| /* | 
 |  * Copyright 2015 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "SampleCode.h" | 
 | #include "SkView.h" | 
 | #include "SkCanvas.h" | 
 | #include "SkUtils.h" | 
 | #include "SkColorPriv.h" | 
 | #include "SkColorFilter.h" | 
 | #include "SkRandom.h" | 
 | #include "SkSystemEventTypes.h" | 
 | #include "SkTime.h" | 
 | #include "SkTypeface.h" | 
 | #include "SkXfermode.h" | 
 | #include "Timer.h" | 
 |  | 
 | #if SK_SUPPORT_GPU | 
 | #include "GrContext.h" | 
 | #include "SkGpuDevice.h" | 
 | #endif | 
 |  | 
 | SkRandom gRand; | 
 |  | 
 | static void DrawTheText(SkCanvas* canvas, const char text[], size_t length, SkScalar x, SkScalar y, | 
 |                         const SkPaint& paint) { | 
 |     SkPaint p(paint); | 
 |  | 
 |     p.setSubpixelText(true); | 
 |     canvas->drawText(text, length, x, y, p); | 
 | } | 
 |  | 
 | // This sample demonstrates the cache behavior of bitmap vs. distance field text | 
 | // It renders variously sized text with an animated scale and rotation. | 
 | // Specifically one should: | 
 | //   use 'D' to toggle between bitmap and distance field fonts | 
 | //   use '2' to toggle between scaling the image by 2x | 
 | //            -- this feature boosts the rendering out of the small point-size | 
 | //               SDF-text special case (which falls back to bitmap fonts for small points) | 
 |  | 
 | class AnimatedTextView : public SampleView { | 
 | public: | 
 |     AnimatedTextView() : fScale(1.0f), fScaleInc(0.1f), fRotation(0.0f), fSizeScale(1) { | 
 |         fCurrentTime = 0; | 
 |         fTimer.start(); | 
 |         memset(fTimes, 0, sizeof(fTimes)); | 
 |     } | 
 |  | 
 | protected: | 
 |     // overrides from SkEventSink | 
 |     bool onQuery(SkEvent* evt) override { | 
 |         if (SampleCode::TitleQ(*evt)) { | 
 |             SampleCode::TitleR(evt, "AnimatedText"); | 
 |             return true; | 
 |         } | 
 |  | 
 |         SkUnichar uni; | 
 |         if (SampleCode::CharQ(*evt, &uni)) { | 
 |             if ('2' == uni) { | 
 |                 if (fSizeScale == 2) { | 
 |                     fSizeScale = 1; | 
 |                 } else { | 
 |                     fSizeScale = 2; | 
 |                 } | 
 |                 return true; | 
 |             } | 
 |         } | 
 |         return this->INHERITED::onQuery(evt); | 
 |     } | 
 |  | 
 |     void onDrawContent(SkCanvas* canvas) override { | 
 |         SkPaint paint; | 
 |         SkSafeUnref(paint.setTypeface(SkTypeface::CreateFromFile("/skimages/samplefont.ttf"))); | 
 |         paint.setAntiAlias(true); | 
 |         paint.setFilterQuality(kMedium_SkFilterQuality); | 
 |  | 
 |         SkString outString("fps: "); | 
 |         fTimer.end(); | 
 |  | 
 |         // TODO: generalize this timing code in utils | 
 |         fTimes[fCurrentTime] = (float)(fTimer.fWall); | 
 |         fCurrentTime = (fCurrentTime + 1) & 0x1f; | 
 |  | 
 |         float meanTime = 0.0f; | 
 |         for (int i = 0; i < 32; ++i) { | 
 |             meanTime += fTimes[i]; | 
 |         } | 
 |         meanTime /= 32.f; | 
 |         SkScalar fps = 1000.f / meanTime; | 
 |         outString.appendScalar(fps); | 
 |         outString.append(" ms: "); | 
 |         outString.appendScalar(meanTime); | 
 |  | 
 |         SkString modeString("Text scale: "); | 
 |         modeString.appendU32(fSizeScale); | 
 |         modeString.append("x"); | 
 |  | 
 |         fTimer.start(); | 
 |  | 
 |         canvas->save(); | 
 |  | 
 | #if SK_SUPPORT_GPU | 
 |         SkBaseDevice* device = canvas->getDevice_just_for_deprecated_compatibility_testing(); | 
 |         GrContext* grContext = canvas->getGrContext(); | 
 |         if (grContext) { | 
 |             GrTexture* tex = grContext->getFontAtlasTexture(GrMaskFormat::kA8_GrMaskFormat); | 
 |             reinterpret_cast<SkGpuDevice*>(device)->drawTexture(tex, | 
 |                                                        SkRect::MakeXYWH(512, 10, 512, 512), paint); | 
 |         } | 
 | #endif | 
 |         canvas->translate(180, 180); | 
 |         canvas->rotate(fRotation); | 
 |         canvas->scale(fScale, fScale); | 
 |         canvas->translate(-180, -180); | 
 |  | 
 |         const char* text = "Hamburgefons"; | 
 |         size_t length = strlen(text); | 
 |  | 
 |         SkScalar y = SkIntToScalar(0); | 
 |         for (int i = 12; i <= 26; i++) { | 
 |             paint.setTextSize(SkIntToScalar(i*fSizeScale)); | 
 |             y += paint.getFontSpacing(); | 
 |             DrawTheText(canvas, text, length, SkIntToScalar(110), y, paint); | 
 |         } | 
 |         canvas->restore(); | 
 |  | 
 |         paint.setTextSize(16); | 
 | //        canvas->drawText(outString.c_str(), outString.size(), 512.f, 540.f, paint); | 
 |         canvas->drawText(modeString.c_str(), modeString.size(), 768.f, 540.f, paint); | 
 |     } | 
 |  | 
 |     bool onAnimate(const SkAnimTimer& timer) override { | 
 |         // We add noise to the scale and rotation animations to  | 
 |         // keep the font atlas from falling into a steady state | 
 |         fRotation += (1.0f + gRand.nextRangeF(-0.1f, 0.1f)); | 
 |         fScale += (fScaleInc + gRand.nextRangeF(-0.025f, 0.025f)); | 
 |         if (fScale >= 2.0f) { | 
 |             fScaleInc = -0.1f; | 
 |         } else if (fScale <= 1.0f) { | 
 |             fScaleInc = 0.1f; | 
 |         } | 
 |         return true; | 
 |     } | 
 |  | 
 | private: | 
 |     float fScale; | 
 |     float fScaleInc; | 
 |     float fRotation; | 
 |     int   fSizeScale; | 
 |  | 
 |     WallTimer   fTimer; | 
 |     float       fTimes[32]; | 
 |     int         fCurrentTime; | 
 |  | 
 |  | 
 |     typedef SampleView INHERITED; | 
 | }; | 
 |  | 
 | ////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | static SkView* MyFactory() { return new AnimatedTextView; } | 
 | static SkViewRegister reg(MyFactory); |