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// Copyright 2016 Amanieu d'Antras
//
// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
// http://opensource.org/licenses/MIT>, at your option. This file may not be
// copied, modified, or distributed except according to those terms.
use core::{
mem,
sync::atomic::{AtomicUsize, Ordering},
};
use std::{ffi, time::Instant};
use windows_sys::Win32::{
Foundation::{GetLastError, BOOL, ERROR_TIMEOUT},
System::{
LibraryLoader::{GetModuleHandleA, GetProcAddress},
WindowsProgramming::INFINITE,
},
};
#[allow(non_snake_case)]
pub struct WaitAddress {
WaitOnAddress: extern "system" fn(
Address: *mut ffi::c_void,
CompareAddress: *mut ffi::c_void,
AddressSize: usize,
dwMilliseconds: u32,
) -> BOOL,
WakeByAddressSingle: extern "system" fn(Address: *mut ffi::c_void),
}
impl WaitAddress {
#[allow(non_snake_case)]
pub fn create() -> Option<WaitAddress> {
unsafe {
// MSDN claims that that WaitOnAddress and WakeByAddressSingle are
// located in kernel32.dll, but they are lying...
let synch_dll =
GetModuleHandleA(b"api-ms-win-core-synch-l1-2-0.dll\0".as_ptr());
if synch_dll == 0 {
return None;
}
let WaitOnAddress = GetProcAddress(synch_dll, b"WaitOnAddress\0".as_ptr())?;
let WakeByAddressSingle =
GetProcAddress(synch_dll, b"WakeByAddressSingle\0".as_ptr())?;
Some(WaitAddress {
WaitOnAddress: mem::transmute(WaitOnAddress),
WakeByAddressSingle: mem::transmute(WakeByAddressSingle),
})
}
}
#[inline]
pub fn prepare_park(&'static self, key: &AtomicUsize) {
key.store(1, Ordering::Relaxed);
}
#[inline]
pub fn timed_out(&'static self, key: &AtomicUsize) -> bool {
key.load(Ordering::Relaxed) != 0
}
#[inline]
pub fn park(&'static self, key: &AtomicUsize) {
while key.load(Ordering::Acquire) != 0 {
let r = self.wait_on_address(key, INFINITE);
debug_assert!(r == true.into());
}
}
#[inline]
pub fn park_until(&'static self, key: &AtomicUsize, timeout: Instant) -> bool {
while key.load(Ordering::Acquire) != 0 {
let now = Instant::now();
if timeout <= now {
return false;
}
let diff = timeout - now;
let timeout = diff
.as_secs()
.checked_mul(1000)
.and_then(|x| x.checked_add((diff.subsec_nanos() as u64 + 999999) / 1000000))
.map(|ms| {
if ms > std::u32::MAX as u64 {
INFINITE
} else {
ms as u32
}
})
.unwrap_or(INFINITE);
if self.wait_on_address(key, timeout) == false.into() {
debug_assert_eq!(unsafe { GetLastError() }, ERROR_TIMEOUT);
}
}
true
}
#[inline]
pub fn unpark_lock(&'static self, key: &AtomicUsize) -> UnparkHandle {
// We don't need to lock anything, just clear the state
key.store(0, Ordering::Release);
UnparkHandle {
key: key,
waitaddress: self,
}
}
#[inline]
fn wait_on_address(&'static self, key: &AtomicUsize, timeout: u32) -> BOOL {
let cmp = 1usize;
(self.WaitOnAddress)(
key as *const _ as *mut ffi::c_void,
&cmp as *const _ as *mut ffi::c_void,
mem::size_of::<usize>(),
timeout,
)
}
}
// Handle for a thread that is about to be unparked. We need to mark the thread
// as unparked while holding the queue lock, but we delay the actual unparking
// until after the queue lock is released.
pub struct UnparkHandle {
key: *const AtomicUsize,
waitaddress: &'static WaitAddress,
}
impl UnparkHandle {
// Wakes up the parked thread. This should be called after the queue lock is
// released to avoid blocking the queue for too long.
#[inline]
pub fn unpark(self) {
(self.waitaddress.WakeByAddressSingle)(self.key as *mut ffi::c_void);
}
}