| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm/gm.h" |
| #include "include/core/SkBitmap.h" |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkColor.h" |
| #include "include/core/SkColorSpace.h" |
| #include "include/core/SkData.h" |
| #include "include/core/SkEncodedImageFormat.h" |
| #include "include/core/SkImage.h" |
| #include "include/core/SkImageInfo.h" |
| #include "include/core/SkMatrix.h" |
| #include "include/core/SkPaint.h" |
| #include "include/core/SkPicture.h" |
| #include "include/core/SkPictureRecorder.h" |
| #include "include/core/SkRect.h" |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkShader.h" |
| #include "include/core/SkSize.h" |
| #include "include/core/SkString.h" |
| #include "include/core/SkSurface.h" |
| #include "include/core/SkTileMode.h" |
| #include "include/core/SkTypes.h" |
| |
| #include <utility> |
| |
| static void draw_something(SkCanvas* canvas, const SkRect& bounds) { |
| SkPaint paint; |
| paint.setAntiAlias(true); |
| paint.setColor(SK_ColorRED); |
| paint.setStyle(SkPaint::kStroke_Style); |
| paint.setStrokeWidth(10); |
| canvas->drawRect(bounds, paint); |
| paint.setStyle(SkPaint::kFill_Style); |
| paint.setColor(SK_ColorBLUE); |
| canvas->drawOval(bounds, paint); |
| } |
| |
| typedef sk_sp<SkImage> (*ImageMakerProc)(GrRecordingContext*, SkPicture*, const SkImageInfo&); |
| |
| static sk_sp<SkImage> make_raster(GrRecordingContext*, |
| SkPicture* pic, |
| const SkImageInfo& info) { |
| auto surface(SkSurface::MakeRaster(info)); |
| surface->getCanvas()->clear(0); |
| surface->getCanvas()->drawPicture(pic); |
| return surface->makeImageSnapshot(); |
| } |
| |
| static sk_sp<SkImage> make_texture(GrRecordingContext* ctx, |
| SkPicture* pic, |
| const SkImageInfo& info) { |
| if (!ctx) { |
| return nullptr; |
| } |
| auto surface(SkSurface::MakeRenderTarget(ctx, SkBudgeted::kNo, info)); |
| if (!surface) { |
| return nullptr; |
| } |
| surface->getCanvas()->clear(0); |
| surface->getCanvas()->drawPicture(pic); |
| return surface->makeImageSnapshot(); |
| } |
| |
| static sk_sp<SkImage> make_pict_gen(GrRecordingContext*, |
| SkPicture* pic, |
| const SkImageInfo& info) { |
| return SkImage::MakeFromPicture(sk_ref_sp(pic), info.dimensions(), nullptr, nullptr, |
| SkImage::BitDepth::kU8, |
| SkColorSpace::MakeSRGB()); |
| } |
| |
| static sk_sp<SkImage> make_encode_gen(GrRecordingContext* ctx, |
| SkPicture* pic, |
| const SkImageInfo& info) { |
| sk_sp<SkImage> src(make_raster(ctx, pic, info)); |
| if (!src) { |
| return nullptr; |
| } |
| sk_sp<SkData> encoded = src->encodeToData(SkEncodedImageFormat::kPNG, 100); |
| if (!encoded) { |
| return nullptr; |
| } |
| return SkImage::MakeFromEncoded(std::move(encoded)); |
| } |
| |
| const ImageMakerProc gProcs[] = { |
| make_raster, |
| make_texture, |
| make_pict_gen, |
| make_encode_gen, |
| }; |
| |
| /* |
| * Exercise drawing pictures inside an image, showing that the image version is pixelated |
| * (correctly) when it is inside an image. |
| */ |
| class ImageShaderGM : public skiagm::GM { |
| sk_sp<SkPicture> fPicture; |
| |
| public: |
| ImageShaderGM() {} |
| |
| protected: |
| SkString onShortName() override { |
| return SkString("image-shader"); |
| } |
| |
| SkISize onISize() override { |
| return SkISize::Make(850, 450); |
| } |
| |
| void onOnceBeforeDraw() override { |
| const SkRect bounds = SkRect::MakeWH(100, 100); |
| SkPictureRecorder recorder; |
| draw_something(recorder.beginRecording(bounds), bounds); |
| fPicture = recorder.finishRecordingAsPicture(); |
| } |
| |
| void testImage(SkCanvas* canvas, SkImage* image) { |
| SkAutoCanvasRestore acr(canvas, true); |
| |
| canvas->drawImage(image, 0, 0); |
| canvas->translate(0, 120); |
| |
