| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrContextOptions.h" |
| #include "SkCommonFlags.h" |
| #include "SkExecutor.h" |
| #include "SkOnce.h" |
| #include "SkOSFile.h" |
| #include "SkOSPath.h" |
| |
| DEFINE_bool(cpu, true, "master switch for running CPU-bound work."); |
| |
| DEFINE_bool(dryRun, false, |
| "just print the tests that would be run, without actually running them."); |
| |
| DEFINE_bool(gpu, true, "master switch for running GPU-bound work."); |
| |
| DEFINE_string(images, "", "List of images and/or directories to decode. A directory with no images" |
| " is treated as a fatal error."); |
| |
| DEFINE_string(colorImages, "", "List of images and/or directories to decode with color correction. " |
| "A directory with no images is treated as a fatal error."); |
| |
| DEFINE_bool(simpleCodec, false, "Runs of a subset of the codec tests. " |
| "For DM, this means no scaling or subsetting, always using the " |
| "canvas color type. " |
| "For nanobench, this means always N32, Premul or Opaque."); |
| |
| DEFINE_string2(match, m, nullptr, |
| "[~][^]substring[$] [...] of name to run.\n" |
| "Multiple matches may be separated by spaces.\n" |
| "~ causes a matching name to always be skipped\n" |
| "^ requires the start of the name to match\n" |
| "$ requires the end of the name to match\n" |
| "^ and $ requires an exact match\n" |
| "If a name does not match any list entry,\n" |
| "it is skipped unless some list entry starts with ~"); |
| |
| DEFINE_bool2(quiet, q, false, "if true, don't print status updates."); |
| |
| DEFINE_bool(preAbandonGpuContext, false, "Test abandoning the GrContext before running the test."); |
| |
| DEFINE_bool(abandonGpuContext, false, "Test abandoning the GrContext after running each test."); |
| |
| DEFINE_bool(releaseAndAbandonGpuContext, false, |
| "Test releasing all gpu resources and abandoning the GrContext after running each " |
| "test"); |
| |
| DEFINE_bool(disableDriverCorrectnessWorkarounds, false, "Disables all GPU driver correctness " |
| "workarounds"); |
| |
| #ifdef SK_BUILD_FOR_ANDROID |
| DEFINE_string(skps, "/data/local/tmp/skps", "Directory to read skps from."); |
| DEFINE_string(jpgs, "/data/local/tmp/resources", "Directory to read jpgs from."); |
| DEFINE_string(lotties, "/data/local/tmp/lotties", "Directory to read (Bodymovin) jsons from."); |
| DEFINE_string(nimas, "/data/local/tmp/nimas", "Directory to read NIMA animations from."); |
| #else |
| DEFINE_string(skps, "skps", "Directory to read skps from."); |
| DEFINE_string(jpgs, "jpgs", "Directory to read jpgs from."); |
| DEFINE_string(lotties, "lotties", "Directory to read (Bodymovin) jsons from."); |
| DEFINE_string(nimas, "nimas", "Directory to read NIMA animations from."); |
| #endif |
| |
| DEFINE_int32(skpViewportSize, 1000, "Width & height of the viewport used to crop skp rendering."); |
| |
| DEFINE_bool(nativeFonts, true, "If true, use native font manager and rendering. " |
| "If false, fonts will draw as portably as possible."); |
| |
| DEFINE_string(svgs, "", "Directory to read SVGs from, or a single SVG file."); |
| |
| DEFINE_int32_2(threads, j, -1, "Run threadsafe tests on a threadpool with this many extra threads, " |
| "defaulting to one extra thread per core."); |
| |
| DEFINE_bool2(verbose, v, false, "enable verbose output from the test driver."); |
| |
| DEFINE_bool2(veryVerbose, V, false, "tell individual tests to be verbose."); |
| |
| DEFINE_string2(writePath, w, "", "If set, write bitmaps here as .pngs."); |
| |
| DEFINE_string(key, "", |
| "Space-separated key/value pairs to add to JSON identifying this builder."); |
| DEFINE_string(properties, "", |
| "Space-separated key/value pairs to add to JSON identifying this run."); |
| DEFINE_bool2(pre_log, p, false, "Log before running each test. May be incomprehensible when threading"); |
