| \documentclass{manual} |
| |
| % XXX PM explain how to add new types to Python |
| |
| \title{Extending and Embedding the Python Interpreter} |
| |
| \input{boilerplate} |
| |
| % Tell \index to actually write the .idx file |
| \makeindex |
| |
| \begin{document} |
| |
| \maketitle |
| |
| \ifhtml |
| \chapter*{Front Matter\label{front}} |
| \fi |
| |
| \input{copyright} |
| |
| |
| \begin{abstract} |
| |
| \noindent |
| Python is an interpreted, object-oriented programming language. This |
| document describes how to write modules in C or \Cpp{} to extend the |
| Python interpreter with new modules. Those modules can define new |
| functions but also new object types and their methods. The document |
| also describes how to embed the Python interpreter in another |
| application, for use as an extension language. Finally, it shows how |
| to compile and link extension modules so that they can be loaded |
| dynamically (at run time) into the interpreter, if the underlying |
| operating system supports this feature. |
| |
| This document assumes basic knowledge about Python. For an informal |
| introduction to the language, see the |
| \citetitle[../tut/tut.html]{Python Tutorial}. The |
| \citetitle[../ref/ref.html]{Python Reference Manual} gives a more |
| formal definition of the language. The |
| \citetitle[../lib/lib.html]{Python Library Reference} documents the |
| existing object types, functions and modules (both built-in and |
| written in Python) that give the language its wide application range. |
| |
| For a detailed description of the whole Python/C API, see the separate |
| \citetitle[../api/api.html]{Python/C API Reference Manual}. |
| |
| \end{abstract} |
| |
| \tableofcontents |
| |
| |
| \chapter{Extending Python with C or \Cpp{} \label{intro}} |
| |
| |
| It is quite easy to add new built-in modules to Python, if you know |
| how to program in C. Such \dfn{extension modules} can do two things |
| that can't be done directly in Python: they can implement new built-in |
| object types, and they can call C library functions and system calls. |
| |
| To support extensions, the Python API (Application Programmers |
| Interface) defines a set of functions, macros and variables that |
| provide access to most aspects of the Python run-time system. The |
| Python API is incorporated in a C source file by including the header |
| \code{"Python.h"}. |
| |
| The compilation of an extension module depends on its intended use as |
| well as on your system setup; details are given in later chapters. |
| |
| |
| \section{A Simple Example |
| \label{simpleExample}} |
| |
| Let's create an extension module called \samp{spam} (the favorite food |
| of Monty Python fans...) and let's say we want to create a Python |
| interface to the C library function \cfunction{system()}.\footnote{An |
| interface for this function already exists in the standard module |
| \module{os} --- it was chosen as a simple and straightfoward example.} |
| This function takes a null-terminated character string as argument and |
| returns an integer. We want this function to be callable from Python |
| as follows: |
| |
| \begin{verbatim} |
| >>> import spam |
| >>> status = spam.system("ls -l") |
| \end{verbatim} |
| |
| Begin by creating a file \file{spammodule.c}. (Historically, if a |
| module is called \samp{spam}, the C file containing its implementation |
| is called \file{spammodule.c}; if the module name is very long, like |
| \samp{spammify}, the module name can be just \file{spammify.c}.) |
| |
| The first line of our file can be: |
| |
| \begin{verbatim} |
| #include <Python.h> |
| \end{verbatim} |
| |
| which pulls in the Python API (you can add a comment describing the |
| purpose of the module and a copyright notice if you like). |
| |
| All user-visible symbols defined by \code{"Python.h"} have a prefix of |
| \samp{Py} or \samp{PY}, except those defined in standard header files. |
| For convenience, and since they are used extensively by the Python |
| interpreter, \code{"Python.h"} includes a few standard header files: |
| \code{<stdio.h>}, \code{<string.h>}, \code{<errno.h>}, and |
| \code{<stdlib.h>}. If the latter header file does not exist on your |
| system, it declares the functions \cfunction{malloc()}, |
| \cfunction{free()} and \cfunction{realloc()} directly. |
| |
| The next thing we add to our module file is the C function that will |
| be called when the Python expression \samp{spam.system(\var{string})} |
| is evaluated (we'll see shortly how it ends up being called): |
| |
| \begin{verbatim} |
| static PyObject * |
| spam_system(self, args) |
| PyObject *self; |
| PyObject *args; |
| { |
| char *command; |
| int sts; |
| |
| if (!PyArg_ParseTuple(args, "s", &command)) |
| return NULL; |
| sts = system(command); |
| return Py_BuildValue("i", sts); |
| } |
| \end{verbatim} |
| |
| There is a straightforward translation from the argument list in |
| Python (e.g.\ the single expression \code{"ls -l"}) to the arguments |
| passed to the C function. The C function always has two arguments, |
| conventionally named \var{self} and \var{args}. |
| |
| The \var{self} argument is only used when the C function implements a |
| built-in method, not a function. In the example, \var{self} will |
| always be a \NULL{} pointer, since we are defining a function, not a |
| method. (This is done so that the interpreter doesn't have to |
| understand two different types of C functions.) |
| |
| The \var{args} argument will be a pointer to a Python tuple object |
| containing the arguments. Each item of the tuple corresponds to an |
| argument in the call's argument list. The arguments are Python |
| objects --- in order to do anything with them in our C function we have |
| to convert them to C values. The function \cfunction{PyArg_ParseTuple()} |
| in the Python API checks the argument types and converts them to C |
| values. It uses a template string to determine the required types of |
| the arguments as well as the types of the C variables into which to |
| store the converted values. More about this later. |
| |
| \cfunction{PyArg_ParseTuple()} returns true (nonzero) if all arguments have |
| the right type and its components have been stored in the variables |
| whose addresses are passed. It returns false (zero) if an invalid |
| argument list was passed. In the latter case it also raises an |
| appropriate exception so the calling function can return |
| \NULL{} immediately (as we saw in the example). |
| |
| |
| \section{Intermezzo: Errors and Exceptions |
| \label{errors}} |
| |
| An important convention throughout the Python interpreter is the |
| following: when a function fails, it should set an exception condition |
| and return an error value (usually a \NULL{} pointer). Exceptions |
| are stored in a static global variable inside the interpreter; if this |
| variable is \NULL{} no exception has occurred. A second global |
| variable stores the ``associated value'' of the exception (the second |
| argument to \keyword{raise}). A third variable contains the stack |
| traceback in case the error originated in Python code. These three |
| variables are the C equivalents of the Python variables |
| \code{sys.exc_type}, \code{sys.exc_value} and \code{sys.exc_traceback} (see |
| the section on module \module{sys} in the |
| \citetitle[../lib/lib.html]{Python Library Reference}). It is |
| important to know about them to understand how errors are passed |
| around. |
| |
| The Python API defines a number of functions to set various types of |
| exceptions. |
| |
| The most common one is \cfunction{PyErr_SetString()}. Its arguments |
| are an exception object and a C string. The exception object is |
| usually a predefined object like \cdata{PyExc_ZeroDivisionError}. The |
| C string indicates the cause of the error and is converted to a |
| Python string object and stored as the ``associated value'' of the |
| exception. |
| |
| Another useful function is \cfunction{PyErr_SetFromErrno()}, which only |
| takes an exception argument and constructs the associated value by |
| inspection of the global variable \cdata{errno}. The most |
| general function is \cfunction{PyErr_SetObject()}, which takes two object |
| arguments, the exception and its associated value. You don't need to |
| \cfunction{Py_INCREF()} the objects passed to any of these functions. |
| |
| You can test non-destructively whether an exception has been set with |
| \cfunction{PyErr_Occurred()}. This returns the current exception object, |
| or \NULL{} if no exception has occurred. You normally don't need |
| to call \cfunction{PyErr_Occurred()} to see whether an error occurred in a |
| function call, since you should be able to tell from the return value. |
| |
| When a function \var{f} that calls another function \var{g} detects |
| that the latter fails, \var{f} should itself return an error value |
| (e.g.\ \NULL{} or \code{-1}). It should \emph{not} call one of the |
| \cfunction{PyErr_*()} functions --- one has already been called by \var{g}. |
| \var{f}'s caller is then supposed to also return an error indication |
| to \emph{its} caller, again \emph{without} calling \cfunction{PyErr_*()}, |
| and so on --- the most detailed cause of the error was already |
| reported by the function that first detected it. Once the error |
| reaches the Python interpreter's main loop, this aborts the currently |
| executing Python code and tries to find an exception handler specified |
| by the Python programmer. |
| |
| (There are situations where a module can actually give a more detailed |
| error message by calling another \cfunction{PyErr_*()} function, and in |
| such cases it is fine to do so. As a general rule, however, this is |
| not necessary, and can cause information about the cause of the error |
| to be lost: most operations can fail for a variety of reasons.) |
| |
| To ignore an exception set by a function call that failed, the exception |
| condition must be cleared explicitly by calling \cfunction{PyErr_Clear()}. |
| The only time C code should call \cfunction{PyErr_Clear()} is if it doesn't |
| want to pass the error on to the interpreter but wants to handle it |
| completely by itself (e.g.\ by trying something else or pretending |
| nothing happened). |
| |
| Every failing \cfunction{malloc()} call must be turned into an |
| exception --- the direct caller of \cfunction{malloc()} (or |
| \cfunction{realloc()}) must call \cfunction{PyErr_NoMemory()} and |
| return a failure indicator itself. All the object-creating functions |
| (for example, \cfunction{PyInt_FromLong()}) already do this, so this |
| note is only relevant to those who call \cfunction{malloc()} directly. |
| |
| Also note that, with the important exception of |
| \cfunction{PyArg_ParseTuple()} and friends, functions that return an |
| integer status usually return a positive value or zero for success and |
| \code{-1} for failure, like \UNIX{} system calls. |
| |
| Finally, be careful to clean up garbage (by making |
| \cfunction{Py_XDECREF()} or \cfunction{Py_DECREF()} calls for objects |
| you have already created) when you return an error indicator! |
| |
| The choice of which exception to raise is entirely yours. There are |
| predeclared C objects corresponding to all built-in Python exceptions, |
| e.g.\ \cdata{PyExc_ZeroDivisionError}, which you can use directly. Of |
| course, you should choose exceptions wisely --- don't use |
| \cdata{PyExc_TypeError} to mean that a file couldn't be opened (that |
| should probably be \cdata{PyExc_IOError}). If something's wrong with |
| the argument list, the \cfunction{PyArg_ParseTuple()} function usually |
| raises \cdata{PyExc_TypeError}. If you have an argument whose value |
| must be in a particular range or must satisfy other conditions, |
| \cdata{PyExc_ValueError} is appropriate. |
| |
| You can also define a new exception that is unique to your module. |
| For this, you usually declare a static object variable at the |
| beginning of your file, e.g. |
| |
| \begin{verbatim} |
| static PyObject *SpamError; |
| \end{verbatim} |
| |
| and initialize it in your module's initialization function |
| (\cfunction{initspam()}) with an exception object, e.g.\ (leaving out |
| the error checking for now): |
| |
| \begin{verbatim} |
| void |
| initspam() |
| { |
| PyObject *m, *d; |
| |
| m = Py_InitModule("spam", SpamMethods); |
| d = PyModule_GetDict(m); |
| SpamError = PyErr_NewException("spam.error", NULL, NULL); |
| PyDict_SetItemString(d, "error", SpamError); |
| } |
| \end{verbatim} |
| |
| Note that the Python name for the exception object is |
| \exception{spam.error}. The \cfunction{PyErr_NewException()} function |
| may create either a string or class, depending on whether the |
| \programopt{-X} flag was passed to the interpreter. If |
| \programopt{-X} was used, \cdata{SpamError} will be a string object, |
| otherwise it will be a class object with the base class being |
| \exception{Exception}, described in the |
| \citetitle[../lib/lib.html]{Python Library Reference} under ``Built-in |
| Exceptions.'' |
| |
| |
| \section{Back to the Example |
| \label{backToExample}} |
| |
| Going back to our example function, you should now be able to |
| understand this statement: |
| |
| \begin{verbatim} |