| const SkTileMode tile = SkTileMode::kRepeat; |
| const SkMatrix localM = SkMatrix::Translate(-50, -50); |
| SkPaint paint; |
| paint.setShader(image->makeShader(tile, tile, SkSamplingOptions(), &localM)); |
| paint.setAntiAlias(true); |
| canvas->drawCircle(50, 50, 50, paint); |
| } |
| |
| void onDraw(SkCanvas* canvas) override { |
| canvas->translate(20, 20); |
| |
| const SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100); |
| |
| for (size_t i = 0; i < SK_ARRAY_COUNT(gProcs); ++i) { |
| sk_sp<SkImage> image(gProcs[i](canvas->recordingContext(), fPicture.get(), info)); |
| if (image) { |
| this->testImage(canvas, image.get()); |
| } |
| canvas->translate(120, 0); |
| } |
| } |
| |
| private: |
| using INHERITED = skiagm::GM; |
| }; |
| DEF_GM( return new ImageShaderGM; ) |
| |
| ////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| #include "tools/ToolUtils.h" |
| |
| static sk_sp<SkImage> make_checker_img(int w, int h, SkColor c0, SkColor c1, int size) { |
| SkBitmap bm = ToolUtils::create_checkerboard_bitmap(w, h, c0, c1, size); |
| bm.setImmutable(); |
| return bm.asImage(); |
| } |
| |
| DEF_SIMPLE_GM(drawimage_sampling, canvas, 500, 500) { |
| constexpr int N = 256; |
| constexpr float kScale = 1.0f/6; |
| const SkRect dst = {0, 0, kScale*N, kScale*N}; |
| |
| auto img = make_checker_img(N, N, SK_ColorBLACK, SK_ColorWHITE, 7)->withDefaultMipmaps(); |
| const SkRect src = SkRect::MakeIWH(img->width(), img->height()); |
| |
| SkMatrix mx = SkMatrix::RectToRect(src, dst); |
| |
| SkPaint paint; |
| |
| for (auto mm : {SkMipmapMode::kNone, SkMipmapMode::kNearest, SkMipmapMode::kLinear}) { |
| for (auto fm : {SkFilterMode::kNearest, SkFilterMode::kLinear}) { |
| SkSamplingOptions sampling(fm, mm); |
| |
| canvas->save(); |
| |
| canvas->save(); |
| canvas->concat(mx); |
| canvas->drawImage(img.get(), 0, 0, sampling); |
| canvas->restore(); |
| |
| canvas->translate(dst.width() + 4, 0); |
| |
| paint.setShader(img->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, sampling, &mx)); |
| canvas->drawRect(dst, paint); |
| |
| canvas->translate(dst.width() + 4, 0); |
| |
| canvas->drawImageRect(img.get(), src, dst, sampling, nullptr, |
| SkCanvas::kFast_SrcRectConstraint); |
| canvas->restore(); |
| |
| canvas->translate(0, dst.height() + 8); |
| } |
| } |
| |
| } |
| |
| // Test case for skbug.com/12685 (texture-backed image shaders silently fail drawing to CPU canvas) |
| DEF_SIMPLE_GM(textureimage_and_shader, canvas, 100, 50) { |
| canvas->clear(SK_ColorGREEN); |
| |
| sk_sp<SkImage> image; |
| if (canvas->getSurface()) { |
| image = canvas->getSurface()->makeImageSnapshot(); |
| canvas->clear(SK_ColorRED); |
| } else { |
| auto greenSurface = SkSurface::MakeRasterN32Premul(50, 50); |
| greenSurface->getCanvas()->clear(SK_ColorGREEN); |
| image = greenSurface->makeImageSnapshot(); |
| } |
| |
| // At this point, 'image' contains a green image. If our original canvas is GPU-backed, then |
| // the snapped image will be a (GPU) texture. We will try to draw that image to a non-GPU |
| // surface, to ensure that we get automatic read-back. If all goes well, we will get a pure |
| // green result. If either draw fails, we'll get red (most likely). |
| |
| auto surface = SkSurface::MakeRasterN32Premul(50, 50); |
| |
| // First, use drawImage: |
| surface->getCanvas()->clear(SK_ColorRED); |
| surface->getCanvas()->drawImage(image, 0, 0); |
| canvas->drawImage(surface->makeImageSnapshot(), 0, 0); |
| |
| // Now, use an image shader: |
| SkPaint paint; |
| paint.setShader(image->makeShader(SkSamplingOptions())); |
| surface->getCanvas()->clear(SK_ColorRED); |
| surface->getCanvas()->drawPaint(paint); |
| canvas->drawImage(surface->makeImageSnapshot(), 50, 0); |
| } |