| #!/usr/bin/env python3 |
| |
| """ |
| Animated Towers of Hanoi using Tk with optional bitmap file in background. |
| |
| Usage: hanoi.py [n [bitmapfile]] |
| |
| n is the number of pieces to animate; default is 4, maximum 15. |
| |
| The bitmap file can be any X11 bitmap file (look in /usr/include/X11/bitmaps for |
| samples); it is displayed as the background of the animation. Default is no |
| bitmap. |
| """ |
| |
| from tkinter import Tk, Canvas |
| |
| # Basic Towers-of-Hanoi algorithm: move n pieces from a to b, using c |
| # as temporary. For each move, call report() |
| def hanoi(n, a, b, c, report): |
| if n <= 0: return |
| hanoi(n-1, a, c, b, report) |
| report(n, a, b) |
| hanoi(n-1, c, b, a, report) |
| |
| |
| # The graphical interface |
| class Tkhanoi: |
| |
| # Create our objects |
| def __init__(self, n, bitmap=None): |
| self.n = n |
| self.tk = tk = Tk() |
| self.canvas = c = Canvas(tk) |
| c.pack() |
| width, height = tk.getint(c['width']), tk.getint(c['height']) |
| |
| # Add background bitmap |
| if bitmap: |
| self.bitmap = c.create_bitmap(width//2, height//2, |
| bitmap=bitmap, |
| foreground='blue') |
| |
| # Generate pegs |
| pegwidth = 10 |
| pegheight = height//2 |
| pegdist = width//3 |
| x1, y1 = (pegdist-pegwidth)//2, height*1//3 |
| x2, y2 = x1+pegwidth, y1+pegheight |
| self.pegs = [] |
| p = c.create_rectangle(x1, y1, x2, y2, fill='black') |
| self.pegs.append(p) |
| x1, x2 = x1+pegdist, x2+pegdist |
| p = c.create_rectangle(x1, y1, x2, y2, fill='black') |
| self.pegs.append(p) |
| x1, x2 = x1+pegdist, x2+pegdist |
| p = c.create_rectangle(x1, y1, x2, y2, fill='black') |
| self.pegs.append(p) |
| self.tk.update() |
| |
| # Generate pieces |
| pieceheight = pegheight//16 |
| maxpiecewidth = pegdist*2//3 |
| minpiecewidth = 2*pegwidth |
| self.pegstate = [[], [], []] |
| self.pieces = {} |
| x1, y1 = (pegdist-maxpiecewidth)//2, y2-pieceheight-2 |
| x2, y2 = x1+maxpiecewidth, y1+pieceheight |
| dx = (maxpiecewidth-minpiecewidth) // (2*max(1, n-1)) |
| for i in range(n, 0, -1): |
| p = c.create_rectangle(x1, y1, x2, y2, fill='red') |
| self.pieces[i] = p |
| self.pegstate[0].append(i) |
| x1, x2 = x1 + dx, x2-dx |
| y1, y2 = y1 - pieceheight-2, y2-pieceheight-2 |
| self.tk.update() |
| self.tk.after(25) |
| |
| # Run -- never returns |
| def run(self): |
| while True: |
| hanoi(self.n, 0, 1, 2, self.report) |
| hanoi(self.n, 1, 2, 0, self.report) |
| hanoi(self.n, 2, 0, 1, self.report) |
| hanoi(self.n, 0, 2, 1, self.report) |
| hanoi(self.n, 2, 1, 0, self.report) |
| hanoi(self.n, 1, 0, 2, self.report) |
| |
| # Reporting callback for the actual hanoi function |
| def report(self, i, a, b): |
| if self.pegstate[a][-1] != i: raise RuntimeError # Assertion |
| del self.pegstate[a][-1] |
| p = self.pieces[i] |
| c = self.canvas |
| |
| # Lift the piece above peg a |
| ax1, ay1, ax2, ay2 = c.bbox(self.pegs[a]) |
| while True: |
| x1, y1, x2, y2 = c.bbox(p) |
| if y2 < ay1: break |
| c.move(p, 0, -1) |
| self.tk.update() |
| |
| # Move it towards peg b |
| bx1, by1, bx2, by2 = c.bbox(self.pegs[b]) |
| newcenter = (bx1+bx2)//2 |
| while True: |
| x1, y1, x2, y2 = c.bbox(p) |
| center = (x1+x2)//2 |
| if center == newcenter: break |
| if center > newcenter: c.move(p, -1, 0) |
| else: c.move(p, 1, 0) |
| self.tk.update() |
| |
| # Move it down on top of the previous piece |
| pieceheight = y2-y1 |
| newbottom = by2 - pieceheight*len(self.pegstate[b]) - 2 |
| while True: |
| x1, y1, x2, y2 = c.bbox(p) |
| if y2 >= newbottom: break |
| c.move(p, 0, 1) |
| self.tk.update() |
| |
| # Update peg state |
| self.pegstate[b].append(i) |
| |
| |
| def main(): |
| import sys |
| |
| # First argument is number of pegs, default 4 |
| if sys.argv[1:]: |
| n = int(sys.argv[1]) |
| else: |
| n = 4 |
| |
| # Second argument is bitmap file, default none |
| if sys.argv[2:]: |
| bitmap = sys.argv[2] |
| # Reverse meaning of leading '@' compared to Tk |
| if bitmap[0] == '@': bitmap = bitmap[1:] |
| else: bitmap = '@' + bitmap |
| else: |
| bitmap = None |
| |
| # Create the graphical objects... |
| h = Tkhanoi(n, bitmap) |
| |
| # ...and run! |
| h.run() |
| |
| |
| # Call main when run as script |
| if __name__ == '__main__': |
| main() |