| /* |
| * Copyright 2012 Intel Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm/gm.h" |
| #include "include/core/SkBlurTypes.h" |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkColor.h" |
| #include "include/core/SkDrawLooper.h" |
| #include "include/core/SkMaskFilter.h" |
| #include "include/core/SkMatrix.h" |
| #include "include/core/SkPaint.h" |
| #include "include/core/SkPoint.h" |
| #include "include/core/SkScalar.h" |
| #include "include/core/SkShader.h" |
| #include "include/core/SkSize.h" |
| #include "include/core/SkString.h" |
| #include "include/core/SkTileMode.h" |
| #include "include/core/SkTypes.h" |
| #include "include/effects/SkBlurDrawLooper.h" |
| #include "include/effects/SkGradientShader.h" |
| #include "include/private/SkTArray.h" |
| #include "include/utils/SkRandom.h" |
| #include "src/core/SkBlurMask.h" |
| |
| namespace skiagm { |
| |
| class CircleGM : public GM { |
| public: |
| CircleGM() { |
| this->setBGColor(0xFF000000); |
| this->makePaints(); |
| this->makeMatrices(); |
| } |
| |
| protected: |
| |
| SkString onShortName() override { |
| return SkString("circles"); |
| } |
| |
| SkISize onISize() override { |
| return SkISize::Make(1200, 900); |
| } |
| |
| void makePaints() { |
| { |
| // no AA |
| SkPaint p; |
| fPaints.push_back(p); |
| } |
| |
| { |
| // AA |
| SkPaint p; |
| p.setAntiAlias(true); |
| fPaints.push_back(p); |
| } |
| |
| { |
| // AA with mask filter |
| SkPaint p; |
| p.setAntiAlias(true); |
| p.setMaskFilter(SkMaskFilter::MakeBlur( |
| kNormal_SkBlurStyle, |
| SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)))); |
| fPaints.push_back(p); |
| } |
| |
| { |
| // AA with radial shader |
| SkPaint p; |
| p.setAntiAlias(true); |
| SkPoint center = SkPoint::Make(SkIntToScalar(40), SkIntToScalar(40)); |
| SkColor colors[] = { SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN }; |
| SkScalar pos[] = { 0, SK_ScalarHalf, SK_Scalar1 }; |
| p.setShader(SkGradientShader::MakeRadial(center, 20, colors, pos, SK_ARRAY_COUNT(colors), |
| SkTileMode::kClamp)); |
| fPaints.push_back(p); |
| } |
| |
| { |
| // AA with blur |
| SkPaint p; |
| p.setAntiAlias(true); |
| p.setLooper(SkBlurDrawLooper::Make(SK_ColorBLUE, |
| SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(10)), |
| SkIntToScalar(5), SkIntToScalar(10))); |
| fPaints.push_back(p); |
| } |
| |
| { |
| // AA with stroke style |
| SkPaint p; |
| p.setAntiAlias(true); |
| p.setStyle(SkPaint::kStroke_Style); |
| p.setStrokeWidth(SkIntToScalar(3)); |
| fPaints.push_back(p); |
| } |
| |
| { |
| // AA with stroke style, width = 0 |
| SkPaint p; |
| p.setAntiAlias(true); |
| p.setStyle(SkPaint::kStroke_Style); |
| fPaints.push_back(p); |
| } |
| |
| { |
| // AA with stroke and fill style |
| SkPaint p; |
| p.setAntiAlias(true); |
| p.setStyle(SkPaint::kStrokeAndFill_Style); |
| p.setStrokeWidth(SkIntToScalar(2)); |
| fPaints.push_back(p); |
| } |
| } |
| |
| void makeMatrices() { |
| { |
| SkMatrix m; |
| m.setScale(SkIntToScalar(2), SkIntToScalar(3)); |
| fMatrices.push_back(m); |
| } |
| |
| { |
| SkMatrix m; |
| m.setScale(SkIntToScalar(2), SkIntToScalar(2)); |
| fMatrices.push_back(m); |
| } |
| |
| { |
| SkMatrix m; |
| m.setSkew(SkIntToScalar(2), SkIntToScalar(3)); |
| fMatrices.push_back(m); |
| } |
| |
| { |
| SkMatrix m; |
| m.setSkew(SkIntToScalar(2), SkIntToScalar(2)); |
| fMatrices.push_back(m); |
| } |
| |
| { |
| SkMatrix m; |
| m.setRotate(SkIntToScalar(30)); |
| fMatrices.push_back(m); |
| } |
| } |
| |
| void onDraw(SkCanvas* canvas) override { |
| // Draw a giant AA circle as the background. |
| SkISize size = this->getISize(); |
| SkScalar giantRadius = SkTMin(SkIntToScalar(size.fWidth), |
| SkIntToScalar(size.fHeight)) / 2.f; |
| SkPoint giantCenter = SkPoint::Make(SkIntToScalar(size.fWidth/2), |
| SkIntToScalar(size.fHeight/2)); |
| SkPaint giantPaint; |
| giantPaint.setAntiAlias(true); |
| giantPaint.setColor(0x80808080); |
| canvas->drawCircle(giantCenter, giantRadius, giantPaint); |
| |
| SkRandom rand; |
| canvas->translate(20 * SK_Scalar1, 20 * SK_Scalar1); |
| int i; |
| for (i = 0; i < fPaints.count(); ++i) { |
| canvas->save(); |
| // position the path, and make it at off-integer coords. |
| canvas->translate(SK_Scalar1 * 200 * (i % 5) + SK_Scalar1 / 4, |
| SK_Scalar1 * 200 * (i / 5) + 3 * SK_Scalar1 / 4); |
| SkColor color = rand.nextU(); |
| color |= 0xff000000; |
| fPaints[i].setColor(color); |
| |
| canvas->drawCircle(SkIntToScalar(40), SkIntToScalar(40), |
| SkIntToScalar(20), |
| fPaints[i]); |
| canvas->restore(); |
| } |
| |
| for (int j = 0; j < fMatrices.count(); ++j, ++i) { |
| canvas->save(); |
| |
| canvas->translate(SK_Scalar1 * 200 * (i % 5) + SK_Scalar1 / 4, |
| SK_Scalar1 * 200 * (i / 5) + 3 * SK_Scalar1 / 4); |
| |
| canvas->concat(fMatrices[j]); |
| |
| SkPaint paint; |
| paint.setAntiAlias(true); |
| |
| SkColor color = rand.nextU(); |
| color |= 0xff000000; |
| paint.setColor(color); |
| |
| canvas->drawCircle(SkIntToScalar(40), SkIntToScalar(40), |
| SkIntToScalar(20), |
| paint); |
| |
| canvas->restore(); |
| } |
| } |
| |
| private: |
| typedef GM INHERITED; |
| SkTArray<SkPaint> fPaints; |
| SkTArray<SkMatrix> fMatrices; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| DEF_GM( return new CircleGM; ) |
| |
| } |