Eric Snow | 2ebc5ce | 2017-09-07 23:51:28 -0600 | [diff] [blame^] | 1 | |
| 2 | /* An object allocator for Python. |
| 3 | |
| 4 | Here is an introduction to the layers of the Python memory architecture, |
| 5 | showing where the object allocator is actually used (layer +2), It is |
| 6 | called for every object allocation and deallocation (PyObject_New/Del), |
| 7 | unless the object-specific allocators implement a proprietary allocation |
| 8 | scheme (ex.: ints use a simple free list). This is also the place where |
| 9 | the cyclic garbage collector operates selectively on container objects. |
| 10 | |
| 11 | |
| 12 | Object-specific allocators |
| 13 | _____ ______ ______ ________ |
| 14 | [ int ] [ dict ] [ list ] ... [ string ] Python core | |
| 15 | +3 | <----- Object-specific memory -----> | <-- Non-object memory --> | |
| 16 | _______________________________ | | |
| 17 | [ Python's object allocator ] | | |
| 18 | +2 | ####### Object memory ####### | <------ Internal buffers ------> | |
| 19 | ______________________________________________________________ | |
| 20 | [ Python's raw memory allocator (PyMem_ API) ] | |
| 21 | +1 | <----- Python memory (under PyMem manager's control) ------> | | |
| 22 | __________________________________________________________________ |
| 23 | [ Underlying general-purpose allocator (ex: C library malloc) ] |
| 24 | 0 | <------ Virtual memory allocated for the python process -------> | |
| 25 | |
| 26 | ========================================================================= |
| 27 | _______________________________________________________________________ |
| 28 | [ OS-specific Virtual Memory Manager (VMM) ] |
| 29 | -1 | <--- Kernel dynamic storage allocation & management (page-based) ---> | |
| 30 | __________________________________ __________________________________ |
| 31 | [ ] [ ] |
| 32 | -2 | <-- Physical memory: ROM/RAM --> | | <-- Secondary storage (swap) --> | |
| 33 | |
| 34 | */ |
| 35 | /*==========================================================================*/ |
| 36 | |
| 37 | /* A fast, special-purpose memory allocator for small blocks, to be used |
| 38 | on top of a general-purpose malloc -- heavily based on previous art. */ |
| 39 | |
| 40 | /* Vladimir Marangozov -- August 2000 */ |
| 41 | |
| 42 | /* |
| 43 | * "Memory management is where the rubber meets the road -- if we do the wrong |
| 44 | * thing at any level, the results will not be good. And if we don't make the |
| 45 | * levels work well together, we are in serious trouble." (1) |
| 46 | * |
| 47 | * (1) Paul R. Wilson, Mark S. Johnstone, Michael Neely, and David Boles, |
| 48 | * "Dynamic Storage Allocation: A Survey and Critical Review", |
| 49 | * in Proc. 1995 Int'l. Workshop on Memory Management, September 1995. |
| 50 | */ |
| 51 | |
| 52 | #ifndef Py_INTERNAL_PYMALLOC_H |
| 53 | #define Py_INTERNAL_PYMALLOC_H |
| 54 | |
| 55 | /* #undef WITH_MEMORY_LIMITS */ /* disable mem limit checks */ |
| 56 | |
| 57 | /*==========================================================================*/ |
| 58 | |
| 59 | /* |
| 60 | * Allocation strategy abstract: |
| 61 | * |
| 62 | * For small requests, the allocator sub-allocates <Big> blocks of memory. |
| 63 | * Requests greater than SMALL_REQUEST_THRESHOLD bytes are routed to the |
| 64 | * system's allocator. |
| 65 | * |
| 66 | * Small requests are grouped in size classes spaced 8 bytes apart, due |
| 67 | * to the required valid alignment of the returned address. Requests of |
| 68 | * a particular size are serviced from memory pools of 4K (one VMM page). |
| 69 | * Pools are fragmented on demand and contain free lists of blocks of one |
| 70 | * particular size class. In other words, there is a fixed-size allocator |
