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Raymond Hettingerc46cb2a2004-04-19 19:06:21 +00001# -*- coding: Latin-1 -*-
2
3"""Heap queue algorithm (a.k.a. priority queue).
4
5Heaps are arrays for which a[k] <= a[2*k+1] and a[k] <= a[2*k+2] for
6all k, counting elements from 0. For the sake of comparison,
7non-existing elements are considered to be infinite. The interesting
8property of a heap is that a[0] is always its smallest element.
9
10Usage:
11
12heap = [] # creates an empty heap
13heappush(heap, item) # pushes a new item on the heap
14item = heappop(heap) # pops the smallest item from the heap
15item = heap[0] # smallest item on the heap without popping it
16heapify(x) # transforms list into a heap, in-place, in linear time
17item = heapreplace(heap, item) # pops and returns smallest item, and adds
18 # new item; the heap size is unchanged
19
20Our API differs from textbook heap algorithms as follows:
21
22- We use 0-based indexing. This makes the relationship between the
23 index for a node and the indexes for its children slightly less
24 obvious, but is more suitable since Python uses 0-based indexing.
25
26- Our heappop() method returns the smallest item, not the largest.
27
28These two make it possible to view the heap as a regular Python list
29without surprises: heap[0] is the smallest item, and heap.sort()
30maintains the heap invariant!
31"""
32
Raymond Hettinger33ecffb2004-06-10 05:03:17 +000033# Original code by Kevin O'Connor, augmented by Tim Peters and Raymond Hettinger
Raymond Hettingerc46cb2a2004-04-19 19:06:21 +000034
35__about__ = """Heap queues
36
37[explanation by François Pinard]
38
39Heaps are arrays for which a[k] <= a[2*k+1] and a[k] <= a[2*k+2] for
40all k, counting elements from 0. For the sake of comparison,
41non-existing elements are considered to be infinite. The interesting
42property of a heap is that a[0] is always its smallest element.
43
44The strange invariant above is meant to be an efficient memory
45representation for a tournament. The numbers below are `k', not a[k]:
46
47 0
48
49 1 2
50
51 3 4 5 6
52
53 7 8 9 10 11 12 13 14
54
55 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
56
57
58In the tree above, each cell `k' is topping `2*k+1' and `2*k+2'. In
59an usual binary tournament we see in sports, each cell is the winner
60over the two cells it tops, and we can trace the winner down the tree
61to see all opponents s/he had. However, in many computer applications
62of such tournaments, we do not need to trace the history of a winner.
63To be more memory efficient, when a winner is promoted, we try to
64replace it by something else at a lower level, and the rule becomes
65that a cell and the two cells it tops contain three different items,
66but the top cell "wins" over the two topped cells.
67
68If this heap invariant is protected at all time, index 0 is clearly
69the overall winner. The simplest algorithmic way to remove it and
70find the "next" winner is to move some loser (let's say cell 30 in the
71diagram above) into the 0 position, and then percolate this new 0 down
72the tree, exchanging values, until the invariant is re-established.
73This is clearly logarithmic on the total number of items in the tree.
74By iterating over all items, you get an O(n ln n) sort.
75
76A nice feature of this sort is that you can efficiently insert new
77items while the sort is going on, provided that the inserted items are
78not "better" than the last 0'th element you extracted. This is
79especially useful in simulation contexts, where the tree holds all
80incoming events, and the "win" condition means the smallest scheduled
81time. When an event schedule other events for execution, they are
82scheduled into the future, so they can easily go into the heap. So, a
83heap is a good structure for implementing schedulers (this is what I
84used for my MIDI sequencer :-).
85
86Various structures for implementing schedulers have been extensively
87studied, and heaps are good for this, as they are reasonably speedy,
88the speed is almost constant, and the worst case is not much different
89than the average case. However, there are other representations which
90are more efficient overall, yet the worst cases might be terrible.
91
92Heaps are also very useful in big disk sorts. You most probably all
93know that a big sort implies producing "runs" (which are pre-sorted
94sequences, which size is usually related to the amount of CPU memory),
95followed by a merging passes for these runs, which merging is often
96very cleverly organised[1]. It is very important that the initial
97sort produces the longest runs possible. Tournaments are a good way
98to that. If, using all the memory available to hold a tournament, you
99replace and percolate items that happen to fit the current run, you'll
100produce runs which are twice the size of the memory for random input,
101and much better for input fuzzily ordered.
102
103Moreover, if you output the 0'th item on disk and get an input which
104may not fit in the current tournament (because the value "wins" over
105the last output value), it cannot fit in the heap, so the size of the
106heap decreases. The freed memory could be cleverly reused immediately
107for progressively building a second heap, which grows at exactly the
108same rate the first heap is melting. When the first heap completely
109vanishes, you switch heaps and start a new run. Clever and quite
110effective!