| if (!PyArg_ParseTuple(args, "s", &command)) |
| return NULL; |
| \end{verbatim} |
| |
| It returns \NULL{} (the error indicator for functions returning |
| object pointers) if an error is detected in the argument list, relying |
| on the exception set by \cfunction{PyArg_ParseTuple()}. Otherwise the |
| string value of the argument has been copied to the local variable |
| \cdata{command}. This is a pointer assignment and you are not supposed |
| to modify the string to which it points (so in Standard C, the variable |
| \cdata{command} should properly be declared as \samp{const char |
| *command}). |
| |
| The next statement is a call to the \UNIX{} function |
| \cfunction{system()}, passing it the string we just got from |
| \cfunction{PyArg_ParseTuple()}: |
| |
| \begin{verbatim} |
| sts = system(command); |
| \end{verbatim} |
| |
| Our \function{spam.system()} function must return the value of |
| \cdata{sts} as a Python object. This is done using the function |
| \cfunction{Py_BuildValue()}, which is something like the inverse of |
| \cfunction{PyArg_ParseTuple()}: it takes a format string and an |
| arbitrary number of C values, and returns a new Python object. |
| More info on \cfunction{Py_BuildValue()} is given later. |
| |
| \begin{verbatim} |
| return Py_BuildValue("i", sts); |
| \end{verbatim} |
| |
| In this case, it will return an integer object. (Yes, even integers |
| are objects on the heap in Python!) |
| |
| If you have a C function that returns no useful argument (a function |
| returning \ctype{void}), the corresponding Python function must return |
| \code{None}. You need this idiom to do so: |
| |
| \begin{verbatim} |
| Py_INCREF(Py_None); |
| return Py_None; |
| \end{verbatim} |
| |
| \cdata{Py_None} is the C name for the special Python object |
| \code{None}. It is a genuine Python object rather than a \NULL{} |
| pointer, which means ``error'' in most contexts, as we have seen. |
| |
| |
| \section{The Module's Method Table and Initialization Function |
| \label{methodTable}} |
| |
| I promised to show how \cfunction{spam_system()} is called from Python |
| programs. First, we need to list its name and address in a ``method |
| table'': |
| |
| \begin{verbatim} |
| static PyMethodDef SpamMethods[] = { |
| ... |
| {"system", spam_system, METH_VARARGS}, |
| ... |
| {NULL, NULL} /* Sentinel */ |
| }; |
| \end{verbatim} |
| |
| Note the third entry (\samp{METH_VARARGS}). This is a flag telling |
| the interpreter the calling convention to be used for the C |
| function. It should normally always be \samp{METH_VARARGS} or |
| \samp{METH_VARARGS | METH_KEYWORDS}; a value of \code{0} means that an |
| obsolete variant of \cfunction{PyArg_ParseTuple()} is used. |
| |
| When using only \samp{METH_VARARGS}, the function should expect |
| the Python-level parameters to be passed in as a tuple acceptable for |
| parsing via \cfunction{PyArg_ParseTuple()}; more information on this |
| function is provided below. |
| |
| The \constant{METH_KEYWORDS} bit may be set in the third field if |
| keyword arguments should be passed to the function. In this case, the |
| C function should accept a third \samp{PyObject *} parameter which |
| will be a dictionary of keywords. Use |
| \cfunction{PyArg_ParseTupleAndKeywords()} to parse the arguments to |
| such a function. |
| |
| The method table must be passed to the interpreter in the module's |
| initialization function. The initialization function must be named |
| \cfunction{init\var{name}()}, where \var{name} is the name of the |
| module, and should be the only non-\keyword{static} item defined in |
| the module file: |
| |
| \begin{verbatim} |
| void |
| initspam() |
| { |
| (void) Py_InitModule("spam", SpamMethods); |
| } |
| \end{verbatim} |
| |
| Note that for \Cpp, this method must be declared \code{extern "C"}. |
| |
| When the Python program imports module \module{spam} for the first |
| time, \cfunction{initspam()} is called. (See below for comments about |
| embedding Python.) It calls |
| \cfunction{Py_InitModule()}, which creates a ``module object'' (which |
| is inserted in the dictionary \code{sys.modules} under the key |
| \code{"spam"}), and inserts built-in function objects into the newly |
| created module based upon the table (an array of \ctype{PyMethodDef} |
| structures) that was passed as its second argument. |
| \cfunction{Py_InitModule()} returns a pointer to the module object |
| that it creates (which is unused here). It aborts with a fatal error |
| if the module could not be initialized satisfactorily, so the caller |
| doesn't need to check for errors. |
| |
| When embedding Python, the \cfunction{initspam()} function is not |
| called automatically unless there's an entry in the |
| \cdata{_PyImport_Inittab} table. The easiest way to handle this is to |
| statically initialize your statically-linked modules by directly |
| calling \cfunction{initspam()} after the call to |
| \cfunction{Py_Initialize()} or \cfunction{PyMac_Initialize()}: |
| |
| \begin{verbatim} |
| int main(int argc, char **argv) |
| { |
| /* Pass argv[0] to the Python interpreter */ |
| Py_SetProgramName(argv[0]); |
| |
| /* Initialize the Python interpreter. Required. */ |
| Py_Initialize(); |
| |
| /* Add a static module */ |
| initspam(); |
| \end{verbatim} |
| |
| An example may be found in the file \file{Demo/embed/demo.c} in the |
| Python source distribution. |
| |
| \strong{Note:} Removing entries from \code{sys.modules} or importing |
| compiled modules into multiple interpreters within a process (or |
| following a \cfunction{fork()} without an intervening |
| \cfunction{exec()}) can create problems for some extension modules. |
| Extension module authors should exercise caution when initializing |
| internal data structures. |
| Note also that the \function{reload()} function can be used with |
| extension modules, and will call the module initialization function |
| (\cfunction{initspam()} in the example), but will not load the module |
| again if it was loaded from a dynamically loadable object file |
| (\file{.so} on \UNIX, \file{.dll} on Windows). |
| |
| A more substantial example module is included in the Python source |
| distribution as \file{Modules/xxmodule.c}. This file may be used as a |
| template or simply read as an example. The \program{modulator.py} |
| script included in the source distribution or Windows install provides |
| a simple graphical user interface for declaring the functions and |
| objects which a module should implement, and can generate a template |
| which can be filled in. The script lives in the |
| \file{Tools/modulator/} directory; see the \file{README} file there |
| for more information. |
| |
| |
| \section{Compilation and Linkage |
| \label{compilation}} |
| |
| There are two more things to do before you can use your new extension: |
| compiling and linking it with the Python system. If you use dynamic |
| loading, the details depend on the style of dynamic loading your |
| system uses; see the chapters about building extension modules on |
| \UNIX{} (chapter \ref{building-on-unix}) and Windows (chapter |
| \ref{building-on-windows}) for more information about this. |
| % XXX Add information about MacOS |
| |
| If you can't use dynamic loading, or if you want to make your module a |
| permanent part of the Python interpreter, you will have to change the |
| configuration setup and rebuild the interpreter. Luckily, this is |
| very simple: just place your file (\file{spammodule.c} for example) in |
| the \file{Modules/} directory of an unpacked source distribution, add |
| a line to the file \file{Modules/Setup.local} describing your file: |
| |
| \begin{verbatim} |
| spam spammodule.o |
| \end{verbatim} |
| |
| and rebuild the interpreter by running \program{make} in the toplevel |
| directory. You can also run \program{make} in the \file{Modules/} |
| subdirectory, but then you must first rebuild \file{Makefile} |
| there by running `\program{make} Makefile'. (This is necessary each |
| time you change the \file{Setup} file.) |
| |
| If your module requires additional libraries to link with, these can |
| be listed on the line in the configuration file as well, for instance: |
| |
| \begin{verbatim} |
| spam spammodule.o -lX11 |
| \end{verbatim} |
| |
| \section{Calling Python Functions from C |
| \label{callingPython}} |
| |
| So far we have concentrated on making C functions callable from |
| Python. The reverse is also useful: calling Python functions from C. |
| This is especially the case for libraries that support so-called |
| ``callback'' functions. If a C interface makes use of callbacks, the |
| equivalent Python often needs to provide a callback mechanism to the |
| Python programmer; the implementation will require calling the Python |
| callback functions from a C callback. Other uses are also imaginable. |
| |
| Fortunately, the Python interpreter is easily called recursively, and |
| there is a standard interface to call a Python function. (I won't |
| dwell on how to call the Python parser with a particular string as |
| input --- if you're interested, have a look at the implementation of |
| the \programopt{-c} command line option in \file{Python/pythonmain.c} |
| from the Python source code.) |
| |
| Calling a Python function is easy. First, the Python program must |
| somehow pass you the Python function object. You should provide a |
| function (or some other interface) to do this. When this function is |
| called, save a pointer to the Python function object (be careful to |
| \cfunction{Py_INCREF()} it!) in a global variable --- or wherever you |
| see fit. For example, the following function might be part of a module |
| definition: |
| |
| \begin{verbatim} |
| static PyObject *my_callback = NULL; |
| |
| static PyObject * |
| my_set_callback(dummy, args) |
| PyObject *dummy, *args; |
| { |
| PyObject *result = NULL; |
| PyObject *temp; |
| |
| if (PyArg_ParseTuple(args, "O:set_callback", &temp)) { |
| if (!PyCallable_Check(temp)) { |
| PyErr_SetString(PyExc_TypeError, "parameter must be callable"); |
| return NULL; |
| } |
| Py_XINCREF(temp); /* Add a reference to new callback */ |
| Py_XDECREF(my_callback); /* Dispose of previous callback */ |
| my_callback = temp; /* Remember new callback */ |
| /* Boilerplate to return "None" */ |
| Py_INCREF(Py_None); |
| result = Py_None; |
| } |
| return result; |
| } |
| \end{verbatim} |
| |
| This function must be registered with the interpreter using the |
| \constant{METH_VARARGS} flag; this is described in section |
| \ref{methodTable}, ``The Module's Method Table and Initialization |
| Function.'' The \cfunction{PyArg_ParseTuple()} function and its |
| arguments are documented in section \ref{parseTuple}, ``Format Strings |
| for \cfunction{PyArg_ParseTuple()}.'' |
| |
| The macros \cfunction{Py_XINCREF()} and \cfunction{Py_XDECREF()} |
| increment/decrement the reference count of an object and are safe in |
| the presence of \NULL{} pointers (but note that \var{temp} will not be |
| \NULL{} in this context). More info on them in section |
| \ref{refcounts}, ``Reference Counts.'' |
| |
| Later, when it is time to call the function, you call the C function |
| \cfunction{PyEval_CallObject()}. This function has two arguments, both |
| pointers to arbitrary Python objects: the Python function, and the |
| argument list. The argument list must always be a tuple object, whose |
| length is the number of arguments. To call the Python function with |
| no arguments, pass an empty tuple; to call it with one argument, pass |
| a singleton tuple. \cfunction{Py_BuildValue()} returns a tuple when its |
| format string consists of zero or more format codes between |
| parentheses. For example: |
| |
| \begin{verbatim} |
| int arg; |
| PyObject *arglist; |
| PyObject *result; |
| ... |
| arg = 123; |
| ... |
| /* Time to call the callback */ |
| arglist = Py_BuildValue("(i)", arg); |
| result = PyEval_CallObject(my_callback, arglist); |
| Py_DECREF(arglist); |
| \end{verbatim} |
| |
| \cfunction{PyEval_CallObject()} returns a Python object pointer: this is |
| the return value of the Python function. \cfunction{PyEval_CallObject()} is |
| ``reference-count-neutral'' with respect to its arguments. In the |
| example a new tuple was created to serve as the argument list, which |
| is \cfunction{Py_DECREF()}-ed immediately after the call. |
| |
| The return value of \cfunction{PyEval_CallObject()} is ``new'': either it |
| is a brand new object, or it is an existing object whose reference |
| count has been incremented. So, unless you want to save it in a |
| global variable, you should somehow \cfunction{Py_DECREF()} the result, |
| even (especially!) if you are not interested in its value. |
| |
| Before you do this, however, it is important to check that the return |
| value isn't \NULL{}. If it is, the Python function terminated by |
| raising an exception. If the C code that called |
| \cfunction{PyEval_CallObject()} is called from Python, it should now |
| return an error indication to its Python caller, so the interpreter |
| can print a stack trace, or the calling Python code can handle the |
| exception. If this is not possible or desirable, the exception should |
| be cleared by calling \cfunction{PyErr_Clear()}. For example: |
| |
| \begin{verbatim} |
