Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 1 | <html><body> |
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| 75 | <h1><a href="gameservices_v1beta.html">Game Services API</a> . <a href="gameservices_v1beta.projects.html">projects</a> . <a href="gameservices_v1beta.projects.locations.html">locations</a> . <a href="gameservices_v1beta.projects.locations.realms.html">realms</a> . <a href="gameservices_v1beta.projects.locations.realms.gameServerClusters.html">gameServerClusters</a></h1> |
| 76 | <h2>Instance Methods</h2> |
| 77 | <p class="toc_element"> |
| 78 | <code><a href="#create">create(parent, body=None, gameServerClusterId=None, x__xgafv=None)</a></code></p> |
| 79 | <p class="firstline">Creates a new game server cluster in a given project and location.</p> |
| 80 | <p class="toc_element"> |
| 81 | <code><a href="#delete">delete(name, x__xgafv=None)</a></code></p> |
| 82 | <p class="firstline">Deletes a single game server cluster.</p> |
| 83 | <p class="toc_element"> |
| 84 | <code><a href="#get">get(name, x__xgafv=None)</a></code></p> |
| 85 | <p class="firstline">Gets details of a single game server cluster.</p> |
| 86 | <p class="toc_element"> |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 87 | <code><a href="#list">list(parent, pageToken=None, pageSize=None, orderBy=None, filter=None, x__xgafv=None)</a></code></p> |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 88 | <p class="firstline">Lists game server clusters in a given project and location.</p> |
| 89 | <p class="toc_element"> |
| 90 | <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p> |
| 91 | <p class="firstline">Retrieves the next page of results.</p> |
| 92 | <p class="toc_element"> |
| 93 | <code><a href="#patch">patch(name, body=None, updateMask=None, x__xgafv=None)</a></code></p> |
| 94 | <p class="firstline">Patches a single game server cluster.</p> |
| 95 | <p class="toc_element"> |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 96 | <code><a href="#previewCreate">previewCreate(parent, body=None, previewTime=None, gameServerClusterId=None, x__xgafv=None)</a></code></p> |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 97 | <p class="firstline">Previews creation of a new game server cluster in a given project and</p> |
| 98 | <p class="toc_element"> |
| 99 | <code><a href="#previewDelete">previewDelete(name, previewTime=None, x__xgafv=None)</a></code></p> |
| 100 | <p class="firstline">Previews deletion of a single game server cluster.</p> |
| 101 | <p class="toc_element"> |
Bu Sun Kim | 4ed7d3f | 2020-05-27 12:20:54 -0700 | [diff] [blame] | 102 | <code><a href="#previewUpdate">previewUpdate(name, body=None, updateMask=None, previewTime=None, x__xgafv=None)</a></code></p> |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 103 | <p class="firstline">Previews updating a GameServerCluster.</p> |
| 104 | <h3>Method Details</h3> |
| 105 | <div class="method"> |
| 106 | <code class="details" id="create">create(parent, body=None, gameServerClusterId=None, x__xgafv=None)</code> |
| 107 | <pre>Creates a new game server cluster in a given project and location. |
| 108 | |
| 109 | Args: |
| 110 | parent: string, Required. The parent resource name. Uses the form: |
| 111 | `projects/{project}/locations/{location}/realms/{realm-id}`. (required) |
| 112 | body: object, The request body. |
| 113 | The object takes the form of: |
| 114 | |
| 115 | { # A game server cluster resource. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 116 | "createTime": "A String", # Output only. The creation time. |
| 117 | "labels": { # The labels associated with this game server cluster. Each label is a |
| 118 | # key-value pair. |
| 119 | "a_key": "A String", |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 120 | }, |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 121 | "connectionInfo": { # The game server cluster connection information. # The game server cluster connection information. This information is used to |
| 122 | # manage game server clusters. |
| 123 | "namespace": "A String", # Namespace designated on the game server cluster where the Agones game |
| 124 | # server instances will be created. Existence of the namespace will be |
| 125 | # validated during creation. |
| 126 | "gkeClusterReference": { # A reference to a GKE cluster. # Reference to the GKE cluster where the game servers are installed. |
| 127 | "cluster": "A String", # The full or partial name of a GKE cluster, using one of the following |
| 128 | # forms: |
| 129 | # * `projects/{project}/locations/{location}/clusters/{cluster}` |
| 130 | # * `locations/{location}/clusters/{cluster}` |
| 131 | # * `{cluster}` |
| 132 | # If project and location are not specified, the project and location of the |
| 133 | # GameServerCluster resource are used to generate the full name of the |
| 134 | # GKE cluster. |
| 135 | }, |
| 136 | }, |
| 137 | "etag": "A String", # ETag of the resource. |
| 138 | "description": "A String", # Human readable description of the cluster. |
| 139 | "updateTime": "A String", # Output only. The last-modified time. |
| 140 | "name": "A String", # Required. The resource name of the game server cluster. Uses the form: |
| 141 | # |
| 142 | # `projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`. |
| 143 | # For example, |
| 144 | # |
| 145 | # `projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster`. |