111
112In a word, heaps are useful memory structures to know. I use them in
113a few applications, and I think it is good to keep a `heap' module
114around. :-)
115
116--------------------
117[1] The disk balancing algorithms which are current, nowadays, are
118more annoying than clever, and this is a consequence of the seeking
119capabilities of the disks. On devices which cannot seek, like big
120tape drives, the story was quite different, and one had to be very
121clever to ensure (far in advance) that each tape movement will be the
122most effective possible (that is, will best participate at
123"progressing" the merge). Some tapes were even able to read
124backwards, and this was also used to avoid the rewinding time.
125Believe me, real good tape sorts were quite spectacular to watch!
126From all times, sorting has always been a Great Art! :-)
127"""
128
Raymond Hettinger33ecffb2004-06-10 05:03:17 +0000129__all__ = ['heappush', 'heappop', 'heapify', 'heapreplace', 'nlargest',
130 'nsmallest']
131
132from itertools import islice, repeat
Raymond Hettingerb25aa362004-06-12 08:33:36 +0000133import bisect
Raymond Hettingerc46cb2a2004-04-19 19:06:21 +0000134
135def heappush(heap, item):
136 """Push item onto heap, maintaining the heap invariant."""
137 heap.append(item)
138 _siftdown(heap, 0, len(heap)-1)
139
140def heappop(heap):
141 """Pop the smallest item off the heap, maintaining the heap invariant."""
142 lastelt = heap.pop() # raises appropriate IndexError if heap is empty
143 if heap:
144 returnitem = heap[0]
145 heap[0] = lastelt
146 _siftup(heap, 0)
147 else:
148 returnitem = lastelt
149 return returnitem
150
151def heapreplace(heap, item):
152 """Pop and return the current smallest value, and add the new item.
153
154 This is more efficient than heappop() followed by heappush(), and can be
155 more appropriate when using a fixed-size heap. Note that the value
156 returned may be larger than item! That constrains reasonable uses of
Raymond Hettinger8158e842004-09-06 07:04:09 +0000157 this routine unless written as part of a conditional replacement:
Raymond Hettinger28224f82004-06-20 09:07:53 +0000158
Raymond Hettinger8158e842004-09-06 07:04:09 +0000159 if item > heap[0]:
160 item = heapreplace(heap, item)
Raymond Hettingerc46cb2a2004-04-19 19:06:21 +0000161 """
162 returnitem = heap[0] # raises appropriate IndexError if heap is empty
163 heap[0] = item
164 _siftup(heap, 0)
165 return returnitem
166
167def heapify(x):
168 """Transform list into a heap, in-place, in O(len(heap)) time."""
169 n = len(x)
170 # Transform bottom-up. The largest index there's any point to looking at
171 # is the largest with a child index in-range, so must have 2*i + 1 < n,
172 # or i < (n-1)/2. If n is even = 2*j, this is (2*j-1)/2 = j-1/2 so
173 # j-1 is the largest, which is n//2 - 1. If n is odd = 2*j+1, this is
174 # (2*j+1-1)/2 = j so j-1 is the largest, and that's again n//2-1.
175 for i in reversed(xrange(n//2)):
176 _siftup(x, i)
177
Raymond Hettinger33ecffb2004-06-10 05:03:17 +0000178def nlargest(iterable, n):
179 """Find the n largest elements in a dataset.
180
181 Equivalent to: sorted(iterable, reverse=True)[:n]
182 """
183 it = iter(iterable)
184 result = list(islice(it, n))
185 if not result:
186 return result
187 heapify(result)
188 _heapreplace = heapreplace
189 sol = result[0] # sol --> smallest of the nlargest
190 for elem in it:
191 if elem <= sol:
192 continue
193 _heapreplace(result, elem)
194 sol = result[0]
195 result.sort(reverse=True)
196 return result
197
198def nsmallest(iterable, n):
199 """Find the n smallest elements in a dataset.
200
201 Equivalent to: sorted(iterable)[:n]
202 """
Raymond Hettingerb25aa362004-06-12 08:33:36 +0000203 if hasattr(iterable, '__len__') and n * 10 <= len(iterable):
204 # For smaller values of n, the bisect method is faster than a minheap.
205 # It is also memory efficient, consuming only n elements of space.
