| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrGpuCommandBuffer.h" |
| #include "GrMeshDrawOp.h" |
| #include "GrOpFlushState.h" |
| #include "GrResourceProvider.h" |
| |
| GrMeshDrawOp::GrMeshDrawOp(uint32_t classID) : INHERITED(classID) {} |
| |
| void GrMeshDrawOp::onPrepare(GrOpFlushState* state) { this->onPrepareDraws(state); } |
| |
| void GrMeshDrawOp::onExecute(GrOpFlushState* state, const SkRect& chainBounds) { |
| state->executeDrawsAndUploadsForMeshDrawOp(this, chainBounds); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| GrMeshDrawOp::PatternHelper::PatternHelper(Target* target, GrPrimitiveType primitiveType, |
| size_t vertexStride, const GrBuffer* indexBuffer, |
| int verticesPerRepetition, int indicesPerRepetition, |
| int repeatCount) { |
| this->init(target, primitiveType, vertexStride, indexBuffer, verticesPerRepetition, |
| indicesPerRepetition, repeatCount); |
| } |
| |
| void GrMeshDrawOp::PatternHelper::init(Target* target, GrPrimitiveType primitiveType, |
| size_t vertexStride, const GrBuffer* indexBuffer, |
| int verticesPerRepetition, int indicesPerRepetition, |
| int repeatCount) { |
| SkASSERT(target); |
| if (!indexBuffer) { |
| return; |
| } |
| const GrBuffer* vertexBuffer; |
| int firstVertex; |
| int vertexCount = verticesPerRepetition * repeatCount; |
| fVertices = target->makeVertexSpace(vertexStride, vertexCount, &vertexBuffer, &firstVertex); |
| if (!fVertices) { |
| SkDebugf("Vertices could not be allocated for patterned rendering."); |
| return; |
| } |
| SkASSERT(vertexBuffer); |
| size_t ibSize = indexBuffer->gpuMemorySize(); |
| int maxRepetitions = static_cast<int>(ibSize / (sizeof(uint16_t) * indicesPerRepetition)); |
| fMesh = target->allocMesh(primitiveType); |
| fMesh->setIndexedPatterned(indexBuffer, indicesPerRepetition, verticesPerRepetition, |
| repeatCount, maxRepetitions); |
| fMesh->setVertexData(vertexBuffer, firstVertex); |
| } |
| |
| void GrMeshDrawOp::PatternHelper::recordDraw( |
| Target* target, sk_sp<const GrGeometryProcessor> gp, const GrPipeline* pipeline, |
| const GrPipeline::FixedDynamicState* fixedDynamicState) const { |
| target->draw(std::move(gp), pipeline, fixedDynamicState, fMesh); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| GrMeshDrawOp::QuadHelper::QuadHelper(Target* target, size_t vertexStride, int quadsToDraw) { |
| sk_sp<const GrBuffer> quadIndexBuffer = target->resourceProvider()->refQuadIndexBuffer(); |
| if (!quadIndexBuffer) { |
| SkDebugf("Could not get quad index buffer."); |
| return; |
| } |
| this->init(target, GrPrimitiveType::kTriangles, vertexStride, quadIndexBuffer.get(), |
| kVerticesPerQuad, kIndicesPerQuad, quadsToDraw); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| GrPipeline::FixedDynamicState* GrMeshDrawOp::Target::allocFixedDynamicState( |
| const SkIRect& rect, int numPrimitiveProcessorTextures) { |
| auto result = this->pipelineArena()->make<GrPipeline::FixedDynamicState>(rect); |
| if (numPrimitiveProcessorTextures) { |
| result->fPrimitiveProcessorTextures = |
| this->allocPrimitiveProcessorTextureArray(numPrimitiveProcessorTextures); |
| } |
| return result; |
| } |
| |
| GrPipeline::DynamicStateArrays* GrMeshDrawOp::Target::allocDynamicStateArrays( |
| int numMeshes, int numPrimitiveProcessorTextures, bool allocScissors) { |
| auto result = this->pipelineArena()->make<GrPipeline::DynamicStateArrays>(); |
| if (allocScissors) { |
| result->fScissorRects = this->pipelineArena()->makeArray<SkIRect>(numMeshes); |
| } |
| if (numPrimitiveProcessorTextures) { |
| result->fPrimitiveProcessorTextures = this->allocPrimitiveProcessorTextureArray( |
| numPrimitiveProcessorTextures * numMeshes); |
| } |
| return result; |
| } |
| |
| GrMeshDrawOp::Target::PipelineAndFixedDynamicState GrMeshDrawOp::Target::makePipeline( |
| uint32_t pipelineFlags, GrProcessorSet&& processorSet, GrAppliedClip&& clip, |
| int numPrimProcTextures) { |
| GrPipeline::InitArgs pipelineArgs; |
| pipelineArgs.fFlags = pipelineFlags; |
| pipelineArgs.fProxy = this->proxy(); |
| pipelineArgs.fDstProxy = this->dstProxy(); |
| pipelineArgs.fCaps = &this->caps(); |
| pipelineArgs.fResourceProvider = this->resourceProvider(); |
| GrPipeline::FixedDynamicState* fixedDynamicState = nullptr; |
| if (clip.scissorState().enabled() || numPrimProcTextures) { |
| fixedDynamicState = this->allocFixedDynamicState(clip.scissorState().rect()); |
| if (numPrimProcTextures) { |
| fixedDynamicState->fPrimitiveProcessorTextures = |
| this->allocPrimitiveProcessorTextureArray(numPrimProcTextures); |
| } |
| } |
| return {this->allocPipeline(pipelineArgs, std::move(processorSet), std::move(clip)), |
| fixedDynamicState}; |
| } |