blob: 95b40c67a1d245fd7889ae0dd673313ef0c72e6f [file] [log] [blame]
/*
* Copyright 2014 Google Inc.
* Copyright 2017 ARM Ltd.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/ops/GrSmallPathRenderer.h"
#include "include/core/SkPaint.h"
#include "src/core/SkAutoPixmapStorage.h"
#include "src/core/SkDistanceFieldGen.h"
#include "src/core/SkDraw.h"
#include "src/core/SkMatrixPriv.h"
#include "src/core/SkMatrixProvider.h"
#include "src/core/SkPointPriv.h"
#include "src/core/SkRasterClip.h"
#include "src/gpu/GrBuffer.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrDistanceFieldGenFromVector.h"
#include "src/gpu/GrDrawOpTest.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/GrResourceProvider.h"
#include "src/gpu/GrVertexWriter.h"
#include "src/gpu/effects/GrBitmapTextGeoProc.h"
#include "src/gpu/effects/GrDistanceFieldGeoProc.h"
#include "src/gpu/geometry/GrQuad.h"
#include "src/gpu/geometry/GrStyledShape.h"
#include "src/gpu/ops/GrMeshDrawOp.h"
#include "src/gpu/ops/GrSimpleMeshDrawOpHelperWithStencil.h"
#include "src/gpu/ops/GrSmallPathAtlasMgr.h"
#include "src/gpu/ops/GrSmallPathShapeData.h"
// mip levels
static constexpr SkScalar kIdealMinMIP = 12;
static constexpr SkScalar kMaxMIP = 162;
static constexpr SkScalar kMaxDim = 73;
static constexpr SkScalar kMinSize = SK_ScalarHalf;
static constexpr SkScalar kMaxSize = 2*kMaxMIP;
GrSmallPathRenderer::GrSmallPathRenderer() {}
GrSmallPathRenderer::~GrSmallPathRenderer() {}
GrPathRenderer::CanDrawPath GrSmallPathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const {
if (!args.fCaps->shaderCaps()->shaderDerivativeSupport()) {
return CanDrawPath::kNo;
}
// If the shape has no key then we won't get any reuse.
if (!args.fShape->hasUnstyledKey()) {
return CanDrawPath::kNo;
}
// This only supports filled paths, however, the caller may apply the style to make a filled
// path and try again.
if (!args.fShape->style().isSimpleFill()) {
return CanDrawPath::kNo;
}
// This does non-inverse coverage-based antialiased fills.
if (GrAAType::kCoverage != args.fAAType) {
return CanDrawPath::kNo;
}
// TODO: Support inverse fill
if (args.fShape->inverseFilled()) {
return CanDrawPath::kNo;
}
// Only support paths with bounds within kMaxDim by kMaxDim,
// scaled to have bounds within kMaxSize by kMaxSize.
// The goal is to accelerate rendering of lots of small paths that may be scaling.
SkScalar scaleFactors[2] = { 1, 1 };
if (!args.fViewMatrix->hasPerspective() && !args.fViewMatrix->getMinMaxScales(scaleFactors)) {
return CanDrawPath::kNo;
}
SkRect bounds = args.fShape->styledBounds();
SkScalar minDim = std::min(bounds.width(), bounds.height());
SkScalar maxDim = std::max(bounds.width(), bounds.height());
SkScalar minSize = minDim * SkScalarAbs(scaleFactors[0]);
SkScalar maxSize = maxDim * SkScalarAbs(scaleFactors[1]);
if (maxDim > kMaxDim || kMinSize > minSize || maxSize > kMaxSize) {
return CanDrawPath::kNo;
}
return CanDrawPath::kYes;
}
////////////////////////////////////////////////////////////////////////////////
// padding around path bounds to allow for antialiased pixels
static const int kAntiAliasPad = 1;
class GrSmallPathRenderer::SmallPathOp final : public GrMeshDrawOp {
private:
using Helper = GrSimpleMeshDrawOpHelperWithStencil;
public:
DEFINE_OP_CLASS_ID
static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context,
GrPaint&& paint,
const GrStyledShape& shape,