| if (result == NULL) |
| return NULL; /* Pass error back */ |
| ...use result... |
| Py_DECREF(result); |
| \end{verbatim} |
| |
| Depending on the desired interface to the Python callback function, |
| you may also have to provide an argument list to |
| \cfunction{PyEval_CallObject()}. In some cases the argument list is |
| also provided by the Python program, through the same interface that |
| specified the callback function. It can then be saved and used in the |
| same manner as the function object. In other cases, you may have to |
| construct a new tuple to pass as the argument list. The simplest way |
| to do this is to call \cfunction{Py_BuildValue()}. For example, if |
| you want to pass an integral event code, you might use the following |
| code: |
| |
| \begin{verbatim} |
| PyObject *arglist; |
| ... |
| arglist = Py_BuildValue("(l)", eventcode); |
| result = PyEval_CallObject(my_callback, arglist); |
| Py_DECREF(arglist); |
| if (result == NULL) |
| return NULL; /* Pass error back */ |
| /* Here maybe use the result */ |
| Py_DECREF(result); |
| \end{verbatim} |
| |
| Note the placement of \samp{Py_DECREF(arglist)} immediately after the |
| call, before the error check! Also note that strictly spoken this |
| code is not complete: \cfunction{Py_BuildValue()} may run out of |
| memory, and this should be checked. |
| |
| |
| \section{Extracting Parameters in Extension Functions |
| \label{parseTuple}} |
| |
| The \cfunction{PyArg_ParseTuple()} function is declared as follows: |
| |
| \begin{verbatim} |
| int PyArg_ParseTuple(PyObject *arg, char *format, ...); |
| \end{verbatim} |
| |
| The \var{arg} argument must be a tuple object containing an argument |
| list passed from Python to a C function. The \var{format} argument |
| must be a format string, whose syntax is explained below. The |
| remaining arguments must be addresses of variables whose type is |
| determined by the format string. For the conversion to succeed, the |
| \var{arg} object must match the format and the format must be |
| exhausted. |
| |
| Note that while \cfunction{PyArg_ParseTuple()} checks that the Python |
| arguments have the required types, it cannot check the validity of the |
| addresses of C variables passed to the call: if you make mistakes |
| there, your code will probably crash or at least overwrite random bits |
| in memory. So be careful! |
| |
| A format string consists of zero or more ``format units''. A format |
| unit describes one Python object; it is usually a single character or |
| a parenthesized sequence of format units. With a few exceptions, a |
| format unit that is not a parenthesized sequence normally corresponds |
| to a single address argument to \cfunction{PyArg_ParseTuple()}. In the |
| following description, the quoted form is the format unit; the entry |
| in (round) parentheses is the Python object type that matches the |
| format unit; and the entry in [square] brackets is the type of the C |
| variable(s) whose address should be passed. (Use the \samp{\&} |
| operator to pass a variable's address.) |
| |
| Note that any Python object references which are provided to the |
| caller are \emph{borrowed} references; do not decrement their |
| reference count! |
| |
| \begin{description} |
| |
| \item[\samp{s} (string or Unicode object) {[char *]}] |
| Convert a Python string or Unicode object to a C pointer to a |
| character string. You must not provide storage for the string |
| itself; a pointer to an existing string is stored into the character |
| pointer variable whose address you pass. The C string is |
| null-terminated. The Python string must not contain embedded null |
| bytes; if it does, a \exception{TypeError} exception is raised. |
| Unicode objects are converted to C strings using the default |
| encoding. If this conversion fails, an \exception{UnicodeError} is |
| raised. |
| |
| \item[\samp{s\#} (string, Unicode or any read buffer compatible object) |
| {[char *, int]}] |
| This variant on \samp{s} stores into two C variables, the first one a |
| pointer to a character string, the second one its length. In this |
| case the Python string may contain embedded null bytes. Unicode |
| objects pass back a pointer to the default encoded string version of the |
| object if such a conversion is possible. All other read buffer |
| compatible objects pass back a reference to the raw internal data |
| representation. |
| |
| \item[\samp{z} (string or \code{None}) {[char *]}] |
| Like \samp{s}, but the Python object may also be \code{None}, in which |
| case the C pointer is set to \NULL{}. |
| |
| \item[\samp{z\#} (string or \code{None} or any read buffer compatible object) |
| {[char *, int]}] |
| This is to \samp{s\#} as \samp{z} is to \samp{s}. |
| |
| \item[\samp{u} (Unicode object) {[Py_UNICODE *]}] |
| Convert a Python Unicode object to a C pointer to a null-terminated |
| buffer of 16-bit Unicode (UTF-16) data. As with \samp{s}, there is no need |
| to provide storage for the Unicode data buffer; a pointer to the |
| existing Unicode data is stored into the Py_UNICODE pointer variable whose |
| address you pass. |
| |
| \item[\samp{u\#} (Unicode object) {[Py_UNICODE *, int]}] |
| This variant on \samp{u} stores into two C variables, the first one |
| a pointer to a Unicode data buffer, the second one its length. |
| |
| \item[\samp{es} (string, Unicode object or character buffer compatible |
| object) {[const char *encoding, char **buffer]}] |
| This variant on \samp{s} is used for encoding Unicode and objects |
| convertible to Unicode into a character buffer. It only works for |
| encoded data without embedded \NULL{} bytes. |
| |
| The variant reads one C variable and stores into two C variables, the |
| first one a pointer to an encoding name string (\var{encoding}), and the |
| second a pointer to a pointer to a character buffer (\var{**buffer}, |
| the buffer used for storing the encoded data). |
| |
| The encoding name must map to a registered codec. If set to \NULL{}, |
| the default encoding is used. |
| |
| \cfunction{PyArg_ParseTuple()} will allocate a buffer of the needed |
| size using \cfunction{PyMem_NEW()}, copy the encoded data into this |
| buffer and adjust \var{*buffer} to reference the newly allocated |
| storage. The caller is responsible for calling |
| \cfunction{PyMem_Free()} to free the allocated buffer after usage. |
| |
| \item[\samp{es\#} (string, Unicode object or character buffer compatible |
| object) {[const char *encoding, char **buffer, int *buffer_length]}] |
| This variant on \samp{s\#} is used for encoding Unicode and objects |
| convertible to Unicode into a character buffer. It reads one C |
| variable and stores into three C variables, the first one a pointer to |
| an encoding name string (\var{encoding}), the second a pointer to a |
| pointer to a character buffer (\var{**buffer}, the buffer used for |
| storing the encoded data) and the third one a pointer to an integer |
| (\var{*buffer_length}, the buffer length). |
| |
| The encoding name must map to a registered codec. If set to \NULL{}, |
| the default encoding is used. |
| |
| There are two modes of operation: |
| |
| If \var{*buffer} points a \NULL{} pointer, |
| \cfunction{PyArg_ParseTuple()} will allocate a buffer of the needed |
| size using \cfunction{PyMem_NEW()}, copy the encoded data into this |
| buffer and adjust \var{*buffer} to reference the newly allocated |
| storage. The caller is responsible for calling |
| \cfunction{PyMem_Free()} to free the allocated buffer after usage. |
| |
| If \var{*buffer} points to a non-\NULL{} pointer (an already allocated |
| buffer), \cfunction{PyArg_ParseTuple()} will use this location as |
| buffer and interpret \var{*buffer_length} as buffer size. It will then |
| copy the encoded data into the buffer and 0-terminate it. Buffer |
| overflow is signalled with an exception. |
| |
| In both cases, \var{*buffer_length} is set to the length of the |
| encoded data without the trailing 0-byte. |
| |
| \item[\samp{b} (integer) {[char]}] |
| Convert a Python integer to a tiny int, stored in a C \ctype{char}. |
| |
| \item[\samp{h} (integer) {[short int]}] |
| Convert a Python integer to a C \ctype{short int}. |
| |
| \item[\samp{i} (integer) {[int]}] |
| Convert a Python integer to a plain C \ctype{int}. |
| |
| \item[\samp{l} (integer) {[long int]}] |
| Convert a Python integer to a C \ctype{long int}. |
| |
| \item[\samp{c} (string of length 1) {[char]}] |
| Convert a Python character, represented as a string of length 1, to a |
| C \ctype{char}. |
| |
| \item[\samp{f} (float) {[float]}] |
| Convert a Python floating point number to a C \ctype{float}. |
| |
| \item[\samp{d} (float) {[double]}] |
| Convert a Python floating point number to a C \ctype{double}. |
| |
| \item[\samp{D} (complex) {[Py_complex]}] |
| Convert a Python complex number to a C \ctype{Py_complex} structure. |
| |
| \item[\samp{O} (object) {[PyObject *]}] |
| Store a Python object (without any conversion) in a C object pointer. |
| The C program thus receives the actual object that was passed. The |
| object's reference count is not increased. The pointer stored is not |
| \NULL{}. |
| |
| \item[\samp{O!} (object) {[\var{typeobject}, PyObject *]}] |
| Store a Python object in a C object pointer. This is similar to |
| \samp{O}, but takes two C arguments: the first is the address of a |
| Python type object, the second is the address of the C variable (of |
| type \ctype{PyObject *}) into which the object pointer is stored. |
| If the Python object does not have the required type, |
| \exception{TypeError} is raised. |
| |
| \item[\samp{O\&} (object) {[\var{converter}, \var{anything}]}] |
| Convert a Python object to a C variable through a \var{converter} |
| function. This takes two arguments: the first is a function, the |
| second is the address of a C variable (of arbitrary type), converted |
| to \ctype{void *}. The \var{converter} function in turn is called as |
| follows: |
| |
| \var{status}\code{ = }\var{converter}\code{(}\var{object}, \var{address}\code{);} |
| |
| where \var{object} is the Python object to be converted and |
| \var{address} is the \ctype{void *} argument that was passed to |
| \cfunction{PyArg_ConvertTuple()}. The returned \var{status} should be |
| \code{1} for a successful conversion and \code{0} if the conversion |
| has failed. When the conversion fails, the \var{converter} function |
| should raise an exception. |
| |
| \item[\samp{S} (string) {[PyStringObject *]}] |
| Like \samp{O} but requires that the Python object is a string object. |
| Raises \exception{TypeError} if the object is not a string object. |
| The C variable may also be declared as \ctype{PyObject *}. |
| |
| \item[\samp{U} (Unicode string) {[PyUnicodeObject *]}] |
| Like \samp{O} but requires that the Python object is a Unicode object. |
| Raises \exception{TypeError} if the object is not a Unicode object. |
| The C variable may also be declared as \ctype{PyObject *}. |
| |
| \item[\samp{t\#} (read-only character buffer) {[char *, int]}] |
| Like \samp{s\#}, but accepts any object which implements the read-only |
| buffer interface. The \ctype{char *} variable is set to point to the |
| first byte of the buffer, and the \ctype{int} is set to the length of |
| the buffer. Only single-segment buffer objects are accepted; |
| \exception{TypeError} is raised for all others. |
| |
| \item[\samp{w} (read-write character buffer) {[char *]}] |
| Similar to \samp{s}, but accepts any object which implements the |
| read-write buffer interface. The caller must determine the length of |
| the buffer by other means, or use \samp{w\#} instead. Only |
| single-segment buffer objects are accepted; \exception{TypeError} is |
| raised for all others. |
| |
| \item[\samp{w\#} (read-write character buffer) {[char *, int]}] |
| Like \samp{s\#}, but accepts any object which implements the |
| read-write buffer interface. The \ctype{char *} variable is set to |
| point to the first byte of the buffer, and the \ctype{int} is set to |
| the length of the buffer. Only single-segment buffer objects are |
| accepted; \exception{TypeError} is raised for all others. |
| |
| \item[\samp{(\var{items})} (tuple) {[\var{matching-items}]}] |
| The object must be a Python sequence whose length is the number of |
| format units in \var{items}. The C arguments must correspond to the |
| individual format units in \var{items}. Format units for sequences |
| may be nested. |
| |
| \strong{Note:} Prior to Python version 1.5.2, this format specifier |
| only accepted a tuple containing the individual parameters, not an |
| arbitrary sequence. Code which previously caused |
| \exception{TypeError} to be raised here may now proceed without an |
| exception. This is not expected to be a problem for existing code. |
| |
| \end{description} |
| |
| It is possible to pass Python long integers where integers are |
| requested; however no proper range checking is done --- the most |
| significant bits are silently truncated when the receiving field is |
| too small to receive the value (actually, the semantics are inherited |
| from downcasts in C --- your mileage may vary). |
| |
| A few other characters have a meaning in a format string. These may |
| not occur inside nested parentheses. They are: |
| |
