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#ifndef SkStream_NSData_DEFINED
#define SkStream_NSData_DEFINED
#import <UIKit/UIKit.h>
#include "SkStream.h"
/** Returns an NSData with a copy of the stream's data. The caller must call
retain if it intends to keep the data object beyond the current stack-frame
(i.e. internally we're calling [NSData dataWithBytes...]
*/
NSData* NSData_dataWithStream(SkStream* stream);
/** Returns an NSData from the named resource (from main bundle).
The caller must call retain if it intends to keep the data object beyond
the current stack-frame
(i.e. internally we're calling [NSData dataWithContentsOfMappedFile...]
*/
NSData* NSData_dataFromResource(const char name[], const char suffix[]);
/** Wrap a stream around NSData.
*/
class SkStream_NSData : public SkMemoryStream {
public:
SkStream_NSData(NSData* data);
virtual ~SkStream_NSData();
static SkStream_NSData* CreateFromResource(const char name[],
const char suffix[]);
private:
NSData* fNSData;
};
#endif