const SkMatrix& viewMatrix,
bool gammaCorrect,
const GrUserStencilSettings* stencilSettings) {
return Helper::FactoryHelper<SmallPathOp>(context, std::move(paint), shape, viewMatrix,
gammaCorrect, stencilSettings);
}
SmallPathOp(Helper::MakeArgs helperArgs, const SkPMColor4f& color, const GrStyledShape& shape,
const SkMatrix& viewMatrix, bool gammaCorrect,
const GrUserStencilSettings* stencilSettings)
: INHERITED(ClassID())
, fHelper(helperArgs, GrAAType::kCoverage, stencilSettings) {
SkASSERT(shape.hasUnstyledKey());
// Compute bounds
this->setTransformedBounds(shape.bounds(), viewMatrix, HasAABloat::kYes, IsHairline::kNo);
#if defined(SK_BUILD_FOR_ANDROID) && !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK)
fUsesDistanceField = true;
#else
// only use distance fields on desktop and Android framework to save space in the atlas
fUsesDistanceField = this->bounds().width() > kMaxMIP || this->bounds().height() > kMaxMIP;
#endif
// always use distance fields if in perspective
fUsesDistanceField = fUsesDistanceField || viewMatrix.hasPerspective();
fShapes.emplace_back(Entry{color, shape, viewMatrix});
fGammaCorrect = gammaCorrect;
}
const char* name() const override { return "SmallPathOp"; }
void visitProxies(const VisitProxyFunc& func) const override {
fHelper.visitProxies(func);
}
#ifdef SK_DEBUG
SkString dumpInfo() const override {
SkString string;
for (const auto& geo : fShapes) {
string.appendf("Color: 0x%08x\n", geo.fColor.toBytes_RGBA());
}
string += fHelper.dumpInfo();
string += INHERITED::dumpInfo();
return string;
}
#endif
FixedFunctionFlags fixedFunctionFlags() const override { return fHelper.fixedFunctionFlags(); }
GrProcessorSet::Analysis finalize(
const GrCaps& caps, const GrAppliedClip* clip, bool hasMixedSampledCoverage,
GrClampType clampType) override {
return fHelper.finalizeProcessors(
caps, clip, hasMixedSampledCoverage, clampType,
GrProcessorAnalysisCoverage::kSingleChannel, &fShapes.front().fColor, &fWideColor);
}
private:
struct FlushInfo {
sk_sp<const GrBuffer> fVertexBuffer;
sk_sp<const GrBuffer> fIndexBuffer;
GrGeometryProcessor* fGeometryProcessor;
const GrSurfaceProxy** fPrimProcProxies;
int fVertexOffset;
int fInstancesToFlush;
};
GrProgramInfo* programInfo() override {
// TODO [PI]: implement
return nullptr;
}
void onCreateProgramInfo(const GrCaps*,
SkArenaAlloc*,
const GrSurfaceProxyView* writeView,
GrAppliedClip&&,
const GrXferProcessor::DstProxyView&) override {
// TODO [PI]: implement
}
void onPrePrepareDraws(GrRecordingContext*,
const GrSurfaceProxyView* writeView,
GrAppliedClip*,
const GrXferProcessor::DstProxyView&) override {
// TODO [PI]: implement
}
void onPrepareDraws(Target* target) override {
int instanceCount = fShapes.count();
GrSmallPathAtlasMgr* atlasMgr = target->smallPathAtlasManager();
if (!atlasMgr) {
return;
}
static constexpr int kMaxTextures = GrDistanceFieldPathGeoProc::kMaxTextures;
static_assert(GrBitmapTextGeoProc::kMaxTextures == kMaxTextures);
FlushInfo flushInfo;
flushInfo.fPrimProcProxies = target->allocPrimProcProxyPtrs(kMaxTextures);
int numActiveProxies;
const GrSurfaceProxyView* views = atlasMgr->getViews(&numActiveProxies);
for (int i = 0; i < numActiveProxies; ++i) {
// This op does not know its atlas proxies when it is added to a GrOpsTasks, so the
// proxies don't get added during the visitProxies call. Thus we add them here.