| \begin{description} |
| |
| \item[\samp{|}] |
| Indicates that the remaining arguments in the Python argument list are |
| optional. The C variables corresponding to optional arguments should |
| be initialized to their default value --- when an optional argument is |
| not specified, \cfunction{PyArg_ParseTuple()} does not touch the contents |
| of the corresponding C variable(s). |
| |
| \item[\samp{:}] |
| The list of format units ends here; the string after the colon is used |
| as the function name in error messages (the ``associated value'' of |
| the exception that \cfunction{PyArg_ParseTuple()} raises). |
| |
| \item[\samp{;}] |
| The list of format units ends here; the string after the semicolon is |
| used as the error message \emph{instead} of the default error message. |
| Clearly, \samp{:} and \samp{;} mutually exclude each other. |
| |
| \end{description} |
| |
| Some example calls: |
| |
| \begin{verbatim} |
| int ok; |
| int i, j; |
| long k, l; |
| char *s; |
| int size; |
| |
| ok = PyArg_ParseTuple(args, ""); /* No arguments */ |
| /* Python call: f() */ |
| \end{verbatim} |
| |
| \begin{verbatim} |
| ok = PyArg_ParseTuple(args, "s", &s); /* A string */ |
| /* Possible Python call: f('whoops!') */ |
| \end{verbatim} |
| |
| \begin{verbatim} |
| ok = PyArg_ParseTuple(args, "lls", &k, &l, &s); /* Two longs and a string */ |
| /* Possible Python call: f(1, 2, 'three') */ |
| \end{verbatim} |
| |
| \begin{verbatim} |
| ok = PyArg_ParseTuple(args, "(ii)s#", &i, &j, &s, &size); |
| /* A pair of ints and a string, whose size is also returned */ |
| /* Possible Python call: f((1, 2), 'three') */ |
| \end{verbatim} |
| |
| \begin{verbatim} |
| { |
| char *file; |
| char *mode = "r"; |
| int bufsize = 0; |
| ok = PyArg_ParseTuple(args, "s|si", &file, &mode, &bufsize); |
| /* A string, and optionally another string and an integer */ |
| /* Possible Python calls: |
| f('spam') |
| f('spam', 'w') |
| f('spam', 'wb', 100000) */ |
| } |
| \end{verbatim} |
| |
| \begin{verbatim} |
| { |
| int left, top, right, bottom, h, v; |
| ok = PyArg_ParseTuple(args, "((ii)(ii))(ii)", |
| &left, &top, &right, &bottom, &h, &v); |
| /* A rectangle and a point */ |
| /* Possible Python call: |
| f(((0, 0), (400, 300)), (10, 10)) */ |
| } |
| \end{verbatim} |
| |
| \begin{verbatim} |
| { |
| Py_complex c; |
| ok = PyArg_ParseTuple(args, "D:myfunction", &c); |
| /* a complex, also providing a function name for errors */ |
| /* Possible Python call: myfunction(1+2j) */ |
| } |
| \end{verbatim} |
| |
| |
| \section{Keyword Parameters for Extension Functions |
| \label{parseTupleAndKeywords}} |
| |
| The \cfunction{PyArg_ParseTupleAndKeywords()} function is declared as |
| follows: |
| |
| \begin{verbatim} |
| int PyArg_ParseTupleAndKeywords(PyObject *arg, PyObject *kwdict, |
| char *format, char **kwlist, ...); |
| \end{verbatim} |
| |
| The \var{arg} and \var{format} parameters are identical to those of the |
| \cfunction{PyArg_ParseTuple()} function. The \var{kwdict} parameter |
| is the dictionary of keywords received as the third parameter from the |
| Python runtime. The \var{kwlist} parameter is a \NULL{}-terminated |
| list of strings which identify the parameters; the names are matched |
| with the type information from \var{format} from left to right. |
| |
| \strong{Note:} Nested tuples cannot be parsed when using keyword |
| arguments! Keyword parameters passed in which are not present in the |
| \var{kwlist} will cause \exception{TypeError} to be raised. |
| |
| Here is an example module which uses keywords, based on an example by |
| Geoff Philbrick (\email{philbrick@hks.com}):% |
| \index{Philbrick, Geoff} |
| |
| \begin{verbatim} |
| #include <stdio.h> |
| #include "Python.h" |
| |
| static PyObject * |
| keywdarg_parrot(self, args, keywds) |
| PyObject *self; |
| PyObject *args; |
| PyObject *keywds; |
| { |
| int voltage; |
| char *state = "a stiff"; |
| char *action = "voom"; |
| char *type = "Norwegian Blue"; |
| |
| static char *kwlist[] = {"voltage", "state", "action", "type", NULL}; |
| |
| if (!PyArg_ParseTupleAndKeywords(args, keywds, "i|sss", kwlist, |
| &voltage, &state, &action, &type)) |
| return NULL; |
| |
| printf("-- This parrot wouldn't %s if you put %i Volts through it.\n", |
| action, voltage); |
| printf("-- Lovely plumage, the %s -- It's %s!\n", type, state); |
| |
| Py_INCREF(Py_None); |
| |
| return Py_None; |
| } |
| |
| static PyMethodDef keywdarg_methods[] = { |
| /* The cast of the function is necessary since PyCFunction values |
| * only take two PyObject* parameters, and keywdarg_parrot() takes |
| * three. |
| */ |
| {"parrot", (PyCFunction)keywdarg_parrot, METH_VARARGS|METH_KEYWORDS}, |
| {NULL, NULL} /* sentinel */ |
| }; |
| |
| void |
| initkeywdarg() |
| { |
| /* Create the module and add the functions */ |
| Py_InitModule("keywdarg", keywdarg_methods); |
| } |
| \end{verbatim} |
| |
| |
| \section{Building Arbitrary Values |
| \label{buildValue}} |
| |
| This function is the counterpart to \cfunction{PyArg_ParseTuple()}. It is |
| declared as follows: |
| |
| \begin{verbatim} |
| PyObject *Py_BuildValue(char *format, ...); |
| \end{verbatim} |
| |
| It recognizes a set of format units similar to the ones recognized by |
| \cfunction{PyArg_ParseTuple()}, but the arguments (which are input to the |
| function, not output) must not be pointers, just values. It returns a |
| new Python object, suitable for returning from a C function called |
| from Python. |
| |
| One difference with \cfunction{PyArg_ParseTuple()}: while the latter |
| requires its first argument to be a tuple (since Python argument lists |
| are always represented as tuples internally), |
| \cfunction{Py_BuildValue()} does not always build a tuple. It builds |
| a tuple only if its format string contains two or more format units. |
| If the format string is empty, it returns \code{None}; if it contains |
| exactly one format unit, it returns whatever object is described by |
| that format unit. To force it to return a tuple of size 0 or one, |
| parenthesize the format string. |
| |
| When memory buffers are passed as parameters to supply data to build |
| objects, as for the \samp{s} and \samp{s\#} formats, the required data |
| is copied. Buffers provided by the caller are never referenced by the |
| objects created by \cfunction{Py_BuildValue()}. In other words, if |
| your code invokes \cfunction{malloc()} and passes the allocated memory |
| to \cfunction{Py_BuildValue()}, your code is responsible for |
| calling \cfunction{free()} for that memory once |
| \cfunction{Py_BuildValue()} returns. |
| |
| In the following description, the quoted form is the format unit; the |
| entry in (round) parentheses is the Python object type that the format |
| unit will return; and the entry in [square] brackets is the type of |
| the C value(s) to be passed. |
| |
| The characters space, tab, colon and comma are ignored in format |
| strings (but not within format units such as \samp{s\#}). This can be |
| used to make long format strings a tad more readable. |
| |
| \begin{description} |
| |
| \item[\samp{s} (string) {[char *]}] |
| Convert a null-terminated C string to a Python object. If the C |
| string pointer is \NULL{}, \code{None} is used. |
| |
| \item[\samp{s\#} (string) {[char *, int]}] |
| Convert a C string and its length to a Python object. If the C string |
| pointer is \NULL{}, the length is ignored and \code{None} is |
| returned. |
| |
| \item[\samp{z} (string or \code{None}) {[char *]}] |
| Same as \samp{s}. |
| |
| \item[\samp{z\#} (string or \code{None}) {[char *, int]}] |
| Same as \samp{s\#}. |
| |
| \item[\samp{u} (Unicode string) {[Py_UNICODE *]}] |
| Convert a null-terminated buffer of Unicode (UCS-2) data to a Python |
| Unicode object. If the Unicode buffer pointer is \NULL, |
| \code{None} is returned. |
| |
| \item[\samp{u\#} (Unicode string) {[Py_UNICODE *, int]}] |
| Convert a Unicode (UCS-2) data buffer and its length to a Python |
| Unicode object. If the Unicode buffer pointer is \NULL, the length |
| is ignored and \code{None} is returned. |
| |
| \item[\samp{i} (integer) {[int]}] |
| Convert a plain C \ctype{int} to a Python integer object. |
| |
| \item[\samp{b} (integer) {[char]}] |
| Same as \samp{i}. |
| |
| \item[\samp{h} (integer) {[short int]}] |
| Same as \samp{i}. |
| |
| \item[\samp{l} (integer) {[long int]}] |
| Convert a C \ctype{long int} to a Python integer object. |
| |
| \item[\samp{c} (string of length 1) {[char]}] |
| Convert a C \ctype{int} representing a character to a Python string of |
| length 1. |
| |
| \item[\samp{d} (float) {[double]}] |
| Convert a C \ctype{double} to a Python floating point number. |
| |
| \item[\samp{f} (float) {[float]}] |
| Same as \samp{d}. |
| |
| \item[\samp{O} (object) {[PyObject *]}] |
| Pass a Python object untouched (except for its reference count, which |
| is incremented by one). If the object passed in is a \NULL{} |
| pointer, it is assumed that this was caused because the call producing |
| the argument found an error and set an exception. Therefore, |
| \cfunction{Py_BuildValue()} will return \NULL{} but won't raise an |
| exception. If no exception has been raised yet, |
| \cdata{PyExc_SystemError} is set. |
| |
| \item[\samp{S} (object) {[PyObject *]}] |
| Same as \samp{O}. |
| |
| \item[\samp{U} (object) {[PyObject *]}] |
| Same as \samp{O}. |
| |
| \item[\samp{N} (object) {[PyObject *]}] |
| Same as \samp{O}, except it doesn't increment the reference count on |
| the object. Useful when the object is created by a call to an object |
| constructor in the argument list. |
| |
| \item[\samp{O\&} (object) {[\var{converter}, \var{anything}]}] |
| Convert \var{anything} to a Python object through a \var{converter} |
| function. The function is called with \var{anything} (which should be |
| compatible with \ctype{void *}) as its argument and should return a |
| ``new'' Python object, or \NULL{} if an error occurred. |
| |
| \item[\samp{(\var{items})} (tuple) {[\var{matching-items}]}] |
| Convert a sequence of C values to a Python tuple with the same number |
| of items. |
| |
| \item[\samp{[\var{items}]} (list) {[\var{matching-items}]}] |
| Convert a sequence of C values to a Python list with the same number |
| of items. |
| |
| \item[\samp{\{\var{items}\}} (dictionary) {[\var{matching-items}]}] |
| Convert a sequence of C values to a Python dictionary. Each pair of |
| consecutive C values adds one item to the dictionary, serving as key |
| and value, respectively. |
| |
| \end{description} |
| |
| If there is an error in the format string, the |
| \cdata{PyExc_SystemError} exception is raised and \NULL{} returned. |
| |
| Examples (to the left the call, to the right the resulting Python value): |
| |
| \begin{verbatim} |
| Py_BuildValue("") None |
| Py_BuildValue("i", 123) 123 |
| Py_BuildValue("iii", 123, 456, 789) (123, 456, 789) |
| Py_BuildValue("s", "hello") 'hello' |
| Py_BuildValue("ss", "hello", "world") ('hello', 'world') |
| Py_BuildValue("s#", "hello", 4) 'hell' |
| Py_BuildValue("()") () |
| Py_BuildValue("(i)", 123) (123,) |
| Py_BuildValue("(ii)", 123, 456) (123, 456) |
| Py_BuildValue("(i,i)", 123, 456) (123, 456) |
| Py_BuildValue("[i,i]", 123, 456) [123, 456] |
| Py_BuildValue("{s:i,s:i}", |
| "abc", 123, "def", 456) {'abc': 123, 'def': 456} |
| Py_BuildValue("((ii)(ii)) (ii)", |
| 1, 2, 3, 4, 5, 6) (((1, 2), (3, 4)), (5, 6)) |
| \end{verbatim} |
| |
| |
| \section{Reference Counts |
| \label{refcounts}} |
| |
| In languages like C or \Cpp{}, the programmer is responsible for |
| dynamic allocation and deallocation of memory on the heap. In C, |
| this is done using the functions \cfunction{malloc()} and |
| \cfunction{free()}. In \Cpp{}, the operators \keyword{new} and |
| \keyword{delete} are used with essentially the same meaning; they are |
| actually implemented using \cfunction{malloc()} and |
| \cfunction{free()}, so we'll restrict the following discussion to the |
| latter. |
| |
| Every block of memory allocated with \cfunction{malloc()} should |
| eventually be returned to the pool of available memory by exactly one |
| call to \cfunction{free()}. It is important to call |
| \cfunction{free()} at the right time. If a block's address is |
| forgotten but \cfunction{free()} is not called for it, the memory it |
| occupies cannot be reused until the program terminates. This is |
| called a \dfn{memory leak}. On the other hand, if a program calls |
| \cfunction{free()} for a block and then continues to use the block, it |
| creates a conflict with re-use of the block through another |
| \cfunction{malloc()} call. This is called \dfn{using freed memory}. |
| It has the same bad consequences as referencing uninitialized data --- |
| core dumps, wrong results, mysterious crashes. |
| |
| Common causes of memory leaks are unusual paths through the code. For |
| instance, a function may allocate a block of memory, do some |
| calculation, and then free the block again. Now a change in the |
| requirements for the function may add a test to the calculation that |
| detects an error condition and can return prematurely from the |
| function. It's easy to forget to free the allocated memory block when |
| taking this premature exit, especially when it is added later to the |