| 146 | } |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 147 | |
| 148 | gameServerClusterId: string, Required. The ID of the game server cluster resource to be created. |
| 149 | x__xgafv: string, V1 error format. |
| 150 | Allowed values |
| 151 | 1 - v1 error format |
| 152 | 2 - v2 error format |
| 153 | |
| 154 | Returns: |
| 155 | An object of the form: |
| 156 | |
| 157 | { # This resource represents a long-running operation that is the result of a |
| 158 | # network API call. |
| 159 | "done": True or False, # If the value is `false`, it means the operation is still in progress. |
| 160 | # If `true`, the operation is completed, and either `error` or `response` is |
| 161 | # available. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 162 | "error": { # The `Status` type defines a logical error model that is suitable for # The error result of the operation in case of failure or cancellation. |
| 163 | # different programming environments, including REST APIs and RPC APIs. It is |
| 164 | # used by [gRPC](https://github.com/grpc). Each `Status` message contains |
| 165 | # three pieces of data: error code, error message, and error details. |
| 166 | # |
| 167 | # You can find out more about this error model and how to work with it in the |
| 168 | # [API Design Guide](https://cloud.google.com/apis/design/errors). |
| 169 | "details": [ # A list of messages that carry the error details. There is a common set of |
| 170 | # message types for APIs to use. |
| 171 | { |
| 172 | "a_key": "", # Properties of the object. Contains field @type with type URL. |
| 173 | }, |
| 174 | ], |
| 175 | "message": "A String", # A developer-facing error message, which should be in English. Any |
| 176 | # user-facing error message should be localized and sent in the |
| 177 | # google.rpc.Status.details field, or localized by the client. |
| 178 | "code": 42, # The status code, which should be an enum value of google.rpc.Code. |
| 179 | }, |
| 180 | "name": "A String", # The server-assigned name, which is only unique within the same service that |
| 181 | # originally returns it. If you use the default HTTP mapping, the |
| 182 | # `name` should be a resource name ending with `operations/{unique_id}`. |
| 183 | "metadata": { # Service-specific metadata associated with the operation. It typically |
| 184 | # contains progress information and common metadata such as create time. |
| 185 | # Some services might not provide such metadata. Any method that returns a |
| 186 | # long-running operation should document the metadata type, if any. |
| 187 | "a_key": "", # Properties of the object. Contains field @type with type URL. |
| 188 | }, |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 189 | "response": { # The normal response of the operation in case of success. If the original |
| 190 | # method returns no data on success, such as `Delete`, the response is |
| 191 | # `google.protobuf.Empty`. If the original method is standard |
| 192 | # `Get`/`Create`/`Update`, the response should be the resource. For other |
| 193 | # methods, the response should have the type `XxxResponse`, where `Xxx` |
| 194 | # is the original method name. For example, if the original method name |
| 195 | # is `TakeSnapshot()`, the inferred response type is |
| 196 | # `TakeSnapshotResponse`. |
| 197 | "a_key": "", # Properties of the object. Contains field @type with type URL. |
| 198 | }, |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 199 | }</pre> |
| 200 | </div> |
| 201 | |
| 202 | <div class="method"> |
| 203 | <code class="details" id="delete">delete(name, x__xgafv=None)</code> |
| 204 | <pre>Deletes a single game server cluster. |
| 205 | |
| 206 | Args: |
| 207 | name: string, Required. The name of the game server cluster to delete. Uses the form: |
| 208 | `projects/{project}/locations/{location}/gameServerClusters/{cluster}`. (required) |
| 209 | x__xgafv: string, V1 error format. |
| 210 | Allowed values |
| 211 | 1 - v1 error format |
| 212 | 2 - v2 error format |
| 213 | |
| 214 | Returns: |
| 215 | An object of the form: |
| 216 | |
| 217 | { # This resource represents a long-running operation that is the result of a |
| 218 | # network API call. |
| 219 | "done": True or False, # If the value is `false`, it means the operation is still in progress. |
| 220 | # If `true`, the operation is completed, and either `error` or `response` is |
| 221 | # available. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 222 | "error": { # The `Status` type defines a logical error model that is suitable for # The error result of the operation in case of failure or cancellation. |
| 223 | # different programming environments, including REST APIs and RPC APIs. It is |
| 224 | # used by [gRPC](https://github.com/grpc). Each `Status` message contains |
| 225 | # three pieces of data: error code, error message, and error details. |
| 226 | # |
| 227 | # You can find out more about this error model and how to work with it in the |
| 228 | # [API Design Guide](https://cloud.google.com/apis/design/errors). |
| 229 | "details": [ # A list of messages that carry the error details. There is a common set of |
| 230 | # message types for APIs to use. |
| 231 | { |
| 232 | "a_key": "", # Properties of the object. Contains field @type with type URL. |
| 233 | }, |
| 234 | ], |
