Initial checkin of skia source in google codebase.
* reviewed by me!

git-svn-id: http://skia.googlecode.com/svn/trunk@2 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/libs/graphics/animator/SkAnimate.h b/libs/graphics/animator/SkAnimate.h
new file mode 100644
index 0000000..aa593bf
--- /dev/null
+++ b/libs/graphics/animator/SkAnimate.h
@@ -0,0 +1,26 @@
+#ifndef SkAnimate_DEFINED
+#define SkAnimate_DEFINED
+
+#include "SkAnimateBase.h"
+#include "SkDisplayType.h"
+#include "SkIntArray.h"
+#include "SkUtils.h"
+
+class SkAnimate : public SkAnimateBase {
+	DECLARE_MEMBER_INFO(Animate);
+	SkAnimate();
+	virtual ~SkAnimate();
+	virtual int components();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	virtual void onEndElement(SkAnimateMaker& maker);
+protected:
+	bool resolveCommon(SkAnimateMaker& );
+	int fComponents;
+private:
+	typedef SkAnimateBase INHERITED;
+};
+
+#endif // SkAnimateField_DEFINED
+
diff --git a/libs/graphics/animator/SkAnimate3DSchema.xsd b/libs/graphics/animator/SkAnimate3DSchema.xsd
new file mode 100644
index 0000000..5063b75
--- /dev/null
+++ b/libs/graphics/animator/SkAnimate3DSchema.xsd
@@ -0,0 +1,39 @@
+<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"

+	xmlns:Sk="http://www.skia.com/schema/SkAnimateSchema.xsd"

+	targetNamespace="urn:skia3D" xmlns:Sk3D="urn:skia3D">

+

+	<xs:simpleType name="Patch" >

+		<xs:restriction base="xs:string" >

+		</xs:restriction>

+	</xs:simpleType>

+

+	<xs:simpleType name="Point" >

+		<xs:restriction base="xs:string" >

+			<xs:pattern value="[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)( *[ ,] *[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)){2}" /> 

+		</xs:restriction>

+	</xs:simpleType>

+

+	<xs:element name="camera">

+		<xs:complexType >

+			<xs:attribute name="axis" type="Sk3D:Point" />

+			<xs:attribute name="hackHeight" type="Sk:Float" />

+			<xs:attribute name="hackWidth" type="Sk:Float" />

+			<xs:attribute name="location" type="Sk3D:Point" />

+			<xs:attribute name="observer" type="Sk3D:Point" />

+			<xs:attribute name="patch" type="Sk3D:Patch" />

+			<xs:attribute name="zenith" type="Sk3D:Point" />

+			<xs:attribute name="id" type="xs:ID" />

+		</xs:complexType>

+	</xs:element>

+

+	<xs:element name="patch">

+		<xs:complexType >

+			<xs:attribute name="origin" type="Sk3D:Point" />

+			<xs:attribute name="rotateDegrees" type="Sk:MemberFunction" />

+			<xs:attribute name="u" type="Sk3D:Point" />

+			<xs:attribute name="v" type="Sk3D:Point" />

+			<xs:attribute name="id" type="xs:ID" />

+		</xs:complexType>

+	</xs:element>

+

+</xs:schema>

diff --git a/libs/graphics/animator/SkAnimate3DSchema.xsx b/libs/graphics/animator/SkAnimate3DSchema.xsx
new file mode 100644
index 0000000..ceb7d89
--- /dev/null
+++ b/libs/graphics/animator/SkAnimate3DSchema.xsx
@@ -0,0 +1,3 @@
+<?xml version="1.0" encoding="utf-8"?>

+<!--This file is auto-generated by the XML Schema Designer. It holds layout information for components on the designer surface.-->