| code. Such leaks, once introduced, often go undetected for a long |
| time: the error exit is taken only in a small fraction of all calls, |
| and most modern machines have plenty of virtual memory, so the leak |
| only becomes apparent in a long-running process that uses the leaking |
| function frequently. Therefore, it's important to prevent leaks from |
| happening by having a coding convention or strategy that minimizes |
| this kind of errors. |
| |
| Since Python makes heavy use of \cfunction{malloc()} and |
| \cfunction{free()}, it needs a strategy to avoid memory leaks as well |
| as the use of freed memory. The chosen method is called |
| \dfn{reference counting}. The principle is simple: every object |
| contains a counter, which is incremented when a reference to the |
| object is stored somewhere, and which is decremented when a reference |
| to it is deleted. When the counter reaches zero, the last reference |
| to the object has been deleted and the object is freed. |
| |
| An alternative strategy is called \dfn{automatic garbage collection}. |
| (Sometimes, reference counting is also referred to as a garbage |
| collection strategy, hence my use of ``automatic'' to distinguish the |
| two.) The big advantage of automatic garbage collection is that the |
| user doesn't need to call \cfunction{free()} explicitly. (Another claimed |
| advantage is an improvement in speed or memory usage --- this is no |
| hard fact however.) The disadvantage is that for C, there is no |
| truly portable automatic garbage collector, while reference counting |
| can be implemented portably (as long as the functions \cfunction{malloc()} |
| and \cfunction{free()} are available --- which the C Standard guarantees). |
| Maybe some day a sufficiently portable automatic garbage collector |
| will be available for C. Until then, we'll have to live with |
| reference counts. |
| |
| \subsection{Reference Counting in Python |
| \label{refcountsInPython}} |
| |
| There are two macros, \code{Py_INCREF(x)} and \code{Py_DECREF(x)}, |
| which handle the incrementing and decrementing of the reference count. |
| \cfunction{Py_DECREF()} also frees the object when the count reaches zero. |
| For flexibility, it doesn't call \cfunction{free()} directly --- rather, it |
| makes a call through a function pointer in the object's \dfn{type |
| object}. For this purpose (and others), every object also contains a |
| pointer to its type object. |
| |
| The big question now remains: when to use \code{Py_INCREF(x)} and |
| \code{Py_DECREF(x)}? Let's first introduce some terms. Nobody |
| ``owns'' an object; however, you can \dfn{own a reference} to an |
| object. An object's reference count is now defined as the number of |
| owned references to it. The owner of a reference is responsible for |
| calling \cfunction{Py_DECREF()} when the reference is no longer |
| needed. Ownership of a reference can be transferred. There are three |
| ways to dispose of an owned reference: pass it on, store it, or call |
| \cfunction{Py_DECREF()}. Forgetting to dispose of an owned reference |
| creates a memory leak. |
| |
| It is also possible to \dfn{borrow}\footnote{The metaphor of |
| ``borrowing'' a reference is not completely correct: the owner still |
| has a copy of the reference.} a reference to an object. The borrower |
| of a reference should not call \cfunction{Py_DECREF()}. The borrower must |
| not hold on to the object longer than the owner from which it was |
| borrowed. Using a borrowed reference after the owner has disposed of |
| it risks using freed memory and should be avoided |
| completely.\footnote{Checking that the reference count is at least 1 |
| \strong{does not work} --- the reference count itself could be in |
| freed memory and may thus be reused for another object!} |
| |
| The advantage of borrowing over owning a reference is that you don't |
| need to take care of disposing of the reference on all possible paths |
| through the code --- in other words, with a borrowed reference you |
| don't run the risk of leaking when a premature exit is taken. The |
| disadvantage of borrowing over leaking is that there are some subtle |
| situations where in seemingly correct code a borrowed reference can be |
| used after the owner from which it was borrowed has in fact disposed |
| of it. |
| |
| A borrowed reference can be changed into an owned reference by calling |
| \cfunction{Py_INCREF()}. This does not affect the status of the owner from |
| which the reference was borrowed --- it creates a new owned reference, |
| and gives full owner responsibilities (i.e., the new owner must |
| dispose of the reference properly, as well as the previous owner). |
| |
| |
| \subsection{Ownership Rules |
| \label{ownershipRules}} |
| |
| Whenever an object reference is passed into or out of a function, it |
| is part of the function's interface specification whether ownership is |
| transferred with the reference or not. |
| |
| Most functions that return a reference to an object pass on ownership |
| with the reference. In particular, all functions whose function it is |
| to create a new object, e.g.\ \cfunction{PyInt_FromLong()} and |
| \cfunction{Py_BuildValue()}, pass ownership to the receiver. Even if in |
| fact, in some cases, you don't receive a reference to a brand new |
| object, you still receive ownership of the reference. For instance, |
| \cfunction{PyInt_FromLong()} maintains a cache of popular values and can |
| return a reference to a cached item. |
| |
| Many functions that extract objects from other objects also transfer |
| ownership with the reference, for instance |
| \cfunction{PyObject_GetAttrString()}. The picture is less clear, here, |
| however, since a few common routines are exceptions: |
| \cfunction{PyTuple_GetItem()}, \cfunction{PyList_GetItem()}, |
| \cfunction{PyDict_GetItem()}, and \cfunction{PyDict_GetItemString()} |
| all return references that you borrow from the tuple, list or |
| dictionary. |
| |
| The function \cfunction{PyImport_AddModule()} also returns a borrowed |
| reference, even though it may actually create the object it returns: |
| this is possible because an owned reference to the object is stored in |
| \code{sys.modules}. |
| |
| When you pass an object reference into another function, in general, |
| the function borrows the reference from you --- if it needs to store |
| it, it will use \cfunction{Py_INCREF()} to become an independent |
| owner. There are exactly two important exceptions to this rule: |
| \cfunction{PyTuple_SetItem()} and \cfunction{PyList_SetItem()}. These |
| functions take over ownership of the item passed to them --- even if |
| they fail! (Note that \cfunction{PyDict_SetItem()} and friends don't |
| take over ownership --- they are ``normal.'') |
| |
| When a C function is called from Python, it borrows references to its |
| arguments from the caller. The caller owns a reference to the object, |
| so the borrowed reference's lifetime is guaranteed until the function |
| returns. Only when such a borrowed reference must be stored or passed |
| on, it must be turned into an owned reference by calling |
| \cfunction{Py_INCREF()}. |
| |
| The object reference returned from a C function that is called from |
| Python must be an owned reference --- ownership is tranferred from the |
| function to its caller. |
| |
| |
| \subsection{Thin Ice |
| \label{thinIce}} |
| |
| There are a few situations where seemingly harmless use of a borrowed |
| reference can lead to problems. These all have to do with implicit |
| invocations of the interpreter, which can cause the owner of a |
| reference to dispose of it. |
| |
| The first and most important case to know about is using |
| \cfunction{Py_DECREF()} on an unrelated object while borrowing a |
| reference to a list item. For instance: |
| |
| \begin{verbatim} |
| bug(PyObject *list) { |
| PyObject *item = PyList_GetItem(list, 0); |
| |
| PyList_SetItem(list, 1, PyInt_FromLong(0L)); |
| PyObject_Print(item, stdout, 0); /* BUG! */ |
| } |
| \end{verbatim} |
| |
| This function first borrows a reference to \code{list[0]}, then |
| replaces \code{list[1]} with the value \code{0}, and finally prints |
| the borrowed reference. Looks harmless, right? But it's not! |
| |
| Let's follow the control flow into \cfunction{PyList_SetItem()}. The list |
| owns references to all its items, so when item 1 is replaced, it has |
| to dispose of the original item 1. Now let's suppose the original |
| item 1 was an instance of a user-defined class, and let's further |
| suppose that the class defined a \method{__del__()} method. If this |
| class instance has a reference count of 1, disposing of it will call |
| its \method{__del__()} method. |
| |
| Since it is written in Python, the \method{__del__()} method can execute |
| arbitrary Python code. Could it perhaps do something to invalidate |
| the reference to \code{item} in \cfunction{bug()}? You bet! Assuming |
| that the list passed into \cfunction{bug()} is accessible to the |
| \method{__del__()} method, it could execute a statement to the effect of |
| \samp{del list[0]}, and assuming this was the last reference to that |
| object, it would free the memory associated with it, thereby |
| invalidating \code{item}. |
| |
| The solution, once you know the source of the problem, is easy: |
| temporarily increment the reference count. The correct version of the |
| function reads: |
| |
| \begin{verbatim} |
| no_bug(PyObject *list) { |
| PyObject *item = PyList_GetItem(list, 0); |
| |
| Py_INCREF(item); |
| PyList_SetItem(list, 1, PyInt_FromLong(0L)); |
| PyObject_Print(item, stdout, 0); |
| Py_DECREF(item); |
| } |
| \end{verbatim} |
| |
| This is a true story. An older version of Python contained variants |
| of this bug and someone spent a considerable amount of time in a C |
| debugger to figure out why his \method{__del__()} methods would fail... |
| |
| The second case of problems with a borrowed reference is a variant |
| involving threads. Normally, multiple threads in the Python |
| interpreter can't get in each other's way, because there is a global |
| lock protecting Python's entire object space. However, it is possible |
| to temporarily release this lock using the macro |
| \code{Py_BEGIN_ALLOW_THREADS}, and to re-acquire it using |
| \code{Py_END_ALLOW_THREADS}. This is common around blocking I/O |
| calls, to let other threads use the CPU while waiting for the I/O to |
| complete. Obviously, the following function has the same problem as |
| the previous one: |
| |
| \begin{verbatim} |
| bug(PyObject *list) { |
| PyObject *item = PyList_GetItem(list, 0); |
| Py_BEGIN_ALLOW_THREADS |
| ...some blocking I/O call... |
| Py_END_ALLOW_THREADS |
| PyObject_Print(item, stdout, 0); /* BUG! */ |
| } |
| \end{verbatim} |
| |
| |
| \subsection{NULL Pointers |
| \label{nullPointers}} |
| |
| In general, functions that take object references as arguments do not |
| expect you to pass them \NULL{} pointers, and will dump core (or |
| cause later core dumps) if you do so. Functions that return object |
| references generally return \NULL{} only to indicate that an |
| exception occurred. The reason for not testing for \NULL{} |
| arguments is that functions often pass the objects they receive on to |
| other function --- if each function were to test for \NULL{}, |
| there would be a lot of redundant tests and the code would run more |
| slowly. |
| |
| It is better to test for \NULL{} only at the ``source'', i.e.\ when a |
| pointer that may be \NULL{} is received, e.g.\ from |
| \cfunction{malloc()} or from a function that may raise an exception. |
| |
| The macros \cfunction{Py_INCREF()} and \cfunction{Py_DECREF()} |
| do not check for \NULL{} pointers --- however, their variants |
| \cfunction{Py_XINCREF()} and \cfunction{Py_XDECREF()} do. |
| |
| The macros for checking for a particular object type |
| (\code{Py\var{type}_Check()}) don't check for \NULL{} pointers --- |
| again, there is much code that calls several of these in a row to test |
| an object against various different expected types, and this would |
| generate redundant tests. There are no variants with \NULL{} |
| checking. |
| |
| The C function calling mechanism guarantees that the argument list |
| passed to C functions (\code{args} in the examples) is never |
| \NULL{} --- in fact it guarantees that it is always a tuple.\footnote{ |
| These guarantees don't hold when you use the ``old'' style |
| calling convention --- this is still found in much existing code.} |
| |
| It is a severe error to ever let a \NULL{} pointer ``escape'' to |
| the Python user. |
| |
| % Frank Stajano: |
| % A pedagogically buggy example, along the lines of the previous listing, |
| % would be helpful here -- showing in more concrete terms what sort of |
| % actions could cause the problem. I can't very well imagine it from the |
| % description. |
| |
| |
| \section{Writing Extensions in \Cpp{} |
| \label{cplusplus}} |
| |
| It is possible to write extension modules in \Cpp{}. Some restrictions |
| apply. If the main program (the Python interpreter) is compiled and |
| linked by the C compiler, global or static objects with constructors |
| cannot be used. This is not a problem if the main program is linked |
| by the \Cpp{} compiler. Functions that will be called by the |