| 71 | * for each size class. Free pools are shared by the different allocators |
| 72 | * thus minimizing the space reserved for a particular size class. |
| 73 | * |
| 74 | * This allocation strategy is a variant of what is known as "simple |
| 75 | * segregated storage based on array of free lists". The main drawback of |
| 76 | * simple segregated storage is that we might end up with lot of reserved |
| 77 | * memory for the different free lists, which degenerate in time. To avoid |
| 78 | * this, we partition each free list in pools and we share dynamically the |
| 79 | * reserved space between all free lists. This technique is quite efficient |
| 80 | * for memory intensive programs which allocate mainly small-sized blocks. |
| 81 | * |
| 82 | * For small requests we have the following table: |
| 83 | * |
| 84 | * Request in bytes Size of allocated block Size class idx |
| 85 | * ---------------------------------------------------------------- |
| 86 | * 1-8 8 0 |
| 87 | * 9-16 16 1 |
| 88 | * 17-24 24 2 |
| 89 | * 25-32 32 3 |
| 90 | * 33-40 40 4 |
| 91 | * 41-48 48 5 |
| 92 | * 49-56 56 6 |
| 93 | * 57-64 64 7 |
| 94 | * 65-72 72 8 |
| 95 | * ... ... ... |
| 96 | * 497-504 504 62 |
| 97 | * 505-512 512 63 |
| 98 | * |
| 99 | * 0, SMALL_REQUEST_THRESHOLD + 1 and up: routed to the underlying |
| 100 | * allocator. |
| 101 | */ |
| 102 | |
| 103 | /*==========================================================================*/ |
| 104 | |
| 105 | /* |
| 106 | * -- Main tunable settings section -- |
| 107 | */ |
| 108 | |
| 109 | /* |
| 110 | * Alignment of addresses returned to the user. 8-bytes alignment works |
| 111 | * on most current architectures (with 32-bit or 64-bit address busses). |
| 112 | * The alignment value is also used for grouping small requests in size |
| 113 | * classes spaced ALIGNMENT bytes apart. |
| 114 | * |
| 115 | * You shouldn't change this unless you know what you are doing. |
| 116 | */ |
| 117 | #define ALIGNMENT 8 /* must be 2^N */ |
| 118 | #define ALIGNMENT_SHIFT 3 |
| 119 | |
| 120 | /* Return the number of bytes in size class I, as a uint. */ |
| 121 | #define INDEX2SIZE(I) (((unsigned int)(I) + 1) << ALIGNMENT_SHIFT) |
| 122 | |
| 123 | /* |
| 124 | * Max size threshold below which malloc requests are considered to be |
| 125 | * small enough in order to use preallocated memory pools. You can tune |
| 126 | * this value according to your application behaviour and memory needs. |
| 127 | * |
| 128 | * Note: a size threshold of 512 guarantees that newly created dictionaries |
| 129 | * will be allocated from preallocated memory pools on 64-bit. |
| 130 | * |
| 131 | * The following invariants must hold: |
| 132 | * 1) ALIGNMENT <= SMALL_REQUEST_THRESHOLD <= 512 |
| 133 | * 2) SMALL_REQUEST_THRESHOLD is evenly divisible by ALIGNMENT |
| 134 | * |
| 135 | * Although not required, for better performance and space efficiency, |
| 136 | * it is recommended that SMALL_REQUEST_THRESHOLD is set to a power of 2. |
| 137 | */ |
| 138 | #define SMALL_REQUEST_THRESHOLD 512 |
| 139 | #define NB_SMALL_SIZE_CLASSES (SMALL_REQUEST_THRESHOLD / ALIGNMENT) |
| 140 | |
| 141 | #if NB_SMALL_SIZE_CLASSES > 64 |
| 142 | #error "NB_SMALL_SIZE_CLASSES should be less than 64" |
| 143 | #endif /* NB_SMALL_SIZE_CLASSES > 64 */ |
| 144 | |
| 145 | /* |
| 146 | * The system's VMM page size can be obtained on most unices with a |
| 147 | * getpagesize() call or deduced from various header files. To make |
| 148 | * things simpler, we assume that it is 4K, which is OK for most systems. |
| 149 | * It is probably better if this is the native page size, but it doesn't |
| 150 | * have to be. In theory, if SYSTEM_PAGE_SIZE is larger than the native page |
| 151 | * size, then `POOL_ADDR(p)->arenaindex' could rarely cause a segmentation |