flushInfo.fPrimProcProxies[i] = views[i].proxy();
target->sampledProxyArray()->push_back(views[i].proxy());
}
// Setup GrGeometryProcessor
const SkMatrix& ctm = fShapes[0].fViewMatrix;
if (fUsesDistanceField) {
uint32_t flags = 0;
// Still need to key off of ctm to pick the right shader for the transformed quad
flags |= ctm.isScaleTranslate() ? kScaleOnly_DistanceFieldEffectFlag : 0;
flags |= ctm.isSimilarity() ? kSimilarity_DistanceFieldEffectFlag : 0;
flags |= fGammaCorrect ? kGammaCorrect_DistanceFieldEffectFlag : 0;
const SkMatrix* matrix;
SkMatrix invert;
if (ctm.hasPerspective()) {
matrix = &ctm;
} else if (fHelper.usesLocalCoords()) {
if (!ctm.invert(&invert)) {
return;
}
matrix = &invert;
} else {
matrix = &SkMatrix::I();
}
flushInfo.fGeometryProcessor = GrDistanceFieldPathGeoProc::Make(
target->allocator(), *target->caps().shaderCaps(), *matrix, fWideColor,
views, numActiveProxies, GrSamplerState::Filter::kLinear,
flags);
} else {
SkMatrix invert;
if (fHelper.usesLocalCoords()) {
if (!ctm.invert(&invert)) {
return;
}
}
flushInfo.fGeometryProcessor = GrBitmapTextGeoProc::Make(
target->allocator(), *target->caps().shaderCaps(), this->color(), fWideColor,
views, numActiveProxies, GrSamplerState::Filter::kNearest,
kA8_GrMaskFormat, invert, false);
}
// allocate vertices
const size_t kVertexStride = flushInfo.fGeometryProcessor->vertexStride();
// We need to make sure we don't overflow a 32 bit int when we request space in the
// makeVertexSpace call below.
if (instanceCount > SK_MaxS32 / GrResourceProvider::NumVertsPerNonAAQuad()) {
return;
}
GrVertexWriter vertices{ target->makeVertexSpace(
kVertexStride, GrResourceProvider::NumVertsPerNonAAQuad() * instanceCount,
&flushInfo.fVertexBuffer, &flushInfo.fVertexOffset)};
flushInfo.fIndexBuffer = target->resourceProvider()->refNonAAQuadIndexBuffer();
if (!vertices.fPtr || !flushInfo.fIndexBuffer) {
SkDebugf("Could not allocate vertices\n");
return;
}
flushInfo.fInstancesToFlush = 0;
for (int i = 0; i < instanceCount; i++) {
const Entry& args = fShapes[i];
GrSmallPathShapeData* shapeData;
if (fUsesDistanceField) {
// get mip level
SkScalar maxScale;
const SkRect& bounds = args.fShape.bounds();
if (args.fViewMatrix.hasPerspective()) {
// approximate the scale since we can't get it from the matrix
SkRect xformedBounds;
args.fViewMatrix.mapRect(&xformedBounds, bounds);
maxScale = SkScalarAbs(std::max(xformedBounds.width() / bounds.width(),
xformedBounds.height() / bounds.height()));
} else {
maxScale = SkScalarAbs(args.fViewMatrix.getMaxScale());
}
SkScalar maxDim = std::max(bounds.width(), bounds.height());
// We try to create the DF at a 2^n scaled path resolution (1/2, 1, 2, 4, etc.)
// In the majority of cases this will yield a crisper rendering.
SkScalar mipScale = 1.0f;
// Our mipscale is the maxScale clamped to the next highest power of 2
if (maxScale <= SK_ScalarHalf) {
SkScalar log = SkScalarFloorToScalar(SkScalarLog2(SkScalarInvert(maxScale)));
mipScale = SkScalarPow(2, -log);
} else if (maxScale > SK_Scalar1) {
SkScalar log = SkScalarCeilToScalar(SkScalarLog2(maxScale));
mipScale = SkScalarPow(2, log);
}
SkASSERT(maxScale <= mipScale);
SkScalar mipSize = mipScale*SkScalarAbs(maxDim);
// For sizes less than kIdealMinMIP we want to use as large a distance field as we can
// so we can preserve as much detail as possible. However, we can't scale down more
// than a 1/4 of the size without artifacts. So the idea is that we pick the mipsize
// just bigger than the ideal, and then scale down until we are no more than 4x the
// original mipsize.
