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Jack Jansena2139fe1998-02-25 15:40:35 +00001<HTML><HEAD><TITLE>Creating true standalone applications in Python</TITLE></HEAD>
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3<H1>Creating true standalone applications in Python</H1>
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5You can use Python to create true standalone macintosh applications: applications
6that you can distribute to other people as a single file, without dependencies
7on Python being installed, etc. The process is not easy, however, and at the
8moment you need a source distribution (and a C development environment, CodeWarrior
9most preferred). You should first familiarize yourself with the sections
10<a href="building.html">building Python from source</a> and
11<a href="example2.html">building applets</a>. <p>
12
13The application we are going to build will contain a complete interpreter,
14plus <code>'PYC '</code> resources for all the Python modules the program uses.
15We start by creating a resource file that contains all the modules we need,
16in PYC-resource form. There are two ways to do this:
17<UL>
18<LI> Modify the standard <code>freeze.py</code> module to print the names of
19all modules used. Copy these to a single folder, run <code>compileall.py</code>
20on that folder and then run <code>PackLibDir.py</code> from the scripts folder
21to create the resourcefile. This has one disadvantage: freeze finds the modules
22used by parsing your Python code, so modules you don't use (for instance because
23they are system-dependent and not used on the mac) are also included. You
24may also have problems with dynamically loaded modules. You will also have to rename
25your main module to __main__.py.
26
27<LI> Another way to find the modules used is by option-starting your script
28and setting the "interactive mode after script" flag. Exercise every corner of
29your program so all your modules have been imported, and when you exit your
30program and get back to the interpreter use <code>findmodulefiles.findmodulefiles</code>
31to get a list of all modules used. You can now use
32<code>findmodulefiles.mkpycresourcefile</code> to create your resourcefile.
33</UL>
34
35Next we create the application project. Copy the <code>PythonStandalone.prj</code>
36project, replace <code>macapplication.c</code> by <code>macapplet.c</code> and
37replace <code>bundle.rsrc</code> by <code>appletbundle.rsrc</code>. Also
38add the PYC resource file you made in the previous step and any other resource
39files you need. Set the target output file names (for all three of ppc/68k/fat).
40Build your application. <p>
41
42Finally we have to give the application the right <code>sys.path</code> initialisation.
43We do this by dropping the application on <code>EditPythonPrefs</code> and removing
44all path components replacing them with a single <code>$(APPLICATION)</code>. You
45may have to use ResEdit after this step to remove an "alis" resource from your application,
46I am not sure why this is sometimes created. <p>
47
48If you want to get fancy you may be able to make your application smaller by removing
49all unused builtin modules. If you used the findmodulefiles method above to find
50your modules you can start a standalone interpreter and use
51<code>findmodulefiles.findunusedbuiltins</code> to get the names of all builtin
52modules your program doesn't use. You can then create a private copy of
53<code>config.c</code> from which you remove all unused modules.
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