| 152 | * violation fault. 4K is apparently OK for all the platforms that python |
| 153 | * currently targets. |
| 154 | */ |
| 155 | #define SYSTEM_PAGE_SIZE (4 * 1024) |
| 156 | #define SYSTEM_PAGE_SIZE_MASK (SYSTEM_PAGE_SIZE - 1) |
| 157 | |
| 158 | /* |
| 159 | * Maximum amount of memory managed by the allocator for small requests. |
| 160 | */ |
| 161 | #ifdef WITH_MEMORY_LIMITS |
| 162 | #ifndef SMALL_MEMORY_LIMIT |
| 163 | #define SMALL_MEMORY_LIMIT (64 * 1024 * 1024) /* 64 MB -- more? */ |
| 164 | #endif |
| 165 | #endif |
| 166 | |
| 167 | /* |
| 168 | * The allocator sub-allocates <Big> blocks of memory (called arenas) aligned |
| 169 | * on a page boundary. This is a reserved virtual address space for the |
| 170 | * current process (obtained through a malloc()/mmap() call). In no way this |
| 171 | * means that the memory arenas will be used entirely. A malloc(<Big>) is |
| 172 | * usually an address range reservation for <Big> bytes, unless all pages within |
| 173 | * this space are referenced subsequently. So malloc'ing big blocks and not |
| 174 | * using them does not mean "wasting memory". It's an addressable range |
| 175 | * wastage... |
| 176 | * |
| 177 | * Arenas are allocated with mmap() on systems supporting anonymous memory |
| 178 | * mappings to reduce heap fragmentation. |
| 179 | */ |
| 180 | #define ARENA_SIZE (256 << 10) /* 256KB */ |
| 181 | |
| 182 | #ifdef WITH_MEMORY_LIMITS |
| 183 | #define MAX_ARENAS (SMALL_MEMORY_LIMIT / ARENA_SIZE) |
| 184 | #endif |
| 185 | |
| 186 | /* |
| 187 | * Size of the pools used for small blocks. Should be a power of 2, |
| 188 | * between 1K and SYSTEM_PAGE_SIZE, that is: 1k, 2k, 4k. |
| 189 | */ |
| 190 | #define POOL_SIZE SYSTEM_PAGE_SIZE /* must be 2^N */ |
| 191 | #define POOL_SIZE_MASK SYSTEM_PAGE_SIZE_MASK |
| 192 | |
| 193 | /* |
| 194 | * -- End of tunable settings section -- |
| 195 | */ |
| 196 | |
| 197 | /*==========================================================================*/ |
| 198 | |
| 199 | /* |
| 200 | * Locking |
| 201 | * |
| 202 | * To reduce lock contention, it would probably be better to refine the |
| 203 | * crude function locking with per size class locking. I'm not positive |
| 204 | * however, whether it's worth switching to such locking policy because |
| 205 | * of the performance penalty it might introduce. |
| 206 | * |
| 207 | * The following macros describe the simplest (should also be the fastest) |
| 208 | * lock object on a particular platform and the init/fini/lock/unlock |
| 209 | * operations on it. The locks defined here are not expected to be recursive |
| 210 | * because it is assumed that they will always be called in the order: |
| 211 | * INIT, [LOCK, UNLOCK]*, FINI. |
| 212 | */ |
| 213 | |
| 214 | /* |
| 215 | * Python's threads are serialized, so object malloc locking is disabled. |
| 216 | */ |
| 217 | #define SIMPLELOCK_DECL(lock) /* simple lock declaration */ |
| 218 | #define SIMPLELOCK_INIT(lock) /* allocate (if needed) and initialize */ |
| 219 | #define SIMPLELOCK_FINI(lock) /* free/destroy an existing lock */ |
| 220 | #define SIMPLELOCK_LOCK(lock) /* acquire released lock */ |
| 221 | #define SIMPLELOCK_UNLOCK(lock) /* release acquired lock */ |
| 222 | |
| 223 | /* When you say memory, my mind reasons in terms of (pointers to) blocks */ |
| 224 | typedef uint8_t pyblock; |
| 225 | |
| 226 | /* Pool for small blocks. */ |
| 227 | struct pool_header { |
| 228 | union { pyblock *_padding; |
| 229 | unsigned int count; } ref; /* number of allocated blocks */ |
| 230 | pyblock *freeblock; /* pool's free list head */ |
| 231 | struct pool_header *nextpool; /* next pool of this size class */ |
| 232 | struct pool_header *prevpool; /* previous pool "" */ |