if (mipSize < kIdealMinMIP) {
SkScalar newMipSize = mipSize;
do {
newMipSize *= 2;
} while (newMipSize < kIdealMinMIP);
while (newMipSize > 4 * mipSize) {
newMipSize *= 0.25f;
}
mipSize = newMipSize;
}
SkScalar desiredDimension = std::min(mipSize, kMaxMIP);
int ceilDesiredDimension = SkScalarCeilToInt(desiredDimension);
// check to see if df path is cached
shapeData = atlasMgr->findOrCreate(args.fShape, ceilDesiredDimension);
if (!shapeData->fAtlasLocator.plotLocator().isValid()) {
SkScalar scale = desiredDimension / maxDim;
if (!this->addDFPathToAtlas(target,
&flushInfo,
atlasMgr->atlas(),
shapeData,
args.fShape,
ceilDesiredDimension,
scale)) {
atlasMgr->deleteCacheEntry(shapeData);
continue;
}
}
} else {
// check to see if bitmap path is cached
shapeData = atlasMgr->findOrCreate(args.fShape, args.fViewMatrix);
if (!shapeData->fAtlasLocator.plotLocator().isValid()) {
if (!this->addBMPathToAtlas(target,
&flushInfo,
atlasMgr->atlas(),
shapeData,
args.fShape,
args.fViewMatrix)) {
atlasMgr->deleteCacheEntry(shapeData);
continue;
}
}
}
auto uploadTarget = target->deferredUploadTarget();
atlasMgr->setUseToken(shapeData, uploadTarget->tokenTracker()->nextDrawToken());
this->writePathVertices(vertices, GrVertexColor(args.fColor, fWideColor),
args.fViewMatrix, shapeData);
flushInfo.fInstancesToFlush++;
}
this->flush(target, &flushInfo);
}
bool addToAtlas(GrMeshDrawOp::Target* target, FlushInfo* flushInfo, GrDrawOpAtlas* atlas,
int width, int height, const void* image,
GrDrawOpAtlas::AtlasLocator* atlasLocator) const {
SkASSERT(atlas);
auto resourceProvider = target->resourceProvider();
auto uploadTarget = target->deferredUploadTarget();
GrDrawOpAtlas::ErrorCode code = atlas->addToAtlas(resourceProvider, uploadTarget,
width, height, image, atlasLocator);
if (GrDrawOpAtlas::ErrorCode::kError == code) {
return false;
}
if (GrDrawOpAtlas::ErrorCode::kTryAgain == code) {
this->flush(target, flushInfo);
code = atlas->addToAtlas(resourceProvider, uploadTarget, width, height,
image, atlasLocator);
}
return GrDrawOpAtlas::ErrorCode::kSucceeded == code;
}
bool addDFPathToAtlas(GrMeshDrawOp::Target* target, FlushInfo* flushInfo,
GrDrawOpAtlas* atlas, GrSmallPathShapeData* shapeData,
const GrStyledShape& shape, uint32_t dimension, SkScalar scale) const {
SkASSERT(atlas);
const SkRect& bounds = shape.bounds();
// generate bounding rect for bitmap draw
SkRect scaledBounds = bounds;
// scale to mip level size
scaledBounds.fLeft *= scale;
scaledBounds.fTop *= scale;
scaledBounds.fRight *= scale;
scaledBounds.fBottom *= scale;
// subtract out integer portion of origin
// (SDF created will be placed with fractional offset burnt in)
SkScalar dx = SkScalarFloorToScalar(scaledBounds.fLeft);
SkScalar dy = SkScalarFloorToScalar(scaledBounds.fTop);
scaledBounds.offset(-dx, -dy);
// get integer boundary
SkIRect devPathBounds;
scaledBounds.roundOut(&devPathBounds);
// place devBounds at origin with padding to allow room for antialiasing
