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Fred Drake87209171999-02-25 14:24:22 +00001"""Conversion functions between RGB and other color systems.
2
3This modules provides two functions for each color system ABC:
4
5 rgb_to_abc(r, g, b) --> a, b, c
Fred Drakebff3ae11999-02-25 14:26:02 +00006 abc_to_rgb(a, b, c) --> r, g, b
Fred Drake87209171999-02-25 14:24:22 +00007
8All inputs and outputs are triples of floats in the range [0.0...1.0].
9Inputs outside this range may cause exceptions or invalid outputs.
10
11Supported color systems:
12RGB: Red, Green, Blue components
13YIQ: used by composite video signals
Fred Drakeb2176872000-02-14 21:30:52 +000014HLS: Hue, Luminance, Saturation
15HSV: Hue, Saturation, Value
Fred Drake87209171999-02-25 14:24:22 +000016"""
Guido van Rossum87b74731992-09-07 09:41:48 +000017# References:
18# XXX Where's the literature?
19
20
21# Some floating point constants
22
23ONE_THIRD = 1.0/3.0
24ONE_SIXTH = 1.0/6.0
25TWO_THIRD = 2.0/3.0
26
27
28# YIQ: used by composite video signals (linear combinations of RGB)
29# Y: perceived grey level (0.0 == black, 1.0 == white)
30# I, Q: color components
31
32def rgb_to_yiq(r, g, b):
33 y = 0.30*r + 0.59*g + 0.11*b
34 i = 0.60*r - 0.28*g - 0.32*b
35 q = 0.21*r - 0.52*g + 0.31*b
36 return (y, i, q)
37
38def yiq_to_rgb(y, i, q):
39 r = y + 0.948262*i + 0.624013*q
40 g = y - 0.276066*i - 0.639810*q
41 b = y - 1.105450*i + 1.729860*q
42 if r < 0.0: r = 0.0
43 if g < 0.0: g = 0.0
44 if b < 0.0: b = 0.0
45 if r > 1.0: r = 1.0
46 if g > 1.0: g = 1.0
47 if b > 1.0: b = 1.0
48 return (r, g, b)
49
50
51# HLS: Hue, Luminance, S???
52# H: position in the spectrum
53# L: ???
54# S: ???
55
56def rgb_to_hls(r, g, b):
57 maxc = max(r, g, b)
58 minc = min(r, g, b)
59 # XXX Can optimize (maxc+minc) and (maxc-minc)
60 l = (minc+maxc)/2.0
61 if minc == maxc: return 0.0, l, 0.0
62 if l <= 0.5: s = (maxc-minc) / (maxc+minc)
63 else: s = (maxc-minc) / (2.0-maxc-minc)
64 rc = (maxc-r) / (maxc-minc)
65 gc = (maxc-g) / (maxc-minc)
66 bc = (maxc-b) / (maxc-minc)
67 if r == maxc: h = bc-gc
68 elif g == maxc: h = 2.0+rc-bc
69 else: h = 4.0+gc-rc
70 h = (h/6.0) % 1.0
71 return h, l, s
72
73def hls_to_rgb(h, l, s):
74 if s == 0.0: return l, l, l
75 if l <= 0.5: m2 = l * (1.0+s)
76 else: m2 = l+s-(l*s)
77 m1 = 2.0*l - m2
78 return (_v(m1, m2, h+ONE_THIRD), _v(m1, m2, h), _v(m1, m2, h-ONE_THIRD))
79
80def _v(m1, m2, hue):
81 hue = hue % 1.0
82 if hue < ONE_SIXTH: return m1 + (m2-m1)*hue*6.0
83 if hue < 0.5: return m2
84 if hue < TWO_THIRD: return m1 + (m2-m1)*(TWO_THIRD-hue)*6.0
85 return m1
86
87
88# HSV: Hue, Saturation, Value(?)
89# H: position in the spectrum
90# S: ???
91# V: ???
92
93def rgb_to_hsv(r, g, b):
94 maxc = max(r, g, b)
95 minc = min(r, g, b)
96 v = maxc
97 if minc == maxc: return 0.0, 0.0, v
98 s = (maxc-minc) / maxc
99 rc = (maxc-r) / (maxc-minc)
100 gc = (maxc-g) / (maxc-minc)
101 bc = (maxc-b) / (maxc-minc)
102 if r == maxc: h = bc-gc
103 elif g == maxc: h = 2.0+rc-bc
104 else: h = 4.0+gc-rc
105 h = (h/6.0) % 1.0
106 return h, s, v
107
108def hsv_to_rgb(h, s, v):
109 if s == 0.0: return v, v, v
110 i = int(h*6.0) # XXX assume int() truncates!
111 f = (h*6.0) - i
112 p = v*(1.0 - s)
113 q = v*(1.0 - s*f)
114 t = v*(1.0 - s*(1.0-f))
115 if i%6 == 0: return v, t, p
116 if i == 1: return q, v, p
117 if i == 2: return p, v, t
118 if i == 3: return p, q, v
119 if i == 4: return t, p, v
120 if i == 5: return v, p, q
121 # Cannot get here