| |
| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #include "Benchmark.h" |
| #include "SkFloatBits.h" |
| #include "SkRandom.h" |
| #include "SkRect.h" |
| #include "SkString.h" |
| |
| class ScalarBench : public Benchmark { |
| SkString fName; |
| public: |
| ScalarBench(const char name[]) { |
| fName.printf("scalar_%s", name); |
| } |
| |
| bool isSuitableFor(Backend backend) override { |
| return backend == kNonRendering_Backend; |
| } |
| |
| virtual void performTest() = 0; |
| |
| protected: |
| virtual int mulLoopCount() const { return 1; } |
| |
| const char* onGetName() override { |
| return fName.c_str(); |
| } |
| |
| void onDraw(int loops, SkCanvas* canvas) override { |
| for (int i = 0; i < loops; i++) { |
| this->performTest(); |
| } |
| } |
| |
| private: |
| typedef Benchmark INHERITED; |
| }; |
| |
| // having unknown values in our arrays can throw off the timing a lot, perhaps |
| // handling NaN values is a lot slower. Anyway, this guy is just meant to put |
| // reasonable values in our arrays. |
| template <typename T> void init9(T array[9]) { |
| SkRandom rand; |
| for (int i = 0; i < 9; i++) { |
| array[i] = rand.nextSScalar1(); |
| } |
| } |
| |
| class FloatComparisonBench : public ScalarBench { |
| public: |
| FloatComparisonBench() : INHERITED("compare_float") { |
| init9(fArray); |
| } |
| protected: |
| virtual int mulLoopCount() const { return 4; } |
| virtual void performTest() { |
| // xoring into a volatile prevents the compiler from optimizing these checks away. |
| volatile bool junk = false; |
| junk ^= (fArray[6] != 0.0f || fArray[7] != 0.0f || fArray[8] != 1.0f); |
| junk ^= (fArray[2] != 0.0f || fArray[5] != 0.0f); |
| } |
| private: |
| float fArray[9]; |
| typedef ScalarBench INHERITED; |
| }; |
| |
| class ForcedIntComparisonBench : public ScalarBench { |
| public: |
| ForcedIntComparisonBench() |
| : INHERITED("compare_forced_int") { |
| init9(fArray); |
| } |
| protected: |
| virtual int mulLoopCount() const { return 4; } |
| virtual void performTest() { |
| // xoring into a volatile prevents the compiler from optimizing these checks away. |
| volatile int32_t junk = 0; |
| junk ^= (SkScalarAs2sCompliment(fArray[6]) | |
| SkScalarAs2sCompliment(fArray[7]) | |
| (SkScalarAs2sCompliment(fArray[8]) - kPersp1Int)); |
| junk ^= (SkScalarAs2sCompliment(fArray[2]) | |
| SkScalarAs2sCompliment(fArray[5])); |
| } |
| private: |
| static const int32_t kPersp1Int = 0x3f800000; |
| SkScalar fArray[9]; |
| typedef ScalarBench INHERITED; |
| }; |
| |
| class IsFiniteScalarBench : public ScalarBench { |
| public: |
| IsFiniteScalarBench() : INHERITED("isfinite") { |
| SkRandom rand; |
| for (size_t i = 0; i < ARRAY_N; ++i) { |
| fArray[i] = rand.nextSScalar1(); |
| } |
| } |
| protected: |
| int mulLoopCount() const override { return 1; } |
| void performTest() override { |
| int sum = 0; |
| for (size_t i = 0; i < ARRAY_N; ++i) { |
| // We pass -fArray[i], so the compiler can't cheat and treat the |
| // value as an int (even though we tell it that it is a float) |
| sum += SkScalarIsFinite(-fArray[i]); |
| } |
| // we do this so the compiler won't optimize our loop away... |
| this->doSomething(fArray, sum); |
| } |
| |
| virtual void doSomething(SkScalar array[], int sum) {} |
| private: |
| enum { |
| ARRAY_N = 64 |
| }; |
| SkScalar fArray[ARRAY_N]; |
| |
| typedef ScalarBench INHERITED; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| class RectBoundsBench : public Benchmark { |
| enum { |
| PTS = 100, |
| }; |
| SkPoint fPts[PTS]; |
| |
| public: |
| RectBoundsBench() { |
| SkRandom rand; |
| for (int i = 0; i < PTS; ++i) { |
| fPts[i].fX = rand.nextSScalar1(); |
| fPts[i].fY = rand.nextSScalar1(); |
| } |
| } |
| |
| bool isSuitableFor(Backend backend) override { |
| return backend == kNonRendering_Backend; |
| } |
| |
| protected: |
| const char* onGetName() override { |
| return "rect_bounds"; |
| } |
| |
| void onDraw(int loops, SkCanvas* canvas) override { |
| SkRect r; |
| for (int i = 0; i < loops; ++i) { |
| for (int i = 0; i < 1000; ++i) { |
| r.set(fPts, PTS); |
| } |
| } |
| } |
| |
| private: |
| typedef Benchmark INHERITED; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| DEF_BENCH( return new FloatComparisonBench(); ) |
| DEF_BENCH( return new ForcedIntComparisonBench(); ) |
| DEF_BENCH( return new RectBoundsBench(); ) |
| DEF_BENCH( return new IsFiniteScalarBench(); ) |