| 233 | unsigned int arenaindex; /* index into arenas of base adr */ |
| 234 | unsigned int szidx; /* block size class index */ |
| 235 | unsigned int nextoffset; /* bytes to virgin block */ |
| 236 | unsigned int maxnextoffset; /* largest valid nextoffset */ |
| 237 | }; |
| 238 | |
| 239 | typedef struct pool_header *poolp; |
| 240 | |
| 241 | /* Record keeping for arenas. */ |
| 242 | struct arena_object { |
| 243 | /* The address of the arena, as returned by malloc. Note that 0 |
| 244 | * will never be returned by a successful malloc, and is used |
| 245 | * here to mark an arena_object that doesn't correspond to an |
| 246 | * allocated arena. |
| 247 | */ |
| 248 | uintptr_t address; |
| 249 | |
| 250 | /* Pool-aligned pointer to the next pool to be carved off. */ |
| 251 | pyblock* pool_address; |
| 252 | |
| 253 | /* The number of available pools in the arena: free pools + never- |
| 254 | * allocated pools. |
| 255 | */ |
| 256 | unsigned int nfreepools; |
| 257 | |
| 258 | /* The total number of pools in the arena, whether or not available. */ |
| 259 | unsigned int ntotalpools; |
| 260 | |
| 261 | /* Singly-linked list of available pools. */ |
| 262 | struct pool_header* freepools; |
| 263 | |
| 264 | /* Whenever this arena_object is not associated with an allocated |
| 265 | * arena, the nextarena member is used to link all unassociated |
| 266 | * arena_objects in the singly-linked `unused_arena_objects` list. |
| 267 | * The prevarena member is unused in this case. |
| 268 | * |
| 269 | * When this arena_object is associated with an allocated arena |
| 270 | * with at least one available pool, both members are used in the |
| 271 | * doubly-linked `usable_arenas` list, which is maintained in |
| 272 | * increasing order of `nfreepools` values. |
| 273 | * |
| 274 | * Else this arena_object is associated with an allocated arena |
| 275 | * all of whose pools are in use. `nextarena` and `prevarena` |
| 276 | * are both meaningless in this case. |
| 277 | */ |
| 278 | struct arena_object* nextarena; |
| 279 | struct arena_object* prevarena; |
| 280 | }; |
| 281 | |
| 282 | #define POOL_OVERHEAD _Py_SIZE_ROUND_UP(sizeof(struct pool_header), ALIGNMENT) |
| 283 | |
| 284 | #define DUMMY_SIZE_IDX 0xffff /* size class of newly cached pools */ |
| 285 | |
| 286 | /* Round pointer P down to the closest pool-aligned address <= P, as a poolp */ |
| 287 | #define POOL_ADDR(P) ((poolp)_Py_ALIGN_DOWN((P), POOL_SIZE)) |
| 288 | |
| 289 | /* Return total number of blocks in pool of size index I, as a uint. */ |
| 290 | #define NUMBLOCKS(I) \ |
| 291 | ((unsigned int)(POOL_SIZE - POOL_OVERHEAD) / INDEX2SIZE(I)) |
| 292 | |
| 293 | /*==========================================================================*/ |
| 294 | |
| 295 | /* |
| 296 | * This malloc lock |
| 297 | */ |
| 298 | SIMPLELOCK_DECL(_malloc_lock) |
| 299 | #define LOCK() SIMPLELOCK_LOCK(_malloc_lock) |
| 300 | #define UNLOCK() SIMPLELOCK_UNLOCK(_malloc_lock) |
| 301 | #define LOCK_INIT() SIMPLELOCK_INIT(_malloc_lock) |
| 302 | #define LOCK_FINI() SIMPLELOCK_FINI(_malloc_lock) |
| 303 | |
| 304 | /* |
| 305 | * Pool table -- headed, circular, doubly-linked lists of partially used pools. |
| 306 | |
| 307 | This is involved. For an index i, usedpools[i+i] is the header for a list of |
| 308 | all partially used pools holding small blocks with "size class idx" i. So |
| 309 | usedpools[0] corresponds to blocks of size 8, usedpools[2] to blocks of size |
| 310 | 16, and so on: index 2*i <-> blocks of size (i+1)<<ALIGNMENT_SHIFT. |
| 311 | |
| 312 | Pools are carved off an arena's highwater mark (an arena_object's pool_address |
| 313 | member) as needed. Once carved off, a pool is in one of three states forever |
| 314 | after: |
| 315 | |
| 316 | used == partially used, neither empty nor full |
