| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #include "SampleCode.h" |
| #include "SkBlurMask.h" |
| #include "SkCanvas.h" |
| #include "SkView.h" |
| #include "Sk1DPathEffect.h" |
| #include "Sk2DPathEffect.h" |
| #include "SkBlurMaskFilter.h" |
| #include "SkColorMatrixFilter.h" |
| #include "SkColorPriv.h" |
| #include "SkCornerPathEffect.h" |
| #include "SkDashPathEffect.h" |
| #include "SkDiscretePathEffect.h" |
| #include "SkEmbossMaskFilter.h" |
| #include "SkReadBuffer.h" |
| #include "SkWriteBuffer.h" |
| #include "SkGradientShader.h" |
| #include "SkMath.h" |
| #include "SkPath.h" |
| #include "SkPictureRecorder.h" |
| #include "SkRegion.h" |
| #include "SkShader.h" |
| #include "SkCornerPathEffect.h" |
| #include "SkPathMeasure.h" |
| #include "SkPicture.h" |
| #include "SkRandom.h" |
| #include "SkTypeface.h" |
| #include "SkUtils.h" |
| |
| #include <math.h> |
| #include "DecodeFile.h" |
| |
| class Dot2DPathEffect : public Sk2DPathEffect { |
| public: |
| Dot2DPathEffect(SkScalar radius, const SkMatrix& matrix) |
| : Sk2DPathEffect(matrix), fRadius(radius) {} |
| |
| SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(Dot2DPathEffect) |
| |
| protected: |
| void next(const SkPoint& loc, int u, int v, SkPath* dst) const override { |
| dst->addCircle(loc.fX, loc.fY, fRadius); |
| } |
| |
| void flatten(SkWriteBuffer& buffer) const override { |
| this->INHERITED::flatten(buffer); |
| buffer.writeScalar(fRadius); |
| } |
| |
| private: |
| SkScalar fRadius; |
| |
| typedef Sk2DPathEffect INHERITED; |
| }; |
| |
| class DemoView : public SampleView { |
| public: |
| DemoView() {} |
| |
| protected: |
| // overrides from SkEventSink |
| virtual bool onQuery(SkEvent* evt) { |
| if (SampleCode::TitleQ(*evt)) { |
| SampleCode::TitleR(evt, "Demo"); |
| return true; |
| } |
| return this->INHERITED::onQuery(evt); |
| } |
| |
| virtual bool onClick(Click* click) { |
| return this->INHERITED::onClick(click); |
| } |
| |
| void makePath(SkPath& path) { |
| path.addCircle(SkIntToScalar(20), SkIntToScalar(20), SkIntToScalar(20), |
| SkPath::kCCW_Direction); |
| for (int index = 0; index < 10; index++) { |
| SkScalar x = (float) cos(index / 10.0f * 2 * 3.1415925358f); |
| SkScalar y = (float) sin(index / 10.0f * 2 * 3.1415925358f); |
| x *= index & 1 ? 7 : 14; |
| y *= index & 1 ? 7 : 14; |
| x += SkIntToScalar(20); |
| y += SkIntToScalar(20); |
| if (index == 0) |
| path.moveTo(x, y); |
| else |
| path.lineTo(x, y); |
| } |
| path.close(); |
| } |
| |
| virtual void onDrawContent(SkCanvas* canvas) { |
| canvas->save(); |
| this->drawPicture(canvas, 0); |
| canvas->restore(); |
| |
| { |
| SkPictureRecorder recorder; |
| { |
| SkCanvas* record = recorder.beginRecording(320, 480, nullptr, 0); |
| this->drawPicture(record, 120); |
| } |
| sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture()); |
| |
| canvas->translate(0, SkIntToScalar(120)); |
| |
| SkRect clip; |
| clip.set(0, 0, SkIntToScalar(160), SkIntToScalar(160)); |
| do { |
| canvas->save(); |
| canvas->clipRect(clip); |
| picture->playback(canvas); |
| canvas->restore(); |
| if (clip.fRight < SkIntToScalar(320)) |
| clip.offset(SkIntToScalar(160), 0); |
| else if (clip.fBottom < SkIntToScalar(480)) |
| clip.offset(-SkIntToScalar(320), SkIntToScalar(160)); |
| else |
| break; |
| } while (true); |
| } |
| } |
| |
| void drawPicture(SkCanvas* canvas, int spriteOffset) { |
| SkMatrix matrix; matrix.reset(); |
| SkPaint paint; |
| SkPath path; |
| SkPoint start = {0, 0}; |
| SkPoint stop = { SkIntToScalar(40), SkIntToScalar(40) }; |
| SkRect rect = {0, 0, SkIntToScalar(40), SkIntToScalar(40) }; |