206 it = iter(iterable)
207 result = sorted(islice(it, 0, n))
208 if not result:
209 return result
210 insort = bisect.insort
211 pop = result.pop
212 los = result[-1] # los --> Largest of the nsmallest
213 for elem in it:
214 if los <= elem:
215 continue
216 insort(result, elem)
217 pop()
218 los = result[-1]
219 return result
220 # An alternative approach manifests the whole iterable in memory but
221 # saves comparisons by heapifying all at once. Also, saves time
222 # over bisect.insort() which has O(n) data movement time for every
223 # insertion. Finding the n smallest of an m length iterable requires
224 # O(m) + O(n log m) comparisons.
Raymond Hettinger33ecffb2004-06-10 05:03:17 +0000225 h = list(iterable)
226 heapify(h)
227 return map(heappop, repeat(h, min(n, len(h))))
228
Raymond Hettingerc46cb2a2004-04-19 19:06:21 +0000229# 'heap' is a heap at all indices >= startpos, except possibly for pos. pos
230# is the index of a leaf with a possibly out-of-order value. Restore the
231# heap invariant.
232def _siftdown(heap, startpos, pos):
233 newitem = heap[pos]
234 # Follow the path to the root, moving parents down until finding a place
235 # newitem fits.
236 while pos > startpos:
237 parentpos = (pos - 1) >> 1
238 parent = heap[parentpos]
239 if parent <= newitem:
240 break
241 heap[pos] = parent
242 pos = parentpos
243 heap[pos] = newitem
244
245# The child indices of heap index pos are already heaps, and we want to make
246# a heap at index pos too. We do this by bubbling the smaller child of
247# pos up (and so on with that child's children, etc) until hitting a leaf,
248# then using _siftdown to move the oddball originally at index pos into place.
249#
250# We *could* break out of the loop as soon as we find a pos where newitem <=
251# both its children, but turns out that's not a good idea, and despite that
252# many books write the algorithm that way. During a heap pop, the last array
253# element is sifted in, and that tends to be large, so that comparing it
254# against values starting from the root usually doesn't pay (= usually doesn't
255# get us out of the loop early). See Knuth, Volume 3, where this is
256# explained and quantified in an exercise.
257#
258# Cutting the # of comparisons is important, since these routines have no
259# way to extract "the priority" from an array element, so that intelligence
260# is likely to be hiding in custom __cmp__ methods, or in array elements
261# storing (priority, record) tuples. Comparisons are thus potentially
262# expensive.
263#
264# On random arrays of length 1000, making this change cut the number of
265# comparisons made by heapify() a little, and those made by exhaustive
266# heappop() a lot, in accord with theory. Here are typical results from 3
267# runs (3 just to demonstrate how small the variance is):
268#
269# Compares needed by heapify Compares needed by 1000 heappops
270# -------------------------- --------------------------------
271# 1837 cut to 1663 14996 cut to 8680
272# 1855 cut to 1659 14966 cut to 8678
273# 1847 cut to 1660 15024 cut to 8703
274#
275# Building the heap by using heappush() 1000 times instead required
276# 2198, 2148, and 2219 compares: heapify() is more efficient, when
277# you can use it.
278#
279# The total compares needed by list.sort() on the same lists were 8627,
280# 8627, and 8632 (this should be compared to the sum of heapify() and
281# heappop() compares): list.sort() is (unsurprisingly!) more efficient
282# for sorting.
283
284def _siftup(heap, pos):
285 endpos = len(heap)
286 startpos = pos
287 newitem = heap[pos]
288 # Bubble up the smaller child until hitting a leaf.
289 childpos = 2*pos + 1 # leftmost child position
290 while childpos < endpos:
291 # Set childpos to index of smaller child.
292 rightpos = childpos + 1
293 if rightpos < endpos and heap[rightpos] <= heap[childpos]:
294 childpos = rightpos
295 # Move the smaller child up.
296 heap[pos] = heap[childpos]
297 pos = childpos
298 childpos = 2*pos + 1
299 # The leaf at pos is empty now. Put newitem there, and bubble it up
300 # to its final resting place (by sifting its parents down).
301 heap[pos] = newitem
302 _siftdown(heap, startpos, pos)
303
304# If available, use C implementation
305try:
Raymond Hettinger2e3dfaf2004-06-13 05:26:33 +0000306 from _heapq import heappush, heappop, heapify, heapreplace, nlargest, nsmallest
Raymond Hettingerc46cb2a2004-04-19 19:06:21 +0000307except ImportError:
308 pass
309
310if __name__ == "__main__":
311 # Simple sanity test
312 heap = []
313 data = [1, 3, 5, 7, 9, 2, 4, 6, 8, 0]
314 for item in data:
315 heappush(heap, item)
316 sort = []
317 while heap:
318 sort.append(heappop(heap))
319 print sort