| 235 | "message": "A String", # A developer-facing error message, which should be in English. Any |
| 236 | # user-facing error message should be localized and sent in the |
| 237 | # google.rpc.Status.details field, or localized by the client. |
| 238 | "code": 42, # The status code, which should be an enum value of google.rpc.Code. |
| 239 | }, |
| 240 | "name": "A String", # The server-assigned name, which is only unique within the same service that |
| 241 | # originally returns it. If you use the default HTTP mapping, the |
| 242 | # `name` should be a resource name ending with `operations/{unique_id}`. |
| 243 | "metadata": { # Service-specific metadata associated with the operation. It typically |
| 244 | # contains progress information and common metadata such as create time. |
| 245 | # Some services might not provide such metadata. Any method that returns a |
| 246 | # long-running operation should document the metadata type, if any. |
| 247 | "a_key": "", # Properties of the object. Contains field @type with type URL. |
| 248 | }, |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 249 | "response": { # The normal response of the operation in case of success. If the original |
| 250 | # method returns no data on success, such as `Delete`, the response is |
| 251 | # `google.protobuf.Empty`. If the original method is standard |
| 252 | # `Get`/`Create`/`Update`, the response should be the resource. For other |
| 253 | # methods, the response should have the type `XxxResponse`, where `Xxx` |
| 254 | # is the original method name. For example, if the original method name |
| 255 | # is `TakeSnapshot()`, the inferred response type is |
| 256 | # `TakeSnapshotResponse`. |
| 257 | "a_key": "", # Properties of the object. Contains field @type with type URL. |
| 258 | }, |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 259 | }</pre> |
| 260 | </div> |
| 261 | |
| 262 | <div class="method"> |
| 263 | <code class="details" id="get">get(name, x__xgafv=None)</code> |
| 264 | <pre>Gets details of a single game server cluster. |
| 265 | |
| 266 | Args: |
| 267 | name: string, Required. The name of the game server cluster to retrieve. Uses the form: |
| 268 | |
| 269 | `projects/{project}/locations/{location}/realms/{realm-id}/gameServerClusters/{cluster}`. (required) |
| 270 | x__xgafv: string, V1 error format. |
| 271 | Allowed values |
| 272 | 1 - v1 error format |
| 273 | 2 - v2 error format |
| 274 | |
| 275 | Returns: |
| 276 | An object of the form: |
| 277 | |
| 278 | { # A game server cluster resource. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 279 | "createTime": "A String", # Output only. The creation time. |
| 280 | "labels": { # The labels associated with this game server cluster. Each label is a |
| 281 | # key-value pair. |
| 282 | "a_key": "A String", |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 283 | }, |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 284 | "connectionInfo": { # The game server cluster connection information. # The game server cluster connection information. This information is used to |
| 285 | # manage game server clusters. |
| 286 | "namespace": "A String", # Namespace designated on the game server cluster where the Agones game |
| 287 | # server instances will be created. Existence of the namespace will be |
| 288 | # validated during creation. |
| 289 | "gkeClusterReference": { # A reference to a GKE cluster. # Reference to the GKE cluster where the game servers are installed. |
| 290 | "cluster": "A String", # The full or partial name of a GKE cluster, using one of the following |
| 291 | # forms: |
| 292 | # * `projects/{project}/locations/{location}/clusters/{cluster}` |
| 293 | # * `locations/{location}/clusters/{cluster}` |
| 294 | # * `{cluster}` |
| 295 | # If project and location are not specified, the project and location of the |
| 296 | # GameServerCluster resource are used to generate the full name of the |
| 297 | # GKE cluster. |
| 298 | }, |
| 299 | }, |
| 300 | "etag": "A String", # ETag of the resource. |
| 301 | "description": "A String", # Human readable description of the cluster. |
| 302 | "updateTime": "A String", # Output only. The last-modified time. |
| 303 | "name": "A String", # Required. The resource name of the game server cluster. Uses the form: |
| 304 | # |
| 305 | # `projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`. |
| 306 | # For example, |
| 307 | # |
| 308 | # `projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster`. |
| 309 | }</pre> |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 310 | </div> |
| 311 | |
| 312 | <div class="method"> |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 313 | <code class="details" id="list">list(parent, pageToken=None, pageSize=None, orderBy=None, filter=None, x__xgafv=None)</code> |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 314 | <pre>Lists game server clusters in a given project and location. |
| 315 | |
| 316 | Args: |
| 317 | parent: string, Required. The parent resource name. Uses the form: |
| 318 | "projects/{project}/locations/{location}/realms/{realm}". (required) |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 319 | pageToken: string, Optional. The next_page_token value returned from a previous List request, if any. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 320 | pageSize: integer, Optional. The maximum number of items to return. If unspecified, the server |
