Craig Citro | 065b530 | 2014-08-14 00:47:23 -0700 | [diff] [blame] | 1 | <html><body> |
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| 75 | <h1><a href="gamesManagement_v1management.html">Google Play Game Services Management API</a> . <a href="gamesManagement_v1management.events.html">events</a></h1> |
| 76 | <h2>Instance Methods</h2> |
| 77 | <p class="toc_element"> |
| 78 | <code><a href="#reset">reset(eventId)</a></code></p> |
Dan O'Meara | dd49464 | 2020-05-01 07:42:23 -0700 | [diff] [blame^] | 79 | <p class="firstline">Resets all player progress on the event with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application.</p> |
Craig Citro | 065b530 | 2014-08-14 00:47:23 -0700 | [diff] [blame] | 80 | <p class="toc_element"> |
| 81 | <code><a href="#resetAll">resetAll()</a></code></p> |
Dan O'Meara | dd49464 | 2020-05-01 07:42:23 -0700 | [diff] [blame^] | 82 | <p class="firstline">Resets all player progress on all events for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application.</p> |
Craig Citro | e633be1 | 2015-03-02 13:40:36 -0800 | [diff] [blame] | 83 | <p class="toc_element"> |
| 84 | <code><a href="#resetAllForAllPlayers">resetAllForAllPlayers()</a></code></p> |
Dan O'Meara | dd49464 | 2020-05-01 07:42:23 -0700 | [diff] [blame^] | 85 | <p class="firstline">Resets all draft events for all players. This method is only available to user accounts for your developer console.</p> |
Craig Citro | 065b530 | 2014-08-14 00:47:23 -0700 | [diff] [blame] | 86 | <p class="toc_element"> |
| 87 | <code><a href="#resetForAllPlayers">resetForAllPlayers(eventId)</a></code></p> |
Dan O'Meara | dd49464 | 2020-05-01 07:42:23 -0700 | [diff] [blame^] | 88 | <p class="firstline">Resets the event with the given ID for all players. This method is only available to user accounts for your developer console. Only draft events can be reset.</p> |
Craig Citro | e633be1 | 2015-03-02 13:40:36 -0800 | [diff] [blame] | 89 | <p class="toc_element"> |
Dan O'Meara | dd49464 | 2020-05-01 07:42:23 -0700 | [diff] [blame^] | 90 | <code><a href="#resetMultipleForAllPlayers">resetMultipleForAllPlayers(body=None)</a></code></p> |
| 91 | <p class="firstline">Resets events with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft events may be reset.</p> |
Craig Citro | 065b530 | 2014-08-14 00:47:23 -0700 | [diff] [blame] | 92 | <h3>Method Details</h3> |
| 93 | <div class="method"> |
| 94 | <code class="details" id="reset">reset(eventId)</code> |
Dan O'Meara | dd49464 | 2020-05-01 07:42:23 -0700 | [diff] [blame^] | 95 | <pre>Resets all player progress on the event with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application. |
Craig Citro | 065b530 | 2014-08-14 00:47:23 -0700 | [diff] [blame] | 96 | |
| 97 | Args: |
| 98 | eventId: string, The ID of the event. (required) |
| 99 | </pre> |
| 100 | </div> |
| 101 | |
| 102 | <div class="method"> |
| 103 | <code class="details" id="resetAll">resetAll()</code> |
Dan O'Meara | dd49464 | 2020-05-01 07:42:23 -0700 | [diff] [blame^] | 104 | <pre>Resets all player progress on all events for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application. |
Craig Citro | e633be1 | 2015-03-02 13:40:36 -0800 | [diff] [blame] | 105 | |
| 106 | Args: |
| 107 | </pre> |
| 108 | </div> |
| 109 | |
| 110 | <div class="method"> |
| 111 | <code class="details" id="resetAllForAllPlayers">resetAllForAllPlayers()</code> |
Dan O'Meara | dd49464 | 2020-05-01 07:42:23 -0700 | [diff] [blame^] | 112 | <pre>Resets all draft events for all players. This method is only available to user accounts for your developer console. |
Craig Citro | 065b530 | 2014-08-14 00:47:23 -0700 | [diff] [blame] | 113 | |
| 114 | Args: |
| 115 | </pre> |
| 116 | </div> |
| 117 | |
| 118 | <div class="method"> |
| 119 | <code class="details" id="resetForAllPlayers">resetForAllPlayers(eventId)</code> |
Dan O'Meara | dd49464 | 2020-05-01 07:42:23 -0700 | [diff] [blame^] | 120 | <pre>Resets the event with the given ID for all players. This method is only available to user accounts for your developer console. Only draft events can be reset. |
Craig Citro | 065b530 | 2014-08-14 00:47:23 -0700 | [diff] [blame] | 121 | |
| 122 | Args: |
| 123 | eventId: string, The ID of the event. (required) |
| 124 | </pre> |
| 125 | </div> |
| 126 | |
Craig Citro | e633be1 | 2015-03-02 13:40:36 -0800 | [diff] [blame] | 127 | <div class="method"> |
Dan O'Meara | dd49464 | 2020-05-01 07:42:23 -0700 | [diff] [blame^] | 128 | <code class="details" id="resetMultipleForAllPlayers">resetMultipleForAllPlayers(body=None)</code> |
| 129 | <pre>Resets events with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft events may be reset. |
Craig Citro | e633be1 | 2015-03-02 13:40:36 -0800 | [diff] [blame] | 130 | |
| 131 | Args: |
Dan O'Meara | dd49464 | 2020-05-01 07:42:23 -0700 | [diff] [blame^] | 132 | body: object, The request body. |
Craig Citro | e633be1 | 2015-03-02 13:40:36 -0800 | [diff] [blame] | 133 | The object takes the form of: |
| 134 | |
| 135 | { # This is a JSON template for multiple events reset all request. |
| 136 | "event_ids": [ # The IDs of events to reset. |
| 137 | "A String", |
| 138 | ], |
| 139 | "kind": "gamesManagement#eventsResetMultipleForAllRequest", # Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#eventsResetMultipleForAllRequest. |
| 140 | } |
| 141 | |
| 142 | </pre> |
| 143 | </div> |
| 144 | |
Craig Citro | 065b530 | 2014-08-14 00:47:23 -0700 | [diff] [blame] | 145 | </body></html> |