+<XSDDesignerLayout />
diff --git a/libs/graphics/animator/SkAnimateActive.cpp b/libs/graphics/animator/SkAnimateActive.cpp
new file mode 100644
index 0000000..85f676f
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateActive.cpp
@@ -0,0 +1,492 @@
+#include "SkAnimateActive.h"
+#include "SkAnimateBase.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimateSet.h"
+#include "SkDrawGroup.h"
+#ifdef SK_DEBUG
+#include "SkTime.h"
+#endif
+
+// SkActive holds array of interpolators
+
+SkActive::SkActive(SkApply& apply, SkAnimateMaker& maker) : fApply(apply),
+	fMaxTime(0), fMaker(maker), fDrawIndex(0), fDrawMax(0) {
+}
+
+void SkActive::init() 
+{
+	fAnimators = fApply.fAnimators;
+	int animators = fAnimators.count();
+	fInterpolators.setCount(animators);
+	memset(fInterpolators.begin(), 0, animators * sizeof(SkOperandInterpolator*));
+	fState.setCount(animators);
+	int index;
+	for (index = 0; index < animators; index++)
+		fInterpolators[index] = SkNEW(SkOperandInterpolator);
+	initState(&fApply, 0);
+//	for (index = 0; index < animators; index++)
+//		fState[index].bumpSave();
+	SkASSERT(fInterpolators.count() == fAnimators.count());
+}
+
+SkActive::~SkActive() {
+	int index;
+	for (index = 0; index < fSaveRestore.count(); index++)
+		delete[] fSaveRestore[index];
+	for (index = 0; index < fSaveInterpolators.count(); index++)
+		delete[] fSaveInterpolators[index];
+	for (index = 0; index < fInterpolators.count(); index++)
+		delete fInterpolators[index];
+}
+
+void SkActive::advance() {
+	if (fDrawMax < fDrawIndex)
+		fDrawMax = fDrawIndex;
+	fDrawIndex += fAnimators.count();
+}
+
+void SkActive::append(SkApply* apply) {
+	int oldCount = fAnimators.count();
+	SkTDAnimateArray& animates = apply->fAnimators;
+	int newCount = animates.count();
+	int index;
+	int total = oldCount + newCount;
+	if (total == 0)
+		return;
+	fInterpolators.setCount(total);
+	memset(&fInterpolators.begin()[oldCount], 0, newCount * sizeof(SkOperandInterpolator*));
+	for (index = oldCount; index < total; index++)
+		fInterpolators[index] = SkNEW(SkOperandInterpolator);
+	fAnimators.setCount(total);
+	memcpy(&fAnimators[oldCount], animates.begin(), sizeof(fAnimators[0]) *
+		newCount);
+	fState.setCount(total);
+	initState(apply, oldCount);
+	SkASSERT(fApply.scope == apply->scope);
+	for (index = 0; index < newCount; index++) {
+		SkAnimateBase* test = animates[index];
+//		SkASSERT(fApply.scope == test->fTarget || fApply.scope->contains(test->fTarget));
+		SkActive::SkState& testState = fState[oldCount + index];
+		for (int inner = 0; inner < oldCount; inner++) {
+			SkAnimateBase* oldGuard = fAnimators[inner];
+			SkActive::SkState& oldState = fState[inner];
+			if (oldGuard->fTarget == test->fTarget && oldGuard->fFieldInfo == test->fFieldInfo &&
+					testState.fBegin == oldState.fBegin) {
+				delete fInterpolators[inner];
+				fInterpolators.remove(inner);
+				fAnimators.remove(inner);
+				testState.fSave = oldState.fSave;
+				if (oldState.fUnpostedEndEvent) {
+//					SkDEBUGF(("%8x %8x active append: post on end\n", this, oldGuard));
+					fMaker.postOnEnd(oldGuard, oldState.fBegin + oldState.fDuration);
+				}
+				fState.remove(inner);
+				if (fApply.restore) {
+					int saveIndex = fSaveRestore.count();
+					SkASSERT(fSaveInterpolators.count() == saveIndex);
+					saveIndex += inner;
+					do {
+						saveIndex -= oldCount;
+						delete[] fSaveRestore[saveIndex];
+						fSaveRestore.remove(saveIndex);
+						delete[] fSaveInterpolators[saveIndex]; 
+						fSaveInterpolators.remove(saveIndex);
+					} while (saveIndex > 0);
+				}
+				oldCount--;
+				break;
+			}
+		}
+	}
+//	total = oldCount + newCount;
+//	for (index = oldCount; index < total; index++)
+//		fState[index].bumpSave();
+	SkASSERT(fInterpolators.count() == fAnimators.count());
+}
+
+void SkActive::appendSave(int oldCount) {
+	SkASSERT(fDrawMax == 0);	// if true, we can optimize below quite a bit
+	int newCount = fAnimators.count();
+	int saveIndex = fSaveRestore.count();
+	SkASSERT(fSaveInterpolators.count() == saveIndex);
+	int records = saveIndex / oldCount;
+	int newTotal = records * newCount;
+	fSaveRestore.setCount(newTotal);
+	do {
+		saveIndex -= oldCount;
+		newTotal -= newCount;
+		SkASSERT(saveIndex >= 0);
+		SkASSERT(newTotal >= 0);
+		memmove(&fSaveRestore[newTotal], &fSaveRestore[saveIndex], oldCount);
+		memset(&fSaveRestore[newTotal + oldCount], 0, 
+			sizeof(fSaveRestore[0]) * (newCount - oldCount));
+		memmove(&fSaveInterpolators[newTotal], 
+			&fSaveInterpolators[saveIndex], oldCount);
+		memset(&fSaveInterpolators[newTotal + oldCount], 0, 
+			sizeof(fSaveRestore[0]) * (newCount - oldCount));
+	} while (saveIndex > 0);
+	SkASSERT(newTotal == 0);
+}
+
+void SkActive::calcDurations(int index) 
+{
+	SkAnimateBase* animate = fAnimators[index];
+	SkMSec duration = animate->dur;
+	SkState& state = fState[index];
+	if (state.fMode == SkApply::kMode_immediate || state.fMode == SkApply::kMode_create)
+		duration = state.fSteps ? state.fSteps * SK_MSec1 : 1;
+//	else if (state.fMode == SkApply::kMode_hold) {
+//		int entries = animate->entries();
+//		SkScriptValue value;
+//		value.fOperand = animate->getValues()[entries - 1];
+//		value.fType = animate->getValuesType();
+//		bool result = SkScriptEngine::ConvertTo(nil, SkType_Int, &value);
+//		SkASSERT(result);
+//		duration = value.fOperand.fS32 * SK_MSec1;
+//	}
+	state.fDuration = duration;
+	SkMSec maxTime = state.fBegin + duration;
+	if (fMaxTime < maxTime)
+		fMaxTime = maxTime;
+}
+
+void SkActive::create(SkDrawable* drawable, SkMSec time) {
+	fApply.fLastTime = time;
+	fApply.refresh(fMaker);
+	for (int index = 0; index < fAnimators.count(); index++) {
+		SkAnimateBase* animate = fAnimators[index];
+		SkOperandInterpolator& interpolator = *fInterpolators[index];
+		int count = animate->components();
+		if (animate->formula.size() > 0) {
+			SkTDOperandArray values;
+			values.setCount(count);
+			bool success = animate->fFieldInfo->setValue(fMaker, &values, 0, 0, nil, 
+				animate->getValuesType(), animate->formula);
+			SkASSERT(success);
+			fApply.applyValues(index, values.begin(), count, animate->getValuesType(), time);
+		} else {
+			SkAutoSTMalloc<16, SkOperand> values(count);
+			interpolator.timeToValues(time, values.get());
+			fApply.applyValues(index, values.get(), count, animate->getValuesType(), time);
+		}
+	}
+	drawable->enable(fMaker);
+	SkASSERT(fAnimators.count() == fInterpolators.count());
+}
+
+bool SkActive::immediate(bool enable) {
+	SkMSec time = 0;
+	bool result = false;
+	SkDrawable* drawable = fApply.scope;
+	SkMSec final = fMaxTime;
+	do {
+		bool applied = fAnimators.count() == 0;
+		fApply.fLastTime = time;
+		fApply.refresh(fMaker);
+		for (int index = 0; index < fAnimators.count(); index++) {
+			SkAnimateBase* animate = fAnimators[index];
+			SkState& state = fState[index];
+			if (state.fMode != SkApply::kMode_immediate)
+				continue;
+			if (state.fBegin > time)
+				continue;
+			if (time > state.fBegin + state.fDuration)
+				continue;
+			applied = true;
+			SkOperandInterpolator& interpolator = *fInterpolators[index];
+			int count = animate->components();
+			if (animate->formula.size() > 0) {
+				SkTDOperandArray values;
+				values.setCount(count);
+				bool success = animate->fFieldInfo->setValue(fMaker, &values, 0, 0, nil, 
+					animate->getValuesType(), animate->formula);
+				SkASSERT(success);
+				fApply.applyValues(index, values.begin(), count, animate->getValuesType(), time);
+			} else {
+				SkAutoSTMalloc<16, SkOperand> values(count);
+				interpolator.timeToValues(time, values.get());
+				fApply.applyValues(index, values.get(), count, animate->getValuesType(), time);
+			}
+		}
+		if (enable)
+			drawable->enable(fMaker);
+		else if (applied)
+			result |= drawable->draw(fMaker);
+		time += SK_MSec1;
+	} while (time <= final);
+	return result;
+}
+
+void SkActive::fixInterpolator(SkBool save) {
+	int animators = fAnimators.count();
+	for (int index = 0; index < animators; index++) {
+		SkAnimateBase* animate = fAnimators[index];
+		if (save) { // saved slots increased
+			animate->refresh(fMaker);
+			SkOperand* values = animate->getValues();
+			setInterpolator(index, values);
+			saveInterpolatorValues(index);
+		} else
+			restoreInterpolatorValues(index);
+	}
+}
+
+SkMSec SkActive::getTime(SkMSec inTime, int animatorIndex) {
+	fState[animatorIndex].fTicks = inTime;
+	return inTime - fState[animatorIndex].fStartTime;
+}
+
+bool SkActive::initializeSave() {
+	int animators = fAnimators.count();
+	int activeTotal = fDrawIndex + animators;
+	int oldCount = fSaveRestore.count();
+	if (oldCount < activeTotal) {
+		fSaveRestore.setCount(activeTotal);
+		memset(&fSaveRestore[oldCount], 0, sizeof(fSaveRestore[0]) * (activeTotal - oldCount));
+		SkASSERT(fSaveInterpolators.count() == oldCount);
+		fSaveInterpolators.setCount(activeTotal);
+		memset(&fSaveInterpolators[oldCount], 0, 
+			sizeof(fSaveInterpolators[0]) * (activeTotal - oldCount));
+		return true;
+	}
+	return false;
+}
+
+void SkActive::initState(SkApply* apply, int offset) {
+	int count = fState.count();
+	for (int index = offset; index < count; index++) {
+		SkState& state = fState[index];
+		SkAnimateBase* animate = fAnimators[index];
+#if 0 // def SK_DEBUG
+		if (animate->fHasEndEvent)
+			SkDebugf("%8x %8x active initState:\n", this, animate);
+#endif
+		SkOperand* from = animate->getValues();
+		state.fStartTime = state.fBegin = apply->begin + animate->begin;
+		state.fMode = apply->mode;
+		state.fTransition = apply->transition;
+#if 0
+		state.fPickup = (SkBool8) apply->pickup;
+#endif
+		state.fRestore = (SkBool8) apply->restore;
+		state.fSave = apply->begin;
+		state.fStarted = false;
+		state.fSteps = apply->steps;
+		state.fTicks = 0;
+		state.fUnpostedEndEvent = (SkBool8) animate->fHasEndEvent; 
+		calcDurations(index);
+		setInterpolator(index, from);
+	}
+	if (count == 0 && (apply->mode == SkApply::kMode_immediate || apply->mode == SkApply::kMode_create))
+		fMaxTime = apply->begin + apply->steps * SK_MSec1;
+}
+
+void SkActive::pickUp(SkActive* existing) {
+	SkTDOperandArray existingValues;
+	for (int index = 0; index < fAnimators.count(); index++) {
+		SkAnimateBase* animate = fAnimators[index];
+		SkASSERT(animate->getValuesType() == SkType_Float);
+		int components = animate->components();
+		SkOperand* from = animate->getValues();
+		SkOperand* to = &from[animate->components()];
+		existingValues.setCount(components);
+		existing->fInterpolators[index]->timeToValues(
+			existing->fState[index].fTicks - existing->fState[index].fStartTime, existingValues.begin());
+		SkScalar originalSum = 0;
+		SkScalar workingSum = 0;
+		for (int cIndex = 0; cIndex < components; cIndex++) {
+			SkScalar delta = to[cIndex].fScalar - from[cIndex].fScalar;
+			originalSum += SkScalarMul(delta, delta);
+			delta = to[cIndex].fScalar - existingValues[cIndex].fScalar;
+			workingSum += SkScalarMul(delta, delta);
+		}
+		if (workingSum < originalSum) {
+			SkScalar originalDistance = SkScalarSqrt(originalSum);
+			SkScalar workingDistance = SkScalarSqrt(workingSum);
+			existing->fState[index].fDuration = (SkMSec) SkScalarMulDiv(fState[index].fDuration, 
+				workingDistance, originalDistance);
+		}
+		fInterpolators[index]->reset(components, 2, SkType_Float);
+		fInterpolators[index]->setKeyFrame(0, 0, existingValues.begin(), animate->blend[0]);
+		fInterpolators[index]->setKeyFrame(1, fState[index].fDuration, to, animate->blend[0]);
+	}
+}
+
+void SkActive::resetInterpolators() {
+	int animators = fAnimators.count();
+	for (int index = 0; index < animators; index++) {
+		SkAnimateBase* animate = fAnimators[index];
+		SkOperand* values = animate->getValues();
+		setInterpolator(index, values);
+	}
+}
+
+void SkActive::resetState() {
+	fDrawIndex = 0;
+	int count = fState.count();
+	for (int index = 0; index < count; index++) {
+		SkState& state = fState[index];
+		SkAnimateBase* animate = fAnimators[index];
+#if 0 // def SK_DEBUG
+		if (animate->fHasEndEvent)
+			SkDebugf("%8x %8x active resetState: has end event\n", this, animate);
+#endif
+		state.fStartTime = state.fBegin = fApply.begin + animate->begin;
+		state.fStarted = false;
+		state.fTicks = 0;
+	}
+}
+
+void SkActive::restoreInterpolatorValues(int index) {
+	SkOperandInterpolator& interpolator = *fInterpolators[index];
+	index += fDrawIndex ;
+	int count = interpolator.getValuesCount();
+	memcpy(interpolator.getValues(), fSaveInterpolators[index], count * sizeof(SkOperand));
+}
+
+void SkActive::saveInterpolatorValues(int index) {
+	SkOperandInterpolator& interpolator = *fInterpolators[index];
+	index += fDrawIndex ;
+	int count = interpolator.getValuesCount();
+	SkOperand* cache = new SkOperand[count];	// this should use sk_malloc/sk_free since SkOperand does not have a constructor/destructor
+	fSaveInterpolators[index] = cache;
+	memcpy(cache, 	interpolator.getValues(), count * sizeof(SkOperand));
+}
+
+void SkActive::setInterpolator(int index, SkOperand* from) {
+	if (from == nil) // legitimate for set string
+		return;
+	SkAnimateBase* animate = fAnimators[index];
+	int entries = animate->entries();
+	SkASSERT(entries > 0);
+	SkMSec duration = fState[index].fDuration;
+	int components = animate->components();
+	SkOperandInterpolator& interpolator = *fInterpolators[index];
+	interpolator.reset(components, entries == 1 ? 2 : entries, animate->getValuesType()); 
+	interpolator.setMirror(SkToBool(animate->fMirror));
+	interpolator.setReset(SkToBool(animate->fReset));
+	interpolator.setRepeatCount(animate->repeat);
+	if (entries == 1) {
+		interpolator.setKeyFrame(0, 0, from, animate->blend[0]);
+		interpolator.setKeyFrame(1, duration, from, animate->blend[0]);
+		return;
+	}
+	for (int entry = 0; entry < entries; entry++) {
+		int blendIndex = SkMin32(animate->blend.count() - 1, entry);
+		interpolator.setKeyFrame(entry, entry * duration / (entries - 1), from, 
+			animate->blend[blendIndex]);
+		from += components;
+	}
+}
+
+void SkActive::setSteps(int steps) {
+	int count = fState.count();
+	fMaxTime = 0;
+	for (int index = 0; index < count; index++) {
+		SkState& state = fState[index];
+		state.fSteps = steps;
+		calcDurations(index);
+	}
+}
+
+void SkActive::start() {
+	int count = fState.count();
+	SkASSERT(count == fAnimators.count());
+	SkASSERT(count == fInterpolators.count());
+	for (int index = 0; index < count; index++) {
+		SkState& state = fState[index];
+		if (state.fStarted)
+			continue;
+		state.fStarted = true;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+		SkString debugOut;
+		SkMSec time = fMaker.getAppTime();
+		debugOut.appendS32(time - fMaker.fDebugTimeBase);
+		debugOut.append(" active start adjust delay id=");
+		debugOut.append(fApply._id);
+		debugOut.append("; ");
+		debugOut.append(fAnimators[index]->_id);
+		debugOut.append("=");
+		debugOut.appendS32(fAnimators[index]->fStart - fMaker.fDebugTimeBase);
+		debugOut.append(":");
+		debugOut.appendS32(state.fStartTime);
+#endif
+		if (state.fStartTime > 0) {
+			SkMSec future = fAnimators[index]->fStart + state.fStartTime;
+			if (future > fMaker.fEnableTime)
+				fMaker.notifyInvalTime(future);
+			else
+				fMaker.notifyInval();
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+			debugOut.append(":");
+			debugOut.appendS32(future - fMaker.fDebugTimeBase);
+#endif
+		}
+		if (state.fStartTime >= fMaker.fAdjustedStart) {
+			state.fStartTime -= fMaker.fAdjustedStart;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+			debugOut.append(" (less adjust = ");
+			debugOut.appendS32(fMaker.fAdjustedStart);
+#endif
+		}
+		state.fStartTime += fAnimators[index]->fStart;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+		debugOut.append(") new start = ");
+		debugOut.appendS32(state.fStartTime - fMaker.fDebugTimeBase);
+		SkDebugf("%s\n", debugOut.c_str());
+//		SkASSERT((int) (state.fStartTime - fMaker.fDebugTimeBase) >= 0);
+#endif
+	}
+	SkASSERT(fAnimators.count() == fInterpolators.count());
+}
+
+#ifdef SK_DEBUG
+void SkActive::validate() {
+	int count = fState.count();
+	SkASSERT(count == fAnimators.count());
+	SkASSERT(count == fInterpolators.count());
+	for (int index = 0; index < count; index++) {
+		SkASSERT(fAnimators[index]);
+		SkASSERT(fInterpolators[index]);
+//		SkAnimateBase* test = fAnimators[index];
+//		SkASSERT(fApply.scope == test->fTarget || fApply.scope->contains(test->fTarget));
+	}
+}
+#endif
+
+// think about this
+// there should only be one animate object, not two, to go up and down
+// when the apply with reverse came into play, it needs to pick up the value
+// of the existing animate object then remove it from the list
+// the code below should only be bumping fSave, and there shouldn't be anything
+// it needs to be synchronized with
+
+// however, if there are two animates both operating on the same field, then 
+// when one replaces the other, it may make sense to pick up the old value as a starting 
+// value for the new one somehow.
+
+//void SkActive::SkState::bumpSave() {
+//	if (fMode != SkApply::kMode_hold) 
+//		return;
+//	if (fTransition == SkApply::kTransition_reverse) {
+//		if (fSave > 0)
+//			fSave -= SK_MSec1;
+//	} else if (fSave < fDuration)
+//		fSave += SK_MSec1;
+//}
+
+SkMSec SkActive::SkState::getRelativeTime(SkMSec time) {
+	SkMSec result = time;
+//	if (fMode == SkApply::kMode_hold)
+//		result = fSave;
+//	else
+	if (fTransition == SkApply::kTransition_reverse) {
+		if (SkMSec_LT(fDuration, time))
+			result = 0;
+		else
+			result = fDuration - time;
+	}
+	return result;
+}
+
+
diff --git a/libs/graphics/animator/SkAnimateActive.h b/libs/graphics/animator/SkAnimateActive.h
new file mode 100644
index 0000000..3bdf933
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateActive.h
@@ -0,0 +1,70 @@
+#ifndef SkAnimateActive_DEFINED
+#define SkAnimateActive_DEFINED
+
+#include "SkDisplayApply.h"
+#include "SkOperandInterpolator.h"
+#include "SkIntArray.h"
+
+class SkAnimateMaker;
+
+class SkActive {
+public:
+	SkActive(SkApply& , SkAnimateMaker& );
+	~SkActive();
+	void advance();
+	void append(SkApply* );
+	void calcDurations(int index);
+	void create(SkDrawable* scope, SkMSec time);
+	bool draw() { return immediate(false); }
+	bool enable() { return immediate(true); }
+	void init( );
+	SkMSec getTime(SkMSec inTime, int animatorIndex);
+	void pickUp(SkActive* existing);
+	void reset() { fDrawIndex = 0; }
+	void setInterpolator(int index, SkOperand* from);
+	void start();
+#ifdef SK_DEBUG
+	void validate();
+#endif
+private:
+	void appendSave(int oldCount);
+	void fixInterpolator(SkBool save);
+	bool immediate(bool enable);
+	bool initializeSave();
+	void initState(SkApply* , int offset);
+	void resetInterpolators();
+	void resetState();
+	void restoreInterpolatorValues(int index);
+	void saveInterpolatorValues(int index);
+	void setSteps(int steps);
+	struct SkState {
+//		void bumpSave();
+		SkMSec getRelativeTime(SkMSec time);
+		SkApply::Mode fMode;
+		SkApply::Transition fTransition;
+		SkBool8 fPickup;
+		SkBool8 fRestore;
+		SkBool8 fStarted;
+		SkBool8 fUnpostedEndEvent;
+		S32 fSteps;
+		SkMSec fBegin;
+		SkMSec fStartTime;
+		SkMSec fDuration;
+		SkMSec fSave;
+		SkMSec fTicks;
+	};
+	SkActive& operator= (const SkActive& );
+	SkTDArray<SkOperandInterpolator*> fInterpolators;
+	SkApply& fApply;
+	SkTDArray<SkState> fState;	// one per animator
+	SkTDOperandPtrArray fSaveRestore;	// if apply has restore="true"
+	SkTDOperandPtrArray fSaveInterpolators;
+	SkTDAnimateArray fAnimators;
+	SkMSec fMaxTime;	// greatest of all animation durations; only used by immediate mode
+	SkAnimateMaker& fMaker;
+	int fDrawIndex;
+	int fDrawMax;
+	friend class SkApply;
+};
+
+#endif // SkAnimateActive_DEFINED
diff --git a/libs/graphics/animator/SkAnimateBase.cpp b/libs/graphics/animator/SkAnimateBase.cpp
new file mode 100644
index 0000000..fd3bd67
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateBase.cpp
@@ -0,0 +1,230 @@
+#include "SkAnimateBase.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimateProperties.h"
+#include "SkAnimatorScript.h"
+#include "SkDisplayApply.h"
+#include "SkDrawable.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAnimateBase::fInfo[] = {
+	SK_MEMBER(begin, MSec),
+	SK_MEMBER_ARRAY(blend, Float),
+	SK_MEMBER(dur, MSec),
+	SK_MEMBER_PROPERTY(dynamic, Boolean),
+	SK_MEMBER(field, String),	// name of member info in target
+	SK_MEMBER(formula, DynamicString),
+	SK_MEMBER(from, DynamicString),
+	SK_MEMBER(lval, DynamicString),
+	SK_MEMBER_PROPERTY(mirror, Boolean),
+	SK_MEMBER(repeat, Float),
+	SK_MEMBER_PROPERTY(reset, Boolean),
+	SK_MEMBER_PROPERTY(step, Int),
+	SK_MEMBER(target, DynamicString),
+	SK_MEMBER(to, DynamicString),
+	SK_MEMBER_PROPERTY(values, DynamicString)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAnimateBase);
+
+SkAnimateBase::SkAnimateBase() : begin(0), dur(1), repeat(SK_Scalar1),
+		fApply(nil), fFieldInfo(nil), fFieldOffset(0), fStart((SkMSec) -1), fTarget(nil), 
+		fChanged(0), fDelayed(0), fDynamic(0), fHasEndEvent(0), fHasValues(0), 
+		fMirror(0), fReset(0), fResetPending(0), fTargetIsScope(0) {
+	blend.setCount(1);
+	blend[0] = SK_Scalar1;
+}
+
+SkAnimateBase::~SkAnimateBase() {
+	SkDisplayTypes type = fValues.getType();
+	if (type == SkType_String || type == SkType_DynamicString) {
+		SkASSERT(fValues.count() == 1);
+		delete fValues[0].fString;
+	}
+}
+
+int SkAnimateBase::components() { 
+	return 1; 
+}
+
+SkDisplayable* SkAnimateBase::deepCopy(SkAnimateMaker* maker) {
+	SkAnimateBase* result = (SkAnimateBase*) INHERITED::deepCopy(maker);
+	result->fApply = fApply;
+	result->fFieldInfo =fFieldInfo;
+	result->fHasValues = false;
+	return result;
+}
+
+void SkAnimateBase::dirty() {
+	fChanged = true;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkAnimateBase::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+	if (target.size() > 0)
+		SkDebugf("target=\"%s\" ", target.c_str());
+    else if (fTarget && strcmp(fTarget->id, ""))
+        SkDebugf("target=\"%s\" ", fTarget->id);
+	if (lval.size() > 0)
+		SkDebugf("lval=\"%s\" ", lval.c_str());
+	if (field.size() > 0)
+		SkDebugf("field=\"%s\" ", field.c_str());
+    else if (fFieldInfo)
+        SkDebugf("field=\"%s\" ", fFieldInfo->fName);
+	if (formula.size() > 0)
+		SkDebugf("formula=\"%s\" ", formula.c_str());
+    else {
+        if (from.size() > 0)
+            SkDebugf("from=\"%s\" ", from.c_str());
+		SkDebugf("to=\"%s\" ", to.c_str());
+	}
+	if (begin != 0) {
+#ifdef SK_CAN_USE_FLOAT
+		SkDebugf("begin=\"%g\" ", SkScalarToFloat(SkScalarDiv(begin,1000)));
+#else
+		SkDebugf("begin=\"%x\" ", SkScalarDiv(begin,1000));
+#endif
+    }
+}
+#endif
+
+SkDisplayable* SkAnimateBase::getParent() const {
+	return (SkDisplayable*) fApply;
+}
+
+bool SkAnimateBase::getProperty(int index, SkScriptValue* value) const {
+	int boolResult;
+	switch (index) {
+		case SK_PROPERTY(dynamic):
+			boolResult = fDynamic;
+			goto returnBool;
+		case SK_PROPERTY(mirror):
+			boolResult = fMirror;
+			goto returnBool;
+		case SK_PROPERTY(reset):
+			boolResult = fReset;
+returnBool:
+			value->fOperand.fS32 = SkToBool(boolResult);
+			value->fType = SkType_Boolean;
+			break;
+		case SK_PROPERTY(step):
+			if (fApply == nil)
+				return false;	 // !!! notify there's an error?
+			fApply->getStep(value);
+			break;
+		case SK_PROPERTY(values):
+			value->fOperand.fString = (SkString*) &to;
+			value->fType = SkType_String;
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
+bool SkAnimateBase::hasExecute() const 
+{
+	return false; 
+}
+
+void SkAnimateBase::onEndElement(SkAnimateMaker& maker) {
+	fChanged = false;
+	setTarget(maker);
+	if (field.size()) {
+		SkASSERT(fTarget);
+		fFieldInfo = fTarget->getMember(field.c_str());
+		field.reset();
+	}
+	if (lval.size()) {
+		// lval must be of the form x[y]
+		const char* lvalStr = lval.c_str();
+		const char* arrayEnd = strchr(lvalStr, '[');
+		if (arrayEnd == nil)
+			return; //should this return an error?
+		size_t arrayNameLen = arrayEnd - lvalStr;
+		SkString arrayStr(lvalStr, arrayNameLen);
+		SkASSERT(fTarget);  //this return an error?
+		fFieldInfo = fTarget->getMember(arrayStr.c_str());
+		SkString scriptStr(arrayEnd + 1, lval.size() - arrayNameLen - 2);
+		SkAnimatorScript::EvaluateInt(maker, this, scriptStr.c_str(), &fFieldOffset);
+	}
+}
+
+void SkAnimateBase::packARGB(SkScalar array[], int count, SkTDOperandArray* converted) 
+{ 
+	SkASSERT(count == 4);
+	converted->setCount(1);
+	SkColor color = SkColorSetARGB(SkScalarRound(array[0]), SkScalarRound(array[1]), 
+		SkScalarRound(array[2]), SkScalarRound(array[3]));
+	(*converted)[0].fS32 = color;
+}
+
+
+
+void SkAnimateBase::refresh(SkAnimateMaker& ) {
+}
+
+bool SkAnimateBase::setParent(SkDisplayable* apply) {
+	SkASSERT(apply->isApply());
+	fApply = (SkApply*) apply;
+	return false;
+}
+
+bool SkAnimateBase::setProperty(int index, SkScriptValue& value) {
+	bool boolValue = SkToBool(value.fOperand.fS32);
+	switch (index) {
+		case SK_PROPERTY(dynamic):
+			fDynamic = boolValue;
+			goto checkForBool;
+		case SK_PROPERTY(values):
+			fHasValues = true;
+			SkASSERT(value.fType == SkType_String);
+			to = *value.fOperand.fString;
+			break;
+		case SK_PROPERTY(mirror):
+			fMirror = boolValue;
+			goto checkForBool;
+		case SK_PROPERTY(reset):
+			fReset = boolValue;
+checkForBool:
+			SkASSERT(value.fType == SkType_Boolean);
+			break;
+		default:
+			return false;
+	}
+	return true;
+}
+
+void SkAnimateBase::setTarget(SkAnimateMaker& maker) {
+	if (target.size()) {
+		SkAnimatorScript engine(maker, this, SkType_Displayable);
+		const char* script = target.c_str();
+		SkScriptValue scriptValue;
+		bool success = engine.evaluateScript(&script, &scriptValue);
+		if (success && scriptValue.fType == SkType_Displayable)
+			fTarget = scriptValue.fOperand.fDrawable;
+		else if (maker.find(target.c_str(), (SkDisplayable**) &fTarget) == false) {
+			if (fApply->getMode() == SkApply::kMode_create)
+				return; // may not be an error
+			if (engine.getError() != SkScriptEngine::kNoError)
+				maker.setScriptError(engine);
+			else {
+				maker.setErrorNoun(target);
+				maker.setErrorCode(SkDisplayXMLParserError::kTargetIDNotFound);
+			}
+			return;
+		}
+		if (fApply && fApply->getMode() != SkApply::kMode_create)
+			target.reset();
+	}
+}
+
+bool SkAnimateBase::targetNeedsInitialization() const { 
+	return false; 
+}
+
+
diff --git a/libs/graphics/animator/SkAnimateBase.h b/libs/graphics/animator/SkAnimateBase.h
new file mode 100644
index 0000000..510b593
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateBase.h
@@ -0,0 +1,74 @@
+#ifndef SkAnimateBase_DEFINED
+#define SkAnimateBase_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMath.h"
+#include "SkMemberInfo.h"
+#include "SkTypedArray.h"
+
+class SkApply;
+class SkDrawable;
+
+class SkAnimateBase : public SkDisplayable {
+public:
+	DECLARE_MEMBER_INFO(AnimateBase);
+	SkAnimateBase();
+	virtual ~SkAnimateBase();
+	virtual int components();
+	virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	virtual void dirty();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	int entries() { return fValues.count() / components(); }
+	virtual bool hasExecute() const;
+	bool isDynamic() const { return SkToBool(fDynamic); }
+	virtual SkDisplayable* getParent() const;
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	SkMSec getStart() const { return fStart; }
+	SkOperand* getValues() { return fValues.begin(); }
+	SkDisplayTypes getValuesType() { return fValues.getType(); }
+	virtual void onEndElement(SkAnimateMaker& );
+	void packARGB(SkScalar [], int count, SkTDOperandArray* );
+	virtual void refresh(SkAnimateMaker& );
+	void setChanged(bool changed) { fChanged = changed; }
+	void setHasEndEvent() { fHasEndEvent = true; }
+	virtual bool setParent(SkDisplayable* );
+	virtual bool setProperty(int index, SkScriptValue& value);
+	void setTarget(SkAnimateMaker& );
+	virtual bool targetNeedsInitialization() const;
+protected:
+	SkMSec begin;
+	SkTDScalarArray blend;
+	SkMSec dur;
+	// !!! make field part of a union with fFieldInfo, or fValues, something known later?
+	SkString field; // temporary; once target is known, this is reset
+	SkString formula;
+	SkString from;
+	SkString lval;
+	SkScalar repeat;
+	SkString target;	// temporary; once target is known, this is reset
+	SkString to;
+	SkApply* fApply;
+	const SkMemberInfo* fFieldInfo;
+	int fFieldOffset;
+	SkMSec fStart;	// corrected time when this apply was enabled
+	SkDrawable* fTarget;
+	SkTypedArray fValues;
+	unsigned fChanged : 1; // true when value referenced by script has changed
+	unsigned fDelayed : 1;	// enabled, but undrawn pending delay
+	unsigned fDynamic : 1;
+	unsigned fHasEndEvent : 1;
+	unsigned fHasValues : 1;		// set if 'values' passed instead of 'to'
+	unsigned fMirror : 1;
+	unsigned fReset : 1;
+	unsigned fResetPending : 1;
+	unsigned fTargetIsScope : 1;
+private:
+	typedef SkDisplayable INHERITED;
+	friend class SkActive;
+	friend class SkApply;
+	friend class SkDisplayList;
+};
+
+#endif // SkAnimateBase_DEFINED
diff --git a/libs/graphics/animator/SkAnimateField.cpp b/libs/graphics/animator/SkAnimateField.cpp
new file mode 100644
index 0000000..b2b6355
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateField.cpp
@@ -0,0 +1,113 @@
+#include "SkAnimate.h"
+#include "SkAnimateMaker.h"
+#include "SkDrawable.h"
+#include "SkParse.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAnimate::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAnimate);
+
+SkAnimate::SkAnimate() : fComponents(0) {
+}
+
+SkAnimate::~SkAnimate() {
+}
+
+int SkAnimate::components() { 
+	return fComponents; 
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkAnimate::dump(SkAnimateMaker* maker) {
+	INHERITED::dump(maker); //from animateBase
+    //SkSet inherits from this class
+	if (getType() != SkType_Set) {
+        if (fMirror)
+            SkDebugf("mirror=\"true\" ");
+        if (fReset)
+            SkDebugf("reset=\"true\" ");
+#ifdef SK_CAN_USE_FLOAT
+		SkDebugf("dur=\"%g\" ", SkScalarToFloat(SkScalarDiv(dur,1000)));
+		if (repeat != SK_Scalar1)
+			SkDebugf("repeat=\"%g\" ", SkScalarToFloat(repeat));
+#else
+		SkDebugf("dur=\"%x\" ", SkScalarDiv(dur,1000));
+		if (repeat != SK_Scalar1)
+			SkDebugf("repeat=\"%x\" ", repeat);
+#endif
+        //if (fHasValues)
+        //    SkDebugf("values=\"%s\" ", values);
+        if (blend.count() != 1 || blend[0] != SK_Scalar1) {
+            SkDebugf("blend=\"[");
+            bool firstElem = true;
+            for (int i = 0; i < blend.count(); i++) {
+                if (!firstElem) 
+                    SkDebugf(",");
+                firstElem = false;
+#ifdef SK_CAN_USE_FLOAT
+                SkDebugf("%g", SkScalarToFloat(blend[i]));
+#else
+                SkDebugf("%x", blend[i]);
+#endif
+            }
+            SkDebugf("]\" ");
+        }
+        SkDebugf("/>\n");//i assume that if it IS, we will do it separately
+	}
+}
+#endif
+
+bool SkAnimate::resolveCommon(SkAnimateMaker& maker) {
+	if (fTarget == nil)	// if nil, recall onEndElement after apply closes and sets target to scope
+		return false;
+	INHERITED::onEndElement(maker);
+	return maker.hasError() == false;
+}
+
+void SkAnimate::onEndElement(SkAnimateMaker& maker) {
+	bool resolved = resolveCommon(maker);
+	if (resolved && fFieldInfo == nil) {
+		maker.setErrorNoun(field);
+		maker.setErrorCode(SkDisplayXMLParserError::kFieldNotInTarget);
+	}
+	if (resolved == false || fFieldInfo == nil)
+		return;
+	SkDisplayTypes outType = fFieldInfo->getType();
+	if (fHasValues) {
+		SkASSERT(to.size() > 0);
+		fFieldInfo->setValue(maker, &fValues, 0, 0, nil, outType, to);
+		SkASSERT(0);
+		// !!! this needs to set fComponents 
+		return;
+	}
+	fComponents = fFieldInfo->getCount();
+	if (fFieldInfo->fType == SkType_Array) {
+		SkTypedArray* array = (SkTypedArray*) fFieldInfo->memberData(fTarget);
+		int count = array->count();
+		if (count > 0)
+			fComponents = count;
+	}
+	if (outType == SkType_ARGB) {
+		fComponents <<= 2;	// four color components
+		outType = SkType_Float;
+	}
+	fValues.setType(outType);
+	if (formula.size() > 0){
+		fComponents = 1;
+		from.set("0");
+		to.set("dur");
+		outType = SkType_MSec;
+	}
+	int max = fComponents * 2;
+	fValues.setCount(max);
+	memset(fValues.begin(), 0, max * sizeof(fValues.begin()[0]));
+	fFieldInfo->setValue(maker, &fValues, fFieldOffset, max, this, outType, from);
+	fFieldInfo->setValue(maker, &fValues, fComponents + fFieldOffset, max, this, outType, to);
+}
+
diff --git a/libs/graphics/animator/SkAnimateMaker.cpp b/libs/graphics/animator/SkAnimateMaker.cpp
new file mode 100644
index 0000000..e66f7df
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateMaker.cpp
@@ -0,0 +1,356 @@
+#include "SkAnimateMaker.h"
+#include "SkAnimator.h"
+#include "SkAnimatorScript.h"
+#include "SkDisplayable.h"
+#include "SkDisplayApply.h"
+#include "SkDisplayList.h"
+#include "SkDisplayMovie.h"
+#include "SkDisplayType.h"
+#include "SkExtras.h"
+#include "SkMemberInfo.h"
+#include "SkStream.h"
+#include "SkSystemEventTypes.h"
+#include "SkTime.h"
+
+class DefaultTimeline : public SkAnimator::Timeline {
+	virtual SkMSec getMSecs() const {
+		return SkTime::GetMSecs();
+	}
+} gDefaultTimeline;
+
+SkAnimateMaker::SkAnimateMaker(SkAnimator* animator, SkCanvas* canvas, SkPaint* paint)
+	: fActiveEvent(NULL), fAdjustedStart(0), fCanvas(canvas), fEnableTime(0), 
+		fHostEventSinkID(0), fMinimumInterval((SkMSec) -1), fPaint(paint), fParentMaker(NULL),
+		fTimeline(&gDefaultTimeline), fInInclude(false), fInMovie(false),
+		fFirstScriptError(false), fLoaded(false), fIDs(256), fAnimator(animator)
+{
+	fScreenplay.time = 0;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+	fDebugTimeBase = (SkMSec) -1;
+#endif
+#ifdef SK_DUMP_ENABLED
+	fDumpEvents = fDumpGConditions = fDumpPosts = false;
+#endif
+}
+
+SkAnimateMaker::~SkAnimateMaker() {
+	deleteMembers();
+}
+
+#if 0
+SkMSec SkAnimateMaker::adjustDelay(SkMSec expectedBase, SkMSec delay) {
+	SkMSec appTime = (*fTimeCallBack)();
+	if (appTime)
+		delay -= appTime - expectedBase;
+	if (delay < 0)
+		delay = 0;
+	return delay;
+}
+#endif
+
+void SkAnimateMaker::appendActive(SkActive* active) {
+	fDisplayList.append(active);
+}
+
+void SkAnimateMaker::clearExtraPropertyCallBack(SkDisplayTypes type) {
+	SkExtras** end = fExtras.end();
+	for (SkExtras** extraPtr = fExtras.begin(); extraPtr < end; extraPtr++) {
+		SkExtras* extra = *extraPtr;
+		if (extra->definesType(type)) {
+			extra->fExtraCallBack = NULL;
+			extra->fExtraStorage = NULL;
+			break;
+		}
+	}
+}
+
+bool SkAnimateMaker::computeID(SkDisplayable* displayable, SkDisplayable* parent, SkString* newID) {
+	const char* script;
+  if (findKey(displayable, &script) == false)
+		return true;
+	return SkAnimatorScript::EvaluateString(*this, displayable, parent, script, newID);
+}
+
+SkDisplayable* SkAnimateMaker::createInstance(const char name[], size_t len) {
+	SkDisplayTypes type = SkDisplayType::GetType(this, name, len );
+	if ((int)type >= 0) 
+		return SkDisplayType::CreateInstance(this, type);
+	return NULL;
+}
+
+// differs from SkAnimator::decodeStream in that it does not reset error state
+bool SkAnimateMaker::decodeStream(SkStream* stream)
+{
+	SkDisplayXMLParser parser(*this);
+	return parser.parse(*stream);
+}
+
+// differs from SkAnimator::decodeURI in that it does not set URI base
+bool SkAnimateMaker::decodeURI(const char uri[]) {
+//	SkDebugf("animator decode %s\n", uri);
+	SkStream* stream = SkStream::GetURIStream(fPrefix.c_str(), uri);
+	SkAutoTDelete<SkStream> autoDel(stream);
+	bool success = decodeStream(stream);
+	if (hasError() && fError.hasNoun() == false)
+		fError.setNoun(uri);
+	return success;
+}
+
+#if defined SK_DEBUG && 0
+//used for the if'd out section of deleteMembers
+#include "SkTSearch.h"
+
+extern "C" {
+	int compare_disp(const void* a, const void* b) {
+		return *(const SkDisplayable**)a - *(const SkDisplayable**)b;
+	}
+}
+#endif
+
+void SkAnimateMaker::delayEnable(SkApply* apply, SkMSec time) {
+	int index = fDelayed.find(apply);
+	if (index < 0)
+		*fDelayed.append() = apply;
+	(new SkEvent(SK_EventType_Delay))->postTime(fAnimator->getSinkID(), time);
+}
+
+void SkAnimateMaker::deleteMembers() {
+	int index;
+#if defined SK_DEBUG && 0
+	//this code checks to see if helpers are among the children, but it is not complete -
+	//it should check the children of the children
+	int result;
+	SkTDArray<SkDisplayable*> children(fChildren.begin(), fChildren.count());
+	SkQSort(children.begin(), children.count(), sizeof(SkDisplayable*),compare_disp);
+	for (index = 0; index < fHelpers.count(); index++) {
+		SkDisplayable* helper = fHelpers[index];
+		result = SkTSearch(children.begin(), children.count(), helper, sizeof(SkDisplayable*));
+		SkASSERT(result < 0);
+	}
+#endif
+ 	for (index = 0; index < fChildren.count(); index++) {
+		SkDisplayable* child = fChildren[index];
+		delete child;
+	}
+	for (index = 0; index < fHelpers.count(); index++) {
+		SkDisplayable* helper = fHelpers[index];
+		delete helper;
+	}
+	for (index = 0; index < fExtras.count(); index++) {
+		SkExtras* extras = fExtras[index];
+		delete extras;
+	}
+}
+
+void SkAnimateMaker::doDelayedEvent() {
+	fEnableTime = getAppTime();
+ 	for (int index = 0; index < fDelayed.count(); ) {
+		SkDisplayable* child = fDelayed[index];
+		SkASSERT(child->isApply());
+		SkApply* apply = (SkApply*) child;
+		apply->interpolate(*this, fEnableTime);
+		if (apply->hasDelayedAnimator())
+			index++;
+		else
+			fDelayed.remove(index);
+	}
+}
+
+bool SkAnimateMaker::doEvent(const SkEvent& event) {
+	return (!fInMovie || fLoaded) && fAnimator->doEvent(event);
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkAnimateMaker::dump(const char* match) {
+		SkTDict<SkDisplayable*>::Iter iter(fIDs);
+		const char* name;
+		SkDisplayable* result;
+		while ((name = iter.next(&result)) != NULL) {
+			if (strcmp(match,name) == 0)
+                result->dump(this);
+		}
+}
+#endif
+
+int SkAnimateMaker::dynamicProperty(SkString& nameStr, SkDisplayable** displayablePtr ) {
+	const char* name = nameStr.c_str();
+	const char* dot = strchr(name, '.');
+	SkASSERT(dot);
+	SkDisplayable* displayable;
+	if (find(name, dot - name, &displayable) == false) {
+		SkASSERT(0);
+		return 0;
+	}
+	const char* fieldName = dot + 1;
+	const SkMemberInfo* memberInfo = displayable->getMember(fieldName);
+	*displayablePtr = displayable;
+	return (int) memberInfo->fOffset;
+}
+
+SkMSec SkAnimateMaker::getAppTime() const {
+	return fTimeline->getMSecs();
+}
+
+#ifdef SK_DEBUG
+SkAnimator* SkAnimateMaker::getRoot()
+{
+	SkAnimateMaker* maker = this;
+	while (maker->fParentMaker)
+		maker = maker->fParentMaker;
+	return maker == this ? NULL : maker->fAnimator;
+}
+#endif
+
+void SkAnimateMaker::helperAdd(SkDisplayable* trackMe) {
+	SkASSERT(fHelpers.find(trackMe) < 0);
+	*fHelpers.append() = trackMe;
+}
+
+void SkAnimateMaker::helperRemove(SkDisplayable* alreadyTracked) {
+	int helperIndex = fHelpers.find(alreadyTracked);
+	if (helperIndex >= 0)
+		fHelpers.remove(helperIndex);
+}
+
+#if 0
+void SkAnimateMaker::loadMovies() {
+	for (SkDisplayable** dispPtr = fMovies.begin(); dispPtr < fMovies.end(); dispPtr++) {
+		SkDisplayable* displayable = *dispPtr;
+		SkASSERT(displayable->getType() == SkType_Movie);
+		SkDisplayMovie* movie = (SkDisplayMovie*) displayable;
+		SkAnimateMaker* movieMaker = movie->fMovie.fMaker;
+		movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL);
+		movieMaker->fEvents.removeEvent(SkDisplayEvent::kOnload, NULL);
+		movieMaker->loadMovies();
+	}
+}
+#endif
+
+void SkAnimateMaker::notifyInval() {
+	if (fHostEventSinkID)
+		fAnimator->onEventPost(new SkEvent(SK_EventType_Inval), fHostEventSinkID);
+}
+
+void SkAnimateMaker::notifyInvalTime(SkMSec time) {
+	if (fHostEventSinkID)
+		fAnimator->onEventPostTime(new SkEvent(SK_EventType_Inval), fHostEventSinkID, time);
+}
+
+void SkAnimateMaker::postOnEnd(SkAnimateBase* animate, SkMSec end) {
+		SkEvent evt;
+		evt.setS32("time", animate->getStart() + end);
+		evt.setPtr("anim", animate);
+		evt.setType(SK_EventType_OnEnd);
+		SkEventSinkID sinkID = fAnimator->getSinkID();
+		fAnimator->onEventPost(new SkEvent(evt), sinkID);
+}
+
+void SkAnimateMaker::reset() {
+	deleteMembers();
+	fChildren.reset();
+	fHelpers.reset();
+	fIDs.reset();
+	fEvents.reset();
+	fDisplayList.hardReset();
+}
+
+void SkAnimateMaker::removeActive(SkActive* active) {
+	if (active == NULL)
+		return;
+	fDisplayList.remove(active);
+}
+
+bool SkAnimateMaker::resolveID(SkDisplayable* displayable, SkDisplayable* original) {
+	SkString newID;
+	bool success = computeID(original, NULL, &newID);
+	if (success)
+		setID(displayable, newID);
+	return success;
+}
+
+void SkAnimateMaker::setErrorString() {
+	fErrorString.reset();
+	if (fError.hasError()) {
+		SkString err;
+		if (fFileName.size() > 0)
+			fErrorString.set(fFileName.c_str());
+		else
+			fErrorString.set("screenplay error");
+		int line = fError.getLineNumber();
+		if (line >= 0) {
+			fErrorString.append(", ");
+			fErrorString.append("line ");
+			fErrorString.appendS32(line);
+		}
+		fErrorString.append(": ");
+		fError.getErrorString(&err);
+		fErrorString.append(err);
+#if defined SK_DEBUG
+		SkDebugf("%s\n", fErrorString.c_str());
+#endif
+	} 
+}
+
+void SkAnimateMaker::setEnableTime(SkMSec appTime, SkMSec expectedTime) {
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+	SkString debugOut;
+	SkMSec time = getAppTime();
+	debugOut.appendS32(time - fDebugTimeBase);
+	debugOut.append(" set enable old enable=");
+	debugOut.appendS32(fEnableTime - fDebugTimeBase);
+	debugOut.append(" old adjust=");
+	debugOut.appendS32(fAdjustedStart);
+	debugOut.append(" new enable=");
+	debugOut.appendS32(expectedTime - fDebugTimeBase);
+	debugOut.append(" new adjust=");
+	debugOut.appendS32(appTime - expectedTime);
+	SkDebugf("%s\n", debugOut.c_str());
+#endif
+	fAdjustedStart = appTime - expectedTime;
+	fEnableTime = expectedTime;
+	SkDisplayable** firstMovie = fMovies.begin();
+	SkDisplayable** endMovie = fMovies.end();
+	for (SkDisplayable** ptr = firstMovie; ptr < endMovie; ptr++) {
+		SkDisplayMovie* movie = (SkDisplayMovie*) *ptr;
+		movie->fMovie.fMaker->setEnableTime(appTime, expectedTime);
+	}
+}
+
+void SkAnimateMaker::setExtraPropertyCallBack(SkDisplayTypes type, 
+		SkScriptEngine::_propertyCallBack callBack, void* userStorage) {
+	SkExtras** end = fExtras.end();
+	for (SkExtras** extraPtr = fExtras.begin(); extraPtr < end; extraPtr++) {
+		SkExtras* extra = *extraPtr;
+		if (extra->definesType(type)) {
+			extra->fExtraCallBack = callBack;
+			extra->fExtraStorage = userStorage;
+			break;
+		}
+	}
+}
+
+void SkAnimateMaker::setID(SkDisplayable* displayable, const SkString& newID) {
+	fIDs.set(newID.c_str(), displayable);
+#ifdef SK_DEBUG
+	displayable->_id.set(newID);
+	displayable->id = displayable->_id.c_str();
+#endif
+}
+
+void SkAnimateMaker::setScriptError(const SkScriptEngine& engine) {
+	SkString errorString;
+#ifdef SK_DEBUG
+	engine.getErrorString(&errorString);
+#endif
+	setErrorNoun(errorString);
+	setErrorCode(SkDisplayXMLParserError::kErrorInScript);
+}
+
+bool SkAnimateMaker::GetStep(const char* token, size_t len, void* stepPtr, SkScriptValue* value) {
+	if (SK_LITERAL_STR_EQUAL("step", token, len)) {
+		value->fOperand.fS32 = *(S32*) stepPtr;
+		value->fType = SkType_Int;
+		return true;
+	}
+	return false;
+}
diff --git a/libs/graphics/animator/SkAnimateMaker.h b/libs/graphics/animator/SkAnimateMaker.h
new file mode 100644
index 0000000..acc2c54
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateMaker.h
@@ -0,0 +1,153 @@
+#ifndef SkAnimateMaker_DEFINED
+#define SkAnimateMaker_DEFINED
+
+// #define SK_DEBUG_ANIMATION_TIMING
+
+#include "SkAnimator.h"
+#include "SkBitmap.h"
+#include "SkIntArray.h"
+#include "SkDisplayEvents.h"
+#include "SkDisplayList.h"
+#include "SkDisplayScreenplay.h"
+#include "SkDisplayXMLParser.h"
+#include "SkScript.h"
+#include "SkString.h"
+#include "SkTDict.h"
+
+// not sure where this little helper macro should go
+
+
+class SkActive;
+class SkAnimate;
+class SkCanvas;
+class SkDisplayable;
+class SkDrawable;
+class SkDump;
+class SkEvent;
+class SkEventSink;
+class SkExtras;
+class SkGroup;
+class SkPaint;
+class SkStream;
+
+class SkAnimateMaker {
+public:
+	SkAnimateMaker(SkAnimator* animator, SkCanvas* canvas, SkPaint* paint);
+	~SkAnimateMaker();
+	void appendActive(SkActive* );
+	void childrenAdd(SkDisplayable* child) { *fChildren.append() = child; }
+	void clearExtraPropertyCallBack(SkDisplayTypes type);
+	bool computeID(SkDisplayable* displayable, SkDisplayable* parent, SkString* newID);
+	SkDisplayable* createInstance(const char name[], size_t len);
+	bool decodeStream(SkStream* stream);
+	bool decodeURI(const char uri[]);
+	void delayEnable(SkApply* apply, SkMSec time);
+	void doDelayedEvent();
+	bool doEvent(const SkEvent& event);
+#ifdef SK_DUMP_ENABLED
+	void dump(const char* match);
+#endif
+	int dynamicProperty(SkString& nameStr, SkDisplayable**  );
+	bool find(const char* str, SkDisplayable** displayablePtr) const { 
+		return fIDs.find(str, displayablePtr);
+	}
+	bool find(const char* str, size_t len, SkDisplayable** displayablePtr) const { 
+		return fIDs.find(str, len, displayablePtr);
+	}
+	bool findKey(SkDisplayable* displayable, const char** string) const {
+		return fIDs.findKey(displayable, string);
+	}
+//	bool find(SkString& string, SkDisplayable** displayablePtr) { 
+//		return fIDs.find(string.c_str(), displayablePtr);
+//	}
+	SkAnimator* getAnimator() { return fAnimator; }
+	SkMSec getAppTime() const; // call caller to get current time
+#ifdef SK_DEBUG
+	SkAnimator* getRoot();
+#endif
+	SkXMLParserError::ErrorCode getErrorCode() const { return fError.getErrorCode(); }
+	SkMSec getInTime() { return fDisplayList.getTime(); }
+	int getNativeCode() const { return fError.getNativeCode(); }
+	bool hasError() { return fError.hasError(); }
+	void helperAdd(SkDisplayable* trackMe);
+	void helperRemove(SkDisplayable* alreadyTracked);
+	void idsSet(const char* attrValue, size_t len, SkDisplayable* displayable) { 
+		fIDs.set(attrValue, len, displayable); }
+//	void loadMovies();
+	void notifyInval();
+	void notifyInvalTime(SkMSec time);
+	void postOnEnd(SkAnimateBase* animate, SkMSec end);
+	void removeActive(SkActive* );
+	void reset();
+	bool resolveID(SkDisplayable* displayable, SkDisplayable* original);
+	void setEnableTime(SkMSec appTime, SkMSec expectedTime);
+	void setErrorCode(SkXMLParserError::ErrorCode err) { if (fError.hasError() == false) fError.INHERITED::setCode(err); }
+	void setErrorCode(SkDisplayXMLParserError::ErrorCode err) { if (fError.hasError() == false) fError.setCode(err); }
+	void setErrorNoun(const SkString& str) { if (fError.hasError() == false) fError.setNoun(str); }
+	void setErrorString();
+	void setExtraPropertyCallBack(SkDisplayTypes type, SkScriptEngine::_propertyCallBack , void* userStorage);
+	void setID(SkDisplayable* displayable, const SkString& newID);
+	void setInnerError(SkAnimateMaker* maker, const SkString& str) { fError.setInnerError(maker, str); }
+	void setScriptError(const SkScriptEngine& );
+#ifdef SK_DEBUG
+	void validate() { fDisplayList.validate(); }
+#else
+	void validate() {}
+#endif
+	SkDisplayEvent* fActiveEvent;
+	SkMSec fAdjustedStart;
+	SkBitmap fBitmap;
+	SkCanvas* fCanvas;
+	SkMSec fEnableTime;
+	int fEndDepth;	// passed parameter to onEndElement
+	SkEvents fEvents;
+	SkDisplayList fDisplayList;
+	SkEventSinkID fHostEventSinkID;
+	SkMSec fMinimumInterval;
+	SkPaint* fPaint;
+	SkAnimateMaker* fParentMaker;
+	SkString fPrefix;
+	SkDisplayScreenplay fScreenplay;
+	const SkAnimator::Timeline* fTimeline;
+    SkBool8 fInInclude;
+	SkBool8 fInMovie;
+	SkBool8 fFirstScriptError;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+	SkMSec fDebugTimeBase;
+#endif
+#ifdef SK_DUMP_ENABLED
+	SkString fDumpAnimated;
+	SkBool8 fDumpEvents;
+	SkBool8 fDumpGConditions;
+	SkBool8 fDumpPosts;
+#endif
+private:
+	void deleteMembers();
+	static bool GetStep(const char* token, size_t len, void* stepPtr, SkScriptValue* );
+	SkAnimateMaker& operator=(SkAnimateMaker& );
+	SkTDDisplayableArray fChildren;
+	SkTDDisplayableArray fDelayed; // SkApply that contain delayed enable events
+	SkDisplayXMLParserError fError;
+	SkString fErrorString;
+	SkTDArray<SkExtras*> fExtras;
+	SkString fFileName;
+	SkTDDisplayableArray fHelpers;	// helper displayables
+	SkBool8 fLoaded;
+	SkTDDisplayableArray fMovies;
+	SkTDict<SkDisplayable*> fIDs;
+	SkAnimator* fAnimator;
+	friend class SkAdd;
+	friend class SkAnimateBase;
+	friend class SkDisplayXMLParser;
+	friend class SkAnimator;
+	friend class SkAnimatorScript;
+	friend class SkApply;
+	friend class SkDisplayMovie;
+	friend class SkDisplayType;
+	friend class SkEvents;
+	friend class SkGroup;
+	friend struct SkMemberInfo;
+};
+
+#endif // SkAnimateMaker_DEFINED
+
diff --git a/libs/graphics/animator/SkAnimateProperties.h b/libs/graphics/animator/SkAnimateProperties.h
new file mode 100644
index 0000000..17bc777
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateProperties.h
@@ -0,0 +1,12 @@
+#ifndef SkAnimateProperties_DEFINED
+#define SkAnimateProperties_DEFINED
+
+enum SkAnimateBase_Properties {
+	SK_PROPERTY(dynamic),
+	SK_PROPERTY(mirror),
+	SK_PROPERTY(reset),
+	SK_PROPERTY(step),
+	SK_PROPERTY(values)
+};
+
+#endif // SkAnimateProperties_DEFINED
diff --git a/libs/graphics/animator/SkAnimateSchema.xsd b/libs/graphics/animator/SkAnimateSchema.xsd
new file mode 100644
index 0000000..2c75eb4
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateSchema.xsd
@@ -0,0 +1,2787 @@
+<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" 
+xmlns:Sk="urn:screenplay" targetNamespace="urn:screenplay">
+
+	<!-- /** Animate
+		An ID of an element of type <animate> or <set> 
+	*/ -->
+	<xs:simpleType name="Animate">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+
+	<!-- /** 3D_Point
+		An array of three floats in ECMAScript notation: [x, y, z].
+	*/ -->
+	<xs:simpleType name="3D_Point">
+		<xs:restriction base="xs:string">
+			<xs:pattern value="[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)( *, *[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)){2}" /> 
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** ARGB
+		The red, green, blue, and optional alpha color components.
+	*/ -->
+	<xs:simpleType name="ARGB">
+		<xs:restriction base="xs:string">
+		<!-- @pattern #[0-9a-fA-F]{3} #rgb contains three hexadecimal digits. #rgb is equivalent to 0xFFrrggbb. -->
+			<xs:pattern value="#[0-9a-fA-F]{3}"/>
+		<!-- @pattern #[0-9a-fA-F]{4} #argb contains four hexadecimal digits. #argb is equivalent to 0xaarrggbb. -->
+			<xs:pattern value="#[0-9a-fA-F]{4}"/>
+		<!-- @pattern #[0-9a-fA-F]{6} #rrggbb contains six hexadecimal digits. #rrggbb is equivalent to 0xFFrrggbb. -->
+			<xs:pattern value="#[0-9a-fA-F]{6}"/>
+		<!-- @pattern #[0-9a-fA-F]{8} #aarrggbb contains eight hexadecimal digits. #aarrggbb is equivalent to 0xaarrggbb. -->
+			<xs:pattern value="#[0-9a-fA-F]{8}"/>
+		<!-- @pattern 0[xX][0-9a-fA-F]{8} 0xaarrggbb describes the color as a packed hexadecimal; each pair of digits 
+			corresponds to alpha, red, green, and blue respectively. -->
+			<xs:pattern value="0[xX][0-9a-fA-F]{8}"/>
+		<!-- @pattern rgb\(\d+{1,3},\d+{1,3},\d+{1,3}\) rgb(r, g, b) describes color with three integers ranging from 0 to 255, 
+			corresponding to red, green, and blue respectively. -->
+			<xs:pattern value="rgb\(\d+{1,3},\d+{1,3},\d+{1,3}\)"/>
+		<!-- @patternList Color can be described by the following standard CSS color names. -->
+			<xs:pattern value="aliceblue"/>
+			<xs:pattern value="antiquewhite"/>
+			<xs:pattern value="aqua"/>
+			<xs:pattern value="aquamarine"/>
+			<xs:pattern value="azure"/>
+			<xs:pattern value="beige"/>
+			<xs:pattern value="bisque"/>
+			<xs:pattern value="black"/>
+			<xs:pattern value="blanchedalmond"/>
+			<xs:pattern value="blue"/>
+			<xs:pattern value="blueviolet"/>
+			<xs:pattern value="brown"/>
+			<xs:pattern value="burlywood"/>
+			<xs:pattern value="cadetblue"/>
+			<xs:pattern value="chartreuse"/>
+			<xs:pattern value="chocolate"/>
+			<xs:pattern value="coral"/>
+			<xs:pattern value="cornflowerblue"/>
+			<xs:pattern value="cornsilk"/>
+			<xs:pattern value="crimson"/>
+			<xs:pattern value="cyan"/>
+			<xs:pattern value="darkblue"/>
+			<xs:pattern value="darkcyan"/>
+			<xs:pattern value="darkgoldenrod"/>
+			<xs:pattern value="darkgray"/>
+			<xs:pattern value="darkgreen"/>
+			<xs:pattern value="darkkhaki"/>
+			<xs:pattern value="darkmagenta"/>
+			<xs:pattern value="darkolivegreen"/>
+			<xs:pattern value="darkorange"/>
+			<xs:pattern value="darkorchid"/>
+			<xs:pattern value="darkred"/>
+			<xs:pattern value="darksalmon"/>
+			<xs:pattern value="darkseagreen"/>
+			<xs:pattern value="darkslateblue"/>
+			<xs:pattern value="darkslategray"/>
+			<xs:pattern value="darkturquoise"/>
+			<xs:pattern value="darkviolet"/>
+			<xs:pattern value="deeppink"/>
+			<xs:pattern value="deepskyblue"/>
+			<xs:pattern value="dimgray"/>
+			<xs:pattern value="dodgerblue"/>
+			<xs:pattern value="firebrick"/>
+			<xs:pattern value="floralwhite"/>
+			<xs:pattern value="forestgreen"/>
+			<xs:pattern value="fuchsia"/>
+			<xs:pattern value="gainsboro"/>
+			<xs:pattern value="ghostwhite"/>
+			<xs:pattern value="gold"/>
+			<xs:pattern value="goldenrod"/>
+			<xs:pattern value="gray"/>
+			<xs:pattern value="green"/>
+			<xs:pattern value="greenyellow"/>
+			<xs:pattern value="honeydew"/>
+			<xs:pattern value="hotpink"/>
+			<xs:pattern value="indianred"/>
+			<xs:pattern value="indigo"/>
+			<xs:pattern value="ivory"/>
+			<xs:pattern value="khaki"/>
+			<xs:pattern value="lavender"/>
+			<xs:pattern value="lavenderblush"/>
+			<xs:pattern value="lawngreen"/>
+			<xs:pattern value="lemonchiffon"/>
+			<xs:pattern value="lightblue"/>
+			<xs:pattern value="lightcoral"/>
+			<xs:pattern value="lightcyan"/>
+			<xs:pattern value="lightgoldenrodyellow"/>
+			<xs:pattern value="lightgreen"/>
+			<xs:pattern value="lightgrey"/>
+			<xs:pattern value="lightpink"/>
+			<xs:pattern value="lightsalmon"/>
+			<xs:pattern value="lightseagreen"/>
+			<xs:pattern value="lightskyblue"/>
+			<xs:pattern value="lightslategray"/>
+			<xs:pattern value="lightsteelblue"/>
+			<xs:pattern value="lightyellow"/>
+			<xs:pattern value="lime"/>
+			<xs:pattern value="limegreen"/>
+			<xs:pattern value="linen"/>
+			<xs:pattern value="magenta"/>
+			<xs:pattern value="maroon"/>
+			<xs:pattern value="mediumaquamarine"/>
+			<xs:pattern value="mediumblue"/>
+			<xs:pattern value="mediumorchid"/>
+			<xs:pattern value="mediumpurple"/>
+			<xs:pattern value="mediumseagreen"/>
+			<xs:pattern value="mediumslateblue"/>
+			<xs:pattern value="mediumspringgreen"/>
+			<xs:pattern value="mediumturquoise"/>
+			<xs:pattern value="mediumvioletred"/>
+			<xs:pattern value="midnightblue"/>
+			<xs:pattern value="mintcream"/>
+			<xs:pattern value="mistyrose"/>
+			<xs:pattern value="moccasin"/>
+			<xs:pattern value="navajowhite"/>
+			<xs:pattern value="navy"/>
+			<xs:pattern value="oldlace"/>
+			<xs:pattern value="olive"/>
+			<xs:pattern value="olivedrab"/>
+			<xs:pattern value="orange"/>
+			<xs:pattern value="orangered"/>
+			<xs:pattern value="orchid"/>
+			<xs:pattern value="palegoldenrod"/>
+			<xs:pattern value="palegreen"/>
+			<xs:pattern value="paleturquoise"/>
+			<xs:pattern value="palevioletred"/>
+			<xs:pattern value="papayawhip"/>
+			<xs:pattern value="peachpuff"/>
+			<xs:pattern value="peru"/>
+			<xs:pattern value="pink"/>
+			<xs:pattern value="plum"/>
+			<xs:pattern value="powderblue"/>
+			<xs:pattern value="purple"/>
+			<xs:pattern value="red"/>
+			<xs:pattern value="rosybrown"/>
+			<xs:pattern value="royalblue"/>
+			<xs:pattern value="saddlebrown"/>
+			<xs:pattern value="salmon"/>
+			<xs:pattern value="sandybrown"/>
+			<xs:pattern value="seagreen"/>
+			<xs:pattern value="seashell"/>
+			<xs:pattern value="sienna"/>
+			<xs:pattern value="silver"/>
+			<xs:pattern value="skyblue"/>
+			<xs:pattern value="slateblue"/>
+			<xs:pattern value="slategray"/>
+			<xs:pattern value="snow"/>
+			<xs:pattern value="springgreen"/>
+			<xs:pattern value="steelblue"/>
+			<xs:pattern value="tan"/>
+			<xs:pattern value="teal"/>
+			<xs:pattern value="thistle"/>
+			<xs:pattern value="tomato"/>
+			<xs:pattern value="turquoise"/>
+			<xs:pattern value="violet"/>
+			<xs:pattern value="wheat"/>
+			<xs:pattern value="white"/>
+			<xs:pattern value="whitesmoke"/>
+			<xs:pattern value="yellow"/>
+		<!--@patternListLast -->
+			<xs:pattern value="yellowgreen"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** AddMode
+		AddMode controls how the add element adds its referenced element to the 
+		display list. By default, the referenced element remains in the add element
+		so that the add element's use attribute may be animated to change the 
+		element it refers to. Setting the mode attribute to "immediate" causes the 
+		add element to put the referenced element in the display list directly. 
+		The move and replace elements are not affected by the mode attribute;
+		they always move or replace the referenced element directly.
+	*/ -->
+	<xs:simpleType name="AddMode">
+		<xs:restriction base="xs:string">
+			<!-- @pattern immediate Puts the referenced element in the display list. -->
+			<xs:pattern value="immediate"/>
+			<!-- @pattern indirect Puts the containing element in the display list. -->
+			<xs:pattern value="indirect"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Align
+		Align places text to the left, center, or right of the text position.
+	*/ -->
+	<xs:simpleType name="Align">
+		<xs:restriction base="xs:string">
+			<!-- @pattern left The first character in the text string is drawn at the text position. -->
+			<xs:pattern value="left"/>
+			<!-- @pattern center The  text string is measured and centered on the text position. -->
+			<xs:pattern value="center"/>
+			<!-- @pattern right The last character in the text string is drawn to the left of the text position. -->
+			<xs:pattern value="right"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** ApplyMode
+		ApplyMode affects how the apply element animates values.
+	*/ -->
+	<xs:simpleType name="ApplyMode">
+		<xs:restriction base="xs:string">
+			<!-- @pattern immediate Iterates through all animation values immediately. -->
+			<xs:pattern value="immediate"/>
+			<!-- @pattern once Performs the animation at once without adding the scope to
+				the display list. -->
+			<xs:pattern value="once"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** ApplyTransition
+		ApplyTransition affects how the apply element sets the time of the animators.
+	*/ -->
+	<xs:simpleType name="ApplyTransition">
+		<xs:restriction base="xs:string">
+			<!-- @pattern reverse Performs the animation in reverse. -->
+			<xs:pattern value="reverse"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Base64
+		Base64 describes 8 bit binary using 64 character values. 
+		See http://rfc.net/rfc2045.html for the base64 format.
+	*/ -->
+	<xs:simpleType name="Base64">
+		<xs:restriction base="xs:string">
+			<xs:pattern value="[A-Za-z0-9+/ ]+"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** BaseBitmap
+		A reference to an image like a JPEG, GIF, or PNG; or a reference to a bitmap element
+		that has been drawn into with a drawTo element.
+	*/ -->
+	<xs:simpleType name="BaseBitmap">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** BitmapEncoding
+		Used to specify the compression format for writing an image file with the snapshot element.
+	*/ -->
+	<xs:simpleType name="BitmapEncoding">
+		<xs:restriction base="xs:string">
+			<!-- @pattern jpeg See http://www.jpeg.org/jpeg/ for more information about JPEG. -->
+			<xs:pattern value="jpeg"/>
+			<!-- @pattern png See http://www.libpng.org/pub/png/ for more information about PNG. -->
+			<xs:pattern value="png"/>
+		</xs:restriction>
+	</xs:simpleType>
+
+	<!-- /** BitmapFormat
+		Determines the number of bits per pixel in a bitmap.
+	*/ -->
+	<xs:simpleType name="BitmapFormat">
+		<xs:restriction base="xs:string">
+			<xs:pattern value="none"/>
+			<!-- @pattern A1 1-bit per pixel, (0 is transparent, 1 is opaque). -->
+			<xs:pattern value="A1"/>
+			<!-- @pattern A8 8-bits per pixel, with only alpha specified (0 is transparent, 0xFF is opaque). -->
+			<xs:pattern value="A8"/>
+			<!-- @pattern Index8 8-bits per pixel, using a ColorTable element to specify the colors. -->
+			<xs:pattern value="Index8"/>
+			<!-- @pattern RGB16 16-bits per pixel, compile-time configured to be either 555 or 565. -->
+			<xs:pattern value="RGB16"/>
+			<!-- @pattern RGB32 32-bits per pixel, plus alpha. -->
+			<xs:pattern value="RGB32"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Boolean
+		Either "true" (non-zero) or "false" (zero). 
+	*/ -->
+	<xs:simpleType name="Boolean">
+		<xs:restriction base="xs:string">
+			<xs:pattern value="false"/>
+			<xs:pattern value="true"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Cap
+		The values for the strokeCap attribute. 
+	*/ -->
+	<xs:simpleType name="Cap">
+		<xs:restriction base="xs:string">
+			<!-- @pattern butt begin and end a contour with no extension -->
+			<xs:pattern value="butt"/>
+			<!-- @pattern round begin and end a contour with a semi-circle extension -->
+			<xs:pattern value="round"/>
+			<!-- @pattern  square begin and end a contour with a half square extension -->
+			<xs:pattern value="square"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Color
+		A reference to a color element. 
+	*/ -->
+	<xs:simpleType name="Color">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** Displayable
+		A reference to any element: @list(Displayable)
+	*/ -->
+	<xs:simpleType name="Displayable">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+
+	<!-- /** DisplayableArray
+		An array of one or more element IDs.
+	*/ -->
+	<xs:simpleType name="DisplayableArray">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+
+	<!-- /** Drawable
+		A reference to an element that can be drawn: @list(Drawable)
+	*/ -->
+	<xs:simpleType name="Drawable">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+
+	<!-- /** DynamicString
+		Dynamic strings contain scripts that are re-evaluated each time the script is enabled.
+	*/ -->
+	<xs:simpleType name="DynamicString">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** EventCode
+		Key codes that can trigger events, usually corresponding to physical buttons on the device.
+	*/ -->
+	<xs:simpleType name="EventCode">
+		<xs:restriction base="xs:string">
+			<xs:pattern value="none"/>
+			<!-- @pattern up The up arrow. -->
+			<xs:pattern value="up"/>
+			<!-- @pattern down The down arrow. -->
+			<xs:pattern value="down"/>
+			<!-- @pattern left The left arrow. -->
+			<xs:pattern value="left"/>
+			<!-- @pattern right The right arrow. -->
+			<xs:pattern value="right"/>
+			<!-- @pattern back The back button (may not be present; the Backspace key on a PC). -->
+			<xs:pattern value="back"/>
+			<!-- @pattern end The end button (may not be present; the Esc key on a PC). -->
+			<xs:pattern value="end"/>
+			<!-- @pattern OK The OK button (the Enter key on a PC). -->
+			<xs:pattern value="OK"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** EventKind
+		Specifies how an event is triggered; by a key, when an animation ends, when the 
+		document is loaded, or when this event is triggered by the user's C++ or XML.
+	*/ -->
+	<xs:simpleType name="EventKind">
+		<xs:restriction base="xs:string">
+			<xs:pattern value="none"/>
+			<!-- @pattern keyChar A key corresponding to a Unichar value. -->
+			<xs:pattern value="keyChar"/>
+			<!-- @pattern keyPress A key with a particular function, such as an arrow key or the OK button. -->
+			<xs:pattern value="keyPress"/>
+			<!-- @pattern mouseDown Triggered when the primary mouse button is pressed. -->
+			<xs:pattern value="mouseDown"/>
+			<!-- @pattern mouseDrag Triggered when the primary mouse is moved while the button is pressed. -->
+			<xs:pattern value="mouseDrag"/>
+			<!-- @pattern mouseMove Triggered when the primary mouse is moved. -->
+			<xs:pattern value="mouseMove"/>
+			<!-- @pattern mouseUp Triggered when the primary mouse button is released. -->
+			<xs:pattern value="mouseUp"/>
+			<!-- @pattern onEnd Triggered when an event ends. -->
+			<xs:pattern value="onEnd"/>
+			<!-- @pattern onLoad Triggered when the document loads. -->
+			<xs:pattern value="onLoad"/>
+			<!-- @pattern user Triggered when a post element or C++ event is activated. -->
+			<xs:pattern value="user"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** EventMode
+		Specifies whether the event is delivered immediately to matching event element or deferred to 
+		the application-wide event handler.
+	*/ -->
+	<xs:simpleType name="EventMode">
+		<xs:restriction base="xs:string">
+			<!-- @pattern deferred Process the event using the host's event queue. -->
+			<xs:pattern value="deferred"/>
+			<!-- @pattern immediate Activate the event element immediately. -->
+			<xs:pattern value="immediate"/>
+		</xs:restriction>
+	</xs:simpleType>
+
+	<!-- /** FillType
+		Filled paths that self-intersect use the winding or evenOdd rule to determine whether the 
+		overlaps are filled or are holes.
+	*/ -->
+	<xs:simpleType name="FillType">
+		<xs:restriction base="xs:string">
+			<!-- @pattern winding Fill if the sum of edge directions is non-zero. -->
+			<xs:pattern value="winding"/>
+			<!-- @pattern evenOdd Fill if the sum of edges is an odd number. -->
+			<xs:pattern value="evenOdd"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** FilterType
+		Scaled bitmaps without a filter type set point-sample the source bitmap to determine the
+		destination pixels' colors. Bilinear and bicubic compute the values of intermediate pixels
+		by sampling the pixels around them.
+	*/ -->
+	<xs:simpleType name="FilterType">
+		<xs:restriction base="xs:string">
+			<xs:pattern value="none"/>
+			<!-- @pattern bilinear Compute the pixel value as the linear interpolation of adjacent pixels. -->
+			<xs:pattern value="bilinear"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Float
+		A signed fractional value.
+	*/ -->
+	<xs:simpleType name="Float">
+		<xs:restriction base="xs:float">
+			<xs:pattern value="[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** FloatArray
+		An array of one or more signed fractional values.
+	*/ -->
+	<xs:simpleType name="FloatArray">
+		<xs:restriction base="xs:float">
+			<xs:pattern value="\[[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)( *, *[+-]?([0-9]*\.[0-9]+|[0-9]+\.?))*\]"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** FromPathMode
+		A matrix computed from an offset along a path may include the point's position, the angle 
+		tangent, or both. 
+		.
+	*/ -->
+	<xs:simpleType name="FromPathMode">
+		<xs:restriction base="xs:string">
+			<!-- @pattern normal Compute the matrix using the path's angle and position. -->
+			<xs:pattern value="normal"/>
+			<!-- @pattern angle Compute the matrix using only the path's angle. -->
+			<xs:pattern value="angle"/>
+			<!-- @pattern position Compute the matrix using only the path's position. -->
+			<xs:pattern value="position"/>
+		</xs:restriction>
+	</xs:simpleType>
+
+	<!-- /** Int
+		A signed integer.
+	*/ -->
+	<xs:simpleType name="Int">
+		<xs:restriction base="xs:integer"/>
+	</xs:simpleType>
+	
+	<!-- /** IntArray
+		An array of one or more signed integer values.
+	*/ -->
+	<xs:simpleType name="IntArray">
+		<xs:restriction base="xs:integer">
+			<xs:pattern value="\[[+-]?[0-9]+( *, *[+-]?[0-9]+)*\]"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Join
+		The edges of thick lines in a path are joined by extending the outer edges to form a miter, 
+		or by adding a round circle at the intersection point, or by connecting the outer edges with a line 
+		to form a blunt joint.
+	*/ -->
+	<xs:simpleType name="Join">
+		<xs:restriction base="xs:string">
+			<!-- @pattern miter Extend the outer edges to form a miter. -->
+			<xs:pattern value="miter"/>
+			<!-- @pattern round Join the outer edges with a circular arc. -->
+			<xs:pattern value="round"/>
+			<!-- @pattern blunt Connect the outer edges with a line. -->
+			<xs:pattern value="blunt"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** MaskFilterBlurStyle
+		A blur can affect the inside or outside part of the shape, or it can affect both. The shape
+		itself can be drawn solid, or can be invisible.
+	*/ -->
+	<xs:simpleType name="MaskFilterBlurStyle">
+		<xs:restriction base="xs:string">
+			<!-- @pattern normal Blur inside and outside. -->
+			<xs:pattern value="normal"/>
+			<!-- @pattern solid Solid inside, blur outside. -->
+			<xs:pattern value="solid"/>
+			<!-- @pattern outer Invisible inside, blur outside. -->
+			<xs:pattern value="outer"/>
+			<!-- @pattern inner Blur inside only.. -->
+			<xs:pattern value="inner"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** MaskFilter
+		The ID of a blur or emboss element.
+	*/ -->
+	<xs:simpleType name="MaskFilter">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** Matrix
+		The ID of a matrix element.
+	*/ -->
+	<xs:simpleType name="Matrix">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** MSec
+		A fractional second with millisecond resolution.
+	*/ -->
+	<xs:simpleType name="MSec">
+		<xs:restriction base="xs:float"/>
+	</xs:simpleType>
+	
+	<!-- /** Paint
+		The ID of a paint element.
+	*/ -->
+	<xs:simpleType name="Paint">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+
+	<!-- /** Path
+		The ID of a path element.
+	*/ -->
+	<xs:simpleType name="Path">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** PathDirection
+		PathDirection determines if the path is traveled clockwise or counterclockwise.
+	*/ -->
+	<xs:simpleType name="PathDirection">
+		<xs:restriction base="xs:string">
+		<!-- @pattern cw The path is traveled clockwise. -->
+			<xs:pattern value="cw"/>
+		<!-- @pattern ccw The path is traveled counterclockwise. -->
+			<xs:pattern value="ccw"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** PathEffect
+		The ID of a dash or discrete element.
+	*/ -->
+	<xs:simpleType name="PathEffect">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** Point
+		A pair of signed values representing the x and y coordinates of a point.
+	*/ -->
+	<xs:simpleType name="Point">
+		<xs:restriction base="xs:string">
+			<xs:pattern value="\[ *[+-]?([0-9]*\.[0-9]+|[0-9]+\.?) *[ ,] *[+-]?([0-9]*\.[0-9]+|[0-9]+\.?)\]"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Rect
+		The ID of a rectangle element.
+	*/ -->
+	<xs:simpleType name="Rect">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** Shader
+		The ID of a linear or radial gradient.
+	*/ -->
+	<xs:simpleType name="Shader">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** String
+		A sequence of characters.
+	*/ -->
+	<xs:simpleType name="String">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** Style
+		Geometry can be filled, stroked or both.
+	*/ -->
+	<xs:simpleType name="Style">
+		<xs:restriction base="xs:string">
+		<!-- @pattern fill The interior of the geometry is filled with the paint's color. -->
+			<xs:pattern value="fill"/>
+		<!-- @pattern stroke The outline of the geometry is stroked with the paint's color. -->
+			<xs:pattern value="stroke"/>
+		<!-- @pattern strokeAndFill The interior is filled and outline is stroked with the paint's color. -->
+			<xs:pattern value="strokeAndFill"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Text
+		The ID of a text element.
+	*/ -->
+	<xs:simpleType name="Text">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** TextBoxAlign
+		Multiple lines of text may be aligned to the start of the box, the center, or the end.
+	*/ -->
+	<xs:simpleType name="TextBoxAlign">
+		<xs:restriction base="xs:string">
+		<!-- @pattern start The text begins within the upper left of the box. -->
+			<xs:pattern value="start"/>
+		<!-- @pattern center The text is positioned in the center of the box. -->
+			<xs:pattern value="center"/>
+		<!-- @pattern end The text ends within the lower right of the box. -->
+			<xs:pattern value="end"/>
+		</xs:restriction>
+	</xs:simpleType>
+
+	<!-- /** TextBoxMode
+		Fitting the text may optionally introduce line breaks.
+	*/ -->
+	<xs:simpleType name="TextBoxMode">
+		<xs:restriction base="xs:string">
+		<!-- @pattern oneLine No additional linebreaks are added. -->
+			<xs:pattern value="oneLine"/>
+		<!-- @pattern lineBreak Line breaks may be added to fit the text to the box. -->
+			<xs:pattern value="lineBreak"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** TileMode
+		A shader describes how to draw within a rectangle. 
+		Outside of the rectangle, the shader may be ignored, clamped on the edges, or repeated.
+		The repetitions may be mirrored from the original shader.
+	*/ -->
+	<xs:simpleType name="TileMode">
+		<xs:restriction base="xs:string">
+		<!-- @pattern clamp The edge shader color is extended. -->
+			<xs:pattern value="clamp"/>
+		<!-- @pattern repeat The shader is repeated horizontally and vertically. -->
+			<xs:pattern value="repeat"/>
+		<!-- @pattern mirror The shader is mirrored horizontally and vertically. -->
+			<xs:pattern value="mirror"/>
+		</xs:restriction>
+	</xs:simpleType>
+	
+	<!-- /** Typeface
+		The ID of a typeface element.
+	*/ -->
+	<xs:simpleType name="Typeface">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+	
+	<!-- /** UnknownArray
+		An array of values of any type.
+	*/ -->
+	<xs:simpleType name="UnknownArray">
+		<xs:restriction base="xs:string"/>
+	</xs:simpleType>
+
+	<!-- /** Xfermode
+		The operation applied when drawing a color to the destination background.
+	*/ -->
+	<xs:simpleType name="Xfermode">
+		<xs:restriction base="xs:string">
+		<!-- @pattern clear Set the destination alpha to zero and the destination color to black. -->
+			<xs:pattern value="clear"/>
+		<!-- @pattern src Set the destination to the source alpha and color. -->
+			<xs:pattern value="src"/>
+		<!-- @pattern dst Set the destination to the destination alpha and color. -->
+			<xs:pattern value="dst"/>
+		<!-- @pattern srcOver The default. Set the destination to the source color blended
+			with the destination by the source alpha. -->
+			<xs:pattern value="srcOver"/>
+		<!-- @pattern dstOver Set the destination to the destination color blended
+			with the source by the destination alpha. -->
+			<xs:pattern value="dstOver"/>
+		<!-- @pattern srcIn Set the destination to the source color scaled by the destination
+			alpha. -->
+			<xs:pattern value="srcIn"/>
+		<!-- @pattern dstIn Set the destination to the destination color scaled by the source
+			alpha. -->
+			<xs:pattern value="dstIn"/>
+		<!-- @pattern srcOut Set the destination to the source color scaled by the 
+			inverse of the destination alpha. -->
+			<xs:pattern value="srcOut"/>
+		<!-- @pattern dstOut Set the destination to the destination color scaled by the 
+			inverse of the source alpha. -->
+			<xs:pattern value="dstOut"/>
+		<!-- @pattern srcATop Set the destination to the source color times the destination alpha, 
+			blended	with the destination times the inverse of the source alpha. -->
+			<xs:pattern value="srcATop"/>
+		<!-- @pattern dstATop Set the destination to the destination color times the source alpha, 
+			blended	with the source times the inverse of the destination alpha. -->
+			<xs:pattern value="dstATop"/>
+		<!-- @pattern xor Set the destination to the destination color times the 
+			inverse of the source alpha, 
+			blended	with the source times the inverse of the destination alpha. -->
+			<xs:pattern value="xor"/>
+		</xs:restriction>
+	</xs:simpleType>
+
+	<!-- /** Math
+		Math provides functions and properties in the ECMAScript library to screenplay script expressions.
+		The Math element is always implicitly added at the top of every screenplay description, so
+		its functions and properties are always available.
+	*/ -->
+	<xs:element name="Math">
+		<xs:complexType>
+			<!-- @attribute E The value 2.718281828. -->
+			<xs:attribute name="E" type="Sk:Float"/>
+			<!-- @attribute LN10 The value 2.302585093. -->
+			<xs:attribute name="LN10" type="Sk:Float"/>
+			<!-- @attribute LN2 The value 0.693147181. -->
+			<xs:attribute name="LN2" type="Sk:Float"/>
+			<!-- @attribute LOG10E The value 0.434294482. -->
+			<xs:attribute name="LOG10E" type="Sk:Float"/>
+			<!-- @attribute LOG2E The value 1.442695041. -->
+			<xs:attribute name="LOG2E" type="Sk:Float"/>
+			<!-- @attribute PI The value 3.141592654. -->
+			<xs:attribute name="PI" type="Sk:Float"/>
+			<!-- @attribute SQRT1_2 The value 0.707106781. -->
+			<xs:attribute name="SQRT1_2" type="Sk:Float"/>
+			<!-- @attribute SQRT2 The value 1.414213562. -->
+			<xs:attribute name="SQRT2" type="Sk:Float"/>
+			<!-- @attribute abs A function that returns the absolute value of its argument. -->
+			<xs:attribute name="abs" type="Sk:Float"/>
+			<!-- @attribute acos A function that returns the arc cosine of its argument. -->
+			<xs:attribute name="acos" type="Sk:Float"/>
+			<!-- @attribute asin A function that returns the arc sine of its argument. -->
+			<xs:attribute name="asin" type="Sk:Float"/>
+			<!-- @attribute atan A function that returns the arc tan of its argument. -->
+			<xs:attribute name="atan" type="Sk:Float"/>
+			<!-- @attribute atan2 A function that returns the arc tan of the ratio of its two arguments. -->
+			<xs:attribute name="atan2" type="Sk:Float"/>
+			<!-- @attribute ceil A function that returns the rounded up value of its argument. -->
+			<xs:attribute name="ceil" type="Sk:Float"/>
+			<!-- @attribute cos A function that returns the cosine of its argument. -->
+			<xs:attribute name="cos" type="Sk:Float"/>
+			<!-- @attribute exp A function that returns E raised to a power (the argument). -->
+			<xs:attribute name="exp" type="Sk:Float"/>
+			<!-- @attribute floor A function that returns the rounded down value of its argument. -->
+			<xs:attribute name="floor" type="Sk:Float"/>
+			<!-- @attribute log A function that returns the natural logarithm its argument. -->
+			<xs:attribute name="log" type="Sk:Float"/>
+			<!-- @attribute max A function that returns the largest of any number of arguments. -->
+			<xs:attribute name="max" type="Sk:Float"/>
+			<!-- @attribute min A function that returns the smallest of any number of arguments. -->
+			<xs:attribute name="min" type="Sk:Float"/>
+			<!-- @attribute pow A function that returns the first argument raised to the power of the second argument. -->
+			<xs:attribute name="pow" type="Sk:Float"/>
+			<!-- @attribute random A function that returns a random value from zero to one.
+				(See also the &lt;random&gt; element.) -->
+			<xs:attribute name="random" type="Sk:Float"/>
+			<!-- @attribute round A function that returns the rounded value of its argument. -->
+			<xs:attribute name="round" type="Sk:Float"/>
+			<!-- @attribute sin A function that returns the sine of its argument. -->
+			<xs:attribute name="sin" type="Sk:Float"/>
+			<!-- @attribute sqrt A function that returns the square root of its argument. -->
+			<xs:attribute name="sqrt" type="Sk:Float"/>
+			<!-- @attribute tan A function that returns the tangent of its argument. -->
+			<xs:attribute name="tan" type="Sk:Float"/>	
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** Number
+		Number provides properties in the ECMAScript library to screenplay script expressions.
+		The Number element is always implicitly added at the top of every screenplay description, so
+		its properties are always available.
+	*/ -->
+	<xs:element name="Number">
+		<xs:complexType>
+			<!-- @attribute MAX_VALUE The maximum number value; approximately 32767.999985 fixed point, 
+				3.4028235e+38 floating point. -->
+			<xs:attribute name="MAX_VALUE" type="Sk:Float"/>
+			<!-- @attribute MIN_VALUE The minimum number value; approximately 0.000015 fixed point, 
+				1.1754944e-38 floating point. -->
+			<xs:attribute name="MIN_VALUE" type="Sk:Float"/>
+			<!-- @attribute NEGATIVE_INFINITY The most negative number value. Fixed point does not
+				have a value for negative infinity, and approximates it with -32767.999985. -->
+			<xs:attribute name="NEGATIVE_INFINITY" type="Sk:Float"/>
+			<!-- @attribute NaN A bit pattern representing "Not a Number". Fixed point does not
+				have a value for NaN, and approximates it with -32768. -->
+			<xs:attribute name="NaN" type="Sk:Float"/>
+			<!-- @attribute POSITIVE_INFINITY The greatest positive number value. Fixed point does not
+				have a value for positive infinity, and approximates it with 32767.999985. -->
+			<xs:attribute name="POSITIVE_INFINITY" type="Sk:Float"/>
+		</xs:complexType>
+	</xs:element>
+
+	<!-- /** add
+		Add references a drawable element, and adds it to the display list. 
+		If where and offset are omitted, the element is appended to the end of the display list.
+		If where is specified, the element is inserted at the first occurance of where in the display list.
+		If offset and where are specified, the element is inserted at where plus offset.
+		A positive offset without where inserts the element at the start of the list plus offset.
+		A negative offset without where inserts the element at the end of the list minus offset.
+	*/ -->
+	<xs:element name="add">
+		<xs:complexType>
+			<!-- @attribute mode If indirect (the default), keep the add element in the display list,
+				and draw the add's use element. If immediate, put the add's use element in the display list. -->
+			<xs:attribute name="mode" type="Sk:AddMode"/>
+			<!-- @attribute offset The offset added to the insert index. -->
+			<xs:attribute name="offset" type="Sk:Int"/>
+			<!-- @attribute use The drawable element to add to the display list. -->
+			<xs:attribute name="use" type="Sk:Drawable"/>
+			<!-- @attribute where The drawable element marking where to insert. -->
+			<xs:attribute name="where" type="Sk:Drawable"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** addCircle
+		AddCircle adds a closed circle to the parent path element. 
+	*/ -->
+	<xs:element name="addCircle">
+		<xs:complexType>
+			<!-- @attribute direction One of @pattern. @patternDescription -->
+			<xs:attribute name="direction" type="Sk:PathDirection"/>
+			<!-- @attribute radius The distance from the center to the edge of the circle. -->
+			<xs:attribute name="radius" type="Sk:Float"/>
+			<!-- @attribute x The x coordinate of the circle's center. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The y coordinate of the circle's center.-->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** addOval
+		AddOval adds a closed oval described by its bounding box to the parent path element. 
+	*/ -->
+	<xs:element name="addOval">
+		<xs:complexType>
+			<!-- @attribute direction One of @pattern. @patternDescription -->
+			<xs:attribute name="direction" type="Sk:PathDirection"/>
+			<!-- @attribute bottom The bottom edge of the oval's bounding box. -->
+			<xs:attribute name="bottom" type="Sk:Float"/>
+			<!-- @attribute left The left edge of the oval's bounding box. -->
+			<xs:attribute name="left" type="Sk:Float"/>
+			<!-- @attribute right The right edge of the oval's bounding box. -->
