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Georg Brandl8ec7f652007-08-15 14:28:01 +00001:mod:`heapq` --- Heap queue algorithm
2=====================================
3
4.. module:: heapq
5 :synopsis: Heap queue algorithm (a.k.a. priority queue).
6.. moduleauthor:: Kevin O'Connor
7.. sectionauthor:: Guido van Rossum <guido@python.org>
8.. sectionauthor:: François Pinard
9
Georg Brandl8ec7f652007-08-15 14:28:01 +000010.. versionadded:: 2.3
11
12This module provides an implementation of the heap queue algorithm, also known
13as the priority queue algorithm.
14
15Heaps are arrays for which ``heap[k] <= heap[2*k+1]`` and ``heap[k] <=
16heap[2*k+2]`` for all *k*, counting elements from zero. For the sake of
17comparison, non-existing elements are considered to be infinite. The
18interesting property of a heap is that ``heap[0]`` is always its smallest
19element.
20
21The API below differs from textbook heap algorithms in two aspects: (a) We use
22zero-based indexing. This makes the relationship between the index for a node
23and the indexes for its children slightly less obvious, but is more suitable
24since Python uses zero-based indexing. (b) Our pop method returns the smallest
25item, not the largest (called a "min heap" in textbooks; a "max heap" is more
26common in texts because of its suitability for in-place sorting).
27
28These two make it possible to view the heap as a regular Python list without
29surprises: ``heap[0]`` is the smallest item, and ``heap.sort()`` maintains the
30heap invariant!
31
32To create a heap, use a list initialized to ``[]``, or you can transform a
33populated list into a heap via function :func:`heapify`.
34
35The following functions are provided:
36
37
38.. function:: heappush(heap, item)
39
40 Push the value *item* onto the *heap*, maintaining the heap invariant.
41
42
43.. function:: heappop(heap)
44
45 Pop and return the smallest item from the *heap*, maintaining the heap
46 invariant. If the heap is empty, :exc:`IndexError` is raised.
47
Raymond Hettinger53bdf092008-03-13 19:03:51 +000048.. function:: heappushpop(heap, item)
49
50 Push *item* on the heap, then pop and return the smallest item from the
51 *heap*. The combined action runs more efficiently than :func:`heappush`
52 followed by a separate call to :func:`heappop`.
53
54 .. versionadded:: 2.6
Georg Brandl8ec7f652007-08-15 14:28:01 +000055
56.. function:: heapify(x)
57
58 Transform list *x* into a heap, in-place, in linear time.
59
60
61.. function:: heapreplace(heap, item)
62
63 Pop and return the smallest item from the *heap*, and also push the new *item*.
64 The heap size doesn't change. If the heap is empty, :exc:`IndexError` is raised.
65 This is more efficient than :func:`heappop` followed by :func:`heappush`, and
66 can be more appropriate when using a fixed-size heap. Note that the value
67 returned may be larger than *item*! That constrains reasonable uses of this
68 routine unless written as part of a conditional replacement::
69
70 if item > heap[0]:
71 item = heapreplace(heap, item)
72
73Example of use::
74
75 >>> from heapq import heappush, heappop
76 >>> heap = []
77 >>> data = [1, 3, 5, 7, 9, 2, 4, 6, 8, 0]
78 >>> for item in data:
79 ... heappush(heap, item)
80 ...
81 >>> ordered = []
82 >>> while heap:
83 ... ordered.append(heappop(heap))
84 ...
85 >>> print ordered
86 [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
87 >>> data.sort()
88 >>> print data == ordered
89 True
90 >>>
91
92The module also offers three general purpose functions based on heaps.
93
94
95.. function:: merge(*iterables)
96
97 Merge multiple sorted inputs into a single sorted output (for example, merge
Georg Brandle7a09902007-10-21 12:10:28 +000098 timestamped entries from multiple log files). Returns an :term:`iterator`
99 over over the sorted values.
Georg Brandl8ec7f652007-08-15 14:28:01 +0000100
101 Similar to ``sorted(itertools.chain(*iterables))`` but returns an iterable, does
102 not pull the data into memory all at once, and assumes that each of the input
103 streams is already sorted (smallest to largest).