| |
| DEFINE_bool(analyticAA, true, "If false, disable analytic anti-aliasing"); |
| |
| DEFINE_bool(forceAnalyticAA, false, "Force analytic anti-aliasing even if the path is complicated: " |
| "whether it's concave or convex, we consider a path complicated" |
| "if its number of points is comparable to its resolution."); |
| |
| #if (defined(_MSC_VER) && !defined(__clang__)) |
| constexpr bool kDefaultDeltaAA = false; |
| #else |
| constexpr bool kDefaultDeltaAA = true; |
| #endif |
| DEFINE_bool(deltaAA, kDefaultDeltaAA, |
| "If true, use delta anti-aliasing in suitable cases (it overrides forceAnalyticAA."); |
| |
| DEFINE_bool(forceDeltaAA, false, "Force delta anti-aliasing for all paths."); |
| |
| DEFINE_int32(backendTiles, 3, "Number of tiles in the experimental threaded backend."); |
| DEFINE_int32(backendThreads, 2, "Number of threads in the experimental threaded backend."); |
| |
| bool CollectImages(SkCommandLineFlags::StringArray images, SkTArray<SkString>* output) { |
| SkASSERT(output); |
| |
| static const char* const exts[] = { |
| "bmp", "gif", "jpg", "jpeg", "png", "webp", "ktx", "astc", "wbmp", "ico", |
| "BMP", "GIF", "JPG", "JPEG", "PNG", "WEBP", "KTX", "ASTC", "WBMP", "ICO", |
| #ifdef SK_HAS_HEIF_LIBRARY |
| "heic", |
| "HEIC", |
| #endif |
| #ifdef SK_CODEC_DECODES_RAW |
| "arw", "cr2", "dng", "nef", "nrw", "orf", "raf", "rw2", "pef", "srw", |
| "ARW", "CR2", "DNG", "NEF", "NRW", "ORF", "RAF", "RW2", "PEF", "SRW", |
| #endif |
| }; |
| |
| for (int i = 0; i < images.count(); ++i) { |
| const char* flag = images[i]; |
| if (!sk_exists(flag)) { |
| SkDebugf("%s does not exist!\n", flag); |
| return false; |
| } |
| |
| if (sk_isdir(flag)) { |
| // If the value passed in is a directory, add all the images |
| bool foundAnImage = false; |
| for (const char* ext : exts) { |
| SkOSFile::Iter it(flag, ext); |
| SkString file; |
| while (it.next(&file)) { |
| foundAnImage = true; |
| output->push_back() = SkOSPath::Join(flag, file.c_str()); |
| } |
| } |
| if (!foundAnImage) { |
| SkDebugf("No supported images found in %s!\n", flag); |
| return false; |
| } |
| } else { |
| // Also add the value if it is a single image |
| output->push_back() = flag; |
| } |
| } |
| return true; |
| } |
| |
| #include "SkCommonFlagsGpu.h" |
| |
| DEFINE_int32(gpuThreads, 2, "Create this many extra threads to assist with GPU work, " |
| "including software path rendering. Defaults to two."); |
| |
| DEFINE_bool(cachePathMasks, true, "Allows path mask textures to be cached in GPU configs."); |
| |
| DEFINE_bool(noGS, false, "Disables support for geometry shaders."); |
| |
| DEFINE_string(pr, "all", |
| "Set of enabled gpu path renderers. Defined as a list of: " |
| "[~]none [~]dashline [~]nvpr [~]ccpr [~]aahairline [~]aaconvex [~]aalinearizing " |
| "[~]small [~]tess] [~]all"); |
| |
| DEFINE_bool(disableExplicitAlloc, false, "Disable explicit allocation of GPU resources"); |
| |
| void SetCtxOptionsFromCommonFlags(GrContextOptions* ctxOptions) { |
| static std::unique_ptr<SkExecutor> gGpuExecutor = (0 != FLAGS_gpuThreads) |
| ? SkExecutor::MakeFIFOThreadPool(FLAGS_gpuThreads) : nullptr; |
| ctxOptions->fExecutor = gGpuExecutor.get(); |
| ctxOptions->fAllowPathMaskCaching = FLAGS_cachePathMasks; |
| ctxOptions->fSuppressGeometryShaders = FLAGS_noGS; |
| ctxOptions->fGpuPathRenderers = CollectGpuPathRenderersFromFlags(); |
| ctxOptions->fDisableDriverCorrectnessWorkarounds = FLAGS_disableDriverCorrectnessWorkarounds; |
| |
| if (FLAGS_disableExplicitAlloc) { |
| ctxOptions->fExplicitlyAllocateGPUResources = GrContextOptions::Enable::kNo; |
| // Can't have sorting enabled when explicit allocation is disabled. |
| ctxOptions->fSortRenderTargets = GrContextOptions::Enable::kNo; |
| } |
| } |