+			<xs:attribute name="right" type="Sk:Float"/>
+			<!-- @attribute top The top edge of the oval's bounding box. -->
+			<xs:attribute name="top" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** addPath
+		AddPath adds a path to the parent path element. 
+		An optional matrix may transform the path as it is added.
+	*/ -->
+	<xs:element name="addPath">
+		<xs:complexType>
+			<!-- @attribute matrix The matrix applied to the path as it is added.  -->
+			<xs:attribute name="matrix" type="Sk:Matrix"/>
+			<!-- @attribute path The path to add.  -->
+			<xs:attribute name="path" type="Sk:Path"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** addRect
+		AddRect adds a closed rectangle to the parent path element. 
+	*/ -->
+	<xs:element name="addRect">
+		<xs:complexType>
+			<!-- @attribute direction One of @pattern. @patternDescription -->
+			<xs:attribute name="direction" type="Sk:PathDirection"/>
+			<!-- @attribute bottom The bottom edge of the rectangle. -->
+			<xs:attribute name="bottom" type="Sk:Float"/>
+			<!-- @attribute left The left edge of the rectangle. -->
+			<xs:attribute name="left" type="Sk:Float"/>
+			<!-- @attribute right The right edge of the rectangle. -->
+			<xs:attribute name="right" type="Sk:Float"/>
+			<!-- @attribute top" The top" edge of the rectangle. -->
+			<xs:attribute name="top" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** addRoundRect
+		AddRoundRect adds a closed rounded rectangle to the parent path element. 
+	*/ -->
+	<xs:element name="addRoundRect">
+		<xs:complexType>
+			<!-- @attribute direction One of @pattern. @patternDescription -->
+			<xs:attribute name="direction" type="Sk:PathDirection"/>
+			<!-- @attribute bottom The bottom edge of the rounded rectangle's bounding box. -->
+			<xs:attribute name="bottom" type="Sk:Float"/>
+			<!-- @attribute left The left edge of the rounded rectangle's bounding box. -->
+			<xs:attribute name="left" type="Sk:Float"/>
+			<!-- @attribute right The right edge of the rounded rectangle's bounding box. -->
+			<xs:attribute name="right" type="Sk:Float"/>
+			<!-- @attribute top The top edge of the rounded rectangle's bounding box. -->
+			<xs:attribute name="top" type="Sk:Float"/>
+			<!-- @attribute rx The X-radius of the oval used to round the corners. -->
+			<xs:attribute name="rx" type="Sk:Float"/>
+			<!-- @attribute ry The Y-radius of the oval used to round the corners. -->
+			<xs:attribute name="ry" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+		
+	<!-- /** animate
+		Animate varies the value of an element's attribute over time.
+		The animation may vary starting at the 'from' attribute, and ending at the 'to' attribute,
+		or may compute the value using the 'formula' attribute.
+	*/ -->
+	<xs:element name="animate">
+		<xs:complexType>
+			<!-- @attribute begin An optional offset that must elapse before the animation begins. The apply
+				begin attribute is added to any animator's begin attribute. -->
+			<xs:attribute name="begin" type="Sk:MSec"/>
+			<!-- @attribute blend Specifies how the from and to values are blended. A value from 0.0 to
+				1.0 specifies a cubic lag/log/lag blend (slow to change at the beginning and end); the closer
+				blend is to 1.0, the more linear the blend. If omitted, the blend is linear. -->
+			<xs:attribute name="blend" type="Sk:FloatArray"/>
+			<!-- @attribute dur The duration of the animation in milliseconds. -->
+			<xs:attribute name="dur" type="Sk:MSec"/>
+			<!-- @attribute dynamic If true, restart the animation if any of the simple values the 'from', 'formula',
+			 'lval', or 'to' attributes reference are changed. Simple values are contained by the array, boolean, float, int, 
+			 and string elements. -->
+			<xs:attribute name="dynamic" type="Sk:Boolean" />
+			<!-- @attribute field The attribute to animate. -->
+			<xs:attribute name="field" type="Sk:String"/>
+			<!-- @attribute formula A script to execute over time to compute the field's value. Typically,
+				the fomula is a script expression which includes a reference to the time attribute of the 
+				containing apply	element.  Requires a dur.  For animations that do not stop, set dur="Number.POSITIVE_INFINITY" -->
+			<xs:attribute name="formula" type="Sk:DynamicString"/>
+			<!-- @attribute from The starting value (requires a 'to' attribute) -->
+			<xs:attribute name="from" type="Sk:DynamicString"/>
+			<!-- @attribute lval An expression evaluating to the attribute to animate.
+				If present, lval overrides 'field'. The expression is typically an array element,
+				e.g. lval="x[y]" . -->
+			<xs:attribute name="lval" type="Sk:DynamicString"/>
+			<!-- @attribute mirror If true, reverses the interpolated value during even repeat cycles. -->
+			<xs:attribute name="mirror" type="Sk:Boolean"/>
+			<!-- @attribute repeat Specifies the number of times to repeat the animation. 
+				(May be fractional.)  -->
+			<xs:attribute name="repeat" type="Sk:Float"/>
+			<!-- @attribute reset  If true, the computed value is the initial value after the 
+				animation is complete. If false, or by default, the computed value is the final value 
+				after the animation is complete. -->
+			<xs:attribute name="reset" type="Sk:Boolean"/>
+			<!-- @attribute step When the apply's attribute mode="immediate" or "create", the step attribute can be read by 
+				script to determine the current animation iteration.  -->
+			<xs:attribute name="step" type="Sk:Int" />
+			<!-- @attribute target The element to animate. By default, the element contained by the apply
+				or referenced by the apply's scope attribute is the animate target. -->
+			<xs:attribute name="target" type="Sk:DynamicString"/>
+			<!-- @attribute to The ending value (requires a 'from' attribute) -->
+			<xs:attribute name="to" type="Sk:DynamicString"/>
+			<!-- @attribute values [Depreciated]  -->
+			<xs:attribute name="values" type="Sk:DynamicString"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+		
+	<!-- /** apply
+		Apply changes one or more attributes of an element.
+		Apply either contains one displayable element or references the element scoping the change
+		with the 'scope' attribute. Apply either contains one animator element or references it with 
+		the 'animator' attribute.
+		In the display list, apply draws the element it scopes after evaluating the animation.
+	*/ -->
+	<xs:element name="apply">
+		<xs:complexType>
+			<xs:choice minOccurs="0" maxOccurs="1">
+				<xs:element ref="Sk:animate"/>
+				<xs:element ref="Sk:set" />
+		<!-- not quite right; want to say 'one of the above, one of the below'
+			</xs:choice>
+			<xs:choice minOccurs="0" maxOccurs="1">
+		-->
+				<xs:element ref="Sk:add"/>
+				<xs:element ref="Sk:array"/>
+				<xs:element ref="Sk:apply"/>
+				<xs:element ref="Sk:bitmap"/>
+				<xs:element ref="Sk:boolean"/>
+				<xs:element ref="Sk:bounds"/>
+		<!--		<xs:element ref="Sk3D:camera"/>    -->
+				<xs:element ref="Sk:clear"/>
+				<xs:element ref="Sk:clip"/>
+				<xs:element ref="Sk:color"/>
+				<xs:element ref="Sk:drawTo"/>
+				<xs:element ref="Sk:float"/>
+				<xs:element ref="Sk:full"/>
+				<xs:element ref="Sk:group"/>
+				<xs:element ref="Sk:image"/>
+				<xs:element ref="Sk:int"/>
+				<xs:element ref="Sk:line"/>
+				<xs:element ref="Sk:matrix"/>
+				<xs:element ref="Sk:move"/>
+				<xs:element ref="Sk:oval"/>
+				<xs:element ref="Sk:paint"/>
+			<!--	<xs:element ref="Sk:patch"/>   -->
+				<xs:element ref="Sk:path"/>
+				<xs:element ref="Sk:point"/>
+				<xs:element ref="Sk:polygon"/>
+				<xs:element ref="Sk:polyline"/>
+				<xs:element ref="Sk:post"/>
+				<xs:element ref="Sk:random"/>
+				<xs:element ref="Sk:rect"/>
+				<xs:element ref="Sk:remove"/>
+				<xs:element ref="Sk:replace"/>
+				<xs:element ref="Sk:roundRect"/>
+				<xs:element ref="Sk:save"/>
+				<xs:element ref="Sk:snapshot"/>
+				<xs:element ref="Sk:string"/>
+				<xs:element ref="Sk:text"/>
+				<xs:element ref="Sk:textBox"/>
+				<xs:element ref="Sk:textOnPath"/>
+				<xs:element ref="Sk:textToPath"/>
+			</xs:choice>
+			<!-- @attribute animator The description of how the element is changed over time. -->
+			<xs:attribute name="animator" type="Sk:Animate"/>
+			<!-- @attribute begin An optional offset that must elapse before the animation begins. The apply
+				begin attribute is added to any animator's begin attribute. -->
+			<xs:attribute name="begin" type="Sk:MSec" />
+			<!-- @attribute dontDraw Edits an element's attribute without drawing it; for instance,
+				to edit a clip's rectangle without drawing the rectangle, set dontDraw="true".  -->
+			<xs:attribute name="dontDraw" type="Sk:Boolean"/>
+			<!-- @attribute dynamicScope The location in the display list where animations are stored. Use 
+			dynamicScope instead of scope if a script expression with potentially different values is desired to 
+			describe the scope. -->
+			<xs:attribute name="dynamicScope" type="Sk:String"/>
+			<!-- @attribute interval The optional time interval from one animation frame to the next. -->
+			<xs:attribute name="interval" type="Sk:MSec" />
+			<!-- @attribute mode One of @pattern. @patternDescription  -->
+			<xs:attribute name="mode" type="Sk:ApplyMode"/>
+			<!-- @attribute pickup Starts the animation at the current target's attribute value. Enabling
+				'pickup' permits omitting the 'from' attribute of the animator.  -->
+			<xs:attribute name="pickup" type="Sk:Boolean"/>
+			<!-- @attribute restore If true, multiple references to the same apply statement save and
+				restore the interpolated target values.  -->
+			<xs:attribute name="restore" type="Sk:Boolean"/>
+			<!-- @attribute scope The location in the display list where animations are stored.  -->
+			<xs:attribute name="scope" type="Sk:Drawable"/>
+			<!-- @attribute step When mode="immediate" or "create", the step attribute can be read by 
+				script to determine the current animation iteration.  -->
+			<xs:attribute name="step" type="Sk:Int" />
+			<!-- @attribute steps When mode="immediate", the number of times the animation
+				is stepped. The animation iterates 'steps' times plus one.  -->
+			<xs:attribute name="steps" type="Sk:Int" />
+			<!-- @attribute time When read from script, returns the animation time. Typically used by
+				an animate element's formula attribute.  -->
+			<xs:attribute name="time" type="Sk:MSec" />
+			<!-- @attribute transition One of @pattern. @patternDescription  -->
+			<xs:attribute name="transition" type="Sk:ApplyTransition"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** array
+		Array contains an array of values of the same type. The values may be
+		numbers or strings.
+	*/ -->
+	<xs:element name="array">
+		<xs:complexType>
+			<!-- @attribute length The number of elements in the array (read only). -->
+			<xs:attribute name="length" type="Sk:Int"/>
+			<!-- @attribute values The elements in the array. -->
+			<xs:attribute name="values" type="Sk:UnknownArray"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** bitmap
+		Bitmap describes a rectangle of pixels. 
+		Use the <drawTo> element to draw to a bitmap.
+		Add the bitmap to the display list to draw from a bitmap.  
+	*/ -->
+	<xs:element name="bitmap">
+		<xs:complexType>
+			<!-- @attribute erase The color, including the alpha, the bitmap is intially set to.  -->
+			<xs:attribute name="erase" type="Sk:ARGB"/>
+			<!-- @attribute format One of @pattern. @patternDescription  -->
+			<xs:attribute name="format" type="Sk:BitmapFormat"/>
+			<!-- @attribute height The height of the bitmap in pixels.  -->
+			<xs:attribute name="height" type="Sk:Int"/>
+			<!-- @attribute rowBytes The number of byte describing each row of pixels (optional).  -->
+			<xs:attribute name="rowBytes" type="Sk:Int"/>
+			<!-- @attribute  width The height of the width in pixels. -->
+			<xs:attribute name="width" type="Sk:Int"/>
+			<!-- @attribute x The left edge of the bitmap in unit space.  -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The top edge of teh bitmap in unit space.  -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** bitmapShader
+		BitmapShader sets the paint shader to draw the bitmap as a texture. 
+	*/ -->
+	<xs:element name="bitmapShader">
+		<xs:complexType>
+			<xs:choice >
+				<xs:element ref="Sk:image" minOccurs="0" />
+				<xs:element ref="Sk:matrix" minOccurs="0" />
+			</xs:choice>
+			<!-- @attribute matrix Matrix applies a 3x3 transform to the gradient. -->
+			<xs:attribute name="matrix" type="Sk:Matrix"/>
+			<!-- @attribute tileMode One of @pattern. @patternDescription -->
+			<xs:attribute name="tileMode" type="Sk:TileMode"/>
+			<!-- @attribute filterType The bitmap filter to employ, one of @pattern. -->
+			<xs:attribute name="filterType" type="Sk:FilterType"/>
+			<!-- @attribute image The bitmap to draw. -->
+			<xs:attribute name="image" type="Sk:BaseBitmap"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	
+	<!-- /** blur
+		Blur describes an image filter in the paint that blurs the drawn geometry.  
+	*/ -->
+	<xs:element name="blur">
+		<xs:complexType>
+			<!-- @attribute blurStyle One of @pattern. @patternDescription  -->
+			<xs:attribute name="blurStyle" type="Sk:MaskFilterBlurStyle"/>
+			<!-- @attribute radius The extent of the filter effect in unit space. If the radius is less 
+				than zero,	the blur has no effect. -->		
+			<xs:attribute name="radius" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** boolean
+		Boolean contains an boolean. The boolean element cannot be added to a display list, but can
+		by set by animations and read by any attribute definition. An boolean element may be referenced,
+		for instance, by a group's condition attribute to make an animation conditionally execute.
+	*/ -->
+	<xs:element name="boolean">
+		<xs:complexType>
+			<!-- @attribute value The contained boolean. -->
+			<xs:attribute name="value" type="Sk:Boolean"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+
+	<!-- /** bounds
+		Bounds describes a bounding box that is not drawn. Bounds is used to specify a rectangle to
+		invalidate or record whether the specified area was drawn.
+		The width and height attribute compute the rectangle's right and bottom edges when the rectangle
+		description is first seen. Animating the rectangle's left or top will not recompute the right or bottom
+		if the width or height have been specified.
+	*/ -->
+	<xs:element name="bounds">
+		<xs:complexType>
+			<!-- @attribute bottom The bottom edge of the rectangle. -->
+			<xs:attribute name="bottom" type="Sk:Float"/>
+			<!-- @attribute height The height of the rectangle. Setting height computes the 
+				bottom attribute from the top attribute. -->
+			<xs:attribute name="height" type="Sk:Float"/>
+			<!-- @attribute inval If set to true, union the drawn bounds to compute an inval area. -->
+			<xs:attribute name="inval" type="Sk:Boolean"/>
+			<!-- @attribute left The left edge of the rectangle. -->
+			<xs:attribute name="left" type="Sk:Float"/>
+			<!-- @attribute needsRedraw Set to true if last draw was visible. -->
+			<xs:attribute name="needsRedraw" type="Sk:Boolean"/>
+			<!-- @attribute right The right edge of the rectangle. -->
+			<xs:attribute name="right" type="Sk:Float"/>
+			<!-- @attribute top The top edge of the rectangle. -->
+			<xs:attribute name="top" type="Sk:Float"/>
+			<!-- @attribute width The width of the rectangle. -->
+			<xs:attribute name="width" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** clear
+		Clear removes all entries in the display list.  
+	*/ -->
+	<xs:element name="clear">
+		<xs:complexType>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** clip
+		Clip sets the canvas to clip drawing to an element's geometry.  
+		A clip element may contain an element or reference an element with the path or
+		rectangle attributes. To make the clip unrestricted, enclose a 'full' element.
+	*/ -->
+	<xs:element name="clip">
+		<xs:complexType>
+			<xs:choice minOccurs="0" maxOccurs="1">
+				<xs:element ref="Sk:full"/>
+				<xs:element ref="Sk:rect"/>
+				<xs:element ref="Sk:path"/>
+				<xs:element ref="Sk:polygon"/>
+				<xs:element ref="Sk:polyline"/>
+			</xs:choice>
+			<!-- @attribute path A path-derived element to clip to: either an oval,
+				a path, a polygon, a polyline, or a roundRect.  -->
+			<xs:attribute name="path" type="Sk:Path"/>
+			<!-- @attribute rect A rectangle element to clip to.  -->
+			<xs:attribute name="rect" type="Sk:Rect"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** close
+		Close connects the last point in the path's contour to the first if the contour is not already closed.  
+	*/ -->
+	<xs:element name="close">
+		<xs:complexType>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** color
+		Color describes a color in RGB space or HSV space, and its alpha (transparency).  
+	*/ -->
+	<xs:element name="color">
+		<xs:complexType>
+			<!-- @attribute alpha The alpha component, which describes transparency.
+			 Alpha ranges from 0.0 (transparent) to 1.0 (completely opaque). -->
+			<xs:attribute name="alpha" type="Sk:Float"/>
+			<!-- @attribute blue The blue component of an RGB color. Blue ranges from 0 to 255.  -->
+			<xs:attribute name="blue" type="Sk:Float"/>
+			<!-- @attribute color The complete color. The color can be specified by name,
+				by hexadecimal value, or with the rgb function.  -->
+			<xs:attribute name="color" type="Sk:ARGB"/>
+			<!-- @attribute green The green component of an RGB color. Green ranges from 0 to 255.  -->
+			<xs:attribute name="green" type="Sk:Float"/>
+			<!-- @attribute hue The hue component of an HSV color. Hue ranges from 0 to 360. -->
+			<xs:attribute name="hue" type="Sk:Float"/>
+			<!-- @attribute red The red component of an RGB color. Red ranges from 0 to 255.  -->
+			<xs:attribute name="red" type="Sk:Float"/>
+			<!-- @attribute saturation The saturation component of an HSV color. Saturation ranges from 0 to 1. -->
+			<xs:attribute name="saturation" type="Sk:Float"/>
+			<!-- @attribute value The value component of an HSV color. Value ranges from 0 to 1. -->
+			<xs:attribute name="value" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** cubicTo
+		CubicTo adds a cubic to the path, using the last point in the path as the first point of the cubic. 
+	*/ -->
+	<xs:element name="cubicTo">
+		<xs:complexType>
+			<!-- @attribute x1 The x position of the first off-curve point. -->
+			<xs:attribute name="x1" type="Sk:Float"/>
+			<!-- @attribute x2 The x position of the second off-curve point. -->
+			<xs:attribute name="x2" type="Sk:Float"/>
+			<!-- @attribute x3 The x position of the final on-curve point. -->
+			<xs:attribute name="x3" type="Sk:Float"/>
+			<!-- @attribute y1 The y position of the first off-curve point. -->
+			<xs:attribute name="y1" type="Sk:Float"/>
+			<!-- @attribute y2 The y position of the second off-curve point. -->
+			<xs:attribute name="y2" type="Sk:Float"/>
+			<!-- @attribute y3 The y position of the final on-curve point. -->
+			<xs:attribute name="y3" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** dash
+		Dash describes an array of dashes and gaps that describe how the paint strokes lines,
+		rectangles, and paths. The intervals, phase, and dashed path are all measured in the same 
+		unit space. The phase and distance between dashes is unaffected by the paint's stroke width.
+	*/ -->
+	<xs:element name="dash">
+		<xs:complexType>
+			<!-- @attribute intervals An array of floats that alternately describe the lengths of 
+			dashes and gaps. Intervals must contain an even number of entries. -->
+			<xs:attribute name="intervals" type="Sk:FloatArray"/>
+			<!-- @attribute phase Phase advances the placement of the first dash. A positive phase 
+			preceeds the first dash with a gap. A negative phase shortens the length of the first dash. -->
+			<xs:attribute name="phase" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** data
+		Data provides metadata to an event. The metadata may be an integer, a float, 
+			or a string. 
+	*/ -->
+	<xs:element name="data">
+		<xs:complexType>
+			<!-- @attribute float The float value associated with the metadata. -->
+			<xs:attribute name="float" type="Sk:Float"/>
+			<!-- @attribute initialized A read-only value set to false (unused by data). -->
+			<xs:attribute name="initialized" type="Sk:Boolean"/>
+			<!-- @attribute int The integer value associated with the metadata. -->
+			<xs:attribute name="int" type="Sk:Int"/>
+			<!-- @attribute name The name of the metadata. This is the name of the data. --> 
+			<xs:attribute name="name" type="Sk:String"/>
+			<!-- @attribute string The string value associated with the metadata. -->
+			<xs:attribute name="string" type="Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+
+	<!-- /** discrete
+		Discrete alters the edge of the stroke randomly.  Discrete is a path effect, and only has an 
+		effect when referenced from a paint.. A <pathEffect/>
+		element with no attributes will dissable discrete. 
+	*/ -->
+	<xs:element name="discrete">
+		<xs:complexType>
+			<!-- @attribute deviation The amount of wobble in the stroke. -->
+			<xs:attribute name="deviation" type="Sk:Float"/>
+			<!-- @attribute segLength The length of wobble in the stroke. -->
+			<xs:attribute name="segLength" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** drawTo
+		DrawTo images to a bitmap. The bitmap can be added to the display list
+		to draw the composite image. 
+		DrawTo can be used as an offscreen to speed complicated animations, and
+		for bitmap effects such as pixelated zooming.  
+		DrawTo can only reference a single drawable element. Use <add>,
+		<group>, or <save> to draw multiple elements with <drawTo>.
+	*/ -->
+	<xs:element name="drawTo">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded" >
+				<xs:element ref="Sk:add"/>
+				<xs:element ref="Sk:apply"/>
+				<xs:element ref="Sk:bitmap"/>
+				<xs:element ref="Sk:bounds"/>
+		<!--		<xs:element ref="Sk3D:camera"/>    -->
+				<xs:element ref="Sk:clear"/>
+				<xs:element ref="Sk:clip"/>
+				<xs:element ref="Sk:color"/>
+				<xs:element ref="Sk:full"/>
+				<xs:element ref="Sk:group"/>
+				<xs:element ref="Sk:image"/>
+				<xs:element ref="Sk:line"/>
+				<xs:element ref="Sk:matrix"/>
+				<xs:element ref="Sk:move"/>
+				<xs:element ref="Sk:oval"/>
+				<xs:element ref="Sk:paint"/>
+			<!--	<xs:element ref="Sk:patch"/>   -->
+				<xs:element ref="Sk:path"/>
+				<xs:element ref="Sk:point"/>
+				<xs:element ref="Sk:polygon"/>
+				<xs:element ref="Sk:polyline"/>
+				<xs:element ref="Sk:rect"/>
+				<xs:element ref="Sk:remove"/>
+				<xs:element ref="Sk:replace"/>
+				<xs:element ref="Sk:roundRect"/>
+				<xs:element ref="Sk:save"/>
+				<xs:element ref="Sk:text"/>
+				<xs:element ref="Sk:textBox"/>
+				<xs:element ref="Sk:textOnPath"/>
+				<xs:element ref="Sk:textToPath"/>
+			</xs:choice>
+			<!-- @attribute drawOnce If set, the drawTo will only draw a single time. -->
+			<xs:attribute name="drawOnce" type="Sk:Boolean"/>
+			<!-- @attribute use The bitmap to draw into. -->
+			<xs:attribute name="use" type="Sk:bitmap"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** dump
+		Dump prints a list of the items in the display list and all items' 
+		children to the debug console. Dump is only available in Debug
+		builds. */ -->
+	<xs:element name="dump">	
+		<xs:complexType>
+			<!-- @attribute displayList Dumps the current display list if true. The display list is also
+			dumped if dump has no attributes. -->
+			<xs:attribute name="displayList" type="Sk:Boolean"/>
+			<!-- @attribute eventList Dumps the list of events, both enabled and disabled. -->
+			<xs:attribute name="eventList" type="Sk:Boolean"/>
+			<!-- @attribute events Outputs each event element as it is enabled. -->
+			<xs:attribute name="events" type="Sk:Boolean"/>
+			<!-- @attribute groups Outputs each group element as its condition is evaluated. -->
+			<xs:attribute name="groups" type="Sk:Boolean"/>
+			<!-- @attribute name Outputs the values associated with a single named element. -->
+			<xs:attribute name="name" type="Sk:String"/>
+			<!-- @attribute posts Outputs each post element as it is enabled. -->
+			<xs:attribute name="posts" type="Sk:Boolean"/>
+            <!-- @attribute script Evaluates the provided script -->
+            <xs:attribute name="script" type=Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** emboss
+		PRELIMINARY [to be replaced with SkEmbossMaskFilter.h doxyfomation
+		at some point]
+		Emboss applies a mask filter to the paint that makes bias the object's color
+		towards white or black depending on the normals of the path contour, giving
+		the shape a 3D raised or depressed effect.
+		Embossing is replaced by subsequent mask filter elements, or
+		disabled a negative radius, or by an empty <mask filter> element.
+	*/ -->
+	<xs:element name="emboss">
+		<xs:complexType>
+			<!-- @attribute ambient The amount of ambient light, from 0 to 1. -->		
+			<xs:attribute name="ambient" type="Sk:Float"/>
+			<!--  @attribute direction The direction of the light source, as descibed by a 3D vector. 
+				(The vector is normalized to a unit length of 1.0.) -->		
+			<xs:attribute name="direction" type="Sk:FloatArray"/>
+			<!-- @attribute radius The extent of the filter effect in unit space. If the radius is less 
+				than zero,	the emboss has no effect. -->		
+			<xs:attribute name="radius" type="Sk:Float"/>
+			<!--  @attribute specular The expotential intensity of the light, from 0 to 1. 
+				Each increase of 0.0625 doubles the intensity. -->		
+			<xs:attribute name="specular" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** event
+		Event contains a series of actions performed each time the event's criteria are satisfied.
+		These actions may modify the display list, may enable animations which in turn modify 
+		elements' attributes, and may post other events. 
+	*/ -->
+	<xs:element name="event">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded" >
+				<xs:element ref="Sk:add"/>
+				<xs:element ref="Sk:apply"/>
+				<xs:element ref="Sk:array"/>
+				<xs:element ref="Sk:bitmap"/>
+				<xs:element ref="Sk:boolean"/>
+				<xs:element ref="Sk:bounds"/>
+		<!--		<xs:element ref="Sk3D:camera"/>    -->
+				<xs:element ref="Sk:clear"/>
+				<xs:element ref="Sk:clip"/>
+				<xs:element ref="Sk:color"/>
+				<xs:element ref="Sk:drawTo"/>
+				<xs:element ref="Sk:dump"/>
+				<xs:element ref="Sk:float"/>
+				<xs:element ref="Sk:full"/>
+				<xs:element ref="Sk:group"/>
+				<xs:element ref="Sk:hitClear"/>
+				<xs:element ref="Sk:hitTest"/>
+				<xs:element ref="Sk:image"/>
+				<xs:element ref="Sk:input"/>
+				<xs:element ref="Sk:int"/>
+				<xs:element ref="Sk:line"/>
+				<xs:element ref="Sk:matrix"/>
+				<xs:element ref="Sk:move"/>
+				<xs:element ref="Sk:movie"/>
+				<xs:element ref="Sk:oval"/>
+				<xs:element ref="Sk:paint"/>
+			<!--	<xs:element ref="Sk:patch"/>   -->
+				<xs:element ref="Sk:path"/>
+				<xs:element ref="Sk:point"/>
+				<xs:element ref="Sk:polygon"/>
+				<xs:element ref="Sk:polyline"/>
+				<xs:element ref="Sk:post"/>
+				<xs:element ref="Sk:random"/>
+				<xs:element ref="Sk:rect"/>
+				<xs:element ref="Sk:remove"/>
+				<xs:element ref="Sk:replace"/>
+				<xs:element ref="Sk:roundRect"/>
+				<xs:element ref="Sk:save"/>
+				<xs:element ref="Sk:snapshot"/>
+				<xs:element ref="Sk:string"/>
+				<xs:element ref="Sk:text"/>
+				<xs:element ref="Sk:textBox"/>
+				<xs:element ref="Sk:textOnPath"/>
+				<xs:element ref="Sk:textToPath"/>
+			</xs:choice>
+			<!-- @attribute code The key code to match to a key press event, one of @pattern. 
+				If the code is set to @pattern[0], the event is never activated. -->		
+			<xs:attribute name="code" type="Sk:EventCode"/>
+			<!-- @attribute disable If true, the event cannot be activated. By default false.. -->		
+			<xs:attribute name="disable" type="Sk:Boolean"/>
+			<!-- @attribute key The character code to match to a key down event.
+				 When read, the key that activated this event. -->		
+			<xs:attribute name="key" type="Sk:String"/>
+			<!-- @attribute keys A dash-separated continuous range of character codes to match 
+				to a key	 down event. Read the key attribute to determine the key that activated this event. -->		
+			<xs:attribute name="keys" type="Sk:String"/> <!-- single or range of keys -->
+			<!-- @attribute kind The event kind that activates this event, one of @pattern. 
+				If kind equals keyChar, either attribute key or keys is expected.
+				If kind equals keyPress, attribute code is expected.
+				If kind equals onEnd, attribute target is expected. 
+				If kind equals onLoad, the event is activated when the document containing the event
+				is loaded. The onLoad attribute cannot be activated through a post event.
+				If kind equals user, the event is activated when the posted event targets this event's ID.  -->		
+			<xs:attribute name="kind" type="Sk:EventKind"/>
+			<!-- @attribute target The element to listen to which activates this event. -->
+			<xs:attribute name="target" type="Sk:String" />
+			<!-- @attribute x For click events, the x-coordinate of the click.  -->
+			<xs:attribute name="x" type="Sk:Float" />
+			<!-- @attribute y For click events, the y-coordinate of the click.  -->
+			<xs:attribute name="y" type="Sk:Float" />
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** float
+		Float contains a signed fractional value. The float element cannot be added to a display list, 
+		but can be set by animations and read by any attribute definition.
+	*/ -->
+	<xs:element name="float">
+		<xs:complexType>
+			<!-- @attribute value The contained float. -->
+			<xs:attribute name="value" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+
+	<!-- /** fromPath
+		FromPath concatenates the parent matrix with a new matrix 
+		that maps a unit vector to a point on the given path. 
+		A fromPath element may contain a path element, or may refer to a previously
+		defined path element with the path attribute.
+	*/ -->
+	<xs:element name="fromPath">
+		<xs:complexType>
+			<xs:choice >
+				<!-- @element path The path to evaluate. -->
+				<xs:element ref="Sk:path" minOccurs="0" />
+			</xs:choice>
+			<!-- @attribute mode One of @pattern. 
+			If mode is set to normal, the matrix maps the unit vector's angle and position.
+			If mode is set to angle, the matrix maps only the unit vector's angle.
+			If mode is set to position, the matrix maps only the unit vector's position. -->
+			<xs:attribute name="mode" type="Sk:FromPathMode"/>
+			<!-- @attribute offset The distance along the path to evaluate. -->
+			<xs:attribute name="offset" type="Sk:Float"/>
+			<!-- @attribute path The path to evaluate. -->
+			<xs:attribute name="path" type="Sk:Path"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** full
+		Full paints the entire canvas to the limit of the canvas' clip.
+	*/ -->
+	<xs:element name="full">
+		<xs:complexType>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** group
+		The group element collects a series of elements into a group.  The group can be referenced
+		or defined within elements, like apply, which operate on any kind of element. Groups 
+		may contain groups. An element in a group draws identically to an element outside a group.
+	*/ -->
+	<xs:element name="group">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+				<xs:element ref="Sk:add"/>
+				<xs:element ref="Sk:apply"/>
+				<xs:element ref="Sk:array"/>
+				<xs:element ref="Sk:bitmap"/>
+				<xs:element ref="Sk:boolean"/>
+				<xs:element ref="Sk:bounds"/>
+		<!--		<xs:element ref="Sk3D:camera"/>    -->
+				<xs:element ref="Sk:clear"/>
+				<xs:element ref="Sk:clip"/>
+				<xs:element ref="Sk:drawTo"/>
+				<xs:element ref="Sk:float"/>
+				<xs:element ref="Sk:full"/>
+				<xs:element ref="Sk:group"/>
+				<xs:element ref="Sk:hitClear"/>
+				<xs:element ref="Sk:hitTest"/>
+				<xs:element ref="Sk:image"/>
+				<xs:element ref="Sk:int"/>
+				<xs:element ref="Sk:line"/>
+				<xs:element ref="Sk:matrix"/>
+				<xs:element ref="Sk:move"/>
+				<xs:element ref="Sk:oval"/>
+				<xs:element ref="Sk:paint"/>
+			<!--	<xs:element ref="Sk:patch"/>   -->
+				<xs:element ref="Sk:path"/>
+				<xs:element ref="Sk:point"/>
+				<xs:element ref="Sk:polygon"/>
+				<xs:element ref="Sk:polyline"/>
+				<xs:element ref="Sk:post"/>
+				<xs:element ref="Sk:random"/>
+				<xs:element ref="Sk:rect"/>
+				<xs:element ref="Sk:remove"/>
+				<xs:element ref="Sk:replace"/>
+				<xs:element ref="Sk:roundRect"/>
+				<xs:element ref="Sk:save"/>
+				<xs:element ref="Sk:snapshot"/>
+				<xs:element ref="Sk:string"/>
+				<xs:element ref="Sk:text"/>
+				<xs:element ref="Sk:textBox"/>
+				<xs:element ref="Sk:textOnPath"/>
+				<xs:element ref="Sk:textToPath"/>
+			</xs:choice>
+			<!-- @attribute condition If present and zero, the contained elements are ignored
+				when drawn. -->
+			<xs:attribute name="condition" type="Sk:DynamicString"/>
+			<!-- @attribute enableCondition If present and zero, the contained elements are ignored
+				when enabled. -->
+			<xs:attribute name="enableCondition" type="Sk:DynamicString"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<xs:element name="hitClear" >
+		<xs:complexType>
+			<xs:choice maxOccurs="1">
+				<xs:element ref="Sk:array"/>
+			</xs:choice>
+			<!-- @attribute targets An array of element IDs to clear their hit-tested state. -->
+			<xs:attribute name="targets" type="Sk:DisplayableArray"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<xs:element name="hitTest" >
+		<xs:complexType>
+			<xs:choice maxOccurs="2">
+				<xs:element ref="Sk:array"/>
+			</xs:choice>
+			<!-- @attribute bullets An array of element IDs to test for intersection with targets. -->
+			<xs:attribute name="bullets" type="Sk:DisplayableArray"/>
+			<!-- @attribute hits The targets the bullets hit. A read-only array of indices, one index
+				per bullet. The value of the array element is the index of the target hit, or -1 if no
+				target was hit. -->
+			<xs:attribute name="hits" type="Sk:IntArray"/>
+			<!-- @attribute targets An array of element IDs to test for intersection with bullets. -->
+			<xs:attribute name="targets" type="Sk:DisplayableArray"/>
+			<!-- @attribute value Read only; set to true if some bullet hit some target. -->
+			<xs:attribute name="value" type="Sk:Boolean"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** image
+		Image creates a reference to a JPEG, PNG or GIF. The image may be referenced
+		through the local file system, the internet, or embedded in the document in Base64
+		format. The specific image type is determined by examining the byte stream.  
+	*/ -->
+	<xs:element name="image">
+		<xs:complexType>
+			<!-- @attribute base64 The image in Base64 notation. See http://rfc.net/rfc2045.html 
+			for the base64 format. -->
+			<xs:attribute name="base64" type="Sk:Base64"/>
+			<!-- @attribute height The height of the image (read-only). -->
+			<xs:attribute name="height" type="Sk:Int"/>
+			<!-- @attribute src The URI reference, local to the contaiing document. -->
+			<xs:attribute name="src" type="Sk:String"/>
+			<!-- @attribute width The width of the image (read-only). -->
+			<xs:attribute name="width" type="Sk:Int"/>
+			<!-- @attribute x The position of the left edge of the image in local coordinates. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The position of the top edge of the image in local coordinates. -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** include
+		Include adds the referenced XML to the containing document. Unlike movie, the XML
+		directives can reference the document's IDs and can define new IDs that are referenced
+		by the remainder of the document or subsequent includes.  
+	*/ -->
+	<xs:element name="include">
+		<xs:complexType>
+			<!-- @attribute src The URI reference, local to the containing document, 
+			containing the include's XML. -->
+			<xs:attribute name="src" type="Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** input
+		Input captures the metadata passed from an event. When the metadata's name or id 
+		matches the metadata's name, the metadata's payload is copied to the corresponding
+		input attribute.
+	*/ -->
+	<xs:element name="input">
+		<xs:complexType>
+			<!-- @attribute float The floating point payload carried by the metadata. -->
+			<xs:attribute name="float" type="Sk:Float"/>
+			<!-- @attribute initialized A read-only value set to true if the input received a value 
+				from the event. -->
+			<xs:attribute name="initialized" type="Sk:Boolean"/>
+			<!-- @attribute int The signed integer payload carried by the metadata. -->
+			<xs:attribute name="int" type="Sk:Int"/>
+			<!-- @attribute name The name of the metadata containing the payload. Note that 
+				the name or id may match the payload, but that XML requires the id to be
+				uniquely defined in the document, while multiple input elements may reuse 
+				the name. -->
+			<xs:attribute name="name" type="Sk:String"/>
+			<!-- @attribute string The text payload carried by the metadata. -->
+			<xs:attribute name="string" type="Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** int
+		Int contains an integer. The int element cannot be added to a display list, but can
+		by set by animations and read by any attribute definition. An int element may be used,
+		for instance, to index through an array element.
+	*/ -->
+	<xs:element name="int">
+		<xs:complexType>
+			<!-- @attribute value The contained integer. -->
+			<xs:attribute name="value" type="Sk:Int"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+
+	<!-- /** line
+		Line describes a line between two points. As noted below, the paint's stroke and
+		strokeAndFill attributes are ignored.
+	*/ -->
+	<xs:element name="line">
+		<xs:complexType>
+			<!-- @attribute x1 The start point's x value. -->
+			<xs:attribute name="x1" type="Sk:Float"/>
+			<!-- @attribute x2 The stop point's x value. -->
+			<xs:attribute name="x2" type="Sk:Float"/>
+			<!-- @attribute y1 The start point's y value. -->
+			<xs:attribute name="y1" type="Sk:Float"/>
+			<!-- @attribute y2 The stop point's y value. -->
+			<xs:attribute name="y2" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** lineTo
+		LineTo adds a line from the last point in a path to the specified point. 
+	*/ -->
+	<xs:element name="lineTo">
+		<xs:complexType>
+			<!-- @attribute x The final path x coordinate. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The final path y coordinate. -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** linearGradient
+		LinearGradient sets the paint shader to ramp between two or more colors. 
+	*/ -->
+	<xs:element name="linearGradient">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+				<xs:element ref="Sk:color"/>
+				<xs:element ref="Sk:matrix"/>
+			</xs:choice>
+			<!-- @attribute matrix Matrix applies a 3x3 transform to the gradient. -->
+			<xs:attribute name="matrix" type="Sk:Matrix"/>
+			<!-- @attribute tileMode One of @pattern. @patternDescription -->
+			<xs:attribute name="tileMode" type="Sk:TileMode"/>
+			<!-- @attribute offsets An optional array of values used to bias the colors. The first entry
+				in the array must be 0.0, the last must be 1.0, and intermediate values must ascend. -->
+			<xs:attribute name="offsets" type="Sk:FloatArray"/>
+			<!-- @attribute points Two points describing the start and end of the gradient. -->
+			<xs:attribute name="points" type="Sk:Point"/>	<!-- not right; should be array of 2 points -->
+			<!-- @attribute unitMapper A script that returns the mapping for [0,1] for the gradient.
+				The script can use the predefined variable 'unit' to compute the mapping. For instance,
+				"unit*unit" squares the value (while still keeping it in the range of [0,1].) The computed number
+				is pinned to from 0 to 1 after the script is executed. -->
+			<xs:attribute name="unitMapper" type="Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** maskFilter
+		MaskFilter disables any mask filter referenced by the paint. 
+	*/ -->
+	<xs:element name="maskFilter">
+		<xs:complexType>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** matrix
+		Matrix transforms all points drawn to the canvas. The matrix may translate, scale, skew, rotate,
+		or apply perspective, or apply any combination.  
+	*/ -->
+	<xs:element name="matrix">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+			<!-- @element fromPath FromPath maps a unit vector to a position and direction on a path. -->
+				<xs:element ref="Sk:fromPath"/>
+			<!-- @element polyToPoly PolyToPoly maps a points between two polygons. -->
+				<xs:element ref="Sk:polyToPoly"/>
+			<!-- @element rectToRect RectToRect maps a points between two rectangles. -->
+				<xs:element ref="Sk:rectToRect"/>
+			<!-- @element rotate Rotate computes the matrix rotation in degrees. -->
+				<xs:element ref="Sk:rotate"/>
+			<!-- @element scale Scale stretches or shrinks horizontally, vertically, or both. -->
+				<xs:element ref="Sk:scale"/>
+			<!-- @element skew Skew slants horizontally, vertically, or both. -->
+				<xs:element ref="Sk:skew"/>
+			<!-- @element translate Translate moves horizontally, vertically, or both. -->
+				<xs:element ref="Sk:translate"/>
+			</xs:choice>
+			<!-- @attribute matrix Nine floats describing a 3x3 matrix. -->
+			<xs:attribute name="matrix" type="Sk:FloatArray"/>
+			<!-- @attribute perspectX The [0][2] element of the 3x3 matrix. -->
+			<xs:attribute name="perspectX" type="Sk:Float"/>
+			<!-- @attribute perspectY The [1][2] element of the 3x3 matrix. -->
+			<xs:attribute name="perspectY" type="Sk:Float"/>
+			<!-- @attribute rotate The angle to rotate in degrees. -->
+			<xs:attribute name="rotate" type="Sk:Float"/>
+			<!-- @attribute scale The scale to apply in both X and Y.. -->
+			<xs:attribute name="scale" type="Sk:Float"/>
+			<!-- @attribute scaleX The [0][0] element of the 3x3 matrix. -->
+			<xs:attribute name="scaleX" type="Sk:Float"/>
+			<!-- @attribute scaleY The [1][1] element of the 3x3 matrix. -->
+			<xs:attribute name="scaleY" type="Sk:Float"/>
+			<!-- @attribute skewX The [0][1] element of the 3x3 matrix. -->
+			<xs:attribute name="skewX" type="Sk:Float"/>
+			<!-- @attribute skewY The [1][0] element of the 3x3 matrix. -->
+			<xs:attribute name="skewY" type="Sk:Float"/>
+			<!-- @attribute translate A point specifying the translation in X and Y. -->
+			<xs:attribute name="translate" type="Sk:Point"/>
+			<!-- @attribute translateX The [2][0] element of the 3x3 matrix. -->
+			<xs:attribute name="translateX" type="Sk:Float"/>
+			<!-- @attribute translateY The [2][1] element of the 3x3 matrix. -->
+			<xs:attribute name="translateY" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** move
+		Move an element in the display list in front or behind other elements.  
+		If where and offset are omitted, the element is moved to the end of the display list.
+		If where is specified, the element is moved before the first occurance of where in the display list.
+		If offset and where are specified, the element is moved before where plus offset.
+		A positive offset without where moves the element to the start of the list plus offset.
+		A negative offset without where moves the element to the end of the list minus offset.
+	*/ -->
+	<xs:element name="move">
+		<xs:complexType>
+			<!-- @attribute mode Has no effect. -->
+			<xs:attribute name="mode" type="Sk:AddMode"/>
+			<!-- @attribute offset The destination position using the rules listed above. -->
+			<xs:attribute name="offset" type="Sk:Int"/>
+			<!-- @attribute use The element to move. -->
+			<xs:attribute name="use" type="Sk:Drawable"/>
+			<!-- @attribute where The ID of the first display list entry to move to. -->
+			<xs:attribute name="where" type="Sk:Drawable"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** moveTo
+		MoveTo specifies the first point in a path contour.
+	*/ -->
+	<xs:element name="moveTo">
+		<xs:complexType>
+			<!-- @attribute x The point's x coordinate. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The point's y coordinate. -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** movie
+		Movie describes a display list within the current canvas and paint. Movies can contain 
+		movies. One movie cannot affect how another movie draws, but movies can communicate
+		with each other by posting events.
+	*/ -->
+	<xs:element name="movie">
+		<xs:complexType>
+			<!-- @attribute src The URI reference, local to the containing document, containing the movie's XML. -->
+			<xs:attribute name="src" type="Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** oval
+		Oval describes a circle stretched to fit in a rectangle.
+		The width and height attribute compute the oval's right and bottom edges when the oval
+		description is first seen. Animating the oval's left or top will not recompute the right or bottom
+		if the width or height have been specified.
+	*/ -->
+	<xs:element name="oval">
+		<xs:complexType>
+			<!-- @attribute bottom The bottom edge of the oval. -->
+			<xs:attribute name="bottom" type="Sk:Float"/>
+			<!-- @attribute height The height of the oval. -->
+			<xs:attribute name="height" type="Sk:Float"/>
+			<!-- @attribute left The left edge of the oval. -->
+			<xs:attribute name="left" type="Sk:Float"/>
+			<!-- @attribute needsRedraw Set to true if last draw was visible. -->
+			<xs:attribute name="needsRedraw" type="Sk:Boolean"/>
+			<!-- @attribute right The right edge of the oval. -->
+			<xs:attribute name="right" type="Sk:Float"/>
+			<!-- @attribute top The top edge of the oval. -->
+			<xs:attribute name="top" type="Sk:Float"/>
+			<!-- @attribute width The width of the oval. -->
+			<xs:attribute name="width" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** paint
+		Paint uses color, flags, path effects, mask filters, shaders, and stroke effects when drawing 
+		geometries, images, and text.
+	*/ -->
+	<xs:element name="paint">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+			<!-- @element bitmapShader Sets or cancels an image to draw as the color. -->
+				<xs:element ref="Sk:bitmapShader"/>
+			<!-- @element blur Blur radially draws the shape with varying transparency. -->
+				<xs:element ref="Sk:blur"/>
+			<!-- @element color Color specifies a solid color in RGB or HSV. -->
+				<xs:element ref="Sk:color"/>
+			<!-- @element dash Dashes alternates stroking with dashes and gaps. -->
+				<xs:element ref="Sk:dash"/>
+			<!-- @element discrete Discrete wobbles the geometry randomly. -->
+				<xs:element ref="Sk:discrete"/>
+			<!-- @element emboss Emboss simulates a 3D light to show highlights and relief. -->
+				<xs:element ref="Sk:emboss"/>
+			<!-- @element linearGradient LinearGradient linearly ramps between two or more colors. -->
+				<xs:element ref="Sk:linearGradient"/>
+			<!-- @element maskFilter MaskFilter cancels a blur or emboss. -->
+				<xs:element ref="Sk:maskFilter"/>
+			<!-- @element  pathEffect PathEffect cancels a discrete or dash. -->
+				<xs:element ref="Sk:pathEffect"/>
+			<!-- @element radialGradient RadialGradient radially ramps between two or more colors. -->
+				<xs:element ref="Sk:radialGradient"/>
+			<!-- @element shader Shader cancels a linear or radial gradient. -->
+				<xs:element ref="Sk:shader"/>
+			<!-- @element typeface Typeface chooses a font out of a font family. -->
+				<xs:element ref="Sk:typeface"/>
+			<!-- @element transparentShader  TransparentShader ? [not sure what this is for] -->
+				<xs:element ref="Sk:transparentShader"/>
+			</xs:choice>
+			<!-- @attribute antiAlias AntiAlias uses gray shades to increase the definition of paths. -->
+			<xs:attribute name="antiAlias" type="Sk:Boolean"/>
+			<!-- @attribute ascent Ascent returns the height above the baseline defined by the font. -->
+			<xs:attribute name="ascent" type="Sk:Float"/>
+			<!-- @attribute color Color sets the paint to the color element with this ID. -->
+			<xs:attribute name="color" type="Sk:Color"/>
+			<!-- @attribute descent Descent returns the height below the baseline defined by thte font -->
+			<xs:attribute name="descent" type="Sk:Float"/>
+			<!-- @attribute fakeBold FakeBold enables a faked bold for text. -->
+			<xs:attribute name="fakeBold" type="Sk:Boolean"/>
+			<!-- @attribute filterType FilterType -->
+			<xs:attribute name="filterType" type="Sk:FilterType"/>
+			<!-- @attribute linearText LinearText uses the ideal path metrics at all sizes to describe text. -->
+			<xs:attribute name="linearText" type="Sk:Boolean"/>
+			<!-- @attribute maskFilter MaskFilter specifies a blur or emboss with this ID. -->
+			<xs:attribute name="maskFilter" type="Sk:MaskFilter"/>
+			<!-- @attribute measureText MeasureText(String) returns the width of the string in this paint. -->
+			<xs:attribute name="measureText" type="Sk:Float"/>
+			<!-- @attribute pathEffect PathEffect specifies a discrete or dash with this ID. -->
+			<xs:attribute name="pathEffect" type="Sk:PathEffect"/>
+			<!-- @attribute shader Shader specifies a gradient with this ID. -->
+			<xs:attribute name="shader" type="Sk:Shader"/>
+			<!-- @attribute strikeThru StrikeThru adds a line through the middle of drawn text. -->
+			<xs:attribute name="strikeThru" type="Sk:Boolean"/>
+			<!-- @attribute stroke Stroke draws the outline of geometry according to the pen attributes. 
+				If style is also present, its setting overrides stroke. -->
+			<xs:attribute name="stroke" type="Sk:Boolean"/>
+			<!-- @attribute strokeCap StrokeCap is one of @pattern. -->
+			<xs:attribute name="strokeCap" type="Sk:Cap"/>
+			<!-- @attribute strokeJoin StrokeJoin is one of @pattern. -->
+			<xs:attribute name="strokeJoin" type="Sk:Join"/>
+			<!-- @attribute strokeMiter StrokeMiter limits the pen's joins on narrow angles. -->
+			<xs:attribute name="strokeMiter" type="Sk:Float"/>
+			<!-- @attribute strokeWidth StrokeWidth specifies the width of the pen. -->
+			<xs:attribute name="strokeWidth" type="Sk:Float"/>
+			<!-- @attribute style Style fills, strokes, or strokes and fills the geometry with the paint's color. -->
+			<xs:attribute name="style" type="Sk:Style"/>
+			<!-- @attribute textAlign TextAlign is one of @pattern. -->
+			<xs:attribute name="textAlign" type="Sk:Align"/>
+			<!-- @attribute textScaleX TextScaleX condenses or exapnds the text. -->
+			<xs:attribute name="textScaleX" type="Sk:Float"/>
+			<!-- @attribute textSize TextSize specifies the point size of the text. -->
+			<xs:attribute name="textSize" type="Sk:Float"/>
+			<!-- @attribute textSkewX TextSkewX draws the text obliquely. -->
+			<xs:attribute name="textSkewX" type="Sk:Float"/>
+			<!-- @attribute textTracking TextTracking specifies the space between letters. -->
+			<xs:attribute name="textTracking" type="Sk:Float"/>
+			<!-- @attribute typeface Typeface specifies a typeface element with this ID. -->
+			<xs:attribute name="typeface" type="Sk:Typeface"/>
+			<!-- @attribute underline Underline draws a line under the baseline of the text. -->
+			<xs:attribute name="underline" type="Sk:Boolean"/>
+			<!-- @attribute xfermode Xfermode specifies a transfer mode, one of @pattern. -->
+			<xs:attribute name="xfermode" type="Sk:Xfermode"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** path
+		Path creates a geometry out of lines and curves.
+	*/ -->
+	<xs:element name="path">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+			<!-- @element addCircle Adds a circle to the path. -->
+				<xs:element ref="Sk:addCircle"/>
+			<!-- @element addOval Adds an oval to the path. -->
+				<xs:element ref="Sk:addOval"/>
+			<!-- @element addPath Adds another path to the path. -->
+				<xs:element ref="Sk:addPath"/>
+			<!-- @element addRoundRect Adds a rounded-corner rectangle  to the path. -->
+				<xs:element ref="Sk:addRoundRect"/>
+			<!-- @element close Connects the last point on the path to the first. -->
+				<xs:element ref="Sk:close"/>
+			<!-- @element cubicTo Extends the path with a cubic curve. -->
+				<xs:element ref="Sk:cubicTo"/>
+			<!-- @element lineTo Extends the path with a line. -->
+				<xs:element ref="Sk:lineTo"/>
+			<!-- @element moveTo Starts a new path contour. -->
+				<xs:element ref="Sk:moveTo"/>
+			<!-- @element quadTo Extends the path with a quadratic curve. -->
+				<xs:element ref="Sk:quadTo"/>
+			<!-- @element rCubicTo Extends the path with a cubic curve expressed with relative offsets. -->
+				<xs:element ref="Sk:rCubicTo"/>
+			<!-- @element rLineTo Extends the path with a line expressed with relative offsets. -->
+				<xs:element ref="Sk:rLineTo"/>
+			<!-- @element rMoveTo Starts a new path contour relative to the path's last point. -->
+				<xs:element ref="Sk:rMoveTo"/>
+			<!-- @element rQuadTo Extends the path with a quadratic curve expressed with relative offsets. -->
+				<xs:element ref="Sk:rQuadTo"/>
+			</xs:choice>
+			<!-- @attribute d Creates a path using SVG path notation. -->
+			<xs:attribute name="d" type="Sk:String"/>
+			<!-- @attribute fillType One of @pattern. -->
+			<xs:attribute name="fillType" type="Sk:FillType"/>
+			<!-- @attribute length Returns the length of the path. -->
+			<xs:attribute name="length" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** pathEffect
+		PathEffect cancels any current path effect within the paint, such as dashing or discrete.
+	*/ -->
+	<xs:element name="pathEffect">
+		<xs:complexType>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+		
+	<!-- /** point
+		Point describes a two dimensional point in space. The point element can be added
+		to the display list and drawn.
+	*/ -->
+	<xs:element name="point">
+		<xs:complexType>
+			<!-- @attribute x The x coordinate of the point. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The y coordinate of the point. -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** polygon
+		Polygon creates a geometry out of lines. Polygon is a specialization of path; element that 
+		refers to a path can refer to a polygon also. A polygon specified through elements behaves identically
+		to a path. A polygon specified by the points attribute contains a single contour, and the contour is 
+		automatically closed.
+	*/ -->
+	<xs:element name="polygon">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+			<!-- @element close Connects the last point on the path to the first. -->
+				<xs:element ref="Sk:close"/>
+			<!-- @element addPath Adds another path to the path. -->
+				<xs:element ref="Sk:addPath"/>
+			<!-- @element lineTo Extends the path with a line. -->
+				<xs:element ref="Sk:lineTo"/>
+			<!-- @element moveTo Starts a new path contour. -->
+				<xs:element ref="Sk:moveTo"/>
+			<!-- @element rLineTo Extends the path with a line expressed with relative offsets. -->
+				<xs:element ref="Sk:rLineTo"/>
+			<!-- @element rMoveTo Starts a new path contour relative to the path's last point. -->
+				<xs:element ref="Sk:rMoveTo"/>
+			</xs:choice>
+			<!-- @attribute points An array of values that describe a sequence of points, compatible with SVG. -->
+			<xs:attribute name="points" type="Sk:FloatArray"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** polyline
+		Polyline creates a geometry out of lines. Polygon is a specialization of path; element that 
+		refers to a path can refer to a polygon also. A polygon specified through elements behaves identically
+		to a path. A polygon specified by the points attribute contains a single contour, and the contour is 
+		not automatically closed.
+	*/ -->
+	<xs:element name="polyline">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+			<!-- @element close Connects the last point on the path to the first. -->
+				<xs:element ref="Sk:close"/>
+			<!-- @element addPath Adds another path to the path. -->
+				<xs:element ref="Sk:addPath"/>
+			<!-- @element lineTo Extends the path with a line. -->
+				<xs:element ref="Sk:lineTo"/>
+			<!-- @element moveTo Starts a new path contour. -->
+				<xs:element ref="Sk:moveTo"/>
+			<!-- @element rLineTo Extends the path with a line expressed with relative offsets. -->
+				<xs:element ref="Sk:rLineTo"/>
+			<!-- @element rMoveTo Starts a new path contour relative to the path's last point. -->
+				<xs:element ref="Sk:rMoveTo"/>
+			</xs:choice>
+			<!-- @attribute points An array of values that describe a sequence of points, compatible with SVG. -->
+			<xs:attribute name="points" type="Sk:FloatArray"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** polyToPoly
+		PolyToPoly creates a matrix which maps points proportionally from one polygon to the other.
+	*/ -->
+	<xs:element name="polyToPoly">
+		<xs:complexType>
+			<xs:choice maxOccurs="2">
+				<xs:element ref="Sk:polygon"/>
+			</xs:choice>
+			<!-- @attribute source The polygon to map from.. -->
+			<xs:attribute name="source" type="Sk:polygon"/>
+			<!-- @attribute destination The polygon to map to.. -->
+			<xs:attribute name="destination" type="Sk:polygon"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** post
+		Post activates an event. The event can trigger one or more actions, and can carry a data payload.
+	*/ -->
+	<xs:element name="post">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+				<xs:element ref="Sk:data"/>
+			</xs:choice>
+			<!-- @attribute delay Time in seconds that must elapse before the target event is activated. -->
+			<xs:attribute name="delay" type="Sk:MSec"/>
+			<!-- @attribute mode One of @pattern. @patternDescription -->
+			<xs:attribute name="mode" type="Sk:EventMode"/>
+			<!-- @attribute sink The optional named EventSink to direct the event to. -->
+			<xs:attribute name="sink" type="Sk:String"/>
+			<!-- @attribute target The ID of the user event to trigger. -->
+			<xs:attribute name="target" type="Sk:String"/>
+			<!-- @attribute type The name of the external event to post. -->
+			<xs:attribute name="type" type="Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+
+	<!-- /** quadTo
+		QuadTo adds a quadratic curve to a path.
+	*/ -->
+	<xs:element name="quadTo">
+		<xs:complexType>
+			<!-- @attribute x1 The x position of the off-curve point. -->
+			<xs:attribute name="x1" type="Sk:Float"/>
+			<!-- @attribute x2 The x position of the final point. -->
+			<xs:attribute name="x2" type="Sk:Float"/>
+			<!-- @attribute y1 The y position of the off-curve point. -->
+			<xs:attribute name="y1" type="Sk:Float"/>
+			<!-- @attribute y2 The y position of the final point. -->
+			<xs:attribute name="y2" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** rCubicTo
+		RCubicTo adds a cubic to the path, using the last point in the path as the first point of the cubic.  THe
+		added points are offsets from the last point in the path.
+	*/ -->
+	<xs:element name="rCubicTo">
+		<xs:complexType>
+			<!-- @attribute x1 The x offset of the first off-curve point. -->
+			<xs:attribute name="x1" type="Sk:Float"/>
+			<!-- @attribute x2 The x offset of the second off-curve point. -->
+			<xs:attribute name="x2" type="Sk:Float"/>
+			<!-- @attribute x3 The x offset of the final on-curve point. -->
+			<xs:attribute name="x3" type="Sk:Float"/>
+			<!-- @attribute y1 The y offset of the first off-curve point. -->
+			<xs:attribute name="y1" type="Sk:Float"/>
+			<!-- @attribute y2 The y offset of the second off-curve point. -->
+			<xs:attribute name="y2" type="Sk:Float"/>
+			<!-- @attribute y3 The y offset of the final on-curve point. -->
+			<xs:attribute name="y3" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** rLineTo
+		RLineTo adds a line from the last point in a path to the specified point. The specified
+		point is relative to the last point in the path.
+	*/ -->
+	<xs:element name="rLineTo">
+		<xs:complexType>
+			<!-- @attribute x The final path x coordinate. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The final path y coordinate. -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** rMoveTo
+		RMoveTo specifies the first point in a path contour. The specified
+		point is relative to the last point in the path.
+	*/ -->
+	<xs:element name="rMoveTo">
+		<xs:complexType>
+			<!-- @attribute x The point's x coordinate. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The point's y coordinate. -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+		
+	<!-- /** rQuadTo
+		RQuadTo adds a quadratic curve to a path. The quadratic 
+		points are relative to the last point in the path.
+	*/ -->
+	<xs:element name="rQuadTo">
+		<xs:complexType>
+			<!-- @attribute x1 The x position of the off-curve point. -->
+			<xs:attribute name="x1" type="Sk:Float"/>
+			<!-- @attribute x2 The x position of the final point. -->
+			<xs:attribute name="x2" type="Sk:Float"/>
+			<!-- @attribute y1 The y position of the off-curve point. -->
+			<xs:attribute name="y1" type="Sk:Float"/>
+			<!-- @attribute y2 The y position of the final point. -->
+			<xs:attribute name="y2" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+		
+	<!-- /** radialGradient
+		RadialGradient sets the paint shader to ramp between two or more colors in concentric circles. 
+	*/ -->
+	<xs:element name="radialGradient">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+				<xs:element ref="Sk:color"/>
+				<xs:element ref="Sk:matrix"/>
+			</xs:choice>
+			<!-- @attribute matrix Matrix applies a 3x3 transform to the gradient. -->
+			<xs:attribute name="matrix" type="Sk:Matrix"/>
+			<!-- @attribute tileMode One of @pattern. @patternDescription -->
+			<xs:attribute name="tileMode" type="Sk:TileMode"/>
+			<!-- @attribute center The center point of the radial gradient. -->
+			<xs:attribute name="center" type="Sk:Point"/>
+			<!-- @attribute offsets An optional array of values used to bias the colors. The first entry
+				in the array must be 0.0, the last must be 1.0, and intermediate values must ascend. -->
+			<xs:attribute name="offsets" type="Sk:FloatArray"/>
+			<!-- @attribute radius The distance from the first color to the last color. -->
+			<xs:attribute name="radius" type="Sk:Float"/>
+			<!-- @attribute unitMapper A script that returns the mapping for [0,1] for the gradient.
+				The script can use the predefined variable 'unit' to compute the mapping. For instance,
+				"unit*unit" squares the value (while still keeping it in the range of [0,1].) The computed number
+				is pinned to from 0 to 1 after the script is executed. -->
+			<xs:attribute name="unitMapper" type="Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** random
+		Random generates a random number, from min to max. Each time the random attribute is
+		read, a new random number is generated.
+	*/ -->
+	<xs:element name="random">
+		<xs:complexType>
+			<!-- @attribute blend The random bias from 0.0 to 1.0.
+			 0.0 biias the number towards the start and end of the range.
+			 1.0 (the default) generates a linear distribution.-->
+			<xs:attribute name="blend" type="Sk:Float"/>
+			<!-- @attribute max The largest value to generate. -->
+			<xs:attribute name="max" type="Sk:Float"/>
+			<!-- @attribute min The smallest value to generate. -->
+			<xs:attribute name="min" type="Sk:Float"/>
+			<!-- @attribute random The generated value. -->
+			<xs:attribute name="random" type="Sk:Float"/>
+			<!-- @attribute seed The random seed. Identical seeds generate the same series of 
+			numbers. -->
+			<xs:attribute name="seed" type="Sk:Int"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+
+	<!-- /** rect
+		Rect describes a bounding box.
+		The width and height attribute compute the rectangle's right and bottom edges when the rectangle
+		description is first seen. Animating the rectangle's left or top will not recompute the right or bottom
+		if the width or height have been specified.
+	*/ -->
+	<xs:element name="rect">
+		<xs:complexType>
+			<!-- @attribute bottom The bottom edge of the rectangle. -->
+			<xs:attribute name="bottom" type="Sk:Float"/>
+			<!-- @attribute height The height of the rectangle. Setting height computes the 
+				bottom attribute from the top attribute. -->
+			<xs:attribute name="height" type="Sk:Float"/>
+			<!-- @attribute left The left edge of the rectangle. -->
+			<xs:attribute name="left" type="Sk:Float"/>
+			<!-- @attribute needsRedraw Set to true if last draw was visible. -->
+			<xs:attribute name="needsRedraw" type="Sk:Boolean"/>
+			<!-- @attribute right The right edge of the rectangle. -->
+			<xs:attribute name="right" type="Sk:Float"/>
+			<!-- @attribute top The top edge of the rectangle. -->
+			<xs:attribute name="top" type="Sk:Float"/>
+			<!-- @attribute width The width of the rectangle. -->
+			<xs:attribute name="width" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** rectToRect
+		RectToRect adds a matrix to map one rectangle's coordinates to another.
+	*/ -->
+	<xs:element name="rectToRect">
+		<xs:complexType>
+			<xs:choice maxOccurs="2">
+				<xs:element ref="Sk:rect"/>
+			</xs:choice>
+			<!-- @attribute source The rectangle to map from. -->
+			<xs:attribute name="source" type="Sk:rect"/>
+			<!-- @attribute destination The rectangle to map to. -->
+			<xs:attribute name="destination" type="Sk:rect"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** remove
+		Remove an item from the display list.
+		If where is specified, the first occurance of where in the display list is removed.
+		If offset and where are specified, the element at where plus offset is removed.
+		A positive offset without where removes the element at the start of the list plus offset.
+		A negative offset without where removes the element at the end of the list minus offset.
+	*/ -->
+	<xs:element name="remove">
+		<xs:complexType>
+			<!-- @attribute delete If true, reverse the action of apply's attribute mode="create". 
+				(Experimental.) -->
+			<xs:attribute name="delete" type="Sk:Boolean"/>
+			<!-- @attribute offset The destination position using the rules listed above. -->
+			<xs:attribute name="offset" type="Sk:Int"/>
+			<!-- @attribute where The ID of the first display list entry to remove. -->
+			<xs:attribute name="where" type="Sk:Drawable"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** replace
+		Replace an item in the display list.
+		If where is specified, the first occurance of where in the display list is replaced by use.
+		If offset and where are specified, the element at where plus offset is replaced by use.
+		A positive offset without where replaces  the element at the start of the list plus offset.
+		A negative offset without where replaces the element at the end of the list minus offset.
+	*/ -->
+	<xs:element name="replace">
+		<xs:complexType>
+			<!-- @attribute mode Has no effect. -->
+			<xs:attribute name="mode" type="Sk:AddMode"/>
+			<!-- @attribute offset The destination position using the rules listed above. -->
+			<xs:attribute name="offset" type="Sk:Int"/>
+			<!-- @attribute use The element to be added to the display list.. -->
+			<xs:attribute name="use" type="Sk:Drawable"/>
+			<!-- @attribute where The ID of the first display list entry to remove. -->
+			<xs:attribute name="where" type="Sk:Drawable"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+		
+	<!-- /** rotate
+		Rotate creates a matrix that rotates a unit vector about a center point, and concatenated
+		with the containing matrix.
+	*/ -->
+	<xs:element name="rotate">
+		<xs:complexType>
+			<!-- @attribute center A point the rotation is centered about; by default, [0.0, 0.0]. -->
+			<xs:attribute name="center" type="Sk:Point"/>
+			<!-- @attribute degrees The rotation in degrees. -->
+			<xs:attribute name="degrees" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** roundRect
+		RoundRect creates a rectangle with rounded corners. The rounded corners are specified by
+		two axes, which describe an quarter-section of the oval which is used in each corner.
+		The width and height attribute compute the rectangle's right and bottom edges when the rectangle
+		description is first seen. Animating the rectangle's left or top will not recompute the right or bottom
+		if the width or height have been specified.
+	*/ -->
+	<xs:element name="roundRect">
+		<xs:complexType>
+			<!-- @attribute bottom The bottom edge of the rectangle. -->
+			<xs:attribute name="bottom" type="Sk:Float"/>
+			<!-- @attribute height The height of the rectangle. Setting height computes the 
+				bottom attribute from the top attribute. -->
+			<xs:attribute name="height" type="Sk:Float"/>
+			<!-- @attribute left The left edge of the rectangle. -->
+			<xs:attribute name="left" type="Sk:Float"/>
+			<!-- @attribute needsRedraw Set to true if last draw was visible. -->
+			<xs:attribute name="needsRedraw" type="Sk:Boolean"/>
+			<!-- @attribute right The right edge of the rectangle. -->
+			<xs:attribute name="right" type="Sk:Float"/>
+			<!-- @attribute top The top edge of the rectangle. -->
+			<xs:attribute name="top" type="Sk:Float"/>
+			<!-- @attribute rx The radius of the corners on the x axis. -->
+			<xs:attribute name="rx" type="Sk:Float"/>
+			<!-- @attribute ry The radius of the corners on the y axis. -->
+			<xs:attribute name="ry" type="Sk:Float"/>
+			<!-- @attribute width The width of the rectangle. Setting width computes the 
+				right attribute from the left attribute. -->
+			<xs:attribute name="width" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** save
+		The save element collects a series of elements into a group. The state of the paint and
+		canvas are saved, so that edits to the paint and canvas within the group are restored
+		to their original value at the end of the group. 
+		The save element can be referenced
+		or defined within elements, like apply, which operate on any kind of element. Groups 
+		may contain groups. 
+	*/ -->
+	<xs:element name="save">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded">
+				<xs:element ref="Sk:add"/>
+				<xs:element ref="Sk:apply"/>
+				<xs:element ref="Sk:array"/>
+				<xs:element ref="Sk:bitmap"/>
+				<xs:element ref="Sk:boolean"/>
+				<xs:element ref="Sk:bounds"/>
+		<!--		<xs:element ref="Sk3D:camera"/>    -->
+				<xs:element ref="Sk:clear"/>
+				<xs:element ref="Sk:clip"/>
+				<xs:element ref="Sk:color"/>
+				<xs:element ref="Sk:drawTo"/>
+				<xs:element ref="Sk:float"/>
+				<xs:element ref="Sk:full"/>
+				<xs:element ref="Sk:group"/>
+				<xs:element ref="Sk:hitClear"/>
+				<xs:element ref="Sk:hitTest"/>
+				<xs:element ref="Sk:image"/>
+				<xs:element ref="Sk:int"/>
+				<xs:element ref="Sk:line"/>
+				<xs:element ref="Sk:matrix"/>
+				<xs:element ref="Sk:move"/>
+				<xs:element ref="Sk:oval"/>
+				<xs:element ref="Sk:paint"/>
+			<!--	<xs:element ref="Sk:patch"/>   -->
+				<xs:element ref="Sk:path"/>
+				<xs:element ref="Sk:point"/>
+				<xs:element ref="Sk:polygon"/>
+				<xs:element ref="Sk:polyline"/>
+				<xs:element ref="Sk:post"/>
+				<xs:element ref="Sk:random"/>
+				<xs:element ref="Sk:rect"/>
+				<xs:element ref="Sk:remove"/>
+				<xs:element ref="Sk:replace"/>
+				<xs:element ref="Sk:roundRect"/>
+				<xs:element ref="Sk:save"/>
+				<xs:element ref="Sk:set"/>
+				<xs:element ref="Sk:snapshot"/>
+				<xs:element ref="Sk:string"/>
+				<xs:element ref="Sk:text"/>
+				<xs:element ref="Sk:textBox"/>
+				<xs:element ref="Sk:textOnPath"/>
+				<xs:element ref="Sk:textToPath"/>
+			</xs:choice>
+			<!-- @attribute condition If present and zero, the contained elements are ignored. -->
+			<xs:attribute name="condition" type="Sk:DynamicString"/>
+			<!-- @attribute enableCondition If present and zero, the contained elements are ignored
+				when enabled. -->
+			<xs:attribute name="enableCondition" type="Sk:DynamicString"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** scale
+		Scale creates a matrix that scales a unit vector about a center point, and concatenated
+		with the containing matrix.
+	*/ -->
+	<xs:element name="scale">
+		<xs:complexType>
+			<!-- @attribute center A point the scale is centered about; by default, [0.0, 0.0]. -->
+			<xs:attribute name="center" type="Sk:Point"/>
+			<!-- @attribute x The factor all x values are scaled by; by default, 1.0.  -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The factor all y values are scaled by; by default, 1.0.  -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** screenplay
+		Screenplay contains all events and elements referenced by the events.
+		A document may only contain a single screenplay element.
+	*/ -->
+	<xs:element name="screenplay">
+		<xs:complexType>
+			<xs:choice maxOccurs="unbounded" >
+				<xs:element ref="Sk:add"/>
+				<xs:element ref="Sk:apply"/>
+				<xs:element ref="Sk:array"/>
+				<xs:element ref="Sk:bitmap"/>
+				<xs:element ref="Sk:boolean"/>
+				<xs:element ref="Sk:bounds"/>
+		<!--		<xs:element ref="Sk3D:camera"/>    -->
+				<xs:element ref="Sk:clear"/>
+				<xs:element ref="Sk:clip"/>
+				<xs:element ref="Sk:color"/>
+				<xs:element ref="Sk:drawTo"/>
+				<xs:element ref="Sk:event"/>
+				<xs:element ref="Sk:float"/>
+				<xs:element ref="Sk:full"/>
+				<xs:element ref="Sk:group"/>
+				<xs:element ref="Sk:hitClear"/>
+				<xs:element ref="Sk:hitTest"/>
+				<xs:element ref="Sk:image"/>
+				<xs:element ref="Sk:include"/>
+				<xs:element ref="Sk:int"/>
+				<xs:element ref="Sk:line"/>
+				<xs:element ref="Sk:matrix"/>
+				<xs:element ref="Sk:move"/>
+				<xs:element ref="Sk:movie"/>
+				<xs:element ref="Sk:oval"/>
+				<xs:element ref="Sk:paint"/>
+			<!--	<xs:element ref="Sk:patch"/>   -->
+				<xs:element ref="Sk:path"/>
+				<xs:element ref="Sk:point"/>
+				<xs:element ref="Sk:polygon"/>
+				<xs:element ref="Sk:polyline"/>
+				<xs:element ref="Sk:post"/>
+				<xs:element ref="Sk:random"/>
+				<xs:element ref="Sk:rect"/>
+				<xs:element ref="Sk:remove"/>
+				<xs:element ref="Sk:replace"/>
+				<xs:element ref="Sk:roundRect"/>
+				<xs:element ref="Sk:save"/>
+				<xs:element ref="Sk:set"/>
+				<xs:element ref="Sk:snapshot"/>
+				<xs:element ref="Sk:string"/>
+				<xs:element ref="Sk:text"/>
+				<xs:element ref="Sk:textBox"/>
+				<xs:element ref="Sk:textOnPath"/>
+				<xs:element ref="Sk:textToPath"/>
+			</xs:choice>
+			<!-- @attribute time The time of the draw (readable from script; not part of the document XML) -->
+			<xs:attribute name="time" type="Sk:MSec"/>
+	</xs:complexType>
+	</xs:element>
+	
+	<!-- /** set
+		Set animates the target element's attribute directly to the specified value.
+	*/ -->
+	<xs:element name="set">
+		<xs:complexType>
+			<!-- @attribute begin An optional offset that must elapse before the animation begins. The apply
+				begin attribute is added to any animator's begin attribute. -->
+			<xs:attribute name="begin" type="Sk:MSec"/>
+			<!-- @attribute dur The duration of the animation in milliseconds. -->
+			<xs:attribute name="dur" type="Sk:MSec"/>
+			<!-- @attribute dynamic If true, restart the animation if any of the simple values the 
+			 'lval' or 'to' attributes reference are changed. Simple values are contained by the array, boolean, float, int, 
+			 and string elements. -->
+			<!-- @attribute dynamic [Depreciated.] -->
+			<xs:attribute name="dynamic" type="Sk:Boolean" />
+			<!-- @attribute field The attribute to animate. -->
+			<xs:attribute name="field" type="Sk:String"/>
+			<!-- @attribute formula A script to execute over time to compute the field's value. Typically,
+				the fomula is a script expression which includes a reference to the time attribute of the 
+				containing apply	element.  -->
+			<xs:attribute name="formula" type="Sk:DynamicString"/>
+			<!-- @attribute lval An expression evaluating to the attribute to animate.
+				If present, lval overrides 'field'. The expression is typically an array element,
+				e.g. lval="x[y]" . -->
+			<xs:attribute name="lval" type="Sk:DynamicString"/>
+			<!-- @attribute reset  If true, the computed value is the initial value after the 
+				animation is complete. If false, or by default, the computed value is the final value 
+				after the animation is complete. -->
+			<xs:attribute name="reset" type="Sk:Boolean"/>
+			<!-- @attribute step When apply's attribute mode="immediate" or "create", the step attribute can be read by 
+				script to determine the current animation iteration.  -->
+			<xs:attribute name="step" type="Sk:Int" />
+			<!-- @attribute target The element to animate. By default, the element contained by the apply
+				or referenced by the apply's scope attribute is the animate target. -->
+			<xs:attribute name="target" type="Sk:DynamicString"/>
+			<!-- @attribute to The ending value (requires a 'from' attribute) -->
+			<xs:attribute name="to" type="Sk:DynamicString"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** skew
+		Skew creates a matrix that skews a unit vector about a center point, and concatenated
+		with the containing matrix.
+	*/ -->
+	<xs:element name="skew">
+		<xs:complexType>
+			<!-- @attribute center A point the skew is centered about; by default, [0.0, 0.0]. -->
+			<xs:attribute name="center" type="Sk:Point"/>
+			<!-- @attribute x The factor all x values are skewed by; by default, 0.0.  -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The factor all y values are skewed by; by default, 0.0.  -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** snapshot
+		Snapshot creates an image file containing the display list.
+	*/ -->
+	<xs:element name="snapshot">
+		<xs:complexType>
+			<!-- @attribute filename The name of the file to generate. -->
+			<xs:attribute name="filename" type="Sk:String"/>
+			<!-- @attribute quality The quality of the image, from 0 to 100. -->
+			<xs:attribute name="quality" type="Sk:Float"/>
+			<!-- @attribute sequence Set to true to number the filenames sequentially. -->
+			<xs:attribute name="sequence" type="Sk:Boolean"/>
+			<!-- @attribute type One of @pattern. The type of encoding to use. -->
+			<xs:attribute name="type" type="Sk:BitmapEncoding"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** string
+		String contains an array of characters.
+	*/ -->
+	<xs:element name="string" >
+		<xs:complexType>
+			<!-- @attribute length The number of characters in the string (read only). -->
+			<xs:attribute name="length" type="Sk:Int"/>
+			<!-- @attribute slice An ECMAScript compatible function that returns part of the string. -->
+			<xs:attribute name="slice" type="Sk:String"/>
+			<!-- @attribute value The string itself. -->
+			<xs:attribute name="value" type="Sk:String"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** text
+		A drawable string with a position.
+	*/ -->
+	<xs:element name="text">
+		<xs:complexType>
+			<!-- @attribute length The number of characters in the string (read only). -->
+			<xs:attribute name="length" type="Sk:Int"/>
+			<!-- @attribute text The string itself. -->
+			<xs:attribute name="text" type="Sk:String"/>
+			<!-- @attribute x The x coordinate of the string. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The y coordinate of the string. -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** textBox
+		A drawable string fit into a box.
+	*/ -->
+	<xs:element name="textBox" >
+		<xs:complexType>
+			<!-- @attribute bottom The bottom of the box. -->
+			<xs:attribute name="bottom" type="Sk:Float"/>
+			<!-- @attribute height The height of the box, computed from top and bottom. -->
+			<xs:attribute name="height" type="Sk:Float"/>
+			<!-- @attribute left The left side of the box. -->
+			<xs:attribute name="left" type="Sk:Float"/>
+			<!-- @attribute mode One of @pattern. -->
+			<xs:attribute name="mode" type="Sk:TextBoxMode"/>
+			<!-- @attribute needsRedraw Set to true if last draw was visible. -->
+			<xs:attribute name="needsRedraw" type="Sk:Boolean"/>
+			<!-- @attribute right The right side of the box. -->
+			<xs:attribute name="right" type="Sk:Float"/>
+			<!-- @attribute spacingAdd The extra spacing between lines. -->
+			<xs:attribute name="spacingAdd" type="Sk:Float"/>
+			<!-- @attribute spacingAlign One of @pattern. -->
+			<xs:attribute name="spacingAlign" type="Sk:TextBoxAlign"/>
+			<!-- @attribute spacingMul The line spacing scaled by the text height. -->
+			<xs:attribute name="spacingMul" type="Sk:Float"/>
+			<!-- @attribute text The text to fit to the box. -->
+			<xs:attribute name="text" type="Sk:String"/>
+			<!-- @attribute top The top of the box. -->
+			<xs:attribute name="top" type="Sk:Float"/>
+			<!-- @attribute width The width of the box, computed from left and right. -->
+			<xs:attribute name="width" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** textOnPath
+		TextOnPath specifies the baseline for a string of text with a path.
+	*/ -->
+	<xs:element name="textOnPath">
+		<xs:complexType>
+			<xs:choice >
+				<xs:element ref="Sk:text" minOccurs="0" />
+				<xs:element ref="Sk:path" minOccurs="0" />
+			</xs:choice>
+			<!-- @attribute offset The distance along the path to place the first text character. -->
+			<xs:attribute name="offset" type="Sk:Float"/>
+			<!-- @attribute path The baseline of the text. -->
+			<xs:attribute name="path" type="Sk:Path"/>
+			<!-- @attribute text The text to place along the path. -->
+			<xs:attribute name="text" type="Sk:Text"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** textToPath
+		TextToPath sets the path to the contours described by the text's glyphs, using the current paint.
+	*/ -->
+	<xs:element name="textToPath">
+		<xs:complexType>
+			<xs:choice >
+				<xs:element ref="Sk:text" minOccurs="0" />
+				<xs:element ref="Sk:paint" minOccurs="0" />
+				<xs:element ref="Sk:path" minOccurs="0" />
+			</xs:choice>
+			<!-- @attribute paint The paint selects the text font, size and other text properties. -->
+			<xs:attribute name="paint" type="Sk:Paint"/>
+			<!-- @attribute path The reference to the path element where the text as path is stored. -->
+			<xs:attribute name="path" type="Sk:Path"/>
+			<!-- @attribute text The reference to the text element to turn into a path. -->
+			<xs:attribute name="text" type="Sk:Text"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** translate
+		Translate concatenates a translation-only matrix onto the current matrix.
+	*/ -->
+	<xs:element name="translate">
+		<xs:complexType>
+			<!-- @attribute x The translation in x. -->
+			<xs:attribute name="x" type="Sk:Float"/>
+			<!-- @attribute y The translation in y. -->
+			<xs:attribute name="y" type="Sk:Float"/>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** transparentShader
+		TransparentShader uses the background for its paint.  Works well with emboss.
+	*/ -->
+	<xs:element name="transparentShader">
+		<xs:complexType>
+			<xs:attribute name="id" type="xs:ID"/>
+		</xs:complexType>
+	</xs:element>
+	
+	<!-- /** typeface
+		Typeface describes the text font.
+	*/ -->
+	<xs:element name="typeface">
+		<xs:complexType>
+			<!-- @attribute fontName The name of the font. -->
+			<xs:attribute name="fontName" type="Sk:String"/>
+		</xs:complexType>
+	</xs:element>
+	
+</xs:schema>
+
diff --git a/libs/graphics/animator/SkAnimateSchema.xsx b/libs/graphics/animator/SkAnimateSchema.xsx
new file mode 100644
index 0000000..ceb7d89
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateSchema.xsx
@@ -0,0 +1,3 @@
+<?xml version="1.0" encoding="utf-8"?>

