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Georg Brandl116aa622007-08-15 14:28:22 +00001*****************
2 Unicode HOWTO
3*****************
4
5:Release: 1.02
6
7This HOWTO discusses Python's support for Unicode, and explains various problems
8that people commonly encounter when trying to work with Unicode.
9
10Introduction to Unicode
11=======================
12
13History of Character Codes
14--------------------------
15
16In 1968, the American Standard Code for Information Interchange, better known by
17its acronym ASCII, was standardized. ASCII defined numeric codes for various
18characters, with the numeric values running from 0 to
19127. For example, the lowercase letter 'a' is assigned 97 as its code
20value.
21
22ASCII was an American-developed standard, so it only defined unaccented
23characters. There was an 'e', but no 'é' or 'Í'. This meant that languages
24which required accented characters couldn't be faithfully represented in ASCII.
25(Actually the missing accents matter for English, too, which contains words such
26as 'naïve' and 'café', and some publications have house styles which require
27spellings such as 'coöperate'.)
28
29For a while people just wrote programs that didn't display accents. I remember
30looking at Apple ][ BASIC programs, published in French-language publications in
31the mid-1980s, that had lines like these::
32
33 PRINT "FICHER EST COMPLETE."
34 PRINT "CARACTERE NON ACCEPTE."
35
36Those messages should contain accents, and they just look wrong to someone who
37can read French.
38
39In the 1980s, almost all personal computers were 8-bit, meaning that bytes could
40hold values ranging from 0 to 255. ASCII codes only went up to 127, so some
41machines assigned values between 128 and 255 to accented characters. Different
42machines had different codes, however, which led to problems exchanging files.
43Eventually various commonly used sets of values for the 128-255 range emerged.
44Some were true standards, defined by the International Standards Organization,
45and some were **de facto** conventions that were invented by one company or
46another and managed to catch on.
47
48255 characters aren't very many. For example, you can't fit both the accented
49characters used in Western Europe and the Cyrillic alphabet used for Russian
50into the 128-255 range because there are more than 127 such characters.
51
52You could write files using different codes (all your Russian files in a coding
53system called KOI8, all your French files in a different coding system called
54Latin1), but what if you wanted to write a French document that quotes some
55Russian text? In the 1980s people began to want to solve this problem, and the
56Unicode standardization effort began.
57
58Unicode started out using 16-bit characters instead of 8-bit characters. 16
59bits means you have 2^16 = 65,536 distinct values available, making it possible
60to represent many different characters from many different alphabets; an initial
61goal was to have Unicode contain the alphabets for every single human language.
62It turns out that even 16 bits isn't enough to meet that goal, and the modern
63Unicode specification uses a wider range of codes, 0-1,114,111 (0x10ffff in
64base-16).
65
66There's a related ISO standard, ISO 10646. Unicode and ISO 10646 were
67originally separate efforts, but the specifications were merged with the 1.1
68revision of Unicode.
69
70(This discussion of Unicode's history is highly simplified. I don't think the
71average Python programmer needs to worry about the historical details; consult
72the Unicode consortium site listed in the References for more information.)
73
74
75Definitions
76-----------
77
78A **character** is the smallest possible component of a text. 'A', 'B', 'C',
79etc., are all different characters. So are 'È' and 'Í'. Characters are
80abstractions, and vary depending on the language or context you're talking
81about. For example, the symbol for ohms (Ω) is usually drawn much like the
82capital letter omega (Ω) in the Greek alphabet (they may even be the same in
83some fonts), but these are two different characters that have different
84meanings.
85
86The Unicode standard describes how characters are represented by **code
87points**. A code point is an integer value, usually denoted in base 16. In the
88standard, a code point is written using the notation U+12ca to mean the
89character with value 0x12ca (4810 decimal). The Unicode standard contains a lot
90of tables listing characters and their corresponding code points::
91
92 0061 'a'; LATIN SMALL LETTER A
93 0062 'b'; LATIN SMALL LETTER B
94 0063 'c'; LATIN SMALL LETTER C
95 ...
