| /* Parse tree node implementation */ |
| |
| #include "Python.h" |
| #include "node.h" |
| #include "errcode.h" |
| |
| node * |
| PyNode_New(int type) |
| { |
| node *n = (node *) PyObject_MALLOC(1 * sizeof(node)); |
| if (n == NULL) |
| return NULL; |
| n->n_type = type; |
| n->n_str = NULL; |
| n->n_lineno = 0; |
| n->n_nchildren = 0; |
| n->n_child = NULL; |
| return n; |
| } |
| |
| /* See comments at XXXROUNDUP below. Returns -1 on overflow. */ |
| static int |
| fancy_roundup(int n) |
| { |
| /* Round up to the closest power of 2 >= n. */ |
| int result = 256; |
| assert(n > 128); |
| while (result < n) { |
| result <<= 1; |
| if (result <= 0) |
| return -1; |
| } |
| return result; |
| } |
| |
| /* A gimmick to make massive numbers of reallocs quicker. The result is |
| * a number >= the input. In PyNode_AddChild, it's used like so, when |
| * we're about to add child number current_size + 1: |
| * |
| * if XXXROUNDUP(current_size) < XXXROUNDUP(current_size + 1): |
| * allocate space for XXXROUNDUP(current_size + 1) total children |
| * else: |
| * we already have enough space |
| * |
| * Since a node starts out empty, we must have |
| * |
| * XXXROUNDUP(0) < XXXROUNDUP(1) |
| * |
| * so that we allocate space for the first child. One-child nodes are very |
| * common (presumably that would change if we used a more abstract form |
| * of syntax tree), so to avoid wasting memory it's desirable that |
| * XXXROUNDUP(1) == 1. That in turn forces XXXROUNDUP(0) == 0. |
| * |
| * Else for 2 <= n <= 128, we round up to the closest multiple of 4. Why 4? |
| * Rounding up to a multiple of an exact power of 2 is very efficient, and |
| * most nodes with more than one child have <= 4 kids. |
| * |
| * Else we call fancy_roundup() to grow proportionately to n. We've got an |
| * extreme case then (like test_longexp.py), and on many platforms doing |
| * anything less than proportional growth leads to exorbitant runtime |
| * (e.g., MacPython), or extreme fragmentation of user address space (e.g., |
| * Win98). |
| * |
| * In a run of compileall across the 2.3a0 Lib directory, Andrew MacIntyre |
| * reported that, with this scheme, 89% of PyObject_REALLOC calls in |
| * PyNode_AddChild passed 1 for the size, and 9% passed 4. So this usually |
| * wastes very little memory, but is very effective at sidestepping |
| * platform-realloc disasters on vulnerable platforms. |
| * |
| * Note that this would be straightforward if a node stored its current |
| * capacity. The code is tricky to avoid that. |
| */ |
| #define XXXROUNDUP(n) ((n) <= 1 ? (n) : \ |
| (n) <= 128 ? (((n) + 3) & ~3) : \ |
| fancy_roundup(n)) |
| |
| |
| int |
| PyNode_AddChild(register node *n1, int type, char *str, int lineno, int col_offset) |
| { |
| const int nch = n1->n_nchildren; |
| int current_capacity; |
| int required_capacity; |
| node *n; |
| |
| if (nch == INT_MAX || nch < 0) |
| return E_OVERFLOW; |
| |
| current_capacity = XXXROUNDUP(nch); |
| required_capacity = XXXROUNDUP(nch + 1); |
| if (current_capacity < 0 || required_capacity < 0) |
| return E_OVERFLOW; |
| if (current_capacity < required_capacity) { |
| if (required_capacity > PY_SIZE_MAX / sizeof(node)) { |
| return E_NOMEM; |
| } |
| n = n1->n_child; |
| n = (node *) PyObject_REALLOC(n, |
| required_capacity * sizeof(node)); |
| if (n == NULL) |
| return E_NOMEM; |
| n1->n_child = n; |
| } |
| |
| n = &n1->n_child[n1->n_nchildren++]; |
| n->n_type = type; |
| n->n_str = str; |
| n->n_lineno = lineno; |
| n->n_col_offset = col_offset; |
| n->n_nchildren = 0; |
| n->n_child = NULL; |
| return 0; |
| } |
| |
| /* Forward */ |
| static void freechildren(node *); |
| |
| |
| void |
| PyNode_Free(node *n) |
| { |
| if (n != NULL) { |
| freechildren(n); |
| PyObject_FREE(n); |
| } |
| } |
| |
| static void |
| freechildren(node *n) |
| { |
| int i; |
| for (i = NCH(n); --i >= 0; ) |
| freechildren(CHILD(n, i)); |
| if (n->n_child != NULL) |
| PyObject_FREE(n->n_child); |
| if (STR(n) != NULL) |
| PyObject_FREE(STR(n)); |
| } |