+<!--This file is auto-generated by the XML Schema Designer. It holds layout information for components on the designer surface.-->

+<XSDDesignerLayout />
diff --git a/libs/graphics/animator/SkAnimateSet.cpp b/libs/graphics/animator/SkAnimateSet.cpp
new file mode 100644
index 0000000..4de2de5
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateSet.cpp
@@ -0,0 +1,81 @@
+#include "SkAnimateSet.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimateProperties.h"
+#include "SkParse.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkSet::fInfo[] = {
+	SK_MEMBER(begin, MSec),
+	SK_MEMBER(dur, MSec),
+	SK_MEMBER_PROPERTY(dynamic, Boolean),
+	SK_MEMBER(field, String),
+//	SK_MEMBER(formula, DynamicString),
+	SK_MEMBER(lval, DynamicString),
+//	SK_MEMBER_PROPERTY(reset, Boolean),
+	SK_MEMBER_PROPERTY(step, Int),
+	SK_MEMBER(target, DynamicString),
+	SK_MEMBER(to, DynamicString)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkSet);
+
+SkSet::SkSet() {
+	dur = 1; 
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkSet::dump(SkAnimateMaker* maker) {
+	INHERITED::dump(maker);
+	if (dur != 1) {
+#ifdef SK_CAN_USE_FLOAT
+		SkDebugf("dur=\"%g\" ", SkScalarToFloat(SkScalarDiv(dur,1000)));
+#else
+		SkDebugf("dur=\"%x\" ", SkScalarDiv(dur,1000));
+#endif
+    }
+    //don't want double />\n's
+    SkDebugf("/>\n");
+
+}
+#endif
+
+void SkSet::refresh(SkAnimateMaker& maker) {
+	fFieldInfo->setValue(maker, &fValues, 0, fFieldInfo->fCount, nil, 
+		fFieldInfo->getType(), to);
+}
+
+void SkSet::onEndElement(SkAnimateMaker& maker) {
+	if (resolveCommon(maker) == false)
+		return;
+	if (fFieldInfo == nil) {
+		maker.setErrorCode(SkDisplayXMLParserError::kFieldNotInTarget);
+		return;
+	}
+	fReset = dur != 1;
+	SkDisplayTypes outType = fFieldInfo->getType();
+	int comps = outType == SkType_String || outType == SkType_DynamicString ? 1 :
+		fFieldInfo->getSize((const SkDisplayable*) fTarget) / sizeof(int);
+	if (fValues.getType() == SkType_Unknown) {
+		fValues.setType(outType);
+		fValues.setCount(comps);
+		if (outType == SkType_String || outType == SkType_DynamicString)
+			fValues[0].fString = SkNEW(SkString);
+		else
+			memset(fValues.begin(), 0, fValues.count() * sizeof(fValues.begin()[0]));
+	} else {
+		SkASSERT(fValues.getType() == outType);
+		if (fFieldInfo->fType == SkType_Array)
+			comps = fValues.count();
+		else
+			SkASSERT(fValues.count() == comps);
+	}
+	if (formula.size() > 0) {
+		comps = 1;
+		outType = SkType_MSec;
+	}
+	fFieldInfo->setValue(maker, &fValues, fFieldOffset, comps, this, outType, formula.size() > 0 ? formula : to);
+	fComponents = fValues.count();
+}
diff --git a/libs/graphics/animator/SkAnimateSet.h b/libs/graphics/animator/SkAnimateSet.h
new file mode 100644
index 0000000..476459f
--- /dev/null
+++ b/libs/graphics/animator/SkAnimateSet.h
@@ -0,0 +1,19 @@
+#ifndef SkAnimateSet_DEFINED
+#define SkAnimateSet_DEFINED
+
+#include "SkAnimate.h"
+
+class SkSet : public SkAnimate {
+	DECLARE_MEMBER_INFO(Set);
+	SkSet();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual void refresh(SkAnimateMaker& );
+private:
+	typedef SkAnimate INHERITED;
+};
+
+#endif // SkAnimateSet_DEFINED
+
diff --git a/libs/graphics/animator/SkAnimator.cpp b/libs/graphics/animator/SkAnimator.cpp
new file mode 100644
index 0000000..17f6855
--- /dev/null
+++ b/libs/graphics/animator/SkAnimator.cpp
@@ -0,0 +1,705 @@
+#include "SkAnimator.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkDisplayApply.h"
+#include "SkDisplayMovie.h"
+#include "SkDisplayTypes.h"
+#include "SkDisplayXMLParser.h"
+#include "SkStream.h"
+#include "SkScript.h"
+#include "SkScript2.h" //	compiled script experiment
+#include "SkSystemEventTypes.h"
+#include "SkTypedArray.h"
+#ifdef ANDROID
+#include "SkDrawExtraPathEffect.h"
+#endif
+#ifdef SK_DEBUG
+#include "SkTime.h"
+#endif
+
+#if defined SK_BUILD_FOR_WIN32 && defined SK_DEBUG
+	#define _static
+	extern const char gMathPrimerText[];
+	extern const char gMathPrimerBinary[];
+#else
+	#define _static static
+#endif
+
+#if !defined SK_BUILD_FOR_BREW || defined SK_DEBUG
+	_static const char gMathPrimerText[] = 
+	"<screenplay>"
+		"<Math id=\"Math\"/>"
+		"<Number id=\"Number\"/>"
+	"</screenplay>";
+#endif
+
+#if defined SK_BUILD_FOR_BREW || defined SK_DEBUG
+	_static const char gMathPrimerBinary[] = 
+	"\x0Ascreenplay\x04Mathbid\x04Math@@";	// !!! now out of date -- does not include Number
+#endif
+
+#if defined SK_BUILD_FOR_BREW
+	#define gMathPrimer gMathPrimerBinary
+#else
+	#define gMathPrimer gMathPrimerText
+#endif
+
+SkAnimator::SkAnimator() : fMaker(nil) {
+	initialize();
+}
+
+SkAnimator::~SkAnimator() {
+	SkDELETE(fMaker);
+}
+
+void SkAnimator::addExtras(SkExtras* extras) {
+	*fMaker->fExtras.append() = extras;
+}
+
+bool SkAnimator::appendStream(SkStream* stream) {
+	return decodeStream(stream);
+}
+
+bool SkAnimator::decodeMemory(const void* buffer, size_t size)
+{
+	fMaker->fFileName.reset();
+	SkDisplayXMLParser parser(*fMaker);
+	return parser.parse((const char*)buffer, size);
+}
+
+bool SkAnimator::decodeStream(SkStream* stream)
+{
+	SkDisplayXMLParser parser(*fMaker);
+	bool result = parser.parse(*stream);
+	fMaker->setErrorString();
+	return result;
+}
+
+bool SkAnimator::decodeDOM(const SkDOM& dom, const SkDOMNode* node)
+{
+	fMaker->fFileName.reset();
+	SkDisplayXMLParser parser(*fMaker);
+	return parser.parse(dom, node);
+}
+
+bool SkAnimator::decodeURI(const char uri[]) {
+//	SkDebugf("animator decode %s\n", uri);
+	SkStream* stream = SkStream::GetURIStream(fMaker->fPrefix.c_str(), uri);
+	SkAutoTDelete<SkStream> autoDel(stream);
+	setURIBase(uri);
+	return decodeStream(stream);
+}
+
+bool SkAnimator::doCharEvent(SkUnichar code) {
+	if (code == 0)
+		return false;
+	struct SkEventState state;
+	state.fCode = code;
+	fMaker->fEnableTime = fMaker->getAppTime();
+	bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyChar, &state);
+	fMaker->notifyInval();
+	return result;
+}
+
+bool SkAnimator::doClickEvent(int clickState, SkScalar x, SkScalar y) {
+	SkASSERT(clickState >= 0 && clickState <= 2);
+	struct SkEventState state;
+	state.fX = x;
+	state.fY = y;
+	fMaker->fEnableTime = fMaker->getAppTime();
+	bool result = fMaker->fEvents.doEvent(*fMaker, 
+		clickState == 0 ? SkDisplayEvent::kMouseDown : 
+		clickState == 1 ? SkDisplayEvent::kMouseDrag : 
+		SkDisplayEvent::kMouseUp, &state);
+	fMaker->notifyInval();
+	return result;
+}
+
+bool SkAnimator::doKeyEvent(SkKey code) {
+	if (code == 0)
+		return false;
+	struct SkEventState state;
+	state.fCode = code;
+	fMaker->fEnableTime = fMaker->getAppTime();
+	bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPress, &state);
+	fMaker->notifyInval();
+	return result;
+}
+
+bool SkAnimator::doKeyUpEvent(SkKey code) {
+    if (code == 0)
+        return false;
+    struct SkEventState state;
+    state.fCode = code;
+    fMaker->fEnableTime = fMaker->getAppTime();
+    bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPressUp, &state);
+    fMaker->notifyInval();
+    return result;
+}
+
+bool SkAnimator::doUserEvent(const SkEvent& evt) {
+	fMaker->fEnableTime = fMaker->getAppTime();
+	return onEvent(evt);
+}
+
+SkAnimator::DifferenceType SkAnimator::draw(SkCanvas* canvas, SkPaint* paint, SkMSec time) {
+	if (paint == nil)
+		return draw(canvas, time);
+	fMaker->fScreenplay.time = time;
+	fMaker->fCanvas = canvas;
+	fMaker->fPaint = paint;
+	fMaker->fCanvas->getPixels(&fMaker->fBitmap);
+	fMaker->fDisplayList.fHasUnion = false;
+	int result = fMaker->fDisplayList.draw(*fMaker, time);
+	if (result)
+		result += fMaker->fDisplayList.fHasUnion;
+	return (DifferenceType) result;
+}
+
+SkAnimator::DifferenceType SkAnimator::draw(SkCanvas* canvas, SkMSec time) {
+	SkPaint paint;
+	return draw(canvas, &paint, time);
+}
+	
+#ifdef SK_DEBUG
+void SkAnimator::eventDone(const SkEvent& ) {
+}
+#endif
+
+bool SkAnimator::findClickEvent(SkScalar x, SkScalar y) {
+	struct SkEventState state;
+	state.fDisable = true;
+	state.fX = x;
+	state.fY = y;
+	fMaker->fEnableTime = fMaker->getAppTime();
+	bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kMouseDown, &state);
+	fMaker->notifyInval();
+	return result;
+}
+
+const SkAnimator* SkAnimator::getAnimator(const SkDisplayable* displayable) const {
+	if (displayable->getType() != SkType_Movie)
+		return nil;
+	const SkDisplayMovie* movie = (const SkDisplayMovie*) displayable;
+	return movie->getAnimator();
+}
+
+const SkDisplayable* SkAnimator::getElement(const char* id) {
+	SkDisplayable* element;
+	if (fMaker->find(id, &element) == false)
+		return nil;
+	return (const SkDisplayable*) element;
+}
+
+SkElementType SkAnimator::getElementType(const SkDisplayable* ae) {
+	SkDisplayable* element = (SkDisplayable*) ae;
+	const SkMemberInfo* info = SkDisplayType::GetMembers(fMaker, element->getType(), nil);
+	return (SkElementType) SkDisplayType::Find(fMaker, info);
+}
+
+SkElementType SkAnimator::getElementType(const char* id) {
+	const SkDisplayable* element = getElement(id);
+	return getElementType(element);
+}
+
+const SkMemberInfo* SkAnimator::getField(const SkDisplayable* ae, const char* field) {
+	SkDisplayable* element = (SkDisplayable*) ae;
+	const SkMemberInfo* info = element->getMember(field);
+	return (const SkMemberInfo*) info;
+}
+
+const SkMemberInfo* SkAnimator::getField(const char* elementID, const char* field) {
+	const SkDisplayable* element = getElement(elementID);
+	return getField(element, field);
+}
+
+SkFieldType SkAnimator::getFieldType(const SkMemberInfo* ai) {
+	const SkMemberInfo* info = (const SkMemberInfo*) ai;
+	return (SkFieldType) info->getType();
+}
+
+SkFieldType SkAnimator::getFieldType(const char* id, const char* fieldID) {
+	const SkMemberInfo* field = getField(id, fieldID);
+	return getFieldType(field);
+}
+
+ static bool getArrayCommon(const SkDisplayable* ae, const SkMemberInfo* ai,
+	 int index, SkOperand* operand, SkDisplayTypes type) {
+	const SkDisplayable* element = (const SkDisplayable*) ae;
+	const SkMemberInfo* info = (const SkMemberInfo*) ai;
+	SkASSERT(info->fType == SkType_Array);
+	return info->getArrayValue(element, index, operand);
+}
+
+int32_t SkAnimator::getArrayInt(const SkDisplayable* ae, 
+		const SkMemberInfo* ai, int index) {
+	SkOperand operand;
+	bool result = getArrayCommon(ae, ai, index, &operand, SkType_Int);
+	return result ? operand.fS32 : SK_NaN32;
+}
+
+int32_t SkAnimator::getArrayInt(const char* id, const char* fieldID, int index) {
+	const SkDisplayable* element = getElement(id);
+	if (element == nil)
+		return SK_NaN32;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return SK_NaN32;
+	return getArrayInt(element, field, index);
+}
+
+SkScalar SkAnimator::getArrayScalar(const SkDisplayable* ae, 
+		const SkMemberInfo* ai, int index) {
+	SkOperand operand;
+	bool result = getArrayCommon(ae, ai, index, &operand, SkType_Float);
+	return result ? operand.fScalar : SK_ScalarNaN;
+}
+
+SkScalar SkAnimator::getArrayScalar(const char* id, const char* fieldID, int index) {
+	const SkDisplayable* element = getElement(id);
+	if (element == nil)
+		return SK_ScalarNaN;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return SK_ScalarNaN;
+	return getArrayScalar(element, field, index);
+}
+
+const char* SkAnimator::getArrayString(const SkDisplayable* ae, 
+		const SkMemberInfo* ai, int index) {
+	SkOperand operand;
+	bool result = getArrayCommon(ae, ai, index, &operand, SkType_String);
+	return result ? operand.fString->c_str() : nil;
+}
+
+const char* SkAnimator::getArrayString(const char* id, const char* fieldID, int index) {
+	const SkDisplayable* element = getElement(id);
+	if (element == nil)
+		return nil;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return nil;
+	return getArrayString(element, field, index);
+}
+
+SkMSec SkAnimator::getInterval() {
+	return fMaker->fMinimumInterval == (SkMSec) -1 ? 0 : fMaker->fMinimumInterval;
+}
+
+void SkAnimator::getInvalBounds(SkRect* inval) {
+	if (fMaker->fDisplayList.fHasUnion) {
+		inval->fLeft = SkIntToScalar(fMaker->fDisplayList.fInvalBounds.fLeft);
+		inval->fTop = SkIntToScalar(fMaker->fDisplayList.fInvalBounds.fTop);
+		inval->fRight = SkIntToScalar(fMaker->fDisplayList.fInvalBounds.fRight);
+		inval->fBottom = SkIntToScalar(fMaker->fDisplayList.fInvalBounds.fBottom);
+	} else {
+		inval->fLeft = inval->fTop = -SK_ScalarMax;
+		inval->fRight = inval->fBottom = SK_ScalarMax;
+	}
+}
+
+const SkXMLParserError* SkAnimator::getParserError() {
+	return &fMaker->fError;
+}
+
+const char* SkAnimator::getParserErrorString() {
+	if (fMaker->fErrorString.size() == 0 && fMaker->fError.hasError())
+		fMaker->setErrorString();
+	return fMaker->fErrorString.c_str();
+}
+
+int32_t SkAnimator::getInt(const SkDisplayable* element, const SkMemberInfo* info) {
+	if (info->fType != SkType_MemberProperty) {
+		SkOperand operand;
+		if (info->getType() == SkType_Int) {
+			info->getValue(element, &operand, 1);
+			return operand.fS32;
+		}
+		return SK_NaN32;
+	}
+	SkScriptValue scriptValue;
+	bool success = element->getProperty(info->propertyIndex(), &scriptValue);
+	if (success && scriptValue.fType == SkType_Int)
+		return scriptValue.fOperand.fS32;
+	return SK_NaN32;
+}
+
+int32_t SkAnimator::getInt(const char* id, const char* fieldID) {
+	const SkDisplayable* element = getElement(id);
+	if (element == nil)
+		return SK_NaN32;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return SK_NaN32;
+	return getInt(element, field);
+}
+
+SkScalar SkAnimator::getScalar(const SkDisplayable* element, const SkMemberInfo* info) {
+	if (info->fType != SkType_MemberProperty) {
+		SkOperand operand;
+		if (info->getType() == SkType_Float) {
+			info->getValue(element, &operand, 1);
+			return operand.fScalar;
+		}
+		return SK_ScalarNaN;
+	}
+	SkScriptValue scriptValue;
+	bool success = element->getProperty(info->propertyIndex(), &scriptValue);
+	if (success && scriptValue.fType == SkType_Float)
+		return scriptValue.fOperand.fScalar;
+	return SK_ScalarNaN;
+}
+
+SkScalar SkAnimator::getScalar(const char* id, const char* fieldID) {
+	const SkDisplayable* element = getElement(id);
+	if (element == nil)
+		return SK_ScalarNaN;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return SK_ScalarNaN;
+	return getScalar(element, field);
+}
+
+const char* SkAnimator::getString(const SkDisplayable* ae, 
+		const SkMemberInfo* ai) {
+	const SkDisplayable* element = (const SkDisplayable*) ae;
+	const SkMemberInfo* info = (const SkMemberInfo*) ai;
+	SkString* temp;
+	info->getString(element, &temp);
+	return temp->c_str();
+}
+
+const char* SkAnimator::getString(const char* id, const char* fieldID) {
+	const SkDisplayable* element = getElement(id);
+	if (element == nil)
+		return nil;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return nil;
+	return getString(element, field);
+}
+
+const char* SkAnimator::getURIBase() {
+	return fMaker->fPrefix.c_str();
+}
+
+void SkAnimator::initialize() {
+	SkDELETE(fMaker);
+	fMaker = SkNEW_ARGS(SkAnimateMaker, (this, nil, nil));
+	decodeMemory(gMathPrimer, sizeof(gMathPrimer)-1);
+#ifdef ANDROID
+    InitializeSkExtraPathEffects(this);
+#endif
+}
+
+
+#ifdef SK_DEBUG
+bool SkAnimator::isTrackingEvents() {
+	return false;
+}
+#endif
+
+bool SkAnimator::onEvent(const SkEvent& evt) {
+#ifdef SK_DEBUG
+	SkAnimator* root = fMaker->getRoot();
+	if (root == nil)
+		root = this;
+	if (root->isTrackingEvents())
+		root->eventDone(evt);
+#endif
+	if (evt.isType(SK_EventType_OnEnd)) {
+		SkEventState eventState;
+		bool success = evt.findPtr("anim", (void**) &eventState.fDisplayable);
+		SkASSERT(success);
+		success = evt.findS32("time", (int32_t*) &fMaker->fEnableTime);
+		SkASSERT(success);
+		fMaker->fAdjustedStart = fMaker->getAppTime() - fMaker->fEnableTime;
+		fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState);
+		fMaker->fAdjustedStart = 0;
+		goto inval;
+	}
+	if (evt.isType(SK_EventType_Delay)) {
+		fMaker->doDelayedEvent();
+		goto inval;
+	}
+	{
+		const char* id = evt.findString("id");
+		if (id == nil)
+			return false;
+		SkDisplayable** firstMovie = fMaker->fMovies.begin();
+		SkDisplayable** endMovie = fMaker->fMovies.end();
+		for (SkDisplayable** ptr = firstMovie; ptr < endMovie; ptr++) {
+			SkDisplayMovie* movie = (SkDisplayMovie*) *ptr;
+			movie->doEvent(evt);
+		}
+		{
+			SkDisplayable* event;
+			if (fMaker->find(id, &event) == false)
+				return false;
+	#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+			SkString debugOut;
+			SkMSec realTime = fMaker->getAppTime();
+			debugOut.appendS32(realTime - fMaker->fDebugTimeBase);
+			debugOut.append(" onEvent id=");
+			debugOut.append(id);
+	#endif
+			SkMSec time = evt.getFast32();
+			if (time != 0) {
+				SkMSec app  = fMaker->getAppTime();
+				fMaker->setEnableTime(app, time);
+	#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+				debugOut.append(" time=");
+				debugOut.appendS32(time - fMaker->fDebugTimeBase);
+				debugOut.append(" adjust=");
+				debugOut.appendS32(fMaker->fAdjustedStart);
+	#endif
+			}
+	#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+			SkDebugf("%s\n", debugOut.c_str());
+	#endif
+			SkASSERT(event->isEvent());
+			SkDisplayEvent* displayEvent = (SkDisplayEvent*) event;
+			displayEvent->populateInput(*fMaker, evt);
+			displayEvent->enableEvent(*fMaker);
+		}
+	}
+inval:
+	fMaker->notifyInval();
+	return true;
+}
+
+void SkAnimator::onEventPost(SkEvent* evt, SkEventSinkID sinkID)
+{
+#ifdef SK_DEBUG
+	SkAnimator* root = fMaker->getRoot();
+	if (root) {
+		root->onEventPost(evt, sinkID);
+		return;
+	}
+#else
+	SkASSERT(sinkID == this->getSinkID() || this->getHostEventSinkID() == sinkID);
+#endif
+	SkEvent::Post(evt, sinkID);
+}
+
+void SkAnimator::onEventPostTime(SkEvent* evt, SkEventSinkID sinkID, SkMSec time)
+{
+#ifdef SK_DEBUG
+	SkAnimator* root = fMaker->getRoot();
+	if (root) {
+		root->onEventPostTime(evt, sinkID, time);
+		return;
+	}
+#else
+	SkASSERT(sinkID == this->getSinkID() || this->getHostEventSinkID() == sinkID);
+#endif
+	SkEvent::PostTime(evt, sinkID, time);
+}
+
+void SkAnimator::reset() {
+	fMaker->fDisplayList.reset();
+}
+
+SkEventSinkID SkAnimator::getHostEventSinkID() const {
+	return fMaker->fHostEventSinkID; 
+}
+
+void SkAnimator::setHostEventSinkID(SkEventSinkID target) {
+	fMaker->fHostEventSinkID = target; 
+}
+
+void SkAnimator::onSetHostHandler(Handler ) {
+}
+
+void SkAnimator::setJavaOwner(Handler ) {
+}
+
+bool SkAnimator::setArrayString(const char* id, const char* fieldID, const char** array, int num)
+{
+    SkTypedArray tArray(SkType_String);
+    tArray.setCount(num);
+    for (int i = 0; i < num; i++) {
+        SkOperand op;
+        op.fString = new SkString(array[i]);
+        tArray[i] = op;
+    }
+    return setArray(id, fieldID, tArray);
+}
+bool SkAnimator::setArrayInt(const char* id, const char* fieldID, const int* array, int num)
+{
+    SkTypedArray tArray(SkType_Int);
+    tArray.setCount(num);
+    for (int i = 0; i < num; i++) {
+        SkOperand op;   
+        op.fS32 = array[i];
+        tArray[i] = op;
+    }
+    return setArray(id, fieldID, tArray);
+}
+
+bool SkAnimator::setArray(SkDisplayable* element, const SkMemberInfo* info, SkTypedArray array) {
+    if (info->fType != SkType_Array)
+        return false;   //the field is not an array
+    //i think we can handle the case where the displayable itself is an array differently from the
+    //case where it has an array - for one thing, if it is an array, i think we can change its type
+    //if it's not, we cannot
+    SkDisplayTypes type = element->getType();
+    if (type == SkType_Array) {
+        SkDisplayArray* dispArray = (SkDisplayArray*) element;
+        dispArray->values = array;  
+        return true;
+    }
+    else
+        return false;   //currently i don't care about this case
+}
+
+bool SkAnimator::setArray(const char* id, const char* fieldID, SkTypedArray array) {
+    SkDisplayable* element = (SkDisplayable*) getElement(id);
+    //should I go ahead and change all 'nil's to 'NULL'?
+    if (element == nil)
+        return false;
+    const SkMemberInfo* field = getField(element, fieldID);
+    if (field == nil)
+        return false;
+    return setArray(element, field, array);
+}
+
+bool SkAnimator::setInt(SkDisplayable* element, const SkMemberInfo* info, int32_t s32) {
+	if (info->fType != SkType_MemberProperty) {
+		SkOperand operand;
+		operand.fS32 = s32;
+		SkASSERT(info->getType() == SkType_Int);
+		info->setValue(element, &operand, 1);
+	} else {
+		SkScriptValue scriptValue;
+		scriptValue.fType = SkType_Int;
+		scriptValue.fOperand.fS32 = s32;
+		element->setProperty(info->propertyIndex(), scriptValue);
+	}
+	return true;
+}
+
+bool SkAnimator::setInt(const char* id, const char* fieldID, int32_t s32) {
+	SkDisplayable* element = (SkDisplayable*) getElement(id);
+	if (element == nil)
+		return false;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return false;
+	return setInt(element, field, s32);
+}
+
+bool SkAnimator::setScalar(SkDisplayable* element, const SkMemberInfo* info, SkScalar scalar) {
+	if (info->fType != SkType_MemberProperty) {
+		SkOperand operand;
+		operand.fScalar = scalar;
+		SkASSERT(info->getType() == SkType_Float);
+		info->setValue(element, &operand, 1);
+	} else {
+		SkScriptValue scriptValue;
+		scriptValue.fType = SkType_Float;
+		scriptValue.fOperand.fScalar = scalar;
+		element->setProperty(info->propertyIndex(), scriptValue);
+	}
+	return true;
+}
+
+bool SkAnimator::setScalar(const char* id, const char* fieldID, SkScalar scalar) {
+	SkDisplayable* element = (SkDisplayable*) getElement(id);
+	if (element == nil)
+		return false;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return false;
+	return setScalar(element, field, scalar);
+}
+
+bool SkAnimator::setString(SkDisplayable* element, 
+		const SkMemberInfo* info, const char* str) {
+	// !!! until this is fixed, can't call script with global references from here 
+	info->setValue(*fMaker, nil, 0, info->fCount, element, info->getType(), str, strlen(str));
+	return true;
+}
+
+bool SkAnimator::setString(const char* id, const char* fieldID, const char* str) {
+	SkDisplayable* element = (SkDisplayable*) getElement(id);
+	if (element == nil)
+		return false;
+	const SkMemberInfo* field = getField(element, fieldID);
+	if (field == nil)
+		return false;
+	return setString(element, field, str);
+}
+
+void SkAnimator::setTimeline(const Timeline& timeline) {
+	fMaker->fTimeline = &timeline;
+}
+
+void SkAnimator::setURIBase(const char* uri) {
+	if (uri)
+	{
+		const char* tail = strrchr(uri, '/');
+		if (tail) {
+			SkString prefix(uri, tail - uri + 1);
+			if (SkStream::IsAbsoluteURI(uri))
+				fMaker->fPrefix.reset();
+			fMaker->fPrefix.append(prefix);
+			fMaker->fFileName.set(tail + 1);
+		} else
+			fMaker->fFileName.set(uri);
+	}
+}
+
+#ifdef SK_DEBUG
+bool SkAnimator::NoLeaks() {
+#ifdef SK_BUILD_FOR_MAC
+	if (SkDisplayable::fAllocations.count() == 0)
+		return true;
+//	return SkDisplayable::fAllocationCount == 0;
+	SkDebugf("!!! leaked %d displayables:\n", SkDisplayable::fAllocations.count());
+	for (SkDisplayable** leak = SkDisplayable::fAllocations.begin(); leak < SkDisplayable::fAllocations.end(); leak++)
+		SkDebugf("%08x %s\n", *leak, (*leak)->id);
+#endif
+	return false;
+}
+#endif
+
+#ifdef SK_SUPPORT_UNITTEST
+#include "SkAnimatorScript.h"
+#include "SkBase64.h"
+#include "SkParse.h"
+#include "SkMemberInfo.h"
+
+#define unittestline(type)	{ #type , type::UnitTest }
+#endif
+
+
+void SkAnimator::Init(bool runUnitTests) {
+#ifdef SK_SUPPORT_UNITTEST
+	if (runUnitTests == false)
+		return;
+	static const struct {
+		const char*	fTypeName;
+		void (*fUnitTest)( );
+	} gUnitTests[] = {
+		unittestline(SkBase64),
+		unittestline(SkDisplayType),
+		unittestline(SkParse),
+		unittestline(SkScriptEngine),
+//		unittestline(SkScriptEngine2),	// compiled script experiment
+		unittestline(SkAnimatorScript)
+	};
+	for (int i = 0; i < (int)SK_ARRAY_COUNT(gUnitTests); i++)
+	{
+		SkDebugf("SkAnimator: Running UnitTest for %s\n", gUnitTests[i].fTypeName);
+		gUnitTests[i].fUnitTest();
+		SkDebugf("SkAnimator: End UnitTest for %s\n", gUnitTests[i].fTypeName);
+	}
+#endif
+}
+
+void SkAnimator::Term() {
+}
+
+
+
diff --git a/libs/graphics/animator/SkAnimatorScript.cpp b/libs/graphics/animator/SkAnimatorScript.cpp
new file mode 100644
index 0000000..cce5723
--- /dev/null
+++ b/libs/graphics/animator/SkAnimatorScript.cpp
@@ -0,0 +1,590 @@
+#include "SkAnimatorScript.h"
+#include "SkAnimateBase.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayTypes.h"
+#include "SkExtras.h"
+#include "SkMemberInfo.h"
+#include "SkParse.h"
+
+static const SkDisplayEnumMap gEnumMaps[] = {
+	{ SkType_AddMode, "indirect|immediate" },
+	{ SkType_Align, "left|center|right" },
+	{ SkType_ApplyMode, "create|immediate|once" },
+	{ SkType_ApplyTransition, "normal|reverse" },
+	{ SkType_BitmapEncoding, "jpeg|png" },
+	{ SkType_BitmapFormat, "none|A1|A8|Index8|RGB16|RGB32" },
+	{ SkType_Boolean, "false|true" },
+	{ SkType_Cap, "butt|round|square" },
+	{ SkType_EventCode, "none|leftSoftKey|rightSoftKey|home|back|send|end|key0|key1|key2|key3|key4|key5|key6|key7|key8|key9|star|hash|up|down|left|right|OK|volUp|volDown|camera" },
+	{ SkType_EventKind, "none|keyChar|keyPress|keyPressUp|mouseDown|mouseDrag|mouseMove|mouseUp|onEnd|onLoad|user" },
+	{ SkType_EventMode, "deferred|immediate" },
+	{ SkType_FillType, "winding|evenOdd" },
+	{ SkType_FilterType, "none|bilinear" },
+    { SkType_FontStyle, "normal|bold|italic|boldItalic" },
+	{ SkType_FromPathMode, "normal|angle|position" },
+	{ SkType_Join, "miter|round|blunt" },
+	{ SkType_MaskFilterBlurStyle, "normal|solid|outer|inner" },
+	{ SkType_PathDirection, "cw|ccw" },
+	{ SkType_Style, "fill|stroke|strokeAndFill" },
+	{ SkType_TextBoxAlign, "start|center|end" },
+	{ SkType_TextBoxMode, "oneLine|lineBreak" },
+	{ SkType_TileMode, "clamp|repeat|mirror" },
+	{ SkType_Xfermode, "clear|src|dst|srcOver|dstOver|srcIn|dstIn|srcOut|dstOut|"
+		"srcATop|dstATop|xor|darken|lighten" },
+};
+
+static int gEnumMapCount = SK_ARRAY_COUNT(gEnumMaps);
+
+SkAnimatorScript::SkAnimatorScript(SkAnimateMaker& maker, SkDisplayable* working, SkDisplayTypes type)
+    : SkScriptEngine(SkScriptEngine::ToOpType(type)), fMaker(maker), fParent(NULL), fWorking(working)
+{
+	memberCallBack(EvalMember, (void*) this);
+	memberFunctionCallBack(EvalMemberFunction, (void*) this);
+	boxCallBack(Box, (void*) this);
+	unboxCallBack(Unbox, (void*) &maker);
+	propertyCallBack(EvalID, (void*) this);	// must be first (entries are prepended, will be last), since it never fails
+	propertyCallBack(Infinity, (void*) this);
+	propertyCallBack(NaN, (void*) this);
+	functionCallBack(Eval, (void*) this);
+	functionCallBack(IsFinite, (void*) this);
+	functionCallBack(IsNaN, (void*) this);
+	if (type == SkType_ARGB) {
+		functionCallBack(EvalRGB, (void*) this);
+		propertyCallBack(EvalNamedColor, (void*) &maker.fIDs);
+	}
+	if (SkDisplayType::IsEnum(&maker, type)) {
+		// !!! for SpiderMonkey, iterate through the enum values, and map them to globals
+		const SkDisplayEnumMap& map = GetEnumValues(type);
+		propertyCallBack(EvalEnum, (void*) map.fValues); 
+	} 
+	for (SkExtras** extraPtr = maker.fExtras.begin(); extraPtr < maker.fExtras.end(); extraPtr++) {
+		SkExtras* extra = *extraPtr;
+		if (extra->fExtraCallBack)
+			propertyCallBack(extra->fExtraCallBack, extra->fExtraStorage);
+	}
+}
+
+SkAnimatorScript::~SkAnimatorScript() {
+	for (SkDisplayable** dispPtr = fTrackDisplayable.begin(); dispPtr < fTrackDisplayable.end(); dispPtr++)
+		delete *dispPtr;
+}
+
+bool SkAnimatorScript::evaluate(const char* original, SkScriptValue* result, SkDisplayTypes type) {
+		const char* script = original;
+		bool success = evaluateScript(&script, result);
+		if (success == false || result->fType != type) {
+			fMaker.setScriptError(*this);
+			return false;
+		}
+		return true;
+}
+
+bool SkAnimatorScript::Box(void* user, SkScriptValue* scriptValue) {
+	SkAnimatorScript* engine = (SkAnimatorScript*) user;
+	SkDisplayTypes type = scriptValue->fType;
+	SkDisplayable* displayable;
+	switch (type) {
+		case SkType_Array: {
+			SkDisplayArray* boxedValue = new SkDisplayArray(*scriptValue->fOperand.fArray);
+			displayable = boxedValue;
+			} break;
+		case SkType_Boolean: {
+			SkDisplayBoolean* boxedValue = new SkDisplayBoolean;
+			displayable = boxedValue;
+			boxedValue->value = !! scriptValue->fOperand.fS32;
+			} break;
+		case SkType_Int: {
+			SkDisplayInt* boxedValue = new SkDisplayInt;
+			displayable = boxedValue;
+			boxedValue->value = scriptValue->fOperand.fS32;
+			} break;
+		case SkType_Float: {
+			SkDisplayFloat* boxedValue = new SkDisplayFloat;
+			displayable = boxedValue;
+			boxedValue->value = scriptValue->fOperand.fScalar;
+			} break;
+		case SkType_String: {
+			SkDisplayString* boxedValue = new SkDisplayString(*scriptValue->fOperand.fString);
+			displayable = boxedValue;
+			} break;
+		case SkType_Displayable: 
+			scriptValue->fOperand.fObject = scriptValue->fOperand.fDisplayable;
+			scriptValue->fType = SkType_Displayable;
+			return true;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	engine->track(displayable);
+	scriptValue->fOperand.fObject = displayable;
+	scriptValue->fType = SkType_Displayable;
+	return true;
+}
+
+bool SkAnimatorScript::Eval(const char* function, size_t len, SkTDArray<SkScriptValue>& params, 
+		void* eng, SkScriptValue* value) {
+	if (SK_LITERAL_STR_EQUAL("eval", function, len) == false)
+		return false;
+	if (params.count() != 1)
+		return false;
+	SkAnimatorScript* host = (SkAnimatorScript*) eng;
+	SkAnimatorScript engine(host->fMaker, host->fWorking, SkScriptEngine::ToDisplayType(host->fReturnType));
+	SkScriptValue* scriptValue = params.begin();
+	bool success = true;
+	if (scriptValue->fType == SkType_String) {
+		const char* script = scriptValue->fOperand.fString->c_str();
+		success = engine.evaluateScript(&script, value);
+	} else
+		*value = *scriptValue;
+	return success;
+}
+
+bool SkAnimatorScript::EvalEnum(const char* token, size_t len, void* callBack, SkScriptValue* value) {
+	const char* tokens = (const char*) callBack;
+	value->fType = SkType_Int;
+	if (MapEnums(tokens, token, len, (int*)&value->fOperand.fS32))
+		return true; 
+	return false;
+}
+
+bool SkAnimatorScript::EvalID(const char* token, size_t len, void* user, SkScriptValue* value) {
+	SkAnimatorScript* engine = (SkAnimatorScript*) user;
+	SkTDict<SkDisplayable*>* ids = &engine->fMaker.fIDs;
+	SkDisplayable* displayable;
+	bool success = ids->find(token, len, &displayable); 
+	if (success == false) {
+		displayable = engine->fWorking;
+		if (SK_LITERAL_STR_EQUAL("parent", token, len)) {
+			SkDisplayable* parent = displayable->getParent();
+			if (parent == false)
+				parent = engine->fParent;
+			if (parent) {
+				value->fOperand.fDisplayable = parent;
+				value->fType = SkType_Displayable;
+				return true;
+			}
+		}
+		if (displayable && EvalMember(token, len, displayable, engine, value))
+			return true;
+		value->fOperand.fString = NULL;
+		value->fType = SkType_String;	
+	} else {
+		SkDisplayable* working = engine->fWorking;
+		value->fOperand.fDisplayable = displayable;
+		value->fType = SkType_Displayable;
+		if (displayable->canContainDependents() && working && working->isAnimate()) {
+			SkAnimateBase* animator = (SkAnimateBase*) working;
+			if (animator->isDynamic()) {
+				SkDisplayDepend* depend = (SkDisplayDepend* ) displayable;
+				depend->addDependent(working);
+			}
+		}
+	}
+	return true;
+}
+
+bool SkAnimatorScript::EvalNamedColor(const char* token, size_t len, void* callback, SkScriptValue* value) {
+		value->fType = SkType_Int;
+	if (SkParse::FindNamedColor(token, len, (SkColor*) &value->fOperand.fS32) != NULL)
+		return true;
+	return false;
+}
+
+bool SkAnimatorScript::EvalRGB(const char* function, size_t len, SkTDArray<SkScriptValue>& params, 
+		void* eng, SkScriptValue* value) {
+	if (SK_LITERAL_STR_EQUAL("rgb", function, len) == false)
+		return false;
+	if (params.count() != 3)
+		return false;
+	SkScriptEngine* engine = (SkScriptEngine*) eng;
+	unsigned result = 0xFF000000;
+	int shift = 16;
+	for (SkScriptValue* valuePtr = params.begin(); valuePtr < params.end(); valuePtr++) {
+		engine->convertTo(SkType_Int, valuePtr);
+		result |= SkClampMax(valuePtr->fOperand.fS32, 255) << shift;
+		shift -= 8;
+	}
+	value->fOperand.fS32 = result;
+	value->fType = SkType_Int;
+	return true;
+}
+
+bool SkAnimatorScript::EvalMemberCommon(SkScriptEngine* engine, const SkMemberInfo* info, 
+		SkDisplayable* displayable, SkScriptValue* value) {
+	SkDisplayTypes original;
+	SkDisplayTypes type = original = (SkDisplayTypes) info->getType();
+	if (info->fType == SkType_Array)
+		type = SkType_Array;
+	switch (type) {
+		case SkType_ARGB:
+			type = SkType_Int;
+		case SkType_Boolean:
+		case SkType_Int:
+		case SkType_MSec:
+		case SkType_Float:
+			SkASSERT(info->getCount() == 1);
+			if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction) 
+				value->fOperand.fS32 = *(int32_t*) info->memberData(displayable);	// OK for SkScalar too
+			if (type == SkType_MSec) {
+				value->fOperand.fScalar = SkScalarDiv((SkScalar) value->fOperand.fS32, 1000); // dividing two ints is the same as dividing two scalars 
+				type = SkType_Float;
+			}
+			break;
+		case SkType_String: {
+			SkString* displayableString;
+			if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction) {
+				info->getString(displayable, &displayableString);
+				value->fOperand.fString = new SkString(*displayableString);
+			}
+			} break;
+		case SkType_Array: {
+			SkASSERT(info->fType != SkType_MemberProperty); // !!! incomplete
+			SkTDOperandArray* displayableArray = (SkTDOperandArray*) info->memberData(displayable);
+			if (displayable->getType() == SkType_Array) {
+				SkDisplayArray* typedArray = (SkDisplayArray*) displayable;
+				original = typedArray->values.getType();
+			}
+			SkASSERT(original != SkType_Unknown);
+			SkTypedArray* array = value->fOperand.fArray = new SkTypedArray(original);
+			engine->track(array);
+			int count = displayableArray->count();
+			if (count > 0) {
+				array->setCount(count);
+				memcpy(array->begin(), displayableArray->begin(), count * sizeof(SkOperand));
+			}
+			} break;
+		default:
+			SkASSERT(0); // unimplemented
+	}
+	value->fType = type;
+	return true;
+}
+
+bool SkAnimatorScript::EvalMember(const char* member, size_t len, void* object, void* eng, 
+		SkScriptValue* value) {
+	SkScriptEngine* engine = (SkScriptEngine*) eng;
+	SkDisplayable* displayable = (SkDisplayable*) object;
+	SkString name(member, len);
+	SkDisplayable* named = displayable->contains(name);
+	if (named) {
+		value->fOperand.fDisplayable = named;
+		value->fType = SkType_Displayable;
+		return true;
+	}
+	const SkMemberInfo* info = displayable->getMember(name.c_str());
+	if (info == NULL)
+		return false;
+	if (info->fType == SkType_MemberProperty) {
+		if (displayable->getProperty(info->propertyIndex(), value) == false) {
+			SkASSERT(0);
+			return false;
+		}
+	}
+	return EvalMemberCommon(engine, info, displayable, value);
+}
+
+bool SkAnimatorScript::EvalMemberFunction(const char* member, size_t len, void* object, 
+		SkTDArray<SkScriptValue>& params, void* eng, SkScriptValue* value) {
+	SkScriptEngine* engine = (SkScriptEngine*) eng;
+	SkDisplayable* displayable = (SkDisplayable*) object;
+	SkString name(member, len);
+	const SkMemberInfo* info = displayable->getMember(name.c_str());
+	SkASSERT(info != NULL); /* !!! error handling unimplemented */
+	if (info->fType != SkType_MemberFunction) {
+		SkASSERT(0);
+		return false;
+	}
+	displayable->executeFunction(displayable, info->functionIndex(), params, info->getType(), 
+		value);
+	return EvalMemberCommon(engine, info, displayable, value);
+}
+
+bool SkAnimatorScript::EvaluateDisplayable(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkDisplayable** result) {
+	SkAnimatorScript engine(maker, displayable, SkType_Displayable);
+	SkScriptValue value;
+	bool success = engine.evaluate(script, &value, SkType_Displayable);
+	if (success)
+		*result = value.fOperand.fDisplayable;
+	return success;
+}
+
+bool SkAnimatorScript::EvaluateInt(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, int32_t* result) {
+	SkAnimatorScript engine(maker, displayable, SkType_Int);
+	SkScriptValue value;
+	bool success = engine.evaluate(script, &value, SkType_Int);
+	if (success)
+		*result = value.fOperand.fS32;
+	return success;
+}
+
+bool SkAnimatorScript::EvaluateFloat(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkScalar* result) {
+	SkAnimatorScript engine(maker, displayable, SkType_Float);
+	SkScriptValue value;
+	bool success = engine.evaluate(script, &value, SkType_Float);
+	if (success)
+		*result = value.fOperand.fScalar;
+	return success;
+}
+
+bool SkAnimatorScript::EvaluateString(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkString* result) {
+	SkAnimatorScript engine(maker, displayable, SkType_String);
+	SkScriptValue value;
+	bool success = engine.evaluate(script, &value, SkType_String);
+	if (success)
+		result->set(*(value.fOperand.fString));
+  return success;
+}
+
+bool SkAnimatorScript::EvaluateString(SkAnimateMaker& maker, SkDisplayable* displayable, SkDisplayable* parent, const char* script, SkString* result) {
+	SkAnimatorScript engine(maker, displayable, SkType_String);
+	engine.fParent = parent;
+	SkScriptValue value;
+	bool success = engine.evaluate(script, &value, SkType_String);
+	if (success)
+		result->set(*(value.fOperand.fString));
+  return success;
+}
+
+const SkDisplayEnumMap& SkAnimatorScript::GetEnumValues(SkDisplayTypes type) {
+	int index = SkTSearch<SkDisplayTypes>(&gEnumMaps[0].fType, gEnumMapCount, type, 
+		sizeof(SkDisplayEnumMap));
+	SkASSERT(index >= 0);
+	return gEnumMaps[index];
+}
+
+bool SkAnimatorScript::Infinity(const char* token, size_t len, void* user, SkScriptValue* value) {
+	if (SK_LITERAL_STR_EQUAL("Infinity", token, len) == false)
+		return false;
+	value->fType = SkType_Float;
+	value->fOperand.fScalar = SK_ScalarInfinity;
+	return true;
+}
+
+bool SkAnimatorScript::IsFinite(const char* function, size_t len, SkTDArray<SkScriptValue>& params, 
+		void* eng, SkScriptValue* value) {
+	if (SK_LITERAL_STR_EQUAL(function, "isFinite", len) == false)
+		return false;
+	if (params.count() != 1)
+		return false;
+	SkScriptValue* scriptValue = params.begin();
+	SkDisplayTypes type = scriptValue->fType;
+	SkScalar scalar = scriptValue->fOperand.fScalar;
+	value->fType = SkType_Int;
+	value->fOperand.fS32 = type == SkType_Float ? SkScalarIsNaN(scalar) == false && 
+		SkScalarAbs(scalar) != SK_ScalarInfinity 	: type == SkType_Int;
+	return true;
+}
+
+bool SkAnimatorScript::IsNaN(const char* function, size_t len, SkTDArray<SkScriptValue>& params, 
+		void* eng, SkScriptValue* value) {
+	if (SK_LITERAL_STR_EQUAL("isNaN", function, len) == false)
+		return false;
+	if (params.count() != 1)
+		return false;
+	SkScriptValue* scriptValue = params.begin();
+	value->fType = SkType_Int;
+	value->fOperand.fS32 = scriptValue->fType == SkType_Float ? SkScalarIsNaN(scriptValue->fOperand.fScalar) : 0;
+	return true;
+}
+
+bool SkAnimatorScript::MapEnums(const char* ptr, const char* match, size_t len, int* value) {
+	int index = 0;
+	bool more = true;
+	do {
+		const char* last = strchr(ptr, '|');
+		if (last == NULL) {
+			last = &ptr[strlen(ptr)];
+			more = false;
+		}
+		size_t length = last - ptr;
+		if (len == length && strncmp(ptr, match, length) == 0) {
+			*value = index;
+			return true;
+		}
+		index++;
+		ptr = last + 1;
+	} while (more);
+	return false;
+}
+
+bool SkAnimatorScript::NaN(const char* token, size_t len, void* user, SkScriptValue* value) {
+	if (SK_LITERAL_STR_EQUAL("NaN", token, len) == false)
+		return false;
+	value->fType = SkType_Float;
+	value->fOperand.fScalar = SK_ScalarNaN;
+	return true;
+}
+
+#if 0
+bool SkAnimatorScript::ObjectToString(void* object, void* user, SkScriptValue* value) {
+	SkTDict<SkDisplayable*>* ids = (SkTDict<SkDisplayable*>*) user;
+	SkDisplayable* displayable = (SkDisplayable*) object;
+	const char* key;
+	bool success = ids->findKey(displayable, &key); 
+	if (success == false)
+		return false;
+	value->fOperand.fString = 	new SkString(key);
+	value->fType = SkType_String;
+	return true;
+}
+#endif
+
+bool SkAnimatorScript::Unbox(void* m, SkScriptValue* scriptValue) {
+	SkAnimateMaker* maker = (SkAnimateMaker*) m;
+	SkASSERT((unsigned) scriptValue->fType == (unsigned) SkType_Displayable);
+	SkDisplayable* displayable = (SkDisplayable*) scriptValue->fOperand.fObject;
+	SkDisplayTypes type = displayable->getType();
+	switch (displayable->getType()) {
+		case SkType_Array: {
+			SkDisplayArray* boxedValue = (SkDisplayArray*) displayable;
+			scriptValue->fOperand.fArray = &boxedValue->values;
+			} break;
+		case SkType_Boolean: {
+			SkDisplayBoolean* boxedValue = (SkDisplayBoolean*) displayable;
+			scriptValue->fOperand.fS32 = boxedValue->value;
+			} break;
+		case SkType_Int: {
+			SkDisplayInt* boxedValue = (SkDisplayInt*) displayable;
+			scriptValue->fOperand.fS32 = boxedValue->value;
+			} break;
+		case SkType_Float: {
+			SkDisplayFloat* boxedValue = (SkDisplayFloat*) displayable;
+			scriptValue->fOperand.fScalar = boxedValue->value;
+			} break;
+		case SkType_String: {
+			SkDisplayString* boxedValue = (SkDisplayString*) displayable;
+			scriptValue->fOperand.fString = SkNEW_ARGS(SkString, (boxedValue->value));
+			} break;
+		default: {
+			const char* id;
+			bool success = maker->findKey(displayable, &id);
+			SkASSERT(success);
+			scriptValue->fOperand.fString = SkNEW_ARGS(SkString, (id));
+			type = SkType_String;
+		}
+	}
+	scriptValue->fType = type;
+	return true;
+}
+
+#if defined SK_SUPPORT_UNITTEST
+
+#include "SkAnimator.h"
+
+static const char scriptTestSetup[]  = 
+"<screenplay>\n"
+	"<text id='label' text='defg'/>\n"
+	"<add id='addLabel' use='label'/>\n"
+	"<text id='text1' text='test'/>\n"
+	"<apply scope='addLabel'>\n"
+		"<set target='label' field='text' to='#script:text1.text'/>\n"
+	"</apply>\n"
+	"<apply>\n"
+		"<paint id='labelPaint'>\n"
+			"<emboss id='emboss' direction='[1,1,1]'  />\n"
+		"</paint>\n"
+		"<animate id='animation' field='direction' target='emboss' from='[1,1,1]' to='[-1,1,1]' dur='1'/>\n"
+		"<set lval='direction[0]' target='emboss' to='-1' />\n"
+	"</apply>\n"
+	"<color id='testColor' color='0 ? rgb(0,0,0) : rgb(255,255,255)' />\n"
+	"<color id='xColor' color='rgb(12,34,56)' />\n"
+	"<array id='emptyArray' />\n"
+	"<array id='intArray' values='[1, 4, 6]' />\n"
+	"<int id='idx' value='2' />\n"
+	"<int id='idy' value='2' />\n"
+	"<string id='alpha' value='abc' />\n"
+	"<rect id='testRect' left='Math.cos(0)' top='2' right='12' bottom='5' />\n"
+	"<event id='evt'>\n"
+		"<input name='x' />\n"
+		"<apply scope='idy'>\n"
+			"<set field='value' to='evt.x.int' />\n"
+		"</apply>\n"
+	"</event>\n"
+"</screenplay>";
+
+#if !defined(SK_BUILD_FOR_BREW)
+
+#define DEFAULT_ANSWER   , 0
+
+static const SkScriptNAnswer scriptTests[]  = {
+	{ "label.text.length == 4", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+//	{ "labelPaint.measureText(label.text) > 0 ? labelPaint.measureText(label.text)+10 : 40", SkType_Float, 0, SkIntToScalar(0x23)  },
+	{	"Number.POSITIVE_INFINITY >= Number.MAX_VALUE ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"Infinity >= Number.MAX_VALUE ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"Number.NEGATIVE_INFINITY <= -Number.MAX_VALUE ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"Number.MIN_VALUE > 0 ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"isNaN(Number.NaN)", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"isNaN(NaN)", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"Math.sin(0)", SkType_Float, 0, SkIntToScalar(0) DEFAULT_ANSWER },
+	{	"alpha+alpha", SkType_String, 0, 0, "abcabc" },
+	{	"intArray[4]", SkType_Unknown DEFAULT_ANSWER DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"emptyArray[4]", SkType_Unknown DEFAULT_ANSWER DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"idx", SkType_Int, 2 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"intArray.length", SkType_Int, 3 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"intArray.values[0]", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"intArray[0]", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"idx.value", SkType_Int, 2 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"alpha.value", SkType_String, 0, 0, "abc" },
+	{	"alpha", SkType_String, 0, 0, "abc" },
+	{	"alpha.value+alpha.value", SkType_String, 0, 0, "abcabc" },
+	{	"alpha+idx", SkType_String, 0, 0, "abc2" },
+	{	"idx+alpha", SkType_String, 0, 0, "2abc" },
+	{	"intArray[idx]", SkType_Int, 6 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"alpha.slice(1,2)", SkType_String, 0, 0, "b" },
+	{	"alpha.value.slice(1,2)", SkType_String, 0, 0, "b" },
+	{	"testRect.left+2", SkType_Float, 0, SkIntToScalar(3) DEFAULT_ANSWER },
+	{	"0 ? Math.sin(0) : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"0 ? intArray[0] : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"0 ? intArray.values[0] : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"0 ? idx : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"0 ? idx.value : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"0 ? alpha.slice(1,2) : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{	"0 ? alpha.value.slice(1,2) : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER },
+	{ "idy", SkType_Int, 3 DEFAULT_ANSWER DEFAULT_ANSWER }
+};
+#endif
+
+#define SkScriptNAnswer_testCount	SK_ARRAY_COUNT(scriptTests)
+
+void SkAnimatorScript::UnitTest() {
+#if !defined(SK_BUILD_FOR_BREW) && defined(SK_SUPPORT_UNITTEST)
+	SkAnimator animator;
+	SkASSERT(animator.decodeMemory(scriptTestSetup, sizeof(scriptTestSetup)-1));
+	SkEvent evt;
+	evt.setString("id", "evt");
+	evt.setS32("x", 3);
+	animator.doUserEvent(evt);
+	// set up animator with memory script above, then run value tests
+	for (unsigned index = 0; index < SkScriptNAnswer_testCount; index++) {
+		SkAnimatorScript engine(*animator.fMaker, NULL, scriptTests[index].fType);
+		SkScriptValue value;
+		const char* script = scriptTests[index].fScript;
+		bool success = engine.evaluateScript(&script, &value);
+		if (success == false) {
+			SkDebugf("script failed: %s\n", scriptTests[index].fScript);
+			SkASSERT(scriptTests[index].fType == SkType_Unknown);
+			continue;
+		}
+		SkASSERT(value.fType == scriptTests[index].fType);
+		SkScalar error;
+		switch (value.fType) {
+			case SkType_Int:
+				SkASSERT(value.fOperand.fS32 == scriptTests[index].fIntAnswer);
+				break;
+			case SkType_Float:
+				error = SkScalarAbs(value.fOperand.fScalar - scriptTests[index].fScalarAnswer);
+				SkASSERT(error < SK_Scalar1 / 10000);
+				break;
+			case SkType_String:
+				SkASSERT(strcmp(value.fOperand.fString->c_str(), scriptTests[index].fStringAnswer) == 0);
+				break;
+			default:
+				SkASSERT(0);
+		}
+	}
+#endif
+}
+
+#endif
+
+
diff --git a/libs/graphics/animator/SkAnimatorScript.h b/libs/graphics/animator/SkAnimatorScript.h
new file mode 100644
index 0000000..2a02a2f
--- /dev/null
+++ b/libs/graphics/animator/SkAnimatorScript.h
@@ -0,0 +1,67 @@
+#ifndef SkAnimatorScript_DEFINED
+#define SkAnimatorScript_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkScript.h"
+#include "SkTypedArray.h"
+
+class SkAnimateMaker;
+struct SkMemberInfo;
+
+struct SkDisplayEnumMap {
+	SkDisplayTypes fType;
+	const char* fValues;
+};
+
+class SkAnimatorScript : public SkScriptEngine {
+public:
+	SkAnimatorScript(SkAnimateMaker& , SkDisplayable* , SkDisplayTypes type);
+	~SkAnimatorScript();
+	bool evaluate(const char* script, SkScriptValue* , SkDisplayTypes type);
+	void track(SkDisplayable* displayable) { 
+		SkASSERT(fTrackDisplayable.find(displayable) < 0);  
+		*fTrackDisplayable.append() = displayable; }
+	static bool EvaluateDisplayable(SkAnimateMaker& , SkDisplayable* , const char* script, SkDisplayable** );
+	static bool EvaluateFloat(SkAnimateMaker& , SkDisplayable* , const char* script, SkScalar* );
+	static bool EvaluateInt(SkAnimateMaker& , SkDisplayable* , const char* script, int32_t* );
+	static bool EvaluateString(SkAnimateMaker& , SkDisplayable* , const char* script, SkString* );
+	static bool EvaluateString(SkAnimateMaker& , SkDisplayable* , SkDisplayable* parent, const char* script, SkString* );
+	static bool MapEnums(const char* ptr, const char* match, size_t len, int* value);
+protected:
+	static bool Box(void* user, SkScriptValue* );
+	static bool Eval(const char* function, size_t len, SkTDArray<SkScriptValue>& params, 
+		void* callBack, SkScriptValue* );
+	static bool EvalEnum(const char* token, size_t len, void* callBack, SkScriptValue* );
+	static bool EvalID(const char* token, size_t len, void* callBack, SkScriptValue* );
+	static bool EvalMember(const char* member, size_t len, void* object, void* eng, 
+		SkScriptValue* value);
+	static bool EvalMemberCommon(SkScriptEngine* , const SkMemberInfo* info, 
+		SkDisplayable* displayable, SkScriptValue* value);
+	static bool EvalMemberFunction(const char* member, size_t len, void* object, 
+		SkTDArray<SkScriptValue>& params, void* user, SkScriptValue* value);
+	static bool EvalNamedColor(const char* token, size_t len, void* callBack, SkScriptValue* );
+	static bool EvalRGB(const char* function, size_t len, SkTDArray<SkScriptValue>& params, 
+		void* callBack, SkScriptValue* );
+	static const SkDisplayEnumMap& GetEnumValues(SkDisplayTypes type); 
+	static bool Infinity(const char* token, size_t len, void* callBack, SkScriptValue* );
+	static bool IsFinite(const char* function, size_t len, SkTDArray<SkScriptValue>& params, 
+		void* callBack, SkScriptValue* );
+	static bool IsNaN(const char* function, size_t len, SkTDArray<SkScriptValue>& params, 
+		void* callBack, SkScriptValue* );
+	static bool NaN(const char* token, size_t len, void* callBack, SkScriptValue* );
+	static bool Unbox(void* , SkScriptValue* scriptValue);
+	SkTDDisplayableArray fTrackDisplayable;
+	SkAnimateMaker& fMaker;
+	SkDisplayable* fParent;
+	SkDisplayable* fWorking;
+private:
+	friend class SkDump;
+	friend struct SkScriptNAnswer;
+#ifdef SK_SUPPORT_UNITTEST
+public:
+	static void UnitTest();
+#endif
+};
+
+#endif // SkAnimatorScript_DEFINED
+
diff --git a/libs/graphics/animator/SkAnimatorScript2.cpp b/libs/graphics/animator/SkAnimatorScript2.cpp
new file mode 100755
index 0000000..a3aeaf6
--- /dev/null
+++ b/libs/graphics/animator/SkAnimatorScript2.cpp
@@ -0,0 +1,618 @@
+#include "SkAnimatorScript2.h"
+#include "SkAnimateBase.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayTypes.h"
+#include "SkExtras.h"
+#include "SkMemberInfo.h"
+#include "SkOpArray.h"
+#include "SkParse.h"
+#include "SkScript2.h"
+#include "SkScriptCallBack.h"
+
+static const SkDisplayEnumMap gEnumMaps[] = {
+	{ SkType_AddMode, "indirect|immediate" },
+	{ SkType_Align, "left|center|right" },
+	{ SkType_ApplyMode, "immediate|once" },
+	{ SkType_ApplyTransition, "reverse" },
+	{ SkType_BitmapEncoding, "jpeg|png" },
+	{ SkType_BitmapFormat, "none|A1|A8|Index8|RGB16|RGB32" },
+	{ SkType_Boolean, "false|true" },
+	{ SkType_Cap, "butt|round|square" },
+	{ SkType_EventCode, "none|up|down|left|right|back|end|OK|send|leftSoftKey|rightSoftKey|key0|key1|key2|key3|key4|key5|key6|key7|key8|key9|star|hash" },
+	{ SkType_EventKind, "none|keyChar|keyPress|mouseDown|mouseDrag|mouseMove|mouseUp|onEnd|onLoad|user" },
+	{ SkType_EventMode, "deferred|immediate" },
+	{ SkType_FillType, "winding|evenOdd" },
+	{ SkType_FilterType, "none|bilinear" },
+	{ SkType_FromPathMode, "normal|angle|position" },
+	{ SkType_Join, "miter|round|blunt" },
+	{ SkType_MaskFilterBlurStyle, "normal|solid|outer|inner" },
+	{ SkType_PathDirection, "cw|ccw" },
+	{ SkType_Style, "fill|stroke|strokeAndFill" },
+	{ SkType_TextBoxAlign, "start|center|end" },
+	{ SkType_TextBoxMode, "oneLine|lineBreak" },
+	{ SkType_TileMode, "clamp|repeat|mirror" },
+	{ SkType_Xfermode, "clear|src|dst|srcOver|dstOver|srcIn|dstIn|srcOut|dstOut|"
+		"srcATop|dstATop|xor|darken|lighten" },
+};
+
+static int gEnumMapCount = SK_ARRAY_COUNT(gEnumMaps);
+
+
+class SkAnimatorScript_Box : public SkScriptCallBackConvert {
+public:
+	SkAnimatorScript_Box() {}
+
+	~SkAnimatorScript_Box() {
+		for (SkDisplayable** dispPtr = fTrackDisplayable.begin(); dispPtr < fTrackDisplayable.end(); dispPtr++)
+			delete *dispPtr;
+	}
+
+	virtual bool convert(SkOperand2::OpType type, SkOperand2* operand) {
+		SkDisplayable* displayable;
+		switch (type) {
+			case SkOperand2::kArray: {
+				SkDisplayArray* boxedValue = new SkDisplayArray(*operand->fArray);
+				displayable = boxedValue;
+				} break;
+			case SkOperand2::kS32: {
+				SkDisplayInt* boxedValue = new SkDisplayInt;
+				displayable = boxedValue;
+				boxedValue->value = operand->fS32;
+				} break;
+			case SkOperand2::kScalar: {
+				SkDisplayFloat* boxedValue = new SkDisplayFloat;
+				displayable = boxedValue;
+				boxedValue->value = operand->fScalar;
+				} break;
+			case SkOperand2::kString: {
+				SkDisplayString* boxedValue = new SkDisplayString(*operand->fString);
+				displayable = boxedValue;
+				} break;
+			case SkOperand2::kObject: 
+				return true;
+			default:
+				SkASSERT(0);
+				return false;
+		}
+		track(displayable);
+		operand->fObject = (void*) displayable;
+		return true;
+	}
+
+	virtual SkOperand2::OpType getReturnType(int index) { 
+		return SkOperand2::kObject; 
+	}
+
+	virtual Type getType() const { 
+		return kBox; 
+	}
+
+	void track(SkDisplayable* displayable) { 
+		SkASSERT(fTrackDisplayable.find(displayable) < 0);  
+		*fTrackDisplayable.append() = displayable; 
+	}
+
+	SkTDDisplayableArray fTrackDisplayable;
+};
+
+
+class SkAnimatorScript_Enum : public SkScriptCallBackProperty {
+public:
+	SkAnimatorScript_Enum(const char* tokens) : fTokens(tokens) {}
+
+	virtual bool getConstValue(const char* name, int len, SkOperand2* value) { 
+		return SkAnimatorScript2::MapEnums(fTokens, name, len, &value->fS32);
+	}
+
+private:
+	const char* fTokens;
+};
+
+	// !!! if type is string, call invoke
+	// if any other type, return original value
+		// distinction is undone: could do this by returning index == 0 only if param is string
+		// still, caller of getParamTypes will attempt to convert param to string (I guess)
+class SkAnimatorScript_Eval : public SkScriptCallBackFunction {
+public:
+	SkAnimatorScript_Eval(SkAnimatorScript2* engine) : fEngine(engine) {}
+
+	virtual bool getIndex(const char* name, int len, size_t* result) {
+		if (SK_LITERAL_STR_EQUAL("eval", name, len) != 0)
+			return false;
+		*result = 0;
+		return true;
+	}
+	
+	virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) {
+		types->setCount(1);
+		SkOperand2::OpType* type = types->begin();
+		type[0] = SkOperand2::kString;
+	}
+
+	virtual bool invoke(size_t index, SkOpArray* params, SkOperand2* answer) {
+		SkAnimatorScript2 engine(fEngine->getMaker(), fEngine->getWorking(), 
+			SkAnimatorScript2::ToDisplayType(fEngine->getReturnType()));
+		SkOperand2* op = params->begin();
+		const char* script = op->fString->c_str();
+		SkScriptValue2 value;
+		return engine.evaluateScript(&script, &value);
+		SkASSERT(value.fType == fEngine->getReturnType());
+		*answer = value.fOperand;
+		// !!! incomplete ?
+		return true;
+	}
+
+private:
+	SkAnimatorScript2* fEngine;
+};
+
+class SkAnimatorScript_ID : public SkScriptCallBackProperty {
+public:
+	SkAnimatorScript_ID(SkAnimatorScript2* engine) : fEngine(engine) {}
+
+	virtual bool getIndex(const char* token, int len, size_t* result) {  
+		SkDisplayable* displayable;
+		bool success = fEngine->getMaker().find(token, len, &displayable);
+		if (success == false) {
+			*result = 0;
+		} else {
+			*result = (size_t) displayable;
+			SkDisplayable* working = fEngine->getWorking();
+			if (displayable->canContainDependents() && working && working->isAnimate()) {
+				SkAnimateBase* animator = (SkAnimateBase*) working;
+				if (animator->isDynamic()) {
+					SkDisplayDepend* depend = (SkDisplayDepend* ) displayable;
+					depend->addDependent(working);
+				}
+			}
+		}
+		return true; 
+	}
+
+	virtual bool getResult(size_t ref, SkOperand2* answer) {
+		answer->fObject = (void*) ref;
+		return true;
+	}
+
+	virtual SkOperand2::OpType getReturnType(size_t index) {
+		return index == 0 ? SkOperand2::kString : SkOperand2::kObject;
+	}
+
+private:
+	SkAnimatorScript2* fEngine;
+};
+
+
+class SkAnimatorScript_Member : public SkScriptCallBackMember {
+public:
+
+	SkAnimatorScript_Member(SkAnimatorScript2* engine) : fEngine(engine) {}
+
+	bool getMemberReference(const char* member, size_t len, void* object, SkScriptValue2* ref) {
+		SkDisplayable* displayable = (SkDisplayable*) object;
+		SkString name(member, len);
+		SkDisplayable* named = displayable->contains(name);
+		if (named) {
+			ref->fType = SkOperand2::kObject;
+			ref->fOperand.fObject = named;
+			return true;
+		}
+		const SkMemberInfo* info = displayable->getMember(name.c_str());
+		if (info == nil)
+			return false;	// !!! add additional error info?
+		ref->fType = SkAnimatorScript2::ToOpType(info->getType());
+		ref->fOperand.fObject = (void*) info;
+		return true;
+	}
+
+	bool invoke(size_t ref, void* object, SkOperand2* value) {
+		const SkMemberInfo* info = (const SkMemberInfo* ) ref;
+		SkDisplayable* displayable = (SkDisplayable*) object;
+		if (info->fType == SkType_MemberProperty) {
+			if (displayable->getProperty2(info->propertyIndex(), value) == false) {
+				return false;
+			}
+		}
+		return fEngine->evalMemberCommon(info, displayable, value);
+	}
+
+	SkAnimatorScript2* fEngine;
+};
+
+
+class SkAnimatorScript_MemberFunction : public SkScriptCallBackMemberFunction {
+public:
+	SkAnimatorScript_MemberFunction(SkAnimatorScript2* engine) : fEngine(engine) {}
+
+	bool getMemberReference(const char* member, size_t len, void* object, SkScriptValue2* ref) {
+		SkDisplayable* displayable = (SkDisplayable*) object;
+		SkString name(member, len);
+		const SkMemberInfo* info = displayable->getMember(name.c_str());
+		if (info == nil || info->fType != SkType_MemberFunction)
+			return false;	// !!! add additional error info?
+		ref->fType = SkAnimatorScript2::ToOpType(info->getType());
+		ref->fOperand.fObject = (void*) info;
+		return true;
+	}
+
+	virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) {
+		types->setCount(3);
+		SkOperand2::OpType* type = types->begin();
+		type[0] = type[1] = type[2] = SkOperand2::kS32;
+	}
+
+	bool invoke(size_t ref, void* object, SkOpArray* params, SkOperand2* value)
+	{
+		const SkMemberInfo* info = (const SkMemberInfo* ) ref;
+		SkDisplayable* displayable = (SkDisplayable*) object;
+		displayable->executeFunction2(displayable, info->functionIndex(), params, info->getType(), 
+			value);
+		return fEngine->evalMemberCommon(info, displayable, value);
+	}
+
+	SkAnimatorScript2* fEngine;
+};
+
+
+class SkAnimatorScript_NamedColor : public SkScriptCallBackProperty {
+public:
+	virtual bool getConstValue(const char* name, int len, SkOperand2* value) {
+		return SkParse::FindNamedColor(name, len, (SkColor*) &value->fS32) != nil;
+	}
+};
+
+
+class SkAnimatorScript_RGB : public SkScriptCallBackFunction {
+public:
+	virtual bool getIndex(const char* name, int len, size_t* result) {
+		if (SK_LITERAL_STR_EQUAL("rgb", name, len) != 0)
+			return false;
+		*result = 0;
+		return true;
+	}
+
+	virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) {
+		types->setCount(3);
+		SkOperand2::OpType* type = types->begin();
+		type[0] = type[1] = type[2] = SkOperand2::kS32;
+	}
+
+	virtual bool invoke(size_t index, SkOpArray* params, SkOperand2* answer) {
+		SkASSERT(index == 0);
+		unsigned result = 0xFF000000;
+		int shift = 16;
+		for (int index = 0; index < 3; index++) {
+			result |= SkClampMax(params->begin()[index].fS32, 255) << shift;
+			shift -= 8;
+		}
+		answer->fS32 = result;
+		return true;
+	}
+
+};
+
+
+class SkAnimatorScript_Unbox : public SkScriptCallBackConvert {
+public:
+	SkAnimatorScript_Unbox(SkAnimatorScript2* engine) : fEngine(engine) {}
+
+	virtual bool convert(SkOperand2::OpType type, SkOperand2* operand) {
+		SkASSERT(type == SkOperand2::kObject);
+		SkDisplayable* displayable = (SkDisplayable*) operand->fObject;
+		switch (displayable->getType()) {
+			case SkType_Array: {
+				SkDisplayArray* boxedValue = (SkDisplayArray*) displayable;
+				operand->fArray = new SkOpArray(SkAnimatorScript2::ToOpType(boxedValue->values.getType()));
+				int count = boxedValue->values.count();
+				operand->fArray->setCount(count);
+				memcpy(operand->fArray->begin(), boxedValue->values.begin(), count * sizeof(SkOperand2));
+				fEngine->track(operand->fArray);
+				} break;
+			case SkType_Boolean: {
+				SkDisplayBoolean* boxedValue = (SkDisplayBoolean*) displayable;
+				operand->fS32 = boxedValue->value;
+				} break;
+			case SkType_Int: {
+				SkDisplayInt* boxedValue = (SkDisplayInt*) displayable;
+				operand->fS32 = boxedValue->value;
+				} break;
+			case SkType_Float: {
+				SkDisplayFloat* boxedValue = (SkDisplayFloat*) displayable;
+				operand->fScalar = boxedValue->value;
+				} break;
+			case SkType_String: {
+				SkDisplayString* boxedValue = (SkDisplayString*) displayable;
+				operand->fString = SkNEW_ARGS(SkString, (boxedValue->value));
+				} break;
+			default: {
+				const char* id;
+				bool success = fEngine->getMaker().findKey(displayable, &id);
+				SkASSERT(success);
+				operand->fString = SkNEW_ARGS(SkString, (id));
+			}
+		}
+		return true;
+	}
+
+	virtual SkOperand2::OpType getReturnType(int /*index*/, SkOperand2* operand) { 
+		SkDisplayable* displayable = (SkDisplayable*) operand->fObject;
+		switch (displayable->getType()) {
+			case SkType_Array:
+				return SkOperand2::kArray;
+			case SkType_Int:
+				return SkOperand2::kS32;
+			case SkType_Float:
+				return SkOperand2::kScalar;
+			case SkType_String:
+			default:
+				return SkOperand2::kString;
+		}
+	}
+
+	virtual Type getType() const { 
+		return kUnbox; 
+	}
+
+	SkAnimatorScript2* fEngine;
+};
+
+SkAnimatorScript2::SkAnimatorScript2(SkAnimateMaker& maker, SkDisplayable* working, SkDisplayTypes type) : 
+		SkScriptEngine2(ToOpType(type)), fMaker(maker), fWorking(working) {
+	*fCallBackArray.append() = new SkAnimatorScript_Member(this);
+	*fCallBackArray.append() = new SkAnimatorScript_MemberFunction(this);
+	*fCallBackArray.append() = new SkAnimatorScript_Box();
+	*fCallBackArray.append() = new SkAnimatorScript_Unbox(this);
+	*fCallBackArray.append() = new SkAnimatorScript_ID(this);
+	if (type == SkType_ARGB) {
+		*fCallBackArray.append() = new SkAnimatorScript_RGB();
+		*fCallBackArray.append() = new SkAnimatorScript_NamedColor();
+	}
+	if (SkDisplayType::IsEnum(&maker, type)) {
+		// !!! for SpiderMonkey, iterate through the enum values, and map them to globals
+		const SkDisplayEnumMap& map = GetEnumValues(type);
+		*fCallBackArray.append() = new SkAnimatorScript_Enum(map.fValues); 
+	}
+	*fCallBackArray.append() = new SkAnimatorScript_Eval(this);
+#if 0		// !!! no extra support for now
+	for (SkExtras** extraPtr = maker.fExtras.begin(); extraPtr < maker.fExtras.end(); extraPtr++) {
+		SkExtras* extra = *extraPtr;
+		if (extra->fExtraCallBack)
+			*fCallBackArray.append() = new propertyCallBack(extra->fExtraCallBack, extra->fExtraStorage);
+	}
+#endif
+}
+
+SkAnimatorScript2::~SkAnimatorScript2() {
+	SkScriptCallBack** end = fCallBackArray.end();
+	for (SkScriptCallBack** ptr = fCallBackArray.begin(); ptr < end; ptr++)
+		delete *ptr;
+}
+
+bool SkAnimatorScript2::evalMemberCommon(const SkMemberInfo* info, 
+		SkDisplayable* displayable, SkOperand2* value) {
+	SkDisplayTypes original;
+	SkDisplayTypes type = original = (SkDisplayTypes) info->getType();
+	if (info->fType == SkType_Array)
+		type = SkType_Array;
+	switch (type) {
+		case SkType_ARGB:
+			type = SkType_Int;
+		case SkType_Boolean:
+		case SkType_Int:
+		case SkType_MSec:
+		case SkType_Float:
+			SkASSERT(info->getCount() == 1);
+			if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction) 
+				value->fS32 = *(int32_t*) info->memberData(displayable);	// OK for SkScalar too
+			if (type == SkType_MSec) {
+				value->fScalar = SkScalarDiv((SkScalar) value->fS32, 1000); // dividing two ints is the same as dividing two scalars 
+				type = SkType_Float;
+			}
+			break;
+		case SkType_String: {
+			SkString* displayableString;
+			if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction) {
+				info->getString(displayable, &displayableString);
+				value->fString = new SkString(*displayableString);
+			}
+			} break;
+		case SkType_Array: {
+			SkASSERT(info->fType != SkType_MemberProperty); // !!! incomplete
+			SkTDOperandArray* displayableArray = (SkTDOperandArray*) info->memberData(displayable);
+			if (displayable->getType() == SkType_Array) {
+				SkDisplayArray* typedArray = (SkDisplayArray*) displayable;
+				original = typedArray->values.getType();
+			}
+			SkASSERT(original != SkType_Unknown);
+			SkOpArray* array = value->fArray = new SkOpArray(ToOpType(original));
+			track(array);
+			int count = displayableArray->count();
+			if (count > 0) {
+				array->setCount(count);
+				memcpy(array->begin(), displayableArray->begin(), count * sizeof(SkOperand2));
+			}
+			} break;
+		default:
+			SkASSERT(0); // unimplemented
+	}
+	return true;
+}
+
+const SkDisplayEnumMap& SkAnimatorScript2::GetEnumValues(SkDisplayTypes type) {
+	int index = SkTSearch<SkDisplayTypes>(&gEnumMaps[0].fType, gEnumMapCount, type, 
+		sizeof(SkDisplayEnumMap));
+	SkASSERT(index >= 0);
+	return gEnumMaps[index];
+}
+
+SkDisplayTypes SkAnimatorScript2::ToDisplayType(SkOperand2::OpType type) {
+	int val = type;
+	switch (val) {
+		case SkOperand2::kNoType:
+			return SkType_Unknown;
+		case SkOperand2::kS32:
+			return SkType_Int;
+		case SkOperand2::kScalar:
+			return SkType_Float;
+		case SkOperand2::kString:
+			return SkType_String;
+		case SkOperand2::kArray:
+			return SkType_Array;
+		case SkOperand2::kObject:
+			return SkType_Displayable;
+		default:
+			SkASSERT(0);
+			return SkType_Unknown;
+	}
+}
+
+SkOperand2::OpType SkAnimatorScript2::ToOpType(SkDisplayTypes type) {
+	if (SkDisplayType::IsDisplayable(nil /* fMaker */, type))
+		return SkOperand2::kObject;
+	if (SkDisplayType::IsEnum(nil /* fMaker */, type))
+		return SkOperand2::kS32;
+	switch (type) {
+		case SkType_ARGB:
+		case SkType_MSec:
+		case SkType_Int:
+			return SkOperand2::kS32;
+		case SkType_Float:
+		case SkType_Point:
+		case SkType_3D_Point:
+			return SkOperand2::kScalar;
+		case SkType_Base64:
+		case SkType_DynamicString:
+		case SkType_String:
+			return SkOperand2::kString;
+		case SkType_Array:
+			return SkOperand2::kArray;
+		case SkType_Unknown:
+			return SkOperand2::kNoType;
+		default:
+			SkASSERT(0);
+			return SkOperand2::kNoType;
+	}
+}
+
+bool SkAnimatorScript2::MapEnums(const char* ptr, const char* match, size_t len, int* value) {
+	int index = 0;
+	bool more = true;
+	do {
+		const char* last = strchr(ptr, '|');
+		if (last == nil) {
+			last = &ptr[strlen(ptr)];
+			more = false;
+		}
+		size_t length = last - ptr;
+		if (len == length && strncmp(ptr, match, length) == 0) {
+			*value = index;
+			return true;
+		}
+		index++;
+		ptr = last + 1;
+	} while (more);
+	return false;
+}
+
+#if defined SK_DEBUG
+
+#include "SkAnimator.h"
+
+static const char scriptTestSetup[]  = 
+"<screenplay>"
+	"<apply>"
+		"<paint>"
+			"<emboss id='emboss' direction='[1,1,1]'  />"
+		"</paint>"
+		"<animateField id='animation' field='direction' target='emboss' from='[1,1,1]' to='[-1,1,1]' dur='1'/>"
+		"<set lval='direction[0]' target='emboss' to='-1' />"
+	"</apply>"
+	"<color id='testColor' color='0 ? rgb(0,0,0) : rgb(255,255,255)' />"
+	"<color id='xColor' color='rgb(12,34,56)' />"
+	"<typedArray id='emptyArray' />"
+	"<typedArray id='intArray' values='[1, 4, 6]' />"
+	"<s32 id='idx' value='2' />"
+	"<s32 id='idy' value='2' />"
+	"<string id='alpha' value='abc' />"
+	"<rectangle id='testRect' left='Math.cos(0)' top='2' right='12' bottom='5' />"
+	"<event id='evt'>"
+		"<input name='x' />"
+		"<apply scope='idy'>"
+			"<set field='value' to='evt.x.s32' />"
+		"</apply>"
+	"</event>"
+"</screenplay>";
+
+#if !defined(SK_BUILD_FOR_BREW)
+static const SkScriptNAnswer scriptTests[]  = {
+	{	"alpha+alpha", SkType_String, 0, 0, "abcabc" },
+	{	"0 ? Math.sin(0) : 1", SkType_Int, 1 },
+	{	"intArray[4]", SkType_Unknown },
+	{	"emptyArray[4]", SkType_Unknown },
+	{	"idx", SkType_Int, 2 },
+	{	"intArray.length", SkType_Int, 3 },
+	{	"intArray.values[0]", SkType_Int, 1 },
+	{	"intArray[0]", SkType_Int, 1 },
+	{	"idx.value", SkType_Int, 2 },
+	{	"alpha.value", SkType_String, 0, 0, "abc" },
+	{	"alpha", SkType_String, 0, 0, "abc" },
+	{	"alpha.value+alpha.value", SkType_String, 0, 0, "abcabc" },
+	{	"alpha+idx", SkType_String, 0, 0, "abc2" },
+	{	"idx+alpha", SkType_String, 0, 0, "2abc" },
+	{	"intArray[idx]", SkType_Int, 6 },
+	{	"alpha.slice(1,2)", SkType_String, 0, 0, "b" },
+	{	"alpha.value.slice(1,2)", SkType_String, 0, 0, "b" },
+	{	"Math.sin(0)", SkType_Float, 0, SkIntToScalar(0) },
+	{	"testRect.left+2", SkType_Float, 0, SkIntToScalar(3) },
+	{	"0 ? intArray[0] : 1", SkType_Int, 1 },
+	{	"0 ? intArray.values[0] : 1", SkType_Int, 1 },
+	{	"0 ? idx : 1", SkType_Int, 1 },
+	{	"0 ? idx.value : 1", SkType_Int, 1 },
+	{	"0 ? alpha.slice(1,2) : 1", SkType_Int, 1 },
+	{	"0 ? alpha.value.slice(1,2) : 1", SkType_Int, 1 },
+	{ "idy", SkType_Int, 3 }
+};
+#endif
+
+#define SkScriptNAnswer_testCount	SK_ARRAY_COUNT(scriptTests)
+
+void SkAnimatorScript2::UnitTest() {
+#if !defined(SK_BUILD_FOR_BREW) && defined(SK_SUPPORT_UNITTEST)
+	SkAnimator animator;
+	SkASSERT(animator.decodeMemory(scriptTestSetup, sizeof(scriptTestSetup)-1));
+	SkEvent evt;
+	evt.setString("id", "evt");
+	evt.setS32("x", 3);
+	animator.doUserEvent(evt);
+	// set up animator with memory script above, then run value tests
+	for (int index = 0; index < SkScriptNAnswer_testCount; index++) {
+		SkAnimatorScript2 engine(*animator.fMaker, nil, scriptTests[index].fType);
+		SkScriptValue2 value;
+		const char* script = scriptTests[index].fScript;
+		bool success = engine.evaluateScript(&script, &value);
+		if (success == false) {
+			SkASSERT(scriptTests[index].fType == SkType_Unknown);
+			continue;
+		}
+		SkASSERT(value.fType == ToOpType(scriptTests[index].fType));
+		SkScalar error;
+		switch (value.fType) {
+			case SkOperand2::kS32:
+				SkASSERT(value.fOperand.fS32 == scriptTests[index].fIntAnswer);
+				break;
+			case SkOperand2::kScalar:
+				error = SkScalarAbs(value.fOperand.fScalar - scriptTests[index].fScalarAnswer);
+				SkASSERT(error < SK_Scalar1 / 10000);
+				break;
+			case SkOperand2::kString:
+				SkASSERT(value.fOperand.fString->equals(scriptTests[index].fStringAnswer));
+				break;
+			default:
+				SkASSERT(0);
+		}
+	}
+#endif
+}
+
+#endif
+
diff --git a/libs/graphics/animator/SkAnimatorScript2.h b/libs/graphics/animator/SkAnimatorScript2.h
new file mode 100755
index 0000000..61261e9
--- /dev/null
+++ b/libs/graphics/animator/SkAnimatorScript2.h
@@ -0,0 +1,43 @@
+#ifndef SkAnimatorScript2_DEFINED
+#define SkAnimatorScript2_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkScript2.h"
+#include "SkTypedArray.h"
+
+class SkAnimateMaker;
+struct SkMemberInfo;
+
+#ifndef SkAnimatorScript_DEFINED
+struct SkDisplayEnumMap {
+	SkDisplayTypes fType;
+	const char* fValues;
+};
+#endif
+
+class SkAnimatorScript2 : public SkScriptEngine2 {
+public:
+	SkAnimatorScript2(SkAnimateMaker& , SkDisplayable* working, SkDisplayTypes type);
+	~SkAnimatorScript2();
+	bool evalMemberCommon(const SkMemberInfo* info, 
+		SkDisplayable* displayable, SkOperand2* value);
+	SkAnimateMaker& getMaker() { return fMaker; }
+	SkDisplayable* getWorking() { return fWorking; }
+	static bool MapEnums(const char* ptr, const char* match, size_t len, int* value);
+	static const SkDisplayEnumMap& GetEnumValues(SkDisplayTypes type); 
+	static SkDisplayTypes ToDisplayType(SkOperand2::OpType type);