| Python interpreter (in particular, module initalization functions) |
| have to be declared using \code{extern "C"}. |
| It is unnecessary to enclose the Python header files in |
| \code{extern "C" \{...\}} --- they use this form already if the symbol |
| \samp{__cplusplus} is defined (all recent \Cpp{} compilers define this |
| symbol). |
| |
| |
| \section{Providing a C API for an Extension Module |
| \label{using-cobjects}} |
| \sectionauthor{Konrad Hinsen}{hinsen@cnrs-orleans.fr} |
| |
| Many extension modules just provide new functions and types to be |
| used from Python, but sometimes the code in an extension module can |
| be useful for other extension modules. For example, an extension |
| module could implement a type ``collection'' which works like lists |
| without order. Just like the standard Python list type has a C API |
| which permits extension modules to create and manipulate lists, this |
| new collection type should have a set of C functions for direct |
| manipulation from other extension modules. |
| |
| At first sight this seems easy: just write the functions (without |
| declaring them \keyword{static}, of course), provide an appropriate |
| header file, and document the C API. And in fact this would work if |
| all extension modules were always linked statically with the Python |
| interpreter. When modules are used as shared libraries, however, the |
| symbols defined in one module may not be visible to another module. |
| The details of visibility depend on the operating system; some systems |
| use one global namespace for the Python interpreter and all extension |
| modules (e.g.\ Windows), whereas others require an explicit list of |
| imported symbols at module link time (e.g.\ AIX), or offer a choice of |
| different strategies (most Unices). And even if symbols are globally |
| visible, the module whose functions one wishes to call might not have |
| been loaded yet! |
| |
| Portability therefore requires not to make any assumptions about |
| symbol visibility. This means that all symbols in extension modules |
| should be declared \keyword{static}, except for the module's |
| initialization function, in order to avoid name clashes with other |
| extension modules (as discussed in section~\ref{methodTable}). And it |
| means that symbols that \emph{should} be accessible from other |
| extension modules must be exported in a different way. |
| |
| Python provides a special mechanism to pass C-level information (i.e. |
| pointers) from one extension module to another one: CObjects. |
| A CObject is a Python data type which stores a pointer (\ctype{void |
| *}). CObjects can only be created and accessed via their C API, but |
| they can be passed around like any other Python object. In particular, |
| they can be assigned to a name in an extension module's namespace. |
| Other extension modules can then import this module, retrieve the |
| value of this name, and then retrieve the pointer from the CObject. |
| |
| There are many ways in which CObjects can be used to export the C API |
| of an extension module. Each name could get its own CObject, or all C |
| API pointers could be stored in an array whose address is published in |
| a CObject. And the various tasks of storing and retrieving the pointers |
| can be distributed in different ways between the module providing the |
| code and the client modules. |
| |
| The following example demonstrates an approach that puts most of the |
| burden on the writer of the exporting module, which is appropriate |
| for commonly used library modules. It stores all C API pointers |
| (just one in the example!) in an array of \ctype{void} pointers which |
| becomes the value of a CObject. The header file corresponding to |
| the module provides a macro that takes care of importing the module |
| and retrieving its C API pointers; client modules only have to call |
| this macro before accessing the C API. |
| |
| The exporting module is a modification of the \module{spam} module from |
| section~\ref{simpleExample}. The function \function{spam.system()} |
| does not call the C library function \cfunction{system()} directly, |
| but a function \cfunction{PySpam_System()}, which would of course do |
| something more complicated in reality (such as adding ``spam'' to |
| every command). This function \cfunction{PySpam_System()} is also |
| exported to other extension modules. |
| |
| The function \cfunction{PySpam_System()} is a plain C function, |
| declared \keyword{static} like everything else: |
| |
| \begin{verbatim} |
| static int |
| PySpam_System(command) |
| char *command; |
| { |
| return system(command); |
| } |
| \end{verbatim} |
| |
| The function \cfunction{spam_system()} is modified in a trivial way: |
| |
| \begin{verbatim} |
| static PyObject * |
| spam_system(self, args) |
| PyObject *self; |
| PyObject *args; |
| { |
| char *command; |
| int sts; |
| |
| if (!PyArg_ParseTuple(args, "s", &command)) |
| return NULL; |
| sts = PySpam_System(command); |
| return Py_BuildValue("i", sts); |
| } |
| \end{verbatim} |
| |
| In the beginning of the module, right after the line |
| |
| \begin{verbatim} |
| #include "Python.h" |
| \end{verbatim} |
| |
| two more lines must be added: |
| |
| \begin{verbatim} |
| #define SPAM_MODULE |
| #include "spammodule.h" |
| \end{verbatim} |
| |
| The \code{\#define} is used to tell the header file that it is being |
| included in the exporting module, not a client module. Finally, |
| the module's initialization function must take care of initializing |
| the C API pointer array: |
| |
| \begin{verbatim} |
| void |
| initspam() |
| { |
| PyObject *m, *d; |
| static void *PySpam_API[PySpam_API_pointers]; |
| PyObject *c_api_object; |
| m = Py_InitModule("spam", SpamMethods); |
| |
| /* Initialize the C API pointer array */ |
| PySpam_API[PySpam_System_NUM] = (void *)PySpam_System; |
| |
| /* Create a CObject containing the API pointer array's address */ |
| c_api_object = PyCObject_FromVoidPtr((void *)PySpam_API, NULL); |
| |
| /* Create a name for this object in the module's namespace */ |
| d = PyModule_GetDict(m); |
| PyDict_SetItemString(d, "_C_API", c_api_object); |
| } |
| \end{verbatim} |
| |
| Note that \code{PySpam_API} is declared \code{static}; otherwise |
| the pointer array would disappear when \code{initspam} terminates! |
| |
| The bulk of the work is in the header file \file{spammodule.h}, |
| which looks like this: |
| |
| \begin{verbatim} |
| #ifndef Py_SPAMMODULE_H |
| #define Py_SPAMMODULE_H |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /* Header file for spammodule */ |
| |
| /* C API functions */ |
| #define PySpam_System_NUM 0 |
| #define PySpam_System_RETURN int |
| #define PySpam_System_PROTO (char *command) |
| |
| /* Total number of C API pointers */ |
| #define PySpam_API_pointers 1 |
| |
| |
| #ifdef SPAM_MODULE |
| /* This section is used when compiling spammodule.c */ |
| |
| static PySpam_System_RETURN PySpam_System PySpam_System_PROTO; |
| |
| #else |
| /* This section is used in modules that use spammodule's API */ |
| |
| static void **PySpam_API; |
| |
| #define PySpam_System \ |
| (*(PySpam_System_RETURN (*)PySpam_System_PROTO) PySpam_API[PySpam_System_NUM]) |
| |
| #define import_spam() \ |
| { \ |
| PyObject *module = PyImport_ImportModule("spam"); \ |
| if (module != NULL) { \ |
| PyObject *module_dict = PyModule_GetDict(module); \ |
| PyObject *c_api_object = PyDict_GetItemString(module_dict, "_C_API"); \ |
| if (PyCObject_Check(c_api_object)) { \ |
| PySpam_API = (void **)PyCObject_AsVoidPtr(c_api_object); \ |
| } \ |
| } \ |
| } |
| |
| #endif |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* !defined(Py_SPAMMODULE_H */ |
| \end{verbatim} |
| |
| All that a client module must do in order to have access to the |
| function \cfunction{PySpam_System()} is to call the function (or |
| rather macro) \cfunction{import_spam()} in its initialization |
| function: |
| |
| \begin{verbatim} |
| void |
| initclient() |
| { |
| PyObject *m; |
| |
| Py_InitModule("client", ClientMethods); |
| import_spam(); |
| } |
| \end{verbatim} |
| |
| The main disadvantage of this approach is that the file |
| \file{spammodule.h} is rather complicated. However, the |
| basic structure is the same for each function that is |
| exported, so it has to be learned only once. |
| |
| Finally it should be mentioned that CObjects offer additional |
| functionality, which is especially useful for memory allocation and |
| deallocation of the pointer stored in a CObject. The details |
| are described in the \citetitle[../api/api.html]{Python/C API |
| Reference Manual} in the section ``CObjects'' and in the |
| implementation of CObjects (files \file{Include/cobject.h} and |
| \file{Objects/cobject.c} in the Python source code distribution). |
| |
| |
| \chapter{Defining New Types |
| \label{defining-new-types}} |
| \sectionauthor{Michael Hudson}{mwh21@cam.ac.uk} |
| |
| As mentioned in the last chapter, Python allows the writer of an |
| extension module to define new types that can be manipulated from |
| Python code, much like strings and lists in core Python. |
| |
| This is not hard; the code for all extension types follows a pattern, |
| but there are some details that you need to understand before you can |
| get started. |
| |
| \section{The Basics |
| \label{dnt-basics}} |
| |
| The Python runtime sees all Python objects as variables of type |
| \ctype{PyObject*}. A \ctype{PyObject} is not a very magnificent |
| object - it just contains the refcount and a pointer to the object's |
| ``type object''. This is where the action is; the type object |
| determines which (C) functions get called when, for instance, an |
| attribute gets looked up on an object or it is multiplied by another |
| object. I call these C functions ``type methods'' to distinguish them |
| from things like \code{[].append} (which I will call ``object |
| methods'' when I get around to them). |
| |
| So, if you want to define a new object type, you need to create a new |
| type object. |
| |
| This sort of thing can only be explained by example, so here's a |
| minimal, but complete, module that defines a new type: |
| |
| \begin{verbatim} |
| #include <Python.h> |
| |
| staticforward PyTypeObject noddy_NoddyType; |
| |
| typedef struct { |
| PyObject_HEAD |
| } noddy_NoddyObject; |
| |
| static PyObject* |
| noddy_new_noddy(PyObject* self, PyObject* args) |
| { |
| noddy_NoddyObject* noddy; |
| |
| if (!PyArg_ParseTuple(args,":new_noddy")) |
| return NULL; |
| |
| noddy = PyObject_New(noddy_NoddyObject, &noddy_NoddyType); |
| |
| return (PyObject*)noddy; |
| } |
| |
| static void |
| noddy_noddy_dealloc(PyObject* self) |
| { |
| PyObject_Del(self); |
| } |
| |
| static PyTypeObject noddy_NoddyType = { |
| PyObject_HEAD_INIT(NULL) |
| 0, |
| "Noddy", |
| sizeof(noddy_NoddyObject), |
| 0, |
| noddy_noddy_dealloc, /*tp_dealloc*/ |
| 0, /*tp_print*/ |
| 0, /*tp_getattr*/ |
| 0, /*tp_setattr*/ |
| 0, /*tp_compare*/ |
| 0, /*tp_repr*/ |
| 0, /*tp_as_number*/ |
| 0, /*tp_as_sequence*/ |
| 0, /*tp_as_mapping*/ |
| 0, /*tp_hash */ |
| }; |
| |
| static PyMethodDef noddy_methods[] = { |
| { "new_noddy", noddy_new_noddy, METH_VARARGS }, |
| {NULL, NULL} |
| }; |
| |
| DL_EXPORT(void) |
| initnoddy(void) |
| { |
| noddy_NoddyType.ob_type = &PyType_Type; |
| |
| Py_InitModule("noddy", noddy_methods); |
| } |
| \end{verbatim} |
| |
| Now that's quite a bit to take in at once, but hopefully bits will |
| seem familiar from the last chapter. |
| |
| The first bit that will be new is: |
| |
| \begin{verbatim} |
| staticforward PyTypeObject noddy_NoddyType; |
| \end{verbatim} |
| |
| This names the type object that will be defining further down in the |
| file. It can't be defined here because its definition has to refer to |
| functions that have no yet been defined, but we need to be able to |
| refer to it, hence the declaration. |
| |
| The \code{staticforward} is required to placate various brain dead |
| compilers. |
| |
| \begin{verbatim} |
| typedef struct { |
| PyObject_HEAD |
| } noddy_NoddyObject; |
| \end{verbatim} |
| |
| This is what a Noddy object will contain. In this case nothing more |
| than every Python object contains - a refcount and a pointer to a type |
| object. These are the fields the \code{PyObject_HEAD} macro brings |
| in. The reason for the macro is to standardize the layout and to |
| enable special debugging fields to be brought in debug builds. |
| |
| For contrast |
| |
| \begin{verbatim} |
| typedef struct { |
| PyObject_HEAD |
| long ob_ival; |
| } PyIntObject; |
| \end{verbatim} |
| |
| is the corresponding definition for standard Python integers. |
| |
| Next up is: |
| |
| \begin{verbatim} |
| static PyObject* |
| noddy_new_noddy(PyObject* self, PyObject* args) |
| { |
| noddy_NoddyObject* noddy; |
| |
| if (!PyArg_ParseTuple(args,":new_noddy")) |
| return NULL; |
| |
| noddy = PyObject_New(noddy_NoddyObject, &noddy_NoddyType); |
| |
| return (PyObject*)noddy; |
| } |
| \end{verbatim} |
| |
| This is in fact just a regular module function, as described in the |
| last chapter. The reason it gets special mention is that this is |
| where we create our Noddy object. Defining PyTypeObject structures is |
| all very well, but if there's no way to actually \textit{create} one |
