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// Copyright 2019 TiKV Project Authors. Licensed under Apache-2.0.
use crate::call::client::{
CallOption, ClientCStreamReceiver, ClientCStreamSender, ClientDuplexReceiver,
ClientDuplexSender, ClientSStreamReceiver, ClientUnaryReceiver,
};
use crate::call::{Call, Method};
use crate::channel::Channel;
use crate::error::Result;
use crate::task::Executor;
use crate::task::Kicker;
use futures::executor::block_on;
use futures::Future;
/// A generic client for making RPC calls.
#[derive(Clone)]
pub struct Client {
channel: Channel,
// Used to kick its completion queue.
kicker: Kicker,
}
impl Client {
/// Initialize a new [`Client`].
pub fn new(channel: Channel) -> Client {
let kicker = channel.create_kicker().unwrap();
Client { channel, kicker }
}
/// Create a synchronized unary RPC call.
///
/// It uses futures::executor::block_on to wait for the futures. It's recommended to use
/// the asynchronous version.
pub fn unary_call<Req, Resp>(
&self,
method: &Method<Req, Resp>,
req: &Req,
opt: CallOption,
) -> Result<Resp> {
block_on(self.unary_call_async(method, req, opt)?)
}
/// Create an asynchronized unary RPC call.
pub fn unary_call_async<Req, Resp>(
&self,
method: &Method<Req, Resp>,
req: &Req,
opt: CallOption,
) -> Result<ClientUnaryReceiver<Resp>> {
Call::unary_async(&self.channel, method, req, opt)
}
/// Create an asynchronized client streaming call.
///
/// Client can send a stream of requests and server responds with a single response.
pub fn client_streaming<Req, Resp>(
&self,
method: &Method<Req, Resp>,
opt: CallOption,
) -> Result<(ClientCStreamSender<Req>, ClientCStreamReceiver<Resp>)> {
Call::client_streaming(&self.channel, method, opt)
}
/// Create an asynchronized server streaming call.
///
/// Client sends on request and server responds with a stream of responses.
pub fn server_streaming<Req, Resp>(
&self,
method: &Method<Req, Resp>,
req: &Req,
opt: CallOption,
) -> Result<ClientSStreamReceiver<Resp>> {
Call::server_streaming(&self.channel, method, req, opt)
}
/// Create an asynchronized duplex streaming call.
///
/// Client sends a stream of requests and server responds with a stream of responses.
/// The response stream is completely independent and both side can be sending messages
/// at the same time.
pub fn duplex_streaming<Req, Resp>(
&self,
method: &Method<Req, Resp>,
opt: CallOption,
) -> Result<(ClientDuplexSender<Req>, ClientDuplexReceiver<Resp>)> {
Call::duplex_streaming(&self.channel, method, opt)
}
/// Spawn the future into current gRPC poll thread.
///
/// This can reduce a lot of context switching, but please make
/// sure there is no heavy work in the future.
pub fn spawn<F>(&self, f: F)
where
F: Future<Output = ()> + Send + 'static,
{
let kicker = self.kicker.clone();
Executor::new(self.channel.cq()).spawn(f, kicker)
}
}