+	static SkOperand2::OpType ToOpType(SkDisplayTypes type);
+private:
+	SkAnimateMaker& fMaker;
+	SkDisplayable* fWorking;
+	friend class SkDump;
+	friend struct SkScriptNAnswer;
+	// illegal
+	SkAnimatorScript2& operator=(const SkAnimatorScript2&);
+#ifdef SK_DEBUG
+public:
+	static void UnitTest();
+#endif
+};
+
+#endif // SkAnimatorScript2_DEFINED
diff --git a/libs/graphics/animator/SkBase64.cpp b/libs/graphics/animator/SkBase64.cpp
new file mode 100644
index 0000000..664841a
--- /dev/null
+++ b/libs/graphics/animator/SkBase64.cpp
@@ -0,0 +1,171 @@
+#include "SkBase64.h"
+
+#define DecodePad -2
+#define EncodePad 64
+
+static const char encode[] = 
+	"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
+	"abcdefghijklmnopqrstuvwxyz"
+	"0123456789+/=";
+
+static const signed char decodeData[] = {
+    62, -1, -1, -1, 63,
+    52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, -1, DecodePad, -1, -1,
+    -1,  0,  1,  2,  3,  4,  5,  6, 7,  8,  9, 10, 11, 12, 13, 14,
+    15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, -1,
+    -1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
+    41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51
+};
+
+SkBase64::SkBase64() : fLength((size_t) -1), fData(nil) {
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300	// disable 'two', etc. may be used without having been initialized
+#pragma warning ( push )
+#pragma warning ( disable : 4701 )
+#endif
+
+SkBase64::Error SkBase64::decode(const void* srcPtr, size_t size, bool writeDestination) {
+	unsigned char* dst = (unsigned char*) fData;
+	const unsigned char* dstStart = (const unsigned char*) fData;
+	const unsigned char* src = (const unsigned char*) srcPtr;
+	bool padTwo = false;
+	bool padThree = false;
+	const unsigned char* end = src + size;
+	while (src < end) {
+		unsigned char bytes[4];
+		int byte = 0;
+		do {
+			unsigned char srcByte = *src++;
+			if (srcByte == 0)
+				goto goHome;
+			if (srcByte <= ' ')
+				continue; // treat as white space
+			if (srcByte < '+' || srcByte > 'z')
+				return kBadCharError;
+			signed char decoded = decodeData[srcByte - '+'];
+			bytes[byte] = decoded;
+			if (decoded < 0) {
+				if (decoded == DecodePad) 
+					goto handlePad;
+				return kBadCharError;
+			} else
+				byte++;
+			if (*src)
+				continue;
+			if (byte == 0)
+				goto goHome;
+			if (byte == 4)
+				break;
+handlePad:
+			if (byte < 2)
+				return kPadError;
+			padThree = true;
+			if (byte == 2)
+				padTwo = true;
+			break;
+		} while (byte < 4);
+		int two, three;
+		if (writeDestination) {
+			int one = (U8) (bytes[0] << 2);
+			two = bytes[1];
+			one |= two >> 4;
+			two = (U8) (two << 4);
+			three = bytes[2];
+			two |= three >> 2;
+			three = (U8) (three << 6);
+			three |= bytes[3];
+			SkASSERT(one < 256 && two < 256 && three < 256);
+			*dst = (unsigned char) one;
+		}
+		dst++;
+		if (padTwo) 
+			break;
+		if (writeDestination)
+			*dst = (unsigned char) two;
+		dst++;
+		if (padThree)
+			break;
+		if (writeDestination)
+			*dst = (unsigned char) three;
+		dst++;
+	}
+goHome:
+	fLength = dst - dstStart;
+	return kNoError;
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300	
+#pragma warning ( pop )
+#endif
+
+size_t SkBase64::Encode(const void* srcPtr, size_t length, void* dstPtr) {
+	const unsigned char* src = (const unsigned char*) srcPtr;
+	unsigned char* dst = (unsigned char*) dstPtr;
+	if (dst) {
+		size_t remainder = length % 3;
+		const unsigned char* end = &src[length - remainder];
+		while (src < end) {
+			unsigned a = *src++;
+			unsigned b = *src++;
+			unsigned c = *src++;
+			int		 d = c & 0x3F;
+			c = (c >> 6 | b << 2) & 0x3F; 
+			b = (b >> 4 | a << 4) & 0x3F;
+			a = a >> 2;
+			*dst++ = encode[a];
+			*dst++ = encode[b];
+			*dst++ = encode[c];
+			*dst++ = encode[d];
+		}
+		if (remainder > 0) {
+			int k1 = 0;
+			int k2 = EncodePad;
+			int a = (U8) *src++;
+			if (remainder == 2)
+			{
+				int b = *src++;
+				k1 = b >> 4;
+				k2 = (b << 2) & 0x3F;
+			}
+			*dst++ = encode[a >> 2];
+			*dst++ = encode[(k1 | a << 4) & 0x3F];
+			*dst++ = encode[k2];
+			*dst++ = encode[EncodePad];
+		}
+	}
+	return (length + 2) / 3 * 4;
+}
+
+SkBase64::Error SkBase64::decode(const char* src, size_t len) {
+	Error err = decode(src, len, false);
+	SkASSERT(err == kNoError);
+	if (err != kNoError)
+		return err;
+	fData = new char[fLength];	// should use sk_malloc/sk_free
+	decode(src, len, true);
+	return kNoError;
+}
+
+#ifdef SK_SUPPORT_UNITTEST
+void SkBase64::UnitTest() {
+	signed char all[256];
+	for (int index = 0; index < 256; index++)
+		all[index] = (signed char) (index + 1);
+	for (int offset = 0; offset < 6; offset++) {
+		size_t length = 256 - offset;
+		size_t encodeLength = Encode(all + offset, length, nil);
+		char* src = (char*)sk_malloc_throw(encodeLength + 1);
+		Encode(all + offset, length, src);
+		src[encodeLength] = '\0';
+		SkBase64 tryMe;
+		tryMe.decode(src, encodeLength);
+		SkASSERT(length == tryMe.fLength);
+		SkASSERT(strcmp((const char*) (all + offset), tryMe.fData) == 0);
+		sk_free(src);
+		delete[] tryMe.fData;
+	}
+}
+#endif
+
+
diff --git a/libs/graphics/animator/SkBase64.h b/libs/graphics/animator/SkBase64.h
new file mode 100644
index 0000000..4132dd3
--- /dev/null
+++ b/libs/graphics/animator/SkBase64.h
@@ -0,0 +1,30 @@
+#ifndef SkBase64_DEFINED
+#define SkBase64_DEFINED
+
+#include "SkTypes.h"
+
+struct SkBase64 {
+public:
+	enum Error {
+		kNoError,
+		kPadError,
+		kBadCharError
+	};
+
+	SkBase64();
+	Error decode(const char* src, size_t length);
+	char* getData() { return fData; }
+	static size_t Encode(const void* src, size_t length, void* dest);
+
+#ifdef SK_SUPPORT_UNITTEST
+	static void UnitTest();
+#endif
+private:
+	Error decode(const void* srcPtr, size_t length, bool writeDestination);
+
+	size_t fLength;
+	char* fData;
+	friend class SkImage;
+};
+
+#endif // SkBase64_DEFINED
diff --git a/libs/graphics/animator/SkBoundable.cpp b/libs/graphics/animator/SkBoundable.cpp
new file mode 100644
index 0000000..92c8fd0
--- /dev/null
+++ b/libs/graphics/animator/SkBoundable.cpp
@@ -0,0 +1,47 @@
+#include "SkBoundable.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+
+SkBoundable::SkBoundable() {
+	clearBounds();
+	fBounds.fTop = 0;
+	fBounds.fRight = 0;
+	fBounds.fBottom = 0;
+}
+
+void SkBoundable::clearBounder() {
+	fBounds.fLeft = 0x7fff;
+}
+
+void SkBoundable::getBounds(SkRect* rect) {
+	SkASSERT(rect);
+	if (fBounds.fLeft == (S16)0x8000U) {
+		INHERITED::getBounds(rect);
+		return;
+	}
+	rect->fLeft = SkIntToScalar(fBounds.fLeft);
+	rect->fTop = SkIntToScalar(fBounds.fTop);
+	rect->fRight = SkIntToScalar(fBounds.fRight);
+	rect->fBottom = SkIntToScalar(fBounds.fBottom);
+}
+
+void SkBoundable::enableBounder() {
+	fBounds.fLeft = 0;
+}
+
+
+SkBoundableAuto::SkBoundableAuto(SkBoundable* boundable, 
+		SkAnimateMaker& maker) : fBoundable(boundable), fMaker(maker) {
+	if (fBoundable->hasBounds()) {
+		fMaker.fCanvas->setBounder(&maker.fDisplayList);
+		fMaker.fDisplayList.fBounds.setEmpty();
+	}
+}
+
+SkBoundableAuto::~SkBoundableAuto() {
+	if (fBoundable->hasBounds() == false)
+		return;
+	fMaker.fCanvas->setBounder(nil);
+	fBoundable->setBounds(fMaker.fDisplayList.fBounds);
+}
+
diff --git a/libs/graphics/animator/SkBoundable.h b/libs/graphics/animator/SkBoundable.h
new file mode 100644
index 0000000..d3e3586
--- /dev/null
+++ b/libs/graphics/animator/SkBoundable.h
@@ -0,0 +1,33 @@
+#ifndef SkBoundable_DEFINED
+#define SkBoundable_DEFINED
+
+#include "SkDrawable.h"
+#include "SkRect.h"
+
+class SkBoundable : public SkDrawable {
+public:
+	SkBoundable();
+	virtual void clearBounder();
+	virtual void enableBounder();
+	virtual void getBounds(SkRect* );
+	bool hasBounds() { return fBounds.fLeft != (S16)0x8000U; }
+	void setBounds(SkRect16& bounds) { fBounds = bounds; }
+protected:
+	void clearBounds() { fBounds.fLeft = (S16) SkToU16(0x8000); }; // mark bounds as unset
+	SkRect16 fBounds;
+private:
+	typedef SkDrawable INHERITED;
+};
+
+class SkBoundableAuto {
+public:
+	SkBoundableAuto(SkBoundable* boundable, SkAnimateMaker& maker);
+	~SkBoundableAuto();
+private:
+	SkBoundable* fBoundable;
+	SkAnimateMaker& fMaker;
+	SkBoundableAuto& operator= (const SkBoundableAuto& );
+};
+
+#endif // SkBoundable_DEFINED
+
diff --git a/libs/graphics/animator/SkBuildCondensedInfo.cpp b/libs/graphics/animator/SkBuildCondensedInfo.cpp
new file mode 100644
index 0000000..6c29499
--- /dev/null
+++ b/libs/graphics/animator/SkBuildCondensedInfo.cpp
@@ -0,0 +1,275 @@
+#include "SkTypes.h"
+#if defined SK_BUILD_CONDENSED
+#include "SkMemberInfo.h"
+#if SK_USE_CONDENSED_INFO == 1 
+#error "SK_USE_CONDENSED_INFO must be zero to build condensed info"
+#endif
+#if !defined SK_BUILD_FOR_WIN32
+#error "SK_BUILD_FOR_WIN32 must be defined to build condensed info"
+#endif
+#include "SkDisplayType.h"
+#include "SkIntArray.h"
+#include <stdio.h>
+
+SkTDMemberInfoArray gInfos;
+SkTDIntArray gInfosCounts;
+SkTDDisplayTypesArray gInfosTypeIDs;
+SkTDMemberInfoArray gUnknowns;
+SkTDIntArray gUnknownsCounts;
+
+static void AddInfo(SkDisplayTypes type, const SkMemberInfo* info, int infoCount) {
+	SkASSERT(gInfos[type] == nil);
+	gInfos[type] = info;
+	gInfosCounts[type] = infoCount;
+	*gInfosTypeIDs.append() = type;
+	size_t allStrs = 0;
+	for (int inner = 0; inner < infoCount; inner++) {
+		SkASSERT(info[inner].fCount < 256);
+		int offset = (int) info[inner].fOffset;
+		SkASSERT(offset < 128 && offset > -129);
+		SkASSERT(allStrs < 256);
+		if (info[inner].fType == SkType_BaseClassInfo) {
+			const SkMemberInfo* innerInfo = (const SkMemberInfo*) info[inner].fName;
+			if (gUnknowns.find(innerInfo) == -1) {
+				*gUnknowns.append() = innerInfo;
+				*gUnknownsCounts.append() = info[inner].fCount;
+			}
+		}
+		if (info[inner].fType != SkType_BaseClassInfo && info[inner].fName)
+			allStrs += strlen(info[inner].fName);
+		allStrs += 1;
+		SkASSERT(info[inner].fType < 256);
+	}
+}
+
+static void WriteInfo(FILE* condensed, const SkMemberInfo* info, int infoCount,
+			const char* typeName, bool draw, bool display) {
+	fprintf(condensed, "static const char g%sStrings[] = \n", typeName);
+	int inner;
+	// write strings
+	for (inner = 0; inner < infoCount; inner++) {
+		const char* name = (info[inner].fType != SkType_BaseClassInfo && info[inner].fName) ?
+			info[inner].fName : "";
+		const char* zero = inner < infoCount - 1 ? "\\0" : "";
+		fprintf(condensed, "\t\"%s%s\"\n", name, zero);
+	}
+	fprintf(condensed, ";\n\nstatic const SkMemberInfo g%s", draw ? "Draw" : display ? "Display" : "");
+	fprintf(condensed, "%sInfo[] = {", typeName);
+	size_t nameOffset = 0;
+	// write info tables
+	for (inner = 0; inner < infoCount; inner++) {
+		size_t offset = info[inner].fOffset;
+		if (info[inner].fType == SkType_BaseClassInfo) {
+			offset = (size_t) gInfos.find((const SkMemberInfo* ) info[inner].fName);
+			SkASSERT((int) offset >= 0);
+			offset = gInfosTypeIDs.find((SkDisplayTypes) offset);
+			SkASSERT((int) offset >= 0);
+		}
+		fprintf(condensed, "\n\t{%d, %d, %d, %d}", nameOffset, offset,
+			info[inner].fType, info[inner].fCount);
+		if (inner < infoCount - 1)
+			putc(',', condensed);
+		if (info[inner].fType != SkType_BaseClassInfo && info[inner].fName)
+			nameOffset += strlen(info[inner].fName);
+		nameOffset += 1;
+	}
+	fprintf(condensed, "\n};\n\n");
+}
+
+static void Get3DName(char* scratch, const char* name) {
+	if (strncmp("skia3d:", name, sizeof("skia3d:") - 1) == 0) {
+		strcpy(scratch, "3D_");
+		scratch[3]= name[7] & ~0x20;
+		strcpy(&scratch[4], &name[8]);
+	} else {
+		scratch[0] = name[0] & ~0x20;
+		strcpy(&scratch[1], &name[1]);
+	}
+}
+
+int type_compare(const void* a, const void* b) {
+	SkDisplayTypes first = *(SkDisplayTypes*) a;
+	SkDisplayTypes second = *(SkDisplayTypes*) b;
+	return first < second ? -1 : first == second ? 0 : 1;
+}
+
+void SkDisplayType::BuildCondensedInfo(SkAnimateMaker* maker) {
+	gInfos.setCount(kNumberOfTypes);
+	memset(gInfos.begin(), 0, sizeof(gInfos[0]) * kNumberOfTypes);
+	gInfosCounts.setCount(kNumberOfTypes);
+	memset(gInfosCounts.begin(), -1, sizeof(gInfosCounts[0]) * kNumberOfTypes);
+	// check to see if it is condensable
+	int index, infoCount;
+	for (index = 0; index < kTypeNamesSize; index++) {
+		const SkMemberInfo* info = GetMembers(maker, gTypeNames[index].fType, &infoCount);
+		if (info == nil)
+			continue;
+		AddInfo(gTypeNames[index].fType, info, infoCount);
+	}
+	const SkMemberInfo* extraInfo = 
+		SkDisplayType::GetMembers(maker, SkType_3D_Point, &infoCount);
+	AddInfo(SkType_Point, extraInfo, infoCount);
+	AddInfo(SkType_3D_Point, extraInfo, infoCount);
+//	int baseInfos = gInfos.count();
+	do {
+		SkTDMemberInfoArray oldRefs = gUnknowns;
+		SkTDIntArray oldRefCounts = gUnknownsCounts;
+		gUnknowns.reset();
+		gUnknownsCounts.reset();
+		for (index = 0; index < oldRefs.count(); index++) {
+			const SkMemberInfo* info = oldRefs[index];
+			if (gInfos.find(info) == -1) {
+				int typeIndex = 0;
+				for (; typeIndex < kNumberOfTypes; typeIndex++) {
+					const SkMemberInfo* temp = SkDisplayType::GetMembers(
+						maker, (SkDisplayTypes) typeIndex, nil);
+					if (temp == info)
+						break;
+				}
+				SkASSERT(typeIndex < kNumberOfTypes);
+				AddInfo((SkDisplayTypes) typeIndex, info, oldRefCounts[index]);
+			}
+		}
+	} while (gUnknowns.count() > 0);
+	qsort(gInfosTypeIDs.begin(), gInfosTypeIDs.count(), sizeof(gInfosTypeIDs[0]), &type_compare);
+#ifdef SK_DEBUG
+	FILE* condensed = fopen("../../src/animator/SkCondensedDebug.cpp", "w+");
+	fprintf(condensed, "#include \"SkTypes.h\"\n");
+	fprintf(condensed, "#ifdef SK_DEBUG\n");
+#else
+	FILE* condensed = fopen("../../src/animator/SkCondensedRelease.cpp", "w+");
+	fprintf(condensed, "#include \"SkTypes.h\"\n");
+	fprintf(condensed, "#ifdef SK_RELEASE\n");
+#endif
+	// write header
+	fprintf(condensed, "// This file was automatically generated.\n");
+	fprintf(condensed, "// To change it, edit the file with the matching debug info.\n");
+	fprintf(condensed, "// Then execute SkDisplayType::BuildCondensedInfo() to "
+		"regenerate this file.\n\n");
+	// write name of memberInfo
+	int typeNameIndex = 0;
+	int unknown = 1;
+	for (index = 0; index < gInfos.count(); index++) {
+		const SkMemberInfo* info = gInfos[index];
+		if (info == nil)
+			continue;
+		char scratch[64];
+		bool drawPrefix, displayPrefix;
+		while (gTypeNames[typeNameIndex].fType < index)
+			typeNameIndex++;
+		if (gTypeNames[typeNameIndex].fType == index) {
+			Get3DName(scratch, gTypeNames[typeNameIndex].fName);
+			drawPrefix = gTypeNames[typeNameIndex].fDrawPrefix;
+			displayPrefix = gTypeNames[typeNameIndex].fDisplayPrefix;
+		} else {
+			sprintf(scratch, "Unknown%d", unknown++);
+			drawPrefix = displayPrefix = false;
+		}
+		WriteInfo(condensed, info, gInfosCounts[index], scratch, drawPrefix, displayPrefix);
+	}
+	// write array of table pointers
+//	start here;
+	fprintf(condensed, "static const SkMemberInfo* const gInfoTables[] = {");
+	typeNameIndex = 0;
+	unknown = 1;
+	for (index = 0; index < gInfos.count(); index++) {
+		const SkMemberInfo* info = gInfos[index];
+		if (info == nil)
+			continue;
+		char scratch[64];
+		bool drawPrefix, displayPrefix;
+		while (gTypeNames[typeNameIndex].fType < index)
+			typeNameIndex++;
+		if (gTypeNames[typeNameIndex].fType == index) {
+			Get3DName(scratch, gTypeNames[typeNameIndex].fName);
+			drawPrefix = gTypeNames[typeNameIndex].fDrawPrefix;
+			displayPrefix = gTypeNames[typeNameIndex].fDisplayPrefix;
+		} else {
+			sprintf(scratch, "Unknown%d", unknown++);
+			drawPrefix = displayPrefix = false;
+		}
+		fprintf(condensed, "\n\tg");
+		if (drawPrefix)
+			fprintf(condensed, "Draw");
+		if (displayPrefix)
+			fprintf(condensed, "Display");
+		fprintf(condensed, "%sInfo", scratch);
+		if (index < gInfos.count() - 1)
+				putc(',', condensed);
+	}
+	fprintf(condensed, "\n};\n\n");
+	// write the array of number of entries in the info table
+	fprintf(condensed, "static const unsigned char gInfoCounts[] = {\n\t");
+	int written = 0;
+	for (index = 0; index < gInfosCounts.count(); index++) {
+		int count = gInfosCounts[index];
+		if (count < 0)
+			continue;
+		if (written > 0)
+			putc(',', condensed);
+		if (written % 20 == 19)
+			fprintf(condensed, "\n\t");
+		fprintf(condensed, "%d",count);
+		written++;
+	}
+	fprintf(condensed, "\n};\n\n");
+	// write array of type ids table entries correspond to
+	fprintf(condensed, "static const unsigned char gTypeIDs[] = {\n\t");
+	int typeIDCount = 0;
+	typeNameIndex = 0;
+	unknown = 1;
+	for (index = 0; index < gInfosCounts.count(); index++) {
+		const SkMemberInfo* info = gInfos[index];
+		if (info == nil)
+			continue;
+		typeIDCount++;
+		char scratch[64];
+		while (gTypeNames[typeNameIndex].fType < index)
+			typeNameIndex++;
+		if (gTypeNames[typeNameIndex].fType == index) {
+			Get3DName(scratch, gTypeNames[typeNameIndex].fName);
+		} else
+			sprintf(scratch, "Unknown%d", unknown++);
+		fprintf(condensed, "%d%c // %s\n\t", index, 
+			index < gInfosCounts.count() ? ',' : ' ', scratch);
+	}
+	fprintf(condensed, "\n};\n\n");
+	fprintf(condensed, "static const int kTypeIDs = %d;\n\n", typeIDCount);
+	// write the array of string pointers
+	fprintf(condensed, "static const char* const gInfoNames[] = {");
+	typeNameIndex = 0;
+	unknown = 1;
+	written = 0;
+	for (index = 0; index < gInfosCounts.count(); index++) {
+		const SkMemberInfo* info = gInfos[index];
+		if (info == nil)
+			continue;
+		if (written > 0)
+				putc(',', condensed);
+		written++;
+		fprintf(condensed, "\n\tg");
+		char scratch[64];
+		while (gTypeNames[typeNameIndex].fType < index)
+			typeNameIndex++;
+		if (gTypeNames[typeNameIndex].fType == index) {
+			Get3DName(scratch, gTypeNames[typeNameIndex].fName);
+		} else
+			sprintf(scratch, "Unknown%d", unknown++);
+		fprintf(condensed, "%sStrings", scratch);
+	}
+	fprintf(condensed, "\n};\n\n");
+	fprintf(condensed, "#endif\n");
+	fclose(condensed);
+	gInfos.reset();
+	gInfosCounts.reset();
+	gInfosTypeIDs.reset();
+	gUnknowns.reset();
+	gUnknownsCounts.reset();
+}
+
+#elif defined SK_DEBUG
+#include "SkDisplayType.h"
+void SkDisplayType::BuildCondensedInfo(SkAnimateMaker* ) {}
+#endif
+
+
diff --git a/libs/graphics/animator/SkCondensedDebug.cpp b/libs/graphics/animator/SkCondensedDebug.cpp
new file mode 100644
index 0000000..f60487b
--- /dev/null
+++ b/libs/graphics/animator/SkCondensedDebug.cpp
@@ -0,0 +1,1380 @@
+#include "SkTypes.h"
+#ifndef SK_BUILD_FOR_UNIX
+#ifdef SK_DEBUG
+// This file was automatically generated.
+// To change it, edit the file with the matching debug info.
+// Then execute SkDisplayType::BuildCondensedInfo() to regenerate this file.
+
+static const char gMathStrings[] = 
+	"E\0"
+	"LN10\0"
+	"LN2\0"
+	"LOG10E\0"
+	"LOG2E\0"
+	"PI\0"
+	"SQRT1_2\0"
+	"SQRT2\0"
+	"abs\0"
+	"acos\0"
+	"asin\0"
+	"atan\0"
+	"atan2\0"
+	"ceil\0"
+	"cos\0"
+	"exp\0"
+	"floor\0"
+	"log\0"
+	"max\0"
+	"min\0"
+	"pow\0"
+	"random\0"
+	"round\0"
+	"sin\0"
+	"sqrt\0"
+	"tan"
+;
+
+static const SkMemberInfo gMathInfo[] = {
+	{0, -1, 67, 98},
+	{2, -2, 67, 98},
+	{7, -3, 67, 98},
+	{11, -4, 67, 98},
+	{18, -5, 67, 98},
+	{24, -6, 67, 98},
+	{27, -7, 67, 98},
+	{35, -8, 67, 98},
+	{41, -1, 66, 98},
+	{45, -2, 66, 98},
+	{50, -3, 66, 98},
+	{55, -4, 66, 98},
+	{60, -5, 66, 98},
+	{66, -6, 66, 98},
+	{71, -7, 66, 98},
+	{75, -8, 66, 98},
+	{79, -9, 66, 98},
+	{85, -10, 66, 98},
+	{89, -11, 66, 98},
+	{93, -12, 66, 98},
+	{97, -13, 66, 98},
+	{101, -14, 66, 98},
+	{108, -15, 66, 98},
+	{114, -16, 66, 98},
+	{118, -17, 66, 98},
+	{123, -18, 66, 98}
+};
+
+static const char gAddStrings[] = 
+	"inPlace\0"
+	"offset\0"
+	"use\0"
+	"where"
+;
+
+static const SkMemberInfo gAddInfo[] = {
+	{0, 16, 26, 1},
+	{8, 20, 96, 1},
+	{15, 24, 37, 1},
+	{19, 28, 37, 1}
+};
+
+static const char gAddCircleStrings[] = 
+	"\0"
+	"radius\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gAddCircleInfo[] = {
+	{0, 3, 18, 1},
+	{1, 24, 98, 1},
+	{8, 28, 98, 1},
+	{10, 32, 98, 1}
+};
+
+static const char gUnknown1Strings[] = 
+	"direction"
+;
+
+static const SkMemberInfo gUnknown1Info[] = {
+	{0, 20, 75, 1}
+};
+
+static const char gAddOvalStrings[] = 
+	""
+;
+
+static const SkMemberInfo gAddOvalInfo[] = {
+	{0, 6, 18, 5}
+};
+
+static const char gAddPathStrings[] = 
+	"matrix\0"
+	"path"
+;
+
+static const SkMemberInfo gAddPathInfo[] = {
+	{0, 20, 65, 1},
+	{7, 24, 74, 1}
+};
+
+static const char gAddRectangleStrings[] = 
+	"\0"
+	"bottom\0"
+	"left\0"
+	"right\0"
+	"top"
+;
+
+static const SkMemberInfo gAddRectangleInfo[] = {
+	{0, 3, 18, 1},
+	{1, 36, 98, 1},
+	{8, 24, 98, 1},
+	{13, 32, 98, 1},
+	{19, 28, 98, 1}
+};
+
+static const char gAddRoundRectStrings[] = 
+	"\0"
+	"rx\0"
+	"ry"
+;
+
+static const SkMemberInfo gAddRoundRectInfo[] = {
+	{0, 6, 18, 5},
+	{1, 40, 98, 1},
+	{4, 44, 98, 1}
+};
+
+static const char gUnknown2Strings[] = 
+	"begin\0"
+	"blend\0"
+	"dur\0"
+	"dynamic\0"
+	"field\0"
+	"formula\0"
+	"from\0"
+	"mirror\0"
+	"repeat\0"
+	"reset\0"
+	"target\0"
+	"to\0"
+	"values"
+;
+
+static const SkMemberInfo gUnknown2Info[] = {
+	{0, 16, 71, 1},
+	{6, 20, 119, 98},
+	{12, 36, 71, 1},
+	{16, -1, 67, 26},
+	{24, 40, 108, 2},
+	{30, 48, 40, 2},
+	{38, 56, 40, 2},
+	{43, -2, 67, 26},
+	{50, 64, 98, 1},
+	{57, -3, 67, 26},
+	{63, 68, 40, 2},
+	{70, 76, 40, 2},
+	{73, -4, 67, 40}
+};
+
+static const char gAnimateFieldStrings[] = 
+	""
+;
+
+static const SkMemberInfo gAnimateFieldInfo[] = {
+	{0, 8, 18, 13}
+};
+
+static const char gApplyStrings[] = 
+	"animator\0"
+	"begin\0"
+	"dontDraw\0"
+	"dynamicScope\0"
+	"interval\0"
+	"mode\0"
+	"pickup\0"
+	"restore\0"
+	"scope\0"
+	"step\0"
+	"steps\0"
+	"time\0"
+	"transition"
+;
+
+static const SkMemberInfo gApplyInfo[] = {
+	{0, -1, 67, 10},
+	{9, 16, 71, 1},
+	{15, 20, 26, 1},
+	{24, 24, 108, 2},
+	{37, 32, 71, 1},
+	{46, 36, 13, 1},
+	{51, 40, 26, 1},
+	{58, 44, 26, 1},
+	{66, 48, 37, 1},
+	{72, -2, 67, 96},
+	{77, 52, 96, 1},
+	{83, -3, 67, 71},
+	{88, 56, 14, 1}
+};
+
+static const char gUnknown3Strings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gUnknown3Info[] = {
+	{0, 48, 98, 1},
+	{2, 52, 98, 1}
+};
+
+static const char gBitmapStrings[] = 
+	"\0"
+	"erase\0"
+	"format\0"
+	"height\0"
+	"rowBytes\0"
+	"width"
+;
+
+static const SkMemberInfo gDrawBitmapInfo[] = {
+	{0, 11, 18, 2},
+	{1, -1, 67, 15},
+	{7, 56, 21, 1},
+	{14, 60, 96, 1},
+	{21, 64, 96, 1},
+	{30, 68, 96, 1}
+};
+
+static const char gBitmapShaderStrings[] = 
+	"\0"
+	"filterType\0"
+	"image"
+;
+
+static const SkMemberInfo gDrawBitmapShaderInfo[] = {
+	{0, 67, 18, 2},
+	{1, 28, 47, 1},
+	{12, 32, 17, 1}
+};
+
+static const char gBlurStrings[] = 
+	"blurStyle\0"
+	"radius"
+;
+
+static const SkMemberInfo gDrawBlurInfo[] = {
+	{0, 24, 63, 1},
+	{10, 20, 98, 1}
+};
+
+static const char gBoundsStrings[] = 
+	"\0"
+	"inval"
+;
+
+static const SkMemberInfo gDisplayBoundsInfo[] = {
+	{0, 58, 18, 7},
+	{1, 44, 26, 1}
+};
+
+static const char gClipStrings[] = 
+	"path\0"
+	"rectangle"
+;
+
+static const SkMemberInfo gDrawClipInfo[] = {
+	{0, 20, 74, 1},
+	{5, 16, 91, 1}
+};
+
+static const char gColorStrings[] = 
+	"alpha\0"
+	"blue\0"
+	"color\0"
+	"green\0"
+	"hue\0"
+	"red\0"
+	"saturation\0"
+	"value"
+;
+
+static const SkMemberInfo gDrawColorInfo[] = {
+	{0, -1, 67, 98},
+	{6, -2, 67, 98},
+	{11, 20, 15, 1},
+	{17, -3, 67, 98},
+	{23, -4, 67, 98},
+	{27, -5, 67, 98},
+	{31, -6, 67, 98},
+	{42, -7, 67, 98}
+};
+
+static const char gCubicToStrings[] = 
+	"x1\0"
+	"x2\0"
+	"x3\0"
+	"y1\0"
+	"y2\0"
+	"y3"
+;
+
+static const SkMemberInfo gCubicToInfo[] = {
+	{0, 20, 98, 1},
+	{3, 28, 98, 1},
+	{6, 36, 98, 1},
+	{9, 24, 98, 1},
+	{12, 32, 98, 1},
+	{15, 40, 98, 1}
+};
+
+static const char gDashStrings[] = 
+	"intervals\0"
+	"phase"
+;
+
+static const SkMemberInfo gDashInfo[] = {
+	{0, 20, 119, 98},
+	{10, 36, 98, 1}
+};
+
+static const char gDataStrings[] = 
+	"\0"
+	"name"
+;
+
+static const SkMemberInfo gDataInfo[] = {
+	{0, 33, 18, 3},
+	{1, 32, 108, 2}
+};
+
+static const char gDiscreteStrings[] = 
+	"deviation\0"
+	"segLength"
+;
+
+static const SkMemberInfo gDiscreteInfo[] = {
+	{0, 20, 98, 1},
+	{10, 24, 98, 1}
+};
+
+static const char gDrawToStrings[] = 
+	"drawOnce\0"
+	"use"
+;
+
+static const SkMemberInfo gDrawToInfo[] = {
+	{0, 72, 26, 1},
+	{9, 76, 19, 1}
+};
+
+static const char gDumpStrings[] = 
+	"displayList\0"
+	"eventList\0"
+	"events\0"
+	"groups\0"
+	"name\0"
+	"posts"
+;
+
+static const SkMemberInfo gDumpInfo[] = {
+	{0, 16, 26, 1},
+	{12, 20, 26, 1},
+	{22, 24, 26, 1},
+	{29, 36, 26, 1},
+	{36, 28, 108, 2},
+	{41, 40, 26, 1}
+};
+
+static const char gEmbossStrings[] = 
+	"ambient\0"
+	"direction\0"
+	"radius\0"
+	"specular"
+;
+
+static const SkMemberInfo gDrawEmbossInfo[] = {
+	{0, -1, 67, 98},
+	{8, 20, 119, 98},
+	{18, 36, 98, 1},
+	{25, -2, 67, 98}
+};
+
+static const char gEventStrings[] = 
+	"code\0"
+	"disable\0"
+	"key\0"
+	"keys\0"
+	"kind\0"
+	"target\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gDisplayEventInfo[] = {
+	{0, 16, 43, 1},
+	{5, 20, 26, 1},
+	{13, -1, 67, 108},
+	{17, -2, 67, 108},
+	{22, 24, 44, 1},
+	{27, 28, 108, 2},
+	{34, 36, 98, 1},
+	{36, 40, 98, 1}
+};
+
+static const char gFromPathStrings[] = 
+	"mode\0"
+	"offset\0"
+	"path"
+;
+
+static const SkMemberInfo gFromPathInfo[] = {
+	{0, 20, 49, 1},
+	{5, 24, 98, 1},
+	{12, 28, 74, 1}
+};
+
+static const char gUnknown4Strings[] = 
+	"\0"
+	"offsets\0"
+	"unitMapper"
+;
+
+static const SkMemberInfo gUnknown4Info[] = {
+	{0, 67, 18, 2},
+	{1, 28, 119, 98},
+	{9, 44, 108, 2}
+};
+
+static const char gGStrings[] = 
+	"condition\0"
+	"enableCondition"
+;
+
+static const SkMemberInfo gGInfo[] = {
+	{0, 16, 40, 2},
+	{10, 24, 40, 2}
+};
+
+static const char gHitClearStrings[] = 
+	"targets"
+;
+
+static const SkMemberInfo gHitClearInfo[] = {
+	{0, 16, 119, 36}
+};
+
+static const char gHitTestStrings[] = 
+	"bullets\0"
+	"hits\0"
+	"targets\0"
+	"value"
+;
+
+static const SkMemberInfo gHitTestInfo[] = {
+	{0, 16, 119, 36},
+	{8, 32, 119, 96},
+	{13, 48, 119, 36},
+	{21, 64, 26, 1}
+};
+
+static const char gImageStrings[] = 
+	"\0"
+	"base64\0"
+	"src"
+;
+
+static const SkMemberInfo gImageInfo[] = {
+	{0, 11, 18, 2},
+	{1, 56, 16, 2},
+	{8, 64, 108, 2}
+};
+
+static const char gIncludeStrings[] = 
+	"src"
+;
+
+static const SkMemberInfo gIncludeInfo[] = {
+	{0, 16, 108, 2}
+};
+
+static const char gInputStrings[] = 
+	"s32\0"
+	"scalar\0"
+	"string"
+;
+
+static const SkMemberInfo gInputInfo[] = {
+	{0, 16, 96, 1},
+	{4, 20, 98, 1},
+	{11, 24, 108, 2}
+};
+
+static const char gLineStrings[] = 
+	"x1\0"
+	"x2\0"
+	"y1\0"
+	"y2"
+;
+
+static const SkMemberInfo gLineInfo[] = {
+	{0, 24, 98, 1},
+	{3, 28, 98, 1},
+	{6, 32, 98, 1},
+	{9, 36, 98, 1}
+};
+
+static const char gLineToStrings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gLineToInfo[] = {
+	{0, 20, 98, 1},
+	{2, 24, 98, 1}
+};
+
+static const char gLinearGradientStrings[] = 
+	"\0"
+	"points"
+;
+
+static const SkMemberInfo gLinearGradientInfo[] = {
+	{0, 27, 18, 3},
+	{1, 88, 77, 4}
+};
+
+static const char gMatrixStrings[] = 
+	"matrix\0"
+	"perspectX\0"
+	"perspectY\0"
+	"rotate\0"
+	"scale\0"
+	"scaleX\0"
+	"scaleY\0"
+	"skewX\0"
+	"skewY\0"
+	"translate\0"
+	"translateX\0"
+	"translateY"
+;
+
+static const SkMemberInfo gDrawMatrixInfo[] = {
+	{0, 16, 119, 98},
+	{7, -1, 67, 98},
+	{17, -2, 67, 98},
+	{27, -3, 67, 98},
+	{34, -4, 67, 98},
+	{40, -5, 67, 98},
+	{47, -6, 67, 98},
+	{54, -7, 67, 98},
+	{60, -8, 67, 98},
+	{66, -9, 67, 77},
+	{76, -10, 67, 98},
+	{87, -11, 67, 98}
+};
+
+static const char gMoveStrings[] = 
+	""
+;
+
+static const SkMemberInfo gMoveInfo[] = {
+	{0, 1, 18, 4}
+};
+
+static const char gMoveToStrings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gMoveToInfo[] = {
+	{0, 20, 98, 1},
+	{2, 24, 98, 1}
+};
+
+static const char gMovieStrings[] = 
+	"src"
+;
+
+static const SkMemberInfo gMovieInfo[] = {
+	{0, 16, 108, 2}
+};
+
+static const char gOvalStrings[] = 
+	""
+;
+
+static const SkMemberInfo gOvalInfo[] = {
+	{0, 58, 18, 7}
+};
+
+static const char gPaintStrings[] = 
+	"antiAlias\0"
+	"ascent\0"
+	"color\0"
+	"descent\0"
+	"filterType\0"
+	"linearText\0"
+	"maskFilter\0"
+	"measureText\0"
+	"pathEffect\0"
+	"shader\0"
+	"strikeThru\0"
+	"stroke\0"
+	"strokeCap\0"
+	"strokeJoin\0"
+	"strokeMiter\0"
+	"strokeWidth\0"
+	"style\0"
+	"textAlign\0"
+	"textScaleX\0"
+	"textSize\0"
+	"textSkewX\0"
+	"textTracking\0"
+	"typeface\0"
+	"underline\0"
+	"xfermode"
+;
+
+static const SkMemberInfo gDrawPaintInfo[] = {
+	{0, 16, 26, 1},
+	{10, -1, 67, 98},
+	{17, 20, 31, 1},
+	{23, -2, 67, 98},
+	{31, 24, 47, 1},
+	{42, 28, 26, 1},
+	{53, 32, 62, 1},
+	{64, -1, 66, 98},
+	{76, 36, 76, 1},
+	{87, 40, 102, 1},
+	{94, 44, 26, 1},
+	{105, 48, 26, 1},
+	{112, 52, 27, 1},
+	{122, 56, 58, 1},
+	{133, 60, 98, 1},
+	{145, 64, 98, 1},
+	{157, 68, 109, 1},
+	{163, 72, 9, 1},
+	{173, 76, 98, 1},
+	{184, 80, 98, 1},
+	{193, 84, 98, 1},
+	{203, 88, 98, 1},
+	{216, 92, 120, 1},
+	{225, 96, 26, 1},
+	{235, 100, 121, 1}
+};
+
+static const char gPathStrings[] = 
+	"d\0"
+	"fillType\0"
+	"length"
+;
+
+static const SkMemberInfo gDrawPathInfo[] = {
+	{0, 52, 108, 2},
+	{2, -1, 67, 46},
+	{11, -2, 67, 98}
+};
+
+static const char gUnknown5Strings[] = 
+	"x\0"
+	"y\0"
+	"z"
+;
+
+static const SkMemberInfo gUnknown5Info[] = {
+	{0, 0, 98, 1},
+	{2, 4, 98, 1},
+	{4, 8, 98, 1}
+};
+
+static const char gPointStrings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gDrawPointInfo[] = {
+	{0, 16, 98, 1},
+	{2, 20, 98, 1}
+};
+
+static const char gPolyToPolyStrings[] = 
+	"destination\0"
+	"source"
+;
+
+static const SkMemberInfo gPolyToPolyInfo[] = {
+	{0, 24, 80, 1},
+	{12, 20, 80, 1}
+};
+
+static const char gPolygonStrings[] = 
+	""
+;
+
+static const SkMemberInfo gPolygonInfo[] = {
+	{0, 48, 18, 1}
+};
+
+static const char gPolylineStrings[] = 
+	"points"
+;
+
+static const SkMemberInfo gPolylineInfo[] = {
+	{0, 88, 119, 98}
+};
+
+static const char gPostStrings[] = 
+	"delay\0"
+	"initialized\0"
+	"mode\0"
+	"sink\0"
+	"target\0"
+	"type"
+;
+
+static const SkMemberInfo gPostInfo[] = {
+	{0, 16, 71, 1},
+	{6, 20, 26, 1},
+	{18, 24, 45, 1},
+	{23, -1, 67, 108},
+	{28, -2, 67, 108},
+	{35, -3, 67, 108}
+};
+
+static const char gQuadToStrings[] = 
+	"x1\0"
+	"x2\0"
+	"y1\0"
+	"y2"
+;
+
+static const SkMemberInfo gQuadToInfo[] = {
+	{0, 20, 98, 1},
+	{3, 28, 98, 1},
+	{6, 24, 98, 1},
+	{9, 32, 98, 1}
+};
+
+static const char gRCubicToStrings[] = 
+	""
+;
+
+static const SkMemberInfo gRCubicToInfo[] = {
+	{0, 18, 18, 6}
+};
+
+static const char gRLineToStrings[] = 
+	""
+;
+
+static const SkMemberInfo gRLineToInfo[] = {
+	{0, 35, 18, 2}
+};
+
+static const char gRMoveToStrings[] = 
+	""
+;
+
+static const SkMemberInfo gRMoveToInfo[] = {
+	{0, 39, 18, 2}
+};
+
+static const char gRQuadToStrings[] = 
+	""
+;
+
+static const SkMemberInfo gRQuadToInfo[] = {
+	{0, 50, 18, 4}
+};
+
+static const char gRadialGradientStrings[] = 
+	"\0"
+	"center\0"
+	"radius"
+;
+
+static const SkMemberInfo gRadialGradientInfo[] = {
+	{0, 27, 18, 3},
+	{1, 88, 77, 2},
+	{8, 96, 98, 1}
+};
+
+static const char gRandomStrings[] = 
+	"blend\0"
+	"max\0"
+	"min\0"
+	"random\0"
+	"seed"
+;
+
+static const SkMemberInfo gDisplayRandomInfo[] = {
+	{0, 16, 98, 1},
+	{6, 24, 98, 1},
+	{10, 20, 98, 1},
+	{14, 1, 67, 98},
+	{21, -2, 67, 96}
+};
+
+static const char gRectToRectStrings[] = 
+	"destination\0"
+	"source"
+;
+
+static const SkMemberInfo gRectToRectInfo[] = {
+	{0, 24, 91, 1},
+	{12, 20, 91, 1}
+};
+
+static const char gRectangleStrings[] = 
+	"bottom\0"
+	"height\0"
+	"left\0"
+	"needsRedraw\0"
+	"right\0"
+	"top\0"
+	"width"
+;
+
+static const SkMemberInfo gRectangleInfo[] = {
+	{0, 36, 98, 1},
+	{7, -1, 67, 98},
+	{14, 24, 98, 1},
+	{19, -2, 67, 26},
+	{31, 32, 98, 1},
+	{37, 28, 98, 1},
+	{41, -3, 67, 98}
+};
+
+static const char gRemoveStrings[] = 
+	"offset\0"
+	"where"
+;
+
+static const SkMemberInfo gRemoveInfo[] = {
+	{0, 20, 96, 1},
+	{7, 28, 37, 1}
+};
+
+static const char gReplaceStrings[] = 
+	""
+;
+
+static const SkMemberInfo gReplaceInfo[] = {
+	{0, 1, 18, 4}
+};
+
+static const char gRotateStrings[] = 
+	"center\0"
+	"degrees"
+;
+
+static const SkMemberInfo gRotateInfo[] = {
+	{0, 24, 77, 2},
+	{7, 20, 98, 1}
+};
+
+static const char gRoundRectStrings[] = 
+	"\0"
+	"rx\0"
+	"ry"
+;
+
+static const SkMemberInfo gRoundRectInfo[] = {
+	{0, 58, 18, 7},
+	{1, 44, 98, 1},
+	{4, 48, 98, 1}
+};
+
+static const char gS32Strings[] = 
+	"value"
+;
+
+static const SkMemberInfo gS32Info[] = {
+	{0, 16, 96, 1}
+};
+
+static const char gScalarStrings[] = 
+	"value"
+;
+
+static const SkMemberInfo gScalarInfo[] = {
+	{0, 16, 98, 1}
+};
+
+static const char gScaleStrings[] = 
+	"center\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gScaleInfo[] = {
+	{0, 28, 77, 2},
+	{7, 20, 98, 1},
+	{9, 24, 98, 1}
+};
+
+static const char gSetStrings[] = 
+	"begin\0"
+	"dur\0"
+	"dynamic\0"
+	"field\0"
+	"formula\0"
+	"reset\0"
+	"target\0"
+	"to"
+;
+
+static const SkMemberInfo gSetInfo[] = {
+	{0, 16, 71, 1},
+	{6, 36, 71, 1},
+	{10, -1, 67, 26},
+	{18, 40, 108, 2},
+	{24, 48, 40, 2},
+	{32, -3, 67, 26},
+	{38, 68, 40, 2},
+	{45, 76, 40, 2}
+};
+
+static const char gShaderStrings[] = 
+	"matrix\0"
+	"tileMode"
+;
+
+static const SkMemberInfo gShaderInfo[] = {
+	{0, 20, 65, 1},
+	{7, 24, 116, 1}
+};
+
+static const char gSkewStrings[] = 
+	"center\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gSkewInfo[] = {
+	{0, 28, 77, 2},
+	{7, 20, 98, 1},
+	{9, 24, 98, 1}
+};
+
+static const char g3D_CameraStrings[] = 
+	"axis\0"
+	"hackHeight\0"
+	"hackWidth\0"
+	"location\0"
+	"observer\0"
+	"patch\0"
+	"zenith"
+;
+
+static const SkMemberInfo g3D_CameraInfo[] = {
+	{0, 36, 106, 3},
+	{5, 20, 98, 1},
+	{16, 16, 98, 1},
+	{26, 24, 106, 3},
+	{35, 60, 106, 3},
+	{44, 108, 105, 1},
+	{50, 48, 106, 3}
+};
+
+static const char g3D_PatchStrings[] = 
+	"origin\0"
+	"rotateDegrees\0"
+	"u\0"
+	"v"
+;
+
+static const SkMemberInfo g3D_PatchInfo[] = {
+	{0, 40, 106, 3},
+	{7, -1, 66, 98},
+	{21, 16, 106, 3},
+	{23, 28, 106, 3}
+};
+
+static const char gUnknown6Strings[] = 
+	"x\0"
+	"y\0"
+	"z"
+;
+
+static const SkMemberInfo gUnknown6Info[] = {
+	{0, 0, 98, 1},
+	{2, 4, 98, 1},
+	{4, 8, 98, 1}
+};
+
+static const char gSnapshotStrings[] = 
+	"filename\0"
+	"quality\0"
+	"sequence\0"
+	"type"
+;
+
+static const SkMemberInfo gSnapshotInfo[] = {
+	{0, 16, 108, 2},
+	{9, 24, 98, 1},
+	{17, 28, 26, 1},
+	{26, 32, 20, 1}
+};
+
+static const char gStringStrings[] = 
+	"length\0"
+	"slice\0"
+	"value"
+;
+
+static const SkMemberInfo gStringInfo[] = {
+	{0, -1, 67, 96},
+	{7, -1, 66, 108},
+	{13, 16, 108, 2}
+};
+
+static const char gTextStrings[] = 
+	"length\0"
+	"text\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gTextInfo[] = {
+	{0, -1, 67, 96},
+	{7, 24, 108, 2},
+	{12, 32, 98, 1},
+	{14, 36, 98, 1}
+};
+
+static const char gTextBoxStrings[] = 
+	"\0"
+	"mode\0"
+	"spacingAdd\0"
+	"spacingAlign\0"
+	"spacingMul\0"
+	"text"
+;
+
+static const SkMemberInfo gTextBoxInfo[] = {
+	{0, 58, 18, 7},
+	{1, 60, 113, 1},
+	{6, 56, 98, 1},
+	{17, 64, 112, 1},
+	{30, 52, 98, 1},
+	{41, 44, 108, 2}
+};
+
+static const char gTextOnPathStrings[] = 
+	"offset\0"
+	"path\0"
+	"text"
+;
+
+static const SkMemberInfo gTextOnPathInfo[] = {
+	{0, 24, 98, 1},
+	{7, 28, 74, 1},
+	{12, 32, 110, 1}
+};
+
+static const char gTextToPathStrings[] = 
+	"path\0"
+	"text"
+;
+
+static const SkMemberInfo gTextToPathInfo[] = {
+	{0, 16, 74, 1},
+	{5, 20, 110, 1}
+};
+
+static const char gTranslateStrings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gTranslateInfo[] = {
+	{0, 20, 98, 1},
+	{2, 24, 98, 1}
+};
+
+static const char gTypedArrayStrings[] = 
+	"length\0"
+	"values"
+;
+
+static const SkMemberInfo gTypedArrayInfo[] = {
+	{0, -1, 67, 96},
+	{7, 16, 119, 0}
+};
+
+static const char gTypefaceStrings[] = 
+	"fontName"
+;
+
+static const SkMemberInfo gTypefaceInfo[] = {
+	{0, 20, 108, 2}
+};
+
+static const SkMemberInfo* const gInfoTables[] = {
+	gMathInfo,
+	gAddInfo,
+	gAddCircleInfo,
+	gUnknown1Info,
+	gAddOvalInfo,
+	gAddPathInfo,
+	gAddRectangleInfo,
+	gAddRoundRectInfo,
+	gUnknown2Info,
+	gAnimateFieldInfo,
+	gApplyInfo,
+	gUnknown3Info,
+	gDrawBitmapInfo,
+	gDrawBitmapShaderInfo,
+	gDrawBlurInfo,
+	gDisplayBoundsInfo,
+	gDrawClipInfo,
+	gDrawColorInfo,
+	gCubicToInfo,
+	gDashInfo,
+	gDataInfo,
+	gDiscreteInfo,
+	gDrawToInfo,
+	gDumpInfo,
+	gDrawEmbossInfo,
+	gDisplayEventInfo,
+	gFromPathInfo,
+	gUnknown4Info,
+	gGInfo,
+	gHitClearInfo,
+	gHitTestInfo,
+	gImageInfo,
+	gIncludeInfo,
+	gInputInfo,
+	gLineInfo,
+	gLineToInfo,
+	gLinearGradientInfo,
+	gDrawMatrixInfo,
+	gMoveInfo,
+	gMoveToInfo,
+	gMovieInfo,
+	gOvalInfo,
+	gDrawPaintInfo,
+	gDrawPathInfo,
+	gUnknown5Info,
+	gDrawPointInfo,
+	gPolyToPolyInfo,
+	gPolygonInfo,
+	gPolylineInfo,
+	gPostInfo,
+	gQuadToInfo,
+	gRCubicToInfo,
+	gRLineToInfo,
+	gRMoveToInfo,
+	gRQuadToInfo,
+	gRadialGradientInfo,
+	gDisplayRandomInfo,
+	gRectToRectInfo,
+	gRectangleInfo,
+	gRemoveInfo,
+	gReplaceInfo,
+	gRotateInfo,
+	gRoundRectInfo,
+	gS32Info,
+	gScalarInfo,
+	gScaleInfo,
+	gSetInfo,
+	gShaderInfo,
+	gSkewInfo,
+	g3D_CameraInfo,
+	g3D_PatchInfo,
+	gUnknown6Info,
+	gSnapshotInfo,
+	gStringInfo,
+	gTextInfo,
+	gTextBoxInfo,
+	gTextOnPathInfo,
+	gTextToPathInfo,
+	gTranslateInfo,
+	gTypedArrayInfo,
+	gTypefaceInfo,
+};
+
+static const unsigned char gInfoCounts[] = {
+	26,4,4,1,1,2,5,3,13,1,13,2,6,3,2,2,2,8,6,
+	2,2,2,2,6,4,8,3,3,2,1,4,3,1,3,4,2,2,12,1,
+	2,1,1,25,3,3,2,2,1,1,6,4,1,1,1,1,3,5,2,7,
+	2,1,2,3,1,1,3,8,2,3,7,4,3,4,3,4,6,3,2,2,
+	2,1
+};
+
+static const unsigned char gTypeIDs[] = {
+	1, // Math
+	2, // Add
+	3, // AddCircle
+	4, // Unknown1
+	5, // AddOval
+	6, // AddPath
+	7, // AddRectangle
+	8, // AddRoundRect
+	10, // Unknown2
+	11, // AnimateField
+	12, // Apply
+	17, // Unknown3
+	19, // Bitmap
+	22, // BitmapShader
+	23, // Blur
+	25, // Bounds
+	29, // Clip
+	31, // Color
+	32, // CubicTo
+	33, // Dash
+	34, // Data
+	35, // Discrete
+	38, // DrawTo
+	39, // Dump
+	41, // Emboss
+	42, // Event
+	48, // FromPath
+	51, // Unknown4
+	52, // G
+	53, // HitClear
+	54, // HitTest
+	55, // Image
+	56, // Include
+	57, // Input
+	59, // Line
+	60, // LineTo
+	61, // LinearGradient
+	65, // Matrix
+	68, // Move
+	69, // MoveTo
+	70, // Movie
+	72, // Oval
+	73, // Paint
+	74, // Path
+	77, // Unknown5
+	78, // Point
+	79, // PolyToPoly
+	80, // Polygon
+	81, // Polyline
+	82, // Post
+	83, // QuadTo
+	84, // RCubicTo
+	85, // RLineTo
+	86, // RMoveTo
+	87, // RQuadTo
+	88, // RadialGradient
+	89, // Random
+	90, // RectToRect
+	91, // Rectangle
+	92, // Remove
+	93, // Replace
+	94, // Rotate
+	95, // RoundRect
+	96, // S32
+	98, // Scalar
+	99, // Scale
+	101, // Set
+	102, // Shader
+	103, // Skew
+	104, // 3D_Camera
+	105, // 3D_Patch
+	106, // Unknown6
+	107, // Snapshot
+	108, // String
+	110, // Text
+	111, // TextBox
+	114, // TextOnPath
+	115, // TextToPath
+	117, // Translate
+	119, // TypedArray
+	120, // Typeface
+	
+};
+
+static const int kTypeIDs = 81;
+
+static const char* const gInfoNames[] = {
+	gMathStrings,
+	gAddStrings,
+	gAddCircleStrings,
+	gUnknown1Strings,
+	gAddOvalStrings,
+	gAddPathStrings,
+	gAddRectangleStrings,
+	gAddRoundRectStrings,
+	gUnknown2Strings,
+	gAnimateFieldStrings,
+	gApplyStrings,
+	gUnknown3Strings,
+	gBitmapStrings,
+	gBitmapShaderStrings,
+	gBlurStrings,
+	gBoundsStrings,
+	gClipStrings,
+	gColorStrings,
+	gCubicToStrings,
+	gDashStrings,
+	gDataStrings,
+	gDiscreteStrings,
+	gDrawToStrings,
+	gDumpStrings,
+	gEmbossStrings,
+	gEventStrings,
+	gFromPathStrings,
+	gUnknown4Strings,
+	gGStrings,
+	gHitClearStrings,
+	gHitTestStrings,
+	gImageStrings,
+	gIncludeStrings,
+	gInputStrings,
+	gLineStrings,
+	gLineToStrings,
+	gLinearGradientStrings,
+	gMatrixStrings,
+	gMoveStrings,
+	gMoveToStrings,
+	gMovieStrings,
+	gOvalStrings,
+	gPaintStrings,
+	gPathStrings,
+	gUnknown5Strings,
+	gPointStrings,
+	gPolyToPolyStrings,
+	gPolygonStrings,
+	gPolylineStrings,
+	gPostStrings,
+	gQuadToStrings,
+	gRCubicToStrings,
+	gRLineToStrings,
+	gRMoveToStrings,
+	gRQuadToStrings,
+	gRadialGradientStrings,
+	gRandomStrings,
+	gRectToRectStrings,
+	gRectangleStrings,
+	gRemoveStrings,
+	gReplaceStrings,
+	gRotateStrings,
+	gRoundRectStrings,
+	gS32Strings,
+	gScalarStrings,
+	gScaleStrings,
+	gSetStrings,
+	gShaderStrings,
+	gSkewStrings,
+	g3D_CameraStrings,
+	g3D_PatchStrings,
+	gUnknown6Strings,
+	gSnapshotStrings,
+	gStringStrings,
+	gTextStrings,
+	gTextBoxStrings,
+	gTextOnPathStrings,
+	gTextToPathStrings,
+	gTranslateStrings,
+	gTypedArrayStrings,
+	gTypefaceStrings
+};
+
+#endif
+#endif
+
+
diff --git a/libs/graphics/animator/SkCondensedRelease.cpp b/libs/graphics/animator/SkCondensedRelease.cpp
new file mode 100644
index 0000000..70bb1b4
--- /dev/null
+++ b/libs/graphics/animator/SkCondensedRelease.cpp
@@ -0,0 +1,1357 @@
+#include "SkTypes.h"
+#ifndef SK_BUILD_FOR_UNIX
+#ifdef SK_RELEASE
+// This file was automatically generated.
+// To change it, edit the file with the matching debug info.
+// Then execute SkDisplayType::BuildCondensedInfo() to regenerate this file.
+
+static const char gMathStrings[] = 
+	"E\0"
+	"LN10\0"
+	"LN2\0"
+	"LOG10E\0"
+	"LOG2E\0"
+	"PI\0"
+	"SQRT1_2\0"
+	"SQRT2\0"
+	"abs\0"
+	"acos\0"
+	"asin\0"
+	"atan\0"
+	"atan2\0"
+	"ceil\0"
+	"cos\0"
+	"exp\0"
+	"floor\0"
+	"log\0"
+	"max\0"
+	"min\0"
+	"pow\0"
+	"random\0"
+	"round\0"
+	"sin\0"
+	"sqrt\0"
+	"tan"
+;
+
+static const SkMemberInfo gMathInfo[] = {
+	{0, -1, 67, 98},
+	{2, -2, 67, 98},
+	{7, -3, 67, 98},
+	{11, -4, 67, 98},
+	{18, -5, 67, 98},
+	{24, -6, 67, 98},
+	{27, -7, 67, 98},
+	{35, -8, 67, 98},
+	{41, -1, 66, 98},
+	{45, -2, 66, 98},
+	{50, -3, 66, 98},
+	{55, -4, 66, 98},
+	{60, -5, 66, 98},
+	{66, -6, 66, 98},
+	{71, -7, 66, 98},
+	{75, -8, 66, 98},
+	{79, -9, 66, 98},
+	{85, -10, 66, 98},
+	{89, -11, 66, 98},
+	{93, -12, 66, 98},
+	{97, -13, 66, 98},
+	{101, -14, 66, 98},
+	{108, -15, 66, 98},
+	{114, -16, 66, 98},
+	{118, -17, 66, 98},
+	{123, -18, 66, 98}
+};
+
+static const char gAddStrings[] = 
+	"inPlace\0"
+	"offset\0"
+	"use\0"
+	"where"
+;
+
+static const SkMemberInfo gAddInfo[] = {
+	{0, 4, 26, 1},
+	{8, 8, 96, 1},
+	{15, 12, 37, 1},
+	{19, 16, 37, 1}
+};
+
+static const char gAddCircleStrings[] = 
+	"\0"
+	"radius\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gAddCircleInfo[] = {
+	{0, 3, 18, 1},
+	{1, 12, 98, 1},
+	{8, 16, 98, 1},
+	{10, 20, 98, 1}
+};
+
+static const char gUnknown1Strings[] = 
+	"direction"
+;
+
+static const SkMemberInfo gUnknown1Info[] = {
+	{0, 8, 75, 1}
+};
+
+static const char gAddOvalStrings[] = 
+	""
+;
+
+static const SkMemberInfo gAddOvalInfo[] = {
+	{0, 6, 18, 5}
+};
+
+static const char gAddPathStrings[] = 
+	"matrix\0"
+	"path"
+;
+
+static const SkMemberInfo gAddPathInfo[] = {
+	{0, 8, 65, 1},
+	{7, 12, 74, 1}
+};
+
+static const char gAddRectangleStrings[] = 
+	"\0"
+	"bottom\0"
+	"left\0"
+	"right\0"
+	"top"
+;
+
+static const SkMemberInfo gAddRectangleInfo[] = {
+	{0, 3, 18, 1},
+	{1, 24, 98, 1},
+	{8, 12, 98, 1},
+	{13, 20, 98, 1},
+	{19, 16, 98, 1}
+};
+
+static const char gAddRoundRectStrings[] = 
+	"\0"
+	"rx\0"
+	"ry"
+;
+
+static const SkMemberInfo gAddRoundRectInfo[] = {
+	{0, 6, 18, 5},
+	{1, 28, 98, 1},
+	{4, 32, 98, 1}
+};
+
+static const char gUnknown2Strings[] = 
+	"begin\0"
+	"blend\0"
+	"dur\0"
+	"dynamic\0"
+	"field\0"
+	"formula\0"
+	"from\0"
+	"mirror\0"
+	"repeat\0"
+	"reset\0"
+	"target\0"
+	"to\0"
+	"values"
+;
+
+static const SkMemberInfo gUnknown2Info[] = {
+	{0, 4, 71, 1},
+	{6, 8, 119, 98},
+	{12, 16, 71, 1},
+	{16, -1, 67, 26},
+	{24, 20, 108, 1},
+	{30, 24, 40, 1},
+	{38, 28, 40, 1},
+	{43, -2, 67, 26},
+	{50, 32, 98, 1},
+	{57, -3, 67, 26},
+	{63, 36, 40, 1},
+	{70, 40, 40, 1},
+	{73, -4, 67, 40}
+};
+
+static const char gAnimateFieldStrings[] = 
+	""
+;
+
+static const SkMemberInfo gAnimateFieldInfo[] = {
+	{0, 8, 18, 13}
+};
+
+static const char gApplyStrings[] = 
+	"animator\0"
+	"begin\0"
+	"dontDraw\0"
+	"dynamicScope\0"
+	"interval\0"
+	"mode\0"
+	"pickup\0"
+	"restore\0"
+	"scope\0"
+	"step\0"
+	"steps\0"
+	"time\0"
+	"transition"
+;
+
+static const SkMemberInfo gApplyInfo[] = {
+	{0, -1, 67, 10},
+	{9, 4, 71, 1},
+	{15, 8, 26, 1},
+	{24, 12, 108, 1},
+	{37, 16, 71, 1},
+	{46, 20, 13, 1},
+	{51, 24, 26, 1},
+	{58, 28, 26, 1},
+	{66, 32, 37, 1},
+	{72, -2, 67, 96},
+	{77, 36, 96, 1},
+	{83, -3, 67, 71},
+	{88, 40, 14, 1}
+};
+
+static const char gUnknown3Strings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gUnknown3Info[] = {
+	{0, 36, 98, 1},
+	{2, 40, 98, 1}
+};
+
+static const char gBitmapStrings[] = 
+	"\0"
+	"erase\0"
+	"format\0"
+	"height\0"
+	"rowBytes\0"
+	"width"
+;
+
+static const SkMemberInfo gDrawBitmapInfo[] = {
+	{0, 11, 18, 2},
+	{1, -1, 67, 15},
+	{7, 44, 21, 1},
+	{14, 48, 96, 1},
+	{21, 52, 96, 1},
+	{30, 56, 96, 1}
+};
+
+static const char gBitmapShaderStrings[] = 
+	"\0"
+	"filterType\0"
+	"image"
+;
+
+static const SkMemberInfo gDrawBitmapShaderInfo[] = {
+	{0, 66, 18, 2},
+	{1, 16, 47, 1},
+	{12, 20, 17, 1}
+};
+
+static const char gBlurStrings[] = 
+	"blurStyle\0"
+	"radius"
+;
+
+static const SkMemberInfo gDrawBlurInfo[] = {
+	{0, 12, 63, 1},
+	{10, 8, 98, 1}
+};
+
+static const char gBoundsStrings[] = 
+	"\0"
+	"inval"
+;
+
+static const SkMemberInfo gDisplayBoundsInfo[] = {
+	{0, 57, 18, 7},
+	{1, 32, 26, 1}
+};
+
+static const char gClipStrings[] = 
+	"path\0"
+	"rectangle"
+;
+
+static const SkMemberInfo gDrawClipInfo[] = {
+	{0, 8, 74, 1},
+	{5, 4, 91, 1}
+};
+
+static const char gColorStrings[] = 
+	"alpha\0"
+	"blue\0"
+	"color\0"
+	"green\0"
+	"hue\0"
+	"red\0"
+	"saturation\0"
+	"value"
+;
+
+static const SkMemberInfo gDrawColorInfo[] = {
+	{0, -1, 67, 98},
+	{6, -2, 67, 98},
+	{11, 8, 15, 1},
+	{17, -3, 67, 98},
+	{23, -4, 67, 98},
+	{27, -5, 67, 98},
+	{31, -6, 67, 98},
+	{42, -7, 67, 98}
+};
+
+static const char gCubicToStrings[] = 
+	"x1\0"
+	"x2\0"
+	"x3\0"
+	"y1\0"
+	"y2\0"
+	"y3"
+;
+
+static const SkMemberInfo gCubicToInfo[] = {
+	{0, 8, 98, 1},
+	{3, 16, 98, 1},
+	{6, 24, 98, 1},
+	{9, 12, 98, 1},
+	{12, 20, 98, 1},
+	{15, 28, 98, 1}
+};
+
+static const char gDashStrings[] = 
+	"intervals\0"
+	"phase"
+;
+
+static const SkMemberInfo gDashInfo[] = {
+	{0, 8, 119, 98},
+	{10, 16, 98, 1}
+};
+
+static const char gDataStrings[] = 
+	"\0"
+	"name"
+;
+
+static const SkMemberInfo gDataInfo[] = {
+	{0, 32, 18, 3},
+	{1, 16, 108, 1}
+};
+
+static const char gDiscreteStrings[] = 
+	"deviation\0"
+	"segLength"
+;
+
+static const SkMemberInfo gDiscreteInfo[] = {
+	{0, 8, 98, 1},
+	{10, 12, 98, 1}
+};
+
+static const char gDrawToStrings[] = 
+	"drawOnce\0"
+	"use"
+;
+
+static const SkMemberInfo gDrawToInfo[] = {
+	{0, 36, 26, 1},
+	{9, 40, 19, 1}
+};
+
+static const char gEmbossStrings[] = 
+	"ambient\0"
+	"direction\0"
+	"radius\0"
+	"specular"
+;
+
+static const SkMemberInfo gDrawEmbossInfo[] = {
+	{0, -1, 67, 98},
+	{8, 8, 119, 98},
+	{18, 16, 98, 1},
+	{25, -2, 67, 98}
+};
+
+static const char gEventStrings[] = 
+	"code\0"
+	"disable\0"
+	"key\0"
+	"keys\0"
+	"kind\0"
+	"target\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gDisplayEventInfo[] = {
+	{0, 4, 43, 1},
+	{5, 8, 26, 1},
+	{13, -1, 67, 108},
+	{17, -2, 67, 108},
+	{22, 12, 44, 1},
+	{27, 16, 108, 1},
+	{34, 20, 98, 1},
+	{36, 24, 98, 1}
+};
+
+static const char gFromPathStrings[] = 
+	"mode\0"
+	"offset\0"
+	"path"
+;
+
+static const SkMemberInfo gFromPathInfo[] = {
+	{0, 8, 49, 1},
+	{5, 12, 98, 1},
+	{12, 16, 74, 1}
+};
+
+static const char gUnknown4Strings[] = 
+	"\0"
+	"offsets\0"
+	"unitMapper"
+;
+
+static const SkMemberInfo gUnknown4Info[] = {
+	{0, 66, 18, 2},
+	{1, 16, 119, 98},
+	{9, 24, 108, 1}
+};
+
+static const char gGStrings[] = 
+	"condition\0"
+	"enableCondition"
+;
+
+static const SkMemberInfo gGInfo[] = {
+	{0, 4, 40, 1},
+	{10, 8, 40, 1}
+};
+
+static const char gHitClearStrings[] = 
+	"targets"
+;
+
+static const SkMemberInfo gHitClearInfo[] = {
+	{0, 4, 119, 36}
+};
+
+static const char gHitTestStrings[] = 
+	"bullets\0"
+	"hits\0"
+	"targets\0"
+	"value"
+;
+
+static const SkMemberInfo gHitTestInfo[] = {
+	{0, 4, 119, 36},
+	{8, 12, 119, 96},
+	{13, 20, 119, 36},
+	{21, 28, 26, 1}
+};
+
+static const char gImageStrings[] = 
+	"\0"
+	"base64\0"
+	"src"
+;
+
+static const SkMemberInfo gImageInfo[] = {
+	{0, 11, 18, 2},
+	{1, 44, 16, 2},
+	{8, 52, 108, 1}
+};
+
+static const char gIncludeStrings[] = 
+	"src"
+;
+
+static const SkMemberInfo gIncludeInfo[] = {
+	{0, 4, 108, 1}
+};
+
+static const char gInputStrings[] = 
+	"s32\0"
+	"scalar\0"
+	"string"
+;
+
+static const SkMemberInfo gInputInfo[] = {
+	{0, 4, 96, 1},
+	{4, 8, 98, 1},
+	{11, 12, 108, 1}
+};
+
+static const char gLineStrings[] = 
+	"x1\0"
+	"x2\0"
+	"y1\0"
+	"y2"
+;
+
+static const SkMemberInfo gLineInfo[] = {
+	{0, 12, 98, 1},
+	{3, 16, 98, 1},
+	{6, 20, 98, 1},
+	{9, 24, 98, 1}
+};
+
+static const char gLineToStrings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gLineToInfo[] = {
+	{0, 8, 98, 1},
+	{2, 12, 98, 1}
+};
+
+static const char gLinearGradientStrings[] = 
+	"\0"
+	"points"
+;
+
+static const SkMemberInfo gLinearGradientInfo[] = {
+	{0, 26, 18, 3},
+	{1, 48, 77, 4}
+};
+
+static const char gMatrixStrings[] = 
+	"matrix\0"
+	"perspectX\0"
+	"perspectY\0"
+	"rotate\0"
+	"scale\0"
+	"scaleX\0"
+	"scaleY\0"
+	"skewX\0"
+	"skewY\0"
+	"translate\0"
+	"translateX\0"
+	"translateY"
+;
+
+static const SkMemberInfo gDrawMatrixInfo[] = {
+	{0, 4, 119, 98},
+	{7, -1, 67, 98},
+	{17, -2, 67, 98},
+	{27, -3, 67, 98},
+	{34, -4, 67, 98},
+	{40, -5, 67, 98},
+	{47, -6, 67, 98},
+	{54, -7, 67, 98},
+	{60, -8, 67, 98},
+	{66, -9, 67, 77},
+	{76, -10, 67, 98},
+	{87, -11, 67, 98}
+};
+
+static const char gMoveStrings[] = 
+	""
+;
+
+static const SkMemberInfo gMoveInfo[] = {
+	{0, 1, 18, 4}
+};
+
+static const char gMoveToStrings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gMoveToInfo[] = {
+	{0, 8, 98, 1},
+	{2, 12, 98, 1}
+};
+
+static const char gMovieStrings[] = 
+	"src"
+;
+
+static const SkMemberInfo gMovieInfo[] = {
+	{0, 4, 108, 1}
+};
+
+static const char gOvalStrings[] = 
+	""
+;
+
+static const SkMemberInfo gOvalInfo[] = {
+	{0, 57, 18, 7}
+};
+
+static const char gPaintStrings[] = 
+	"antiAlias\0"
+	"ascent\0"
+	"color\0"
+	"descent\0"
+	"filterType\0"
+	"linearText\0"
+	"maskFilter\0"
+	"measureText\0"
+	"pathEffect\0"
+	"shader\0"
+	"strikeThru\0"
+	"stroke\0"
+	"strokeCap\0"
+	"strokeJoin\0"
+	"strokeMiter\0"
+	"strokeWidth\0"
+	"style\0"
+	"textAlign\0"
+	"textScaleX\0"
+	"textSize\0"
+	"textSkewX\0"
+	"textTracking\0"
+	"typeface\0"
+	"underline\0"
+	"xfermode"
+;
+
+static const SkMemberInfo gDrawPaintInfo[] = {
+	{0, 4, 26, 1},
+	{10, -1, 67, 98},
+	{17, 8, 31, 1},
+	{23, -2, 67, 98},
+	{31, 12, 47, 1},
+	{42, 16, 26, 1},
+	{53, 20, 62, 1},
+	{64, -1, 66, 98},
+	{76, 24, 76, 1},
+	{87, 28, 102, 1},
+	{94, 32, 26, 1},
+	{105, 36, 26, 1},
+	{112, 40, 27, 1},
+	{122, 44, 58, 1},
+	{133, 48, 98, 1},
+	{145, 52, 98, 1},
+	{157, 56, 109, 1},
+	{163, 60, 9, 1},
+	{173, 64, 98, 1},
+	{184, 68, 98, 1},
+	{193, 72, 98, 1},
+	{203, 76, 98, 1},
+	{216, 80, 120, 1},
+	{225, 84, 26, 1},
+	{235, 88, 121, 1}
+};
+
+static const char gPathStrings[] = 
+	"d\0"
+	"fillType\0"
+	"length"
+;
+
+static const SkMemberInfo gDrawPathInfo[] = {
+	{0, 32, 108, 1},
+	{2, -1, 67, 46},
+	{11, -2, 67, 98}
+};
+
+static const char gUnknown5Strings[] = 
+	"x\0"
+	"y\0"
+	"z"
+;
+
+static const SkMemberInfo gUnknown5Info[] = {
+	{0, 0, 98, 1},
+	{2, 4, 98, 1},
+	{4, 8, 98, 1}
+};
+
+static const char gPointStrings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gDrawPointInfo[] = {
+	{0, 4, 98, 1},
+	{2, 8, 98, 1}
+};
+
+static const char gPolyToPolyStrings[] = 
+	"destination\0"
+	"source"
+;
+
+static const SkMemberInfo gPolyToPolyInfo[] = {
+	{0, 12, 80, 1},
+	{12, 8, 80, 1}
+};
+
+static const char gPolygonStrings[] = 
+	""
+;
+
+static const SkMemberInfo gPolygonInfo[] = {
+	{0, 47, 18, 1}
+};
+
+static const char gPolylineStrings[] = 
+	"points"
+;
+
+static const SkMemberInfo gPolylineInfo[] = {
+	{0, 56, 119, 98}
+};
+
+static const char gPostStrings[] = 
+	"delay\0"
+	"initialized\0"
+	"mode\0"
+	"sink\0"
+	"target\0"
+	"type"
+;
+
+static const SkMemberInfo gPostInfo[] = {
+	{0, 4, 71, 1},
+	{6, 8, 26, 1},
+	{18, 12, 45, 1},
+	{23, -1, 67, 108},
+	{28, -2, 67, 108},
+	{35, -3, 67, 108}
+};
+
+static const char gQuadToStrings[] = 
+	"x1\0"
+	"x2\0"
+	"y1\0"
+	"y2"
+;
+
+static const SkMemberInfo gQuadToInfo[] = {
+	{0, 8, 98, 1},
+	{3, 16, 98, 1},
+	{6, 12, 98, 1},
+	{9, 20, 98, 1}
+};
+
+static const char gRCubicToStrings[] = 
+	""
+;
+
+static const SkMemberInfo gRCubicToInfo[] = {
+	{0, 18, 18, 6}
+};
+
+static const char gRLineToStrings[] = 
+	""
+;
+
+static const SkMemberInfo gRLineToInfo[] = {
+	{0, 34, 18, 2}
+};
+
+static const char gRMoveToStrings[] = 
+	""
+;
+
+static const SkMemberInfo gRMoveToInfo[] = {
+	{0, 38, 18, 2}
+};
+
+static const char gRQuadToStrings[] = 
+	""
+;
+
+static const SkMemberInfo gRQuadToInfo[] = {
+	{0, 49, 18, 4}
+};
+
+static const char gRadialGradientStrings[] = 
+	"\0"
+	"center\0"
+	"radius"
+;
+
+static const SkMemberInfo gRadialGradientInfo[] = {
+	{0, 26, 18, 3},
+	{1, 48, 77, 2},
+	{8, 56, 98, 1}
+};
+
+static const char gRandomStrings[] = 
+	"blend\0"
+	"max\0"
+	"min\0"
+	"random\0"
+	"seed"
+;
+
+static const SkMemberInfo gDisplayRandomInfo[] = {
+	{0, 4, 98, 1},
+	{6, 12, 98, 1},
+	{10, 8, 98, 1},
+	{14, 1, 67, 98},
+	{21, -2, 67, 96}
+};
+
+static const char gRectToRectStrings[] = 
+	"destination\0"
+	"source"
+;
+
+static const SkMemberInfo gRectToRectInfo[] = {
+	{0, 12, 91, 1},
+	{12, 8, 91, 1}
+};
+
+static const char gRectangleStrings[] = 
+	"bottom\0"
+	"height\0"
+	"left\0"
+	"needsRedraw\0"
+	"right\0"
+	"top\0"
+	"width"
+;
+
+static const SkMemberInfo gRectangleInfo[] = {
+	{0, 24, 98, 1},
+	{7, -1, 67, 98},
+	{14, 12, 98, 1},
+	{19, -2, 67, 26},
+	{31, 20, 98, 1},
+	{37, 16, 98, 1},
+	{41, -3, 67, 98}
+};
+
+static const char gRemoveStrings[] = 
+	"offset\0"
+	"where"
+;
+
+static const SkMemberInfo gRemoveInfo[] = {
+	{0, 8, 96, 1},
+	{7, 16, 37, 1}
+};
+
+static const char gReplaceStrings[] = 
+	""
+;
+
+static const SkMemberInfo gReplaceInfo[] = {
+	{0, 1, 18, 4}
+};
+
+static const char gRotateStrings[] = 
+	"center\0"
+	"degrees"
+;
+
+static const SkMemberInfo gRotateInfo[] = {
+	{0, 12, 77, 2},
+	{7, 8, 98, 1}
+};
+
+static const char gRoundRectStrings[] = 
+	"\0"
+	"rx\0"
+	"ry"
+;
+
+static const SkMemberInfo gRoundRectInfo[] = {
+	{0, 57, 18, 7},
+	{1, 32, 98, 1},
+	{4, 36, 98, 1}
+};
+
+static const char gS32Strings[] = 
+	"value"
+;
+
+static const SkMemberInfo gS32Info[] = {
+	{0, 4, 96, 1}
+};
+
+static const char gScalarStrings[] = 
+	"value"
+;
+
+static const SkMemberInfo gScalarInfo[] = {
+	{0, 4, 98, 1}
+};
+
+static const char gScaleStrings[] = 
+	"center\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gScaleInfo[] = {
+	{0, 16, 77, 2},
+	{7, 8, 98, 1},
+	{9, 12, 98, 1}
+};
+
+static const char gSetStrings[] = 
+	"begin\0"
+	"dur\0"
+	"dynamic\0"
+	"field\0"
+	"formula\0"
+	"reset\0"
+	"target\0"
+	"to"
+;
+
+static const SkMemberInfo gSetInfo[] = {
+	{0, 4, 71, 1},
+	{6, 16, 71, 1},
+	{10, -1, 67, 26},
+	{18, 20, 108, 1},
+	{24, 24, 40, 1},
+	{32, -3, 67, 26},
+	{38, 36, 40, 1},
+	{45, 40, 40, 1}
+};
+
+static const char gShaderStrings[] = 
+	"matrix\0"
+	"tileMode"
+;
+
+static const SkMemberInfo gShaderInfo[] = {
+	{0, 8, 65, 1},
+	{7, 12, 116, 1}
+};
+
+static const char gSkewStrings[] = 
+	"center\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gSkewInfo[] = {
+	{0, 16, 77, 2},
+	{7, 8, 98, 1},
+	{9, 12, 98, 1}
+};
+
+static const char g3D_CameraStrings[] = 
+	"axis\0"
+	"hackHeight\0"
+	"hackWidth\0"
+	"location\0"
+	"observer\0"
+	"patch\0"
+	"zenith"
+;
+
+static const SkMemberInfo g3D_CameraInfo[] = {
+	{0, 24, 106, 3},
+	{5, 8, 98, 1},
+	{16, 4, 98, 1},
+	{26, 12, 106, 3},
+	{35, 48, 106, 3},
+	{44, 96, 105, 1},
+	{50, 36, 106, 3}
+};
+
+static const char g3D_PatchStrings[] = 
+	"origin\0"
+	"rotateDegrees\0"
+	"u\0"
+	"v"
+;
+
+static const SkMemberInfo g3D_PatchInfo[] = {
+	{0, 28, 106, 3},
+	{7, -1, 66, 98},
+	{21, 4, 106, 3},
+	{23, 16, 106, 3}
+};
+
+static const char gUnknown6Strings[] = 
+	"x\0"
+	"y\0"
+	"z"
+;
+
+static const SkMemberInfo gUnknown6Info[] = {
+	{0, 0, 98, 1},
+	{2, 4, 98, 1},
+	{4, 8, 98, 1}
+};
+
+static const char gSnapshotStrings[] = 
+	"filename\0"
+	"quality\0"
+	"sequence\0"
+	"type"
+;
+
+static const SkMemberInfo gSnapshotInfo[] = {
+	{0, 4, 108, 1},
+	{9, 8, 98, 1},
+	{17, 12, 26, 1},
+	{26, 16, 20, 1}
+};
+
+static const char gStringStrings[] = 
+	"length\0"
+	"slice\0"
+	"value"
+;
+
+static const SkMemberInfo gStringInfo[] = {
+	{0, -1, 67, 96},
+	{7, -1, 66, 108},
+	{13, 4, 108, 1}
+};
+
+static const char gTextStrings[] = 
+	"length\0"
+	"text\0"
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gTextInfo[] = {
+	{0, -1, 67, 96},
+	{7, 12, 108, 1},
+	{12, 16, 98, 1},
+	{14, 20, 98, 1}
+};
+
+static const char gTextBoxStrings[] = 
+	"\0"
+	"mode\0"
+	"spacingAdd\0"
+	"spacingAlign\0"
+	"spacingMul\0"
+	"text"
+;
+
+static const SkMemberInfo gTextBoxInfo[] = {
+	{0, 57, 18, 7},
+	{1, 44, 113, 1},
+	{6, 40, 98, 1},
+	{17, 48, 112, 1},
+	{30, 36, 98, 1},
+	{41, 32, 108, 1}
+};
+
+static const char gTextOnPathStrings[] = 
+	"offset\0"
+	"path\0"
+	"text"
+;
+
+static const SkMemberInfo gTextOnPathInfo[] = {
+	{0, 12, 98, 1},
+	{7, 16, 74, 1},
+	{12, 20, 110, 1}
+};
+
+static const char gTextToPathStrings[] = 
+	"path\0"
+	"text"
+;
+
+static const SkMemberInfo gTextToPathInfo[] = {
+	{0, 4, 74, 1},
+	{5, 8, 110, 1}
+};
+
+static const char gTranslateStrings[] = 
+	"x\0"
+	"y"
+;
+
+static const SkMemberInfo gTranslateInfo[] = {
+	{0, 8, 98, 1},
+	{2, 12, 98, 1}
+};
+
+static const char gTypedArrayStrings[] = 
+	"length\0"
+	"values"
+;
+
+static const SkMemberInfo gTypedArrayInfo[] = {
+	{0, -1, 67, 96},
+	{7, 4, 119, 0}
+};
+
+static const char gTypefaceStrings[] = 
+	"fontName"
+;
+
+static const SkMemberInfo gTypefaceInfo[] = {
+	{0, 8, 108, 1}
+};
+
+static const SkMemberInfo* const gInfoTables[] = {
+	gMathInfo,
+	gAddInfo,
+	gAddCircleInfo,
+	gUnknown1Info,
+	gAddOvalInfo,
+	gAddPathInfo,
+	gAddRectangleInfo,
+	gAddRoundRectInfo,
+	gUnknown2Info,
+	gAnimateFieldInfo,
+	gApplyInfo,
+	gUnknown3Info,
+	gDrawBitmapInfo,
+	gDrawBitmapShaderInfo,
+	gDrawBlurInfo,
+	gDisplayBoundsInfo,
+	gDrawClipInfo,
+	gDrawColorInfo,
+	gCubicToInfo,
+	gDashInfo,
+	gDataInfo,
+	gDiscreteInfo,
+	gDrawToInfo,
+	gDrawEmbossInfo,
+	gDisplayEventInfo,
+	gFromPathInfo,
+	gUnknown4Info,
+	gGInfo,
+	gHitClearInfo,
+	gHitTestInfo,
+	gImageInfo,
+	gIncludeInfo,
+	gInputInfo,
+	gLineInfo,
+	gLineToInfo,
+	gLinearGradientInfo,
+	gDrawMatrixInfo,
+	gMoveInfo,
+	gMoveToInfo,
+	gMovieInfo,
+	gOvalInfo,
+	gDrawPaintInfo,
+	gDrawPathInfo,
+	gUnknown5Info,
+	gDrawPointInfo,
+	gPolyToPolyInfo,
+	gPolygonInfo,
+	gPolylineInfo,
+	gPostInfo,
+	gQuadToInfo,
+	gRCubicToInfo,
+	gRLineToInfo,
+	gRMoveToInfo,
+	gRQuadToInfo,
+	gRadialGradientInfo,
+	gDisplayRandomInfo,
+	gRectToRectInfo,
+	gRectangleInfo,
+	gRemoveInfo,
+	gReplaceInfo,
+	gRotateInfo,
+	gRoundRectInfo,
+	gS32Info,
+	gScalarInfo,
+	gScaleInfo,
+	gSetInfo,
+	gShaderInfo,
+	gSkewInfo,
+	g3D_CameraInfo,
+	g3D_PatchInfo,
+	gUnknown6Info,
+	gSnapshotInfo,
+	gStringInfo,
+	gTextInfo,
+	gTextBoxInfo,
+	gTextOnPathInfo,
+	gTextToPathInfo,
+	gTranslateInfo,
+	gTypedArrayInfo,
+	gTypefaceInfo,
+};
+
+static const unsigned char gInfoCounts[] = {
+	26,4,4,1,1,2,5,3,13,1,13,2,6,3,2,2,2,8,6,
+	2,2,2,2,4,8,3,3,2,1,4,3,1,3,4,2,2,12,1,2,
+	1,1,25,3,3,2,2,1,1,6,4,1,1,1,1,3,5,2,7,2,
+	1,2,3,1,1,3,8,2,3,7,4,3,4,3,4,6,3,2,2,2,
+	1
+};
+
+static const unsigned char gTypeIDs[] = {
+	1, // Math
+	2, // Add
+	3, // AddCircle
+	4, // Unknown1
+	5, // AddOval
+	6, // AddPath
+	7, // AddRectangle
+	8, // AddRoundRect
+	10, // Unknown2
+	11, // AnimateField
+	12, // Apply
+	17, // Unknown3
+	19, // Bitmap
+	22, // BitmapShader
+	23, // Blur
+	25, // Bounds
+	29, // Clip
+	31, // Color
+	32, // CubicTo
+	33, // Dash
+	34, // Data
+	35, // Discrete
+	38, // DrawTo
+	41, // Emboss
+	42, // Event
+	48, // FromPath
+	51, // Unknown4
+	52, // G
+	53, // HitClear
+	54, // HitTest
+	55, // Image
+	56, // Include
+	57, // Input
+	59, // Line
+	60, // LineTo
+	61, // LinearGradient
+	65, // Matrix
+	68, // Move
+	69, // MoveTo
+	70, // Movie
+	72, // Oval
+	73, // Paint
+	74, // Path
+	77, // Unknown5
+	78, // Point
+	79, // PolyToPoly
+	80, // Polygon
+	81, // Polyline
+	82, // Post
+	83, // QuadTo
+	84, // RCubicTo
+	85, // RLineTo
+	86, // RMoveTo
+	87, // RQuadTo
+	88, // RadialGradient
+	89, // Random
+	90, // RectToRect
+	91, // Rectangle
+	92, // Remove
+	93, // Replace
+	94, // Rotate
+	95, // RoundRect
+	96, // S32
+	98, // Scalar
+	99, // Scale
+	101, // Set
+	102, // Shader
+	103, // Skew
+	104, // 3D_Camera
+	105, // 3D_Patch
+	106, // Unknown6
+	107, // Snapshot
+	108, // String
+	110, // Text
+	111, // TextBox
+	114, // TextOnPath
+	115, // TextToPath
+	117, // Translate
+	119, // TypedArray
+	120, // Typeface
+	
+};
+
+static const int kTypeIDs = 80;
+
+static const char* const gInfoNames[] = {
+	gMathStrings,
+	gAddStrings,
+	gAddCircleStrings,
+	gUnknown1Strings,
+	gAddOvalStrings,
+	gAddPathStrings,
+	gAddRectangleStrings,
+	gAddRoundRectStrings,
+	gUnknown2Strings,
+	gAnimateFieldStrings,
+	gApplyStrings,
+	gUnknown3Strings,
+	gBitmapStrings,
+	gBitmapShaderStrings,
+	gBlurStrings,
+	gBoundsStrings,
+	gClipStrings,
+	gColorStrings,
+	gCubicToStrings,
+	gDashStrings,
+	gDataStrings,
+	gDiscreteStrings,
+	gDrawToStrings,
+	gEmbossStrings,
+	gEventStrings,
+	gFromPathStrings,
+	gUnknown4Strings,
+	gGStrings,
+	gHitClearStrings,
+	gHitTestStrings,
+	gImageStrings,
+	gIncludeStrings,
+	gInputStrings,
+	gLineStrings,
+	gLineToStrings,
+	gLinearGradientStrings,
+	gMatrixStrings,
+	gMoveStrings,
+	gMoveToStrings,
+	gMovieStrings,
+	gOvalStrings,
+	gPaintStrings,
+	gPathStrings,
+	gUnknown5Strings,
+	gPointStrings,
+	gPolyToPolyStrings,
+	gPolygonStrings,
+	gPolylineStrings,
+	gPostStrings,
+	gQuadToStrings,
+	gRCubicToStrings,
+	gRLineToStrings,
+	gRMoveToStrings,
+	gRQuadToStrings,
+	gRadialGradientStrings,
+	gRandomStrings,
+	gRectToRectStrings,
+	gRectangleStrings,
+	gRemoveStrings,
+	gReplaceStrings,
+	gRotateStrings,
+	gRoundRectStrings,
+	gS32Strings,
+	gScalarStrings,
+	gScaleStrings,
+	gSetStrings,
+	gShaderStrings,
+	gSkewStrings,
+	g3D_CameraStrings,
+	g3D_PatchStrings,
+	gUnknown6Strings,
+	gSnapshotStrings,
+	gStringStrings,
+	gTextStrings,
+	gTextBoxStrings,
+	gTextOnPathStrings,
+	gTextToPathStrings,
+	gTranslateStrings,
+	gTypedArrayStrings,
+	gTypefaceStrings
+};
+#endif
+#endif
+
diff --git a/libs/graphics/animator/SkDisplayAdd.cpp b/libs/graphics/animator/SkDisplayAdd.cpp
new file mode 100644
index 0000000..0264a5f
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayAdd.cpp
@@ -0,0 +1,237 @@
+#include "SkDisplayAdd.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayApply.h"
+#include "SkDisplayList.h"
+#include "SkDrawable.h"
+#include "SkDrawGroup.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAdd::fInfo[] = {
+	SK_MEMBER(mode, AddMode),
+	SK_MEMBER(offset, Int),
+	SK_MEMBER(use, Drawable),
+	SK_MEMBER(where, Drawable)
+};
+
+#endif
+
+// start here;
+// add onEndElement to turn where string into f_Where
+// probably need new SkAnimateMaker::resolve flavor that takes
+// where="id", where="event-target" or not-specified
+// offset="#" (implements before, after, and index if no 'where')
+
+DEFINE_GET_MEMBER(SkAdd);
+
+SkAdd::SkAdd() : mode(kMode_indirect), 
+	offset(SK_MaxS32), use(nil), where(nil) {
+}
+
+SkDisplayable* SkAdd::deepCopy(SkAnimateMaker* maker) {
+	SkDrawable* saveUse = use;
+	SkDrawable* saveWhere = where;
+	use = nil;
+	where = nil;
+	SkAdd* copy = (SkAdd*) INHERITED::deepCopy(maker);
+	copy->use = use = saveUse;
+	copy->where = where = saveWhere;
+	return copy;
+}
+
+bool SkAdd::draw(SkAnimateMaker& maker) {
+	SkASSERT(use);
+	SkASSERT(use->isDrawable());
+	if (mode == kMode_indirect)
+		use->draw(maker);
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkAdd::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+    dumpAttrs(maker);
+    if (where)
+        SkDebugf("where=\"%s\" ", where->id);
+    if (mode == kMode_immediate)
+        SkDebugf("mode=\"immediate\" ");
+    SkDebugf(">\n");
+	SkDisplayList::fIndent += 4;
+	int save = SkDisplayList::fDumpIndex;
+    if (use)    //just in case
+        use->dump(maker);
+	SkDisplayList::fIndent -= 4;
+	SkDisplayList::fDumpIndex = save;
+    dumpEnd(maker);
+}
+#endif
+
+bool SkAdd::enable(SkAnimateMaker& maker ) {
+	SkDisplayTypes type = getType();
+	SkDisplayList& displayList = maker.fDisplayList;
+	SkTDDrawableArray* parentList = displayList.getDrawList();
+	if (type == SkType_Add) {
+		if (use == nil)	// not set in apply yet
+			return true;
+	}
+	bool skipAddToParent = true;
+	SkASSERT(type != SkType_Replace || where);
+	SkTDDrawableArray* grandList SK_INIT_TO_AVOID_WARNING;
+	SkGroup* parentGroup = nil;
+	SkGroup* thisGroup = nil;
+	int index = where ? displayList.findGroup(where, &parentList, &parentGroup,
+		&thisGroup, &grandList) : 0;
+	if (index < 0)
+		return true;
+	int max = parentList->count();
+	if (where == nil && type == SkType_Move)
+		index = max;
+	if (offset != SK_MaxS32) {
+		index += offset;
+		if (index > max) {
+			maker.setErrorCode(SkDisplayXMLParserError::kIndexOutOfRange);
+			return true;	// caller should not add
+		}
+	}
+	if (offset < 0 && where == nil)
+		index += max + 1;
+	switch (type) {
+		case SkType_Add:
+			if (offset == SK_MaxS32 && where == nil) {
+				if (use->isDrawable()) {
+					skipAddToParent = mode == kMode_immediate;
+					if (skipAddToParent) {
+						if (where == nil) {
+							SkTDDrawableArray* useParentList;
+							index = displayList.findGroup(this, &useParentList, &parentGroup,
+								&thisGroup, &grandList);
+							if (index >= 0) {
+								parentGroup->markCopySize(index);
+								parentGroup->markCopySet(index);
+								useParentList->begin()[index] = use;
+								break;
+							}								
+						}
+						*parentList->append() = use;
+					}
+				}
+				break;
+			} else {
+				if (thisGroup)
+					thisGroup->markCopySize(index);
+				*parentList->insert(index) = use;
+				if (thisGroup)
+					thisGroup->markCopySet(index);
+				if (use->isApply())
+					((SkApply*) use)->setEmbedded();
+			}
+			break;
+		case SkType_Move: {
+			int priorLocation = parentList->find(use);
+			if (priorLocation < 0)
+				break;
+			*parentList->insert(index) = use;
+			if (index < priorLocation)
+				priorLocation++;
+			parentList->remove(priorLocation);
+			} break;
+		case SkType_Remove: {
+			SkDisplayable* old = (*parentList)[index];
+			if (((SkRemove*)(this))->fDelete) {
+				delete old;
+				goto noHelperNeeded;
+			}
+ 			for (int inner = 0; inner < maker.fChildren.count(); inner++) {
+				SkDisplayable* child = maker.fChildren[inner];
+				if (child == old || child->contains(old))
+					goto noHelperNeeded;
+			}
+			if (maker.fHelpers.find(old) < 0)
+				maker.helperAdd(old);
+noHelperNeeded:
+			parentList->remove(index);
+			} break;
+		case SkType_Replace:
+            if (thisGroup) {
+                thisGroup->markCopySize(index);
+                if (thisGroup->markedForDelete(index)) {
+                    SkDisplayable* old = (*parentList)[index];
+                    if (maker.fHelpers.find(old) < 0)
+                        maker.helperAdd(old);
+                }
+            }
+			(*parentList)[index] = use;
+            if (thisGroup)
+                thisGroup->markCopySet(index);
+			break;
+		default:
+			SkASSERT(0);
+	}
+	if (type == SkType_Remove)
+		return true;
+	if (use->hasEnable())
+		use->enable(maker);
+	return skipAddToParent; // append if indirect: *parentList->append() = this;
+}
+
+bool SkAdd::hasEnable() const {
+	return true;
+}
+
+void SkAdd::initialize() {
+	if (use)
+		use->initialize();
+}
+
+bool SkAdd::isDrawable() const {
+	return getType() == SkType_Add && mode == kMode_indirect && offset == SK_MaxS32 &&
+		where == nil && use != nil && use->isDrawable();
+}
+
+//SkDisplayable* SkAdd::resolveTarget(SkAnimateMaker& maker) {
+//	return use;
+//}
+
+
+bool SkClear::enable(SkAnimateMaker& maker ) {
+	SkDisplayList& displayList = maker.fDisplayList;
+	displayList.clear();
+	return true;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkMove::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkMove);
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRemove::fInfo[] = {
+	SK_MEMBER_ALIAS(delete, fDelete, Boolean),	// !!! experimental
+	SK_MEMBER(offset, Int),
+	SK_MEMBER(where, Drawable)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRemove);
+
+SkRemove::SkRemove() : fDelete(false) {
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkReplace::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkReplace);
+
diff --git a/libs/graphics/animator/SkDisplayAdd.h b/libs/graphics/animator/SkDisplayAdd.h
new file mode 100644
index 0000000..ed72730
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayAdd.h
@@ -0,0 +1,64 @@
+#ifndef SkDisplayAdd_DEFINED
+#define SkDisplayAdd_DEFINED
+
+#include "SkDrawable.h"
+#include "SkMemberInfo.h"
+
+class SkAdd : public SkDrawable {
+	DECLARE_MEMBER_INFO(Add);
+	SkAdd();
+	
+	enum Mode {
+		kMode_indirect,
+		kMode_immediate
+	};
+	
+	virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	virtual bool enable(SkAnimateMaker& );
+	virtual bool hasEnable() const;
+	virtual void initialize();
+	virtual bool isDrawable() const;
+protected:
+//	struct _A {
+		Mode mode;
+		S32 offset;
+		SkDrawable* use;
+		SkDrawable* where;	// if nil, offset becomes index
+//	} A;
+private:
+	typedef SkDrawable INHERITED;
+};
+
+class SkClear : public SkDisplayable {
+	virtual bool enable(SkAnimateMaker& );
+};
+
+class SkMove : public SkAdd {
+	DECLARE_MEMBER_INFO(Move);
+private:
+	typedef SkAdd INHERITED;
+};
+
+class SkRemove : public SkAdd {
+	DECLARE_MEMBER_INFO(Remove);
+	SkRemove();
+protected:
+	SkBool fDelete;
+private:
+	friend class SkAdd;
+	typedef SkAdd INHERITED;
+};
+
+class SkReplace : public SkAdd {
+	DECLARE_MEMBER_INFO(Replace);
+private:
+	typedef SkAdd INHERITED;
+};
+
+#endif // SkDisplayAdd_DEFINED
+
+
diff --git a/libs/graphics/animator/SkDisplayApply.cpp b/libs/graphics/animator/SkDisplayApply.cpp
new file mode 100644
index 0000000..af88631
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayApply.cpp
@@ -0,0 +1,797 @@
+#include "SkDisplayApply.h"
+#include "SkAnimateActive.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimateSet.h"
+#include "SkAnimatorScript.h"
+#include "SkDisplayType.h"
+#include "SkDrawGroup.h"
+#include "SkParse.h"
+#include "SkScript.h"
+#include "SkSystemEventTypes.h"
+#ifdef SK_DEBUG
+#include "SkTime.h"
+#endif
+#include <ctype.h>
+
+enum SkApply_Properties {
+	SK_PROPERTY(animator),
+	SK_PROPERTY(step),
+	SK_PROPERTY(steps),
+	SK_PROPERTY(time)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+// if no attibutes, enclosed displayable is both scope & target
+// only if both scope & target are specified, or if target and enclosed displayable, are scope and target different
+const SkMemberInfo SkApply::fInfo[] = {
+	SK_MEMBER_PROPERTY(animator, Animate),
+	SK_MEMBER(begin, MSec),
+	SK_MEMBER(dontDraw, Boolean),
+	SK_MEMBER(dynamicScope, String),
+	SK_MEMBER(interval, MSec),	// recommended redraw interval
+	SK_MEMBER(mode, ApplyMode),
+#if 0
+	SK_MEMBER(pickup, Boolean),
+#endif
+	SK_MEMBER(restore, Boolean),
+	SK_MEMBER(scope, Drawable),	// thing that scopes animation (unnamed enclosed displayable goes here)
+	SK_MEMBER_PROPERTY(step, Int),
+	SK_MEMBER_PROPERTY(steps, Int),
+	SK_MEMBER_PROPERTY(time, MSec),
+	SK_MEMBER(transition, ApplyTransition)
+};
+
+#endif 
+
+DEFINE_GET_MEMBER(SkApply);
+
+SkApply::SkApply() : begin(0), dontDraw(false), interval((SkMSec) -1), mode((Mode) -1), /*pickup(false), */
+	restore(false), scope(nil), steps(-1), transition((Transition) -1), fActive(nil), /*fCurrentScope(nil),*/
+	fLastTime(0), fAppended(false), fContainsScope(false), fDeleteScope(false), fEmbedded(false), 
