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Guido van Rossum97512162002-08-02 18:03:24 +00001\section{\module{heapq} ---
2 Heap queue algorithm}
3
4\declaremodule{standard}{heapq}
5\modulesynopsis{Heap queue algorithm (a.k.a. priority queue).}
Fred Drake1acab692002-08-02 19:46:42 +00006\moduleauthor{Kevin O'Connor}{}
Guido van Rossum97512162002-08-02 18:03:24 +00007\sectionauthor{Guido van Rossum}{guido@python.org}
Fred Drake1acab692002-08-02 19:46:42 +00008% Theoretical explanation:
9\sectionauthor{Fran\c cois Pinard}{}
10\versionadded{2.3}
Guido van Rossum97512162002-08-02 18:03:24 +000011
12
13This module provides an implementation of the heap queue algorithm,
14also known as the priority queue algorithm.
Guido van Rossum97512162002-08-02 18:03:24 +000015
16Heaps are arrays for which
17\code{\var{heap}[\var{k}] <= \var{heap}[2*\var{k}+1]} and
18\code{\var{heap}[\var{k}] <= \var{heap}[2*\var{k}+2]}
19for all \var{k}, counting elements from zero. For the sake of
20comparison, non-existing elements are considered to be infinite. The
21interesting property of a heap is that \code{\var{heap}[0]} is always
22its smallest element.
23
24The API below differs from textbook heap algorithms in two aspects:
25(a) We use zero-based indexing. This makes the relationship between the
26index for a node and the indexes for its children slightly less
27obvious, but is more suitable since Python uses zero-based indexing.
Tim Peters6e0da822002-08-03 18:02:09 +000028(b) Our pop method returns the smallest item, not the largest (called a
29"min heap" in textbooks; a "max heap" is more common in texts because
30of its suitability for in-place sorting).
Guido van Rossum97512162002-08-02 18:03:24 +000031
32These two make it possible to view the heap as a regular Python list
33without surprises: \code{\var{heap}[0]} is the smallest item, and
34\code{\var{heap}.sort()} maintains the heap invariant!
35
Tim Peters6e0da822002-08-03 18:02:09 +000036To create a heap, use a list initialized to \code{[]}, or you can
37transform a populated list into a heap via function \function{heapify()}.
Guido van Rossum97512162002-08-02 18:03:24 +000038
39The following functions are provided:
40
41\begin{funcdesc}{heappush}{heap, item}
42Push the value \var{item} onto the \var{heap}, maintaining the
43heap invariant.
44\end{funcdesc}
45
46\begin{funcdesc}{heappop}{heap}
47Pop and return the smallest item from the \var{heap}, maintaining the
Guido van Rossumb2865912002-08-07 18:56:08 +000048heap invariant. If the heap is empty, \exception{IndexError} is raised.
Guido van Rossum97512162002-08-02 18:03:24 +000049\end{funcdesc}
50
Tim Peters6e0da822002-08-03 18:02:09 +000051\begin{funcdesc}{heapify}{x}
52Transform list \var{x} into a heap, in-place, in linear time.
53\end{funcdesc}
54
Tim Peters0ad679f2002-08-03 18:53:28 +000055\begin{funcdesc}{heapreplace}{heap, item}
56Pop and return the smallest item from the \var{heap}, and also push
57the new \var{item}. The heap size doesn't change.
Guido van Rossumb2865912002-08-07 18:56:08 +000058If the heap is empty, \exception{IndexError} is raised.
Tim Peters0ad679f2002-08-03 18:53:28 +000059This is more efficient than \function{heappop()} followed
60by \function{heappush()}, and can be more appropriate when using
61a fixed-size heap. Note that the value returned may be larger
Raymond Hettinger28224f82004-06-20 09:07:53 +000062than \var{item}! That constrains reasonable uses of this routine
Raymond Hettinger8158e842004-09-06 07:04:09 +000063unless written as part of a conditional replacement:
Raymond Hettinger28224f82004-06-20 09:07:53 +000064\begin{verbatim}
Raymond Hettinger8158e842004-09-06 07:04:09 +000065 if item > heap[0]:
66 item = heapreplace(heap, item)
Raymond Hettinger28224f82004-06-20 09:07:53 +000067\end{verbatim}
Tim Peters0ad679f2002-08-03 18:53:28 +000068\end{funcdesc}
69
Guido van Rossum97512162002-08-02 18:03:24 +000070Example of use:
71
72\begin{verbatim}
73>>> from heapq import heappush, heappop
74>>> heap = []
75>>> data = [1, 3, 5, 7, 9, 2, 4, 6, 8, 0]
76>>> for item in data:
77... heappush(heap, item)
Tim Peters6e0da822002-08-03 18:02:09 +000078...
Guido van Rossum97512162002-08-02 18:03:24 +000079>>> sorted = []
80>>> while heap:
81... sorted.append(heappop(heap))
Tim Peters6e0da822002-08-03 18:02:09 +000082...
Guido van Rossum97512162002-08-02 18:03:24 +000083>>> print sorted
84[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
85>>> data.sort()
86>>> print data == sorted
87True
Tim Peters6e0da822002-08-03 18:02:09 +000088>>>
Guido van Rossum97512162002-08-02 18:03:24 +000089\end{verbatim}
90
Raymond Hettinger33ecffb2004-06-10 05:03:17 +000091The module also offers two general purpose functions based on heaps.