| 317 | At least one block in the pool is currently allocated, and at least one |
| 318 | block in the pool is not currently allocated (note this implies a pool |
| 319 | has room for at least two blocks). |
| 320 | This is a pool's initial state, as a pool is created only when malloc |
| 321 | needs space. |
| 322 | The pool holds blocks of a fixed size, and is in the circular list headed |
| 323 | at usedpools[i] (see above). It's linked to the other used pools of the |
| 324 | same size class via the pool_header's nextpool and prevpool members. |
| 325 | If all but one block is currently allocated, a malloc can cause a |
| 326 | transition to the full state. If all but one block is not currently |
| 327 | allocated, a free can cause a transition to the empty state. |
| 328 | |
| 329 | full == all the pool's blocks are currently allocated |
| 330 | On transition to full, a pool is unlinked from its usedpools[] list. |
| 331 | It's not linked to from anything then anymore, and its nextpool and |
| 332 | prevpool members are meaningless until it transitions back to used. |
| 333 | A free of a block in a full pool puts the pool back in the used state. |
| 334 | Then it's linked in at the front of the appropriate usedpools[] list, so |
| 335 | that the next allocation for its size class will reuse the freed block. |
| 336 | |
| 337 | empty == all the pool's blocks are currently available for allocation |
| 338 | On transition to empty, a pool is unlinked from its usedpools[] list, |
| 339 | and linked to the front of its arena_object's singly-linked freepools list, |
| 340 | via its nextpool member. The prevpool member has no meaning in this case. |
| 341 | Empty pools have no inherent size class: the next time a malloc finds |
| 342 | an empty list in usedpools[], it takes the first pool off of freepools. |
| 343 | If the size class needed happens to be the same as the size class the pool |
| 344 | last had, some pool initialization can be skipped. |
| 345 | |
| 346 | |
| 347 | Block Management |
| 348 | |
| 349 | Blocks within pools are again carved out as needed. pool->freeblock points to |
| 350 | the start of a singly-linked list of free blocks within the pool. When a |
| 351 | block is freed, it's inserted at the front of its pool's freeblock list. Note |
| 352 | that the available blocks in a pool are *not* linked all together when a pool |
| 353 | is initialized. Instead only "the first two" (lowest addresses) blocks are |
| 354 | set up, returning the first such block, and setting pool->freeblock to a |
| 355 | one-block list holding the second such block. This is consistent with that |
| 356 | pymalloc strives at all levels (arena, pool, and block) never to touch a piece |
| 357 | of memory until it's actually needed. |
| 358 | |
| 359 | So long as a pool is in the used state, we're certain there *is* a block |
| 360 | available for allocating, and pool->freeblock is not NULL. If pool->freeblock |
| 361 | points to the end of the free list before we've carved the entire pool into |
| 362 | blocks, that means we simply haven't yet gotten to one of the higher-address |
| 363 | blocks. The offset from the pool_header to the start of "the next" virgin |
| 364 | block is stored in the pool_header nextoffset member, and the largest value |
| 365 | of nextoffset that makes sense is stored in the maxnextoffset member when a |
| 366 | pool is initialized. All the blocks in a pool have been passed out at least |
| 367 | once when and only when nextoffset > maxnextoffset. |
| 368 | |
| 369 | |
| 370 | Major obscurity: While the usedpools vector is declared to have poolp |
| 371 | entries, it doesn't really. It really contains two pointers per (conceptual) |
| 372 | poolp entry, the nextpool and prevpool members of a pool_header. The |