| SkRect rect2 = {0, 0, SkIntToScalar(65), SkIntToScalar(20) }; |
| SkScalar left = 0, top = 0, x = 0, y = 0; |
| int index; |
| |
| char ascii[] = "ascii..."; |
| int asciiLength = sizeof(ascii) - 1; |
| char utf8[] = "utf8" "\xe2\x80\xa6"; |
| short utf16[] = {'u', 't', 'f', '1', '6', 0x2026 }; |
| short utf16simple[] = {'u', 't', 'f', '1', '6', '!' }; |
| |
| makePath(path); |
| SkTDArray<SkPoint> pos; |
| pos.setCount(asciiLength); |
| for (index = 0; index < asciiLength; index++) |
| pos[index].set(SkIntToScalar((unsigned int)index * 10), |
| SkIntToScalar((unsigned int)index * 2)); |
| SkTDArray<SkPoint> pos2; |
| pos2.setCount(asciiLength); |
| for (index = 0; index < asciiLength; index++) |
| pos2[index].set(SkIntToScalar((unsigned int)index * 10), |
| SkIntToScalar(20)); |
| |
| // shaders |
| SkPoint linearPoints[] = { { 0, 0, }, { SkIntToScalar(40), SkIntToScalar(40) } }; |
| SkColor linearColors[] = { SK_ColorRED, SK_ColorBLUE }; |
| SkScalar* linearPos = nullptr; |
| int linearCount = 2; |
| SkShader::TileMode linearMode = SkShader::kMirror_TileMode; |
| auto linear = SkGradientShader::MakeLinear(linearPoints, |
| linearColors, linearPos, linearCount, linearMode); |
| |
| SkPoint radialCenter = { SkIntToScalar(25), SkIntToScalar(25) }; |
| SkScalar radialRadius = SkIntToScalar(25); |
| SkColor radialColors[] = { SK_ColorGREEN, SK_ColorGRAY, SK_ColorRED }; |
| SkScalar radialPos[] = { 0, SkIntToScalar(3) / 5, SkIntToScalar(1)}; |
| int radialCount = 3; |
| SkShader::TileMode radialMode = SkShader::kRepeat_TileMode; |
| auto radial = SkGradientShader::MakeRadial(radialCenter, |
| radialRadius, radialColors, radialPos, radialCount, |
| radialMode); |
| |
| SkEmbossMaskFilter::Light light; |
| light.fDirection[0] = SK_Scalar1/2; |
| light.fDirection[1] = SK_Scalar1/2; |
| light.fDirection[2] = SK_Scalar1/3; |
| light.fAmbient = 0x48; |
| light.fSpecular = 0x80; |
| |
| auto lightingFilter = SkColorMatrixFilter::MakeLightingFilter( |
| 0xff89bc45, 0xff112233); |
| |
| canvas->save(); |
| canvas->translate(SkIntToScalar(0), SkIntToScalar(5)); |
| paint.setAntiAlias(true); |
| paint.setFilterQuality(kLow_SkFilterQuality); |
| // !!! draw through a clip |
| paint.setColor(SK_ColorLTGRAY); |
| paint.setStyle(SkPaint::kFill_Style); |
| SkRect clip = {0, 0, SkIntToScalar(320), SkIntToScalar(120)}; |
| canvas->clipRect(clip); |
| paint.setShader(SkShader::MakeBitmapShader(fTx, |
| SkShader::kMirror_TileMode, SkShader::kRepeat_TileMode)); |
| canvas->drawPaint(paint); |
| canvas->save(); |
| |
| // line (exercises xfermode, colorShader, colorFilter, filterShader) |
| paint.setColor(SK_ColorGREEN); |
| paint.setStrokeWidth(SkIntToScalar(10)); |
| paint.setStyle(SkPaint::kStroke_Style); |
| paint.setBlendMode(SkBlendMode::kXor); |
| paint.setColorFilter(lightingFilter); |
| canvas->drawLine(start, stop, paint); // should not be green |
| paint.setBlendMode(SkBlendMode::kSrcOver); |
| paint.setColorFilter(nullptr); |
| |
| // rectangle |
| paint.setStyle(SkPaint::kFill_Style); |
| canvas->translate(SkIntToScalar(50), 0); |
| paint.setColor(SK_ColorYELLOW); |
| paint.setShader(linear); |
| paint.setPathEffect(pathEffectTest()); |
| canvas->drawRect(rect, paint); |
| paint.setPathEffect(nullptr); |
| |
| // circle w/ emboss & transparent (exercises 3dshader) |
| canvas->translate(SkIntToScalar(50), 0); |
| paint.setMaskFilter(SkEmbossMaskFilter::Make( |
| SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(12)/5), light)); |
| canvas->drawOval(rect, paint); |
| canvas->translate(SkIntToScalar(10), SkIntToScalar(10)); |
| // paint.setShader(transparentShader)->unref(); |