92
Raymond Hettingeraefde432004-06-15 23:53:35 +000093\begin{funcdesc}{nlargest}{n, iterable}
Raymond Hettinger33ecffb2004-06-10 05:03:17 +000094Return a list with the \var{n} largest elements from the dataset defined
95by \var{iterable}. Equivalent to: \code{sorted(iterable, reverse=True)[:n]}
96\versionadded{2.4}
97\end{funcdesc}
98
Raymond Hettingeraefde432004-06-15 23:53:35 +000099\begin{funcdesc}{nsmallest}{n, iterable}
Raymond Hettinger33ecffb2004-06-10 05:03:17 +0000100Return a list with the \var{n} smallest elements from the dataset defined
101by \var{iterable}. Equivalent to: \code{sorted(iterable)[:n]}
102\versionadded{2.4}
103\end{funcdesc}
104
Raymond Hettinger33ecffb2004-06-10 05:03:17 +0000105Both functions perform best for smaller values of \var{n}. For larger
106values, it is more efficient to use the \function{sorted()} function. Also,
107when \code{n==1}, it is more efficient to use the builtin \function{min()}
108and \function{max()} functions.
109
Guido van Rossum97512162002-08-02 18:03:24 +0000110
111\subsection{Theory}
112
113(This explanation is due to François Pinard. The Python
114code for this module was contributed by Kevin O'Connor.)
115
116Heaps are arrays for which \code{a[\var{k}] <= a[2*\var{k}+1]} and
117\code{a[\var{k}] <= a[2*\var{k}+2]}
118for all \var{k}, counting elements from 0. For the sake of comparison,
119non-existing elements are considered to be infinite. The interesting
120property of a heap is that \code{a[0]} is always its smallest element.
121
122The strange invariant above is meant to be an efficient memory
123representation for a tournament. The numbers below are \var{k}, not
124\code{a[\var{k}]}:
125
126\begin{verbatim}
127 0
128
129 1 2
130
131 3 4 5 6
132
133 7 8 9 10 11 12 13 14
134
135 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
136\end{verbatim}
137
138In the tree above, each cell \var{k} is topping \code{2*\var{k}+1} and
139\code{2*\var{k}+2}.
140In an usual binary tournament we see in sports, each cell is the winner
141over the two cells it tops, and we can trace the winner down the tree
142to see all opponents s/he had. However, in many computer applications
143of such tournaments, we do not need to trace the history of a winner.
144To be more memory efficient, when a winner is promoted, we try to
145replace it by something else at a lower level, and the rule becomes
146that a cell and the two cells it tops contain three different items,
147but the top cell "wins" over the two topped cells.
148
149If this heap invariant is protected at all time, index 0 is clearly
150the overall winner. The simplest algorithmic way to remove it and
151find the "next" winner is to move some loser (let's say cell 30 in the
152diagram above) into the 0 position, and then percolate this new 0 down
153the tree, exchanging values, until the invariant is re-established.
154This is clearly logarithmic on the total number of items in the tree.
155By iterating over all items, you get an O(n log n) sort.
156
157A nice feature of this sort is that you can efficiently insert new
158items while the sort is going on, provided that the inserted items are
159not "better" than the last 0'th element you extracted. This is
160especially useful in simulation contexts, where the tree holds all
161incoming events, and the "win" condition means the smallest scheduled
162time. When an event schedule other events for execution, they are
163scheduled into the future, so they can easily go into the heap. So, a
164heap is a good structure for implementing schedulers (this is what I
165used for my MIDI sequencer :-).
166
167Various structures for implementing schedulers have been extensively
168studied, and heaps are good for this, as they are reasonably speedy,
169the speed is almost constant, and the worst case is not much different
170than the average case. However, there are other representations which
171are more efficient overall, yet the worst cases might be terrible.
172
173Heaps are also very useful in big disk sorts. You most probably all
174know that a big sort implies producing "runs" (which are pre-sorted
175sequences, which size is usually related to the amount of CPU memory),
176followed by a merging passes for these runs, which merging is often
177very cleverly organised\footnote{The disk balancing algorithms which
178are current, nowadays, are
179more annoying than clever, and this is a consequence of the seeking
180capabilities of the disks. On devices which cannot seek, like big
181tape drives, the story was quite different, and one had to be very
182clever to ensure (far in advance) that each tape movement will be the
183most effective possible (that is, will best participate at
184"progressing" the merge). Some tapes were even able to read
185backwards, and this was also used to avoid the rewinding time.
186Believe me, real good tape sorts were quite spectacular to watch!
187From all times, sorting has always been a Great Art! :-)}.
188It is very important that the initial
189sort produces the longest runs possible. Tournaments are a good way
190to that. If, using all the memory available to hold a tournament, you
191replace and percolate items that happen to fit the current run, you'll
192produce runs which are twice the size of the memory for random input,
193and much better for input fuzzily ordered.
194
195Moreover, if you output the 0'th item on disk and get an input which
196may not fit in the current tournament (because the value "wins" over
197the last output value), it cannot fit in the heap, so the size of the
198heap decreases. The freed memory could be cleverly reused immediately
199for progressively building a second heap, which grows at exactly the
200same rate the first heap is melting. When the first heap completely
201vanishes, you switch heaps and start a new run. Clever and quite
202effective!
203
204In a word, heaps are useful memory structures to know. I use them in
205a few applications, and I think it is good to keep a `heap' module
206around. :-)