| #Topic Automatic_Canvas_Restore | 
 |  | 
 | #Class SkAutoCanvasRestore | 
 |  | 
 | Stack helper class calls SkCanvas::restoreToCount() when SkAutoCanvasRestore | 
 | goes out of scope. Use this to guarantee that the canvas is restored to a known | 
 | state. | 
 |  | 
 | #Topic Overview | 
 |  | 
 | #Subtopic Subtopics | 
 | #ToDo manually add subtopics ## | 
 | #Table | 
 | #Legend | 
 | # name             # description                                   ## | 
 | #Legend ## | 
 | # Constructors     # functions that construct SkAutoCanvasRestore  ## | 
 | # Member_Functions # static functions and member methods           ## | 
 | #Table ## | 
 | #Subtopic ## | 
 |  | 
 | #Subtopic Constructors | 
 | #Table | 
 | #Legend | 
 | # name                                               # description                     ## | 
 | #Legend ## | 
 | # SkAutoCanvasRestore(SkCanvas* canvas, bool doSave) # Preserves Canvas save count.    ## | 
 | # ~SkAutoCanvasRestore()                             # Restores Canvas to saved state. ## | 
 | #Table ## | 
 | #Subtopic ## | 
 |  | 
 | #Subtopic Member_Functions | 
 | #Table | 
 | #Legend | 
 | # name                             # description                     ## | 
 | #Legend ## | 
 | # restore()                        # Restores Canvas to saved state. ## | 
 | #Table ## | 
 | #Subtopic ## | 
 |  | 
 | #Topic Overview ## | 
 |  | 
 | #Method SkAutoCanvasRestore(SkCanvas* canvas, bool doSave) | 
 |  | 
 | Preserves Canvas save count. Optionally saves Canvas_Clip and Canvas_Matrix. | 
 |  | 
 | #Param canvas  Canvas to guard ## | 
 | #Param doSave  call SkCanvas::save() ## | 
 |  | 
 | #Return utility to restore Canvas state on destructor ## | 
 |  | 
 | #Example | 
 | #Height 128 | 
 |     SkPaint p; | 
 |     p.setAntiAlias(true); | 
 |     p.setTextSize(64); | 
 |     for (SkScalar sx : { -1, 1 } ) { | 
 |         for (SkScalar sy : { -1, 1 } ) { | 
 |             SkAutoCanvasRestore autoRestore(canvas, true); | 
 |             SkMatrix m = SkMatrix::MakeAll(sx, 1, 96,    0, sy, 64,   0, 0, 1); | 
 |             canvas->concat(m); | 
 |             canvas->drawString("R", 0, 0, p); | 
 |         } | 
 |     } | 
 | ## | 
 |  | 
 | #SeeAlso SkCanvas::save SkCanvas::restore | 
 |  | 
 | ## | 
 |  | 
 | #Method ~SkAutoCanvasRestore() | 
 |  | 
 | Restores Canvas to saved state. Destructor is called when container goes out of | 
 | scope. | 
 |  | 
 | #NoExample | 
 | ## | 
 |  | 
 | #SeeAlso SkCanvas::save SkCanvas::restore | 
 |  | 
 | ## | 
 |  | 
 | #Method void restore() | 
 |  | 
 | Restores Canvas to saved state immediately. Subsequent calls and | 
 | ~SkAutoCanvasRestore have no effect. | 
 |  | 
 | #Example | 
 | for (bool callRestore : { false, true } ) { | 
 |     for (bool saveCanvas : {false, true} ) { | 
 |         SkAutoCanvasRestore autoRestore(canvas, saveCanvas); | 
 |         if (!saveCanvas) { | 
 |             canvas->save(); | 
 |         } | 
 |         SkDebugf("saveCanvas: %s  before restore: %d\n", | 
 |                saveCanvas ? "true" : "false", canvas->getSaveCount()); | 
 |         if (callRestore) autoRestore.restore(); | 
 |         SkDebugf("saveCanvas: %s  after restore: %d\n", | 
 |                saveCanvas ? "true" : "false", canvas->getSaveCount()); | 
 |     } | 
 | } | 
 | SkDebugf("final count: %d\n", canvas->getSaveCount()); | 
 | #StdOut | 
 | saveCanvas: false  before restore: 2 | 
 | saveCanvas: false  after restore: 2 | 
 | saveCanvas: true  before restore: 2 | 
 | saveCanvas: true  after restore: 2 | 
 | saveCanvas: false  before restore: 2 | 
 | saveCanvas: false  after restore: 1 | 
 | saveCanvas: true  before restore: 2 | 
 | saveCanvas: true  after restore: 1 | 
 | final count: 1 | 
 | ## | 
 | ## | 
 |  | 
 | #SeeAlso SkCanvas::save SkCanvas::restore | 
 |  | 
 | ## | 
 |  | 
 | #Class SkAutoCanvasRestore ## | 
 |  | 
 | #Topic Automatic_Canvas_Restore ## |