Andrew M. Kuchling | a3b5a5f | 2000-12-13 03:50:20 +0000 | [diff] [blame] | 1 | #!/usr/bin/env python |
| 2 | # life.py -- A curses-based version of Conway's Game of Life. |
| 3 | # Contributed by A.M. Kuchling <amk1@bigfoot.com> |
| 4 | # |
| 5 | # An empty board will be displayed, and the following commands are available: |
| 6 | # E : Erase the board |
| 7 | # R : Fill the board randomly |
| 8 | # S : Step for a single generation |
| 9 | # C : Update continuously until a key is struck |
| 10 | # Q : Quit |
| 11 | # Cursor keys : Move the cursor around the board |
| 12 | # Space or Enter : Toggle the contents of the cursor's position |
| 13 | # |
| 14 | # TODO : |
| 15 | # Support the mouse |
| 16 | # Use colour if available |
| 17 | # Make board updates faster |
| 18 | # |
| 19 | |
| 20 | class LifeBoard: |
| 21 | """Encapsulates a Life board |
| 22 | |
| 23 | Attributes: |
| 24 | X,Y : horizontal and vertical size of the board |
| 25 | state : dictionary mapping (x,y) to 0 or 1 |
| 26 | |
| 27 | Methods: |
| 28 | display(update_board) -- If update_board is true, compute the |
| 29 | next generation. Then display the state |
| 30 | of the board and refresh the screen. |
| 31 | erase() -- clear the entire board |
| 32 | makeRandom() -- fill the board randomly |
| 33 | set(y,x) -- set the given cell to Live; doesn't refresh the screen |
| 34 | toggle(y,x) -- change the given cell from live to dead, or vice |
| 35 | versa, and refresh the screen display |
| 36 | |
| 37 | """ |
| 38 | def __init__(self, scr, char=ord('*')): |
| 39 | """Create a new LifeBoard instance. |
| 40 | |
| 41 | scr -- curses screen object to use for display |
| 42 | char -- character used to render live cells (default: '*') |
| 43 | """ |
| 44 | self.state={} ; self.scr=scr |
| 45 | Y, X = self.scr.getmaxyx() |
| 46 | self.X, self.Y = X-2, Y-2-1 |
| 47 | self.char = char |
| 48 | self.scr.clear() |
| 49 | |
| 50 | # Draw a border around the board |
| 51 | border_line='+'+(self.X*'-')+'+' |
| 52 | self.scr.addstr(0, 0, border_line) |
| 53 | self.scr.addstr(self.Y+1,0, border_line) |
| 54 | for y in range(0, self.Y): |
| 55 | self.scr.addstr(1+y, 0, '|') |
| 56 | self.scr.addstr(1+y, self.X+1, '|') |
| 57 | self.scr.refresh() |
| 58 | |
| 59 | def set(self, y, x): |
| 60 | """Set a cell to the live state""" |
| 61 | if x<0 or self.X<=x or y<0 or self.Y<=y: |
| 62 | raise ValueError, "Coordinates out of range %i,%i"% (y,x) |
| 63 | self.state[x,y] = 1 |
| 64 | |
| 65 | def toggle(self, y, x): |
| 66 | """Toggle a cell's state between live and dead""" |
| 67 | if x<0 or self.X<=x or y<0 or self.Y<=y: |
| 68 | raise ValueError, "Coordinates out of range %i,%i"% (y,x) |
| 69 | if self.state.has_key( (x,y) ): |
| 70 | del self.state[x,y] |
| 71 | self.scr.addch(y+1, x+1, ' ') |
| 72 | else: |
| 73 | self.state[x,y]=1 |
| 74 | self.scr.addch(y+1, x+1, self.char) |
| 75 | self.scr.refresh() |
| 76 | |
| 77 | def erase(self): |
| 78 | """Clear the entire board and update the board display""" |
| 79 | self.state={} |
| 80 | self.display(update_board=0) |
| 81 | |
| 82 | def display(self, update_board=1): |
| 83 | """Display the whole board, optionally computing one generation""" |
| 84 | M,N = self.X, self.Y |
| 85 | if not update_board: |
| 86 | for i in range(0, M): |
| 87 | for j in range(0, N): |
| 88 | if self.state.has_key( (i,j) ): |
| 89 | self.scr.addch(j+1, i+1, self.char) |
| 90 | else: |
| 91 | self.scr.addch(j+1, i+1, ' ') |
| 92 | self.scr.refresh() |
| 93 | return |
| 94 | |
| 95 | d={} ; self.boring=1 |
| 96 | for i in range(0, M): |
| 97 | L=range( max(0, i-1), min(M, i+2) ) |
| 98 | for j in range(0, N): |
| 99 | s=0 |
| 100 | live=self.state.has_key( (i,j) ) |
| 101 | for k in range( max(0, j-1), min(N, j+2) ): |
| 102 | for l in L: |
| 103 | if self.state.has_key( (l,k) ): |
| 104 | s=s+1 |
| 105 | s=s-live |
| 106 | if s==3: |
| 107 | # Birth |
| 108 | d[i,j]=1 |
| 109 | self.scr.addch(j+1, i+1, self.char) |
| 110 | if not live: self.boring=0 |
| 111 | elif s==2 and live: d[i,j]=1 # Survival |
| 112 | elif live: |
| 113 | # Death |