| of the wretched things it is not going to do anyone much good. |
| |
| Almost always, you create objects with a call of the form: |
| |
| \begin{verbatim} |
| PyObject_New(<type>, &<type object>); |
| \end{verbatim} |
| |
| This allocates the memory and then initializes the object (i.e.\ sets |
| the reference count to one, makes the \cdata{ob_type} pointer point at |
| the right place and maybe some other stuff, depending on build options). |
| You \emph{can} do these steps separately if you have some reason to |
| --- but at this level we don't bother. |
| |
| We cast the return value to a \ctype{PyObject*} because that's what |
| the Python runtime expects. This is safe because of guarantees about |
| the layout of structures in the C standard, and is a fairly common C |
| programming trick. One could declare \cfunction{noddy_new_noddy} to |
| return a \ctype{noddy_NoddyObject*} and then put a cast in the |
| definition of \cdata{noddy_methods} further down the file --- it |
| doesn't make much difference. |
| |
| Now a Noddy object doesn't do very much and so doesn't need to |
| implement many type methods. One you can't avoid is handling |
| deallocation, so we find |
| |
| \begin{verbatim} |
| static void |
| noddy_noddy_dealloc(PyObject* self) |
| { |
| PyObject_Del(self); |
| } |
| \end{verbatim} |
| |
| This is so short as to be self explanatory. This function will be |
| called when the reference count on a Noddy object reaches \code{0} (or |
| it is found as part of an unreachable cycle by the cyclic garbage |
| collector). \cfunction{PyObject_Del()} is what you call when you want |
| an object to go away. If a Noddy object held references to other |
| Python objects, one would decref them here. |
| |
| Moving on, we come to the crunch --- the type object. |
| |
| \begin{verbatim} |
| static PyTypeObject noddy_NoddyType = { |
| PyObject_HEAD_INIT(NULL) |
| 0, |
| "Noddy", |
| sizeof(noddy_NoddyObject), |
| 0, |
| noddy_noddy_dealloc, /*tp_dealloc*/ |
| 0, /*tp_print*/ |
| 0, /*tp_getattr*/ |
| 0, /*tp_setattr*/ |
| 0, /*tp_compare*/ |
| 0, /*tp_repr*/ |
| 0, /*tp_as_number*/ |
| 0, /*tp_as_sequence*/ |
| 0, /*tp_as_mapping*/ |
| 0, /*tp_hash */ |
| }; |
| \end{verbatim} |
| |
| Now if you go and look up the definition of \ctype{PyTypeObject} in |
| \file{object.h} you'll see that it has many, many more fields that the |
| definition above. The remaining fields will be filled with zeros by |
| the C compiler, and it's common practice to not specify them |
| explicitly unless you need them. |
| |
| This is so important that I'm going to pick the top of it apart still |
| further: |
| |
| \begin{verbatim} |
| PyObject_HEAD_INIT(NULL) |
| \end{verbatim} |
| |
| This line is a bit of a wart; what we'd like to write is: |
| |
| \begin{verbatim} |
| PyObject_HEAD_INIT(&PyType_Type) |
| \end{verbatim} |
| |
| as the type of a type object is ``type'', but this isn't strictly |
| conforming C and some compilers complain. So instead we fill in the |
| \cdata{ob_type} field of \cdata{noddy_NoddyType} at the earliest |
| oppourtunity --- in \cfunction{initnoddy()}. |
| |
| \begin{verbatim} |
| 0, |
| \end{verbatim} |
| |
| XXX why does the type info struct start PyObject_*VAR*_HEAD?? |
| |
| \begin{verbatim} |
| "Noddy", |
| \end{verbatim} |
| |
| The name of our type. This will appear in the default textual |
| representation of our objects and in some error messages, for example: |
| |
| \begin{verbatim} |
| >>> "" + noddy.new_noddy() |
| Traceback (most recent call last): |
| File "<stdin>", line 1, in ? |
| TypeError: cannot add type "Noddy" to string |
| \end{verbatim} |
| |
| \begin{verbatim} |
| sizeof(noddy_NoddyObject), |
| \end{verbatim} |
| |
| This is so that Python knows how much memory to allocate when you call |
| \cfunction{PyObject_New}. |
| |
| \begin{verbatim} |
| 0, |
| \end{verbatim} |
| |
| This has to do with variable length objects like lists and strings. |
| Ignore for now... |
| |
| Now we get into the type methods, the things that make your objects |
| different from the others. Of course, the Noddy object doesn't |
| implement many of these, but as mentioned above you have to implement |
| the deallocation function. |
| |
| \begin{verbatim} |
| noddy_noddy_dealloc, /*tp_dealloc*/ |
| \end{verbatim} |
| |
| From here, all the type methods are nil so I won't go over them yet - |
| that's for the next section! |
| |
| Everything else in the file should be familiar, except for this line |
| in \cfunction{initnoddy}: |
| |
| \begin{verbatim} |
| noddy_NoddyType.ob_type = &PyType_Type; |
| \end{verbatim} |
| |
| This was alluded to above --- the \cdata{noddy_NoddyType} object should |
| have type ``type'', but \code{\&PyType_Type} is not constant and so |
| can't be used in its initializer. To work around this, we patch it up |
| in the module initialization. |
| |
| That's it! All that remains is to build it; put the above code in a |
| file called \file{noddymodule.c} and |
| |
| \begin{verbatim} |
| from distutils.core import setup, Extension |
| setup(name = "noddy", version = "1.0", |
| ext_modules = [Extension("noddy", ["noddymodule.c"])]) |
| \end{verbatim} |
| |
| in a file called \file{setup.py}; then typing |
| |
| \begin{verbatim} |
| $ python setup.py build%$ |
| \end{verbatim} |
| |
| at a shell should produce a file \file{noddy.so} in a subdirectory; |
| move to that directory and fire up Python --- you should be able to |
| \code{import noddy} and play around with Noddy objects. |
| |
| That wasn't so hard, was it? |
| |
| \section{Type Methods |
| \label{dnt-type-methods}} |
| |
| This section aims to give a quick fly-by on the various type methods |
| you can implement and what they do. |
| |
| Here is the definition of \ctype{PyTypeObject}, with some fields only |
| used in debug builds omitted: |
| |
| \begin{verbatim} |
| typedef struct _typeobject { |
| PyObject_VAR_HEAD |
| char *tp_name; /* For printing */ |
| int tp_basicsize, tp_itemsize; /* For allocation */ |
| |
| /* Methods to implement standard operations */ |
| |
| destructor tp_dealloc; |
| printfunc tp_print; |
| getattrfunc tp_getattr; |
| setattrfunc tp_setattr; |
| cmpfunc tp_compare; |
| reprfunc tp_repr; |
| |
| /* Method suites for standard classes */ |
| |
| PyNumberMethods *tp_as_number; |
| PySequenceMethods *tp_as_sequence; |
| PyMappingMethods *tp_as_mapping; |
| |
| /* More standard operations (here for binary compatibility) */ |
| |
| hashfunc tp_hash; |
| ternaryfunc tp_call; |
| reprfunc tp_str; |
| getattrofunc tp_getattro; |
| setattrofunc tp_setattro; |
| |
| /* Functions to access object as input/output buffer */ |
| PyBufferProcs *tp_as_buffer; |
| |
| /* Flags to define presence of optional/expanded features */ |
| long tp_flags; |
| |
| char *tp_doc; /* Documentation string */ |
| |
| /* call function for all accessible objects */ |
| traverseproc tp_traverse; |
| |
| /* delete references to contained objects */ |
| inquiry tp_clear; |
| |
| /* rich comparisons */ |
| richcmpfunc tp_richcompare; |
| |
| /* weak reference enabler */ |
| long tp_weaklistoffset; |
| |
| } PyTypeObject; |
| \end{verbatim} |
| |
| Now that's a \emph{lot} of methods. Don't worry too much though - if |
| you have a type you want to define, the chances are very good that you |
| will only implement a handful of these. |
| |
| As you probably expect by now, I'm going to go over this line-by-line, |
| saying a word about each field as we get to it. |
| |
| \begin{verbatim} |
| char *tp_name; /* For printing */ |
| \end{verbatim} |
| |
| The name of the type - as mentioned in the last section, this will |
| appear in various places, almost entirely for diagnostic purposes. |
| Try to choose something that will be helpful in such a situation! |
| |
| \begin{verbatim} |
| int tp_basicsize, tp_itemsize; /* For allocation */ |
| \end{verbatim} |
| |
| These fields tell the runtime how much memory to allocate when new |
| objects of this typed are created. Python has some builtin support |
| for variable length structures (think: strings, lists) which is where |
| the \cdata{tp_itemsize} field comes in. This will be dealt with |
| later. |
| |
| Now we come to the basic type methods - the ones most extension types |
| will implement. |
| |
| \begin{verbatim} |
| destructor tp_dealloc; |
| \end{verbatim} |
| \begin{verbatim} |
| printfunc tp_print; |
| \end{verbatim} |
| \begin{verbatim} |
| getattrfunc tp_getattr; |
| \end{verbatim} |
| \begin{verbatim} |
| setattrfunc tp_setattr; |
| \end{verbatim} |
| \begin{verbatim} |
| cmpfunc tp_compare; |
| \end{verbatim} |
| \begin{verbatim} |
| reprfunc tp_repr; |
| \end{verbatim} |
| |
| |
| %\section{Attributes \& Methods |
| % \label{dnt-attrs-and-meths}} |
| |
| |
| \chapter{Building C and \Cpp{} Extensions on \UNIX{} |
| \label{building-on-unix}} |
| |
| \sectionauthor{Jim Fulton}{jim@Digicool.com} |
| |
| |
| %The make file make file, building C extensions on Unix |
| |
| |
| Starting in Python 1.4, Python provides a special make file for |
| building make files for building dynamically-linked extensions and |
| custom interpreters. The make file make file builds a make file |
| that reflects various system variables determined by configure when |
| the Python interpreter was built, so people building module's don't |
| have to resupply these settings. This vastly simplifies the process |
| of building extensions and custom interpreters on Unix systems. |
| |
| The make file make file is distributed as the file |
| \file{Misc/Makefile.pre.in} in the Python source distribution. The |
| first step in building extensions or custom interpreters is to copy |
| this make file to a development directory containing extension module |
| source. |
| |
| The make file make file, \file{Makefile.pre.in} uses metadata |
| provided in a file named \file{Setup}. The format of the \file{Setup} |
| file is the same as the \file{Setup} (or \file{Setup.dist}) file |
| provided in the \file{Modules/} directory of the Python source |
| distribution. The \file{Setup} file contains variable definitions: |
| |
| \begin{verbatim} |
| EC=/projects/ExtensionClass |
| \end{verbatim} |
| |
| and module description lines. It can also contain blank lines and |
| comment lines that start with \character{\#}. |
| |
| A module description line includes a module name, source files, |
| options, variable references, and other input files, such |
| as libraries or object files. Consider a simple example: |
| |
| \begin{verbatim} |
| ExtensionClass ExtensionClass.c |
| \end{verbatim} |
| |
| This is the simplest form of a module definition line. It defines a |
| module, \module{ExtensionClass}, which has a single source file, |
| \file{ExtensionClass.c}. |
| |
| This slightly more complex example uses an \strong{-I} option to |
| specify an include directory: |
| |
| \begin{verbatim} |
| EC=/projects/ExtensionClass |
| cPersistence cPersistence.c -I$(EC) |
| \end{verbatim} % $ <-- bow to font lock |
| |
| This example also illustrates the format for variable references. |
| |
| For systems that support dynamic linking, the \file{Setup} file should |
| begin: |
| |
| \begin{verbatim} |
| *shared* |
| \end{verbatim} |
| |
| to indicate that the modules defined in \file{Setup} are to be built |
| as dynamically linked modules. A line containing only \samp{*static*} |
| can be used to indicate the subsequently listed modules should be |
| statically linked. |
| |
| Here is a complete \file{Setup} file for building a |
| \module{cPersistent} module: |
| |
| \begin{verbatim} |
| # Set-up file to build the cPersistence module. |
| # Note that the text should begin in the first column. |
| *shared* |
| |
| # We need the path to the directory containing the ExtensionClass |
| # include file. |
| EC=/projects/ExtensionClass |
| cPersistence cPersistence.c -I$(EC) |
| \end{verbatim} % $ <-- bow to font lock |
| |
| After the \file{Setup} file has been created, \file{Makefile.pre.in} |
| is run with the \samp{boot} target to create a make file: |
| |
| \begin{verbatim} |
| make -f Makefile.pre.in boot |
| \end{verbatim} |
| |
| This creates the file, Makefile. To build the extensions, simply |
| run the created make file: |
| |
| \begin{verbatim} |
| make |
| \end{verbatim} |
| |
| It's not necessary to re-run \file{Makefile.pre.in} if the |
| \file{Setup} file is changed. The make file automatically rebuilds |
| itself if the \file{Setup} file changes. |
| |
| |
| \section{Building Custom Interpreters \label{custom-interps}} |
| |
| The make file built by \file{Makefile.pre.in} can be run with the |
| \samp{static} target to build an interpreter: |
| |
| \begin{verbatim} |
| make static |
| \end{verbatim} |
| |
| Any modules defined in the \file{Setup} file before the |
| \samp{*shared*} line will be statically linked into the interpreter. |
| Typically, a \samp{*shared*} line is omitted from the |
| \file{Setup} file when a custom interpreter is desired. |
| |
| |
| \section{Module Definition Options \label{module-defn-options}} |
| |
| Several compiler options are supported: |
| |
| \begin{tableii}{l|l}{programopt}{Option}{Meaning} |
| \lineii{-C}{Tell the C pre-processor not to discard comments} |
| \lineii{-D\var{name}=\var{value}}{Define a macro} |
| \lineii{-I\var{dir}}{Specify an include directory, \var{dir}} |