96 007B '{'; LEFT CURLY BRACKET
97
98Strictly, these definitions imply that it's meaningless to say 'this is
99character U+12ca'. U+12ca is a code point, which represents some particular
100character; in this case, it represents the character 'ETHIOPIC SYLLABLE WI'. In
101informal contexts, this distinction between code points and characters will
102sometimes be forgotten.
103
104A character is represented on a screen or on paper by a set of graphical
105elements that's called a **glyph**. The glyph for an uppercase A, for example,
106is two diagonal strokes and a horizontal stroke, though the exact details will
107depend on the font being used. Most Python code doesn't need to worry about
108glyphs; figuring out the correct glyph to display is generally the job of a GUI
109toolkit or a terminal's font renderer.
110
111
112Encodings
113---------
114
115To summarize the previous section: a Unicode string is a sequence of code
116points, which are numbers from 0 to 0x10ffff. This sequence needs to be
117represented as a set of bytes (meaning, values from 0-255) in memory. The rules
118for translating a Unicode string into a sequence of bytes are called an
119**encoding**.
120
121The first encoding you might think of is an array of 32-bit integers. In this
122representation, the string "Python" would look like this::
123
124 P y t h o n
125 0x50 00 00 00 79 00 00 00 74 00 00 00 68 00 00 00 6f 00 00 00 6e 00 00 00
126 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
127
128This representation is straightforward but using it presents a number of
129problems.
130
1311. It's not portable; different processors order the bytes differently.
132
1332. It's very wasteful of space. In most texts, the majority of the code points
134 are less than 127, or less than 255, so a lot of space is occupied by zero
135 bytes. The above string takes 24 bytes compared to the 6 bytes needed for an
136 ASCII representation. Increased RAM usage doesn't matter too much (desktop
137 computers have megabytes of RAM, and strings aren't usually that large), but
138 expanding our usage of disk and network bandwidth by a factor of 4 is
139 intolerable.
140
1413. It's not compatible with existing C functions such as ``strlen()``, so a new
142 family of wide string functions would need to be used.
143
1444. Many Internet standards are defined in terms of textual data, and can't
145 handle content with embedded zero bytes.
146
147Generally people don't use this encoding, instead choosing other encodings that
148are more efficient and convenient.
149
150Encodings don't have to handle every possible Unicode character, and most
151encodings don't. For example, Python's default encoding is the 'ascii'
152encoding. The rules for converting a Unicode string into the ASCII encoding are
153simple; for each code point:
154
1551. If the code point is < 128, each byte is the same as the value of the code
156 point.
157
1582. If the code point is 128 or greater, the Unicode string can't be represented
159 in this encoding. (Python raises a :exc:`UnicodeEncodeError` exception in this
160 case.)
161
162Latin-1, also known as ISO-8859-1, is a similar encoding. Unicode code points
1630-255 are identical to the Latin-1 values, so converting to this encoding simply
164requires converting code points to byte values; if a code point larger than 255
165is encountered, the string can't be encoded into Latin-1.
166
167Encodings don't have to be simple one-to-one mappings like Latin-1. Consider
168IBM's EBCDIC, which was used on IBM mainframes. Letter values weren't in one
169block: 'a' through 'i' had values from 129 to 137, but 'j' through 'r' were 145
170through 153. If you wanted to use EBCDIC as an encoding, you'd probably use
171some sort of lookup table to perform the conversion, but this is largely an
172internal detail.
173
174UTF-8 is one of the most commonly used encodings. UTF stands for "Unicode
175Transformation Format", and the '8' means that 8-bit numbers are used in the
176encoding. (There's also a UTF-16 encoding, but it's less frequently used than
177UTF-8.) UTF-8 uses the following rules:
178
1791. If the code point is <128, it's represented by the corresponding byte value.
1802. If the code point is between 128 and 0x7ff, it's turned into two byte values
181 between 128 and 255.