| 321 | will pick an appropriate default. The server may return fewer items than |
| 322 | requested. A caller should only rely on response's |
| 323 | next_page_token to |
| 324 | determine if there are more GameServerClusters left to be queried. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 325 | orderBy: string, Optional. Specifies the ordering of results following syntax at |
| 326 | https://cloud.google.com/apis/design/design_patterns#sorting_order. |
| 327 | filter: string, Optional. The filter to apply to list results. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 328 | x__xgafv: string, V1 error format. |
| 329 | Allowed values |
| 330 | 1 - v1 error format |
| 331 | 2 - v2 error format |
| 332 | |
| 333 | Returns: |
| 334 | An object of the form: |
| 335 | |
| 336 | { # Response message for GameServerClustersService.ListGameServerClusters. |
| 337 | "gameServerClusters": [ # The list of game server clusters. |
| 338 | { # A game server cluster resource. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 339 | "createTime": "A String", # Output only. The creation time. |
| 340 | "labels": { # The labels associated with this game server cluster. Each label is a |
| 341 | # key-value pair. |
| 342 | "a_key": "A String", |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 343 | }, |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 344 | "connectionInfo": { # The game server cluster connection information. # The game server cluster connection information. This information is used to |
| 345 | # manage game server clusters. |
| 346 | "namespace": "A String", # Namespace designated on the game server cluster where the Agones game |
| 347 | # server instances will be created. Existence of the namespace will be |
| 348 | # validated during creation. |
| 349 | "gkeClusterReference": { # A reference to a GKE cluster. # Reference to the GKE cluster where the game servers are installed. |
| 350 | "cluster": "A String", # The full or partial name of a GKE cluster, using one of the following |
| 351 | # forms: |
| 352 | # * `projects/{project}/locations/{location}/clusters/{cluster}` |
| 353 | # * `locations/{location}/clusters/{cluster}` |
| 354 | # * `{cluster}` |
| 355 | # If project and location are not specified, the project and location of the |
| 356 | # GameServerCluster resource are used to generate the full name of the |
| 357 | # GKE cluster. |
| 358 | }, |
| 359 | }, |
| 360 | "etag": "A String", # ETag of the resource. |
| 361 | "description": "A String", # Human readable description of the cluster. |
| 362 | "updateTime": "A String", # Output only. The last-modified time. |
| 363 | "name": "A String", # Required. The resource name of the game server cluster. Uses the form: |
| 364 | # |
| 365 | # `projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`. |
| 366 | # For example, |
| 367 | # |
| 368 | # `projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster`. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 369 | }, |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 370 | ], |
| 371 | "nextPageToken": "A String", # Token to retrieve the next page of results, or empty if there are no more |
| 372 | # results in the list. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 373 | "unreachable": [ # List of locations that could not be reached. |
| 374 | "A String", |
| 375 | ], |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 376 | }</pre> |
| 377 | </div> |
| 378 | |
| 379 | <div class="method"> |
| 380 | <code class="details" id="list_next">list_next(previous_request, previous_response)</code> |
| 381 | <pre>Retrieves the next page of results. |
| 382 | |
| 383 | Args: |
| 384 | previous_request: The request for the previous page. (required) |
| 385 | previous_response: The response from the request for the previous page. (required) |
| 386 | |
| 387 | Returns: |
| 388 | A request object that you can call 'execute()' on to request the next |
| 389 | page. Returns None if there are no more items in the collection. |
| 390 | </pre> |
| 391 | </div> |
| 392 | |
| 393 | <div class="method"> |
| 394 | <code class="details" id="patch">patch(name, body=None, updateMask=None, x__xgafv=None)</code> |
| 395 | <pre>Patches a single game server cluster. |
| 396 | |
| 397 | Args: |
| 398 | name: string, Required. The resource name of the game server cluster. Uses the form: |
| 399 | |
| 400 | `projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`. |
| 401 | For example, |
| 402 | |
| 403 | `projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster`. (required) |
| 404 | body: object, The request body. |
| 405 | The object takes the form of: |
| 406 | |
| 407 | { # A game server cluster resource. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 408 | "createTime": "A String", # Output only. The creation time. |
| 409 | "labels": { # The labels associated with this game server cluster. Each label is a |
| 410 | # key-value pair. |
| 411 | "a_key": "A String", |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 412 | }, |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 413 | "connectionInfo": { # The game server cluster connection information. # The game server cluster connection information. This information is used to |
| 414 | # manage game server clusters. |