int width = devPathBounds.width() + 2 * kAntiAliasPad;
int height = devPathBounds.height() + 2 * kAntiAliasPad;
devPathBounds = SkIRect::MakeWH(width, height);
SkScalar translateX = kAntiAliasPad - dx;
SkScalar translateY = kAntiAliasPad - dy;
// draw path to bitmap
SkMatrix drawMatrix;
drawMatrix.setScale(scale, scale);
drawMatrix.postTranslate(translateX, translateY);
SkASSERT(devPathBounds.fLeft == 0);
SkASSERT(devPathBounds.fTop == 0);
SkASSERT(devPathBounds.width() > 0);
SkASSERT(devPathBounds.height() > 0);
// setup signed distance field storage
SkIRect dfBounds = devPathBounds.makeOutset(SK_DistanceFieldPad, SK_DistanceFieldPad);
width = dfBounds.width();
height = dfBounds.height();
// TODO We should really generate this directly into the plot somehow
SkAutoSMalloc<1024> dfStorage(width * height * sizeof(unsigned char));
SkPath path;
shape.asPath(&path);
// Generate signed distance field directly from SkPath
bool succeed = GrGenerateDistanceFieldFromPath((unsigned char*)dfStorage.get(),
path, drawMatrix, width, height,
width * sizeof(unsigned char));
if (!succeed) {
// setup bitmap backing
SkAutoPixmapStorage dst;
if (!dst.tryAlloc(SkImageInfo::MakeA8(devPathBounds.width(), devPathBounds.height()))) {
return false;
}
sk_bzero(dst.writable_addr(), dst.computeByteSize());
// rasterize path
SkPaint paint;
paint.setStyle(SkPaint::kFill_Style);
paint.setAntiAlias(true);
SkDraw draw;
SkRasterClip rasterClip;
rasterClip.setRect(devPathBounds);
draw.fRC = &rasterClip;
SkSimpleMatrixProvider matrixProvider(drawMatrix);
draw.fMatrixProvider = &matrixProvider;
draw.fDst = dst;
draw.drawPathCoverage(path, paint);
// Generate signed distance field
SkGenerateDistanceFieldFromA8Image((unsigned char*)dfStorage.get(),
(const unsigned char*)dst.addr(),
dst.width(), dst.height(), dst.rowBytes());
}
// add to atlas
if (!this->addToAtlas(target, flushInfo, atlas, width, height, dfStorage.get(),
&shapeData->fAtlasLocator)) {
return false;
}
shapeData->fAtlasLocator.insetSrc(SK_DistanceFieldPad);
shapeData->fBounds = SkRect::Make(devPathBounds);
shapeData->fBounds.offset(-translateX, -translateY);
shapeData->fBounds.fLeft /= scale;
shapeData->fBounds.fTop /= scale;
shapeData->fBounds.fRight /= scale;
shapeData->fBounds.fBottom /= scale;
return true;
}
bool addBMPathToAtlas(GrMeshDrawOp::Target* target, FlushInfo* flushInfo,
GrDrawOpAtlas* atlas, GrSmallPathShapeData* shapeData,
const GrStyledShape& shape, const SkMatrix& ctm) const {
SkASSERT(atlas);
const SkRect& bounds = shape.bounds();
if (bounds.isEmpty()) {
return false;
}
SkMatrix drawMatrix(ctm);
SkScalar tx = ctm.getTranslateX();
SkScalar ty = ctm.getTranslateY();
tx -= SkScalarFloorToScalar(tx);
ty -= SkScalarFloorToScalar(ty);
drawMatrix.set(SkMatrix::kMTransX, tx);
drawMatrix.set(SkMatrix::kMTransY, ty);
SkRect shapeDevBounds;
drawMatrix.mapRect(&shapeDevBounds, bounds);
SkScalar dx = SkScalarFloorToScalar(shapeDevBounds.fLeft);
SkScalar dy = SkScalarFloorToScalar(shapeDevBounds.fTop);