1823. Code points >0x7ff are turned into three- or four-byte sequences, where each
183 byte of the sequence is between 128 and 255.
184
185UTF-8 has several convenient properties:
186
1871. It can handle any Unicode code point.
1882. A Unicode string is turned into a string of bytes containing no embedded zero
189 bytes. This avoids byte-ordering issues, and means UTF-8 strings can be
190 processed by C functions such as ``strcpy()`` and sent through protocols that
191 can't handle zero bytes.
1923. A string of ASCII text is also valid UTF-8 text.
1934. UTF-8 is fairly compact; the majority of code points are turned into two
194 bytes, and values less than 128 occupy only a single byte.
1955. If bytes are corrupted or lost, it's possible to determine the start of the
196 next UTF-8-encoded code point and resynchronize. It's also unlikely that
197 random 8-bit data will look like valid UTF-8.
198
199
200
201References
202----------
203
204The Unicode Consortium site at <http://www.unicode.org> has character charts, a
205glossary, and PDF versions of the Unicode specification. Be prepared for some
206difficult reading. <http://www.unicode.org/history/> is a chronology of the
207origin and development of Unicode.
208
209To help understand the standard, Jukka Korpela has written an introductory guide
210to reading the Unicode character tables, available at
211<http://www.cs.tut.fi/~jkorpela/unicode/guide.html>.
212
213Roman Czyborra wrote another explanation of Unicode's basic principles; it's at
214<http://czyborra.com/unicode/characters.html>. Czyborra has written a number of
215other Unicode-related documentation, available from <http://www.cyzborra.com>.
216
217Two other good introductory articles were written by Joel Spolsky
218<http://www.joelonsoftware.com/articles/Unicode.html> and Jason Orendorff
219<http://www.jorendorff.com/articles/unicode/>. If this introduction didn't make
220things clear to you, you should try reading one of these alternate articles
221before continuing.
222
223Wikipedia entries are often helpful; see the entries for "character encoding"
224<http://en.wikipedia.org/wiki/Character_encoding> and UTF-8
225<http://en.wikipedia.org/wiki/UTF-8>, for example.
226
227
228Python's Unicode Support
229========================
230
231Now that you've learned the rudiments of Unicode, we can look at Python's
232Unicode features.
233
234
235The Unicode Type
236----------------
237
238Unicode strings are expressed as instances of the :class:`unicode` type, one of
239Python's repertoire of built-in types. It derives from an abstract type called
240:class:`basestring`, which is also an ancestor of the :class:`str` type; you can
241therefore check if a value is a string type with ``isinstance(value,
242basestring)``. Under the hood, Python represents Unicode strings as either 16-
243or 32-bit integers, depending on how the Python interpreter was compiled.
244
245The :func:`unicode` constructor has the signature ``unicode(string[, encoding,
246errors])``. All of its arguments should be 8-bit strings. The first argument
247is converted to Unicode using the specified encoding; if you leave off the
248``encoding`` argument, the ASCII encoding is used for the conversion, so
249characters greater than 127 will be treated as errors::
250
251 >>> unicode('abcdef')
252 u'abcdef'
253 >>> s = unicode('abcdef')
254 >>> type(s)
255 <type 'unicode'>
256 >>> unicode('abcdef' + chr(255))
257 Traceback (most recent call last):
258 File "<stdin>", line 1, in ?
259 UnicodeDecodeError: 'ascii' codec can't decode byte 0xff in position 6:
260 ordinal not in range(128)
261
262The ``errors`` argument specifies the response when the input string can't be
263converted according to the encoding's rules. Legal values for this argument are
264'strict' (raise a ``UnicodeDecodeError`` exception), 'replace' (add U+FFFD,
265'REPLACEMENT CHARACTER'), or 'ignore' (just leave the character out of the
266Unicode result). The following examples show the differences::
267
268 >>> unicode('\x80abc', errors='strict')
