| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "Benchmark.h" |
| #if SK_SUPPORT_GPU |
| |
| #include "GrContextOptions.h" |
| #include "SkCanvas.h" |
| #include "SkImage.h" |
| #include "SkRandom.h" |
| #include "SkSurface.h" |
| |
| class MultitextureImages : public Benchmark { |
| public: |
| MultitextureImages(int imageSize, int dstRectSize, bool disableMultitexturing, bool aa) |
| : fImageSize(imageSize) |
| , fDstRectSize(dstRectSize) |
| , fDisableMultitexturing(disableMultitexturing) |
| , fAA(aa) { |
| fName.appendf("multitexture_images_%dx%d_image_%dx%d_rect", imageSize, imageSize, |
| dstRectSize, dstRectSize); |
| if (aa) { |
| fName.append("_aa"); |
| } |
| if (disableMultitexturing) { |
| fName.append("_disable_multitexturing"); |
| } |
| } |
| |
| bool isSuitableFor(Backend backend) override { return kGPU_Backend == backend; } |
| |
| protected: |
| const char* onGetName() override { return fName.c_str(); } |
| |
| void onPerCanvasPreDraw(SkCanvas* canvas) override { |
| auto ii = SkImageInfo::Make(fImageSize, fImageSize, kRGBA_8888_SkColorType, |
| kPremul_SkAlphaType, nullptr); |
| SkRandom random; |
| for (int i = 0; i < kNumImages; ++i) { |
| auto surf = canvas->makeSurface(ii); |
| SkColor color = random.nextU(); |
| surf->getCanvas()->clear(color); |
| SkPaint paint; |
| paint.setColor(~color); |
| paint.setBlendMode(SkBlendMode::kSrc); |
| surf->getCanvas()->drawRect(SkRect::MakeLTRB(3, 3, fImageSize - 3, fImageSize - 3), |
| paint); |
| fImages[i] = surf->makeImageSnapshot(); |
| } |
| } |
| |
| void onPerCanvasPostDraw(SkCanvas*) override { |
| for (int i = 0; i < kNumImages; ++i) { |
| fImages[i].reset(); |
| } |
| } |
| |
| void onDraw(int loops, SkCanvas* canvas) override { |
| SkRect rect = SkRect::MakeWH(fDstRectSize, fDstRectSize); |
| SkPaint paint; |
| paint.setAlpha(0x40); |
| paint.setFilterQuality(kLow_SkFilterQuality); |
| paint.setAntiAlias(fAA); |
| for (int i = 0; i < loops; i++) { |
| for (int j = 0; j < kNumImages; ++j) { |
| SkVector translate = this->translation(i * kNumImages + j); |
| canvas->drawImageRect(fImages[j].get(), rect.makeOffset(translate.fX, translate.fY), |
| &paint); |
| } |
| // Prevent any batching except without multitexturing since we're trying to measure |
| // drawing distinct images and just repeating images here to increase the workload for |
| // timing reasons. |
| canvas->flush(); |
| } |
| } |
| |
| void modifyGrContextOptions(GrContextOptions* options) override { |
| options->fDisableImageMultitexturing = fDisableMultitexturing; |
| } |
| |
| private: |
| SkIPoint onGetSize() override { |
| // The rows and columns are spaced by kTranslate, but the images may overlap if they are |
| // larger than kTranslate and extend beyond the last row/column. |
| return SkIPoint::Make(kTranslate * (kNumColumns - 1) + fDstRectSize, |
| kTranslate * (kNumRows - 1) + fDstRectSize); |
| } |
| |
| SkVector translation(int i) const { |
| SkVector offset; |
| // Fractional offsets to ensure we can't ignore antialiasing. |
| offset.fX = i % kNumColumns * kTranslate + 0.1f; |
| offset.fY = (i / kNumColumns) % kNumRows * kTranslate + 0.1f; |
| return offset; |
| } |
| |
| static const int kTranslate = 200; |
| static const int kNumColumns = 5; |
| static const int kNumRows = 5; |
| static const int kNumImages = 8; |
| |
| sk_sp<SkImage> fImages[kNumImages]; |
| SkString fName; |
| int fImageSize; |
| int fDstRectSize; |
| bool fDisableMultitexturing; |
| bool fAA; |
| |
| typedef Benchmark INHERITED; |
| }; |
| |
| // Non-AA |
| DEF_BENCH(return new MultitextureImages(128, 32, false, false)); |
| DEF_BENCH(return new MultitextureImages(128, 32, true, false)); |
| DEF_BENCH(return new MultitextureImages(128, 128, false, false)); |
| DEF_BENCH(return new MultitextureImages(128, 128, true, false)); |
| DEF_BENCH(return new MultitextureImages(128, 256, false, false)); |
| DEF_BENCH(return new MultitextureImages(128, 256, true, false)); |
| |
| DEF_BENCH(return new MultitextureImages(512, 32, false, false)); |
| DEF_BENCH(return new MultitextureImages(512, 32, true, false)); |
| DEF_BENCH(return new MultitextureImages(512, 128, false, false)); |
| DEF_BENCH(return new MultitextureImages(512, 128, true, false)); |
| DEF_BENCH(return new MultitextureImages(512, 256, false, false)); |
| DEF_BENCH(return new MultitextureImages(512, 256, true, false)); |
| DEF_BENCH(return new MultitextureImages(512, 512, false, false)); |
| DEF_BENCH(return new MultitextureImages(512, 512, true, false)); |
| |
| // AA |
| DEF_BENCH(return new MultitextureImages(512, 512, true, true)); |
| DEF_BENCH(return new MultitextureImages(512, 512, false, true)); |
| DEF_BENCH(return new MultitextureImages(128, 32, true, true)); |
| DEF_BENCH(return new MultitextureImages(128, 32, false, true)); |
| |
| #endif |