+	fEnabled(false), fEnabling(false) {
+}
+
+SkApply::~SkApply() {
+	for (SkDrawable** curPtr = fScopes.begin(); curPtr < fScopes.end(); curPtr++)
+		delete *curPtr;
+	if (fDeleteScope)
+		delete scope;
+	// !!! caller must call maker.removeActive(fActive)
+	delete fActive;
+}
+
+void SkApply::activate(SkAnimateMaker& maker) {
+	if (fActive != nil) {
+		if (fActive->fDrawIndex == 0 && fActive->fDrawMax == 0)
+			return; // if only one use, nothing more to do
+		if (restore == false)
+			return; // all share same state, regardless of instance number
+		bool save = fActive->initializeSave();
+		fActive->fixInterpolator(save);
+	} else {
+		fActive = new SkActive(*this, maker);
+		fActive->init();
+		maker.appendActive(fActive);
+		if (restore) {
+			fActive->initializeSave();
+			int animators = fAnimators.count();
+			for (int index = 0; index < animators; index++)
+				fActive->saveInterpolatorValues(index);
+		}
+	}
+}
+
+void SkApply::append(SkApply* apply) {
+	if (fActive == nil)
+		return;
+	int oldCount = fActive->fAnimators.count();
+	fActive->append(apply);
+	if (restore) {
+		fActive->appendSave(oldCount);
+		int newCount = fActive->fAnimators.count();
+		for (int index = oldCount; index < newCount; index++)
+			fActive->saveInterpolatorValues(index);
+	}
+}
+
+void SkApply::applyValues(int animatorIndex, SkOperand* values, int count,
+	 SkDisplayTypes valuesType, SkMSec time) 
+{
+	SkAnimateBase* animator = fActive->fAnimators[animatorIndex];
+	const SkMemberInfo * info = animator->fFieldInfo;
+	SkASSERT(animator);
+	SkASSERT(info != nil);
+	SkDisplayTypes type = (SkDisplayTypes) info->fType;
+	SkDisplayable* target = getTarget(animator);
+	if (animator->hasExecute() || type == SkType_MemberFunction || type == SkType_MemberProperty) {
+		SkDisplayable* executor = animator->hasExecute() ? animator : target;
+		if (type != SkType_MemberProperty) {
+			SkTDArray<SkScriptValue> typedValues;
+			for (int index = 0; index < count; index++) {
+				SkScriptValue temp;
+				temp.fType = valuesType;
+				temp.fOperand = values[index];
+				*typedValues.append() = temp;
+			}
+			executor->executeFunction(target, info->functionIndex(), typedValues, info->getType(), nil);
+		} else {
+			SkScriptValue scriptValue;
+			scriptValue.fOperand = values[0];
+			scriptValue.fType = info->getType();
+			target->setProperty(info->propertyIndex(), scriptValue);
+		}
+	} else {
+		SkTypedArray converted;
+		if (type == SkType_ARGB) {
+			if (count == 4) {
+				// !!! assert that it is SkType_Float ?
+				animator->packARGB(&values->fScalar, count, &converted);
+				values = converted.begin();
+				count = converted.count();
+			} else
+				SkASSERT(count == 1);
+		}
+//		SkASSERT(type == SkType_ARGB || type == SkType_String ||info->isSettable());
+		if (type == SkType_String || type == SkType_DynamicString)
+			info->setString(target, values->fString);
+		else if (type == SkType_Drawable || type == SkType_Displayable)
+			target->setReference(info, values->fDisplayable);
+		else
+			info->setValue(target, values, count);
+	} 
+}
+
+bool SkApply::contains(SkDisplayable* child) {
+	for (SkDrawable** curPtr = fScopes.begin(); curPtr < fScopes.end(); curPtr++) {
+		if (*curPtr == child || (*curPtr)->contains(child))
+			return true;
+	}
+	return fDeleteScope && scope == child;
+}
+
+SkDisplayable* SkApply::deepCopy(SkAnimateMaker* maker) {
+	SkDrawable* saveScope = scope;
+	scope = nil;
+	SkApply* result = (SkApply*) INHERITED::deepCopy(maker);
+	result->scope = scope = saveScope;
+	SkAnimateBase** end = fAnimators.end();
+	for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < end; animPtr++) {
+		SkAnimateBase* anim = (SkAnimateBase*) (*animPtr)->deepCopy(maker);
+		*result->fAnimators.append() = anim;
+		maker->helperAdd(anim);
+	}
+	return result;
+}
+
+void SkApply::disable() {
+	//!!! this is the right thing to do, but has bad side effects because of other problems
+	// currently, if an apply is in a g and scopes a statement in another g, it ends up as members
+	// of both containers. The disabling here incorrectly disables both instances
+	// maybe the fEnabled flag needs to be moved to the fActive data so that both 
+	// instances are not affected.
+//	fEnabled = false;
+}
+
+bool SkApply::draw(SkAnimateMaker& maker) {
+	if (scope ==nil)
+		return false;
+	if (scope->isApply() || scope->isDrawable() == false)
+		return false;
+	if (fEnabled == false)
+		enable(maker);
+	SkASSERT(scope);
+	activate(maker);
+	if (mode == kMode_immediate)
+		return fActive->draw();
+	bool result = interpolate(maker, maker.getInTime());
+	if (dontDraw == false) {
+//		if (scope->isDrawable())
+			result |= scope->draw(maker);
+	}
+	if (restore) {
+		for (int index = 0; index < fActive->fAnimators.count(); index++)
+			endSave(index);
+		fActive->advance();
+	}
+	return result;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkApply::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+    if (dynamicScope.isEmpty() == false)
+        SkDebugf("dynamicScope=\"%s\" ", dynamicScope.c_str());
+    if (dontDraw)
+        SkDebugf("dontDraw=\"true\" ");
+    if (begin != 0) //perhaps we want this no matter what?
+        SkDebugf("begin=\"%g\" ", (float) begin/1000.0f);   //is this correct?
+    if (interval != (SkMSec) -1)
+        SkDebugf("interval=\"%g\" ", (float) interval/1000.0f);
+    if (steps != -1)
+        SkDebugf("steps=\"%d\" ", steps);
+    if (restore)
+        SkDebugf("restore=\"true\" ");
+    if (transition == kTransition_reverse)
+        SkDebugf("transition=\"reverse\" ");
+    if (mode == kMode_immediate) {
+        SkDebugf("mode=\"immediate\" ");
+    }
+    else if (mode == kMode_create) {
+        SkDebugf("mode=\"create\" ");
+    }
+    bool closedYet = false;
+	SkDisplayList::fIndent += 4;
+	int save = SkDisplayList::fDumpIndex;
+    if (scope) {
+        if (closedYet == false) {
+            SkDebugf(">\n");
+            closedYet = true;
+        }
+        scope->dump(maker);
+    }
+	int index;
+//	if (fActive) {
+		for (index = 0; index < fAnimators.count(); index++) {
+            if (closedYet == false) {
+                SkDebugf(">\n");
+                closedYet = true;
+            }
+			SkAnimateBase* animator = fAnimators[index];
+			animator->dump(maker);
+//		}
+	}
+	SkDisplayList::fIndent -= 4;
+	SkDisplayList::fDumpIndex = save;
+    if (closedYet)
+        dumpEnd(maker);
+    else
+        SkDebugf("/>\n");
+}
+#endif
+
+bool SkApply::enable(SkAnimateMaker& maker) {
+	fEnabled = true;
+	bool initialized = fActive != nil;
+	if (dynamicScope.size() > 0)
+		enableDynamic(maker);
+    if (maker.fError.hasError()) 
+        return false;
+	int animators = fAnimators.count();
+	int index;
+	for (index = 0; index < animators; index++) {
+		SkAnimateBase* animator = fAnimators[index];
+		animator->fStart = maker.fEnableTime;
+		animator->fResetPending = animator->fReset;
+	}
+	if (scope && scope->isApply())
+		((SkApply*) scope)->setEmbedded();
+/*	if (mode == kMode_once) {
+		if (scope) {
+			activate(maker);
+			interpolate(maker, maker.fEnableTime);
+			inactivate(maker);
+		}
+		return true;
+	}*/
+	if ((mode == kMode_immediate || mode == kMode_create) && scope == nil)
+		return false;	// !!! error?
+	bool enableMe = scope && (scope->hasEnable() || scope->isApply() || scope->isDrawable() == false);
+	if (mode == kMode_immediate && enableMe || mode == kMode_create)
+		activate(maker);	// for non-drawables like post, prime them here
+	if (mode == kMode_immediate && enableMe)
+		fActive->enable();
+	if (mode == kMode_create && scope != nil) {
+		enableCreate(maker);
+		return true;
+	}
+	if (mode == kMode_immediate) {
+		return scope->isApply() || scope->isDrawable() == false;
+	}
+	refresh(maker);
+	SkDisplayList& displayList = maker.fDisplayList;
+	SkDrawable* drawable;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+	SkString debugOut;
+	SkMSec time = maker.getAppTime();
+	debugOut.appendS32(time - maker.fDebugTimeBase);
+	debugOut.append(" apply enable id=");
+	debugOut.append(_id);
+	debugOut.append("; start=");
+	debugOut.appendS32(maker.fEnableTime - maker.fDebugTimeBase);
+	SkDebugf("%s\n", debugOut.c_str());
+#endif
+	if (scope == nil || scope->isApply() || scope->getType() == SkType_Movie || scope->isDrawable() == false) {
+		activate(maker);	// for non-drawables like post, prime them here
+		if (initialized) {
+			append(this);
+		}
+		fEnabling = true;
+		interpolate(maker, maker.fEnableTime);
+		fEnabling = false;
+		if (scope != nil && dontDraw == false)
+			scope->enable(maker);
+		return true;
+	} else if (initialized && restore == false)
+		append(this);
+#if 0
+	bool wasActive = inactivate(maker); // start fresh
+	if (wasActive) {
+		activate(maker);
+		interpolate(maker, maker.fEnableTime);
+		return true;
+	}
+#endif
+//	start here;
+	// now that one apply might embed another, only the parent apply should replace the scope 
+	// or get appended to the display list
+	// similarly, an apply added by an add immediate has already been located in the display list
+	// and should not get moved or added again here
+	if (fEmbedded) {
+		return false;	// already added to display list by embedder
+	}
+	drawable = (SkDrawable*) scope;
+	SkTDDrawableArray* parentList;
+	SkTDDrawableArray* grandList;
+	SkGroup* parentGroup;
+	SkGroup* thisGroup;
+	int old = displayList.findGroup(drawable, &parentList, &parentGroup, &thisGroup, &grandList);
+	if (old < 0)
+		goto append;
+	else if (fContainsScope) {
+		if ((*parentList)[old] != this || restore == true) {
+append:
+			if (parentGroup)
+				parentGroup->markCopySize(old);
+			if (parentList->count() < 10000) {
+				fAppended = true;
+				*parentList->append() = this;
+			} else
+				maker.setErrorCode(SkDisplayXMLParserError::kDisplayTreeTooDeep);
+			old = -1;
+		} else
+			reset();
+	} else {
+		SkASSERT(old < parentList->count());
+		if ((*parentList)[old]->isApply()) {
+			SkApply* apply = (SkApply*) (*parentList)[old];
+			if (apply != this && apply->fActive == nil)
+				apply->activate(maker);
+			apply->append(this);
+			parentGroup = nil;
+		} else {
+			if (parentGroup)
+				parentGroup->markCopySize(old);
+			SkDrawable** newApplyLocation = &(*parentList)[old];
+			SkGroup* pGroup;
+			int oldApply = displayList.findGroup(this, &parentList, &pGroup, &thisGroup, &grandList);
+			if (oldApply >= 0) {
+				(*parentList)[oldApply] = (SkDrawable*) SkDisplayType::CreateInstance(&maker, SkType_Apply);
+				parentGroup = nil;
+				fDeleteScope = true;
+			}
+			*newApplyLocation = this;
+		}
+	}
+	if (parentGroup) {
+		parentGroup->markCopySet(old);
+		fDeleteScope = dynamicScope.size() == 0;
+	}
+	return true;
+}
+
+void SkApply::enableCreate(SkAnimateMaker& maker) {
+	SkString newID;
+	for (int step = 0; step <= steps; step++) {
+		fLastTime = step * SK_MSec1;
+		bool success = maker.computeID(scope, this, &newID);
+		if (success == false)
+			return;
+		if (maker.find(newID.c_str(), nil))
+			continue;
+		SkApply* copy = (SkApply*) deepCopy(&maker); // work on copy of animator state
+		if (mode == kMode_create)
+			copy->mode = (Mode) -1;
+		SkDrawable* copyScope = copy->scope = (SkDrawable*) scope->deepCopy(&maker);
+		*fScopes.append() = copyScope;
+		if (copyScope->resolveIDs(maker, scope, this)) {
+			step = steps; // quit
+			goto next; // resolveIDs failed
+		}
+		if (newID.size() > 0) 
+			maker.setID(copyScope, newID);
+		if (copy->resolveIDs(maker, this, this)) { // fix up all fields, including target
+			step = steps; // quit
+			goto next; // resolveIDs failed
+		}
+		copy->activate(maker);
+		copy->interpolate(maker, step * SK_MSec1);
+		maker.removeActive(copy->fActive);
+	next:
+		delete copy;
+	}
+}
+
+void SkApply::enableDynamic(SkAnimateMaker& maker) {
+	SkASSERT(mode != kMode_create); // create + dynamic are not currently compatible
+	SkDisplayable* newScope;
+	bool success = SkAnimatorScript::EvaluateDisplayable(maker, this, dynamicScope.c_str(),
+		&newScope);
+	if (success && scope != newScope) {
+		SkTDDrawableArray* pList, * gList;
+		SkGroup* pGroup = nil, * found = nil;
+		int old = maker.fDisplayList.findGroup(scope, &pList, &pGroup, &found, &gList);
+		if (pList && old >= 0 && (*pList)[old]->isApply() && (*pList)[old] != this) {
+			if (fAppended == false) {
+				if (found != nil) {
+					SkDisplayable* oldChild = (*pList)[old];
+					if (oldChild->isApply() && found->copySet(old)) {
+						found->markCopyClear(old);
+	//					delete oldChild;
+					}
+				}
+				(*pList)[old] = scope;
+			} else
+				pList->remove(old);
+		}
+		scope = (SkDrawable*) newScope;
+		onEndElement(maker);
+	}
+	maker.removeActive(fActive);
+	delete fActive;
+	fActive = nil;
+}
+
+void SkApply::endSave(int index) {
+	SkAnimateBase* animate = fActive->fAnimators[index];
+	const SkMemberInfo* info = animate->fFieldInfo;
+	SkDisplayTypes type = (SkDisplayTypes) info->fType;
+	if (type == SkType_MemberFunction)
+		return;
+	SkDisplayable* target = getTarget(animate);
+	size_t size = info->getSize(target);
+	int count = (int) (size / sizeof(SkScalar));
+	int activeIndex = fActive->fDrawIndex + index;
+	SkOperand* last = new SkOperand[count];
+	SkAutoTDelete<SkOperand> autoLast(last);
+	if (type != SkType_MemberProperty) {
+		info->getValue(target, last, count);
+		SkOperand* saveOperand = fActive->fSaveRestore[activeIndex];
+		if (saveOperand)
+			info->setValue(target, fActive->fSaveRestore[activeIndex], count);
+	} else {
+		SkScriptValue scriptValue;
+		bool success = target->getProperty(info->propertyIndex(), &scriptValue);
+		SkASSERT(success = true);
+		last[0] = scriptValue.fOperand;
+		scriptValue.fOperand = fActive->fSaveRestore[activeIndex][0];
+		target->setProperty(info->propertyIndex(), scriptValue);
+	}
+	SkOperand* save = fActive->fSaveRestore[activeIndex];
+	if (save)
+		memcpy(save, last, count * sizeof(SkOperand));
+}
+
+bool SkApply::getProperty(int index, SkScriptValue* value) const {
+	switch (index) {
+		case SK_PROPERTY(step):
+			value->fType = SkType_Int;
+			value->fOperand.fS32 = fLastTime / SK_MSec1;
+			break;
+		case SK_PROPERTY(steps):
+			value->fType = SkType_Int;
+			value->fOperand.fS32 = steps;
+			break;
+		case SK_PROPERTY(time):
+			value->fType = SkType_MSec;
+			value->fOperand.fS32 = fLastTime;
+			break;
+		default:
+	//		SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
+void SkApply::getStep(SkScriptValue* value) {
+	getProperty(SK_PROPERTY(step), value);
+}
+
+SkDrawable* SkApply::getTarget(SkAnimateBase* animate) {
+	if (animate->fTargetIsScope == false || mode != kMode_create)
+		return animate->fTarget;
+	return scope;
+}
+
+bool SkApply::hasDelayedAnimator() const {
+	SkAnimateBase** animEnd = fAnimators.end();
+	for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < animEnd; animPtr++) {
+		SkAnimateBase* animator = *animPtr;
+		if (animator->fDelayed) 
+			return true;
+	}
+	return false;
+}
+
+bool SkApply::hasEnable() const {
+	return true;
+}
+
+bool SkApply::inactivate(SkAnimateMaker& maker) {
+	if (fActive == nil)
+		return false;
+	maker.removeActive(fActive);
+	delete fActive;
+	fActive = nil;
+	return true;
+}
+
+#ifdef SK_DEBUG
+SkMSec lastTime = (SkMSec) -1;
+#endif
+
+bool SkApply::interpolate(SkAnimateMaker& maker, SkMSec rawTime) {
+	if (fActive == nil)
+		return false;
+	bool result = false;
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+	SkMSec time = maker.getAppTime();
+	if (lastTime == (SkMSec) -1)
+		lastTime = rawTime - 1;
+	if (fActive != nil && 
+		strcmp(id, "a3") == 0 && rawTime > lastTime) {
+		lastTime += 1000;
+		SkString debugOut;
+		debugOut.appendS32(time - maker.fDebugTimeBase);
+		debugOut.append(" apply id=");
+		debugOut.append(_id);
+		debugOut.append("; ");
+		debugOut.append(fActive->fAnimators[0]->_id);
+		debugOut.append("=");
+		debugOut.appendS32(rawTime - fActive->fState[0].fStartTime);
+		debugOut.append(")");
+		SkDebugf("%s\n", debugOut.c_str());
+	}
+#endif
+	fActive->start();
+	if (restore)
+		fActive->initializeSave();
+	int animators = fActive->fAnimators.count();
+	for (int inner = 0; inner < animators; inner++) {
+		SkAnimateBase* animate = fActive->fAnimators[inner];
+		if (animate->fChanged) {
+			animate->fChanged = false;
+			animate->fStart = rawTime;
+	//		SkTypedArray values;
+	//		int count = animate->fValues.count();
+	//		values.setCount(count);
+	//		memcpy(values.begin(), animate->fValues.begin(), sizeof(SkOperand) * count);
+			animate->onEndElement(maker);
+	//		if (memcmp(values.begin(), animate->fValues.begin(), sizeof(SkOperand) * count) != 0) {
+				fActive->append(this);
+				fActive->start();
+	//		}
+		}
+		SkMSec time = fActive->getTime(rawTime, inner);
+		SkActive::SkState& state = fActive->fState[inner];
+		if (SkMSec_LT(rawTime, state.fStartTime)) {
+			if (fEnabling) {
+				animate->fDelayed = true;
+				maker.delayEnable(this, state.fStartTime);
+			}
+			continue;
+		} else
+			animate->fDelayed = false;
+		SkMSec innerTime = fLastTime = state.getRelativeTime(time);
+		if (restore) 
+			fActive->restoreInterpolatorValues(inner);
+		if (animate->fReset) {
+			if (transition != SkApply::kTransition_reverse) {
+				if (SkMSec_LT(state.fBegin + state.fDuration, innerTime)) {
+					if (animate->fResetPending) {
+						innerTime = 0;
+						animate->fResetPending = false;
+					} else
+						continue;
+				}
+			} else if (innerTime == 0) {
+					if (animate->fResetPending) {
+						innerTime = state.fBegin + state.fDuration;
+						animate->fResetPending = false;
+					} else
+						continue;
+			}
+		}
+		int count = animate->components();
+		SkAutoSTMalloc<16, SkOperand> values(count);
+		SkInterpolatorBase::Result interpResult = fActive->fInterpolators[inner]->timeToValues(
+			innerTime, values.get());
+		result |= (interpResult != SkInterpolatorBase::kFreezeEnd_Result);
+		if ((transition != SkApply::kTransition_reverse && interpResult == SkInterpolatorBase::kFreezeEnd_Result ||
+				transition == SkApply::kTransition_reverse && fLastTime == 0) && state.fUnpostedEndEvent) {
+//			SkDEBUGF(("interpolate: post on end\n"));
+			state.fUnpostedEndEvent = false;
+			maker.postOnEnd(animate, state.fBegin + state.fDuration);
+			maker.fAdjustedStart = 0;	 // !!! left over from synchronizing animation days, undoubtably out of date (and broken)
+		}
+		if (animate->formula.size() > 0) {
+			if (fLastTime > animate->dur)
+				fLastTime = animate->dur;
+			SkTypedArray formulaValues;
+			formulaValues.setCount(count);
+			bool success = animate->fFieldInfo->setValue(maker, &formulaValues, 0, 0, nil, 
+				animate->getValuesType(), animate->formula);
+			SkASSERT(success);
+			if (restore)
+				save(inner); // save existing value
+			applyValues(inner, formulaValues.begin(), count, animate->getValuesType(), innerTime);
+		} else {
+			if (restore)
+				save(inner); // save existing value
+			applyValues(inner, values.get(), count, animate->getValuesType(), innerTime);
+		}
+	}
+	return result;
+}
+
+void SkApply::initialize() {
+	if (scope == nil)
+		return;
+	if (scope->isApply() || scope->isDrawable() == false)
+		return;
+	scope->initialize();
+}
+
+void SkApply::onEndElement(SkAnimateMaker& maker) 
+{
+    SkDrawable* scopePtr = scope;
+    while (scopePtr && scopePtr->isApply()) {
+        SkApply* scopedApply = (SkApply*) scopePtr;
+        if (scopedApply->scope == this) {
+            maker.setErrorCode(SkDisplayXMLParserError::kApplyScopesItself);
+            return;
+        }
+        scopePtr = scopedApply->scope;
+    }
+	if (mode == kMode_create)
+		return;
+	if (scope != nil && steps >= 0 && scope->isApply() == false && scope->isDrawable())
+		scope->setSteps(steps);
+	for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < fAnimators.end(); animPtr++) {
+		SkAnimateBase* anim = *animPtr;
+        //for reusing apply statements with dynamic scope
+		if (anim->fTarget == nil || anim->fTargetIsScope) {
+			anim->fTargetIsScope = true;
+			if (scope)
+				anim->fTarget = scope;
+			else
+				anim->setTarget(maker);
+			anim->onEndElement(maker);	// allows animate->fFieldInfo to be set
+		}
+		if (scope != nil && steps >= 0 && anim->fTarget != scope && anim->fTarget->isDrawable())
+			anim->fTarget->setSteps(steps);
+	}
+}
+
+const SkMemberInfo* SkApply::preferredChild(SkDisplayTypes type) {
+	SkASSERT(SkDisplayType::IsAnimate(type) == false);
+	fContainsScope = true;
+	return getMember("scope"); // !!! cwap! need to refer to member through enum like kScope instead
+}
+
+void SkApply::refresh(SkAnimateMaker& maker) {
+	for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < fAnimators.end(); animPtr++) {
+		SkAnimateBase* animate = *animPtr;
+		animate->onEndElement(maker);
+	}
+	if (fActive)
+		fActive->resetInterpolators();
+}
+
+void SkApply::reset() {
+	if (fActive)
+		fActive->resetState();
+}
+
+bool SkApply::resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* apply) { //	replace to/formula strings in animators of the form xxx.step with the step value, if xxx.step is in scope
+	if (resolveField(maker, apply, &dynamicScope) == false)
+		return true;	// failed
+	SkAnimateBase** endPtr = fAnimators.end();
+	SkAnimateBase** origPtr = ((SkApply*) original)->fAnimators.begin();
+	for (SkAnimateBase** animPtr = fAnimators.begin(); animPtr < endPtr; ) {
+		SkAnimateBase* animator = *animPtr++;
+		maker.resolveID(animator, *origPtr++);
+		if (resolveField(maker, this, &animator->target) == false)
+			return true;
+		if (resolveField(maker, this, &animator->from) == false)
+			return true;
+		if (resolveField(maker, this, &animator->to) == false)
+			return true;
+		if (resolveField(maker, this, &animator->formula) == false)
+			return true;
+	}
+//	setEmbedded();
+	onEndElement(maker);
+	return false; // succeeded
+}
+
+bool SkApply::resolveField(SkAnimateMaker& maker, SkDisplayable* parent, SkString* str) {
+	const char* script = str->c_str();
+	if (str->startsWith("#string:") == false)
+		return true;
+	script += sizeof("#string:") - 1;
+	return SkAnimatorScript::EvaluateString(maker, this, parent, script, str);
+}
+
+void SkApply::save(int index) {
+	SkAnimateBase* animate = fActive->fAnimators[index];
+	const SkMemberInfo * info = animate->fFieldInfo;
+	SkDisplayable* target = getTarget(animate);
+//	if (animate->hasExecute())
+//		info = animate->getResolvedInfo();
+	SkDisplayTypes type = (SkDisplayTypes) info->fType;
+	if (type == SkType_MemberFunction)
+		return; // nothing to save
+	size_t size = info->getSize(target);
+	int count = (int) (size / sizeof(SkScalar));
+	bool useLast = true;
+// !!! this all may be unneeded, at least in the dynamic case ??
+	int activeIndex = fActive->fDrawIndex + index;
+	SkTDOperandArray last;
+	if (fActive->fSaveRestore[activeIndex] == nil) {
+		fActive->fSaveRestore[activeIndex] = new SkOperand[count];
+		useLast = false;
+	} else {
+		last.setCount(count);
+		memcpy(last.begin(), fActive->fSaveRestore[activeIndex], count * sizeof(SkOperand));
+	}
+	if (type != SkType_MemberProperty) {
+		info->getValue(target, fActive->fSaveRestore[activeIndex], count);
+		if (useLast)
+			info->setValue(target, last.begin(), count);
+	} else {
+		SkScriptValue scriptValue;
+		bool success = target->getProperty(info->propertyIndex(), &scriptValue);
+		SkASSERT(success == true);
+		SkASSERT(scriptValue.fType == SkType_Float);
+		fActive->fSaveRestore[activeIndex][0] = scriptValue.fOperand;
+		if (useLast) {
+			SkScriptValue scriptValue;
+			scriptValue.fType = type;
+			scriptValue.fOperand = last[0];
+			target->setProperty(info->propertyIndex(), scriptValue);
+		}
+	}
+// !!!  end of unneeded
+}
+
+bool SkApply::setProperty(int index, SkScriptValue& scriptValue) {
+	switch (index) {
+		case SK_PROPERTY(animator): {
+			SkAnimateBase* animate = (SkAnimateBase*) scriptValue.fOperand.fDisplayable;
+			SkASSERT(animate->isAnimate());
+			*fAnimators.append() = animate;
+			return true; 
+		}
+		case SK_PROPERTY(steps):
+			steps = scriptValue.fOperand.fS32;
+			if (fActive)
+				fActive->setSteps(steps);
+			return true;
+	}
+	return false;
+}
+
+void SkApply::setSteps(int _steps) { 
+	steps = _steps; 
+}
+
+#ifdef SK_DEBUG
+void SkApply::validate() {
+	if (fActive)
+		fActive->validate();
+}
+#endif
+
+
+
diff --git a/libs/graphics/animator/SkDisplayApply.h b/libs/graphics/animator/SkDisplayApply.h
new file mode 100644
index 0000000..883323a
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayApply.h
@@ -0,0 +1,99 @@
+#ifndef SkDisplayApply_DEFINED
+#define SkDisplayApply_DEFINED
+
+#include "SkAnimateBase.h"
+#include "SkDrawable.h"
+#include "SkIntArray.h"
+
+class SkActive;
+
+class SkApply : public SkDrawable {
+	DECLARE_MEMBER_INFO(Apply);
+public:
+
+	SkApply();
+	virtual ~SkApply();
+
+	enum Transition {
+		kTransition_normal,
+		kTransition_reverse
+	};
+	
+	enum Mode {
+		kMode_create,
+		kMode_immediate,
+		//kMode_once
+	};
+	void activate(SkAnimateMaker& );
+	void append(SkApply* apply);
+	void appendActive(SkActive* );
+	void applyValues(int animatorIndex, SkOperand* values, int count,
+		SkDisplayTypes , SkMSec time);
+	virtual bool contains(SkDisplayable*);
+//	void createActive(SkAnimateMaker& );
+	virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	void disable();
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	virtual bool enable(SkAnimateMaker& );
+	void enableCreate(SkAnimateMaker& );
+	void enableDynamic(SkAnimateMaker& );
+	void endSave(int index);
+	Mode getMode() { return mode; }
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	SkDrawable* getScope() { return scope; }
+	void getStep(SkScriptValue* );
+	SkDrawable* getTarget(SkAnimateBase* );
+	bool hasDelayedAnimator() const;
+	virtual bool hasEnable() const;
+	bool inactivate(SkAnimateMaker& maker);
+	virtual void initialize(); 
+	bool interpolate(SkAnimateMaker& , SkMSec time);
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual const SkMemberInfo* preferredChild(SkDisplayTypes type);
+	void refresh(SkAnimateMaker& );
+	void reset();
+	virtual bool resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* );
+	bool resolveField(SkAnimateMaker& , SkDisplayable* parent, SkString* str);
+	void save(int index);
+	void setEmbedded() { fEmbedded = true; }
+	virtual bool setProperty(int index, SkScriptValue& );
+	virtual void setSteps(int _steps);
+//	virtual void setTime(SkMSec time);
+#ifdef SK_DEBUG
+	virtual void validate();
+#endif
+private:
+	SkMSec begin;
+	SkBool dontDraw;
+	SkString dynamicScope;
+	SkMSec interval;
+	Mode mode;
+#if 0
+	SkBool pickup;
+#endif
+	SkBool restore;
+	SkDrawable* scope;
+	S32 steps;
+	Transition transition;
+	SkActive* fActive;
+	SkTDAnimateArray fAnimators;
+//	SkDrawable* fCurrentScope;
+	SkMSec fLastTime;	// used only to return script property time
+	SkTDDrawableArray fScopes;
+	SkBool fAppended : 1;
+	SkBool fContainsScope : 1;
+	SkBool fDeleteScope : 1;
+	SkBool fEmbedded : 1;
+	SkBool fEnabled : 1;
+	SkBool fEnabling : 1; // set if calling interpolate from enable
+	friend class SkActive;
+	friend class SkDisplayList;
+	typedef SkDrawable INHERITED;
+};
+
+#endif // SkDisplayApply_DEFINED
+
+
diff --git a/libs/graphics/animator/SkDisplayBounds.cpp b/libs/graphics/animator/SkDisplayBounds.cpp
new file mode 100644
index 0000000..e6abcc3
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayBounds.cpp
@@ -0,0 +1,37 @@
+#include "SkDisplayBounds.h"
+#include "SkAnimateMaker.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayBounds::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(inval, Boolean)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayBounds);
+
+SkDisplayBounds::SkDisplayBounds() : inval(false) {
+}
+
+bool SkDisplayBounds::draw(SkAnimateMaker& maker) {
+	maker.fDisplayList.fUnionBounds = SkToBool(inval);
+	maker.fDisplayList.fDrawBounds = false;
+	fBounds.setEmpty();
+	bool result = INHERITED::draw(maker);
+	maker.fDisplayList.fUnionBounds = false;
+	maker.fDisplayList.fDrawBounds = true;
+	if (inval && fBounds.isEmpty() == false) {
+		SkRect16& rect = maker.fDisplayList.fInvalBounds;
+		maker.fDisplayList.fHasUnion = true;
+		if (rect.isEmpty())
+			rect = fBounds;
+		else 
+			rect.join(fBounds);
+	}
+	return result;
+}
+
+
+
diff --git a/libs/graphics/animator/SkDisplayBounds.h b/libs/graphics/animator/SkDisplayBounds.h
new file mode 100644
index 0000000..077d4cc
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayBounds.h
@@ -0,0 +1,16 @@
+#ifndef SkDisplayBounds_DEFINED
+#define SkDisplayBounds_DEFINED
+
+#include "SkDrawRectangle.h"
+
+class SkDisplayBounds : public SkDrawRect {
+	DECLARE_DISPLAY_MEMBER_INFO(Bounds);
+	SkDisplayBounds();
+	virtual bool draw(SkAnimateMaker& );
+private:
+	SkBool inval;
+	typedef SkDrawRect INHERITED;
+};
+
+#endif // SkDisplayBounds_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayEvent.cpp b/libs/graphics/animator/SkDisplayEvent.cpp
new file mode 100644
index 0000000..46af81c
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayEvent.cpp
@@ -0,0 +1,248 @@
+#include "SkDisplayEvent.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayApply.h"
+#include "SkDisplayInput.h"
+#include "SkDisplayList.h"
+#ifdef SK_DEBUG
+#include "SkDump.h"
+#endif
+#include "SkEvent.h"
+#include "SkDisplayInput.h"
+#include "SkKey.h"
+#include "SkMetaData.h"
+#include "SkScript.h"
+#include "SkUtils.h"
+
+enum SkDisplayEvent_Properties {
+	SK_PROPERTY(key),
+	SK_PROPERTY(keys)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayEvent::fInfo[] = {
+	SK_MEMBER(code, EventCode),
+	SK_MEMBER(disable, Boolean),
+	SK_MEMBER_PROPERTY(key, String), // a single key (also last key pressed)
+	SK_MEMBER_PROPERTY(keys, String), // a single key or dash-delimited range of keys
+	SK_MEMBER(kind, EventKind),
+	SK_MEMBER(target, String),
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayEvent);
+
+SkDisplayEvent::SkDisplayEvent() : code((SkKey) -1), disable(false),
+	kind(kUser), x(0), y(0), fLastCode((SkKey) -1), fMax((SkKey) -1), fTarget(nil) {
+}
+
+SkDisplayEvent::~SkDisplayEvent() {
+	deleteMembers();
+}
+
+bool SkDisplayEvent::add(SkAnimateMaker& , SkDisplayable* child) { 
+	*fChildren.append() = child; 
+	return true; 
+}
+
+bool SkDisplayEvent::contains(SkDisplayable* match) {
+	for (int index = 0; index < fChildren.count(); index++) {
+		if (fChildren[index] == match || fChildren[index]->contains(match))
+			return true;
+	}
+	return false;
+}
+
+SkDisplayable* SkDisplayEvent::contains(const SkString& match) {
+	for (int index = 0; index < fChildren.count(); index++) {
+		SkDisplayable* child = fChildren[index];
+		if (child->contains(match))
+			return child;
+	}
+	return nil;
+}
+
+void SkDisplayEvent::deleteMembers() {
+	for (int index = 0; index < fChildren.count(); index++) {
+		SkDisplayable* evt = fChildren[index];
+		delete evt;
+	}
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayEvent::dumpEvent(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    SkString str;
+    SkDump::GetEnumString(SkType_EventKind, kind, &str);
+    SkDebugf("kind=\"%s\" ", str.c_str());
+    if (kind == SkDisplayEvent::kKeyPress || kind == SkDisplayEvent::kKeyPressUp) {
+        if (code >= 0)
+            SkDump::GetEnumString(SkType_EventCode, code, &str);
+        else
+            str.set("none");
+        SkDebugf("code=\"%s\" ", str.c_str());
+    }
+    if (kind == SkDisplayEvent::kKeyChar) {
+        if (fMax != (SkKey) -1 && fMax != code)
+            SkDebugf("keys=\"%c - %c\" ", code, fMax);
+        else
+            SkDebugf("key=\"%c\" ", code);
+    }
+    if (fTarget != nil) {
+        SkDebugf("target=\"%s\" ", fTarget->id);
+    }
+    if (kind >= SkDisplayEvent::kMouseDown && kind <= SkDisplayEvent::kMouseUp) {
+#ifdef SK_CAN_USE_FLOAT
+        SkDebugf("x=\"%g\" y=\"%g\" ", SkScalarToFloat(x), SkScalarToFloat(y));
+#else
+        SkDebugf("x=\"%x\" y=\"%x\" ", x, y);
+#endif
+    }
+    if (disable)
+        SkDebugf("disable=\"true\" ");
+    SkDebugf("/>\n");
+}
+#endif
+
+bool SkDisplayEvent::enableEvent(SkAnimateMaker& maker) 
+{
+	maker.fActiveEvent = this;
+	if (fChildren.count() == 0)
+		return false;
+	if (disable)
+		return false;
+#ifdef SK_DUMP_ENABLED
+	if (maker.fDumpEvents) {
+		SkDebugf("enable: ");
+		dumpEvent(&maker);
+	}
+#endif
+	SkDisplayList& displayList = maker.fDisplayList;
+	for (int index = 0; index < fChildren.count(); index++) {
+		SkDisplayable* displayable = fChildren[index];
+		if (displayable->isGroup()) {
+			SkTDDrawableArray* parentList = displayList.getDrawList();
+			*parentList->append() = (SkDrawable*) displayable;	// make it findable before children are enabled
+		}
+		if (displayable->enable(maker))
+			continue;
+        if (maker.hasError()) 
+            return true;
+		if (displayable->isDrawable() == false)
+			return true;	// error
+		SkDrawable* drawable = (SkDrawable*) displayable;
+		SkTDDrawableArray* parentList = displayList.getDrawList();
+		*parentList->append() = drawable;
+	}
+	return false;
+}
+
+bool SkDisplayEvent::getProperty(int index, SkScriptValue* value) const {
+	switch (index) {
+		case SK_PROPERTY(key):
+		case SK_PROPERTY(keys): {
+			value->fType = SkType_String;
+			char scratch[8];
+			SkKey convert = index == SK_PROPERTY(keys) ? code : fLastCode;
+			size_t size = convert > 0 ? SkUTF8_FromUnichar(convert, scratch) : 0;
+            fKeyString.set(scratch, size);
+			value->fOperand.fString = &fKeyString;
+			if (index != SK_PROPERTY(keys) || fMax == (SkKey) -1 || fMax == code)
+				break;
+			value->fOperand.fString->append("-");
+			size = SkUTF8_FromUnichar(fMax, scratch);
+			value->fOperand.fString->append(scratch, size);
+			} break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
+void SkDisplayEvent::onEndElement(SkAnimateMaker& maker)
+{
+	if (kind == kUser)
+		return;
+	maker.fEvents.addEvent(this);
+	if (kind == kOnEnd) {
+		bool found = maker.find(target.c_str(), &fTarget);
+		SkASSERT(found);
+		SkASSERT(fTarget && fTarget->isAnimate());
+		SkAnimateBase* animate = (SkAnimateBase*) fTarget;
+		animate->setHasEndEvent();
+	}
+}
+
+void SkDisplayEvent::populateInput(SkAnimateMaker& maker, const SkEvent& fEvent) {
+	const SkMetaData& meta = fEvent.getMetaData();
+	SkMetaData::Iter iter(meta);
+	SkMetaData::Type	type;
+	int number;
+	const char* name;
+	while ((name = iter.next(&type, &number)) != nil) {
+		if (name[0] == '\0')
+			continue;
+		SkDisplayable* displayable;
+		SkInput* input;
+		for (int index = 0; index < fChildren.count(); index++) {
+			displayable = fChildren[index];
+			if (displayable->getType() != SkType_Input)
+				continue;
+			input = (SkInput*) displayable;
+			if (input->name.equals(name))
+				goto found;
+		}
+		if (!maker.find(name, &displayable) || displayable->getType() != SkType_Input)
+			continue;
+		input = (SkInput*) displayable;
+	found:
+		switch (type) {
+			case SkMetaData::kS32_Type:
+				meta.findS32(name, &input->fInt);
+				break;
+			case SkMetaData::kScalar_Type:
+				meta.findScalar(name, &input->fFloat);
+				break;
+			case SkMetaData::kPtr_Type:
+				SkASSERT(0);
+				break; // !!! not handled for now
+			case SkMetaData::kString_Type:
+				input->string.set(meta.findString(name));
+				break;
+			default:
+				SkASSERT(0);
+		}
+	}
+	// re-evaluate all animators that may have built their values from input strings
+	for (SkDisplayable** childPtr = fChildren.begin(); childPtr < fChildren.end(); childPtr++) {
+		SkDisplayable* displayable = *childPtr;
+		if (displayable->isApply() == false)
+			continue;
+		SkApply* apply = (SkApply*) displayable;
+		apply->refresh(maker);
+	}
+}
+
+bool SkDisplayEvent::setProperty(int index, SkScriptValue& value) {
+	SkASSERT(index == SK_PROPERTY(key) || index == SK_PROPERTY(keys));
+	SkASSERT(value.fType == SkType_String);
+	SkString* string = value.fOperand.fString;
+	const char* chars = string->c_str();
+	int count = SkUTF8_CountUnichars(chars);
+	SkASSERT(count >= 1);
+	code = (SkKey) SkUTF8_NextUnichar(&chars);
+	fMax = code;
+	SkASSERT(count == 1 || index == SK_PROPERTY(keys));
+	if (--count > 0) {
+		SkASSERT(*chars == '-');
+		chars++;
+		fMax = (SkKey) SkUTF8_NextUnichar(&chars);
+		SkASSERT(fMax >= code);
+	}
+	return true;
+}
+
diff --git a/libs/graphics/animator/SkDisplayEvent.h b/libs/graphics/animator/SkDisplayEvent.h
new file mode 100644
index 0000000..4d5be02
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayEvent.h
@@ -0,0 +1,58 @@
+#ifndef SkDisplayEvent_DEFINED
+#define SkDisplayEvent_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkIntArray.h"
+#include "SkKey.h"
+
+class SkEvent;
+
+class SkDisplayEvent : public SkDisplayable {
+	DECLARE_DISPLAY_MEMBER_INFO(Event);
+	enum Kind {
+		kNo_kind,
+		kKeyChar,
+		kKeyPress,
+        kKeyPressUp,    //i assume the order here is intended to match with skanimatorscript.cpp
+		kMouseDown,
+		kMouseDrag,
+		kMouseMove,
+		kMouseUp,
+		kOnEnd,
+		kOnload,
+		kUser
+	};
+	SkDisplayEvent();
+	virtual ~SkDisplayEvent();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+	virtual bool contains(SkDisplayable*);
+	virtual SkDisplayable* contains(const SkString& );
+#ifdef SK_DEBUG
+	void dumpEvent(SkAnimateMaker* );
+#endif
+	bool enableEvent(SkAnimateMaker& );
+	virtual bool getProperty(int index, SkScriptValue* ) const;
+	virtual void onEndElement(SkAnimateMaker& maker);
+	void populateInput(SkAnimateMaker& , const SkEvent& fEvent);
+	virtual bool setProperty(int index, SkScriptValue& );
+protected:
+	SkKey code;
+	SkBool disable;
+	Kind kind;
+	SkString target;
+	SkScalar x;
+	SkScalar y;
+	SkTDDisplayableArray fChildren;
+    mutable SkString fKeyString;
+	SkKey fLastCode; // last key to trigger this event
+	SkKey fMax; // if the code expresses a range
+	SkDisplayable* fTarget; // used by onEnd
+private:
+	void deleteMembers();
+	friend class SkEvents;
+	typedef SkDisplayable INHERITED;
+};
+
+#endif // SkDisplayEvent_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayEvents.cpp b/libs/graphics/animator/SkDisplayEvents.cpp
new file mode 100644
index 0000000..405e134
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayEvents.cpp
@@ -0,0 +1,104 @@
+#include "SkDisplayEvents.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimator.h"
+#include "SkDisplayEvent.h"
+#include "SkDisplayMovie.h"
+#include "SkDrawable.h"
+#ifdef SK_DEBUG
+#include "SkDump.h"
+#endif
+
+SkEventState::SkEventState() : fCode(0), fDisable(false), fDisplayable(0), fX(0), fY(0) {
+}
+
+SkEvents::SkEvents() {
+}
+
+SkEvents::~SkEvents() {
+}
+
+bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) {
+/*#ifdef SK_DUMP_ENABLED
+	if (maker.fDumpEvents) {
+		SkDebugf("doEvent: ");
+		SkString str;
+		SkDump::GetEnumString(SkType_EventKind, kind, &str);
+		SkDebugf("kind=%s ", str.c_str());
+		if (state && state->fDisplayable)
+			state->fDisplayable->SkDisplayable::dump(&maker);
+		else
+			SkDebugf("\n");
+	}
+#endif*/
+	bool handled = false;
+	SkDisplayable** firstMovie = maker.fMovies.begin();
+	SkDisplayable** endMovie = maker.fMovies.end();
+	for (SkDisplayable** ptr = firstMovie; ptr < endMovie; ptr++) {
+		SkDisplayMovie* movie = (SkDisplayMovie*) *ptr;
+		if (kind != SkDisplayEvent::kOnload)
+			movie->doEvent(kind, state);
+	}
+	SkDisplayable* displayable = state ? state->fDisplayable : nil;
+	int keyCode = state ? state->fCode : 0;
+	int count = fEvents.count();
+	for (int index = 0; index < count; index++) {
+		SkDisplayEvent* evt = fEvents[index];
+		if (evt->disable)
+			continue;
+		if (evt->kind != kind)
+			continue;
+		if (evt->code != (SkKey) -1) {
+			if ((int) evt->code > keyCode || (int) (evt->fMax != (SkKey) -1 ? evt->fMax : evt->code) < keyCode)
+				continue;
+			evt->fLastCode = (SkKey) keyCode;
+		}
+		if (evt->fTarget != nil && evt->fTarget != displayable)
+			continue;
+		if (state == nil || state->fDisable == 0) {
+			if (kind >= SkDisplayEvent::kMouseDown && kind <= SkDisplayEvent::kMouseUp) {
+				evt->x = state->fX;
+				evt->y = state->fY;
+			}
+			if (evt->enableEvent(maker))
+				fError = true;
+		}
+		handled = true;
+	}
+	return handled;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkEvents::dump(SkAnimateMaker& maker) {
+	int index;
+	SkTDDrawableArray& drawArray = maker.fDisplayList.fDrawList;
+	int count = drawArray.count();
+	for (index = 0; index < count; index++) {
+		SkDrawable* drawable = drawArray[index];
+		drawable->dumpEvents(); 
+	}
+	count = fEvents.count();
+	for (index = 0; index < count; index++) {
+		SkDisplayEvent* evt = fEvents[index];
+		evt->dumpEvent(&maker);
+	}
+}
+#endif
+
+// currently this only removes onLoad events
+void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
+	int keyCode = state ? state->fCode : 0;
+	SkDisplayable* displayable = state ? state->fDisplayable : nil;
+	for (SkDisplayEvent** evtPtr = fEvents.begin(); evtPtr < fEvents.end(); evtPtr++) {
+		SkDisplayEvent* evt = *evtPtr;
+		if (evt->kind != kind)
+			continue;
+		if (evt->code != (SkKey) -1) {
+			if ((int) evt->code > keyCode || (int) (evt->fMax != (SkKey) -1 ? evt->fMax : evt->code) < keyCode)
+				continue;
+		}
+		if (evt->fTarget != nil && evt->fTarget != displayable)
+			continue;
+		int index = fEvents.find(evt);
+		fEvents.remove(index);
+	}
+}
diff --git a/libs/graphics/animator/SkDisplayEvents.h b/libs/graphics/animator/SkDisplayEvents.h
new file mode 100644
index 0000000..7000b67
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayEvents.h
@@ -0,0 +1,34 @@
+#ifndef SkDisplayEvents_DEFINED
+#define SkDisplayEvents_DEFINED
+
+#include "SkEvent.h"
+#include "SkDisplayEvent.h"
+
+struct SkEventState {
+	SkEventState();
+	int fCode;
+	SkBool fDisable;
+	SkDisplayable* fDisplayable;
+	SkScalar fX;
+	SkScalar fY;
+};
+
+class SkEvents {
+public:
+	SkEvents();
+	~SkEvents();
+	void addEvent(SkDisplayEvent* evt) { *fEvents.append() = evt; }
+	bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* );
+#ifdef SK_DUMP_ENABLED
+	void dump(SkAnimateMaker& );
+#endif
+	void reset() { fEvents.reset(); }
+	void removeEvent(SkDisplayEvent::Kind kind, SkEventState* );
+private:
+	SkTDDisplayEventArray fEvents;
+	SkBool fError;
+	friend class SkDisplayXMLParser;
+};
+
+#endif // SkDisplayEvents_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayInclude.cpp b/libs/graphics/animator/SkDisplayInclude.cpp
new file mode 100644
index 0000000..eee5f96
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayInclude.cpp
@@ -0,0 +1,50 @@
+#include "SkDisplayInclude.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimator.h"
+
+#if 0
+#undef SK_MEMBER
+#define SK_MEMBER(_member, _type) \
+	{ #_member, SK_OFFSETOF(BASE_CLASS::_A, _member), SkType_##_type, \
+	sizeof(((BASE_CLASS::_A*) 0)->_member) / sizeof(SkScalar) }
+#endif
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkInclude::fInfo[] = {
+	SK_MEMBER(src, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkInclude);
+
+//SkInclude::SkInclude() {
+//	src.init();
+//}
+
+//SkInclude::~SkInclude() {
+//	src.unref();
+//}
+
+bool SkInclude::enable(SkAnimateMaker & ) {
+	return true;
+}
+
+bool SkInclude::hasEnable() const {
+	return true;
+}
+
+void SkInclude::onEndElement(SkAnimateMaker& maker) {
+	maker.fInInclude = true;
+	if (src.size() == 0 || maker.decodeURI(src.c_str()) == false) {
+		if (maker.getErrorCode() != SkXMLParserError::kNoError || maker.getNativeCode() != -1) {
+			maker.setInnerError(&maker, src);
+			maker.setErrorCode(SkDisplayXMLParserError::kInInclude);
+		} else {
+			maker.setErrorNoun(src);
+			maker.setErrorCode(SkDisplayXMLParserError::kIncludeNameUnknownOrMissing);
+		}
+	}
+	maker.fInInclude = false;
+}
diff --git a/libs/graphics/animator/SkDisplayInclude.h b/libs/graphics/animator/SkDisplayInclude.h
new file mode 100644
index 0000000..b842c69
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayInclude.h
@@ -0,0 +1,17 @@
+#ifndef SkDisplayInclude_DEFINED
+#define SkDisplayInclude_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+
+class SkInclude : public SkDisplayable {
+	DECLARE_MEMBER_INFO(Include);
+	virtual void onEndElement(SkAnimateMaker & );
+	virtual bool enable(SkAnimateMaker & );
+	virtual bool hasEnable() const;
+protected:
+	SkString src;
+};
+
+#endif // SkDisplayInclude_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayInput.cpp b/libs/graphics/animator/SkDisplayInput.cpp
new file mode 100644
index 0000000..7eec8d3
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayInput.cpp
@@ -0,0 +1,46 @@
+#include "SkDisplayInput.h"
+
+enum SkInput_Properties {
+	SK_PROPERTY(initialized)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkInput::fInfo[] = {
+	SK_MEMBER_ALIAS(float, fFloat, Float),
+	SK_MEMBER_PROPERTY(initialized, Boolean),
+	SK_MEMBER_ALIAS(int, fInt, Int),
+	SK_MEMBER(name, String),
+	SK_MEMBER(string, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkInput);
+
+SkInput::SkInput() : fInt((int) SK_NaN32), fFloat(SK_ScalarNaN) {}
+
+SkDisplayable* SkInput::contains(const SkString& string) {
+	return string.equals(name) ? this : nil;
+}
+
+bool SkInput::enable(SkAnimateMaker & ) {
+	return true;
+}
+
+bool SkInput::getProperty(int index, SkScriptValue* value) const {
+	switch (index) {
+		case SK_PROPERTY(initialized):
+			value->fType = SkType_Boolean;
+			value->fOperand.fS32 = fInt != (int) SK_NaN32 ||
+				SkScalarIsNaN(fFloat) == false || string.size() > 0;
+			break;
+		default:
+			return false;
+	}
+	return true;
+}
+ 
+bool SkInput::hasEnable() const {
+	return true;
+}
diff --git a/libs/graphics/animator/SkDisplayInput.h b/libs/graphics/animator/SkDisplayInput.h
new file mode 100644
index 0000000..b118b22
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayInput.h
@@ -0,0 +1,25 @@
+#ifndef SkDisplayInput_DEFINED
+#define SkDisplayInput_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+
+class SkInput : public SkDisplayable {
+	DECLARE_MEMBER_INFO(Input);
+	SkInput();
+	virtual SkDisplayable* contains(const SkString& );
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual bool enable(SkAnimateMaker & );
+	virtual bool hasEnable() const;
+protected:
+	SkString name;
+	int32_t  fInt;
+	SkScalar fFloat;
+	SkString string;
+private:
+	friend class SkDisplayEvent;
+	friend class SkPost;
+};
+
+#endif // SkDisplayInput_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayList.cpp b/libs/graphics/animator/SkDisplayList.cpp
new file mode 100644
index 0000000..2e4d928
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayList.cpp
@@ -0,0 +1,151 @@
+#include "SkDisplayList.h"
+#include "SkAnimateActive.h"
+#include "SkAnimateBase.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayApply.h"
+#include "SkDrawable.h"
+#include "SkDrawGroup.h"
+#include "SkDrawMatrix.h"
+#include "SkInterpolator.h"
+#include "SkTime.h"
+
+SkDisplayList::SkDisplayList() : fDrawBounds(true), fUnionBounds(false), fInTime(0) {
+}
+
+SkDisplayList::~SkDisplayList() {
+}
+
+void SkDisplayList::append(SkActive* active) {
+	*fActiveList.append() = active;
+}
+
+bool SkDisplayList::draw(SkAnimateMaker& maker, SkMSec inTime) {
+	validate();
+	fInTime = inTime;
+	bool result = false;
+	fInvalBounds.setEmpty();
+	if (fDrawList.count()) {
+		for (SkActive** activePtr = fActiveList.begin(); activePtr < fActiveList.end(); activePtr++) {
+			SkActive* active = *activePtr;
+			active->reset();
+		}
+		for (int index = 0; index < fDrawList.count(); index++) {
+			SkDrawable* draw = fDrawList[index];
+			draw->initialize(); // allow matrices to reset themselves
+			SkASSERT(draw->isDrawable());
+			validate();
+			result |= draw->draw(maker);
+		}
+	}
+	validate();
+	return result;
+}
+
+int SkDisplayList::findGroup(SkDrawable* match, SkTDDrawableArray** list,
+		SkGroup** parent, SkGroup** found, SkTDDrawableArray**grandList) { 
+	*parent = nil;
+	*list = &fDrawList;
+	*grandList = &fDrawList;
+	return SearchForMatch(match, list, parent, found, grandList);
+}
+
+void SkDisplayList::hardReset() {
+	fDrawList.reset();
+	fActiveList.reset();
+}
+
+bool SkDisplayList::onIRect(const SkRect16& r) {
+	fBounds = r;
+	return fDrawBounds;
+}
+
+int SkDisplayList::SearchForMatch(SkDrawable* match, SkTDDrawableArray** list,
+		SkGroup** parent, SkGroup** found, SkTDDrawableArray**grandList) { 
+	*found = nil;
+	for (int index = 0; index < (*list)->count(); index++) {
+		SkDrawable* draw = (**list)[index];
+		if (draw == match)
+			return index;
+		if (draw->isApply()) {
+			SkApply* apply = (SkApply*) draw;
+			if (apply->scope == match)
+				return index;
+            if (apply->scope->isGroup() && SearchGroupForMatch(apply->scope, match, list, parent, found, grandList, index))
+                return index;
+			if (apply->mode == SkApply::kMode_create) {
+				for (SkDrawable** ptr = apply->fScopes.begin(); ptr < apply->fScopes.end(); ptr++) {
+					SkDrawable* scope = *ptr;
+					if (scope == match)
+						return index;
+                    //perhaps should call SearchGroupForMatch here as well (on scope)
+				}
+			} 
+		}
+		if (draw->isGroup() && SearchGroupForMatch(draw, match, list, parent, found, grandList, index)) 
+			return index;
+		
+	}
+	return -1;
+}
+
+bool SkDisplayList::SearchGroupForMatch(SkDrawable* draw, SkDrawable* match, SkTDDrawableArray** list,
+        SkGroup** parent, SkGroup** found, SkTDDrawableArray** grandList, int &index) {
+            SkGroup* group = (SkGroup*) draw;
+			if (group->getOriginal() == match)
+				return true;
+			SkTDDrawableArray* saveList = *list;
+			int groupIndex = group->findGroup(match, list, parent, found, grandList);
+			if (groupIndex >= 0) {
+				*found = group;
+                index = groupIndex;
+				return true;
+			}
+			*list = saveList;
+            return false;
+        }
+
+void SkDisplayList::reset() {
+	for (int index = 0; index < fDrawList.count(); index++) {
+		SkDrawable* draw = fDrawList[index];
+		if (draw->isApply() == false)
+			continue;
+		SkApply* apply = (SkApply*) draw;
+		apply->reset();
+	}			
+}
+
+void SkDisplayList::remove(SkActive* active) {
+	int index = fActiveList.find(active);
+	SkASSERT(index >= 0);
+	fActiveList.remove(index);	// !!! could use shuffle instead
+	SkASSERT(fActiveList.find(active) < 0);
+}
+
+#ifdef SK_DUMP_ENABLED
+int SkDisplayList::fDumpIndex;
+int SkDisplayList::fIndent;
+
+void SkDisplayList::dump(SkAnimateMaker* maker) {
+	fIndent = 0;
+	dumpInner(maker);
+}
+
+void SkDisplayList::dumpInner(SkAnimateMaker* maker) {
+	for (int index = 0; index < fDrawList.count(); index++) {
+		fDumpIndex = index;
+		fDrawList[fDumpIndex]->dump(maker);
+	}
+}
+
+#endif
+
+#ifdef SK_DEBUG
+void SkDisplayList::validate() {
+	for (int index = 0; index < fDrawList.count(); index++) {
+		SkDrawable* draw = fDrawList[index];
+		draw->validate();
+	}
+}
+#endif
+
+
diff --git a/libs/graphics/animator/SkDisplayList.h b/libs/graphics/animator/SkDisplayList.h
new file mode 100644
index 0000000..30c21a6
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayList.h
@@ -0,0 +1,62 @@
+#ifndef SkDisplayList_DEFINED
+#define SkDisplayList_DEFINED
+
+#include "SkOperand.h"
+#include "SkIntArray.h"
+#include "SkBounder.h"
+#include "SkRect.h"
+
+class SkAnimateMaker;
+class SkActive;
+class SkApply;
+class SkDrawable;
+class SkGroup;
+
+class SkDisplayList : public SkBounder {
+public:
+	SkDisplayList();
+	virtual ~SkDisplayList();
+	void append(SkActive* );
+	void clear() { fDrawList.reset(); }
+	int count() { return fDrawList.count(); }
+	bool draw(SkAnimateMaker& , SkMSec time);
+#ifdef SK_DUMP_ENABLED
+	void dump(SkAnimateMaker* maker);
+	void dumpInner(SkAnimateMaker* maker);
+	static int fIndent;
+	static int fDumpIndex;
+#endif
+	int findGroup(SkDrawable* match, SkTDDrawableArray** list, 
+		SkGroup** parent, SkGroup** found, SkTDDrawableArray** grandList); 
+	SkDrawable* get(int index) { return fDrawList[index]; }
+	SkMSec getTime() { return fInTime; }
+	SkTDDrawableArray* getDrawList() { return &fDrawList; }
+	void hardReset();
+	virtual bool onIRect(const SkRect16& r);
+	void reset();
+	void remove(SkActive* );
+#ifdef SK_DEBUG
+	void validate();
+#else
+	void validate() {}
+#endif
+	static int SearchForMatch(SkDrawable* match, SkTDDrawableArray** list,
+		SkGroup** parent, SkGroup** found, SkTDDrawableArray**grandList);
+	static bool SearchGroupForMatch(SkDrawable* draw, SkDrawable* match, 
+		SkTDDrawableArray** list, SkGroup** parent, SkGroup** found, SkTDDrawableArray** grandList, 
+		int &index);
+public:
+	SkRect16 fBounds;
+	SkRect16 fInvalBounds;
+	bool fDrawBounds;
+	bool fHasUnion;
+	bool fUnionBounds;
+private:
+	SkTDDrawableArray fDrawList;
+	SkTDActiveArray fActiveList;
+	SkMSec fInTime;
+	friend class SkEvents;
+};
+
+#endif // SkDisplayList_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayMath.cpp b/libs/graphics/animator/SkDisplayMath.cpp
new file mode 100644
index 0000000..da757a3
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayMath.cpp
@@ -0,0 +1,231 @@
+#include "SkDisplayMath.h"
+
+enum SkDisplayMath_Properties {
+	SK_PROPERTY(E),
+	SK_PROPERTY(LN10),
+	SK_PROPERTY(LN2),
+	SK_PROPERTY(LOG10E),
+	SK_PROPERTY(LOG2E),
+	SK_PROPERTY(PI),
+	SK_PROPERTY(SQRT1_2),
+	SK_PROPERTY(SQRT2)
+};
+
+const SkScalar SkDisplayMath::gConstants[] = {
+#ifdef SK_SCALAR_IS_FLOAT
+	2.718281828f,	// E
+	2.302585093f,	// LN10
+	0.693147181f,	// LN2
+	0.434294482f,	// LOG10E
+	1.442695041f,	// LOG2E
+	3.141592654f,	// PI
+	0.707106781f,	// SQRT1_2
+	1.414213562f		// SQRT2 
+#else
+	0x2B7E1,	// E
+	0x24D76,	// LN10
+	0xB172,		// LN2
+	0x6F2E,		// LOG10E
+	0x17154,	// LOG2E
+	0x3243F,	// PI
+	0xB505,		// SQRT1_2
+	0x16A0A	// SQRT2
+#endif
+};
+
+enum SkDisplayMath_Functions {
+	SK_FUNCTION(abs),
+	SK_FUNCTION(acos),
+	SK_FUNCTION(asin),
+	SK_FUNCTION(atan),
+	SK_FUNCTION(atan2),
+	SK_FUNCTION(ceil),
+	SK_FUNCTION(cos),
+	SK_FUNCTION(exp),
+	SK_FUNCTION(floor),
+	SK_FUNCTION(log),
+	SK_FUNCTION(max),
+	SK_FUNCTION(min),
+	SK_FUNCTION(pow),
+	SK_FUNCTION(random),
+	SK_FUNCTION(round),
+	SK_FUNCTION(sin),
+	SK_FUNCTION(sqrt),
+	SK_FUNCTION(tan)
+};
+
+const SkFunctionParamType SkDisplayMath::fFunctionParameters[] = {
+	(SkFunctionParamType) SkType_Float,	// abs
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// acos
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// asin
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// atan
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// atan2
+	(SkFunctionParamType) SkType_Float,
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// ceil
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// cos
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// exp
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// floor
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// log
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Array,	// max
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Array,	// min
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// pow
+	(SkFunctionParamType) SkType_Float,
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// random
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// round
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// sin
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// sqrt
+	(SkFunctionParamType) 0,
+	(SkFunctionParamType) SkType_Float,	// tan
+	(SkFunctionParamType) 0
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayMath::fInfo[] = {
+	SK_MEMBER_PROPERTY(E, Float),
+	SK_MEMBER_PROPERTY(LN10, Float),
+	SK_MEMBER_PROPERTY(LN2, Float),
+	SK_MEMBER_PROPERTY(LOG10E, Float),
+	SK_MEMBER_PROPERTY(LOG2E, Float),
+	SK_MEMBER_PROPERTY(PI, Float),
+	SK_MEMBER_PROPERTY(SQRT1_2, Float),
+	SK_MEMBER_PROPERTY(SQRT2, Float),
+	SK_MEMBER_FUNCTION(abs, Float),
+	SK_MEMBER_FUNCTION(acos, Float),
+	SK_MEMBER_FUNCTION(asin, Float),
+	SK_MEMBER_FUNCTION(atan, Float),
+	SK_MEMBER_FUNCTION(atan2, Float),
+	SK_MEMBER_FUNCTION(ceil, Float),
+	SK_MEMBER_FUNCTION(cos, Float),
+	SK_MEMBER_FUNCTION(exp, Float),
+	SK_MEMBER_FUNCTION(floor, Float),
+	SK_MEMBER_FUNCTION(log, Float),
+	SK_MEMBER_FUNCTION(max, Float),
+	SK_MEMBER_FUNCTION(min, Float),
+	SK_MEMBER_FUNCTION(pow, Float),
+	SK_MEMBER_FUNCTION(random, Float),
+	SK_MEMBER_FUNCTION(round, Float),
+	SK_MEMBER_FUNCTION(sin, Float),
+	SK_MEMBER_FUNCTION(sqrt, Float),
+	SK_MEMBER_FUNCTION(tan, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayMath);
+
+void SkDisplayMath::executeFunction(SkDisplayable* target, int index, 
+		SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+		SkScriptValue* scriptValue) {
+	if (scriptValue == nil)
+		return;
+	SkASSERT(target == this);
+	SkScriptValue* array = parameters.begin();
+	SkScriptValue* end = parameters.end();
+	SkScalar input = parameters[0].fOperand.fScalar;
+	SkScalar scalarResult;
+	switch (index) {
+		case SK_FUNCTION(abs):
+			scalarResult = SkScalarAbs(input); 
+			break;
+		case SK_FUNCTION(acos):
+			scalarResult = SkScalarACos(input);
+			break;
+		case SK_FUNCTION(asin):
+			scalarResult = SkScalarASin(input);
+			break;
+		case SK_FUNCTION(atan):
+			scalarResult = SkScalarATan2(input, SK_Scalar1);
+			break;
+		case SK_FUNCTION(atan2):
+			scalarResult = SkScalarATan2(input, parameters[1].fOperand.fScalar);
+			break;
+		case SK_FUNCTION(ceil):
+			scalarResult = SkIntToScalar(SkScalarCeil(input)); 
+			break;
+		case SK_FUNCTION(cos):
+			scalarResult = SkScalarCos(input);
+			break;
+		case SK_FUNCTION(exp):
+			scalarResult = SkScalarExp(input);
+			break;
+		case SK_FUNCTION(floor):
+			scalarResult = SkIntToScalar(SkScalarFloor(input)); 
+			break;
+		case SK_FUNCTION(log):
+			scalarResult = SkScalarLog(input);
+			break;
+		case SK_FUNCTION(max):
+			scalarResult = -SK_ScalarMax;
+			while (array < end) {
+				scalarResult = SkMaxScalar(scalarResult, array->fOperand.fScalar);
+				array++;
+			}
+			break;
+		case SK_FUNCTION(min):
+			scalarResult = SK_ScalarMax;
+			while (array < end) {
+				scalarResult = SkMinScalar(scalarResult, array->fOperand.fScalar);
+				array++;
+			}
+			break;
+		case SK_FUNCTION(pow):
+			// not the greatest -- but use x^y = e^(y * ln(x))
+			scalarResult = SkScalarLog(input);
+			scalarResult = SkScalarMul(parameters[1].fOperand.fScalar, scalarResult);
+			scalarResult = SkScalarExp(scalarResult);
+			break;
+		case SK_FUNCTION(random):
+			scalarResult = fRandom.nextUScalar1();
+			break;
+		case SK_FUNCTION(round):
+			scalarResult = SkIntToScalar(SkScalarRound(input)); 
+			break;
+		case SK_FUNCTION(sin):
+			scalarResult = SkScalarSin(input);
+			break;
+		case SK_FUNCTION(sqrt): {
+			SkASSERT(parameters.count() == 1);
+			SkASSERT(type == SkType_Float);
+			scalarResult = SkScalarSqrt(input); 
+			} break;
+		case SK_FUNCTION(tan):
+			scalarResult = SkScalarTan(input);
+			break;
+		default:
+			SkASSERT(0);
+			scalarResult = SK_ScalarNaN;
+	}
+	scriptValue->fOperand.fScalar = scalarResult;
+	scriptValue->fType = SkType_Float;
+}
+
+const SkFunctionParamType* SkDisplayMath::getFunctionsParameters() {
+	return fFunctionParameters;
+}
+
+bool SkDisplayMath::getProperty(int index, SkScriptValue* value) const {
+	if ((unsigned)index < SK_ARRAY_COUNT(gConstants)) {
+		value->fOperand.fScalar = gConstants[index];
+		value->fType = SkType_Float;
+		return true;
+	}
+	SkASSERT(0);
+	return false;
+}
diff --git a/libs/graphics/animator/SkDisplayMath.h b/libs/graphics/animator/SkDisplayMath.h
new file mode 100644
index 0000000..ced6e42
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayMath.h
@@ -0,0 +1,23 @@
+#ifndef SkDisplayMath_DEFINED
+#define SkDisplayMath_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkRandom.h"
+
+class SkDisplayMath : public SkDisplayable {
+	DECLARE_DISPLAY_MEMBER_INFO(Math);
+	virtual void executeFunction(SkDisplayable* , int index, 
+		SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+		SkScriptValue* );
+	virtual const SkFunctionParamType* getFunctionsParameters();
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+private:
+	mutable SkRandom fRandom;
+	static const SkScalar gConstants[];
+	static const SkFunctionParamType fFunctionParameters[];
+
+};
+	
+#endif // SkDisplayMath_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayMovie.cpp b/libs/graphics/animator/SkDisplayMovie.cpp
new file mode 100644
index 0000000..3727efe
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayMovie.cpp
@@ -0,0 +1,121 @@
+#include "SkDisplayMovie.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayMovie::fInfo[] = {
+	SK_MEMBER(src, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayMovie);
+
+SkDisplayMovie::SkDisplayMovie() : fDecodedSuccessfully(false), fLoaded(false), fMovieBuilt(false) {
+	fMovie.fMaker->fInMovie = true;
+}
+
+SkDisplayMovie::~SkDisplayMovie() {
+}
+
+void SkDisplayMovie::buildMovie() {
+	if (fMovieBuilt)
+		return;
+	SkAnimateMaker* movieMaker = fMovie.fMaker;
+	SkAnimateMaker* parentMaker = movieMaker->fParentMaker;
+	if (src.size() == 0 || parentMaker == nil)
+		return;
+	movieMaker->fPrefix.set(parentMaker->fPrefix);
+	fDecodedSuccessfully = fMovie.fMaker->decodeURI(src.c_str());
+	if (fDecodedSuccessfully == false) {
+
+		if (movieMaker->getErrorCode() != SkXMLParserError::kNoError || movieMaker->getNativeCode() != -1) {
+			movieMaker->setInnerError(parentMaker, src);
+			parentMaker->setErrorCode(SkDisplayXMLParserError::kInMovie);
+		} else {
+			parentMaker->setErrorNoun(src);
+			parentMaker->setErrorCode(SkDisplayXMLParserError::kMovieNameUnknownOrMissing);
+		}
+	}
+	fMovieBuilt = true;
+}
+
+SkDisplayable* SkDisplayMovie::deepCopy(SkAnimateMaker* maker) {
+	SkDisplayMovie* copy = (SkDisplayMovie*) INHERITED::deepCopy(maker);
+	copy->fMovie.fMaker->fParentMaker = fMovie.fMaker->fParentMaker;
+	copy->fMovie.fMaker->fHostEventSinkID = fMovie.fMaker->fHostEventSinkID;
+	copy->fMovieBuilt = false;
+	*fMovie.fMaker->fParentMaker->fMovies.append() = copy;
+	return copy;
+}
+
+void SkDisplayMovie::dirty() {
+	buildMovie();
+}
+
+bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
+    if (fLoaded == false)
+        return false;
+	fMovie.fMaker->fEnableTime = fMovie.fMaker->fParentMaker->fEnableTime;
+	return fMovie.fMaker->fEvents.doEvent(*fMovie.fMaker, kind, state);
+}
+
+bool SkDisplayMovie::draw(SkAnimateMaker& maker) {
+ 	if (fDecodedSuccessfully == false)
+		return false;
+	if (fLoaded == false)
+		enable(maker);
+	maker.fCanvas->save();
+	SkPaint local = SkPaint(*maker.fPaint);
+	bool result = fMovie.draw(maker.fCanvas, &local, 
+		maker.fDisplayList.getTime()) != SkAnimator::kNotDifferent;
+	maker.fDisplayList.fInvalBounds.join(fMovie.fMaker->fDisplayList.fInvalBounds);
+	maker.fCanvas->restore();
+	return result;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayMovie::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+	SkDebugf("src=\"%s\"/>\n",  src.c_str());
+	SkAnimateMaker* movieMaker = fMovie.fMaker;
+	SkDisplayList::fIndent += 4;
+	movieMaker->fDisplayList.dumpInner(movieMaker);
+	SkDisplayList::fIndent -= 4;
+    dumpEnd(maker);
+}
+
+void SkDisplayMovie::dumpEvents() {
+	fMovie.fMaker->fEvents.dump(*fMovie.fMaker);
+}
+#endif
+
+bool SkDisplayMovie::enable(SkAnimateMaker& maker) {
+	if (fDecodedSuccessfully == false)
+		return false;
+	SkAnimateMaker* movieMaker = fMovie.fMaker;
+	movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, nil);
+	movieMaker->fEvents.removeEvent(SkDisplayEvent::kOnload, nil);
+	fLoaded = true;
+    movieMaker->fLoaded = true;
+	return false;
+}
+
+bool SkDisplayMovie::hasEnable() const {
+	return true;
+}
+
+void SkDisplayMovie::onEndElement(SkAnimateMaker& maker) {
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+	fMovie.fMaker->fDebugTimeBase = maker.fDebugTimeBase;
+#endif
+	fMovie.fMaker->fPrefix.set(maker.fPrefix);
+	fMovie.fMaker->fHostEventSinkID = maker.fHostEventSinkID;
+	fMovie.fMaker->fParentMaker = &maker;
+	buildMovie();
+	*maker.fMovies.append() = this;
+}
+
+
diff --git a/libs/graphics/animator/SkDisplayMovie.h b/libs/graphics/animator/SkDisplayMovie.h
new file mode 100644
index 0000000..f81a740
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayMovie.h
@@ -0,0 +1,43 @@
+#ifndef SkDisplayMovie_DEFINED
+#define SkDisplayMovie_DEFINED
+
+#include "SkAnimator.h"
+#include "SkDrawable.h"
+#include "SkMemberInfo.h"
+
+struct SkEventState;
+
+class SkDisplayMovie : public SkDrawable {
+	DECLARE_DISPLAY_MEMBER_INFO(Movie);
+	SkDisplayMovie();
+	virtual ~SkDisplayMovie();
+	void buildMovie();
+	virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	virtual void dirty();
+	bool doEvent(const SkEvent& evt) {
+		return fLoaded && fMovie.doEvent(evt);
+	}
+	virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+	virtual void dumpEvents();
+#endif
+	virtual bool enable(SkAnimateMaker& );
+	const SkAnimator* getAnimator() const { return &fMovie; }
+	virtual bool hasEnable() const;
+	virtual void onEndElement(SkAnimateMaker& );
+protected:
+	SkString src;
+	SkAnimator fMovie;
+	SkBool8 fDecodedSuccessfully;
+	SkBool8 fLoaded;
+	SkBool8 fMovieBuilt;
+	friend class SkAnimateMaker;
+	friend class SkPost;
+private:
+	typedef SkDrawable INHERITED;
+};
+
+#endif // SkDisplayMovie_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayNumber.cpp b/libs/graphics/animator/SkDisplayNumber.cpp
new file mode 100644
index 0000000..03de65c
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayNumber.cpp
@@ -0,0 +1,50 @@
+#include "SkDisplayNumber.h"
+
+enum SkDisplayNumber_Properties {
+	SK_PROPERTY(MAX_VALUE),
+	SK_PROPERTY(MIN_VALUE),
+	SK_PROPERTY(NEGATIVE_INFINITY),
+	SK_PROPERTY(NaN),
+	SK_PROPERTY(POSITIVE_INFINITY)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayNumber::fInfo[] = {
+	SK_MEMBER_PROPERTY(MAX_VALUE, Float),
+	SK_MEMBER_PROPERTY(MIN_VALUE, Float),
+	SK_MEMBER_PROPERTY(NEGATIVE_INFINITY, Float),
+	SK_MEMBER_PROPERTY(NaN, Float),
+	SK_MEMBER_PROPERTY(POSITIVE_INFINITY, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayNumber);
+
+bool SkDisplayNumber::getProperty(int index, SkScriptValue* value) const {
+	SkScalar constant;
+	switch (index) {
+		case SK_PROPERTY(MAX_VALUE):
+			constant = SK_ScalarMax;
+		break;
+		case SK_PROPERTY(MIN_VALUE):
+			constant = SK_ScalarMin;
+		break;
+		case SK_PROPERTY(NEGATIVE_INFINITY):
+			constant = -SK_ScalarInfinity;
+		break;
+		case SK_PROPERTY(NaN):
+			constant = SK_ScalarNaN;
+		break;
+		case SK_PROPERTY(POSITIVE_INFINITY):
+			constant = SK_ScalarInfinity;
+		break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	value->fOperand.fScalar = constant;
+	value->fType = SkType_Float;
+	return true;
+}
diff --git a/libs/graphics/animator/SkDisplayNumber.h b/libs/graphics/animator/SkDisplayNumber.h
new file mode 100644
index 0000000..7b2ea58
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayNumber.h
@@ -0,0 +1,13 @@
+#ifndef SkDisplayNumber_DEFINED
+#define SkDisplayNumber_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+
+class SkDisplayNumber : public SkDisplayable {
+	DECLARE_DISPLAY_MEMBER_INFO(Number);
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+private:
+};
+	
+#endif // SkDisplayNumber_DEFINED
diff --git a/libs/graphics/animator/SkDisplayPost.cpp b/libs/graphics/animator/SkDisplayPost.cpp
new file mode 100644
index 0000000..fad3aee
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayPost.cpp
@@ -0,0 +1,298 @@
+#include "SkDisplayPost.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimator.h"
+#include "SkDisplayMovie.h"
+#include "SkPostParts.h"
+#include "SkScript.h"
+#ifdef SK_DEBUG
+#include "SkDump.h"
+#include "SkTime.h"
+#endif
+
+enum SkPost_Properties {
+	SK_PROPERTY(target),
+	SK_PROPERTY(type)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkPost::fInfo[] = {
+	SK_MEMBER(delay, MSec),
+//	SK_MEMBER(initialized, Boolean),
+	SK_MEMBER(mode, EventMode),
+	SK_MEMBER(sink, String),
+	SK_MEMBER_PROPERTY(target, String),
+	SK_MEMBER_PROPERTY(type, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkPost);
+
+SkPost::SkPost() : delay(0), /*initialized(SkBool(-1)), */ mode(kImmediate), fMaker(nil),
+	fSinkID(0), fTargetMaker(nil), fChildHasID(false), fDirty(false) {
+}
+
+SkPost::~SkPost() {
+	for (SkData** part = fParts.begin(); part < fParts.end();  part++)
+		delete *part;
+}
+
+bool SkPost::add(SkAnimateMaker& , SkDisplayable* child) {
+	SkASSERT(child && child->isData());
+	SkData* part = (SkData*) child;
+	*fParts.append() = part;
+	return true;
+}
+
+bool SkPost::childrenNeedDisposing() const { 
+	return false; 
+}
+
+void SkPost::dirty() { 
+	fDirty = true; 
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkPost::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+    SkString* eventType = new SkString();
+    fEvent.getType(eventType);
+    if (eventType->equals("user")) {
+        const char* target = fEvent.findString("id");
+        SkDebugf("target=\"%s\" ", target);
+    }
+    else
+        SkDebugf("type=\"%s\" ", eventType->c_str());
+    delete eventType;
+    
+	if (delay > 0) {
+#ifdef SK_CAN_USE_FLOAT
+		SkDebugf("delay=\"%g\" ", SkScalarToFloat(SkScalarDiv(delay, 1000)));
+#else
+		SkDebugf("delay=\"%x\" ", SkScalarDiv(delay, 1000));
+#endif
+    }
+//	if (initialized == false)
+//		SkDebugf("(uninitialized) ");
+	SkString string;
+	SkDump::GetEnumString(SkType_EventMode, mode, &string);
+    if (!string.equals("immediate"))
+        SkDebugf("mode=\"%s\" ", string.c_str());
+	// !!! could enhance this to search through make hierarchy to show name of sink
+	if (sink.size() > 0) {
+		SkDebugf("sink=\"%s\" sinkID=\"%d\" ", sink.c_str(), fSinkID);
+	} else if (fSinkID != maker->getAnimator()->getSinkID() && fSinkID != 0) {
+		SkDebugf("sinkID=\"%d\" ", fSinkID);
+	}
+	const SkMetaData& meta = fEvent.getMetaData();
+	SkMetaData::Iter iter(meta);
+	SkMetaData::Type	type;
+	int number;
+	const char* name;
+    bool closedYet = false;
+    SkDisplayList::fIndent += 4;
+    //this seems to work, but kinda hacky
+    //for some reason the last part is id, which i don't want
+    //and the parts seem to be in the reverse order from the one in which we find the 
+    //data itself
+    //SkData** ptr = fParts.end();
+    //SkData* data;
+    //const char* ID;
+	while ((name = iter.next(&type, &number)) != nil) {
+        //ptr--;
+        if (strcmp(name, "id") == 0)
+            continue;
+        if (closedYet == false) {
+            SkDebugf(">\n");
+            closedYet = true;
+        }
+        //data = *ptr;
+        //if (data->id)
+        //    ID = data->id;
+        //else
+        //    ID = "";
+		SkDebugf("%*s<data name=\"%s\" ", SkDisplayList::fIndent, "", name);
+		switch (type) {
+			case SkMetaData::kS32_Type: {
+				int32_t s32;
+				meta.findS32(name, &s32);
+				SkDebugf("int=\"%d\" ", s32);
+				} break;
+			case SkMetaData::kScalar_Type: {
+				SkScalar scalar;
+				meta.findScalar(name, &scalar);
+#ifdef SK_CAN_USE_FLOAT
+				SkDebugf("float=\"%g\" ", SkScalarToFloat(scalar));
+#else
+				SkDebugf("float=\"%x\" ", scalar);
+#endif
+				} break;
+			case SkMetaData::kString_Type:
+				SkDebugf("string=\"%s\" ", meta.findString(name));
+				break;
+			case SkMetaData::kPtr_Type: {//when do we have a pointer
+					void* ptr;
+					meta.findPtr(name, &ptr);
+					SkDebugf("0x%08x ", ptr);
+				} break;
+			case SkMetaData::kBool_Type: {
+				bool boolean;
+				meta.findBool(name, &boolean);
+				SkDebugf("boolean=\"%s\" ", boolean ? "true " : "false ");
+				} break;
+            default:
+                break;
+		}
+        SkDebugf("/>\n");
+        //ptr++;
+/*      perhaps this should only be done in the case of a pointer?
+		SkDisplayable* displayable;
+		if (maker->find(name, &displayable))
+			displayable->dump(maker);
+		else
+			SkDebugf("\n");*/
+	}
+    SkDisplayList::fIndent -= 4;
+    if (closedYet)
+        dumpEnd(maker);
+    else
+        SkDebugf("/>\n");
+
+}
+#endif
+
+bool SkPost::enable(SkAnimateMaker& maker ) {
+	if (maker.hasError())
+		return true;
+	if (fDirty) {
+		if (sink.size() > 0)
+			findSinkID();
+		if (fChildHasID) {
+			SkString preserveID(fEvent.findString("id"));
+			fEvent.getMetaData().reset();
+			if (preserveID.size() > 0)
+				fEvent.setString("id", preserveID);
+			for (SkData** part = fParts.begin(); part < fParts.end();  part++) {
+				if ((*part)->add())
+					maker.setErrorCode(SkDisplayXMLParserError::kErrorAddingDataToPost);