269 Traceback (most recent call last):
270 File "<stdin>", line 1, in ?
271 UnicodeDecodeError: 'ascii' codec can't decode byte 0x80 in position 0:
272 ordinal not in range(128)
273 >>> unicode('\x80abc', errors='replace')
274 u'\ufffdabc'
275 >>> unicode('\x80abc', errors='ignore')
276 u'abc'
277
278Encodings are specified as strings containing the encoding's name. Python 2.4
279comes with roughly 100 different encodings; see the Python Library Reference at
280<http://docs.python.org/lib/standard-encodings.html> for a list. Some encodings
281have multiple names; for example, 'latin-1', 'iso_8859_1' and '8859' are all
282synonyms for the same encoding.
283
284One-character Unicode strings can also be created with the :func:`unichr`
285built-in function, which takes integers and returns a Unicode string of length 1
286that contains the corresponding code point. The reverse operation is the
287built-in :func:`ord` function that takes a one-character Unicode string and
288returns the code point value::
289
290 >>> unichr(40960)
291 u'\ua000'
292 >>> ord(u'\ua000')
293 40960
294
295Instances of the :class:`unicode` type have many of the same methods as the
2968-bit string type for operations such as searching and formatting::
297
298 >>> s = u'Was ever feather so lightly blown to and fro as this multitude?'
299 >>> s.count('e')
300 5
301 >>> s.find('feather')
302 9
303 >>> s.find('bird')
304 -1
305 >>> s.replace('feather', 'sand')
306 u'Was ever sand so lightly blown to and fro as this multitude?'
307 >>> s.upper()
308 u'WAS EVER FEATHER SO LIGHTLY BLOWN TO AND FRO AS THIS MULTITUDE?'
309
310Note that the arguments to these methods can be Unicode strings or 8-bit
311strings. 8-bit strings will be converted to Unicode before carrying out the
312operation; Python's default ASCII encoding will be used, so characters greater
313than 127 will cause an exception::
314
315 >>> s.find('Was\x9f')
316 Traceback (most recent call last):
317 File "<stdin>", line 1, in ?
318 UnicodeDecodeError: 'ascii' codec can't decode byte 0x9f in position 3: ordinal not in range(128)
319 >>> s.find(u'Was\x9f')
320 -1
321
322Much Python code that operates on strings will therefore work with Unicode
323strings without requiring any changes to the code. (Input and output code needs
324more updating for Unicode; more on this later.)
325
326Another important method is ``.encode([encoding], [errors='strict'])``, which
327returns an 8-bit string version of the Unicode string, encoded in the requested
328encoding. The ``errors`` parameter is the same as the parameter of the
329``unicode()`` constructor, with one additional possibility; as well as 'strict',
330'ignore', and 'replace', you can also pass 'xmlcharrefreplace' which uses XML's
331character references. The following example shows the different results::
332
333 >>> u = unichr(40960) + u'abcd' + unichr(1972)
334 >>> u.encode('utf-8')
335 '\xea\x80\x80abcd\xde\xb4'
336 >>> u.encode('ascii')
337 Traceback (most recent call last):
338 File "<stdin>", line 1, in ?
339 UnicodeEncodeError: 'ascii' codec can't encode character '\ua000' in position 0: ordinal not in range(128)
340 >>> u.encode('ascii', 'ignore')
341 'abcd'
342 >>> u.encode('ascii', 'replace')
343 '?abcd?'