| \lineii{-L\var{dir}}{Specify a link-time library directory, \var{dir}} |
| \lineii{-R\var{dir}}{Specify a run-time library directory, \var{dir}} |
| \lineii{-l\var{lib}}{Link a library, \var{lib}} |
| \lineii{-U\var{name}}{Undefine a macro} |
| \end{tableii} |
| |
| Other compiler options can be included (snuck in) by putting them |
| in variables. |
| |
| Source files can include files with \file{.c}, \file{.C}, \file{.cc}, |
| \file{.cpp}, \file{.cxx}, and \file{.c++} extensions. |
| |
| Other input files include files with \file{.a}, \file{.o}, \file{.sl}, |
| and \file{.so} extensions. |
| |
| |
| \section{Example \label{module-defn-example}} |
| |
| Here is a more complicated example from \file{Modules/Setup.dist}: |
| |
| \begin{verbatim} |
| GMP=/ufs/guido/src/gmp |
| mpz mpzmodule.c -I$(GMP) $(GMP)/libgmp.a |
| \end{verbatim} |
| |
| which could also be written as: |
| |
| \begin{verbatim} |
| mpz mpzmodule.c -I$(GMP) -L$(GMP) -lgmp |
| \end{verbatim} |
| |
| |
| \section{Distributing your extension modules |
| \label{distributing}} |
| |
| There are two ways to distribute extension modules for others to use. |
| The way that allows the easiest cross-platform support is to use the |
| \module{distutils}\refstmodindex{distutils} package. The manual |
| \citetitle[../dist/dist.html]{Distributing Python Modules} contains |
| information on this approach. It is recommended that all new |
| extensions be distributed using this approach to allow easy building |
| and installation across platforms. Older extensions should migrate to |
| this approach as well. |
| |
| What follows describes the older approach; there are still many |
| extensions which use this. |
| |
| When distributing your extension modules in source form, make sure to |
| include a \file{Setup} file. The \file{Setup} file should be named |
| \file{Setup.in} in the distribution. The make file make file, |
| \file{Makefile.pre.in}, will copy \file{Setup.in} to \file{Setup} if |
| the person installing the extension doesn't do so manually. |
| Distributing a \file{Setup.in} file makes it easy for people to |
| customize the \file{Setup} file while keeping the original in |
| \file{Setup.in}. |
| |
| It is a good idea to include a copy of \file{Makefile.pre.in} for |
| people who do not have a source distribution of Python. |
| |
| Do not distribute a make file. People building your modules |
| should use \file{Makefile.pre.in} to build their own make file. A |
| \file{README} file included in the package should provide simple |
| instructions to perform the build. |
| |
| |
| \chapter{Building C and \Cpp{} Extensions on Windows |
| \label{building-on-windows}} |
| |
| |
| This chapter briefly explains how to create a Windows extension module |
| for Python using Microsoft Visual \Cpp{}, and follows with more |
| detailed background information on how it works. The explanatory |
| material is useful for both the Windows programmer learning to build |
| Python extensions and the \UNIX{} programmer interested in producing |
| software which can be successfully built on both \UNIX{} and Windows. |
| |
| |
| \section{A Cookbook Approach \label{win-cookbook}} |
| |
| \sectionauthor{Neil Schemenauer}{neil_schemenauer@transcanada.com} |
| |
| This section provides a recipe for building a Python extension on |
| Windows. |
| |
| Grab the binary installer from \url{http://www.python.org/} and |
| install Python. The binary installer has all of the required header |
| files except for \file{config.h}. |
| |
| Get the source distribution and extract it into a convenient location. |
| Copy the \file{config.h} from the \file{PC/} directory into the |
| \file{include/} directory created by the installer. |
| |
| Create a \file{Setup} file for your extension module, as described in |
| chapter \ref{building-on-unix}. |
| |
| Get David Ascher's \file{compile.py} script from |
| \url{http://starship.python.net/crew/da/compile/}. Run the script to |
| create Microsoft Visual \Cpp{} project files. |
| |
| Open the DSW file in Visual \Cpp{} and select \strong{Build}. |
| |
| If your module creates a new type, you may have trouble with this line: |
| |
| \begin{verbatim} |
| PyObject_HEAD_INIT(&PyType_Type) |
| \end{verbatim} |
| |
| Change it to: |
| |
| \begin{verbatim} |
| PyObject_HEAD_INIT(NULL) |
| \end{verbatim} |
| |
| and add the following to the module initialization function: |
| |
| \begin{verbatim} |
| MyObject_Type.ob_type = &PyType_Type; |
| \end{verbatim} |
| |
| Refer to section 3 of the |
| \citetitle[http://www.python.org/doc/FAQ.html]{Python FAQ} for details |
| on why you must do this. |
| |
| |
| \section{Differences Between \UNIX{} and Windows |
| \label{dynamic-linking}} |
| \sectionauthor{Chris Phoenix}{cphoenix@best.com} |
| |
| |
| \UNIX{} and Windows use completely different paradigms for run-time |
| loading of code. Before you try to build a module that can be |
| dynamically loaded, be aware of how your system works. |
| |
| In \UNIX{}, a shared object (\file{.so}) file contains code to be used by the |
| program, and also the names of functions and data that it expects to |
| find in the program. When the file is joined to the program, all |
| references to those functions and data in the file's code are changed |
| to point to the actual locations in the program where the functions |
| and data are placed in memory. This is basically a link operation. |
| |
| In Windows, a dynamic-link library (\file{.dll}) file has no dangling |
| references. Instead, an access to functions or data goes through a |
| lookup table. So the DLL code does not have to be fixed up at runtime |
| to refer to the program's memory; instead, the code already uses the |
| DLL's lookup table, and the lookup table is modified at runtime to |
| point to the functions and data. |
| |
| In \UNIX{}, there is only one type of library file (\file{.a}) which |
| contains code from several object files (\file{.o}). During the link |
| step to create a shared object file (\file{.so}), the linker may find |
| that it doesn't know where an identifier is defined. The linker will |
| look for it in the object files in the libraries; if it finds it, it |
| will include all the code from that object file. |
| |
| In Windows, there are two types of library, a static library and an |
| import library (both called \file{.lib}). A static library is like a |
| \UNIX{} \file{.a} file; it contains code to be included as necessary. |
| An import library is basically used only to reassure the linker that a |
| certain identifier is legal, and will be present in the program when |
| the DLL is loaded. So the linker uses the information from the |
| import library to build the lookup table for using identifiers that |
| are not included in the DLL. When an application or a DLL is linked, |
| an import library may be generated, which will need to be used for all |
| future DLLs that depend on the symbols in the application or DLL. |
| |
| Suppose you are building two dynamic-load modules, B and C, which should |
| share another block of code A. On \UNIX{}, you would \emph{not} pass |
| \file{A.a} to the linker for \file{B.so} and \file{C.so}; that would |
| cause it to be included twice, so that B and C would each have their |
| own copy. In Windows, building \file{A.dll} will also build |
| \file{A.lib}. You \emph{do} pass \file{A.lib} to the linker for B and |
| C. \file{A.lib} does not contain code; it just contains information |
| which will be used at runtime to access A's code. |
| |
| In Windows, using an import library is sort of like using \samp{import |
| spam}; it gives you access to spam's names, but does not create a |
| separate copy. On \UNIX{}, linking with a library is more like |
| \samp{from spam import *}; it does create a separate copy. |
| |
| |
| \section{Using DLLs in Practice \label{win-dlls}} |
| \sectionauthor{Chris Phoenix}{cphoenix@best.com} |
| |
| Windows Python is built in Microsoft Visual \Cpp{}; using other |
| compilers may or may not work (though Borland seems to). The rest of |
| this section is MSV\Cpp{} specific. |
| |
| When creating DLLs in Windows, you must pass \file{python15.lib} to |
| the linker. To build two DLLs, spam and ni (which uses C functions |
| found in spam), you could use these commands: |
| |
| \begin{verbatim} |
| cl /LD /I/python/include spam.c ../libs/python15.lib |
| cl /LD /I/python/include ni.c spam.lib ../libs/python15.lib |
| \end{verbatim} |
| |
| The first command created three files: \file{spam.obj}, |
| \file{spam.dll} and \file{spam.lib}. \file{Spam.dll} does not contain |
| any Python functions (such as \cfunction{PyArg_ParseTuple()}), but it |
| does know how to find the Python code thanks to \file{python15.lib}. |
| |
| The second command created \file{ni.dll} (and \file{.obj} and |
| \file{.lib}), which knows how to find the necessary functions from |
| spam, and also from the Python executable. |
| |
| Not every identifier is exported to the lookup table. If you want any |
| other modules (including Python) to be able to see your identifiers, |
| you have to say \samp{_declspec(dllexport)}, as in \samp{void |
| _declspec(dllexport) initspam(void)} or \samp{PyObject |
| _declspec(dllexport) *NiGetSpamData(void)}. |
| |
| Developer Studio will throw in a lot of import libraries that you do |
| not really need, adding about 100K to your executable. To get rid of |
| them, use the Project Settings dialog, Link tab, to specify |
| \emph{ignore default libraries}. Add the correct |
| \file{msvcrt\var{xx}.lib} to the list of libraries. |
| |
| |
| \chapter{Embedding Python in Another Application |
| \label{embedding}} |
| |
| Embedding Python is similar to extending it, but not quite. The |
| difference is that when you extend Python, the main program of the |
| application is still the Python interpreter, while if you embed |
| Python, the main program may have nothing to do with Python --- |
| instead, some parts of the application occasionally call the Python |
| interpreter to run some Python code. |
| |
| So if you are embedding Python, you are providing your own main |
| program. One of the things this main program has to do is initialize |
| the Python interpreter. At the very least, you have to call the |
| function \cfunction{Py_Initialize()} (on MacOS, call |
| \cfunction{PyMac_Initialize()} instead). There are optional calls to |
| pass command line arguments to Python. Then later you can call the |
| interpreter from any part of the application. |
| |
| There are several different ways to call the interpreter: you can pass |
| a string containing Python statements to |
| \cfunction{PyRun_SimpleString()}, or you can pass a stdio file pointer |
| and a file name (for identification in error messages only) to |
| \cfunction{PyRun_SimpleFile()}. You can also call the lower-level |
| operations described in the previous chapters to construct and use |
| Python objects. |
| |
| A simple demo of embedding Python can be found in the directory |
| \file{Demo/embed/} of the source distribution. |
| |
| |
| \section{Embedding Python in \Cpp{} |
| \label{embeddingInCplusplus}} |
| |
| It is also possible to embed Python in a \Cpp{} program; precisely how this |
| is done will depend on the details of the \Cpp{} system used; in general you |
| will need to write the main program in \Cpp{}, and use the \Cpp{} compiler |
| to compile and link your program. There is no need to recompile Python |
| itself using \Cpp{}. |
| |
| |
| \section{Linking Requirements |
| \label{link-reqs}} |
| |
| While the \program{configure} script shipped with the Python sources |
| will correctly build Python to export the symbols needed by |
| dynamically linked extensions, this is not automatically inherited by |
| applications which embed the Python library statically, at least on |
| \UNIX. This is an issue when the application is linked to the static |
| runtime library (\file{libpython.a}) and needs to load dynamic |
| extensions (implemented as \file{.so} files). |
| |
| The problem is that some entry points are defined by the Python |
| runtime solely for extension modules to use. If the embedding |
| application does not use any of these entry points, some linkers will |
| not include those entries in the symbol table of the finished |
| executable. Some additional options are needed to inform the linker |
| not to remove these symbols. |
| |
| Determining the right options to use for any given platform can be |
| quite difficult, but fortunately the Python configuration already has |
| those values. To retrieve them from an installed Python interpreter, |
| start an interactive interpreter and have a short session like this: |
| |
| \begin{verbatim} |
| >>> import distutils.sysconfig |
| >>> distutils.sysconfig.get_config_var('LINKFORSHARED') |
| '-Xlinker -export-dynamic' |
| \end{verbatim} |
| \refstmodindex{distutils.sysconfig} |
| |
| The contents of the string presented will be the options that should |
| be used. If the string is empty, there's no need to add any |
| additional options. The \constant{LINKFORSHARED} definition |
| corresponds to the variable of the same name in Python's top-level |
| \file{Makefile}. |
| |
| |
| \appendix |
| \chapter{Reporting Bugs} |
| \input{reportingbugs} |
| |
| \end{document} |