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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrMockGpu_DEFINED
#define GrMockGpu_DEFINED
#include "GrGpu.h"
#include "GrRenderTarget.h"
#include "GrSemaphore.h"
#include "GrTexture.h"
#include "SkTHash.h"
class GrMockGpuRTCommandBuffer;
struct GrMockOptions;
class GrPipeline;
class GrMockGpu : public GrGpu {
public:
static sk_sp<GrGpu> Make(const GrMockOptions*, const GrContextOptions&, GrContext*);
~GrMockGpu() override {}
GrGpuRTCommandBuffer* createCommandBuffer(
GrRenderTarget*, GrSurfaceOrigin,
const GrGpuRTCommandBuffer::LoadAndStoreInfo&,
const GrGpuRTCommandBuffer::StencilLoadAndStoreInfo&) override;
GrGpuTextureCommandBuffer* createCommandBuffer(GrTexture*, GrSurfaceOrigin) override;
GrFence SK_WARN_UNUSED_RESULT insertFence() override { return 0; }
bool waitFence(GrFence, uint64_t) override { return true; }
void deleteFence(GrFence) const override {}
sk_sp<GrSemaphore> SK_WARN_UNUSED_RESULT makeSemaphore(bool isOwned) override {
return nullptr;
}
sk_sp<GrSemaphore> wrapBackendSemaphore(const GrBackendSemaphore& semaphore,
GrResourceProvider::SemaphoreWrapType wrapType,
GrWrapOwnership ownership) override { return nullptr; }
void insertSemaphore(sk_sp<GrSemaphore> semaphore, bool flush) override {}
void waitSemaphore(sk_sp<GrSemaphore> semaphore) override {}
sk_sp<GrSemaphore> prepareTextureForCrossContextUsage(GrTexture*) override { return nullptr; }
void submitCommandBuffer(const GrMockGpuRTCommandBuffer*);
private:
GrMockGpu(GrContext* context, const GrMockOptions&, const GrContextOptions&);
void onResetContext(uint32_t resetBits) override {}
void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {}
sk_sp<GrTexture> onCreateTexture(const GrSurfaceDesc&, SkBudgeted, const GrMipLevel[],
int mipLevelCount) override;
sk_sp<GrTexture> onWrapBackendTexture(const GrBackendTexture&, GrWrapOwnership) override;
sk_sp<GrTexture> onWrapRenderableBackendTexture(const GrBackendTexture&,
int sampleCnt,
GrWrapOwnership) override;
sk_sp<GrRenderTarget> onWrapBackendRenderTarget(const GrBackendRenderTarget&) override;
sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&,
int sampleCnt) override;
GrBuffer* onCreateBuffer(size_t sizeInBytes, GrBufferType, GrAccessPattern,
const void*) override;
bool onReadPixels(GrSurface* surface, GrSurfaceOrigin, int left, int top, int width, int height,
GrColorType, void* buffer, size_t rowBytes) override {
return true;
}
bool onWritePixels(GrSurface* surface, GrSurfaceOrigin, int left, int top, int width,
int height, GrColorType, const GrMipLevel texels[],
int mipLevelCount) override {
return true;
}
bool onTransferPixels(GrTexture* texture, int left, int top, int width, int height, GrColorType,
GrBuffer* transferBuffer, size_t offset, size_t rowBytes) override {
return true;
}
bool onCopySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin, GrSurface* src,
GrSurfaceOrigin srcOrigin, const SkIRect& srcRect,
const SkIPoint& dstPoint, bool canDiscardOutsideDstRect) override {
return true;
}
void onResolveRenderTarget(GrRenderTarget* target) override { return; }
void onFinishFlush(bool insertedSemaphores) override {}
GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTarget*,
int width,
int height) override;
void clearStencil(GrRenderTarget*, int clearValue) override {}
#if GR_TEST_UTILS
GrBackendTexture createTestingOnlyBackendTexture(const void* pixels, int w, int h,
GrPixelConfig, bool isRT,
GrMipMapped) override;
bool isTestingOnlyBackendTexture(const GrBackendTexture&) const override;
void deleteTestingOnlyBackendTexture(const GrBackendTexture&) override;
GrBackendRenderTarget createTestingOnlyBackendRenderTarget(int w, int h, GrColorType,
GrSRGBEncoded) override;
void deleteTestingOnlyBackendRenderTarget(const GrBackendRenderTarget&) override;
void testingOnly_flushGpuAndSync() override {}
#endif
const GrMockOptions fMockOptions;
static int NextInternalTextureID();
static int NextExternalTextureID();
static int NextInternalRenderTargetID();
static int NextExternalRenderTargetID();
SkTHashSet<int> fOutstandingTestingOnlyTextureIDs;
typedef GrGpu INHERITED;
};
#endif