+			}
+		}
+		fDirty = false;
+	}
+#ifdef SK_DUMP_ENABLED
+	if (maker.fDumpPosts) {
+		SkDebugf("post enable: ");
+		dump(&maker);
+	}
+#if defined SK_DEBUG_ANIMATION_TIMING
+	SkString debugOut;
+	SkMSec time = maker.getAppTime();
+	debugOut.appendS32(time - maker.fDebugTimeBase);
+	debugOut.append(" post id=");
+	debugOut.append(_id);
+	debugOut.append(" enable=");
+	debugOut.appendS32(maker.fEnableTime - maker.fDebugTimeBase);
+	debugOut.append(" delay=");
+	debugOut.appendS32(delay);
+#endif
+#endif
+//	SkMSec adjustedDelay = maker.adjustDelay(maker.fEnableTime, delay);
+	SkMSec futureTime = maker.fEnableTime + delay;
+	fEvent.setFast32(futureTime);
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+	debugOut.append(" future=");
+	debugOut.appendS32(futureTime - maker.fDebugTimeBase);
+	SkDebugf("%s\n", debugOut.c_str());
+#endif
+	SkEventSinkID targetID = fSinkID;
+	bool isAnimatorEvent = true;
+	SkAnimator* anim = maker.getAnimator();
+	if (targetID == 0) {
+		isAnimatorEvent = fEvent.findString("id") != nil;
+		if (isAnimatorEvent) 
+			targetID = anim->getSinkID();
+		else if (maker.fHostEventSinkID)
+			targetID = maker.fHostEventSinkID;
+		else
+			return true;
+	} else
+		anim = fTargetMaker->getAnimator();
+	if (delay == 0) {
+		if (isAnimatorEvent && mode == kImmediate)
+			fTargetMaker->doEvent(fEvent);
+		else
+			anim->onEventPost(new SkEvent(fEvent), targetID);
+	} else
+		anim->onEventPostTime(new SkEvent(fEvent), targetID, futureTime);
+	return true;
+}
+
+void SkPost::findSinkID() {
+	// get the next delimiter '.' if any
+	fTargetMaker = fMaker;
+	const char* ch = sink.c_str();
+	do {
+		const char* end = strchr(ch, '.');
+		size_t len = end ? end - ch : strlen(ch);
+		SkDisplayable* displayable = nil;
+		if (SK_LITERAL_STR_EQUAL("parent", ch, len)) {
+			if (fTargetMaker->fParentMaker)
+				fTargetMaker = fTargetMaker->fParentMaker;
+			else {
+				fTargetMaker->setErrorCode(SkDisplayXMLParserError::kNoParentAvailable);
+				return;
+			}
+		} else {
+			fTargetMaker->find(ch, len, &displayable);
+			if (displayable == nil || displayable->getType() != SkType_Movie) {
+				fTargetMaker->setErrorCode(SkDisplayXMLParserError::kExpectedMovie);
+				return;
+			}
+			SkDisplayMovie* movie = (SkDisplayMovie*) displayable;
+			fTargetMaker = movie->fMovie.fMaker;
+		}
+		if (end == nil)
+			break;
+		ch = ++end;
+	} while (true);
+	SkAnimator* anim = fTargetMaker->getAnimator();
+	fSinkID = anim->getSinkID();
+}
+ 
+bool SkPost::hasEnable() const {
+	return true;
+}
+
+void SkPost::onEndElement(SkAnimateMaker& maker) {
+	fTargetMaker = fMaker = &maker;
+	if (fChildHasID == false) {
+		for (SkData** part = fParts.begin(); part < fParts.end();  part++)
+			delete *part;
+		fParts.reset();
+	}
+}
+
+void SkPost::setChildHasID() { 
+	fChildHasID = true; 
+}
+
+bool SkPost::setProperty(int index, SkScriptValue& value) {
+	SkASSERT(value.fType == SkType_String);
+	SkString* string = value.fOperand.fString;
+	switch(index) {
+		case SK_PROPERTY(target): {
+			fEvent.setType("user");
+			fEvent.setString("id", *string);
+			mode = kImmediate;
+			} break;
+		case SK_PROPERTY(type):
+			fEvent.setType(*string);
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
diff --git a/libs/graphics/animator/SkDisplayPost.h b/libs/graphics/animator/SkDisplayPost.h
new file mode 100644
index 0000000..cfc2fab
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayPost.h
@@ -0,0 +1,50 @@
+#ifndef SkDisplayPost_DEFINED
+#define SkDisplayPost_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkEvent.h"
+#include "SkEventSink.h"
+#include "SkMemberInfo.h"
+#include "SkIntArray.h"
+
+class SkData;
+class SkAnimateMaker;
+
+class SkPost : public SkDisplayable {
+	DECLARE_MEMBER_INFO(Post);
+	enum Mode {
+		kDeferred,
+		kImmediate
+	};
+	SkPost();
+	virtual ~SkPost();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+	virtual bool childrenNeedDisposing() const;
+	virtual void dirty();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	virtual bool enable(SkAnimateMaker& );
+	virtual bool hasEnable() const;
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual void setChildHasID();
+	virtual bool setProperty(int index, SkScriptValue& );
+protected:
+	SkMSec delay;
+	SkString sink;
+//	SkBool initialized;
+	Mode mode;
+	SkEvent fEvent;
+	SkAnimateMaker* fMaker;
+	SkTDDataArray fParts;
+	SkEventSinkID fSinkID;
+	SkAnimateMaker* fTargetMaker;
+	SkBool8 fChildHasID;
+	SkBool8 fDirty;
+private:
+	void findSinkID();
+	friend class SkData;
+	typedef SkDisplayable INHERITED;
+};
+
+#endif //SkDisplayPost_DEFINED
diff --git a/libs/graphics/animator/SkDisplayRandom.cpp b/libs/graphics/animator/SkDisplayRandom.cpp
new file mode 100644
index 0000000..53775d3
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayRandom.cpp
@@ -0,0 +1,63 @@
+#include "SkDisplayRandom.h"
+#include "SkInterpolator.h"
+
+enum SkDisplayRandom_Properties {
+	SK_PROPERTY(random),
+	SK_PROPERTY(seed)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayRandom::fInfo[] = {
+	SK_MEMBER(blend, Float),
+	SK_MEMBER(max, Float),
+	SK_MEMBER(min, Float),
+	SK_MEMBER_DYNAMIC_PROPERTY(random, Float),
+	SK_MEMBER_PROPERTY(seed, Int)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayRandom);
+
+SkDisplayRandom::SkDisplayRandom() : blend(0), min(0), max(SK_Scalar1) {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayRandom::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+#ifdef SK_CAN_USE_FLOAT
+    SkDebugf("min=\"%g\" ", SkScalarToFloat(min));
+    SkDebugf("max=\"%g\" ", SkScalarToFloat(max));
+    SkDebugf("blend=\"%g\" ", SkScalarToFloat(blend));    
+#else
+    SkDebugf("min=\"%x\" ", min);
+    SkDebugf("max=\"%x\" ", max);
+    SkDebugf("blend=\"%x\" ", blend);    
+#endif
+    SkDebugf("/>\n");
+}
+#endif
+
+bool SkDisplayRandom::getProperty(int index, SkScriptValue* value) const {
+	switch(index) {
+		case SK_PROPERTY(random): {
+			SkScalar random = fRandom.nextUScalar1();
+			SkScalar relativeT = SkInterpolatorBase::Blend(random, blend);
+			value->fOperand.fScalar = min + SkScalarMul(max - min, relativeT);
+			value->fType = SkType_Float;
+			return true;
+		}
+		default:
+			SkASSERT(0);
+	}
+	return false;
+}
+
+bool SkDisplayRandom::setProperty(int index, SkScriptValue& value) {
+	SkASSERT(index == SK_PROPERTY(seed));
+	SkASSERT(value.fType == SkType_Int);
+	fRandom.setSeed(value.fOperand.fS32);
+	return true;
+}
+
diff --git a/libs/graphics/animator/SkDisplayRandom.h b/libs/graphics/animator/SkDisplayRandom.h
new file mode 100644
index 0000000..bcfc945
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayRandom.h
@@ -0,0 +1,32 @@
+#ifndef SkDisplayRandom_DEFINED
+#define SkDisplayRandom_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkRandom.h"
+
+#ifdef min
+#undef min
+#endif
+
+#ifdef max
+#undef max
+#endif
+
+class SkDisplayRandom : public SkDisplayable {
+	DECLARE_DISPLAY_MEMBER_INFO(Random);
+	SkDisplayRandom();
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual bool setProperty(int index, SkScriptValue& );
+private:
+	SkScalar blend;
+	SkScalar min;
+	SkScalar max;
+	mutable SkRandom fRandom;
+};
+
+#endif // SkDisplayRandom_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayScreenplay.cpp b/libs/graphics/animator/SkDisplayScreenplay.cpp
new file mode 100644
index 0000000..44c7a89
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayScreenplay.cpp
@@ -0,0 +1,13 @@
+#include "SkDisplayScreenplay.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayScreenplay::fInfo[] = {
+	SK_MEMBER(time, MSec)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayScreenplay);
+
+
diff --git a/libs/graphics/animator/SkDisplayScreenplay.h b/libs/graphics/animator/SkDisplayScreenplay.h
new file mode 100644
index 0000000..6d11f7a
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayScreenplay.h
@@ -0,0 +1,12 @@
+#ifndef SkDisplayScreenplay_DEFINED
+#define SkDisplayScreenplay_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+
+class SkDisplayScreenplay : public SkDisplayable {
+	DECLARE_DISPLAY_MEMBER_INFO(Screenplay);
+	SkMSec time;
+};
+
+#endif // SkDisplayScreenplay_DEFINED
diff --git a/libs/graphics/animator/SkDisplayType.cpp b/libs/graphics/animator/SkDisplayType.cpp
new file mode 100644
index 0000000..dfb536f
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayType.cpp
@@ -0,0 +1,757 @@
+#include "SkDisplayType.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimateSet.h"
+#include "SkDisplayAdd.h"
+#include "SkDisplayApply.h"
+#include "SkDisplayBounds.h"
+#include "SkDisplayEvent.h"
+#include "SkDisplayInclude.h"
+#ifdef SK_DEBUG
+#include "SkDisplayList.h"
+#endif
+#include "SkDisplayMath.h"
+#include "SkDisplayMovie.h"
+#include "SkDisplayNumber.h"
+#include "SkDisplayPost.h"
+#include "SkDisplayRandom.h"
+#include "SkDisplayTypes.h"
+#include "SkDraw3D.h"
+#include "SkDrawBitmap.h"
+#include "SkDrawClip.h"
+#include "SkDrawDash.h"
+#include "SkDrawDiscrete.h"
+#include "SkDrawEmboss.h"
+#include "SkDrawFull.h"
+#include "SkDrawGradient.h"
+#include "SkDrawLine.h"
+#include "SkDrawMatrix.h"
+#include "SkDrawOval.h"
+#include "SkDrawPaint.h"
+#include "SkDrawPath.h"
+#include "SkDrawPoint.h"
+#include "SkDrawSaveLayer.h"
+#include "SkDrawText.h"
+#include "SkDrawTextBox.h"
+#include "SkDrawTo.h"
+#include "SkDrawTransparentShader.h"
+#include "SkDump.h"
+#include "SkExtras.h"
+#include "SkHitClear.h"
+#include "SkHitTest.h"
+#include "SkMatrixParts.h"
+#include "SkPathParts.h"
+#include "SkPostParts.h"
+#include "SkSnapshot.h"
+#include "SkTextOnPath.h"
+#include "SkTextToPath.h"
+#include "SkTSearch.h"
+
+#define CASE_NEW(_class) \
+	case SkType_##_class: result = new Sk##_class(); break
+#define CASE_DRAW_NEW(_class) \
+	case SkType_##_class: result = new SkDraw##_class(); break
+#define CASE_DISPLAY_NEW(_class) \
+	case SkType_##_class: result = new SkDisplay##_class(); break
+#ifdef SK_DEBUG
+	#define CASE_DEBUG_RETURN_NIL(_class) \
+		case SkType_##_class: return NULL
+#else
+	#define CASE_DEBUG_RETURN_NIL(_class)
+#endif
+	
+
+SkDisplayTypes SkDisplayType::gNewTypes = kNumberOfTypes;
+
+SkDisplayable* SkDisplayType::CreateInstance(SkAnimateMaker* maker, SkDisplayTypes type) {
+	SkDisplayable* result = NULL;
+	switch (type) {
+		// unknown
+		CASE_DISPLAY_NEW(Math);
+		CASE_DISPLAY_NEW(Number);
+		CASE_NEW(Add);
+		CASE_NEW(AddCircle);
+		// addgeom
+		CASE_DEBUG_RETURN_NIL(AddMode);
+		CASE_NEW(AddOval);
+		CASE_NEW(AddPath);
+		CASE_NEW(AddRect);
+		CASE_NEW(AddRoundRect);
+		CASE_DEBUG_RETURN_NIL(Align);
+		CASE_NEW(Animate);
+		// animatebase
+		CASE_NEW(Apply);
+		CASE_DEBUG_RETURN_NIL(ApplyMode);
+		CASE_DEBUG_RETURN_NIL(ApplyTransition);
+		CASE_DISPLAY_NEW(Array);
+		// argb
+		// base64
+		// basebitmap
+		// baseclassinfo
+		CASE_DRAW_NEW(Bitmap);
+		// bitmapencoding
+		// bitmapformat
+		CASE_DRAW_NEW(BitmapShader);
+		CASE_DRAW_NEW(Blur);
+		CASE_DISPLAY_NEW(Boolean);
+		// boundable
+		CASE_DISPLAY_NEW(Bounds);
+		CASE_DEBUG_RETURN_NIL(Cap);
+		CASE_NEW(Clear);
+		CASE_DRAW_NEW(Clip);
+		CASE_NEW(Close);
+		CASE_DRAW_NEW(Color);
+		CASE_NEW(CubicTo);
+		CASE_NEW(Dash);
+		CASE_NEW(Data);
+		CASE_NEW(Discrete);
+		// displayable
+		// drawable
+		CASE_NEW(DrawTo);
+		CASE_NEW(Dump);
+		// dynamicstring
+		CASE_DRAW_NEW(Emboss);
+		CASE_DISPLAY_NEW(Event);
+		CASE_DEBUG_RETURN_NIL(EventCode);
+		CASE_DEBUG_RETURN_NIL(EventKind);
+		CASE_DEBUG_RETURN_NIL(EventMode);
+		// filltype
+		// filtertype
+		CASE_DISPLAY_NEW(Float);
+		CASE_NEW(FromPath);
+		CASE_DEBUG_RETURN_NIL(FromPathMode);
+		CASE_NEW(Full);
+		// gradient
+		CASE_NEW(Group);
+		CASE_NEW(HitClear);
+		CASE_NEW(HitTest);
+		CASE_NEW(Image);
+		CASE_NEW(Include);
+		CASE_NEW(Input);
+		CASE_DISPLAY_NEW(Int);
+		CASE_DEBUG_RETURN_NIL(Join);
+		CASE_NEW(Line);
+		CASE_NEW(LineTo);
+		CASE_NEW(LinearGradient);
+		CASE_DRAW_NEW(MaskFilter);
+		CASE_DEBUG_RETURN_NIL(MaskFilterBlurStyle);
+		// maskfilterlight
+		CASE_DRAW_NEW(Matrix);
+		// memberfunction
+		// memberproperty
+		CASE_NEW(Move);
+		CASE_NEW(MoveTo);
+		CASE_DISPLAY_NEW(Movie);
+		// msec
+		CASE_NEW(Oval);
+		CASE_DRAW_NEW(Paint);
+		CASE_DRAW_NEW(Path);
+		// pathdirection
+		CASE_DRAW_NEW(PathEffect);
+		// point
+		CASE_NEW(DrawPoint);
+		CASE_NEW(PolyToPoly);
+		CASE_NEW(Polygon);
+		CASE_NEW(Polyline);
+		CASE_NEW(Post);
+		CASE_NEW(QuadTo);
+		CASE_NEW(RCubicTo);
+		CASE_NEW(RLineTo);
+		CASE_NEW(RMoveTo);
+		CASE_NEW(RQuadTo);
+		CASE_NEW(RadialGradient);
+		CASE_DISPLAY_NEW(Random);
+		CASE_DRAW_NEW(Rect);
+		CASE_NEW(RectToRect);
+		CASE_NEW(Remove);
+		CASE_NEW(Replace);
+		CASE_NEW(Rotate);
+		CASE_NEW(RoundRect);
+		CASE_NEW(Save);
+        CASE_NEW(SaveLayer);
+		CASE_NEW(Scale);
+		// screenplay
+		CASE_NEW(Set);
+		CASE_DRAW_NEW(Shader);
+		CASE_NEW(Skew);
+		CASE_NEW(3D_Camera);
+		CASE_NEW(3D_Patch);
+		// 3dpoint
+		CASE_NEW(Snapshot);
+		CASE_DISPLAY_NEW(String);
+		// style
+		CASE_NEW(Text);
+		CASE_DRAW_NEW(TextBox);
+		// textboxalign
+		// textboxmode
+		CASE_NEW(TextOnPath);
+		CASE_NEW(TextToPath);
+		CASE_DEBUG_RETURN_NIL(TileMode);
+		CASE_NEW(Translate);
+		CASE_DRAW_NEW(TransparentShader);
+		CASE_DRAW_NEW(Typeface);
+		CASE_DEBUG_RETURN_NIL(Xfermode);
+		default:
+			SkExtras** end = maker->fExtras.end();
+			for (SkExtras** extraPtr = maker->fExtras.begin(); extraPtr < end; extraPtr++) {
+				if ((result = (*extraPtr)->createInstance(type)) != NULL)
+					return result;
+			}
+			SkASSERT(0);
+	}
+	return result;
+}
+
+#undef CASE_NEW
+#undef CASE_DRAW_NEW
+#undef CASE_DISPLAY_NEW
+
+#if SK_USE_CONDENSED_INFO == 0
+
+#define CASE_GET_INFO(_class) case SkType_##_class: \
+	info = Sk##_class::fInfo; infoCount = Sk##_class::fInfoCount; break
+#define CASE_GET_DRAW_INFO(_class) case SkType_##_class: \
+	info = SkDraw##_class::fInfo; infoCount = SkDraw##_class::fInfoCount; break
+#define CASE_GET_DISPLAY_INFO(_class) case SkType_##_class: \
+	info = SkDisplay##_class::fInfo; infoCount = SkDisplay##_class::fInfoCount; \
+	break
+
+const SkMemberInfo* SkDisplayType::GetMembers(SkAnimateMaker* maker, 
+		SkDisplayTypes type, int* infoCountPtr) {
+	const SkMemberInfo* info = NULL;
+	int infoCount = 0;
+	switch (type) {
+		// unknown
+		CASE_GET_DISPLAY_INFO(Math);
+		CASE_GET_DISPLAY_INFO(Number);
+		CASE_GET_INFO(Add);
+		CASE_GET_INFO(AddCircle);
+		CASE_GET_INFO(AddGeom);
+		// addmode
+		CASE_GET_INFO(AddOval);
+		CASE_GET_INFO(AddPath);
+		CASE_GET_INFO(AddRect);
+		CASE_GET_INFO(AddRoundRect);
+		// align
+		CASE_GET_INFO(Animate);
+		CASE_GET_INFO(AnimateBase);
+		CASE_GET_INFO(Apply);
+		// applymode
+		// applytransition
+		CASE_GET_DISPLAY_INFO(Array);
+		// argb
+		// base64
+		CASE_GET_INFO(BaseBitmap);
+		// baseclassinfo
+		CASE_GET_DRAW_INFO(Bitmap);
+		// bitmapencoding
+		// bitmapformat
+		CASE_GET_DRAW_INFO(BitmapShader);
+		CASE_GET_DRAW_INFO(Blur);
+		CASE_GET_DISPLAY_INFO(Boolean);
+		// boundable
+		CASE_GET_DISPLAY_INFO(Bounds);
+		// cap
+		// clear
+		CASE_GET_DRAW_INFO(Clip);
+		// close
+		CASE_GET_DRAW_INFO(Color);
+		CASE_GET_INFO(CubicTo);
+		CASE_GET_INFO(Dash);
+		CASE_GET_INFO(Data);
+		CASE_GET_INFO(Discrete);
+		// displayable
+		// drawable
+		CASE_GET_INFO(DrawTo);
+		CASE_GET_INFO(Dump);
+		// dynamicstring
+		CASE_GET_DRAW_INFO(Emboss);
+		CASE_GET_DISPLAY_INFO(Event);
+		// eventcode
+		// eventkind
+		// eventmode
+		// filltype
+		// filtertype
+		CASE_GET_DISPLAY_INFO(Float);
+		CASE_GET_INFO(FromPath);
+		// frompathmode
+		// full
+		CASE_GET_INFO(Gradient);
+		CASE_GET_INFO(Group);
+		CASE_GET_INFO(HitClear);
+		CASE_GET_INFO(HitTest);
+		CASE_GET_INFO(Image);
+		CASE_GET_INFO(Include);
+		CASE_GET_INFO(Input);
+		CASE_GET_DISPLAY_INFO(Int);
+		// join
+		CASE_GET_INFO(Line);
+		CASE_GET_INFO(LineTo);
+		CASE_GET_INFO(LinearGradient);
+		// maskfilter
+		// maskfilterblurstyle
+		// maskfilterlight
+		CASE_GET_DRAW_INFO(Matrix);
+		// memberfunction
+		// memberproperty
+		CASE_GET_INFO(Move);
+		CASE_GET_INFO(MoveTo);
+		CASE_GET_DISPLAY_INFO(Movie);
+		// msec
+		CASE_GET_INFO(Oval);
+		CASE_GET_DRAW_INFO(Path);
+		CASE_GET_DRAW_INFO(Paint);
+		// pathdirection
+		// patheffect
+		case SkType_Point: info = Sk_Point::fInfo; infoCount = Sk_Point::fInfoCount; break; // no virtual flavor
+		CASE_GET_INFO(DrawPoint); // virtual flavor
+		CASE_GET_INFO(PolyToPoly);
+		CASE_GET_INFO(Polygon);
+		CASE_GET_INFO(Polyline);
+		CASE_GET_INFO(Post);
+		CASE_GET_INFO(QuadTo);
+		CASE_GET_INFO(RCubicTo);
+		CASE_GET_INFO(RLineTo);
+		CASE_GET_INFO(RMoveTo);
+		CASE_GET_INFO(RQuadTo);
+		CASE_GET_INFO(RadialGradient);
+		CASE_GET_DISPLAY_INFO(Random);
+		CASE_GET_DRAW_INFO(Rect);
+		CASE_GET_INFO(RectToRect);
+		CASE_GET_INFO(Remove);
+		CASE_GET_INFO(Replace);
+		CASE_GET_INFO(Rotate);
+		CASE_GET_INFO(RoundRect);
+		CASE_GET_INFO(Save);
+        CASE_GET_INFO(SaveLayer);
+		CASE_GET_INFO(Scale);
+		// screenplay
+		CASE_GET_INFO(Set);
+		CASE_GET_DRAW_INFO(Shader);
+		CASE_GET_INFO(Skew);
+		CASE_GET_INFO(3D_Camera);
+		CASE_GET_INFO(3D_Patch);
+		CASE_GET_INFO(3D_Point);
+		CASE_GET_INFO(Snapshot);
+		CASE_GET_DISPLAY_INFO(String);
+		// style
+		CASE_GET_INFO(Text);
+		CASE_GET_DRAW_INFO(TextBox);
+		// textboxalign
+		// textboxmode
+		CASE_GET_INFO(TextOnPath);
+		CASE_GET_INFO(TextToPath);
+		// tilemode
+		CASE_GET_INFO(Translate);
+		// transparentshader
+		CASE_GET_DRAW_INFO(Typeface);
+		// xfermode
+		// knumberoftypes
+		default: 
+			if (maker) {
+				SkExtras** end = maker->fExtras.end();
+				for (SkExtras** extraPtr = maker->fExtras.begin(); extraPtr < end; extraPtr++) {
+					if ((info = (*extraPtr)->getMembers(type, infoCountPtr)) != NULL)
+						return info;
+				}
+			}
+			return NULL;
+	}
+	if (infoCountPtr)
+		*infoCountPtr = infoCount;
+	return info;
+}
+
+const SkMemberInfo* SkDisplayType::GetMember(SkAnimateMaker* maker, 
+		SkDisplayTypes type, const char** matchPtr ) {
+	int infoCount;
+	const SkMemberInfo* info = GetMembers(maker, type, &infoCount);
+	info = SkMemberInfo::Find(info, infoCount, matchPtr);
+//	SkASSERT(info);
+	return info;
+}
+
+#undef CASE_GET_INFO
+#undef CASE_GET_DRAW_INFO
+#undef CASE_GET_DISPLAY_INFO
+
+#endif // SK_USE_CONDENSED_INFO == 0
+
+#if defined SK_DEBUG || defined SK_BUILD_CONDENSED
+	#define DRAW_NAME(_name, _type) {_name, _type, true, false }
+	#define DISPLAY_NAME(_name, _type) {_name, _type, false, true }
+    #define INIT_BOOL_FIELDS    , false, false
+#else
+	#define DRAW_NAME(_name, _type) {_name, _type }
+	#define DISPLAY_NAME(_name, _type) {_name, _type }
+    #define INIT_BOOL_FIELDS
+#endif
+
+const TypeNames gTypeNames[] = {
+	// unknown
+	{ "Math", SkType_Math                       INIT_BOOL_FIELDS },
+	{ "Number", SkType_Number                   INIT_BOOL_FIELDS },
+	{ "add", SkType_Add                         INIT_BOOL_FIELDS },
+	{ "addCircle", SkType_AddCircle             INIT_BOOL_FIELDS },
+	// addgeom
+	// addmode
+	{ "addOval", SkType_AddOval                 INIT_BOOL_FIELDS },
+	{ "addPath", SkType_AddPath                 INIT_BOOL_FIELDS },
+	{ "addRect", SkType_AddRect                 INIT_BOOL_FIELDS },
+	{ "addRoundRect", SkType_AddRoundRect       INIT_BOOL_FIELDS },
+	// align
+	{ "animate", SkType_Animate                 INIT_BOOL_FIELDS },
+	// animateBase
+	{ "apply", SkType_Apply                     INIT_BOOL_FIELDS },
+	// applymode
+	// applytransition
+	{ "array", SkType_Array                     INIT_BOOL_FIELDS },
+	// argb
+	// base64
+	// basebitmap
+	// baseclassinfo
+	DRAW_NAME("bitmap", SkType_Bitmap),
+	// bitmapencoding
+	// bitmapformat
+	DRAW_NAME("bitmapShader", SkType_BitmapShader),
+	DRAW_NAME("blur", SkType_Blur),
+	{ "boolean", SkType_Boolean                 INIT_BOOL_FIELDS },
+	// boundable
+	DISPLAY_NAME("bounds", SkType_Bounds),
+	// cap
+	{ "clear", SkType_Clear                     INIT_BOOL_FIELDS },
+	DRAW_NAME("clip", SkType_Clip),
+	{ "close", SkType_Close                     INIT_BOOL_FIELDS },
+	DRAW_NAME("color", SkType_Color),
+	{ "cubicTo", SkType_CubicTo                 INIT_BOOL_FIELDS },
+	{ "dash", SkType_Dash                       INIT_BOOL_FIELDS },
+	{ "data", SkType_Data                       INIT_BOOL_FIELDS },
+	{ "discrete", SkType_Discrete               INIT_BOOL_FIELDS },
+	// displayable
+	// drawable
+	{ "drawTo", SkType_DrawTo                   INIT_BOOL_FIELDS },
+	{ "dump", SkType_Dump                       INIT_BOOL_FIELDS },
+	// dynamicstring
+	DRAW_NAME("emboss", SkType_Emboss),
+	DISPLAY_NAME("event", SkType_Event),
+	// eventcode
+	// eventkind
+	// eventmode
+	// filltype
+	// filtertype
+	{ "float", SkType_Float                     INIT_BOOL_FIELDS },
+	{ "fromPath", SkType_FromPath               INIT_BOOL_FIELDS },
+	// frompathmode
+	{ "full", SkType_Full                       INIT_BOOL_FIELDS },
+	// gradient
+	{ "group", SkType_Group                     INIT_BOOL_FIELDS },
+	{ "hitClear", SkType_HitClear               INIT_BOOL_FIELDS },
+	{ "hitTest", SkType_HitTest                 INIT_BOOL_FIELDS },
+	{ "image", SkType_Image                     INIT_BOOL_FIELDS },
+	{ "include", SkType_Include                 INIT_BOOL_FIELDS },
+	{ "input", SkType_Input                     INIT_BOOL_FIELDS },
+	{ "int", SkType_Int                         INIT_BOOL_FIELDS },
+	// join
+	{ "line", SkType_Line                       INIT_BOOL_FIELDS },
+	{ "lineTo", SkType_LineTo                   INIT_BOOL_FIELDS },
+	{ "linearGradient", SkType_LinearGradient   INIT_BOOL_FIELDS },
+	{ "maskFilter", SkType_MaskFilter           INIT_BOOL_FIELDS },
+	// maskfilterblurstyle
+	// maskfilterlight
+	DRAW_NAME("matrix", SkType_Matrix),
+	// memberfunction
+	// memberproperty
+	{ "move", SkType_Move                       INIT_BOOL_FIELDS },
+	{ "moveTo", SkType_MoveTo                   INIT_BOOL_FIELDS },
+	{ "movie", SkType_Movie                     INIT_BOOL_FIELDS },
+	// msec
+	{ "oval", SkType_Oval                       INIT_BOOL_FIELDS },
+	DRAW_NAME("paint", SkType_Paint),
+	DRAW_NAME("path", SkType_Path),
+	// pathdirection
+	{ "pathEffect", SkType_PathEffect           INIT_BOOL_FIELDS },
+	// point
+	DRAW_NAME("point", SkType_DrawPoint),
+	{ "polyToPoly", SkType_PolyToPoly           INIT_BOOL_FIELDS },
+	{ "polygon", SkType_Polygon                 INIT_BOOL_FIELDS },
+	{ "polyline", SkType_Polyline               INIT_BOOL_FIELDS },
+	{ "post", SkType_Post                       INIT_BOOL_FIELDS },
+	{ "quadTo", SkType_QuadTo                   INIT_BOOL_FIELDS },
+	{ "rCubicTo", SkType_RCubicTo               INIT_BOOL_FIELDS },
+	{ "rLineTo", SkType_RLineTo                 INIT_BOOL_FIELDS },
+	{ "rMoveTo", SkType_RMoveTo                 INIT_BOOL_FIELDS },
+	{ "rQuadTo", SkType_RQuadTo                 INIT_BOOL_FIELDS },
+	{ "radialGradient", SkType_RadialGradient   INIT_BOOL_FIELDS },
+	DISPLAY_NAME("random", SkType_Random),
+	{ "rect", SkType_Rect                       INIT_BOOL_FIELDS },
+	{ "rectToRect", SkType_RectToRect           INIT_BOOL_FIELDS },
+	{ "remove", SkType_Remove                   INIT_BOOL_FIELDS },
+	{ "replace", SkType_Replace                 INIT_BOOL_FIELDS },
+	{ "rotate", SkType_Rotate                   INIT_BOOL_FIELDS },
+	{ "roundRect", SkType_RoundRect             INIT_BOOL_FIELDS },
+	{ "save", SkType_Save                       INIT_BOOL_FIELDS },
+    { "saveLayer", SkType_SaveLayer             INIT_BOOL_FIELDS },
+	{ "scale", SkType_Scale                     INIT_BOOL_FIELDS },
+	// screenplay
+	{ "set", SkType_Set                         INIT_BOOL_FIELDS },
+	{ "shader", SkType_Shader                   INIT_BOOL_FIELDS },
+	{ "skew", SkType_Skew                       INIT_BOOL_FIELDS },
+	{ "skia3d:camera", SkType_3D_Camera         INIT_BOOL_FIELDS },
+	{ "skia3d:patch", SkType_3D_Patch           INIT_BOOL_FIELDS },
+	// point
+	{ "snapshot", SkType_Snapshot               INIT_BOOL_FIELDS },
+	{ "string", SkType_String                   INIT_BOOL_FIELDS },
+	// style
+	{ "text", SkType_Text                       INIT_BOOL_FIELDS },
+	{ "textBox", SkType_TextBox                 INIT_BOOL_FIELDS },
+	// textboxalign
+	// textboxmode
+	{ "textOnPath", SkType_TextOnPath           INIT_BOOL_FIELDS },
+	{ "textToPath", SkType_TextToPath           INIT_BOOL_FIELDS },
+	// tilemode
+	{ "translate", SkType_Translate             INIT_BOOL_FIELDS },
+	DRAW_NAME("transparentShader", SkType_TransparentShader),
+	{ "typeface", SkType_Typeface               INIT_BOOL_FIELDS }
+	// xfermode
+	// knumberoftypes
+};
+
+const int kTypeNamesSize = SK_ARRAY_COUNT(gTypeNames);
+
+SkDisplayTypes SkDisplayType::Find(SkAnimateMaker* maker, const SkMemberInfo* match) {
+	for (int index = 0; index < kTypeNamesSize; index++) {
+		SkDisplayTypes type = gTypeNames[index].fType;
+		const SkMemberInfo* info = SkDisplayType::GetMembers(maker, type, NULL);
+		if (info == match)
+			return type;
+	}
+	return (SkDisplayTypes) -1;
+}
+
+// !!! optimize this by replacing function with a byte-sized lookup table
+SkDisplayTypes SkDisplayType::GetParent(SkAnimateMaker* maker, SkDisplayTypes base) {
+	if (base == SkType_Group || base == SkType_Save || base == SkType_SaveLayer)		//!!! cheat a little until we have a lookup table
+		return SkType_Displayable;
+	if (base == SkType_Set)
+		return SkType_Animate;	// another cheat until we have a lookup table
+	const SkMemberInfo* info = GetMembers(maker, base, NULL); // get info for this type
+	SkASSERT(info);
+	if (info->fType != SkType_BaseClassInfo)
+		return SkType_Unknown; // if no base, done
+	// !!! could change SK_MEMBER_INHERITED macro to take type, stuff in offset, so that 
+	// this (and table builder) could know type without the following steps:
+	const SkMemberInfo* inherited = info->getInherited();
+	SkDisplayTypes result = (SkDisplayTypes) (SkType_Unknown + 1);
+	for (; result <= SkType_Xfermode; result = (SkDisplayTypes) (result + 1)) {
+		const SkMemberInfo* match = GetMembers(maker, result, NULL);
+		if (match == inherited)
+			break;
+	}
+	SkASSERT(result <= SkType_Xfermode);
+	return result;
+}
+
+SkDisplayTypes SkDisplayType::GetType(SkAnimateMaker* maker, const char match[], size_t len ) {
+	int index = SkStrSearch(&gTypeNames[0].fName, kTypeNamesSize, match, 
+		len, sizeof(gTypeNames[0]));
+	if (index >= 0 && index < kTypeNamesSize)
+		return gTypeNames[index].fType;
+	SkExtras** end = maker->fExtras.end();
+	for (SkExtras** extraPtr = maker->fExtras.begin(); extraPtr < end; extraPtr++) {
+		SkDisplayTypes result = (*extraPtr)->getType(match, len);
+		if (result != SkType_Unknown)
+			return result;
+	}
+	return (SkDisplayTypes) -1;
+}
+
+bool SkDisplayType::IsEnum(SkAnimateMaker* , SkDisplayTypes type) {
+	switch (type) {
+		case SkType_AddMode:
+		case SkType_Align:
+		case SkType_ApplyMode:
+		case SkType_ApplyTransition:
+		case SkType_BitmapEncoding:
+		case SkType_BitmapFormat:
+		case SkType_Boolean:
+		case SkType_Cap:
+		case SkType_EventCode:
+		case SkType_EventKind:
+		case SkType_EventMode:
+		case SkType_FillType:
+		case SkType_FilterType:
+        case SkType_FontStyle:
+		case SkType_FromPathMode:
+		case SkType_Join:
+		case SkType_MaskFilterBlurStyle:
+		case SkType_PathDirection:
+		case SkType_Style:
+		case SkType_TextBoxAlign:
+		case SkType_TextBoxMode:
+		case SkType_TileMode:
+		case SkType_Xfermode:
+			return true;
+		default:	// to avoid warnings
+			break;
+	}
+	return false;
+}
+
+bool SkDisplayType::IsDisplayable(SkAnimateMaker* , SkDisplayTypes type) {
+	switch (type) {
+		case SkType_Add:
+		case SkType_AddCircle:
+		case SkType_AddOval:
+		case SkType_AddPath:
+		case SkType_AddRect:
+		case SkType_AddRoundRect:
+		case SkType_Animate:
+		case SkType_AnimateBase:
+		case SkType_Apply:
+		case SkType_BaseBitmap:
+		case SkType_Bitmap:
+		case SkType_BitmapShader:
+		case SkType_Blur:
+		case SkType_Clear:
+		case SkType_Clip:
+		case SkType_Close:
+		case SkType_Color:
+		case SkType_CubicTo:
+		case SkType_Dash:
+		case SkType_Data:
+		case SkType_Discrete:
+		case SkType_Displayable:
+		case SkType_Drawable:
+		case SkType_DrawTo:
+		case SkType_Emboss:
+		case SkType_Event:
+		case SkType_FromPath:
+		case SkType_Full:
+		case SkType_Group:
+		case SkType_Image:
+		case SkType_Input:
+		case SkType_Line:
+		case SkType_LineTo:
+		case SkType_LinearGradient:
+		case SkType_Matrix:
+		case SkType_Move:
+		case SkType_MoveTo:
+		case SkType_Movie:
+		case SkType_Oval:
+		case SkType_Paint:
+		case SkType_Path:
+		case SkType_PolyToPoly:
+		case SkType_Polygon:
+		case SkType_Polyline:
+		case SkType_Post:
+		case SkType_QuadTo:
+		case SkType_RCubicTo:
+		case SkType_RLineTo:
+		case SkType_RMoveTo:
+		case SkType_RQuadTo:
+		case SkType_RadialGradient:
+		case SkType_Random:
+		case SkType_Rect:
+		case SkType_RectToRect:
+		case SkType_Remove:
+		case SkType_Replace:
+		case SkType_Rotate:
+		case SkType_RoundRect:
+		case SkType_Save:
+        case SkType_SaveLayer:
+		case SkType_Scale:
+		case SkType_Set:
+		case SkType_Shader:
+		case SkType_Skew:
+		case SkType_3D_Camera:
+		case SkType_3D_Patch:
+		case SkType_Snapshot:
+		case SkType_Text:
+		case SkType_TextBox:
+		case SkType_TextOnPath:
+		case SkType_TextToPath:
+		case SkType_Translate:
+		case SkType_TransparentShader:
+			return true;
+		default:	// to avoid warnings
+			break;
+	}
+	return false;
+}
+
+bool SkDisplayType::IsStruct(SkAnimateMaker* , SkDisplayTypes type) {
+	switch (type) {
+		case SkType_Point:
+		case SkType_3D_Point:
+			return true;
+		default:	// to avoid warnings
+			break;
+	}
+	return false;
+}
+
+
+SkDisplayTypes SkDisplayType::RegisterNewType() {
+	gNewTypes = (SkDisplayTypes) (gNewTypes + 1);
+	return gNewTypes;
+}
+
+
+
+#ifdef SK_DEBUG
+const char* SkDisplayType::GetName(SkAnimateMaker* maker, SkDisplayTypes type) {
+	for (int index = 0; index < kTypeNamesSize - 1; index++) {
+		if (gTypeNames[index].fType == type)
+			return gTypeNames[index].fName;
+	}
+	SkExtras** end = maker->fExtras.end();
+	for (SkExtras** extraPtr = maker->fExtras.begin(); extraPtr < end; extraPtr++) {
+		const char* result = (*extraPtr)->getName(type);
+		if (result != NULL)
+			return result;
+	}
+	return NULL;
+}
+#endif
+
+#ifdef SK_SUPPORT_UNITTEST
+void SkDisplayType::UnitTest() {
+	SkAnimator animator;
+	SkAnimateMaker* maker = animator.fMaker;
+	int index;
+	for (index = 0; index < kTypeNamesSize - 1; index++) {
+		SkASSERT(strcmp(gTypeNames[index].fName, gTypeNames[index + 1].fName) < 0);
+		SkASSERT(gTypeNames[index].fType < gTypeNames[index + 1].fType);
+	}
+	for (index = 0; index < kTypeNamesSize; index++) {
+		SkDisplayable* test = CreateInstance(maker, gTypeNames[index].fType);
+		if (test == NULL)
+			continue;
+#if defined _WIN32 && _MSC_VER >= 1300	&& defined _INC_CRTDBG // only on windows, only if using "crtdbg.h"
+	// we know that crtdbg puts 0xfdfdfdfd at the end of the block
+	// look for unitialized memory, signature 0xcdcdcdcd prior to that
+		int* start = (int*) test;
+		while (*start != 0xfdfdfdfd) {
+			SkASSERT(*start != 0xcdcdcdcd);
+			start++;
+		}
+#endif
+		delete test;
+	}
+	for (index = 0; index < kTypeNamesSize; index++) {
+		int infoCount;
+		const SkMemberInfo* info = GetMembers(maker, gTypeNames[index].fType, &infoCount);
+		if (info == NULL)
+			continue;
+#if SK_USE_CONDENSED_INFO == 0
+		for (int inner = 0; inner < infoCount - 1; inner++) {
+			if (info[inner].fType == SkType_BaseClassInfo)
+				continue;
+			SkASSERT(strcmp(info[inner].fName, info[inner + 1].fName) < 0);
+		}
+#endif
+	}
+#if defined SK_DEBUG || defined SK_BUILD_CONDENSED
+	BuildCondensedInfo(maker);
+#endif
+}
+#endif
diff --git a/libs/graphics/animator/SkDisplayType.h b/libs/graphics/animator/SkDisplayType.h
new file mode 100644
index 0000000..d6c4a93
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayType.h
@@ -0,0 +1,198 @@
+#ifndef SkDisplayType_DEFINED
+#define SkDisplayType_DEFINED
+
+#include "SkMath.h"
+
+#ifdef SK_DEBUG
+    #ifdef SK_CAN_USE_FLOAT
+        #define SK_DUMP_ENABLED
+    #endif
+    #ifdef SK_BUILD_FOR_MAC
+        #define SK_FIND_LEAKS
+    #endif
+#endif
+
+#define SK_LITERAL_STR_EQUAL(str, token, len) (sizeof(str) - 1 == len \
+	&& strncmp(str, token, sizeof(str) - 1) == 0)
+
+class SkAnimateMaker;
+class SkDisplayable;
+struct SkMemberInfo;
+
+enum SkDisplayTypes {
+	SkType_Unknown,
+	SkType_Math, // for ecmascript compatible Math functions and constants
+	SkType_Number,	// for for ecmascript compatible Number functions and constants
+	SkType_Add,
+	SkType_AddCircle,
+	SkType_AddGeom,
+	SkType_AddMode,
+	SkType_AddOval,
+	SkType_AddPath,
+	SkType_AddRect, // path part
+	SkType_AddRoundRect,
+	SkType_Align,
+	SkType_Animate,
+	SkType_AnimateBase,	// base type for animate, set
+	SkType_Apply,
+	SkType_ApplyMode,
+	SkType_ApplyTransition,
+	SkType_Array,
+	SkType_ARGB,
+	SkType_Base64,
+	SkType_BaseBitmap,
+	SkType_BaseClassInfo,
+	SkType_Bitmap,
+	SkType_BitmapEncoding,
+	SkType_BitmapFormat,
+	SkType_BitmapShader,
+	SkType_Blur,
+	SkType_Boolean, // can have values -1 (uninitialized), 0, 1
+	SkType_Boundable,
+	SkType_Bounds,
+	SkType_Cap,
+	SkType_Clear,
+	SkType_Clip,
+	SkType_Close,
+	SkType_Color,
+	SkType_CubicTo,
+	SkType_Dash,
+	SkType_Data,
+	SkType_Discrete,
+	SkType_Displayable,
+	SkType_Drawable,
+	SkType_DrawTo,
+	SkType_Dump,
+	SkType_DynamicString,	// evaluate at draw time
+	SkType_Emboss,
+	SkType_Event,
+	SkType_EventCode,
+	SkType_EventKind,
+	SkType_EventMode,
+	SkType_FillType,
+	SkType_FilterType,
+	SkType_Float,
+    SkType_FontStyle,
+	SkType_FromPath,
+	SkType_FromPathMode,
+	SkType_Full,
+	SkType_Gradient,
+	SkType_Group,
+	SkType_HitClear,
+	SkType_HitTest,
+	SkType_Image,
+	SkType_Include,
+	SkType_Input,
+	SkType_Int,
+	SkType_Join,
+	SkType_Line, // simple line primitive
+	SkType_LineTo, // used as part of path construction
+	SkType_LinearGradient,
+	SkType_MaskFilter,
+	SkType_MaskFilterBlurStyle,
+	SkType_MaskFilterLight,
+	SkType_Matrix,
+	SkType_MemberFunction,
+	SkType_MemberProperty,
+	SkType_Move,
+	SkType_MoveTo,
+	SkType_Movie,
+	SkType_MSec,
+	SkType_Oval,
+	SkType_Paint,
+	SkType_Path,
+	SkType_PathDirection,
+	SkType_PathEffect,
+	SkType_Point,	// used inside other structures, no vtable
+	SkType_DrawPoint, // used to draw points, has a vtable
+	SkType_PolyToPoly,
+	SkType_Polygon,
+	SkType_Polyline,
+	SkType_Post,
+	SkType_QuadTo,
+	SkType_RCubicTo,
+	SkType_RLineTo,
+	SkType_RMoveTo,
+	SkType_RQuadTo,
+	SkType_RadialGradient,
+	SkType_Random,
+	SkType_Rect,
+	SkType_RectToRect,
+	SkType_Remove,
+	SkType_Replace,
+	SkType_Rotate,
+	SkType_RoundRect,
+	SkType_Save,
+    SkType_SaveLayer,
+	SkType_Scale,
+	SkType_Screenplay,
+	SkType_Set,
+	SkType_Shader,
+	SkType_Skew,
+	SkType_3D_Camera,
+	SkType_3D_Patch,
+	SkType_3D_Point,
+	SkType_Snapshot,
+	SkType_String,	// pointer to SkString
+	SkType_Style,
+	SkType_Text,
+	SkType_TextBox,
+	SkType_TextBoxAlign,
+	SkType_TextBoxMode,
+	SkType_TextOnPath,
+	SkType_TextToPath,
+	SkType_TileMode,
+	SkType_Translate,
+	SkType_TransparentShader,
+	SkType_Typeface,
+	SkType_Xfermode,
+	kNumberOfTypes
+};
+
+struct TypeNames {
+	const char* fName;
+	SkDisplayTypes fType;
+#if defined SK_DEBUG || defined SK_BUILD_CONDENSED
+	bool fDrawPrefix;
+	bool fDisplayPrefix;
+#endif
+};
+
+#ifdef SK_DEBUG
+typedef SkDisplayTypes SkFunctionParamType;
+#else
+typedef unsigned char SkFunctionParamType;
+#endif
+
+extern const TypeNames gTypeNames[];
+extern const int kTypeNamesSize;
+
+class SkDisplayType {
+public:
+	static SkDisplayTypes Find(SkAnimateMaker* , const SkMemberInfo* );
+	static const SkMemberInfo* GetMember(SkAnimateMaker* , SkDisplayTypes , const char** );
+	static const SkMemberInfo* GetMembers(SkAnimateMaker* , SkDisplayTypes , int* infoCountPtr);
+	static SkDisplayTypes GetParent(SkAnimateMaker* , SkDisplayTypes );
+	static bool IsDisplayable(SkAnimateMaker* , SkDisplayTypes );
+	static bool IsEnum(SkAnimateMaker* , SkDisplayTypes );
+	static bool IsStruct(SkAnimateMaker* , SkDisplayTypes );
+	static SkDisplayTypes RegisterNewType();
+	static SkDisplayTypes Resolve(const char[] , const SkMemberInfo** );
+#ifdef SK_DEBUG
+	static bool IsAnimate(SkDisplayTypes type ) { return type == SkType_Animate || 
+		type == SkType_Set; }
+	static const char* GetName(SkAnimateMaker* , SkDisplayTypes );
+#endif
+#ifdef SK_SUPPORT_UNITTEST
+	static void UnitTest();
+#endif
+#if defined SK_DEBUG || defined SK_BUILD_CONDENSED
+	static void BuildCondensedInfo(SkAnimateMaker* );
+#endif
+	static SkDisplayTypes GetType(SkAnimateMaker* , const char[] , size_t len);
+	static SkDisplayable* CreateInstance(SkAnimateMaker* , SkDisplayTypes );
+private:
+	static SkDisplayTypes gNewTypes;
+};
+
+#endif // SkDisplayType_DEFINED
diff --git a/libs/graphics/animator/SkDisplayTypes.cpp b/libs/graphics/animator/SkDisplayTypes.cpp
new file mode 100644
index 0000000..b38a04c
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayTypes.cpp
@@ -0,0 +1,212 @@
+#include "SkDisplayTypes.h"
+#include "SkAnimateBase.h"
+
+bool SkDisplayDepend::canContainDependents() const {
+	return true; 
+}
+
+void SkDisplayDepend::dirty() {
+	SkDisplayable** last = fDependents.end();
+	for (SkDisplayable** depPtr = fDependents.begin(); depPtr < last; depPtr++) {
+		SkAnimateBase* animate = (SkAnimateBase* ) *depPtr;
+		animate->setChanged(true);
+	}
+}
+
+// Boolean
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayBoolean::fInfo[] = {
+	SK_MEMBER(value, Boolean)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayBoolean);
+
+SkDisplayBoolean::SkDisplayBoolean() : value(false) {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayBoolean::dump(SkAnimateMaker* maker){
+	dumpBase(maker);
+	SkDebugf("value=\"%s\" />\n", value ? "true" : "false");
+}
+#endif
+
+// S32
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayInt::fInfo[] = {
+	SK_MEMBER(value, Int)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayInt);
+
+SkDisplayInt::SkDisplayInt() : value(0) {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayInt::dump(SkAnimateMaker* maker){
+	dumpBase(maker);
+	SkDebugf("value=\"%d\" />\n", value);
+}
+#endif
+
+// SkScalar
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayFloat::fInfo[] = {
+	SK_MEMBER(value, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayFloat);
+
+SkDisplayFloat::SkDisplayFloat() : value(0) {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayFloat::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+#ifdef SK_CAN_USE_FLOAT
+	SkDebugf("value=\"%g\" />\n", SkScalarToFloat(value));
+#else
+	SkDebugf("value=\"%x\" />\n", value);
+#endif
+}
+#endif
+
+// SkString
+enum SkDisplayString_Functions {
+	SK_FUNCTION(slice)
+};
+
+enum SkDisplayString_Properties {
+	SK_PROPERTY(length)
+};
+
+const SkFunctionParamType SkDisplayString::fFunctionParameters[] = {
+	(SkFunctionParamType) SkType_Int,	// slice
+	(SkFunctionParamType) SkType_Int,
+	(SkFunctionParamType) 0
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayString::fInfo[] = {
+	SK_MEMBER_PROPERTY(length, Int),
+	SK_MEMBER_FUNCTION(slice, String),
+	SK_MEMBER(value, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayString);
+
+SkDisplayString::SkDisplayString() {
+}
+
+SkDisplayString::SkDisplayString(SkString& copyFrom) : value(copyFrom) {
+}
+
+void SkDisplayString::executeFunction(SkDisplayable* target, int index, 
+		SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+		SkScriptValue* scriptValue) {
+	if (scriptValue == nil)
+		return;
+	SkASSERT(target == this);
+	switch (index) {
+		case SK_FUNCTION(slice):
+			scriptValue->fType = SkType_String;
+			SkASSERT(parameters[0].fType == SkType_Int);
+			int start =  parameters[0].fOperand.fS32;
+			if (start < 0)
+				start = (int) (value.size() - start);
+			int end = (int) value.size();
+			if (parameters.count() > 1) {
+				SkASSERT(parameters[1].fType == SkType_Int);
+				end = parameters[1].fOperand.fS32;
+			}
+			//if (end >= 0 && end < (int) value.size())
+			if (end >= 0 && end <= (int) value.size())
+				scriptValue->fOperand.fString = new SkString(&value.c_str()[start], end - start);
+			else
+				scriptValue->fOperand.fString = new SkString(value);
+		break;
+	}
+}
+
+const SkFunctionParamType* SkDisplayString::getFunctionsParameters() {
+	return fFunctionParameters;
+}
+
+bool SkDisplayString::getProperty(int index, SkScriptValue* scriptValue) const {
+	switch (index) { 
+		case SK_PROPERTY(length):
+			scriptValue->fType = SkType_Int;
+			scriptValue->fOperand.fS32 = (S32) value.size();
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
+
+// SkArray
+#if 0	// !!! reason enough to qualify enum with class name or move typedArray into its own file
+enum SkDisplayArray_Properties {
+	SK_PROPERTY(length)
+};
+#endif
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDisplayArray::fInfo[] = {
+	SK_MEMBER_PROPERTY(length, Int),
+	SK_MEMBER_ARRAY(values, Unknown)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDisplayArray);
+
+SkDisplayArray::SkDisplayArray() {
+}
+
+SkDisplayArray::SkDisplayArray(SkTypedArray& copyFrom) : values(copyFrom) {
+
+}
+
+SkDisplayArray::~SkDisplayArray() {
+	if (values.getType() == SkType_String) {
+		for (int index = 0; index < values.count(); index++)
+			delete values[index].fString;
+		return;
+	}
+	if (values.getType() == SkType_Array) {
+		for (int index = 0; index < values.count(); index++)
+			delete values[index].fArray;
+	}
+}
+
+bool SkDisplayArray::getProperty(int index, SkScriptValue* value) const {
+	switch (index) { 
+		case SK_PROPERTY(length):
+			value->fType = SkType_Int;
+			value->fOperand.fS32 = values.count();
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
+
+
diff --git a/libs/graphics/animator/SkDisplayTypes.h b/libs/graphics/animator/SkDisplayTypes.h
new file mode 100644
index 0000000..ce654ab
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayTypes.h
@@ -0,0 +1,98 @@
+#ifndef SkDisplayTypes_DEFINED
+#define SkDisplayTypes_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkTypedArray.h"
+
+class SkOpArray; // compiled script experiment
+
+
+class SkDisplayDepend : public SkDisplayable {
+public:
+	virtual bool canContainDependents() const;
+	void addDependent(SkDisplayable* displayable) {
+		if (fDependents.find(displayable) < 0)
+			*fDependents.append() = displayable;
+	}
+	virtual void dirty();
+private:
+	SkTDDisplayableArray fDependents;
+	typedef SkDisplayable INHERITED;
+};
+
+class SkDisplayBoolean : public SkDisplayDepend {
+	DECLARE_DISPLAY_MEMBER_INFO(Boolean);
+	SkDisplayBoolean();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	SkBool value;
+	friend class SkAnimatorScript;
+	friend class SkAnimatorScript_Box;
+	friend class SkAnimatorScript_Unbox;
+	typedef SkDisplayDepend INHERITED;
+};
+
+class SkDisplayInt : public SkDisplayDepend {
+	DECLARE_DISPLAY_MEMBER_INFO(Int);
+	SkDisplayInt();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+private:
+	S32 value;
+	friend class SkAnimatorScript;
+	friend class SkAnimatorScript_Box;
+	friend class SkAnimatorScript_Unbox;
+	typedef SkDisplayDepend INHERITED;
+};
+
+class SkDisplayFloat : public SkDisplayDepend {
+	DECLARE_DISPLAY_MEMBER_INFO(Float);
+	SkDisplayFloat();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+private:
+	SkScalar value;
+	friend class SkAnimatorScript;
+	friend class SkAnimatorScript_Box;
+	friend class SkAnimatorScript_Unbox;
+	typedef SkDisplayDepend INHERITED;
+};
+
+class SkDisplayString : public SkDisplayDepend {
+	DECLARE_DISPLAY_MEMBER_INFO(String);
+	SkDisplayString();
+	SkDisplayString(SkString& );
+	virtual void executeFunction(SkDisplayable* , int index, 
+		SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+		SkScriptValue* );
+	virtual const SkFunctionParamType* getFunctionsParameters();
+	virtual bool getProperty(int index, SkScriptValue* ) const;
+	SkString value;
+private:
+	static const SkFunctionParamType fFunctionParameters[];
+};
+
+class SkDisplayArray : public SkDisplayDepend {
+	DECLARE_DISPLAY_MEMBER_INFO(Array);
+	SkDisplayArray();
+	SkDisplayArray(SkTypedArray& );
+	SkDisplayArray(SkOpArray& ); // compiled script experiment
+	virtual ~SkDisplayArray();
+	virtual bool getProperty(int index, SkScriptValue* ) const;
+private:
+	SkTypedArray values;
+    friend class SkAnimator;
+	friend class SkAnimatorScript;
+	friend class SkAnimatorScript2;
+	friend class SkAnimatorScript_Unbox;
+	friend class SkDisplayable;
+	friend struct SkMemberInfo;
+	friend class SkScriptEngine;
+};
+
+#endif // SkDisplayTypes_DEFINED
+
diff --git a/libs/graphics/animator/SkDisplayXMLParser.cpp b/libs/graphics/animator/SkDisplayXMLParser.cpp
new file mode 100644
index 0000000..fd4840a
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayXMLParser.cpp
@@ -0,0 +1,301 @@
+#include "SkDisplayXMLParser.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayApply.h"
+#include "SkUtils.h"
+#ifdef SK_DEBUG
+#include "SkTime.h"
+#endif
+
+static char const* const gErrorStrings[] = {
+	"unknown error ",
+    "apply scopes itself",
+	"display tree too deep (circular reference?) ",
+	"element missing parent ",
+	"element type not allowed in parent ",
+	"error adding <data> to <post> ",
+	"error adding to <matrix> ",
+	"error adding to <paint> ",
+	"error adding to <path> ",
+	"error in attribute value ",
+	"error in script ",
+	"expected movie in sink attribute ",
+	"field not in target ",
+    "number of offsets in gradient must match number of colors",
+    "no offset in gradient may be greater than one",
+    "last offset in gradient must be one",
+    "offsets in gradient must be increasing",
+    "first offset in gradient must be zero",
+    "gradient attribute \"points\" must have length of four", 
+	"in include ",
+	"in movie ",
+	"include name unknown or missing ",
+	"index out of range ",
+	"movie name unknown or missing ",
+	"no parent available to resolve sink attribute ",
+	"parent element can't contain ",
+    "saveLayer must specify a bounds",
+	"target id not found ",
+	"unexpected type "
+};
+
+SkDisplayXMLParserError::~SkDisplayXMLParserError() {
+}
+
+void SkDisplayXMLParserError::getErrorString(SkString* str) const {
+	if (fCode > kUnknownError)
+		str->set(gErrorStrings[fCode - kUnknownError]);
+	else
+		str->reset();
+	INHERITED::getErrorString(str);
+}
+
+void SkDisplayXMLParserError::setInnerError(SkAnimateMaker* parent, const SkString& src) {
+	SkString inner;
+	getErrorString(&inner);
+	inner.prepend(": ");
+	inner.prependS32(getLineNumber());
+	inner.prepend(", line ");
+	inner.prepend(src);
+	parent->setErrorNoun(inner);
+}
+
+
+SkDisplayXMLParser::SkDisplayXMLParser(SkAnimateMaker& maker)
+	: INHERITED(&maker.fError), fMaker(maker), fInInclude(maker.fInInclude), 
+		fInSkia(maker.fInInclude), fCurrDisplayable(nil)
+{
+}
+
+SkDisplayXMLParser::~SkDisplayXMLParser() {
+	if (fCurrDisplayable && fMaker.fChildren.find(fCurrDisplayable) < 0)
+		delete fCurrDisplayable;
+	for (Parent* parPtr = fParents.begin() + 1; parPtr < fParents.end(); parPtr++) {
+		SkDisplayable* displayable = parPtr->fDisplayable;
+		if (displayable == fCurrDisplayable)
+			continue;
+		SkASSERT(fMaker.fChildren.find(displayable) < 0);
+		if (fMaker.fHelpers.find(displayable) < 0)
+			delete displayable;
+	}
+}
+
+
+
+bool SkDisplayXMLParser::onAddAttribute(const char name[], const char value[]) {
+	return onAddAttributeLen(name, value, strlen(value));
+}
+
+bool SkDisplayXMLParser::onAddAttributeLen(const char attrName[], const char attrValue[], 
+										size_t attrValueLen)
+{
+	if (fCurrDisplayable == nil)	// this signals we should ignore attributes for this element
+		return strncmp(attrName, "xmlns", sizeof("xmlns") - 1) != 0;
+	SkDisplayable*	displayable = fCurrDisplayable;
+	SkDisplayTypes	type = fCurrType;
+
+	if (strcmp(attrName, "id") == 0) {
+		if (fMaker.find(attrValue, attrValueLen, nil)) {
+			fError->setNoun(attrValue, attrValueLen);
+			fError->setCode(SkXMLParserError::kDuplicateIDs);
+			return true;
+		}
+#ifdef SK_DEBUG
+		displayable->_id.set(attrValue, attrValueLen);
+		displayable->id = displayable->_id.c_str();
+#endif
+		fMaker.idsSet(attrValue, attrValueLen, displayable);
+		int parentIndex = fParents.count() - 1;
+		if (parentIndex > 0) {
+			SkDisplayable* parent = fParents[parentIndex - 1].fDisplayable;
+			parent->setChildHasID();
+		}
+		return false;
+	}
+	const char* name = attrName;
+	const SkMemberInfo* info = SkDisplayType::GetMember(&fMaker, type, &name);
+	if (info == nil) {
+		fError->setNoun(name);
+		fError->setCode(SkXMLParserError::kUnknownAttributeName);
+		return true;
+	}
+	if (info->setValue(fMaker, nil, 0, info->getCount(), displayable, info->getType(), attrValue,
+			attrValueLen))
+		return false;
+	if (fMaker.fError.hasError()) {
+		fError->setNoun(attrValue, attrValueLen);
+		return true;
+	}
+	SkDisplayable* ref = nil;
+	if (fMaker.find(attrValue, attrValueLen, &ref) == false) {
+		ref = fMaker.createInstance(attrValue, attrValueLen);
+		if (ref == nil) {
+			fError->setNoun(attrValue, attrValueLen);
+			fError->setCode(SkXMLParserError::kErrorInAttributeValue);
+			return true;
+		} else
+			fMaker.helperAdd(ref);
+	}
+	if (info->fType != SkType_MemberProperty) {
+		fError->setNoun(name);
+		fError->setCode(SkXMLParserError::kUnknownAttributeName);
+		return true;
+	}
+	SkScriptValue scriptValue;
+	scriptValue.fOperand.fDisplayable = ref;
+	scriptValue.fType = ref->getType();
+	displayable->setProperty(info->propertyIndex(), scriptValue);
+	return false;
+}
+
+bool SkDisplayXMLParser::onEndElement(const char elem[])
+{
+	int parentIndex = fParents.count() - 1;
+	if (parentIndex >= 0) {
+		Parent& container = fParents[parentIndex];
+		SkDisplayable* displayable = container.fDisplayable;
+		fMaker.fEndDepth = parentIndex;
+		displayable->onEndElement(fMaker);
+		if (fMaker.fError.hasError()) 
+			return true;
+		if (parentIndex > 0) {
+			SkDisplayable* parent = fParents[parentIndex - 1].fDisplayable;
+			bool result = parent->add(fMaker, displayable);
+			if (fMaker.hasError()) 
+				return true;
+			if (result == false) {
+				int infoCount;
+				const SkMemberInfo* info = 
+					SkDisplayType::GetMembers(&fMaker, fParents[parentIndex - 1].fType, &infoCount);
+				const SkMemberInfo* foundInfo;
+				if ((foundInfo = searchContainer(info, infoCount)) != nil) {
+					parent->setReference(foundInfo, displayable);
+		//			if (displayable->isHelper() == false)
+						fMaker.helperAdd(displayable);
+				} else {
+					fMaker.setErrorCode(SkDisplayXMLParserError::kElementTypeNotAllowedInParent);
+					return true;
+				}
+			}
+			if (parent->childrenNeedDisposing())
+				delete displayable;
+		}
+		fParents.remove(parentIndex);
+	}
+	fCurrDisplayable = nil;
+	if (fInInclude == false && strcasecmp(elem, "screenplay") == 0) {
+		if (fMaker.fInMovie == false) {
+			fMaker.fEnableTime = fMaker.getAppTime();
+#if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING
+			if (fMaker.fDebugTimeBase == (SkMSec) -1)
+				fMaker.fDebugTimeBase = fMaker.fEnableTime;
+			SkString debugOut;
+			SkMSec time = fMaker.getAppTime();
+			debugOut.appendS32(time - fMaker.fDebugTimeBase);
+			debugOut.append(" onLoad enable=");
+			debugOut.appendS32(fMaker.fEnableTime - fMaker.fDebugTimeBase);
+			SkDebugf("%s\n", debugOut.c_str());
+#endif
+			fMaker.fEvents.doEvent(fMaker, SkDisplayEvent::kOnload, nil);
+			if (fMaker.fError.hasError()) 
+				return true;
+			fMaker.fEvents.removeEvent(SkDisplayEvent::kOnload, nil);
+
+		}
+		fInSkia = false;
+	}
+	return false;
+}
+
+bool SkDisplayXMLParser::onStartElement(const char name[])
+{
+	return onStartElementLen(name, strlen(name));
+}
+
+bool SkDisplayXMLParser::onStartElementLen(const char name[], size_t len) {
+	fCurrDisplayable = nil;	// init so we'll ignore attributes if we exit early
+
+	if (strncasecmp(name, "screenplay", len) == 0) {
+		fInSkia = true;
+		if (fInInclude == false)
+			fMaker.idsSet(name, len, &fMaker.fScreenplay);
+		return false;
+	}
+	if (fInSkia == false)
+		return false;
+
+	SkDisplayable* displayable = fMaker.createInstance(name, len);
+	if (displayable == nil) {
+		fError->setNoun(name, len);
+		fError->setCode(SkXMLParserError::kUnknownElement);
+		return true;
+	}
+	SkDisplayTypes type = displayable->getType();
+	Parent record = { displayable, type };
+	*fParents.append() = record;
+	if (fParents.count() == 1)
+		fMaker.childrenAdd(displayable);
+	else {
+		Parent* parent = fParents.end() - 2;
+		if (displayable->setParent(parent->fDisplayable)) {
+			fError->setNoun(name, len);
+			getError()->setCode(SkDisplayXMLParserError::kParentElementCantContain);
+			return true;
+		}
+	}
+
+	// set these for subsequent calls to addAttribute()
+	fCurrDisplayable = displayable;
+	fCurrType = type;
+	return false;
+}
+
+const SkMemberInfo* SkDisplayXMLParser::searchContainer(const SkMemberInfo* infoBase,
+														 int infoCount) {
+	const SkMemberInfo* bestDisplayable = nil;
+	const SkMemberInfo* lastResort = nil;
+	for (int index = 0; index < infoCount; index++) {
+		const SkMemberInfo* info = &infoBase[index];
+		if (info->fType == SkType_BaseClassInfo) {
+			const SkMemberInfo* inherited = info->getInherited();
+			const SkMemberInfo* result = searchContainer(inherited, info->fCount);
+			if (result != nil)
+				return result;
+			continue;
+		}
+		Parent* container = fParents.end() - 1;
+		SkDisplayTypes type = (SkDisplayTypes) info->fType;
+		if (type == SkType_MemberProperty) 
+			type = info->propertyType();
+		SkDisplayTypes containerType = container->fType;
+		if (type == containerType && (type == SkType_Rect || type == SkType_Polygon ||
+			type == SkType_Array || type == SkType_Int || type == SkType_Bitmap))
+			goto rectNext;
+		while (type != containerType) {
+			if (containerType == SkType_Displayable)
+				goto next;
+			containerType = SkDisplayType::GetParent(&fMaker, containerType);
+			if (containerType == SkType_Unknown)
+				goto next;
+		}
+		return info;
+next:
+		if (type == SkType_Drawable || type == SkType_Displayable && 
+			container->fDisplayable->isDrawable()) {
+rectNext:
+			if (fParents.count() > 1) {
+				Parent* parent = fParents.end() - 2;
+				if (info == parent->fDisplayable->preferredChild(type))
+					bestDisplayable = info;
+				else
+					lastResort = info;
+			}
+		}
+	}
+	if (bestDisplayable)
+		return bestDisplayable;
+	if (lastResort)
+		return lastResort;
+	return nil;
+}
+
+
diff --git a/libs/graphics/animator/SkDisplayXMLParser.h b/libs/graphics/animator/SkDisplayXMLParser.h
new file mode 100644
index 0000000..3aa42cf
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayXMLParser.h
@@ -0,0 +1,84 @@
+#ifndef SkDisplayXMLParser_DEFINED
+#define SkDisplayXMLParser_DEFINED
+
+#include "SkIntArray.h"
+#include "SkTDict.h"
+#include "SkDisplayType.h"
+#include "SkXMLParser.h"
+
+class SkAnimateMaker;
+class SkDisplayable;
+
+class SkDisplayXMLParserError : public SkXMLParserError {
+public:
+	enum ErrorCode {
+        kApplyScopesItself = kUnknownError + 1,
+		kDisplayTreeTooDeep,
+		kElementMissingParent,
+		kElementTypeNotAllowedInParent,
+		kErrorAddingDataToPost,
+		kErrorAddingToMatrix,
+		kErrorAddingToPaint,
+		kErrorAddingToPath,
+		kErrorInAttributeValue,
+		kErrorInScript,
+		kExpectedMovie,
+		kFieldNotInTarget,
+        kGradientOffsetsDontMatchColors,
+        kGradientOffsetsMustBeNoMoreThanOne,
+        kGradientOffsetsMustEndWithOne,
+        kGradientOffsetsMustIncrease,
+        kGradientOffsetsMustStartWithZero,
+        kGradientPointsLengthMustBeFour,
+		kInInclude,
+		kInMovie,
+		kIncludeNameUnknownOrMissing,
+		kIndexOutOfRange,
+		kMovieNameUnknownOrMissing,
+		kNoParentAvailable,
+		kParentElementCantContain,
+        kSaveLayerNeedsBounds,
+		kTargetIDNotFound,
+		kUnexpectedType
+	};
+	virtual ~SkDisplayXMLParserError();
+	virtual void getErrorString(SkString* str) const;
+	void setCode(ErrorCode code) { INHERITED::setCode((INHERITED::ErrorCode) code); }
+	void setInnerError(SkAnimateMaker* maker, const SkString& str);
+	typedef SkXMLParserError INHERITED;
+	friend class SkDisplayXMLParser;
+};
+
+class SkDisplayXMLParser : public SkXMLParser {
+public:
+	SkDisplayXMLParser(SkAnimateMaker& maker);
+	virtual ~SkDisplayXMLParser();
+protected:
+	virtual bool onAddAttribute(const char name[], const char value[]);
+	bool onAddAttributeLen(const char name[], const char value[], size_t len);
+	virtual bool onEndElement(const char elem[]);
+	virtual bool onStartElement(const char elem[]);
+	bool onStartElementLen(const char elem[], size_t len);
+private:
+	struct Parent {
+		SkDisplayable* fDisplayable;
+		SkDisplayTypes fType;
+	};
+	SkTDArray<Parent> fParents;
+	SkDisplayXMLParser& operator= (const SkDisplayXMLParser& );
+	SkDisplayXMLParserError* getError() { return (SkDisplayXMLParserError*) fError; }
+	const SkMemberInfo* searchContainer(const SkMemberInfo* ,
+		int infoCount);
+	SkAnimateMaker& fMaker;
+	SkBool fInInclude;
+	SkBool fInSkia;
+	// local state between onStartElement and onAddAttribute
+	SkDisplayable*	fCurrDisplayable;
+	SkDisplayTypes	fCurrType;
+	friend class SkXMLAnimatorWriter;
+	typedef SkXMLParser INHERITED;
+};
+
+#endif // SkDisplayXMLParser_DEFINED
+
+
diff --git a/libs/graphics/animator/SkDisplayable.cpp b/libs/graphics/animator/SkDisplayable.cpp
new file mode 100644
index 0000000..41c4b47
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayable.cpp
@@ -0,0 +1,549 @@
+#include "SkDisplayable.h"
+#include "SkDisplayApply.h"
+#include "SkParse.h"
+#ifdef SK_DEBUG
+#include "SkDisplayList.h"
+#endif
+#include "SkDisplayTypes.h"
+
+#ifdef SK_FIND_LEAKS
+// int SkDisplayable::fAllocationCount;
+SkTDDisplayableArray SkDisplayable::fAllocations;
+#endif
+
+#ifdef SK_DEBUG
+SkDisplayable::SkDisplayable() { 
+	id = _id.c_str();
+#ifdef SK_FIND_LEAKS
+	// fAllocationCount++;
+	*fAllocations.append() = this;
+#endif
+}
+#endif
+
+SkDisplayable::~SkDisplayable() {
+#ifdef SK_FIND_LEAKS
+    //	fAllocationCount--;
+	int index = fAllocations.find(this);
+	SkASSERT(index >= 0);
+	fAllocations.remove(index);
+#endif
+}
+
+bool SkDisplayable::add(SkAnimateMaker& , SkDisplayable* child) {
+	return false; 
+}
+
+//void SkDisplayable::apply(SkAnimateMaker& , const SkMemberInfo* , 
+//		SkDisplayable* , SkScalar [], int count) { 
+//	SkASSERT(0); 
+//}
+
+bool SkDisplayable::canContainDependents() const {
+	return false; 
+}
+ 
+bool SkDisplayable::childrenNeedDisposing() const { 
+	return false; 
+}
+
+void SkDisplayable::clearBounder() {
+}
+
+bool SkDisplayable::contains(SkDisplayable* ) {
+	return false;
+}
+
+SkDisplayable* SkDisplayable::contains(const SkString& ) {
+	return nil;
+}
+
+SkDisplayable* SkDisplayable::deepCopy(SkAnimateMaker* maker) {
+	SkDisplayTypes type = getType();
+	if (type == SkType_Unknown) {
+		SkASSERT(0);
+		return nil;
+	}
+	SkDisplayable* copy = SkDisplayType::CreateInstance(maker, type);
+	int index = -1;
+	int propIndex = 0;
+	const SkMemberInfo* info;
+	do {
+		info = copy->getMember(++index);
+		if (info == nil)
+			break;
+		if (info->fType == SkType_MemberProperty) {
+			SkScriptValue value;
+			if (getProperty(propIndex, &value))
+				copy->setProperty(propIndex, value);
+			propIndex++;
+			continue;
+		}
+		if (info->fType == SkType_MemberFunction)
+			continue;
+		if (info->fType == SkType_Array) {
+			SkTDOperandArray* array = (SkTDOperandArray*) info->memberData(this);
+			int arrayCount;
+			if (array == nil || (arrayCount = array->count()) == 0)
+				continue;
+			SkTDOperandArray* copyArray = (SkTDOperandArray*) info->memberData(copy);
+			copyArray->setCount(arrayCount);
+			SkDisplayTypes elementType;
+			if (type == SkType_Array) {
+				SkDisplayArray* dispArray = (SkDisplayArray*) this;
+				elementType = dispArray->values.getType();
+			} else
+				elementType = info->arrayType();
+			size_t elementSize = SkMemberInfo::GetSize(elementType);
+			size_t byteSize = elementSize * arrayCount;
+			memcpy(copyArray->begin(), array->begin(), byteSize);
+			continue;
+		}
+		if (SkDisplayType::IsDisplayable(maker, info->fType)) {
+			SkDisplayable** displayable = (SkDisplayable**) info->memberData(this);
+			if (*displayable == nil || *displayable == (SkDisplayable*) -1)
+				continue;
+			SkDisplayable* deeper = (*displayable)->deepCopy(maker);
+			info->setMemberData(copy, deeper, sizeof(deeper));
+			continue;
+		}
+		if (info->fType == SkType_String || info->fType == SkType_DynamicString) {
+			SkString* string;
+			info->getString(this, &string);
+			info->setString(copy, string);
+			continue;
+		}
+		void* data = info->memberData(this);
+		size_t size = SkMemberInfo::GetSize(info->fType);
+		info->setMemberData(copy, data, size);
+	} while (true);
+	copy->dirty();
+	return copy;
+}
+
+void SkDisplayable::dirty() {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDisplayable::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+#if SK_USE_CONDENSED_INFO == 0
+    this->dumpAttrs(maker);
+    this->dumpChildren(maker);
+#endif
+}
+
+void SkDisplayable::dumpAttrs(SkAnimateMaker* maker) {
+    SkDisplayTypes type = getType();
+	if (type == SkType_Unknown) {
+		//SkDebugf("/>\n");
+		return;
+	}
+	SkDisplayable* blankCopy = SkDisplayType::CreateInstance(maker, type);
+
+    int index = -1;
+    int propIndex = 0;
+    const SkMemberInfo* info;
+    const SkMemberInfo* blankInfo;
+    SkScriptValue value;
+    SkScriptValue blankValue;
+    SkOperand values[2];
+    SkOperand blankValues[2];
+    do {
+        info = this->getMember(++index);
+        if (nil == info) {
+            //SkDebugf("\n");
+            break;
+        }
+        if (SkType_MemberProperty == info->fType) {
+            if (getProperty(propIndex, &value)) {
+                blankCopy->getProperty(propIndex, &blankValue);
+                //last two are dummies
+                dumpValues(info, value.fType, value.fOperand, blankValue.fOperand, value.fOperand, blankValue.fOperand);
+                }
+            
+            propIndex++;
+            continue;
+        }
+        if (SkDisplayType::IsDisplayable(maker, info->fType)) {
+            continue;
+        }
+        
+        if (info->fType == SkType_MemberFunction)
+            continue;
+            
+            
+        if (info->fType == SkType_Array) {
+            SkTDOperandArray* array = (SkTDOperandArray*) info->memberData(this);
+			int arrayCount;
+			if (array == nil || (arrayCount = array->count()) == 0)
+				continue;
+			SkDisplayTypes elementType;
+			if (type == SkType_Array) {
+				SkDisplayArray* dispArray = (SkDisplayArray*) this;
+				elementType = dispArray->values.getType();
+			} else
+				elementType = info->arrayType();
+            bool firstElem = true;
+            SkDebugf("%s=\"[", info->fName);
+            for (SkOperand* op = array->begin(); op < array->end(); op++) {
+                if (!firstElem) SkDebugf(",");
+                switch (elementType) {
+                        case SkType_Displayable:
+                            SkDebugf("%s", op->fDisplayable->id);
+                            break;
+                        case SkType_Int:                            
+                            SkDebugf("%d", op->fS32);
+                            break;
+                        case SkType_Float:
+#ifdef SK_CAN_USE_FLOAT
+                            SkDebugf("%g", SkScalarToFloat(op->fScalar));
+#else
+                            SkDebugf("%x", op->fScalar);
+#endif
+                            break;
+                        case SkType_String:
+                        case SkType_DynamicString:    
+                            SkDebugf("%s", op->fString->c_str());
+                            break;
+                        default:
+                            break;
+                }
+                firstElem = false;
+            }
+            SkDebugf("]\" ");
+            continue;
+        }
+        
+        if (info->fType == SkType_String || info->fType == SkType_DynamicString) {
+            SkString* string;
+            info->getString(this, &string);
+            if (string->isEmpty() == false)
+                SkDebugf("%s=\"%s\"\t", info->fName, string->c_str()); 
+            continue;
+        }
+        
+        
+        blankInfo = blankCopy->getMember(index);
+        int i = info->fCount;
+        info->getValue(this, values, i);
+        blankInfo->getValue(blankCopy, blankValues, i);
+        dumpValues(info, info->fType, values[0], blankValues[0], values[1], blankValues[1]);
+    } while (true);
+    delete blankCopy;
+}
+
+void SkDisplayable::dumpBase(SkAnimateMaker* maker) {
+    SkDisplayTypes type = getType();
+	const char* elementName = "(unknown)";
+	if (type != SkType_Unknown && type != SkType_Screenplay)
+		elementName = SkDisplayType::GetName(maker, type);
+	SkDebugf("%*s", SkDisplayList::fIndent, "");
+	if (SkDisplayList::fDumpIndex != 0 && SkDisplayList::fIndent == 0)
+		SkDebugf("%d: ", SkDisplayList::fDumpIndex);
+	SkDebugf("<%s ", elementName);
+    if (strcmp(id,"") != 0)
+        SkDebugf("id=\"%s\" ", id);
+}
+
+void SkDisplayable::dumpChildren(SkAnimateMaker* maker, bool closedAngle) {
+    
+    int index = -1;
+    const SkMemberInfo* info;
+    index = -1;
+    SkDisplayList::fIndent += 4;
+    do {
+        info = this->getMember(++index);
+        if (nil == info) {
+            break;
+        }
+        if (SkDisplayType::IsDisplayable(maker, info->fType)) {
+            SkDisplayable** displayable = (SkDisplayable**) info->memberData(this);
+            if (*displayable == nil || *displayable == (SkDisplayable*) -1)
+                continue;
+            if (closedAngle == false) {
+                SkDebugf(">\n");
+                closedAngle = true;
+            }
+            (*displayable)->dump(maker);
+        }
+    } while (true);
+    SkDisplayList::fIndent -= 4;
+    if (closedAngle)
+        dumpEnd(maker);
+    else
+        SkDebugf("/>\n");
+}
+
+void SkDisplayable::dumpEnd(SkAnimateMaker* maker) {
+    SkDisplayTypes type = getType();
+	const char* elementName = "(unknown)";
+	if (type != SkType_Unknown && type != SkType_Screenplay)
+		elementName = SkDisplayType::GetName(maker, type);
+	SkDebugf("%*s", SkDisplayList::fIndent, "");
+	SkDebugf("</%s>\n", elementName);
+}
+
+void SkDisplayable::dumpEvents() {
+}
+
+void SkDisplayable::dumpValues(const SkMemberInfo* info, SkDisplayTypes type, SkOperand op, SkOperand blankOp,
+    SkOperand op2, SkOperand blankOp2) {
+    switch (type) {
+    case SkType_BitmapEncoding:
+        switch (op.fS32) {
+            case 0 : SkDebugf("type=\"jpeg\" ");
+                break;
+            case 1 : SkDebugf("type=\"png\" ");
+                break;
+            default: SkDebugf("type=\"UNDEFINED\" ");
+        }
+        break;
+    //should make this a separate case in dump attrs, rather than make dump values have a larger signature
+    case SkType_Point:
+        if (op.fScalar != blankOp.fScalar || op2.fScalar != blankOp.fScalar) {
+#ifdef SK_CAN_USE_FLOAT
+            SkDebugf("%s=\"[%g,%g]\" ", info->fName, SkScalarToFloat(op.fScalar), SkScalarToFloat(op2.fScalar));
+#else
+            SkDebugf("%s=\"[%x,%x]\" ", info->fName, op.fScalar, op2.fScalar);
+#endif
+        }
+        break;
+    case SkType_FromPathMode:
+        switch (op.fS32) {
+            case 0:
+                //don't want to print anything for 0, just adding it to remove it from default:
+                break;
+            case 1:
+                SkDebugf("%s=\"%s\" ", info->fName, "angle");
+                break;
+            case 2:
+                SkDebugf("%s=\"%s\" ", info->fName, "position");
+                break;
+            default:
+                SkDebugf("%s=\"INVALID\" ", info->fName);
+        }
+        break;
+    case SkType_MaskFilterBlurStyle:
+        switch (op.fS32) {
+            case 0:
+                break;
+            case 1:
+                SkDebugf("%s=\"%s\" ", info->fName, "solid");
+                break;
+            case 2:
+                SkDebugf("%s=\"%s\" ", info->fName, "outer");
+                break;
+            case 3:
+                SkDebugf("%s=\"%s\" ", info->fName, "inner");
+                break;
+            default:
+                SkDebugf("%s=\"INVALID\" ", info->fName);
+        }
+        break;
+    case SkType_FilterType:
+        if (op.fS32 == 1)
+            SkDebugf("%s=\"%s\" ", info->fName, "bilinear");
+        break;
+    case SkType_PathDirection:
+        SkDebugf("%s=\"%s\" ", info->fName, op.fS32 == 0 ? "cw" : "ccw");
+        break;
+    case SkType_FillType:
+        SkDebugf("%s=\"%s\" ", info->fName, op.fS32 == 0 ? "winding" : "evenOdd");
+        break;
+    case SkType_TileMode:
+        //correct to look at the S32?
+        if (op.fS32 != blankOp.fS32) 
+            SkDebugf("%s=\"%s\" ", info->fName, op.fS32 == 0 ? "clamp" : op.fS32 == 1 ? "repeat" : "mirror");
+        break;
+    case SkType_Boolean:
+        if (op.fS32 != blankOp.fS32)
+            SkDebugf("%s=\"%s\" ", info->fName, op.fS32 == 0 ? "false" : "true");
+        break;
+    case SkType_Int:
+        if (op.fS32 != blankOp.fS32)
+            SkDebugf(" %s=\"%d\"  ", info->fName, op.fS32);
+        break;
+    case SkType_Float:
+        if (op.fScalar != blankOp.fScalar) { //or /65536?
+#ifdef SK_CAN_USE_FLOAT
+            SkDebugf("%s=\"%g\"  ", info->fName, SkScalarToFloat(op.fScalar));
+#else
+            SkDebugf("%s=\"%x\"  ", info->fName, op.fScalar);
+#endif
+        }
+        break;
+    case SkType_String:
+    case SkType_DynamicString:
+        if (op.fString->size() > 0) 
+            SkDebugf("%s=\"%s\" ", info->fName, op.fString->c_str());
+        break;
+    case SkType_MSec:
+        if (op.fS32 != blankOp.fS32) {
+#ifdef SK_CAN_USE_FLOAT
+            SkDebugf(" %s=\"%g\"  ", info->fName, SkScalarToFloat(SkScalarDiv(op.fS32, 1000)));
+#else
+            SkDebugf(" %s=\"%x\"  ", info->fName, SkScalarDiv(op.fS32, 1000));
+#endif
+        }
+    default:
+        SkDebugf("");
+    }    
+}
+
+#endif
+
+bool SkDisplayable::enable( SkAnimateMaker& ) { 
+	return false;
+}
+
+void SkDisplayable::enableBounder() {
+}
+
+void SkDisplayable::executeFunction(SkDisplayable* , int index, 
+		SkTDArray<SkScriptValue>& , SkDisplayTypes, SkScriptValue*  ) {
+	SkASSERT(0); 
+}
+
+void SkDisplayable::executeFunction(SkDisplayable* target, 
+		const SkMemberInfo* info, SkTypedArray* values, SkScriptValue* value) {
+	SkTDArray<SkScriptValue> typedValues;
+	for (SkOperand* op = values->begin(); op < values->end(); op++) {
+		SkScriptValue temp;
+		temp.fType = values->getType();
+		temp.fOperand = *op;
+		*typedValues.append() = temp;
+	}
+	executeFunction(target, info->functionIndex(), typedValues, info->getType(), value);
+}
+
+void SkDisplayable::executeFunction2(SkDisplayable* , int index, 
+		SkOpArray* params, SkDisplayTypes, SkOperand2*  ) {
+	SkASSERT(0); 
+}
+
+void SkDisplayable::getBounds(SkRect* rect) {
+	SkASSERT(rect);
+	rect->fLeft = rect->fTop = SK_ScalarMax;
+	rect->fRight= rect->fBottom = -SK_ScalarMax;
+}
+
+const SkFunctionParamType* SkDisplayable::getFunctionsParameters() {
+	return nil;
+}
+
+const SkMemberInfo* SkDisplayable::getMember(int index) { 
+	return nil; 
+}
+
+const SkMemberInfo* SkDisplayable::getMember(const char name[]) { 
+	return nil; 
+}
+
+const SkFunctionParamType* SkDisplayable::getParameters(const SkMemberInfo* info, 
+		int* paramCount) {
+	const SkFunctionParamType* params = getFunctionsParameters();
+	SkASSERT(params != nil);
+	int funcIndex = info->functionIndex();
+	// !!! eventually break traversing params into an external function (maybe this whole function)
+	int index = funcIndex;
+	int offset = 0;
+	while (--index >= 0) {
+		while (params[offset] != 0)
+			offset++;
+		offset++;
+	}
+	int count = 0;
+	while (params[offset] != 0) {
+		count++;
+		offset++;
+	}
+	*paramCount = count;
+	return &params[offset - count];
+}
+
+SkDisplayable* SkDisplayable::getParent() const {
+	return nil;
+}
+
+bool SkDisplayable::getProperty(int index, SkScriptValue* ) const {
+//	SkASSERT(0); 
+	return false; 
+}
+
+bool SkDisplayable::getProperty2(int index, SkOperand2* value) const {