344 >>> u.encode('ascii', 'xmlcharrefreplace')
345 '&#40960;abcd&#1972;'
346
347Python's 8-bit strings have a ``.decode([encoding], [errors])`` method that
348interprets the string using the given encoding::
349
350 >>> u = unichr(40960) + u'abcd' + unichr(1972) # Assemble a string
351 >>> utf8_version = u.encode('utf-8') # Encode as UTF-8
352 >>> type(utf8_version), utf8_version
353 (<type 'str'>, '\xea\x80\x80abcd\xde\xb4')
354 >>> u2 = utf8_version.decode('utf-8') # Decode using UTF-8
355 >>> u == u2 # The two strings match
356 True
357
358The low-level routines for registering and accessing the available encodings are
359found in the :mod:`codecs` module. However, the encoding and decoding functions
360returned by this module are usually more low-level than is comfortable, so I'm
361not going to describe the :mod:`codecs` module here. If you need to implement a
362completely new encoding, you'll need to learn about the :mod:`codecs` module
363interfaces, but implementing encodings is a specialized task that also won't be
364covered here. Consult the Python documentation to learn more about this module.
365
366The most commonly used part of the :mod:`codecs` module is the
367:func:`codecs.open` function which will be discussed in the section on input and
368output.
369
370
371Unicode Literals in Python Source Code
372--------------------------------------
373
374In Python source code, Unicode literals are written as strings prefixed with the
375'u' or 'U' character: ``u'abcdefghijk'``. Specific code points can be written
376using the ``\u`` escape sequence, which is followed by four hex digits giving
377the code point. The ``\U`` escape sequence is similar, but expects 8 hex
378digits, not 4.
379
380Unicode literals can also use the same escape sequences as 8-bit strings,
381including ``\x``, but ``\x`` only takes two hex digits so it can't express an
382arbitrary code point. Octal escapes can go up to U+01ff, which is octal 777.
383
384::
385
386 >>> s = u"a\xac\u1234\u20ac\U00008000"
387 ^^^^ two-digit hex escape
388 ^^^^^^ four-digit Unicode escape
389 ^^^^^^^^^^ eight-digit Unicode escape
390 >>> for c in s: print ord(c),
391 ...
392 97 172 4660 8364 32768
393
394Using escape sequences for code points greater than 127 is fine in small doses,
395but becomes an annoyance if you're using many accented characters, as you would
396in a program with messages in French or some other accent-using language. You
397can also assemble strings using the :func:`unichr` built-in function, but this is
398even more tedious.
399
400Ideally, you'd want to be able to write literals in your language's natural
401encoding. You could then edit Python source code with your favorite editor
402which would display the accented characters naturally, and have the right
403characters used at runtime.
404
405Python supports writing Unicode literals in any encoding, but you have to
406declare the encoding being used. This is done by including a special comment as
407either the first or second line of the source file::
408
409 #!/usr/bin/env python
410 # -*- coding: latin-1 -*-
411
412 u = u'abcdé'
413 print ord(u[-1])
414
415The syntax is inspired by Emacs's notation for specifying variables local to a
416file. Emacs supports many different variables, but Python only supports
417'coding'. The ``-*-`` symbols indicate that the comment is special; within
418them, you must supply the name ``coding`` and the name of your chosen encoding,
419separated by ``':'``.
420
421If you don't include such a comment, the default encoding used will be ASCII.
422Versions of Python before 2.4 were Euro-centric and assumed Latin-1 as a default
423encoding for string literals; in Python 2.4, characters greater than 127 still
424work but result in a warning. For example, the following program has no
425encoding declaration::
426
427 #!/usr/bin/env python
428 u = u'abcdé'
429 print ord(u[-1])
430
431When you run it with Python 2.4, it will output the following warning::
432
433 amk:~$ python p263.py
434 sys:1: DeprecationWarning: Non-ASCII character '\xe9'
435 in file p263.py on line 2, but no encoding declared;
436 see http://www.python.org/peps/pep-0263.html for details
437
438
439Unicode Properties
440------------------
441
442The Unicode specification includes a database of information about code points.
443For each code point that's defined, the information includes the character's
444name, its category, the numeric value if applicable (Unicode has characters
445representing the Roman numerals and fractions such as one-third and
446four-fifths). There are also properties related to the code point's use in
447bidirectional text and other display-related properties.