| 415 | "namespace": "A String", # Namespace designated on the game server cluster where the Agones game |
| 416 | # server instances will be created. Existence of the namespace will be |
| 417 | # validated during creation. |
| 418 | "gkeClusterReference": { # A reference to a GKE cluster. # Reference to the GKE cluster where the game servers are installed. |
| 419 | "cluster": "A String", # The full or partial name of a GKE cluster, using one of the following |
| 420 | # forms: |
| 421 | # * `projects/{project}/locations/{location}/clusters/{cluster}` |
| 422 | # * `locations/{location}/clusters/{cluster}` |
| 423 | # * `{cluster}` |
| 424 | # If project and location are not specified, the project and location of the |
| 425 | # GameServerCluster resource are used to generate the full name of the |
| 426 | # GKE cluster. |
| 427 | }, |
| 428 | }, |
| 429 | "etag": "A String", # ETag of the resource. |
| 430 | "description": "A String", # Human readable description of the cluster. |
| 431 | "updateTime": "A String", # Output only. The last-modified time. |
| 432 | "name": "A String", # Required. The resource name of the game server cluster. Uses the form: |
| 433 | # |
| 434 | # `projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`. |
| 435 | # For example, |
| 436 | # |
| 437 | # `projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster`. |
| 438 | } |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 439 | |
| 440 | updateMask: string, Required. Mask of fields to update. At least one path must be supplied in |
| 441 | this field. For the `FieldMask` definition, see |
| 442 | |
| 443 | https: |
| 444 | //developers.google.com/protocol-buffers |
| 445 | // /docs/reference/google.protobuf#fieldmask |
| 446 | x__xgafv: string, V1 error format. |
| 447 | Allowed values |
| 448 | 1 - v1 error format |
| 449 | 2 - v2 error format |
| 450 | |
| 451 | Returns: |
| 452 | An object of the form: |
| 453 | |
| 454 | { # This resource represents a long-running operation that is the result of a |
| 455 | # network API call. |
| 456 | "done": True or False, # If the value is `false`, it means the operation is still in progress. |
| 457 | # If `true`, the operation is completed, and either `error` or `response` is |
| 458 | # available. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 459 | "error": { # The `Status` type defines a logical error model that is suitable for # The error result of the operation in case of failure or cancellation. |
| 460 | # different programming environments, including REST APIs and RPC APIs. It is |
| 461 | # used by [gRPC](https://github.com/grpc). Each `Status` message contains |
| 462 | # three pieces of data: error code, error message, and error details. |
| 463 | # |
| 464 | # You can find out more about this error model and how to work with it in the |
| 465 | # [API Design Guide](https://cloud.google.com/apis/design/errors). |
| 466 | "details": [ # A list of messages that carry the error details. There is a common set of |
| 467 | # message types for APIs to use. |
| 468 | { |
| 469 | "a_key": "", # Properties of the object. Contains field @type with type URL. |
| 470 | }, |
| 471 | ], |
| 472 | "message": "A String", # A developer-facing error message, which should be in English. Any |
| 473 | # user-facing error message should be localized and sent in the |
| 474 | # google.rpc.Status.details field, or localized by the client. |
| 475 | "code": 42, # The status code, which should be an enum value of google.rpc.Code. |
| 476 | }, |
| 477 | "name": "A String", # The server-assigned name, which is only unique within the same service that |
| 478 | # originally returns it. If you use the default HTTP mapping, the |
| 479 | # `name` should be a resource name ending with `operations/{unique_id}`. |
| 480 | "metadata": { # Service-specific metadata associated with the operation. It typically |
| 481 | # contains progress information and common metadata such as create time. |
| 482 | # Some services might not provide such metadata. Any method that returns a |
| 483 | # long-running operation should document the metadata type, if any. |
| 484 | "a_key": "", # Properties of the object. Contains field @type with type URL. |
| 485 | }, |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 486 | "response": { # The normal response of the operation in case of success. If the original |
| 487 | # method returns no data on success, such as `Delete`, the response is |
| 488 | # `google.protobuf.Empty`. If the original method is standard |
| 489 | # `Get`/`Create`/`Update`, the response should be the resource. For other |
| 490 | # methods, the response should have the type `XxxResponse`, where `Xxx` |
| 491 | # is the original method name. For example, if the original method name |
| 492 | # is `TakeSnapshot()`, the inferred response type is |
| 493 | # `TakeSnapshotResponse`. |
| 494 | "a_key": "", # Properties of the object. Contains field @type with type URL. |
| 495 | }, |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 496 | }</pre> |
| 497 | </div> |
| 498 | |
| 499 | <div class="method"> |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 500 | <code class="details" id="previewCreate">previewCreate(parent, body=None, previewTime=None, gameServerClusterId=None, x__xgafv=None)</code> |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 501 | <pre>Previews creation of a new game server cluster in a given project and |