| 373 | excruciating initialization code below fools C so that |
| 374 | |
| 375 | usedpool[i+i] |
| 376 | |
| 377 | "acts like" a genuine poolp, but only so long as you only reference its |
| 378 | nextpool and prevpool members. The "- 2*sizeof(block *)" gibberish is |
| 379 | compensating for that a pool_header's nextpool and prevpool members |
| 380 | immediately follow a pool_header's first two members: |
| 381 | |
| 382 | union { block *_padding; |
| 383 | uint count; } ref; |
| 384 | block *freeblock; |
| 385 | |
| 386 | each of which consume sizeof(block *) bytes. So what usedpools[i+i] really |
| 387 | contains is a fudged-up pointer p such that *if* C believes it's a poolp |
| 388 | pointer, then p->nextpool and p->prevpool are both p (meaning that the headed |
| 389 | circular list is empty). |
| 390 | |
| 391 | It's unclear why the usedpools setup is so convoluted. It could be to |
| 392 | minimize the amount of cache required to hold this heavily-referenced table |
| 393 | (which only *needs* the two interpool pointer members of a pool_header). OTOH, |
| 394 | referencing code has to remember to "double the index" and doing so isn't |
| 395 | free, usedpools[0] isn't a strictly legal pointer, and we're crucially relying |
| 396 | on that C doesn't insert any padding anywhere in a pool_header at or before |
| 397 | the prevpool member. |
| 398 | **************************************************************************** */ |
| 399 | |
| 400 | #define MAX_POOLS (2 * ((NB_SMALL_SIZE_CLASSES + 7) / 8) * 8) |
| 401 | |
| 402 | /*========================================================================== |
| 403 | Arena management. |
| 404 | |
| 405 | `arenas` is a vector of arena_objects. It contains maxarenas entries, some of |
| 406 | which may not be currently used (== they're arena_objects that aren't |
| 407 | currently associated with an allocated arena). Note that arenas proper are |
| 408 | separately malloc'ed. |
| 409 | |
| 410 | Prior to Python 2.5, arenas were never free()'ed. Starting with Python 2.5, |
| 411 | we do try to free() arenas, and use some mild heuristic strategies to increase |
| 412 | the likelihood that arenas eventually can be freed. |
| 413 | |
| 414 | unused_arena_objects |
| 415 | |
| 416 | This is a singly-linked list of the arena_objects that are currently not |
| 417 | being used (no arena is associated with them). Objects are taken off the |
| 418 | head of the list in new_arena(), and are pushed on the head of the list in |
| 419 | PyObject_Free() when the arena is empty. Key invariant: an arena_object |
| 420 | is on this list if and only if its .address member is 0. |
| 421 | |
| 422 | usable_arenas |
| 423 | |
| 424 | This is a doubly-linked list of the arena_objects associated with arenas |
| 425 | that have pools available. These pools are either waiting to be reused, |
| 426 | or have not been used before. The list is sorted to have the most- |
| 427 | allocated arenas first (ascending order based on the nfreepools member). |
| 428 | This means that the next allocation will come from a heavily used arena, |
| 429 | which gives the nearly empty arenas a chance to be returned to the system. |
| 430 | In my unscientific tests this dramatically improved the number of arenas |
| 431 | that could be freed. |
| 432 | |
| 433 | Note that an arena_object associated with an arena all of whose pools are |
| 434 | currently in use isn't on either list. |
| 435 | */ |
| 436 | |
| 437 | /* How many arena_objects do we initially allocate? |
| 438 | * 16 = can allocate 16 arenas = 16 * ARENA_SIZE = 4MB before growing the |
| 439 | * `arenas` vector. |
| 440 | */ |
| 441 | #define INITIAL_ARENA_OBJECTS 16 |
| 442 | |
| 443 | #endif /* Py_INTERNAL_PYMALLOC_H */ |