448
449The following program displays some information about several characters, and
450prints the numeric value of one particular character::
451
452 import unicodedata
453
454 u = unichr(233) + unichr(0x0bf2) + unichr(3972) + unichr(6000) + unichr(13231)
455
456 for i, c in enumerate(u):
457 print i, '%04x' % ord(c), unicodedata.category(c),
458 print unicodedata.name(c)
459
460 # Get numeric value of second character
461 print unicodedata.numeric(u[1])
462
463When run, this prints::
464
465 0 00e9 Ll LATIN SMALL LETTER E WITH ACUTE
466 1 0bf2 No TAMIL NUMBER ONE THOUSAND
467 2 0f84 Mn TIBETAN MARK HALANTA
468 3 1770 Lo TAGBANWA LETTER SA
469 4 33af So SQUARE RAD OVER S SQUARED
470 1000.0
471
472The category codes are abbreviations describing the nature of the character.
473These are grouped into categories such as "Letter", "Number", "Punctuation", or
474"Symbol", which in turn are broken up into subcategories. To take the codes
475from the above output, ``'Ll'`` means 'Letter, lowercase', ``'No'`` means
476"Number, other", ``'Mn'`` is "Mark, nonspacing", and ``'So'`` is "Symbol,
477other". See
478<http://www.unicode.org/Public/UNIDATA/UCD.html#General_Category_Values> for a
479list of category codes.
480
481References
482----------
483
484The Unicode and 8-bit string types are described in the Python library reference
485at :ref:`typesseq`.
486
487The documentation for the :mod:`unicodedata` module.
488
489The documentation for the :mod:`codecs` module.
490
491Marc-André Lemburg gave a presentation at EuroPython 2002 titled "Python and
492Unicode". A PDF version of his slides is available at
493<http://www.egenix.com/files/python/Unicode-EPC2002-Talk.pdf>, and is an
494excellent overview of the design of Python's Unicode features.
495
496
497Reading and Writing Unicode Data
498================================
499
500Once you've written some code that works with Unicode data, the next problem is
501input/output. How do you get Unicode strings into your program, and how do you
502convert Unicode into a form suitable for storage or transmission?
503
504It's possible that you may not need to do anything depending on your input
505sources and output destinations; you should check whether the libraries used in
506your application support Unicode natively. XML parsers often return Unicode
507data, for example. Many relational databases also support Unicode-valued
508columns and can return Unicode values from an SQL query.
509
510Unicode data is usually converted to a particular encoding before it gets
511written to disk or sent over a socket. It's possible to do all the work
512yourself: open a file, read an 8-bit string from it, and convert the string with
513``unicode(str, encoding)``. However, the manual approach is not recommended.
514
515One problem is the multi-byte nature of encodings; one Unicode character can be
516represented by several bytes. If you want to read the file in arbitrary-sized
517chunks (say, 1K or 4K), you need to write error-handling code to catch the case
518where only part of the bytes encoding a single Unicode character are read at the
519end of a chunk. One solution would be to read the entire file into memory and
520then perform the decoding, but that prevents you from working with files that
521are extremely large; if you need to read a 2Gb file, you need 2Gb of RAM.
522(More, really, since for at least a moment you'd need to have both the encoded
523string and its Unicode version in memory.)
524
525The solution would be to use the low-level decoding interface to catch the case
526of partial coding sequences. The work of implementing this has already been
527done for you: the :mod:`codecs` module includes a version of the :func:`open`
528function that returns a file-like object that assumes the file's contents are in
529a specified encoding and accepts Unicode parameters for methods such as
530``.read()`` and ``.write()``.
531
532The function's parameters are ``open(filename, mode='rb', encoding=None,
533errors='strict', buffering=1)``. ``mode`` can be ``'r'``, ``'w'``, or ``'a'``,
534just like the corresponding parameter to the regular built-in ``open()``
535function; add a ``'+'`` to update the file. ``buffering`` is similarly parallel
536to the standard function's parameter. ``encoding`` is a string giving the
537encoding to use; if it's left as ``None``, a regular Python file object that
538accepts 8-bit strings is returned. Otherwise, a wrapper object is returned, and
539data written to or read from the wrapper object will be converted as needed.