104
105 .. versionadded:: 2.6
106
107
108.. function:: nlargest(n, iterable[, key])
109
110 Return a list with the *n* largest elements from the dataset defined by
111 *iterable*. *key*, if provided, specifies a function of one argument that is
112 used to extract a comparison key from each element in the iterable:
113 ``key=str.lower`` Equivalent to: ``sorted(iterable, key=key,
114 reverse=True)[:n]``
115
116 .. versionadded:: 2.4
117
118 .. versionchanged:: 2.5
119 Added the optional *key* argument.
120
121
122.. function:: nsmallest(n, iterable[, key])
123
124 Return a list with the *n* smallest elements from the dataset defined by
125 *iterable*. *key*, if provided, specifies a function of one argument that is
126 used to extract a comparison key from each element in the iterable:
127 ``key=str.lower`` Equivalent to: ``sorted(iterable, key=key)[:n]``
128
129 .. versionadded:: 2.4
130
131 .. versionchanged:: 2.5
132 Added the optional *key* argument.
133
134The latter two functions perform best for smaller values of *n*. For larger
135values, it is more efficient to use the :func:`sorted` function. Also, when
136``n==1``, it is more efficient to use the builtin :func:`min` and :func:`max`
137functions.
138
139
140Theory
141------
142
143(This explanation is due to François Pinard. The Python code for this module
144was contributed by Kevin O'Connor.)
145
146Heaps are arrays for which ``a[k] <= a[2*k+1]`` and ``a[k] <= a[2*k+2]`` for all
147*k*, counting elements from 0. For the sake of comparison, non-existing
148elements are considered to be infinite. The interesting property of a heap is
149that ``a[0]`` is always its smallest element.
150
151The strange invariant above is meant to be an efficient memory representation
152for a tournament. The numbers below are *k*, not ``a[k]``::
153
154 0
155
156 1 2
157
158 3 4 5 6
159
160 7 8 9 10 11 12 13 14
161
162 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
163
164In the tree above, each cell *k* is topping ``2*k+1`` and ``2*k+2``. In an usual
165binary tournament we see in sports, each cell is the winner over the two cells
166it tops, and we can trace the winner down the tree to see all opponents s/he
167had. However, in many computer applications of such tournaments, we do not need
168to trace the history of a winner. To be more memory efficient, when a winner is
169promoted, we try to replace it by something else at a lower level, and the rule
170becomes that a cell and the two cells it tops contain three different items, but
171the top cell "wins" over the two topped cells.
172
173If this heap invariant is protected at all time, index 0 is clearly the overall
174winner. The simplest algorithmic way to remove it and find the "next" winner is
175to move some loser (let's say cell 30 in the diagram above) into the 0 position,
176and then percolate this new 0 down the tree, exchanging values, until the
177invariant is re-established. This is clearly logarithmic on the total number of
178items in the tree. By iterating over all items, you get an O(n log n) sort.
179
180A nice feature of this sort is that you can efficiently insert new items while
181the sort is going on, provided that the inserted items are not "better" than the
182last 0'th element you extracted. This is especially useful in simulation
183contexts, where the tree holds all incoming events, and the "win" condition
184means the smallest scheduled time. When an event schedule other events for
185execution, they are scheduled into the future, so they can easily go into the
186heap. So, a heap is a good structure for implementing schedulers (this is what
187I used for my MIDI sequencer :-).
188
189Various structures for implementing schedulers have been extensively studied,
190and heaps are good for this, as they are reasonably speedy, the speed is almost
191constant, and the worst case is not much different than the average case.
192However, there are other representations which are more efficient overall, yet
193the worst cases might be terrible.
194
195Heaps are also very useful in big disk sorts. You most probably all know that a
196big sort implies producing "runs" (which are pre-sorted sequences, which size is
197usually related to the amount of CPU memory), followed by a merging passes for
198these runs, which merging is often very cleverly organised [#]_. It is very
199important that the initial sort produces the longest runs possible. Tournaments
200are a good way to that. If, using all the memory available to hold a
201tournament, you replace and percolate items that happen to fit the current run,
202you'll produce runs which are twice the size of the memory for random input, and
203much better for input fuzzily ordered.
204
205Moreover, if you output the 0'th item on disk and get an input which may not fit
206in the current tournament (because the value "wins" over the last output value),
207it cannot fit in the heap, so the size of the heap decreases. The freed memory
208could be cleverly reused immediately for progressively building a second heap,
209which grows at exactly the same rate the first heap is melting. When the first
210heap completely vanishes, you switch heaps and start a new run. Clever and
211quite effective!
212
213In a word, heaps are useful memory structures to know. I use them in a few
214applications, and I think it is good to keep a 'heap' module around. :-)
215
216.. rubric:: Footnotes
217
218.. [#] The disk balancing algorithms which are current, nowadays, are more annoying
219 than clever, and this is a consequence of the seeking capabilities of the disks.
220 On devices which cannot seek, like big tape drives, the story was quite
221 different, and one had to be very clever to ensure (far in advance) that each
222 tape movement will be the most effective possible (that is, will best
223 participate at "progressing" the merge). Some tapes were even able to read
224 backwards, and this was also used to avoid the rewinding time. Believe me, real
225 good tape sorts were quite spectacular to watch! From all times, sorting has
226 always been a Great Art! :-)
227