| 502 | location. |
| 503 | |
| 504 | Args: |
| 505 | parent: string, Required. The parent resource name. Uses the form: |
| 506 | `projects/{project}/locations/{location}/realms/{realm}`. (required) |
| 507 | body: object, The request body. |
| 508 | The object takes the form of: |
| 509 | |
| 510 | { # A game server cluster resource. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 511 | "createTime": "A String", # Output only. The creation time. |
| 512 | "labels": { # The labels associated with this game server cluster. Each label is a |
| 513 | # key-value pair. |
| 514 | "a_key": "A String", |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 515 | }, |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 516 | "connectionInfo": { # The game server cluster connection information. # The game server cluster connection information. This information is used to |
| 517 | # manage game server clusters. |
| 518 | "namespace": "A String", # Namespace designated on the game server cluster where the Agones game |
| 519 | # server instances will be created. Existence of the namespace will be |
| 520 | # validated during creation. |
| 521 | "gkeClusterReference": { # A reference to a GKE cluster. # Reference to the GKE cluster where the game servers are installed. |
| 522 | "cluster": "A String", # The full or partial name of a GKE cluster, using one of the following |
| 523 | # forms: |
| 524 | # * `projects/{project}/locations/{location}/clusters/{cluster}` |
| 525 | # * `locations/{location}/clusters/{cluster}` |
| 526 | # * `{cluster}` |
| 527 | # If project and location are not specified, the project and location of the |
| 528 | # GameServerCluster resource are used to generate the full name of the |
| 529 | # GKE cluster. |
| 530 | }, |
| 531 | }, |
| 532 | "etag": "A String", # ETag of the resource. |
| 533 | "description": "A String", # Human readable description of the cluster. |
| 534 | "updateTime": "A String", # Output only. The last-modified time. |
| 535 | "name": "A String", # Required. The resource name of the game server cluster. Uses the form: |
| 536 | # |
| 537 | # `projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`. |
| 538 | # For example, |
| 539 | # |
| 540 | # `projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster`. |
| 541 | } |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 542 | |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 543 | previewTime: string, Optional. The target timestamp to compute the preview. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 544 | gameServerClusterId: string, Required. The ID of the game server cluster resource to be created. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 545 | x__xgafv: string, V1 error format. |
| 546 | Allowed values |
| 547 | 1 - v1 error format |
| 548 | 2 - v2 error format |
| 549 | |
| 550 | Returns: |
| 551 | An object of the form: |
| 552 | |
| 553 | { # Response message for |
| 554 | # GameServerClustersService.PreviewCreateGameServerCluster. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 555 | "targetState": { # Encapsulates the Target state. # The target state. |
| 556 | "details": [ # Details about Agones fleets. |
| 557 | { # Details about the Agones resources. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 558 | "fleetDetails": [ # Agones fleet details for game server clusters and game server deployments. |
| 559 | { # Details of the target Agones fleet. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 560 | "fleet": { # Target Agones fleet specification. # Reference to target Agones fleet. |
| 561 | "name": "A String", # The name of the Agones fleet. |
| 562 | "specSource": { # Encapsulates Agones fleet spec and Agones autoscaler spec sources. # Encapsulates the source of the Agones fleet spec. |
| 563 | # The Agones fleet spec source. |
| 564 | "gameServerConfigName": "A String", # The game server config resource. Uses the form: |
| 565 | # |
| 566 | # `projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}/configs/{config_id}`. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 567 | "name": "A String", # The name of the Agones leet config or Agones scaling config used to derive |
| 568 | # the Agones fleet or Agones autoscaler spec. |
| 569 | }, |
| 570 | }, |
| 571 | "autoscaler": { # Target Agones autoscaler policy reference. # Reference to target Agones fleet autoscaling policy. |
| 572 | "name": "A String", # The name of the Agones autoscaler. |
| 573 | "specSource": { # Encapsulates Agones fleet spec and Agones autoscaler spec sources. # Encapsulates the source of the Agones fleet spec. |
| 574 | # Details about the Agones autoscaler spec. |
| 575 | "gameServerConfigName": "A String", # The game server config resource. Uses the form: |
| 576 | # |
| 577 | # `projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}/configs/{config_id}`. |
| 578 | "name": "A String", # The name of the Agones leet config or Agones scaling config used to derive |
| 579 | # the Agones fleet or Agones autoscaler spec. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 580 | }, |
| 581 | }, |
| 582 | }, |
| 583 | ], |
Bu Sun Kim | 4ed7d3f | 2020-05-27 12:20:54 -0700 | [diff] [blame] | 584 | "gameServerClusterName": "A String", # The game server cluster name. Uses the form: |
| 585 | # |
