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Jack Jansena6308131996-03-18 13:38:52 +00001<HTML><HEAD><TITLE>Macintosh Python crash course</TITLE></HEAD>
2<BODY>
3<H1><IMG SRC="html.icons/python.gif">Macintosh Python crash course</H1>
4<HR>
5
6This set of documents provides an introduction to various aspects of
7Python programming on the Mac. It is assumed that the reader is
8already familiar with Python and, to some extent, with MacOS Toolbox
9programming. Other readers may find something interesting here too,
10your mileage may vary. <p>
11
Jack Jansen5f962c21996-04-10 14:52:59 +000012There is a companion document <a href="using.html">Using Python on the Mac</a>
13which you should read before starting here: it explains the basics of using
14python on the Macintosh. <p>
15
Jack Jansena6308131996-03-18 13:38:52 +000016Another set of Macintosh-savvy examples, more aimed at beginners, is
17maintained by Joseph Strout, at <A
18HREF="http://www-acs.ucsd.edu/~jstrout/python/">
19http://www-acs.ucsd.edu/~jstrout/python/</A>.
20<P>
21
Jack Jansen08365421996-04-19 15:56:08 +000022Some of these documents were actually written while I was working on a "real"
Jack Jansena6308131996-03-18 13:38:52 +000023project: creating a single-button application that will allow my
24girlfriend to read her mail (which actually pass thry <EM>my</EM>
25mailbox, so I get to read it too, but don't tell her:-) without her
26having to worry about internet connections, unix commands, etc. The
27application, when finished, will connect to the net using InterSLIP,
28start a (pseudo-)POP server on unix using rsh and use AppleScript to
29tell Eudora to connect to that server and retrieve messages. <p>
30
Jack Jansen08365421996-04-19 15:56:08 +000031<BLOCKQUOTE>
32If you want to try the examples with a version of Python earlier
33than 1.3.1 you have to download some things. You need an updated
Jack Jansena6308131996-03-18 13:38:52 +000034version of <A HREF="update-to-1.3/FrameWork.py">FrameWork.py</A> (to
35go in <CODE>Lib:mac</CODE> and updated <A
36HREF="update-to-1.3/into-PlugIns.hqx">project templates</A> to go into
Jack Jansen08365421996-04-19 15:56:08 +000037the <CODE>PlugIns</CODE> folder for PPC users. <P>
38The TextEdit and WASTE examples are not useable with distributions
39before 1.3.3.
40</BLOCKQUOTE>
Jack Jansena6308131996-03-18 13:38:52 +000041
42If you are reading this document on the web and would prefer to read
43it offline you can transfer the whole stuff (as a BinHexed StuffIt
44archive) from <A HREF="complete.hqx"> here</A>. This archive includes
45the fixes mentioned in the previous paragraph. <p>
46
47<H2>Table of contents</H2>
48
49<UL>
50<LI>
51<A HREF="example1.html">Using python to create Macintosh applications,
52part one</A> explains how to create a simple modal-dialog application
53in Python. It also takes a glance at using the toolbox modules Res and
54Dlg, and EasyDialogs for simple question-dialogs.
55
56<LI>
57<A HREF="example2.html">Using python to create Macintosh applications,
58part two</A> turns the previous example program into a more complete
59mac application, using a modeless dialog, menus, etc. It also explains
60how to create applets, standalone applications written in Python.
61
62<LI>
Jack Jansen08365421996-04-19 15:56:08 +000063<A HREF="textedit.html">Using FrameWork and TextEdit</A> shows you
64how to use <code>FrameWork</code> application framework and the
65<code>TextEdit</code> toolbox to build a text editor.
66
67<LI>
68<A HREF="waste.html">Using WASTE</A> expands on this editor by using
69WASTE, an extended TextEdit replacement.
Jack Jansena6308131996-03-18 13:38:52 +000070
71<LI>
72<A HREF="plugins.html">Creating a C extension module on the Macintosh</A>
73is meant for the hardcore programmer, and shows how to create an
74extension module in C. It also handles using Modulator to create the
75boilerplate for your module, and creating dynamically-loadable modules
76on PowerPC Macs.
77
78<LI>
79<A HREF="applescript.html">Using Open Scripting Architecture from Python</A> explains
80how to create a Python module interfacing to a scriptable application,
81and how to use that module in your python program.
82</UL>
83
Jack Jansen08365421996-04-19 15:56:08 +000084The Python distribution contains a few more examples, all unexplained:
85<UL>
86<LI>
87<I>PICTbrowse</I> is an application that locates PICT
88resources and displays them, it demonstrates some quickdraw and the
89resource and list managers.
90
91<LI>
92<I>Imgbrowse</I> displays image files in
93many different formats (gif, tiff, pbm, etc). It shows how to use the
94img modules on the mac.
95
96<LI>
97<I>Quicktime</I> has the standard <code>MovieInWindow</code> and
98<code>VerySimplePlayer</code> examples, re-coded in Python.
99
100<LI>
101<I>Resources</I>, <I>Sound</I> and <I>Speech</I> have some examples
102on using the respective managers.
103</UL>
104
Jack Jansena6308131996-03-18 13:38:52 +0000105At some point in the (possibly distant) future, I will add chapters on
106how to use bgen to create modules completely automatic and how to make
107your Python program scriptable, but that will have to wait. <p>
108
109<HR>
110
111Please let me know if you miss critical information in this
112document. I am quite sure that I will never find the time to turn it
113into a complete MacPython programmers guide (which would probably be a
114400-page book instead of 5 lousy html-files), but it should contain
115at least the information that is neither in the standard Python
116documentation nor in Inside Mac or other Mac programmers
117documentation. <p>
118
119<HR>
120<A HREF="http://www.cwi.nl/~jack">Jack Jansen</A>,
Jack Jansen08365421996-04-19 15:56:08 +0000121<A HREF="mailto:jack@cwi.nl">jack@cwi.nl</A>, 19-Apr-1996.