// get integer boundary
SkIRect devPathBounds;
shapeDevBounds.roundOut(&devPathBounds);
// place devBounds at origin with padding to allow room for antialiasing
int width = devPathBounds.width() + 2 * kAntiAliasPad;
int height = devPathBounds.height() + 2 * kAntiAliasPad;
devPathBounds = SkIRect::MakeWH(width, height);
SkScalar translateX = kAntiAliasPad - dx;
SkScalar translateY = kAntiAliasPad - dy;
SkASSERT(devPathBounds.fLeft == 0);
SkASSERT(devPathBounds.fTop == 0);
SkASSERT(devPathBounds.width() > 0);
SkASSERT(devPathBounds.height() > 0);
SkPath path;
shape.asPath(&path);
// setup bitmap backing
SkAutoPixmapStorage dst;
if (!dst.tryAlloc(SkImageInfo::MakeA8(devPathBounds.width(), devPathBounds.height()))) {
return false;
}
sk_bzero(dst.writable_addr(), dst.computeByteSize());
// rasterize path
SkPaint paint;
paint.setStyle(SkPaint::kFill_Style);
paint.setAntiAlias(true);
SkDraw draw;
SkRasterClip rasterClip;
rasterClip.setRect(devPathBounds);
draw.fRC = &rasterClip;
drawMatrix.postTranslate(translateX, translateY);
SkSimpleMatrixProvider matrixProvider(drawMatrix);
draw.fMatrixProvider = &matrixProvider;
draw.fDst = dst;
draw.drawPathCoverage(path, paint);
// add to atlas
if (!this->addToAtlas(target, flushInfo, atlas, dst.width(), dst.height(), dst.addr(),
&shapeData->fAtlasLocator)) {
return false;
}
shapeData->fBounds = SkRect::Make(devPathBounds);
shapeData->fBounds.offset(-translateX, -translateY);
return true;
}
void writePathVertices(GrVertexWriter& vertices,
const GrVertexColor& color,
const SkMatrix& ctm,
const GrSmallPathShapeData* shapeData) const {
SkRect translatedBounds(shapeData->fBounds);
if (!fUsesDistanceField) {
translatedBounds.offset(SkScalarFloorToScalar(ctm.get(SkMatrix::kMTransX)),
SkScalarFloorToScalar(ctm.get(SkMatrix::kMTransY)));
}
// set up texture coordinates
auto texCoords = GrVertexWriter::TriStripFromUVs(shapeData->fAtlasLocator.getUVs());
if (fUsesDistanceField && !ctm.hasPerspective()) {
vertices.writeQuad(GrQuad::MakeFromRect(translatedBounds, ctm),
color,
texCoords);
} else {
vertices.writeQuad(GrVertexWriter::TriStripFromRect(translatedBounds),
color,
texCoords);
}
}
void flush(GrMeshDrawOp::Target* target, FlushInfo* flushInfo) const {
GrSmallPathAtlasMgr* atlasMgr = target->smallPathAtlasManager();
if (!atlasMgr) {
return;
}
int numActiveProxies;
const GrSurfaceProxyView* views = atlasMgr->getViews(&numActiveProxies);
GrGeometryProcessor* gp = flushInfo->fGeometryProcessor;
if (gp->numTextureSamplers() != numActiveProxies) {
for (int i = gp->numTextureSamplers(); i < numActiveProxies; ++i) {
flushInfo->fPrimProcProxies[i] = views[i].proxy();
// This op does not know its atlas proxies when it is added to a GrOpsTasks, so the
// proxies don't get added during the visitProxies call. Thus we add them here.
target->sampledProxyArray()->push_back(views[i].proxy());
}
// During preparation the number of atlas pages has increased.
// Update the proxies used in the GP to match.
