | 
 | \bcode\begin{verbatim} | 
 | import stdwin | 
 | from stdwinevents import * | 
 |  | 
 | def main(): | 
 |     mywin = stdwin.open('Hello') | 
 |     # | 
 |     while 1: | 
 |         (type, win, detail) = stdwin.getevent() | 
 |         if type == WE_DRAW: | 
 |             draw = win.begindrawing() | 
 |             draw.text((0, 0), 'Hello, world') | 
 |             del draw | 
 |         elif type == WE_CLOSE: | 
 |             break | 
 |  | 
 | main() | 
 | \end{verbatim}\ecode | 
 |  | 
 | \section{Standard Module \sectcode{stdwinevents}} | 
 | \stmodindex{stdwinevents} | 
 |  | 
 | This module defines constants used by STDWIN for event types | 
 | (\code{WE_ACTIVATE} etc.), command codes (\code{WC_LEFT} etc.) | 
 | and selection types (\code{WS_PRIMARY} etc.). | 
 | Read the file for details. | 
 | Suggested usage is | 
 |  | 
 | \bcode\begin{verbatim} | 
 | >>> from stdwinevents import * | 
 | >>>  | 
 | \end{verbatim}\ecode | 
 |  | 
 | \section{Standard Module \sectcode{rect}} | 
 | \stmodindex{rect} | 
 |  | 
 | This module contains useful operations on rectangles. | 
 | A rectangle is defined as in module | 
 | \code{stdwin}: | 
 | a pair of points, where a point is a pair of integers. | 
 | For example, the rectangle | 
 |  | 
 | \bcode\begin{verbatim} | 
 | (10, 20), (90, 80) | 
 | \end{verbatim}\ecode | 
 |  | 
 | is a rectangle whose left, top, right and bottom edges are 10, 20, 90 | 
 | and 80, respectively. | 
 | Note that the positive vertical axis points down (as in | 
 | \code{stdwin}). | 
 |  | 
 | The module defines the following objects: | 
 |  | 
 | \renewcommand{\indexsubitem}{(in module rect)} | 
 | \begin{excdesc}{error} | 
 | The exception raised by functions in this module when they detect an | 
 | error. | 
 | The exception argument is a string describing the problem in more | 
 | detail. | 
 | \end{excdesc} | 
 |  | 
 | \begin{datadesc}{empty} | 
 | The rectangle returned when some operations return an empty result. | 
 | This makes it possible to quickly check whether a result is empty: | 
 |  | 
 | \bcode\begin{verbatim} | 
 | >>> import rect | 
 | >>> r1 = (10, 20), (90, 80) | 
 | >>> r2 = (0, 0), (10, 20) | 
 | >>> r3 = rect.intersect([r1, r2]) | 
 | >>> if r3 is rect.empty: print 'Empty intersection' | 
 | Empty intersection | 
 | >>>  | 
 | \end{verbatim}\ecode | 
 | \end{datadesc} | 
 |  | 
 | \begin{funcdesc}{is_empty}{r} | 
 | Returns true if the given rectangle is empty. | 
 | A rectangle | 
 | \code{(\var{left}, \var{top}), (\var{right}, \var{bottom})} | 
 | is empty if | 
 | \iftexi | 
 | \code{\var{left} >= \var{right}} or \code{\var{top} => \var{bottom}}. | 
 | \else | 
 | $\var{left} \geq \var{right}$ or $\var{top} \geq \var{bottom}$. | 
 | %%JHXXX{\em left~$\geq$~right} or {\em top~$\leq$~bottom}. | 
 | \fi | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{intersect}{list} | 
 | Returns the intersection of all rectangles in the list argument. | 
 | It may also be called with a tuple argument. | 
 | Raises | 
 | \code{rect.error} | 
 | if the list is empty. | 
 | Returns | 
 | \code{rect.empty} | 
 | if the intersection of the rectangles is empty. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{union}{list} | 
 | Returns the smallest rectangle that contains all non-empty rectangles in | 
 | the list argument. | 
 | It may also be called with a tuple argument or with two or more | 
 | rectangles as arguments. | 
 | Returns | 
 | \code{rect.empty} | 
 | if the list is empty or all its rectangles are empty. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{pointinrect}{point\, rect} | 
 | Returns true if the point is inside the rectangle. | 
 | By definition, a point | 
 | \code{(\var{h}, \var{v})} | 
 | is inside a rectangle | 
 | \code{(\var{left}, \var{top}), (\var{right}, \var{bottom})} if | 
 | \iftexi | 
 | \code{\var{left} <= \var{h} < \var{right}} and | 
 | \code{\var{top} <= \var{v} < \var{bottom}}. | 
 | \else | 
 | $\var{left} \leq \var{h} < \var{right}$ and | 
 | $\var{top} \leq \var{v} < \var{bottom}$. | 
 | \fi | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{inset}{rect\, \(dh\, dv\)} | 
 | Returns a rectangle that lies inside the | 
 | \code{rect} | 
 | argument by | 
 | \var{dh} | 
 | pixels horizontally | 
 | and | 
 | \var{dv} | 
 | pixels | 
 | vertically. | 
 | If | 
 | \var{dh} | 
 | or | 
 | \var{dv} | 
 | is negative, the result lies outside | 
 | \var{rect}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{rect2geom}{rect} | 
 | Converts a rectangle to geometry representation: | 
 | \code{(\var{left}, \var{top}), (\var{width}, \var{height})}. | 
 | \end{funcdesc} | 
 |  | 
 | \begin{funcdesc}{geom2rect}{geom} | 
 | Converts a rectangle given in geometry representation back to the | 
 | standard rectangle representation | 
 | \code{(\var{left}, \var{top}), (\var{right}, \var{bottom})}. | 
 | \end{funcdesc} |