540``errors`` specifies the action for encoding errors and can be one of the usual
541values of 'strict', 'ignore', and 'replace'.
542
543Reading Unicode from a file is therefore simple::
544
545 import codecs
546 f = codecs.open('unicode.rst', encoding='utf-8')
547 for line in f:
548 print repr(line)
549
550It's also possible to open files in update mode, allowing both reading and
551writing::
552
553 f = codecs.open('test', encoding='utf-8', mode='w+')
554 f.write(u'\u4500 blah blah blah\n')
555 f.seek(0)
556 print repr(f.readline()[:1])
557 f.close()
558
559Unicode character U+FEFF is used as a byte-order mark (BOM), and is often
560written as the first character of a file in order to assist with autodetection
561of the file's byte ordering. Some encodings, such as UTF-16, expect a BOM to be
562present at the start of a file; when such an encoding is used, the BOM will be
563automatically written as the first character and will be silently dropped when
564the file is read. There are variants of these encodings, such as 'utf-16-le'
565and 'utf-16-be' for little-endian and big-endian encodings, that specify one
566particular byte ordering and don't skip the BOM.
567
568
569Unicode filenames
570-----------------
571
572Most of the operating systems in common use today support filenames that contain
573arbitrary Unicode characters. Usually this is implemented by converting the
574Unicode string into some encoding that varies depending on the system. For
575example, MacOS X uses UTF-8 while Windows uses a configurable encoding; on
576Windows, Python uses the name "mbcs" to refer to whatever the currently
577configured encoding is. On Unix systems, there will only be a filesystem
578encoding if you've set the ``LANG`` or ``LC_CTYPE`` environment variables; if
579you haven't, the default encoding is ASCII.
580
581The :func:`sys.getfilesystemencoding` function returns the encoding to use on
582your current system, in case you want to do the encoding manually, but there's
583not much reason to bother. When opening a file for reading or writing, you can
584usually just provide the Unicode string as the filename, and it will be
585automatically converted to the right encoding for you::
586
587 filename = u'filename\u4500abc'
588 f = open(filename, 'w')
589 f.write('blah\n')
590 f.close()
591
592Functions in the :mod:`os` module such as :func:`os.stat` will also accept Unicode
593filenames.
594
595:func:`os.listdir`, which returns filenames, raises an issue: should it return
596the Unicode version of filenames, or should it return 8-bit strings containing
597the encoded versions? :func:`os.listdir` will do both, depending on whether you
598provided the directory path as an 8-bit string or a Unicode string. If you pass
599a Unicode string as the path, filenames will be decoded using the filesystem's
600encoding and a list of Unicode strings will be returned, while passing an 8-bit
601path will return the 8-bit versions of the filenames. For example, assuming the
602default filesystem encoding is UTF-8, running the following program::
603
604 fn = u'filename\u4500abc'
605 f = open(fn, 'w')
606 f.close()
607
608 import os
609 print os.listdir('.')
610 print os.listdir(u'.')
611
612will produce the following output::
613
614 amk:~$ python t.py
615 ['.svn', 'filename\xe4\x94\x80abc', ...]
616 [u'.svn', u'filename\u4500abc', ...]
617
618The first list contains UTF-8-encoded filenames, and the second list contains
619the Unicode versions.
620
621
622
623Tips for Writing Unicode-aware Programs
624---------------------------------------
625
626This section provides some suggestions on writing software that deals with
627Unicode.
628
629The most important tip is:
630
631 Software should only work with Unicode strings internally, converting to a
632 particular encoding on output.