| 586 | # `projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 587 | "gameServerDeploymentName": "A String", # The game server deployment name. Uses the form: |
| 588 | # |
| 589 | # `projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}`. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 590 | }, |
| 591 | ], |
| 592 | }, |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 593 | "etag": "A String", # The ETag of the game server cluster. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 594 | }</pre> |
| 595 | </div> |
| 596 | |
| 597 | <div class="method"> |
| 598 | <code class="details" id="previewDelete">previewDelete(name, previewTime=None, x__xgafv=None)</code> |
| 599 | <pre>Previews deletion of a single game server cluster. |
| 600 | |
| 601 | Args: |
| 602 | name: string, Required. The name of the game server cluster to delete. Uses the form: |
| 603 | `projects/{project}/locations/{location}/gameServerClusters/{cluster}`. (required) |
| 604 | previewTime: string, Optional. The target timestamp to compute the preview. |
| 605 | x__xgafv: string, V1 error format. |
| 606 | Allowed values |
| 607 | 1 - v1 error format |
| 608 | 2 - v2 error format |
| 609 | |
| 610 | Returns: |
| 611 | An object of the form: |
| 612 | |
| 613 | { # Response message for |
| 614 | # GameServerClustersService.PreviewDeleteGameServerCluster. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 615 | "targetState": { # Encapsulates the Target state. # The target state. |
| 616 | "details": [ # Details about Agones fleets. |
| 617 | { # Details about the Agones resources. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 618 | "fleetDetails": [ # Agones fleet details for game server clusters and game server deployments. |
| 619 | { # Details of the target Agones fleet. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 620 | "fleet": { # Target Agones fleet specification. # Reference to target Agones fleet. |
| 621 | "name": "A String", # The name of the Agones fleet. |
| 622 | "specSource": { # Encapsulates Agones fleet spec and Agones autoscaler spec sources. # Encapsulates the source of the Agones fleet spec. |
| 623 | # The Agones fleet spec source. |
| 624 | "gameServerConfigName": "A String", # The game server config resource. Uses the form: |
| 625 | # |
| 626 | # `projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}/configs/{config_id}`. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 627 | "name": "A String", # The name of the Agones leet config or Agones scaling config used to derive |
| 628 | # the Agones fleet or Agones autoscaler spec. |
| 629 | }, |
| 630 | }, |
| 631 | "autoscaler": { # Target Agones autoscaler policy reference. # Reference to target Agones fleet autoscaling policy. |
| 632 | "name": "A String", # The name of the Agones autoscaler. |
| 633 | "specSource": { # Encapsulates Agones fleet spec and Agones autoscaler spec sources. # Encapsulates the source of the Agones fleet spec. |
| 634 | # Details about the Agones autoscaler spec. |
| 635 | "gameServerConfigName": "A String", # The game server config resource. Uses the form: |
| 636 | # |
| 637 | # `projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}/configs/{config_id}`. |
| 638 | "name": "A String", # The name of the Agones leet config or Agones scaling config used to derive |
| 639 | # the Agones fleet or Agones autoscaler spec. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 640 | }, |
| 641 | }, |
| 642 | }, |
| 643 | ], |
Bu Sun Kim | 4ed7d3f | 2020-05-27 12:20:54 -0700 | [diff] [blame] | 644 | "gameServerClusterName": "A String", # The game server cluster name. Uses the form: |
| 645 | # |
| 646 | # `projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 647 | "gameServerDeploymentName": "A String", # The game server deployment name. Uses the form: |
| 648 | # |
| 649 | # `projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}`. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 650 | }, |
| 651 | ], |
| 652 | }, |
Bu Sun Kim | 4ed7d3f | 2020-05-27 12:20:54 -0700 | [diff] [blame] | 653 | "etag": "A String", # The ETag of the game server cluster. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 654 | }</pre> |
| 655 | </div> |
| 656 | |
| 657 | <div class="method"> |
Bu Sun Kim | 4ed7d3f | 2020-05-27 12:20:54 -0700 | [diff] [blame] | 658 | <code class="details" id="previewUpdate">previewUpdate(name, body=None, updateMask=None, previewTime=None, x__xgafv=None)</code> |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 659 | <pre>Previews updating a GameServerCluster. |
| 660 | |
| 661 | Args: |
| 662 | name: string, Required. The resource name of the game server cluster. Uses the form: |
| 663 | |
| 664 | `projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`. |
| 665 | For example, |
| 666 | |
| 667 | `projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster`. (required) |
| 668 | body: object, The request body. |
| 669 | The object takes the form of: |
| 670 | |
| 671 | { # A game server cluster resource. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 672 | "createTime": "A String", # Output only. The creation time. |
| 673 | "labels": { # The labels associated with this game server cluster. Each label is a |
| 674 | # key-value pair. |
| 675 | "a_key": "A String", |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 676 | }, |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 677 | "connectionInfo": { # The game server cluster connection information. # The game server cluster connection information. This information is used to |