| 114 | self.scr.addch(j+1, i+1, ' ') |
| 115 | self.boring=0 |
| 116 | self.state=d |
| 117 | self.scr.refresh() |
| 118 | |
| 119 | def makeRandom(self): |
| 120 | "Fill the board with a random pattern" |
| 121 | import whrandom |
| 122 | self.state={} |
| 123 | for i in range(0, self.X): |
| 124 | for j in range(0, self.Y): |
| 125 | if whrandom.random()*10>5.0: self.set(j,i) |
| 126 | |
| 127 | |
| 128 | def erase_menu(stdscr, menu_y): |
| 129 | "Clear the space where the menu resides" |
| 130 | stdscr.move(menu_y, 0) ; stdscr.clrtoeol() |
| 131 | stdscr.move(menu_y+1, 0) ; stdscr.clrtoeol() |
| 132 | |
| 133 | def display_menu(stdscr, menu_y): |
| 134 | "Display the menu of possible keystroke commands" |
| 135 | erase_menu(stdscr, menu_y) |
| 136 | stdscr.addstr(menu_y, 4, |
| 137 | 'Use the cursor keys to move, and space or Enter to toggle a cell.') |
| 138 | stdscr.addstr(menu_y+1, 4, |
| 139 | 'E)rase the board, R)andom fill, S)tep once or C)ontinuously, Q)uit') |
| 140 | |
| 141 | def main(stdscr): |
| 142 | import string, curses |
| 143 | |
| 144 | # Clear the screen and display the menu of keys |
| 145 | stdscr.clear() |
| 146 | stdscr_y, stdscr_x = stdscr.getmaxyx() |
| 147 | menu_y=(stdscr_y-3)-1 |
| 148 | display_menu(stdscr, menu_y) |
| 149 | |
| 150 | # Allocate a subwindow for the Life board and create the board object |
| 151 | subwin=stdscr.subwin(stdscr_y-3, stdscr_x, 0, 0) |
| 152 | board=LifeBoard(subwin, char=ord('*')) |
| 153 | board.display(update_board=0) |
| 154 | |
| 155 | # xpos, ypos are the cursor's position |
| 156 | xpos, ypos = board.X/2, board.Y/2 |
| 157 | |
| 158 | # Main loop: |
| 159 | while (1): |
| 160 | stdscr.move(1+ypos, 1+xpos) # Move the cursor |
| 161 | c=stdscr.getch() # Get a keystroke |
| 162 | if 0<c<256: |
| 163 | c=chr(c) |
| 164 | if c in ' \n': |
| 165 | board.toggle(ypos, xpos) |
| 166 | elif c in 'Cc': |
| 167 | erase_menu(stdscr, menu_y) |
| 168 | stdscr.addstr(menu_y, 6, ' Hit any key to stop continuously ' |
| 169 | 'updating the screen.') |
| 170 | stdscr.refresh() |
| 171 | # Activate nodelay mode; getch() will return -1 |
| 172 | # if no keystroke is available, instead of waiting. |
| 173 | stdscr.nodelay(1) |
| 174 | while (1): |
| 175 | c=stdscr.getch() |
| 176 | if c!=-1: break |
| 177 | stdscr.addstr(0,0, '/'); stdscr.refresh() |
| 178 | board.display() |
| 179 | stdscr.addstr(0,0, '+'); stdscr.refresh() |
| 180 | |
| 181 | stdscr.nodelay(0) # Disable nodelay mode |
| 182 | display_menu(stdscr, menu_y) |
| 183 | |
| 184 | elif c in 'Ee': board.erase() |
| 185 | elif c in 'Qq': break |
| 186 | elif c in 'Rr': |
| 187 | board.makeRandom() |
| 188 | board.display(update_board=0) |
| 189 | elif c in 'Ss': |
| 190 | board.display() |
| 191 | else: pass # Ignore incorrect keys |
| 192 | elif c==curses.KEY_UP and ypos>0: ypos=ypos-1 |
| 193 | elif c==curses.KEY_DOWN and ypos<board.Y-1: ypos=ypos+1 |
| 194 | elif c==curses.KEY_LEFT and xpos>0: xpos=xpos-1 |
| 195 | elif c==curses.KEY_RIGHT and xpos<board.X-1: xpos=xpos+1 |
| 196 | else: pass # Ignore incorrect keys |
| 197 | |
| 198 | if __name__=='__main__': |
| 199 | import curses, traceback |
| 200 | try: |
| 201 | # Initialize curses |
| 202 | stdscr=curses.initscr() |
| 203 | # Turn off echoing of keys, and enter cbreak mode, |
| 204 | # where no buffering is performed on keyboard input |
| 205 | curses.noecho() ; curses.cbreak() |
| 206 | |
| 207 | # In keypad mode, escape sequences for special keys |
| 208 | # (like the cursor keys) will be interpreted and |
| 209 | # a special value like curses.KEY_LEFT will be returned |
| 210 | stdscr.keypad(1) |
| 211 | main(stdscr) # Enter the main loop |
| 212 | # Set everything back to normal |
| 213 | stdscr.keypad(0) |
| 214 | curses.echo() ; curses.nocbreak() |
| 215 | curses.endwin() # Terminate curses |
| 216 | except: |
| 217 | # In the event of an error, restore the terminal |
| 218 | # to a sane state. |
| 219 | stdscr.keypad(0) |
| 220 | curses.echo() ; curses.nocbreak() |
| 221 | curses.endwin() |
| 222 | traceback.print_exc() # Print the exception |
| 223 | |