633
634If you attempt to write processing functions that accept both Unicode and 8-bit
635strings, you will find your program vulnerable to bugs wherever you combine the
636two different kinds of strings. Python's default encoding is ASCII, so whenever
637a character with an ASCII value > 127 is in the input data, you'll get a
638:exc:`UnicodeDecodeError` because that character can't be handled by the ASCII
639encoding.
640
641It's easy to miss such problems if you only test your software with data that
642doesn't contain any accents; everything will seem to work, but there's actually
643a bug in your program waiting for the first user who attempts to use characters
644> 127. A second tip, therefore, is:
645
646 Include characters > 127 and, even better, characters > 255 in your test
647 data.
648
649When using data coming from a web browser or some other untrusted source, a
650common technique is to check for illegal characters in a string before using the
651string in a generated command line or storing it in a database. If you're doing
652this, be careful to check the string once it's in the form that will be used or
653stored; it's possible for encodings to be used to disguise characters. This is
654especially true if the input data also specifies the encoding; many encodings
655leave the commonly checked-for characters alone, but Python includes some
656encodings such as ``'base64'`` that modify every single character.
657
658For example, let's say you have a content management system that takes a Unicode
659filename, and you want to disallow paths with a '/' character. You might write
660this code::
661
662 def read_file (filename, encoding):
663 if '/' in filename:
664 raise ValueError("'/' not allowed in filenames")
665 unicode_name = filename.decode(encoding)
666 f = open(unicode_name, 'r')
667 # ... return contents of file ...
668
669However, if an attacker could specify the ``'base64'`` encoding, they could pass
670``'L2V0Yy9wYXNzd2Q='``, which is the base-64 encoded form of the string
671``'/etc/passwd'``, to read a system file. The above code looks for ``'/'``
672characters in the encoded form and misses the dangerous character in the
673resulting decoded form.
674
675References
676----------
677
678The PDF slides for Marc-André Lemburg's presentation "Writing Unicode-aware
679Applications in Python" are available at
680<http://www.egenix.com/files/python/LSM2005-Developing-Unicode-aware-applications-in-Python.pdf>
681and discuss questions of character encodings as well as how to internationalize
682and localize an application.
683
684
685Revision History and Acknowledgements
686=====================================
687
688Thanks to the following people who have noted errors or offered suggestions on
689this article: Nicholas Bastin, Marius Gedminas, Kent Johnson, Ken Krugler,
690Marc-André Lemburg, Martin von Löwis, Chad Whitacre.
691
692Version 1.0: posted August 5 2005.
693
694Version 1.01: posted August 7 2005. Corrects factual and markup errors; adds
695several links.
696
697Version 1.02: posted August 16 2005. Corrects factual errors.
698
699
700.. comment Additional topic: building Python w/ UCS2 or UCS4 support
701.. comment Describe obscure -U switch somewhere?
702.. comment Describe use of codecs.StreamRecoder and StreamReaderWriter
703
704.. comment
705 Original outline:
706
707 - [ ] Unicode introduction
708 - [ ] ASCII
709 - [ ] Terms
710 - [ ] Character
711 - [ ] Code point
712 - [ ] Encodings
713 - [ ] Common encodings: ASCII, Latin-1, UTF-8
714 - [ ] Unicode Python type
715 - [ ] Writing unicode literals
716 - [ ] Obscurity: -U switch
717 - [ ] Built-ins
718 - [ ] unichr()
719 - [ ] ord()
720 - [ ] unicode() constructor
721 - [ ] Unicode type
722 - [ ] encode(), decode() methods
723 - [ ] Unicodedata module for character properties
724 - [ ] I/O
725 - [ ] Reading/writing Unicode data into files
726 - [ ] Byte-order marks
727 - [ ] Unicode filenames
728 - [ ] Writing Unicode programs
729 - [ ] Do everything in Unicode
730 - [ ] Declaring source code encodings (PEP 263)
731 - [ ] Other issues
732 - [ ] Building Python (UCS2, UCS4)