| 678 | # manage game server clusters. |
| 679 | "namespace": "A String", # Namespace designated on the game server cluster where the Agones game |
| 680 | # server instances will be created. Existence of the namespace will be |
| 681 | # validated during creation. |
| 682 | "gkeClusterReference": { # A reference to a GKE cluster. # Reference to the GKE cluster where the game servers are installed. |
| 683 | "cluster": "A String", # The full or partial name of a GKE cluster, using one of the following |
| 684 | # forms: |
| 685 | # * `projects/{project}/locations/{location}/clusters/{cluster}` |
| 686 | # * `locations/{location}/clusters/{cluster}` |
| 687 | # * `{cluster}` |
| 688 | # If project and location are not specified, the project and location of the |
| 689 | # GameServerCluster resource are used to generate the full name of the |
| 690 | # GKE cluster. |
| 691 | }, |
| 692 | }, |
| 693 | "etag": "A String", # ETag of the resource. |
| 694 | "description": "A String", # Human readable description of the cluster. |
| 695 | "updateTime": "A String", # Output only. The last-modified time. |
| 696 | "name": "A String", # Required. The resource name of the game server cluster. Uses the form: |
| 697 | # |
| 698 | # `projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`. |
| 699 | # For example, |
| 700 | # |
| 701 | # `projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster`. |
| 702 | } |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 703 | |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 704 | updateMask: string, Required. Mask of fields to update. At least one path must be supplied in |
| 705 | this field. For the `FieldMask` definition, see |
| 706 | |
| 707 | https: |
| 708 | //developers.google.com/protocol-buffers |
| 709 | // /docs/reference/google.protobuf#fieldmask |
Bu Sun Kim | 4ed7d3f | 2020-05-27 12:20:54 -0700 | [diff] [blame] | 710 | previewTime: string, Optional. The target timestamp to compute the preview. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 711 | x__xgafv: string, V1 error format. |
| 712 | Allowed values |
| 713 | 1 - v1 error format |
| 714 | 2 - v2 error format |
| 715 | |
| 716 | Returns: |
| 717 | An object of the form: |
| 718 | |
| 719 | { # Response message for GameServerClustersService.PreviewUpdateGameServerCluster |
| 720 | "targetState": { # Encapsulates the Target state. # The target state. |
| 721 | "details": [ # Details about Agones fleets. |
| 722 | { # Details about the Agones resources. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 723 | "fleetDetails": [ # Agones fleet details for game server clusters and game server deployments. |
| 724 | { # Details of the target Agones fleet. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 725 | "fleet": { # Target Agones fleet specification. # Reference to target Agones fleet. |
| 726 | "name": "A String", # The name of the Agones fleet. |
| 727 | "specSource": { # Encapsulates Agones fleet spec and Agones autoscaler spec sources. # Encapsulates the source of the Agones fleet spec. |
| 728 | # The Agones fleet spec source. |
| 729 | "gameServerConfigName": "A String", # The game server config resource. Uses the form: |
| 730 | # |
| 731 | # `projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}/configs/{config_id}`. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 732 | "name": "A String", # The name of the Agones leet config or Agones scaling config used to derive |
| 733 | # the Agones fleet or Agones autoscaler spec. |
| 734 | }, |
| 735 | }, |
| 736 | "autoscaler": { # Target Agones autoscaler policy reference. # Reference to target Agones fleet autoscaling policy. |
| 737 | "name": "A String", # The name of the Agones autoscaler. |
| 738 | "specSource": { # Encapsulates Agones fleet spec and Agones autoscaler spec sources. # Encapsulates the source of the Agones fleet spec. |
| 739 | # Details about the Agones autoscaler spec. |
| 740 | "gameServerConfigName": "A String", # The game server config resource. Uses the form: |
| 741 | # |
| 742 | # `projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}/configs/{config_id}`. |
| 743 | "name": "A String", # The name of the Agones leet config or Agones scaling config used to derive |
| 744 | # the Agones fleet or Agones autoscaler spec. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 745 | }, |
| 746 | }, |
| 747 | }, |
| 748 | ], |
Bu Sun Kim | 4ed7d3f | 2020-05-27 12:20:54 -0700 | [diff] [blame] | 749 | "gameServerClusterName": "A String", # The game server cluster name. Uses the form: |
| 750 | # |
| 751 | # `projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`. |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 752 | "gameServerDeploymentName": "A String", # The game server deployment name. Uses the form: |
| 753 | # |
| 754 | # `projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}`. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 755 | }, |
| 756 | ], |
| 757 | }, |
Bu Sun Kim | d059ad8 | 2020-07-22 17:02:09 -0700 | [diff] [blame^] | 758 | "etag": "A String", # The ETag of the game server cluster. |
Bu Sun Kim | 6502091 | 2020-05-20 12:08:20 -0700 | [diff] [blame] | 759 | }</pre> |
| 760 | </div> |
| 761 | |
| 762 | </body></html> |