| canvas->drawOval(rect, paint); |
| canvas->translate(0, SkIntToScalar(-10)); |
| |
| // path |
| canvas->translate(SkIntToScalar(50), 0); |
| paint.setColor(SK_ColorRED); |
| paint.setStyle(SkPaint::kStroke_Style); |
| paint.setStrokeWidth(SkIntToScalar(5)); |
| paint.setShader(radial); |
| paint.setMaskFilter(nullptr); |
| canvas->drawPath(path, paint); |
| |
| paint.setShader(nullptr); |
| // bitmap |
| canvas->translate(SkIntToScalar(50), 0); |
| paint.setStyle(SkPaint::kFill_Style); |
| canvas->drawBitmap(fBug, left, top, &paint); |
| |
| canvas->translate(-SkIntToScalar(30), SkIntToScalar(30)); |
| paint.setShader(shaderTest()); // test compose shader |
| canvas->drawRect(rect2, paint); |
| paint.setShader(nullptr); |
| |
| canvas->restore(); |
| // text |
| canvas->translate(0, SkIntToScalar(60)); |
| canvas->save(); |
| paint.setColor(SK_ColorGRAY); |
| canvas->drawPosText(ascii, asciiLength, pos.begin(), paint); |
| canvas->drawPosText(ascii, asciiLength, pos2.begin(), paint); |
| |
| canvas->translate(SkIntToScalar(50), 0); |
| paint.setColor(SK_ColorCYAN); |
| canvas->drawText(utf8, sizeof(utf8) - 1, x, y, paint); |
| |
| canvas->translate(SkIntToScalar(30), 0); |
| paint.setColor(SK_ColorMAGENTA); |
| paint.setTextEncoding(SkPaint::kUTF16_TextEncoding); |
| matrix.setTranslate(SkIntToScalar(10), SkIntToScalar(10)); |
| canvas->drawTextOnPath((void*) utf16, sizeof(utf16), path, &matrix, paint); |
| canvas->translate(0, SkIntToScalar(20)); |
| canvas->drawTextOnPath((void*) utf16simple, sizeof(utf16simple), path, &matrix, paint); |
| canvas->restore(); |
| |
| canvas->translate(0, SkIntToScalar(60)); |
| paint.setTextEncoding(SkPaint::kUTF8_TextEncoding); |
| canvas->restore(); |
| } |
| |
| virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) { |
| fClickPt.set(x, y); |
| return this->INHERITED::onFindClickHandler(x, y, modi); |
| } |
| |
| sk_sp<SkPathEffect> pathEffectTest() { |
| static const int gXY[] = { 1, 0, 0, -1, 2, -1, 3, 0, 2, 1, 0, 1 }; |
| SkScalar gPhase = 0; |
| SkPath path; |
| path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1])); |
| for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2) |
| path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1])); |
| path.close(); |
| path.offset(SkIntToScalar(-6), 0); |
| auto outer = SkPath1DPathEffect::Make(path, SkIntToScalar(12), |
| gPhase, SkPath1DPathEffect::kRotate_Style); |
| auto inner = SkDiscretePathEffect::Make(SkIntToScalar(2), |
| SkIntToScalar(1)/10); // SkCornerPathEffect(SkIntToScalar(2)); |
| return SkPathEffect::MakeCompose(outer, inner); |
| } |
| |
| sk_sp<SkShader> shaderTest() { |
| SkPoint pts[] = { { 0, 0, }, { SkIntToScalar(100), 0 } }; |
| SkColor colors[] = { SK_ColorRED, SK_ColorBLUE }; |
| auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, |
| 2, SkShader::kClamp_TileMode); |
| pts[1].set(0, SkIntToScalar(100)); |
| SkColor colors2[] = {SK_ColorBLACK, SkColorSetARGB(0x80, 0, 0, 0)}; |
| auto shaderB = SkGradientShader::MakeLinear(pts, colors2, nullptr, |
| 2, SkShader::kClamp_TileMode); |
| return SkShader::MakeComposeShader(std::move(shaderA), std::move(shaderB), |
| SkBlendMode::kDstIn); |
| } |
| |
| virtual void startTest() { |
| decode_file("/Users/caryclark/Desktop/bugcirc.gif", &fBug); |
| decode_file("/Users/caryclark/Desktop/tbcirc.gif", &fTb); |
| decode_file("/Users/caryclark/Desktop/05psp04.gif", &fTx); |
| } |
| |
| private: |
| SkPoint fClickPt; |
| SkBitmap fBug, fTb, fTx; |
| typedef SampleView INHERITED; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static SkView* MyFactory() { return new DemoView; } |
| static SkViewRegister reg(MyFactory); |