if (fUsesDistanceField) {
reinterpret_cast<GrDistanceFieldPathGeoProc*>(gp)->addNewViews(
views, numActiveProxies, GrSamplerState::Filter::kLinear);
} else {
reinterpret_cast<GrBitmapTextGeoProc*>(gp)->addNewViews(
views, numActiveProxies, GrSamplerState::Filter::kNearest);
}
}
if (flushInfo->fInstancesToFlush) {
GrSimpleMesh* mesh = target->allocMesh();
mesh->setIndexedPatterned(flushInfo->fIndexBuffer,
GrResourceProvider::NumIndicesPerNonAAQuad(),
flushInfo->fInstancesToFlush,
GrResourceProvider::MaxNumNonAAQuads(),
flushInfo->fVertexBuffer,
GrResourceProvider::NumVertsPerNonAAQuad(),
flushInfo->fVertexOffset);
target->recordDraw(flushInfo->fGeometryProcessor, mesh, 1, flushInfo->fPrimProcProxies,
GrPrimitiveType::kTriangles);
flushInfo->fVertexOffset += GrResourceProvider::NumVertsPerNonAAQuad() *
flushInfo->fInstancesToFlush;
flushInfo->fInstancesToFlush = 0;
}
}
void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override {
auto pipeline = fHelper.createPipelineWithStencil(flushState);
flushState->executeDrawsAndUploadsForMeshDrawOp(this, chainBounds, pipeline);
}
const SkPMColor4f& color() const { return fShapes[0].fColor; }
bool usesDistanceField() const { return fUsesDistanceField; }
CombineResult onCombineIfPossible(GrOp* t, GrRecordingContext::Arenas*,
const GrCaps& caps) override {
SmallPathOp* that = t->cast<SmallPathOp>();
if (!fHelper.isCompatible(that->fHelper, caps, this->bounds(), that->bounds())) {
return CombineResult::kCannotCombine;
}
if (this->usesDistanceField() != that->usesDistanceField()) {
return CombineResult::kCannotCombine;
}
const SkMatrix& thisCtm = this->fShapes[0].fViewMatrix;
const SkMatrix& thatCtm = that->fShapes[0].fViewMatrix;
if (thisCtm.hasPerspective() != thatCtm.hasPerspective()) {
return CombineResult::kCannotCombine;
}
// We can position on the cpu unless we're in perspective,
// but also need to make sure local matrices are identical
if ((thisCtm.hasPerspective() || fHelper.usesLocalCoords()) &&
!SkMatrixPriv::CheapEqual(thisCtm, thatCtm)) {
return CombineResult::kCannotCombine;
}
// Depending on the ctm we may have a different shader for SDF paths
if (this->usesDistanceField()) {
if (thisCtm.isScaleTranslate() != thatCtm.isScaleTranslate() ||
thisCtm.isSimilarity() != thatCtm.isSimilarity()) {
return CombineResult::kCannotCombine;
}
}
fShapes.push_back_n(that->fShapes.count(), that->fShapes.begin());
fWideColor |= that->fWideColor;
return CombineResult::kMerged;
}
bool fUsesDistanceField;
struct Entry {
SkPMColor4f fColor;
GrStyledShape fShape;
SkMatrix fViewMatrix;
};
SkSTArray<1, Entry> fShapes;
Helper fHelper;
bool fGammaCorrect;
bool fWideColor;
typedef GrMeshDrawOp INHERITED;
};
bool GrSmallPathRenderer::onDrawPath(const DrawPathArgs& args) {
GR_AUDIT_TRAIL_AUTO_FRAME(args.fRenderTargetContext->auditTrail(),
"GrSmallPathRenderer::onDrawPath");
// we've already bailed on inverse filled paths, so this is safe
SkASSERT(!args.fShape->isEmpty());
SkASSERT(args.fShape->hasUnstyledKey());
std::unique_ptr<GrDrawOp> op = SmallPathOp::Make(
args.fContext, std::move(args.fPaint), *args.fShape, *args.fViewMatrix,
args.fGammaCorrect, args.fUserStencilSettings);
args.fRenderTargetContext->addDrawOp(args.fClip, std::move(op));
return true;
}
///////////////////////////////////////////////////////////////////////////////////////////////////
#if GR_TEST_UTILS
std::unique_ptr<GrDrawOp> GrSmallPathRenderer::createOp_TestingOnly(
GrRecordingContext* context,
GrPaint&& paint,
const GrStyledShape& shape,
const SkMatrix& viewMatrix,
bool gammaCorrect,
const GrUserStencilSettings* stencil) {
return GrSmallPathRenderer::SmallPathOp::Make(context, std::move(paint), shape, viewMatrix,
gammaCorrect, stencil);
}
GR_DRAW_OP_TEST_DEFINE(SmallPathOp) {
SkMatrix viewMatrix = GrTest::TestMatrix(random);
bool gammaCorrect = random->nextBool();
// This path renderer only allows fill styles.
GrStyledShape shape(GrTest::TestPath(random), GrStyle::SimpleFill());
return GrSmallPathRenderer::createOp_TestingOnly(
context,
std::move(paint), shape, viewMatrix,
gammaCorrect,
GrGetRandomStencil(random, context));
}
#endif