+	SkASSERT(0); 
+	return false; 
+}
+
+SkDisplayTypes SkDisplayable::getType() const { 
+	return SkType_Unknown; 
+}
+
+bool SkDisplayable::hasEnable() const {
+	return false;
+}
+
+bool SkDisplayable::isDrawable() const {
+	return false; 
+}
+
+void SkDisplayable::onEndElement(SkAnimateMaker& ) {}
+
+const SkMemberInfo* SkDisplayable::preferredChild(SkDisplayTypes type) {
+	return nil;
+}
+
+bool SkDisplayable::resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* apply) {
+	return false;
+}
+
+//SkDisplayable* SkDisplayable::resolveTarget(SkAnimateMaker& ) { 
+//	return this; 
+//}
+
+void SkDisplayable::setChildHasID() {
+}
+
+bool SkDisplayable::setParent(SkDisplayable* ) {
+	return false;
+}
+
+bool SkDisplayable::setProperty(int index, SkScriptValue& ) {
+	//SkASSERT(0); 
+	return false; 
+}
+
+void SkDisplayable::setReference(const SkMemberInfo* info, SkDisplayable* displayable) {
+	if (info->fType == SkType_MemberProperty) {
+		SkScriptValue scriptValue;
+		scriptValue.fOperand.fDisplayable = displayable;
+		scriptValue.fType = displayable->getType();
+		setProperty(info->propertyIndex(), scriptValue);
+	} else if (info->fType == SkType_Array) {
+		SkASSERT(displayable->getType() == SkType_Array);
+		SkDisplayArray* dispArray = (SkDisplayArray*) displayable;
+		SkTDScalarArray* array = (SkTDScalarArray* ) info->memberData(this);
+		array->setCount(dispArray->values.count());
+		memcpy(array->begin(), dispArray->values.begin(), dispArray->values.count() * sizeof(int));
+		//
+
+		// !!! need a way for interpreter engine to own array
+		// !!! probably need to replace all scriptable arrays with single bigger array
+		// that has operand and type on every element -- or
+		// when array is dirtied, need to get parent to reparse to local array
+	} else {
+		void* storage = info->memberData(this);
+		memcpy(storage, &displayable, sizeof(SkDisplayable*));
+	}
+// !!! unclear why displayable is dirtied here
+// if this is called, this breaks fromPath.xml
+//	displayable->dirty();
+}
+
+#ifdef SK_DEBUG
+void SkDisplayable::validate() {
+}
+#endif
+
+
diff --git a/libs/graphics/animator/SkDisplayable.h b/libs/graphics/animator/SkDisplayable.h
new file mode 100644
index 0000000..aea64b5
--- /dev/null
+++ b/libs/graphics/animator/SkDisplayable.h
@@ -0,0 +1,103 @@
+#ifndef SkDisplayable_DEFINED
+#define SkDisplayable_DEFINED
+
+#include "SkOperand.h"
+#ifdef SK_DEBUG
+#include "SkString.h"
+#endif
+#include "SkIntArray.h"
+#include "SkRect.h"
+#include "SkTDArray.h"
+
+class SkAnimateMaker;
+class SkApply;
+class SkEvents;
+struct SkMemberInfo;
+struct SkScriptValue;
+class SkOpArray; // compiled scripting experiment
+union SkOperand2; // compiled scripting experiment
+
+class SkDisplayable {
+public:
+#ifdef SK_DEBUG
+	SkDisplayable();
+#endif
+	virtual ~SkDisplayable();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+	virtual bool canContainDependents() const;
+	virtual bool childrenNeedDisposing() const;
+	virtual void clearBounder();
+	virtual bool contains(SkDisplayable* );
+	virtual SkDisplayable* contains(const SkString& );
+	virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	virtual void dirty();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+    void dumpAttrs(SkAnimateMaker* );
+    void dumpBase(SkAnimateMaker* );
+    void dumpChildren(SkAnimateMaker* maker, bool closedAngle = false );
+    void dumpEnd(SkAnimateMaker* );
+	virtual void dumpEvents();
+#endif
+	virtual bool enable( SkAnimateMaker& );
+	virtual void enableBounder();
+	virtual void executeFunction(SkDisplayable* , int functionIndex, 
+		SkTDArray<SkScriptValue>& , SkDisplayTypes , SkScriptValue* ); 
+	void executeFunction(SkDisplayable* , const SkMemberInfo* , 
+		SkTypedArray* , SkScriptValue* ); 
+	virtual void executeFunction2(SkDisplayable* , int functionIndex, 
+		SkOpArray* params , SkDisplayTypes , SkOperand2* ); // compiled scripting experiment
+	virtual void getBounds(SkRect* );
+	virtual const SkFunctionParamType* getFunctionsParameters();
+	virtual const SkMemberInfo* getMember(int index);
+	virtual const SkMemberInfo* getMember(const char name[]);
+	const SkFunctionParamType* getParameters(const SkMemberInfo* info, 
+		int* paramCount);
+	virtual SkDisplayable* getParent() const;
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual bool getProperty2(int index, SkOperand2* value) const;    // compiled scripting experiment
+	virtual SkDisplayTypes getType() const;
+	virtual bool hasEnable() const;
+	bool isAnimate() const { 
+		SkDisplayTypes type = getType(); 
+		return type == SkType_Animate || type == SkType_Set; }
+	bool isApply() const { return getType() == SkType_Apply; }
+	bool isColor() const { return getType() == SkType_Color; }
+	virtual bool isDrawable() const;
+	bool isGroup() const { return getType() == SkType_Group || 
+		getType() == SkType_Save || getType() == SkType_DrawTo ||
+        getType() == SkType_SaveLayer; }
+	bool isMatrix() const { return getType() == SkType_Matrix; }
+	virtual bool isPaint() const { return getType() == SkType_Paint; }
+	virtual bool isPath() const { return false; }
+	bool isPost() const { return getType() == SkType_Post; }
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual const SkMemberInfo* preferredChild(SkDisplayTypes type);
+	virtual bool resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* );
+	virtual void setChildHasID();
+	virtual bool setParent(SkDisplayable* );
+	virtual bool setProperty(int index, SkScriptValue& );
+	void setReference(const SkMemberInfo* info, SkDisplayable* ref);
+#ifdef SK_DEBUG
+	bool isData() const { return getType() == SkType_Data; };
+	bool isEvent() const { return getType() == SkType_Event; }
+	virtual bool isMatrixPart() const { return false; }
+	bool isPatch() const { return getType() == SkType_3D_Patch; }
+	virtual bool isPaintPart() const { return false; }
+	virtual bool isPathPart() const { return false; }
+	virtual void validate();
+	SkString _id;
+	const char* id;
+//	static int fAllocationCount;
+	static SkTDDisplayableArray fAllocations;
+#else
+	void validate() {}
+#endif
+#ifdef SK_DUMP_ENABLED
+private:
+    void dumpValues(const SkMemberInfo* info, SkDisplayTypes type, SkOperand op, SkOperand blankOp,
+        SkOperand op2, SkOperand blankOp2);
+#endif
+};
+
+#endif // SkDisplayable_DEFINED
diff --git a/libs/graphics/animator/SkDraw3D.cpp b/libs/graphics/animator/SkDraw3D.cpp
new file mode 100644
index 0000000..8a69445
--- /dev/null
+++ b/libs/graphics/animator/SkDraw3D.cpp
@@ -0,0 +1,100 @@
+#include "SkDraw3D.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkTypedArray.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo Sk3D_Point::fInfo[] = {
+	SK_MEMBER_ALIAS(x, fPoint.fX, Float),
+	SK_MEMBER_ALIAS(y, fPoint.fY, Float),
+	SK_MEMBER_ALIAS(z, fPoint.fZ, Float)
+};
+
+#endif
+
+DEFINE_NO_VIRTUALS_GET_MEMBER(Sk3D_Point);
+
+Sk3D_Point::Sk3D_Point() {
+	fPoint.set(0, 0, 0);	
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo Sk3D_Camera::fInfo[] = {
+	SK_MEMBER_ALIAS(axis, fCamera.fAxis, 3D_Point),
+	SK_MEMBER(hackHeight, Float),
+	SK_MEMBER(hackWidth, Float),
+	SK_MEMBER_ALIAS(location, fCamera.fLocation, 3D_Point),
+	SK_MEMBER_ALIAS(observer, fCamera.fObserver, 3D_Point),
+	SK_MEMBER(patch, 3D_Patch),
+	SK_MEMBER_ALIAS(zenith, fCamera.fZenith, 3D_Point),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(Sk3D_Camera);
+
+Sk3D_Camera::Sk3D_Camera() : hackWidth(0), hackHeight(0), patch(nil) {
+}
+
+Sk3D_Camera::~Sk3D_Camera() {
+}
+
+bool Sk3D_Camera::draw(SkAnimateMaker& maker) {
+	fCamera.update();
+	SkMatrix matrix;
+	fCamera.computeMatrix(patch->fPatch, &matrix);
+	matrix.preTranslate(hackWidth / 2, -hackHeight / 2);
+	matrix.postTranslate(hackWidth / 2, hackHeight / 2);
+	maker.fCanvas->concat(matrix);
+	return false;
+}
+
+
+enum Sk3D_Patch_Functions {
+	SK_FUNCTION(rotateDegrees)
+};
+
+const SkFunctionParamType Sk3D_Patch::fFunctionParameters[] = {
+	(SkFunctionParamType) SkType_Float,
+	(SkFunctionParamType) SkType_Float,
+	(SkFunctionParamType) SkType_Float,
+	(SkFunctionParamType) 0	// terminator for parameter list (there may be multiple parameter lists)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo Sk3D_Patch::fInfo[] = {
+	SK_MEMBER_ALIAS(origin, fPatch.fOrigin, 3D_Point),
+	SK_MEMBER_FUNCTION(rotateDegrees, Float),
+	SK_MEMBER_ALIAS(u, fPatch.fU, 3D_Point),
+	SK_MEMBER_ALIAS(v, fPatch.fV, 3D_Point)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(Sk3D_Patch);
+
+void Sk3D_Patch::executeFunction(SkDisplayable* target, int index, 
+		SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+		SkScriptValue* ) {
+	SkASSERT(target == this);
+	switch (index) {
+		case SK_FUNCTION(rotateDegrees):
+			SkASSERT(parameters.count() == 3);
+			SkASSERT(type == SkType_Float);
+			fPatch.rotateDegrees(parameters[0].fOperand.fScalar, 
+				parameters[1].fOperand.fScalar, parameters[2].fOperand.fScalar);
+			break;
+		default:
+			SkASSERT(0);
+	}
+}
+
+const SkFunctionParamType* Sk3D_Patch::getFunctionsParameters() {
+	return fFunctionParameters;
+}
+
+
+
diff --git a/libs/graphics/animator/SkDraw3D.h b/libs/graphics/animator/SkDraw3D.h
new file mode 100644
index 0000000..55f7664
--- /dev/null
+++ b/libs/graphics/animator/SkDraw3D.h
@@ -0,0 +1,42 @@
+#ifndef SkDraw3D_DEFINED
+#define SkDraw3D_DEFINED
+
+#include "SkCamera.h"
+#include "SkDrawable.h"
+#include "SkMemberInfo.h"
+
+class Sk3D_Patch;
+
+struct Sk3D_Point {
+	DECLARE_NO_VIRTUALS_MEMBER_INFO(3D_Point);
+	Sk3D_Point();
+private:
+	SkPoint3D fPoint;
+};
+
+class Sk3D_Camera : public SkDrawable {
+	DECLARE_MEMBER_INFO(3D_Camera);
+	Sk3D_Camera();
+	virtual ~Sk3D_Camera();
+	virtual bool draw(SkAnimateMaker& );
+private:
+	SkScalar hackWidth;
+	SkScalar hackHeight;
+	SkCamera3D fCamera;
+	Sk3D_Patch* patch;
+};
+
+class Sk3D_Patch : public SkDisplayable {
+	DECLARE_MEMBER_INFO(3D_Patch);
+private:
+	virtual void executeFunction(SkDisplayable* , int index, 
+		SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+		SkScriptValue* );
+	virtual const SkFunctionParamType* getFunctionsParameters();
+	SkPatch3D  fPatch;
+	static const SkFunctionParamType fFunctionParameters[];
+	friend class Sk3D_Camera;
+};
+
+#endif // SkDraw3D_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawBitmap.cpp b/libs/graphics/animator/SkDrawBitmap.cpp
new file mode 100644
index 0000000..3ad4e00
--- /dev/null
+++ b/libs/graphics/animator/SkDrawBitmap.cpp
@@ -0,0 +1,186 @@
+#include "SkDrawBitmap.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkImageDecoder.h"
+#include "SkPaint.h"
+#include "SkStream.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkBaseBitmap::fInfo[] = {
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkBaseBitmap);
+
+SkBaseBitmap::SkBaseBitmap() : x(0), y(0) {
+}
+
+SkBaseBitmap::~SkBaseBitmap() {
+}
+
+bool SkBaseBitmap::draw(SkAnimateMaker& maker) {
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawBitmap(fBitmap, x, y, *maker.fPaint);
+	return false;
+}
+
+enum SkDrawBitmap_Properties {
+	SK_PROPERTY(erase)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawBitmap::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER_PROPERTY(erase, ARGB),
+	SK_MEMBER(format, BitmapFormat),
+	SK_MEMBER(height, Int),
+	SK_MEMBER(rowBytes, Int),
+	SK_MEMBER(width, Int),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawBitmap);
+
+SkDrawBitmap::SkDrawBitmap() : format((SkBitmap::Config) -1), height(-1), 
+	rowBytes(0), 	width(-1), fColor(0), fColorSet(false) {
+}
+
+SkDrawBitmap::~SkDrawBitmap() {
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawBitmap::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    dumpAttrs(maker);
+    if (fColorSet)
+        SkDebugf("erase=\"argb(%d,%d,%d,%d)\" ", SkColorGetA(fColor)/255, SkColorGetR(fColor),
+            SkColorGetG(fColor), SkColorGetB(fColor));
+    if (rowBytes > 0)
+        SkDebugf("rowBytes=\"%d\" ", rowBytes);
+    const char* formatName;
+    switch (format) {
+        case 0: formatName = "none"; break;
+        case 1: formatName = "A1"; break;
+        case 2: formatName = "A8"; break;
+        case 3: formatName = "Index8"; break;
+        case 4: formatName = "RGB16"; break;
+        case 5: formatName = "RGB32"; break;
+    }
+    SkDebugf("format=\"%s\" />\n", formatName);
+}
+#endif
+
+void SkDrawBitmap::onEndElement(SkAnimateMaker& maker) {
+	SkASSERT(format != (SkBitmap::Config) -1);
+	SkASSERT(width != -1);
+	SkASSERT(height != -1);
+	SkASSERT(rowBytes >= 0);
+	fBitmap.setConfig((SkBitmap::Config) format, width, height, rowBytes);
+	fBitmap.allocPixels();
+	if (fColorSet)
+		fBitmap.eraseColor(fColor);
+}
+
+bool SkDrawBitmap::setProperty(int index, SkScriptValue& value)
+{
+	switch (index) {
+		case SK_PROPERTY(erase):
+			SkASSERT(value.fType == SkType_ARGB);
+			fColor = value.fOperand.fS32;
+			fColorSet = true;
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
+
+enum SkImage_Properties {
+	SK_PROPERTY(height),
+	SK_PROPERTY(width)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkImage::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(base64, Base64),
+	SK_MEMBER_PROPERTY(height, Int),
+	SK_MEMBER(src, String),
+	SK_MEMBER_PROPERTY(width, Int)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkImage);
+
+SkImage::SkImage() : fDirty(true), fUriBase(nil) {
+	base64.fData = nil;
+	base64.fLength = 0;
+}
+
+SkImage::~SkImage() {
+	delete[] base64.fData; 
+}
+
+SkDisplayable* SkImage::deepCopy(SkAnimateMaker* maker) {
+    SkDisplayable* copy = INHERITED::deepCopy(maker);
+    ((SkImage*) copy)->fUriBase = ((SkImage*) this)->fUriBase;
+    return copy;
+}
+
+void SkImage::dirty() {
+	fDirty = true;
+}
+
+bool SkImage::draw(SkAnimateMaker& maker) {
+	if (fDirty) 
+		resolve();
+	return INHERITED::draw(maker);
+}
+
+bool SkImage::getProperty(int index, SkScriptValue* value) const {
+	if (fDirty) 
+		resolve();
+	switch (index) {
+		case SK_PROPERTY(height):
+			value->fOperand.fS32 = fBitmap.height();
+			break;
+		case SK_PROPERTY(width):
+			value->fOperand.fS32 = fBitmap.width();
+			break;
+	default:
+		SkASSERT(0);
+		return false;
+	}
+	value->fType = SkType_Int;
+	return true;
+}
+
+void SkImage::onEndElement(SkAnimateMaker& maker) {
+	fUriBase = maker.fPrefix.c_str();
+}
+
+void SkImage::resolve() {
+	fDirty = false;
+	if (base64.fData) {
+		fBitmap.reset();
+		SkImageDecoder::DecodeMemory(base64.fData, base64.fLength, &fBitmap);
+	} else if (src.size()) {
+		if (fLast.equals(src))
+			return;
+		fLast.set(src);
+		fBitmap.reset();
+		SkStream* stream = SkStream::GetURIStream(fUriBase, src.c_str());
+		SkAutoTDelete<SkStream> autoDel(stream);
+		SkImageDecoder::DecodeStream(stream, &fBitmap);
+	}	
+}
diff --git a/libs/graphics/animator/SkDrawBitmap.h b/libs/graphics/animator/SkDrawBitmap.h
new file mode 100644
index 0000000..f5ef330
--- /dev/null
+++ b/libs/graphics/animator/SkDrawBitmap.h
@@ -0,0 +1,65 @@
+#ifndef SkDrawBitmap_DEFINED
+#define SkDrawBitmap_DEFINED
+
+#include "SkBoundable.h"
+#include "SkBase64.h"
+#include "SkBitmap.h"
+// #include "SkImageDecoder.h"
+#include "SkMemberInfo.h"
+
+class SkBaseBitmap : public SkBoundable {
+	DECLARE_MEMBER_INFO(BaseBitmap);
+	SkBaseBitmap();
+	virtual ~SkBaseBitmap();
+	virtual bool draw(SkAnimateMaker& );
+protected:
+	SkBitmap fBitmap;
+	SkScalar x;
+	SkScalar y;
+private:
+	friend class SkDrawTo;
+	friend class SkDrawBitmapShader;
+	typedef SkBoundable INHERITED;
+};
+
+class SkDrawBitmap : public SkBaseBitmap {
+	DECLARE_DRAW_MEMBER_INFO(Bitmap);
+	SkDrawBitmap();
+	virtual ~SkDrawBitmap();
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual bool setProperty(int index, SkScriptValue& value);
+protected:
+	int /*SkBitmap::Config*/ format;
+	S32 height;
+	S32 rowBytes;
+	S32 width;
+	SkColor fColor;
+	SkBool fColorSet;
+	typedef SkBaseBitmap INHERITED;
+};
+
+class SkImage : public SkBaseBitmap {
+	DECLARE_MEMBER_INFO(Image);
+	SkImage();
+	virtual ~SkImage();
+    virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	virtual void dirty();
+	virtual bool draw(SkAnimateMaker& );
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual void onEndElement(SkAnimateMaker& maker);
+private:
+	void resolve() const { (const_cast<SkImage*>(this))->resolve();	}
+	void resolve();
+protected:
+	SkBase64 base64;
+	SkString src;
+	SkString fLast; // cache of src so that stream isn't unnecessarily decoded 
+	SkBool fDirty;
+	const char* fUriBase;
+	typedef SkBaseBitmap INHERITED;
+};
+
+#endif // SkDrawBitmap_DEFINED
diff --git a/libs/graphics/animator/SkDrawBlur.cpp b/libs/graphics/animator/SkDrawBlur.cpp
new file mode 100644
index 0000000..170a770
--- /dev/null
+++ b/libs/graphics/animator/SkDrawBlur.cpp
@@ -0,0 +1,23 @@
+#include "SkDrawBlur.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawBlur::fInfo[] = {
+	SK_MEMBER(blurStyle, MaskFilterBlurStyle),
+	SK_MEMBER(radius, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawBlur);
+
+SkDrawBlur::SkDrawBlur() : radius(-1), 
+	blurStyle(SkBlurMaskFilter::kNormal_BlurStyle) {
+}
+
+SkMaskFilter* SkDrawBlur::getMaskFilter() {
+	if (radius < 0)
+		return nil;
+	return SkBlurMaskFilter::Create(radius, (SkBlurMaskFilter::BlurStyle) blurStyle);
+}
+
diff --git a/libs/graphics/animator/SkDrawBlur.h b/libs/graphics/animator/SkDrawBlur.h
new file mode 100644
index 0000000..4bfb268
--- /dev/null
+++ b/libs/graphics/animator/SkDrawBlur.h
@@ -0,0 +1,17 @@
+#ifndef SkDrawBlur_DEFINED
+#define SkDrawBlur_DEFINED
+
+#include "SkPaintParts.h"
+#include "SkBlurMaskFilter.h"
+
+class SkDrawBlur : public SkDrawMaskFilter {
+	DECLARE_DRAW_MEMBER_INFO(Blur);
+	SkDrawBlur();
+	virtual SkMaskFilter* getMaskFilter();
+protected:
+	SkScalar radius;
+	int /*SkBlurMaskFilter::BlurStyle*/ blurStyle;
+};
+
+#endif // SkDrawBlur_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawClip.cpp b/libs/graphics/animator/SkDrawClip.cpp
new file mode 100644
index 0000000..4717501
--- /dev/null
+++ b/libs/graphics/animator/SkDrawClip.cpp
@@ -0,0 +1,31 @@
+#include "SkDrawClip.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkDrawRectangle.h"
+#include "SkDrawPath.h"
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawClip::fInfo[] = {
+	SK_MEMBER(path, Path),
+	SK_MEMBER(rect, Rect)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawClip);
+
+SkDrawClip::SkDrawClip() : rect(nil), path(nil) {
+}
+
+bool SkDrawClip::draw(SkAnimateMaker& maker ) {
+	if (rect != nil)
+		maker.fCanvas->clipRect(rect->fRect);
+	else {
+		SkASSERT(path != nil);
+		maker.fCanvas->clipPath(path->fPath);
+	}
+	return false;
+}
+
diff --git a/libs/graphics/animator/SkDrawClip.h b/libs/graphics/animator/SkDrawClip.h
new file mode 100644
index 0000000..6c89666
--- /dev/null
+++ b/libs/graphics/animator/SkDrawClip.h
@@ -0,0 +1,20 @@
+#ifndef SkDrawClip_DEFINED
+#define SkDrawClip_DEFINED
+
+#include "SkDrawable.h"
+#include "SkMemberInfo.h"
+#include "SkRegion.h"
+
+class SkDrawPath;
+class SkDrawRect;
+
+class SkDrawClip : public SkDrawable {
+	DECLARE_DRAW_MEMBER_INFO(Clip);
+	SkDrawClip();
+	virtual bool draw(SkAnimateMaker& );
+private:
+	SkDrawRect* rect;
+	SkDrawPath* path;
+};
+
+#endif // SkDrawClip_DEFINED
diff --git a/libs/graphics/animator/SkDrawColor.cpp b/libs/graphics/animator/SkDrawColor.cpp
new file mode 100644
index 0000000..a21bde4
--- /dev/null
+++ b/libs/graphics/animator/SkDrawColor.cpp
@@ -0,0 +1,261 @@
+#include "SkDrawColor.h"
+#ifdef SK_DEBUG
+#include "SkDisplayList.h"
+#endif
+#include "SkDrawPaint.h"
+#include "SkParse.h"
+#include "SkScript.h"
+
+enum HSV_Choice {
+	kGetHue,
+	kGetSaturation,
+	kGetValue
+};
+
+static SkScalar RGB_to_HSV(SkColor color, HSV_Choice choice) {
+	SkScalar red = SkIntToScalar(SkColorGetR(color));
+	SkScalar green = SkIntToScalar(SkColorGetG(color));
+	SkScalar blue = SkIntToScalar(SkColorGetB(color));
+	SkScalar min = SkMinScalar(SkMinScalar(red, green), blue);
+	SkScalar value = SkMaxScalar(SkMaxScalar(red, green), blue);
+	if (choice == kGetValue)
+		return value/255;
+	SkScalar delta = value - min;
+	SkScalar saturation = value == 0 ? 0 : SkScalarDiv(delta, value);
+	if (choice == kGetSaturation)
+		return saturation;
+	SkScalar hue;
+	if (saturation == 0)
+		hue = 0;
+	else {
+		SkScalar part60 = SkScalarDiv(60 * SK_Scalar1, delta);
+		if (red == value) {
+			hue = SkScalarMul(green - blue, part60);
+			if (hue < 0)
+				hue += 360 * SK_Scalar1;
+		}
+		else if (green == value)
+			hue = 120 * SK_Scalar1 + SkScalarMul(blue - red, part60);
+		else  // blue == value
+			hue = 240 * SK_Scalar1 + SkScalarMul(red - green, part60);
+	}
+	SkASSERT(choice == kGetHue);
+	return hue;
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300	// disable 'red', etc. may be used without having been initialized
+#pragma warning ( push )
+#pragma warning ( disable : 4701 )
+#endif
+
+static SkColor HSV_to_RGB(SkColor color, HSV_Choice choice, SkScalar hsv) {
+	SkScalar hue = choice == kGetHue ? hsv : RGB_to_HSV(color, kGetHue);
+	SkScalar saturation = choice == kGetSaturation ? hsv : RGB_to_HSV(color, kGetSaturation);
+ 	SkScalar value = choice == kGetValue ? hsv : RGB_to_HSV(color, kGetValue);
+	value *= 255;
+	SkScalar red SK_INIT_TO_AVOID_WARNING;
+	SkScalar green SK_INIT_TO_AVOID_WARNING;
+	SkScalar blue SK_INIT_TO_AVOID_WARNING;
+	if (saturation == 0)    // color is on black-and-white center line
+		red = green = blue = value;
+	else {
+		//SkScalar fraction = SkScalarMod(hue, 60 * SK_Scalar1);
+		int sextant = SkScalarFloor(hue / 60);
+		SkScalar fraction = hue / 60 - SkIntToScalar(sextant);
+		SkScalar p = SkScalarMul(value , SK_Scalar1 - saturation);
+		SkScalar q = SkScalarMul(value, SK_Scalar1 - SkScalarMul(saturation, fraction));
+		SkScalar t = SkScalarMul(value, SK_Scalar1 - 
+			SkScalarMul(saturation, SK_Scalar1 - fraction));
+		switch (sextant % 6) {
+			case 0: red = value; green = t; blue = p; break;
+			case 1: red = q; green = value; blue = p; break;
+			case 2: red = p; green = value; blue = t; break;
+			case 3: red = p; green = q; blue = value; break;
+			case 4: red = t;  green = p; blue = value; break;
+			case 5: red = value; green = p; blue = q; break;
+		}
+	}
+	//used to say SkToU8((U8CPU) red) etc
+	return SkColorSetARGB(SkColorGetA(color), SkScalarRound(red), 
+		SkScalarRound(green), SkScalarRound(blue));
+}
+
+#if defined _WIN32 && _MSC_VER >= 1300	
+#pragma warning ( pop )
+#endif
+
+enum SkDrawColor_Properties {
+	SK_PROPERTY(alpha),
+	SK_PROPERTY(blue),
+	SK_PROPERTY(green),
+	SK_PROPERTY(hue),
+	SK_PROPERTY(red),
+	SK_PROPERTY(saturation),
+	SK_PROPERTY(value)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawColor::fInfo[] = {
+	SK_MEMBER_PROPERTY(alpha, Float),
+	SK_MEMBER_PROPERTY(blue, Float),
+	SK_MEMBER(color, ARGB),
+	SK_MEMBER_PROPERTY(green, Float),
+	SK_MEMBER_PROPERTY(hue, Float),
+	SK_MEMBER_PROPERTY(red, Float),
+	SK_MEMBER_PROPERTY(saturation, Float),
+	SK_MEMBER_PROPERTY(value, Float),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawColor);
+
+SkDrawColor::SkDrawColor() : fDirty(false) { 
+	color = SK_ColorBLACK; 
+	fHue = fSaturation = fValue = SK_ScalarNaN;
+}
+
+bool SkDrawColor::add() {
+	if (fPaint->color != nil)
+		return true; // error (probably color in paint as attribute as well)
+	fPaint->color = this;
+	fPaint->fOwnsColor = true;
+	return false;
+}
+
+SkDisplayable* SkDrawColor::deepCopy(SkAnimateMaker* maker) {
+	SkDrawColor* copy = new SkDrawColor();
+	copy->color = color;
+	copy->fHue = fHue;
+	copy->fSaturation = fSaturation;
+	copy->fValue = fValue;
+	copy->fDirty = fDirty;
+	return copy;
+}
+
+void SkDrawColor::dirty(){
+	fDirty = true;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawColor::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+	SkDebugf("alpha=\"%d\" red=\"%d\" green=\"%d\" blue=\"%d\" />\n",  
+		SkColorGetA(color)/255, SkColorGetR(color),
+		SkColorGetG(color), SkColorGetB(color));
+}
+#endif
+
+SkColor SkDrawColor::getColor() { 
+	if (fDirty) {
+		if (SkScalarIsNaN(fValue) == false)
+			color = HSV_to_RGB(color, kGetValue, fValue);
+		if (SkScalarIsNaN(fSaturation) == false)
+			color = HSV_to_RGB(color, kGetSaturation, fSaturation);
+		if (SkScalarIsNaN(fHue) == false)
+			color = HSV_to_RGB(color, kGetHue, fHue);
+		fDirty = false;
+	}
+	return color; 
+}
+
+SkDisplayable* SkDrawColor::getParent() const {
+	return fPaint;
+}
+
+bool SkDrawColor::getProperty(int index, SkScriptValue* value) const {
+	value->fType = SkType_Float;
+	SkScalar result;
+	switch(index) {
+		case SK_PROPERTY(alpha):
+			result = SkIntToScalar(SkColorGetA(color)) / 255;
+			break;
+		case SK_PROPERTY(blue):
+			result = SkIntToScalar(SkColorGetB(color));
+			break;
+		case SK_PROPERTY(green):
+			result = SkIntToScalar(SkColorGetG(color));
+			break;
+		case SK_PROPERTY(hue):
+			result = RGB_to_HSV(color, kGetHue);
+			break;
+		case SK_PROPERTY(red):
+			result = SkIntToScalar(SkColorGetR(color));
+			break;
+		case SK_PROPERTY(saturation):
+			result = RGB_to_HSV(color, kGetSaturation);
+			break;
+		case SK_PROPERTY(value):
+			result = RGB_to_HSV(color, kGetValue);
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	value->fOperand.fScalar = result;
+	return true;
+}
+
+void SkDrawColor::onEndElement(SkAnimateMaker& maker){
+	fDirty = true;
+}
+
+bool SkDrawColor::setParent(SkDisplayable* parent) {
+	SkASSERT(parent != nil);
+	if (parent->getType() == SkType_LinearGradient || parent->getType() == SkType_RadialGradient)
+		return false;
+	if (parent->isPaint() == false)
+		return true;
+	fPaint = (SkDrawPaint*) parent;
+	return false;
+}
+
+bool SkDrawColor::setProperty(int index, SkScriptValue& value) {
+ 	SkASSERT(value.fType == SkType_Float);
+	SkScalar scalar = value.fOperand.fScalar;
+	switch (index) {
+		case SK_PROPERTY(alpha):
+			U8 alpha;
+		#ifdef SK_SCALAR_IS_FLOAT
+			alpha = scalar == SK_Scalar1 ? 255 : SkToU8((U8CPU) (scalar * 256));
+		#else
+			alpha = SkToU8((scalar - (scalar >= SK_ScalarHalf)) >> 8);
+		#endif
+			color = SkColorSetARGB(alpha, SkColorGetR(color), 
+				SkColorGetG(color), SkColorGetB(color));
+			break;
+		case SK_PROPERTY(blue):
+			scalar = SkScalarClampMax(scalar, 255 * SK_Scalar1);
+			color = SkColorSetARGB(SkColorGetA(color), SkColorGetR(color), 
+				SkColorGetG(color), SkToU8((U8CPU) scalar));
+			break;
+		case SK_PROPERTY(green):
+			scalar = SkScalarClampMax(scalar, 255 * SK_Scalar1);
+			color = SkColorSetARGB(SkColorGetA(color), SkColorGetR(color), 
+				SkToU8((U8CPU) scalar), SkColorGetB(color));
+			break;
+		case SK_PROPERTY(hue):
+			fHue = scalar;//RGB_to_HSV(color, kGetHue);
+			fDirty = true;
+			break;
+		case SK_PROPERTY(red):
+			scalar = SkScalarClampMax(scalar, 255 * SK_Scalar1);
+			color = SkColorSetARGB(SkColorGetA(color), SkToU8((U8CPU) scalar), 
+				SkColorGetG(color), SkColorGetB(color));
+		break;
+		case SK_PROPERTY(saturation):
+			fSaturation = scalar;//RGB_to_HSV(color, kGetSaturation);
+			fDirty = true;
+			break;
+		case SK_PROPERTY(value):
+			fValue = scalar;//RGB_to_HSV(color, kGetValue);
+			fDirty = true;
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
diff --git a/libs/graphics/animator/SkDrawColor.h b/libs/graphics/animator/SkDrawColor.h
new file mode 100644
index 0000000..ad7c3f8
--- /dev/null
+++ b/libs/graphics/animator/SkDrawColor.h
@@ -0,0 +1,33 @@
+#ifndef SkDrawColor_DEFINED
+#define SkDrawColor_DEFINED
+
+#include "SkPaintParts.h"
+#include "SkColor.h"
+
+class SkDrawColor : public SkPaintPart {
+	DECLARE_DRAW_MEMBER_INFO(Color);
+	SkDrawColor();
+	virtual bool add();
+	virtual void dirty();
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	SkColor getColor();
+	virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	virtual SkDisplayable* getParent() const;
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual bool setParent(SkDisplayable* parent);
+	virtual bool setProperty(int index, SkScriptValue&);
+protected:
+	SkColor color;
+	SkScalar fHue;
+	SkScalar fSaturation;
+	SkScalar fValue;
+	SkBool fDirty;
+private:
+	friend class SkGradient;
+	typedef SkPaintPart INHERITED;
+};
+
+#endif // SkDrawColor_DEFINED
diff --git a/libs/graphics/animator/SkDrawDash.cpp b/libs/graphics/animator/SkDrawDash.cpp
new file mode 100644
index 0000000..78e2d66
--- /dev/null
+++ b/libs/graphics/animator/SkDrawDash.cpp
@@ -0,0 +1,27 @@
+#include "SkDrawDash.h"
+#include "SkDashPathEffect.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDash::fInfo[] = {
+	SK_MEMBER_ARRAY(intervals, Float),
+	SK_MEMBER(phase, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDash);
+
+SkDash::SkDash() : phase(0) {
+}
+
+SkDash::~SkDash() {
+}
+
+SkPathEffect* SkDash::getPathEffect() {
+	int count = intervals.count();
+	if (count == 0)
+		return nil;
+	return new SkDashPathEffect(intervals.begin(), count, phase);
+}
+
diff --git a/libs/graphics/animator/SkDrawDash.h b/libs/graphics/animator/SkDrawDash.h
new file mode 100644
index 0000000..ff89f50
--- /dev/null
+++ b/libs/graphics/animator/SkDrawDash.h
@@ -0,0 +1,18 @@
+#ifndef SkDrawDash_DEFINED
+#define SkDrawDash_DEFINED
+
+#include "SkPaintParts.h"
+#include "SkIntArray.h"
+
+class SkDash : public SkDrawPathEffect {
+	DECLARE_MEMBER_INFO(Dash);
+	SkDash();
+	virtual ~SkDash();
+	virtual SkPathEffect* getPathEffect();
+private:
+	SkTDScalarArray intervals;
+	SkScalar phase;
+};
+
+#endif // SkDrawDash_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawDiscrete.cpp b/libs/graphics/animator/SkDrawDiscrete.cpp
new file mode 100644
index 0000000..9e32772
--- /dev/null
+++ b/libs/graphics/animator/SkDrawDiscrete.cpp
@@ -0,0 +1,26 @@
+#include "SkDrawDiscrete.h"
+#include "SkAnimateMaker.h"
+#include "SkPaint.h"
+#include "SkDiscretePathEffect.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDiscrete::fInfo[] = {
+	SK_MEMBER(deviation, Float),
+	SK_MEMBER(segLength, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDiscrete);
+
+SkDiscrete::SkDiscrete() : deviation(0), segLength(0) {
+}
+
+SkPathEffect* SkDiscrete::getPathEffect() {
+	if (deviation <= 0 || segLength <= 0)
+		return nil;
+	else
+		return new SkDiscretePathEffect(segLength, deviation);
+}
+
diff --git a/libs/graphics/animator/SkDrawDiscrete.h b/libs/graphics/animator/SkDrawDiscrete.h
new file mode 100644
index 0000000..61aeac0
--- /dev/null
+++ b/libs/graphics/animator/SkDrawDiscrete.h
@@ -0,0 +1,15 @@
+#ifndef SkDrawDiscrete_DEFINED
+#define SkDrawDiscrete_DEFINED
+
+#include "SkPaintParts.h"
+
+class SkDiscrete : public SkDrawPathEffect {
+	DECLARE_MEMBER_INFO(Discrete);
+	SkDiscrete();
+	virtual SkPathEffect* getPathEffect();
+private:
+	SkScalar deviation;
+	SkScalar segLength;
+};
+
+#endif //SkDrawDiscrete_DEFINED
diff --git a/libs/graphics/animator/SkDrawEmboss.cpp b/libs/graphics/animator/SkDrawEmboss.cpp
new file mode 100644
index 0000000..f0aee87
--- /dev/null
+++ b/libs/graphics/animator/SkDrawEmboss.cpp
@@ -0,0 +1,25 @@
+#include "SkDrawEmboss.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawEmboss::fInfo[] = {
+	SK_MEMBER(ambient, Float),
+	SK_MEMBER_ARRAY(direction, Float),
+	SK_MEMBER(radius, Float),
+	SK_MEMBER(specular, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawEmboss);
+
+SkDrawEmboss::SkDrawEmboss() : radius(-1) { 
+	direction.setCount(3);
+}
+
+SkMaskFilter* SkDrawEmboss::getMaskFilter() {
+	if (radius < 0 || direction.count() !=3)
+		return nil;
+    return SkBlurMaskFilter::CreateEmboss(direction.begin(), ambient, specular, radius);
+}
+
diff --git a/libs/graphics/animator/SkDrawEmboss.h b/libs/graphics/animator/SkDrawEmboss.h
new file mode 100644
index 0000000..8014f45
--- /dev/null
+++ b/libs/graphics/animator/SkDrawEmboss.h
@@ -0,0 +1,16 @@
+#ifndef SkDrawEmboss_DEFINED
+#define SkDrawEmboss_DEFINED
+
+#include "SkDrawBlur.h"
+
+class SkDrawEmboss : public SkDrawMaskFilter {
+	DECLARE_DRAW_MEMBER_INFO(Emboss);
+	SkDrawEmboss();
+	virtual SkMaskFilter* getMaskFilter();
+protected:
+	SkTDScalarArray direction;
+	SkScalar radius, ambient, specular;
+};
+
+#endif // SkDrawEmboss_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawExtraPathEffect.cpp b/libs/graphics/animator/SkDrawExtraPathEffect.cpp
new file mode 100644
index 0000000..b008643
--- /dev/null
+++ b/libs/graphics/animator/SkDrawExtraPathEffect.cpp
@@ -0,0 +1,499 @@
+#include "SkDrawExtraPathEffect.h"
+#include "SkDrawPath.h"
+#include "Sk1DPathEffect.h"
+#include "Sk2DPathEffect.h"
+#include "SkMemberInfo.h"
+#include "SkPaintParts.h"
+#include "SkPathEffect.h"
+#include "SkCornerPathEffect.h"
+
+#include "SkDashPathEffect.h"
+
+class SkDrawShapePathEffect : public SkDrawPathEffect {
+	DECLARE_PRIVATE_MEMBER_INFO(DrawShapePathEffect);
+	SkDrawShapePathEffect();
+	virtual ~SkDrawShapePathEffect();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* );
+	virtual SkPathEffect* getPathEffect();
+protected:
+	SkDrawable* addPath;
+	SkDrawable* addMatrix;
+	SkDrawPath* path;
+	SkPathEffect* fPathEffect;
+	friend class SkShape1DPathEffect;
+	friend class SkShape2DPathEffect;
+};
+
+class SkDrawShape1DPathEffect : public SkDrawShapePathEffect {
+	DECLARE_EXTRAS_MEMBER_INFO(SkDrawShape1DPathEffect);
+	SkDrawShape1DPathEffect(SkDisplayTypes );
+	virtual ~SkDrawShape1DPathEffect();
+	virtual void onEndElement(SkAnimateMaker& );
+private:
+	SkString phase;
+	SkString spacing;
+	friend class SkShape1DPathEffect;
+	typedef SkDrawShapePathEffect INHERITED;
+};
+
+class SkDrawShape2DPathEffect : public SkDrawShapePathEffect {
+	DECLARE_EXTRAS_MEMBER_INFO(SkDrawShape2DPathEffect);
+	SkDrawShape2DPathEffect(SkDisplayTypes );
+	virtual ~SkDrawShape2DPathEffect();
+	virtual void onEndElement(SkAnimateMaker& );
+private:
+	SkDrawMatrix* matrix;
+	friend class SkShape2DPathEffect;
+	typedef SkDrawShapePathEffect INHERITED;
+};
+
+class SkDrawComposePathEffect : public SkDrawPathEffect {
+	DECLARE_EXTRAS_MEMBER_INFO(SkDrawComposePathEffect);
+	SkDrawComposePathEffect(SkDisplayTypes );
+	virtual ~SkDrawComposePathEffect();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* );
+	virtual SkPathEffect* getPathEffect();
+	virtual bool isPaint() const; 
+private:
+	SkDrawPathEffect* effect1;
+	SkDrawPathEffect* effect2;
+};
+
+class SkDrawCornerPathEffect : public SkDrawPathEffect {
+    DECLARE_EXTRAS_MEMBER_INFO(SkDrawCornerPathEffect);
+    SkDrawCornerPathEffect(SkDisplayTypes );
+    virtual ~SkDrawCornerPathEffect();
+    virtual SkPathEffect* getPathEffect();
+private:
+    SkScalar radius;
+};
+
+//////////// SkShape1DPathEffect
+
+#include "SkAnimateMaker.h"
+#include "SkAnimatorScript.h"
+#include "SkDisplayApply.h"
+#include "SkDrawMatrix.h"
+#include "SkPaint.h"
+
+class SkShape1DPathEffect : public Sk1DPathEffect {
+public:
+	SkShape1DPathEffect(SkDrawShape1DPathEffect* draw, SkAnimateMaker* maker) :
+		fDraw(draw), fMaker(maker) {
+	}
+
+protected:
+	virtual SkScalar begin(SkScalar contourLength)
+	{
+		SkScriptValue value;
+		SkAnimatorScript engine(*fMaker, nil, SkType_Float);
+		engine.propertyCallBack(GetContourLength, &contourLength);
+		value.fOperand.fScalar = 0;
+		engine.evaluate(fDraw->phase.c_str(), &value, SkType_Float);
+		return value.fOperand.fScalar;
+	}
+
+	virtual SkScalar next(SkScalar distance, const SkMatrix& mat, SkPath* dst)
+	{
+		fMaker->setExtraPropertyCallBack(fDraw->fType, GetDistance, &distance);
+		SkDrawPath* drawPath = nil;
+		if (fDraw->addPath->isPath()) {
+			drawPath = (SkDrawPath*) fDraw->addPath;
+		} else {
+			SkApply* apply = (SkApply*) fDraw->addPath;
+			apply->refresh(*fMaker);
+			apply->activate(*fMaker);
+			apply->interpolate(*fMaker, SkScalarMulRound(distance, 1000));
+			drawPath = (SkDrawPath*) apply->getScope();
+		}
+		SkMatrix m(mat);
+		if (fDraw->addMatrix) {
+			SkDrawMatrix* matrix;
+			if (fDraw->addMatrix->getType() == SkType_Matrix) 
+				matrix = (SkDrawMatrix*) fDraw->addMatrix;
+			else {
+				SkApply* apply = (SkApply*) fDraw->addMatrix;
+				apply->refresh(*fMaker);
+				apply->activate(*fMaker);
+				apply->interpolate(*fMaker, SkScalarMulRound(distance, 1000));
+				matrix = (SkDrawMatrix*) apply->getScope();
+			}
+		}
+		SkScalar result = 0;
+		SkAnimatorScript::EvaluateFloat(*fMaker, nil, fDraw->spacing.c_str(), &result);
+		if (drawPath)
+			dst->addPath(drawPath->getPath(), m);
+		fMaker->clearExtraPropertyCallBack(fDraw->fType);
+		return result;
+	}
+
+private:
+
+	static bool GetContourLength(const char* token, size_t len, void* clen, SkScriptValue* value) {
+		if (SK_LITERAL_STR_EQUAL("contourLength", token, len)) {
+			value->fOperand.fScalar = *(SkScalar*) clen;
+			value->fType = SkType_Float;
+			return true;
+		}
+		return false;
+	}
+
+	static bool GetDistance(const char* token, size_t len, void* dist, SkScriptValue* value) {
+		if (SK_LITERAL_STR_EQUAL("distance", token, len)) {
+			value->fOperand.fScalar = *(SkScalar*) dist;
+			value->fType = SkType_Float;
+			return true;
+		}
+		return false;
+	}
+
+	SkDrawShape1DPathEffect* fDraw;
+	SkAnimateMaker* fMaker;
+};
+
+//////////// SkDrawShapePathEffect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawShapePathEffect::fInfo[] = {
+	SK_MEMBER(addMatrix, Drawable),	// either matrix or apply
+	SK_MEMBER(addPath, Drawable),	// either path or apply
+	SK_MEMBER(path, Path),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawShapePathEffect);
+
+SkDrawShapePathEffect::SkDrawShapePathEffect() : 
+	addPath(nil), addMatrix(nil), path(nil), fPathEffect(nil) {
+}
+
+SkDrawShapePathEffect::~SkDrawShapePathEffect() {
+	fPathEffect->safeUnref();
+}
+
+bool SkDrawShapePathEffect::add(SkAnimateMaker& , SkDisplayable* child) {
+	path = (SkDrawPath*) child;
+	return true;
+}
+
+SkPathEffect* SkDrawShapePathEffect::getPathEffect() {
+	fPathEffect->ref();
+	return fPathEffect;
+}
+
+//////////// SkDrawShape1DPathEffect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawShape1DPathEffect::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(phase, String),
+	SK_MEMBER(spacing, String),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawShape1DPathEffect);
+
+SkDrawShape1DPathEffect::SkDrawShape1DPathEffect(SkDisplayTypes type) : fType(type) {
+}
+
+SkDrawShape1DPathEffect::~SkDrawShape1DPathEffect() {
+}
+
+void SkDrawShape1DPathEffect::onEndElement(SkAnimateMaker& maker) {
+	if (addPath == nil || (addPath->isPath() == false && addPath->isApply() == false))
+		maker.setErrorCode(SkDisplayXMLParserError::kUnknownError); // !!! add error
+	else
+		fPathEffect = new SkShape1DPathEffect(this, &maker);
+}
+
+////////// SkShape2DPathEffect
+
+class SkShape2DPathEffect : public Sk2DPathEffect {
+public:
+	SkShape2DPathEffect(SkDrawShape2DPathEffect* draw, SkAnimateMaker* maker, 
+		const SkMatrix& matrix) : Sk2DPathEffect(matrix), fDraw(draw), fMaker(maker) {
+	}
+
+protected:
+	virtual void begin(const SkRect16& uvBounds, SkPath* )
+	{
+		fUVBounds.set(SkIntToScalar(uvBounds.fLeft), SkIntToScalar(uvBounds.fTop),
+			SkIntToScalar(uvBounds.fRight), SkIntToScalar(uvBounds.fBottom));
+	}
+
+	virtual void next(const SkPoint& loc, int u, int v, SkPath* dst)
+	{
+		fLoc = loc;
+		fU = u;
+		fV = v;
+		SkDrawPath* drawPath;
+		fMaker->setExtraPropertyCallBack(fDraw->fType, Get2D, this);
+		if (fDraw->addPath->isPath()) {
+			drawPath = (SkDrawPath*) fDraw->addPath;
+		} else {
+			SkApply* apply = (SkApply*) fDraw->addPath;
+			apply->refresh(*fMaker);
+			apply->activate(*fMaker);
+			apply->interpolate(*fMaker, v);
+			drawPath = (SkDrawPath*) apply->getScope();
+		}
+		if (drawPath == nil)
+			goto clearCallBack;
+		if (fDraw->matrix) {
+			SkDrawMatrix* matrix;
+			if (fDraw->matrix->getType() == SkType_Matrix) 
+				matrix = (SkDrawMatrix*) fDraw->matrix;
+			else {
+				SkApply* apply = (SkApply*) fDraw->matrix;
+				apply->activate(*fMaker);
+				apply->interpolate(*fMaker, v);
+				matrix = (SkDrawMatrix*) apply->getScope();
+			}
+			if (matrix) {
+				dst->addPath(drawPath->getPath(), matrix->getMatrix());
+				goto clearCallBack;
+			}
+		}
+		dst->addPath(drawPath->getPath());
+clearCallBack:
+		fMaker->clearExtraPropertyCallBack(fDraw->fType);
+	}
+
+private:
+
+	static bool Get2D(const char* token, size_t len, void* s2D, SkScriptValue* value) {
+		static const char match[] = "locX|locY|left|top|right|bottom|u|v" ;
+		SkShape2DPathEffect* shape2D = (SkShape2DPathEffect*) s2D;
+		int index;
+		if (SkAnimatorScript::MapEnums(match, token, len, &index) == false)
+			return false;
+		SkASSERT((sizeof(SkPoint) + 	sizeof(SkRect)) / sizeof(SkScalar) == 6);
+		if (index < 6) {
+			value->fType = SkType_Float;
+			value->fOperand.fScalar = (&shape2D->fLoc.fX)[index];
+		} else {
+			value->fType = SkType_Int;
+			value->fOperand.fS32 = (&shape2D->fU)[index - 6];
+		}
+		return true;
+	}
+	
+	SkPoint fLoc;
+	SkRect fUVBounds;
+	S32 fU;
+	S32 fV;
+	SkDrawShape2DPathEffect* fDraw;
+	SkAnimateMaker* fMaker;
+
+	// illegal
+	SkShape2DPathEffect(const SkShape2DPathEffect&);
+	SkShape2DPathEffect& operator=(const SkShape2DPathEffect&);
+};
+
+////////// SkDrawShape2DPathEffect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawShape2DPathEffect::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(matrix, Matrix)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawShape2DPathEffect);
+
+SkDrawShape2DPathEffect::SkDrawShape2DPathEffect(SkDisplayTypes type) : fType(type) {
+}
+
+SkDrawShape2DPathEffect::~SkDrawShape2DPathEffect() {
+}
+
+void SkDrawShape2DPathEffect::onEndElement(SkAnimateMaker& maker) {
+	if (addPath == nil || (addPath->isPath() == false && addPath->isApply() == false) ||
+			matrix == nil)
+		maker.setErrorCode(SkDisplayXMLParserError::kUnknownError); // !!! add error
+	else
+		fPathEffect = new SkShape2DPathEffect(this, &maker, matrix->getMatrix());
+}
+
+////////// SkDrawComposePathEffect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawComposePathEffect::fInfo[] = {
+	SK_MEMBER(effect1, PathEffect),
+	SK_MEMBER(effect2, PathEffect)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawComposePathEffect);
+
+SkDrawComposePathEffect::SkDrawComposePathEffect(SkDisplayTypes type) : fType(type),
+	effect1(nil), effect2(nil) {
+}
+
+SkDrawComposePathEffect::~SkDrawComposePathEffect() {
+	delete effect1;
+	delete effect2;
+}
+
+bool SkDrawComposePathEffect::add(SkAnimateMaker& , SkDisplayable* child) {
+	if (effect1 == nil)
+		effect1 = (SkDrawPathEffect*) child;
+	else
+		effect2 = (SkDrawPathEffect*) child;
+	return true;
+}
+
+SkPathEffect* SkDrawComposePathEffect::getPathEffect() {
+	SkPathEffect* e1 = effect1->getPathEffect();
+	SkPathEffect* e2 = effect2->getPathEffect();
+	SkPathEffect* composite = new SkComposePathEffect(e1, e2);
+	e1->unref();
+	e2->unref();
+	return composite;
+}
+
+bool SkDrawComposePathEffect::isPaint() const {
+	return true;
+}
+
+//////////// SkDrawCornerPathEffect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawCornerPathEffect::fInfo[] = {
+    SK_MEMBER(radius, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawCornerPathEffect);
+
+SkDrawCornerPathEffect::SkDrawCornerPathEffect(SkDisplayTypes type):
+    fType(type), radius(0) {
+}
+
+SkDrawCornerPathEffect::~SkDrawCornerPathEffect() {
+}
+
+SkPathEffect* SkDrawCornerPathEffect::getPathEffect() {
+    return new SkCornerPathEffect(radius);
+}
+
+/////////
+
+#include "SkExtras.h"
+
+const char kDrawShape1DPathEffectName[] = "pathEffect:shape1D";
+const char kDrawShape2DPathEffectName[] = "pathEffect:shape2D";
+const char kDrawComposePathEffectName[] = "pathEffect:compose";
+const char kDrawCornerPathEffectName[]  = "pathEffect:corner";
+
+class SkExtraPathEffects : public SkExtras {
+public:
+	SkExtraPathEffects(SkAnimator* animator) : 
+			skDrawShape1DPathEffectType(SkType_Unknown),
+			skDrawShape2DPathEffectType(SkType_Unknown),
+			skDrawComposePathEffectType(SkType_Unknown),
+            skDrawCornerPathEffectType(SkType_Unknown) {
+	}
+	
+	virtual SkDisplayable* createInstance(SkDisplayTypes type) {
+		SkDisplayable* result = nil;
+		if (skDrawShape1DPathEffectType == type)
+			result = new SkDrawShape1DPathEffect(type);
+		else if (skDrawShape2DPathEffectType == type)
+			result = new SkDrawShape2DPathEffect(type);
+		else if (skDrawComposePathEffectType == type)
+			result = new SkDrawComposePathEffect(type);
+        else if (skDrawCornerPathEffectType == type)
+            result = new SkDrawCornerPathEffect(type);
+		return result;
+	}
+
+	virtual bool definesType(SkDisplayTypes type) {
+		return type == skDrawShape1DPathEffectType || 
+			type == skDrawShape2DPathEffectType || 
+			type == skDrawComposePathEffectType ||
+            type == skDrawCornerPathEffectType;
+	}
+
+#if SK_USE_CONDENSED_INFO == 0
+	virtual const SkMemberInfo* getMembers(SkDisplayTypes type, int* infoCountPtr) {
+		const SkMemberInfo* info = nil;
+		int infoCount = 0;
+		if (skDrawShape1DPathEffectType == type) {
+			info = SkDrawShape1DPathEffect::fInfo;
+			infoCount = SkDrawShape1DPathEffect::fInfoCount;
+		} else if (skDrawShape2DPathEffectType == type) {
+			info = SkDrawShape2DPathEffect::fInfo;
+			infoCount = SkDrawShape2DPathEffect::fInfoCount;
+		} else if (skDrawComposePathEffectType == type) {
+			info = SkDrawComposePathEffect::fInfo;
+			infoCount = SkDrawShape1DPathEffect::fInfoCount;
+		} else if (skDrawCornerPathEffectType == type) {
+            info = SkDrawCornerPathEffect::fInfo;
+            infoCount = SkDrawCornerPathEffect::fInfoCount;
+        }
+		if (infoCountPtr)
+			*infoCountPtr = infoCount;
+		return info;
+	}
+#endif
+
+#ifdef SK_DEBUG
+	virtual const char* getName(SkDisplayTypes type) {
+        if (skDrawShape1DPathEffectType == type)
+			return kDrawShape1DPathEffectName;
+		else if (skDrawShape2DPathEffectType == type)
+			return kDrawShape2DPathEffectName;
+		else if (skDrawComposePathEffectType == type)
+			return kDrawComposePathEffectName;
+        else if (skDrawCornerPathEffectType == type)
+            return kDrawCornerPathEffectName;
+        return NULL;
+	}
+#endif
+
+	virtual SkDisplayTypes getType(const char name[], size_t len ) {
+		SkDisplayTypes* type = nil;
+		if (SK_LITERAL_STR_EQUAL(kDrawShape1DPathEffectName, name, len))
+			type = &skDrawShape1DPathEffectType;
+		else if (SK_LITERAL_STR_EQUAL(kDrawShape2DPathEffectName, name, len))
+			type = &skDrawShape2DPathEffectType;
+		else if (SK_LITERAL_STR_EQUAL(kDrawComposePathEffectName, name, len))
+			type = &skDrawComposePathEffectType;
+        else if (SK_LITERAL_STR_EQUAL(kDrawCornerPathEffectName, name, len))
+            type = &skDrawCornerPathEffectType;
+		if (type) {
+			if (*type == SkType_Unknown)
+				*type = SkDisplayType::RegisterNewType();
+			return *type;
+		}
+		return SkType_Unknown;
+	}
+
+private:
+	SkDisplayTypes skDrawShape1DPathEffectType;
+	SkDisplayTypes skDrawShape2DPathEffectType;
+	SkDisplayTypes skDrawComposePathEffectType;
+    SkDisplayTypes skDrawCornerPathEffectType;
+};
+
+
+void InitializeSkExtraPathEffects(SkAnimator* animator) {
+	animator->addExtras(new SkExtraPathEffects(animator));
+}
+
+////////////////
+
+
+SkExtras::SkExtras() : fExtraCallBack(nil), fExtraStorage(nil) {
+}
diff --git a/libs/graphics/animator/SkDrawFull.cpp b/libs/graphics/animator/SkDrawFull.cpp
new file mode 100644
index 0000000..3bf27d9
--- /dev/null
+++ b/libs/graphics/animator/SkDrawFull.cpp
@@ -0,0 +1,10 @@
+#include "SkDrawFull.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+
+bool SkFull::draw(SkAnimateMaker& maker) {
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawPaint(*maker.fPaint);
+	return false;
+}
+
diff --git a/libs/graphics/animator/SkDrawFull.h b/libs/graphics/animator/SkDrawFull.h
new file mode 100644
index 0000000..8822b02
--- /dev/null
+++ b/libs/graphics/animator/SkDrawFull.h
@@ -0,0 +1,13 @@
+#ifndef SkDrawFull_DEFINED
+#define SkDrawFull_DEFINED
+
+#include "SkBoundable.h"
+
+class SkFull : public SkBoundable {
+	DECLARE_EMPTY_MEMBER_INFO(Full);
+	virtual bool draw(SkAnimateMaker& );
+private:
+	typedef SkBoundable INHERITED;
+};
+
+#endif // SkDrawFull_DEFINED
diff --git a/libs/graphics/animator/SkDrawGradient.cpp b/libs/graphics/animator/SkDrawGradient.cpp
new file mode 100644
index 0000000..ae40728
--- /dev/null
+++ b/libs/graphics/animator/SkDrawGradient.cpp
@@ -0,0 +1,214 @@
+#include "SkDrawGradient.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimatorScript.h"
+#include "SkGradientShader.h"
+#include "SkUnitMapper.h"
+
+SkScalar SkUnitToScalar(U16CPU x) {
+#ifdef SK_SCALAR_IS_FLOAT
+	return x / 65535.0f;
+#else
+	return x + (x >> 8);
+#endif
+}
+
+U16CPU SkScalarToUnit(SkScalar x) {
+	SkScalar pin =  SkScalarPin(x, 0, SK_Scalar1);
+#ifdef SK_SCALAR_IS_FLOAT
+	return (int) (pin * 65535.0f);
+#else
+	return pin - (pin >= 32768);
+#endif
+}
+
+class SkGradientUnitMapper : public SkUnitMapper {
+public:
+	SkGradientUnitMapper(SkAnimateMaker* maker, const char* script) : fMaker(maker), fScript(script) {
+	}
+protected:
+	virtual U16CPU mapUnit16(U16CPU x) {
+		fUnit = SkUnitToScalar(x);
+		SkScriptValue value;
+		SkAnimatorScript engine(*fMaker, nil, SkType_Float);
+		engine.propertyCallBack(GetUnitValue, &fUnit);
+		if (engine.evaluate(fScript, &value, SkType_Float)) 
+			x = SkScalarToUnit(value.fOperand.fScalar);
+		return x;
+	}
+
+	static bool GetUnitValue(const char* token, size_t len, void* unitPtr, SkScriptValue* value) {
+		if (SK_LITERAL_STR_EQUAL("unit", token, len)) {
+			value->fOperand.fScalar = *(SkScalar*) unitPtr;
+			value->fType = SkType_Float;
+			return true;
+		}
+		return false;
+	}
+
+	SkAnimateMaker* fMaker;
+	const char* fScript;
+	SkScalar fUnit;
+};
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkGradient::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER_ARRAY(offsets, Float),
+	SK_MEMBER(unitMapper, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkGradient);
+
+SkGradient::SkGradient() : fUnitMapper(nil) {
+}
+
+SkGradient::~SkGradient() {
+	for (int index = 0; index < fDrawColors.count(); index++) 
+		delete fDrawColors[index];
+	delete fUnitMapper;
+}
+
+bool SkGradient::add(SkAnimateMaker& , SkDisplayable* child) {
+	SkASSERT(child);
+	if (child->isColor()) {
+		SkDrawColor* color = (SkDrawColor*) child;
+		*fDrawColors.append() = color;
+		return true;
+	}
+	return false;
+}
+
+int SkGradient::addPrelude() {
+	int count = fDrawColors.count();
+	fColors.setCount(count);
+	for (int index = 0; index < count; index++) 
+		fColors[index] = fDrawColors[index]->color;
+	return count;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkGradient::dumpRest(SkAnimateMaker* maker) {
+    dumpAttrs(maker);
+    //can a gradient have no colors?
+    bool closedYet = false;
+    SkDisplayList::fIndent += 4;
+    for (SkDrawColor** ptr = fDrawColors.begin(); ptr < fDrawColors.end(); ptr++) {
+        if (closedYet == false) {
+            SkDebugf(">\n");
+            closedYet = true;
+        }
+        SkDrawColor* color = *ptr;
+        color->dump(maker);
+    }
+    SkDisplayList::fIndent -= 4;    
+    dumpChildren(maker, closedYet); //dumps the matrix if it has one
+}
+#endif
+
+void SkGradient::onEndElement(SkAnimateMaker& maker) {
+    if (offsets.count() != 0) {
+        if (offsets.count() != fDrawColors.count()) {
+            maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsDontMatchColors);
+            return;
+        }
+        if (offsets[0] != 0) {
+            maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsMustStartWithZero);
+            return;
+        }
+        if (offsets[offsets.count()-1] != SK_Scalar1) {
+            maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsMustEndWithOne);
+            return;
+        }
+        for (int i = 1; i < offsets.count(); i++) {
+            if (offsets[i] <= offsets[i-1]) {
+                maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsMustIncrease);
+                return;
+            }
+            if (offsets[i] > SK_Scalar1) {
+                maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsMustBeNoMoreThanOne);
+                return;
+            }
+        }
+    }
+	if (unitMapper.size() > 0) 
+		fUnitMapper = new SkGradientUnitMapper(&maker, unitMapper.c_str());
+	INHERITED::onEndElement(maker);
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkLinearGradient::fInfo[] = {
+	SK_MEMBER_INHERITED,
+    SK_MEMBER_ARRAY(points, Float),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkLinearGradient);
+
+SkLinearGradient::SkLinearGradient() { 
+}
+
+void SkLinearGradient::onEndElement(SkAnimateMaker& maker)
+{
+    if (points.count() != 4)
+        maker.setErrorCode(SkDisplayXMLParserError::kGradientPointsLengthMustBeFour);
+    INHERITED::onEndElement(maker);
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkLinearGradient::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    dumpRest(maker);
+    }
+#endif
+
+SkShader* SkLinearGradient::getShader() {
+	if (addPrelude() == 0 || points.count() != 4)
+		return nil;
+	SkShader* shader = SkGradientShader::CreateLinear((SkPoint*)points.begin(),
+		fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode, fUnitMapper);
+	SkAutoTDelete<SkShader> autoDel(shader);
+	addPostlude(shader);
+	(void)autoDel.detach();
+	return shader;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRadialGradient::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(center, Point),
+	SK_MEMBER(radius, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRadialGradient);
+
+SkRadialGradient::SkRadialGradient() : radius(0) { 
+	center.set(0, 0); 
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkRadialGradient::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    dumpRest(maker);
+}
+#endif
+
+SkShader* SkRadialGradient::getShader() {
+	if (addPrelude() == 0)
+		return nil;
+	SkShader* shader = SkGradientShader::CreateRadial(center,
+		radius, fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode, fUnitMapper);
+	SkAutoTDelete<SkShader> autoDel(shader);
+	addPostlude(shader);
+	(void)autoDel.detach();
+	return shader;
+}
diff --git a/libs/graphics/animator/SkDrawGradient.h b/libs/graphics/animator/SkDrawGradient.h
new file mode 100644
index 0000000..2940b76
--- /dev/null
+++ b/libs/graphics/animator/SkDrawGradient.h
@@ -0,0 +1,59 @@
+#ifndef SkDrawGradient_DEFINED
+#define SkDrawGradient_DEFINED
+
+#include "SkDrawColor.h"
+#include "SkDrawShader.h"
+#include "SkIntArray.h"
+
+class SkUnitMapper;
+
+class SkGradient : public SkDrawShader {
+	DECLARE_PRIVATE_MEMBER_INFO(Gradient);
+	SkGradient();
+	virtual ~SkGradient();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+#ifdef SK_DUMP_ENABLED
+    virtual void dumpRest(SkAnimateMaker*);
+#endif    
+	virtual void onEndElement(SkAnimateMaker& );
+protected:
+	SkTDScalarArray offsets;
+	SkString unitMapper;
+	SkTDColorArray fColors;
+	SkTDDrawColorArray fDrawColors;
+	SkUnitMapper* fUnitMapper;
+	int addPrelude();
+private:
+	typedef SkDrawShader INHERITED;
+};
+
+class SkLinearGradient : public SkGradient {
+	DECLARE_MEMBER_INFO(LinearGradient);
+	SkLinearGradient();
+    virtual void onEndElement(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker*);
+#endif
+	virtual SkShader* getShader();
+protected:
+    SkTDScalarArray points;
+private:
+	typedef SkGradient INHERITED;
+};
+
+class SkRadialGradient : public SkGradient {
+	DECLARE_MEMBER_INFO(RadialGradient);
+	SkRadialGradient();
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker*);
+#endif    
+	virtual SkShader* getShader();
+protected:
+	SkPoint center;
+	SkScalar radius;
+private:
+	typedef SkGradient INHERITED;
+};
+
+#endif // SkDrawGradient_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawGroup.cpp b/libs/graphics/animator/SkDrawGroup.cpp
new file mode 100644
index 0000000..89232dd
--- /dev/null
+++ b/libs/graphics/animator/SkDrawGroup.cpp
@@ -0,0 +1,314 @@
+#include "SkDrawGroup.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimatorScript.h"
+#include "SkCanvas.h"
+#include "SkDisplayApply.h"
+#include "SkPaint.h"
+#ifdef SK_DEBUG
+#include "SkDisplayList.h"
+#endif
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkGroup::fInfo[] = {
+	SK_MEMBER(condition, String),
+	SK_MEMBER(enableCondition, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkGroup);
+
+SkGroup::SkGroup() : fParentList(nil), fOriginal(nil) {
+}
+
+SkGroup::~SkGroup() {
+	if (fOriginal)	// has been copied
+		return;
+	int index = 0;
+	int max = fCopies.count() << 5;
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		if (index >= max || markedForDelete(index))
+			delete *ptr;
+//		else {
+//			SkApply* apply = (SkApply*) *ptr;
+//			SkASSERT(apply->isApply());
+//			SkASSERT(apply->getScope());
+//			delete apply->getScope();
+//		}
+		index++;
+	}
+}
+
+bool SkGroup::add(SkAnimateMaker& , SkDisplayable* child) {
+	SkASSERT(child); 
+//	SkASSERT(child->isDrawable());
+	*fChildren.append() = (SkDrawable*) child;
+	if (child->isGroup()) {
+		SkGroup* groupie = (SkGroup*) child;
+		SkASSERT(groupie->fParentList == nil);
+		groupie->fParentList = &fChildren;
+	}
+	return true;
+}
+
+bool SkGroup::contains(SkDisplayable* match) {
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		if (drawable == match || drawable->contains(match))
+			return true;
+	}
+	return false;
+}
+
+SkGroup* SkGroup::copy() {
+	SkGroup* result = new SkGroup();
+	result->fOriginal = this;
+	result->fChildren = fChildren;
+	return result;
+}
+
+SkBool SkGroup::copySet(int index) {
+	return (fCopies[index >> 5] & 1 << (index & 0x1f)) != 0;
+}
+
+SkDisplayable* SkGroup::deepCopy(SkAnimateMaker* maker) {
+    SkDisplayable* copy = INHERITED::deepCopy(maker);
+    for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+        SkDisplayable* displayable = (SkDisplayable*)*ptr;
+        SkDisplayable* deeperCopy = displayable->deepCopy(maker);
+        ((SkGroup*)copy)->add(*maker, deeperCopy);
+    }
+    return copy;
+}
+
+bool SkGroup::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
+	bool handled = false;
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		if (drawable->isDrawable() == false)
+			continue;
+		handled |= drawable->doEvent(kind, state);
+	}
+	return handled;
+}
+
+bool SkGroup::draw(SkAnimateMaker& maker) {
+	bool conditionTrue = ifCondition(maker, this, condition);
+	bool result = false;
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		if (drawable->isDrawable() == false)
+			continue;
+		if (conditionTrue == false) {
+			if (drawable->isApply())
+				((SkApply*) drawable)->disable();
+			continue;
+		}
+		maker.validate();
+		result |= drawable->draw(maker);
+		maker.validate();
+	}
+	return result;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkGroup::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+	if (condition.size() > 0)
+		SkDebugf("condition=\"%s\" ", condition.c_str());
+    if (enableCondition.size() > 0)
+		SkDebugf("enableCondition=\"%s\" ", enableCondition.c_str());
+    dumpDrawables(maker);
+}
+
+void SkGroup::dumpDrawables(SkAnimateMaker* maker) {
+    SkDisplayList::fIndent += 4;
+	int save = SkDisplayList::fDumpIndex;
+	SkDisplayList::fDumpIndex = 0;
+    bool closedYet = false;
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+        if (closedYet == false) {
+            closedYet = true;
+            SkDebugf(">\n");
+        }
+		SkDrawable* drawable = *ptr;
+		drawable->dump(maker);
+		SkDisplayList::fDumpIndex++;
+	}
+	SkDisplayList::fIndent -= 4;
+	SkDisplayList::fDumpIndex = save;
+    if (closedYet) //we had children, now it's time to close the group
+        dumpEnd(maker);
+    else    //no children
+        SkDebugf("/>\n");
+}
+
+void SkGroup::dumpEvents() {
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		drawable->dumpEvents();
+	}
+}
+#endif
+
+bool SkGroup::enable(SkAnimateMaker& maker ) {
+	reset();
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		if (ifCondition(maker, drawable, enableCondition) == false)
+			continue;
+		drawable->enable(maker);
+	}
+	return true;	// skip add; already added so that scope is findable by children
+}
+
+int SkGroup::findGroup(SkDrawable* match,  SkTDDrawableArray** list,
+				 SkGroup** parent, SkGroup** found, SkTDDrawableArray** grandList) {
+	*list = &fChildren;
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		if (drawable->isGroup()) {
+			SkGroup* childGroup = (SkGroup*) drawable;
+			if (childGroup->fOriginal == match)
+				goto foundMatch;
+		}
+		if (drawable == match) {
+foundMatch:
+			*parent = this;
+			return (int) (ptr - fChildren.begin());
+		}
+	}
+	*grandList = &fChildren;
+	return SkDisplayList::SearchForMatch(match, list, parent, found, grandList);
+}
+
+bool SkGroup::hasEnable() const {
+	return true;
+}
+
+bool SkGroup::ifCondition(SkAnimateMaker& maker, SkDrawable* drawable,
+		SkString& conditionString) {
+	if (conditionString.size() == 0)
+		return true;
+	int32_t result;
+	bool success = SkAnimatorScript::EvaluateInt(maker, this, conditionString.c_str(), &result);
+#ifdef SK_DUMP_ENABLED
+	if (maker.fDumpGConditions) {
+		SkDebugf("group: ");
+		dumpBase(&maker);
+		SkDebugf("condition=%s ", conditionString.c_str());
+		if (success == false)
+			SkDebugf("(script failed)\n");
+		else
+			SkDebugf("success=%s\n", result != 0 ? "true" : "false");
+	}
+#endif
+	return success && result != 0;
+}
+
+void SkGroup::initialize() {
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		if (drawable->isDrawable() == false)
+			continue;
+		drawable->initialize();
+	}
+}
+
+void SkGroup::markCopyClear(int index) {
+	if (index < 0)
+		index = fChildren.count();
+	fCopies[index >> 5] &= ~(1 << (index & 0x1f));
+}
+
+void SkGroup::markCopySet(int index) {
+	if (index < 0)
+		index = fChildren.count();
+	fCopies[index >> 5] |= 1 << (index & 0x1f);
+}
+
+void SkGroup::markCopySize(int index) {
+	if (index < 0)
+		index = fChildren.count() + 1;
+	int oldLongs = fCopies.count();
+	int newLongs = (index >> 5) + 1;
+	if (oldLongs < newLongs) {
+		fCopies.setCount(newLongs);
+		memset(&fCopies[oldLongs], 0, (newLongs - oldLongs) << 2);
+	}
+}
+
+void SkGroup::reset() {
+	if (fOriginal)	// has been copied
+		return;
+	int index = 0;
+	int max = fCopies.count() << 5;
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		if (index >= max || copySet(index) == false)
+			continue;
+		SkApply* apply = (SkApply*) *ptr;
+		SkASSERT(apply->isApply());
+		SkASSERT(apply->getScope());
+		*ptr = apply->getScope();
+		markCopyClear(index);
+		index++;
+	}
+}
+
+bool SkGroup::resolveIDs(SkAnimateMaker& maker, SkDisplayable* orig, SkApply* apply) {
+	SkGroup* original = (SkGroup*) orig;
+	SkTDDrawableArray& originalChildren = original->fChildren;
+	SkDrawable** originalPtr = originalChildren.begin();
+	SkDrawable** ptr = fChildren.begin();
+	SkDrawable** end = fChildren.end();
+	SkDrawable** origChild = ((SkGroup*) orig)->fChildren.begin();
+	while (ptr < end) {
+		SkDrawable* drawable = *ptr++;
+		maker.resolveID(drawable, *origChild++);
+		if (drawable->resolveIDs(maker, *originalPtr++, apply) == true)
+			return true; // failed
+	}
+	return false;
+}
+
+void SkGroup::setSteps(int steps) {
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		if (drawable->isDrawable() == false)
+			continue;
+		drawable->setSteps(steps);
+	}
+}
+
+#ifdef SK_DEBUG
+void SkGroup::validate() {
+	for (SkDrawable** ptr = fChildren.begin(); ptr < fChildren.end(); ptr++) {
+		SkDrawable* drawable = *ptr;
+		drawable->validate();
+	}
+}
+#endif
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkSave::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkSave);
+
+bool SkSave::draw(SkAnimateMaker& maker) {
+	maker.fCanvas->save();
+	SkPaint* save = maker.fPaint;
+	SkPaint local = SkPaint(*maker.fPaint);
+	maker.fPaint = &local;
+	bool result = INHERITED::draw(maker);
+	maker.fPaint = save;
+	maker.fCanvas->restore();
+	return result;
+}
+
+
diff --git a/libs/graphics/animator/SkDrawGroup.h b/libs/graphics/animator/SkDrawGroup.h
new file mode 100644
index 0000000..45e3a43
--- /dev/null
+++ b/libs/graphics/animator/SkDrawGroup.h
@@ -0,0 +1,63 @@
+#ifndef SkDrawGroup_DEFINED
+#define SkDrawGroup_DEFINED
+
+#include "SkDrawable.h"
+#include "SkIntArray.h"
+#include "SkMemberInfo.h"
+
+class SkGroup : public SkDrawable {	//interface for schema element <g>
+public:
+	DECLARE_MEMBER_INFO(Group);
+	SkGroup();
+	virtual ~SkGroup();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+	virtual bool contains(SkDisplayable* );
+	SkGroup* copy();
+	SkBool copySet(int index);
+    virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+    virtual void dumpDrawables(SkAnimateMaker* );
+	virtual void dumpEvents();
+#endif
+	int findGroup(SkDrawable* drawable,  SkTDDrawableArray** list,
+		SkGroup** parent, SkGroup** found, SkTDDrawableArray** grandList);
+	virtual bool enable(SkAnimateMaker& );
+	SkTDDrawableArray* getChildren() { return &fChildren; }
+	SkGroup* getOriginal() { return fOriginal; }
+	virtual bool hasEnable() const;
+	virtual void initialize();
+	SkBool isACopy() { return fOriginal != nil; }
+	void markCopyClear(int index);
+	void markCopySet(int index);
+	void markCopySize(int index);
+    bool markedForDelete(int index) const { return (fCopies[index >> 5] & 1 << (index & 0x1f)) == 0; }
+	void reset();
+	bool resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* );
+	virtual void setSteps(int steps);
+#ifdef SK_DEBUG
+	virtual void validate();
+#endif
+protected:
+	bool ifCondition(SkAnimateMaker& maker, SkDrawable* drawable,
+		SkString& conditionString);
+	SkString condition;
+	SkString enableCondition;
+	SkTDDrawableArray fChildren;
+	SkTDDrawableArray* fParentList;
+	SkTDIntArray fCopies;
+	SkGroup* fOriginal;
+private:
+	typedef SkDrawable INHERITED;
+};
+
+class SkSave: public SkGroup {
+	DECLARE_MEMBER_INFO(Save);
+	virtual bool draw(SkAnimateMaker& );
+private:
+	typedef SkGroup INHERITED;
+};
+
+#endif // SkDrawGroup_DEFINED
diff --git a/libs/graphics/animator/SkDrawLine.cpp b/libs/graphics/animator/SkDrawLine.cpp
new file mode 100644
index 0000000..3c38fbe
--- /dev/null
+++ b/libs/graphics/animator/SkDrawLine.cpp
@@ -0,0 +1,28 @@
+#include "SkDrawLine.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkLine::fInfo[] = {
+	SK_MEMBER(x1, Float),
+	SK_MEMBER(x2, Float),
+	SK_MEMBER(y1, Float),
+	SK_MEMBER(y2, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkLine);
+
+SkLine::SkLine() : x1(0), x2(0), y1(0), y2(0) { 
+}
+
+bool SkLine::draw(SkAnimateMaker& maker) {
+	SkPoint start = {x1, y1};
+	SkPoint stop = {x2, y2};
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawLine(start, stop, *maker.fPaint);
+	return false;
+}
diff --git a/libs/graphics/animator/SkDrawLine.h b/libs/graphics/animator/SkDrawLine.h
new file mode 100644
index 0000000..682c7ee
--- /dev/null
+++ b/libs/graphics/animator/SkDrawLine.h
@@ -0,0 +1,20 @@
+#ifndef SkDrawLine_DEFINED
+#define SkDrawLine_DEFINED
+
+#include "SkBoundable.h"
+#include "SkMemberInfo.h"
+
+class SkLine : public SkBoundable {
+	DECLARE_MEMBER_INFO(Line);
+	SkLine();
+	virtual bool draw(SkAnimateMaker& );
+private:
+	SkScalar x1;
+	SkScalar x2;
+	SkScalar y1;
+	SkScalar y2;
+	typedef SkBoundable INHERITED;
+};
+
+#endif // SkDrawLine_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawMatrix.cpp b/libs/graphics/animator/SkDrawMatrix.cpp
new file mode 100644
index 0000000..18b30e6
--- /dev/null
+++ b/libs/graphics/animator/SkDrawMatrix.cpp
@@ -0,0 +1,273 @@
+#include "SkDrawMatrix.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+#include "SkParse.h"
+#include "SkMatrixParts.h"
+#include "SkScript.h"
+#include "SkTypedArray.h"
+
+enum SkDrawMatrix_Properties {
+	SK_PROPERTY(perspectX),
+	SK_PROPERTY(perspectY),
+	SK_PROPERTY(rotate),
+	SK_PROPERTY(scale),
+	SK_PROPERTY(scaleX),
+	SK_PROPERTY(scaleY),
+	SK_PROPERTY(skewX),
+	SK_PROPERTY(skewY),
+	SK_PROPERTY(translate),
+	SK_PROPERTY(translateX),
+	SK_PROPERTY(translateY)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawMatrix::fInfo[] = {
+	SK_MEMBER_ARRAY(matrix, Float),
+	SK_MEMBER_PROPERTY(perspectX, Float),
+	SK_MEMBER_PROPERTY(perspectY, Float),
+	SK_MEMBER_PROPERTY(rotate, Float),
+	SK_MEMBER_PROPERTY(scale, Float),
+	SK_MEMBER_PROPERTY(scaleX, Float),
+	SK_MEMBER_PROPERTY(scaleY, Float),
+	SK_MEMBER_PROPERTY(skewX, Float),
+	SK_MEMBER_PROPERTY(skewY, Float),
+	SK_MEMBER_PROPERTY(translate, Point),
+	SK_MEMBER_PROPERTY(translateX, Float),
+	SK_MEMBER_PROPERTY(translateY, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawMatrix);
+
+SkDrawMatrix::SkDrawMatrix() : fChildHasID(false), fDirty(false) { 
+	fConcat.reset();
+	fMatrix.reset(); 
+}
+
+SkDrawMatrix::~SkDrawMatrix() {
+	for (SkMatrixPart** part = fParts.begin(); part < fParts.end();  part++)
+		delete *part;
+}
+
+bool SkDrawMatrix::add(SkAnimateMaker& maker, SkDisplayable* child) {
+	SkASSERT(child && child->isMatrixPart());
+	SkMatrixPart* part = (SkMatrixPart*) child;
+	*fParts.append() = part;
+	if (part->add())
+		maker.setErrorCode(SkDisplayXMLParserError::kErrorAddingToMatrix); 
+	return true;
+}
+
+bool SkDrawMatrix::childrenNeedDisposing() const { 
+	return false;
+}
+
+SkDisplayable* SkDrawMatrix::deepCopy(SkAnimateMaker* maker) {
+	SkDrawMatrix* copy = (SkDrawMatrix*)
+		SkDisplayType::CreateInstance(maker, SkType_Matrix);
+	SkASSERT(fParts.count() == 0);
+	copy->fMatrix = fMatrix;
+	copy->fConcat = fConcat;
+	return copy;
+}
+
+void SkDrawMatrix::dirty() { 
+	fDirty = true; 
+}
+
+bool SkDrawMatrix::draw(SkAnimateMaker& maker) {
+	SkMatrix& concat = getMatrix();
+	maker.fCanvas->concat(concat);
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawMatrix::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+	if (fMatrix.isIdentity()) {
+		SkDebugf("matrix=\"identity\"/>\n");
+		return;
+	}
+	SkScalar result;
+	result = fMatrix.getScaleX();
+	if (result != SK_Scalar1)
+		SkDebugf("sx=\"%g\" ", SkScalarToFloat(result));
+	result = fMatrix.getScaleY();
+	if (result != SK_Scalar1)
+		SkDebugf("sy=\"%g\" ", SkScalarToFloat(result));
+	result = fMatrix.getSkewX();
+	if (result)
+		SkDebugf("skew-x=\"%g\" ", SkScalarToFloat(result));
+	result = fMatrix.getSkewY();
+	if (result)
+		SkDebugf("skew-y=\"%g\" ", SkScalarToFloat(result));
+	result = fMatrix.getTranslateX();
+	if (result)
+		SkDebugf("tx=\"%g\" ", SkScalarToFloat(result));
+	result = fMatrix.getTranslateY();
+	if (result)
+		SkDebugf("ty=\"%g\" ", SkScalarToFloat(result));
+	result = fMatrix.getPerspX();
+	if (result)
+		SkDebugf("perspect-x=\"%g\" ", SkScalarToFloat(result));
+	result = fMatrix.getPerspY();
+	if (result)
+		SkDebugf("perspect-y=\"%g\" ", SkScalarToFloat(result));
+	SkDebugf("/>\n");
+}
+#endif
+
+SkMatrix& SkDrawMatrix::getMatrix() {
+	if (fDirty == false)
+		return fConcat;
+	fMatrix.reset();
+	for (SkMatrixPart** part = fParts.begin(); part < fParts.end();  part++) {
+		(*part)->add();
+		fConcat = fMatrix;
+	}
+	fDirty = false;
+	return fConcat;
+}
+
+bool SkDrawMatrix::getProperty(int index, SkScriptValue* value) const {
+	value->fType = SkType_Float;
+	SkScalar result;
+	switch (index) {
+		case SK_PROPERTY(perspectX):
+			result = fMatrix.getPerspX();
+			break;
+		case SK_PROPERTY(perspectY):
+			result = fMatrix.getPerspY();
+			break;
+		case SK_PROPERTY(scaleX):
+			result = fMatrix.getScaleX();
+			break;
+		case SK_PROPERTY(scaleY):
+			result = fMatrix.getScaleY();
+			break;
+		case SK_PROPERTY(skewX):
+			result = fMatrix.getSkewX();
+			break;
+		case SK_PROPERTY(skewY):
+			result = fMatrix.getSkewY();
+			break;
+		case SK_PROPERTY(translateX):
+			result = fMatrix.getTranslateX();
+			break;
+		case SK_PROPERTY(translateY):
+			result = fMatrix.getTranslateY();
+			break;
+		default:
+//			SkASSERT(0);
+			return false;
+	}
+	value->fOperand.fScalar = result;
+	return true;
+}
+
+void SkDrawMatrix::initialize() {
+ 	fConcat = fMatrix;
+}
+
+void SkDrawMatrix::onEndElement(SkAnimateMaker& ) {
+	if (matrix.count() > 0) {
+		SkScalar* vals = matrix.begin();
+		fMatrix.setScaleX(vals[0]);
+		fMatrix.setSkewX(vals[1]);
+		fMatrix.setTranslateX(vals[2]);
+		fMatrix.setSkewY(vals[3]);
+		fMatrix.setScaleY(vals[4]);
+		fMatrix.setTranslateY(vals[5]);
+#ifdef SK_SCALAR_IS_FIXED
+		fMatrix.setPerspX(SkFixedToFract(vals[6]));
+		fMatrix.setPerspY(SkFixedToFract(vals[7]));
+#else
+		fMatrix.setPerspX(vals[6]);
+		fMatrix.setPerspY(vals[7]);
+#endif
+//		fMatrix.setPerspW(vals[8]);
+		goto setConcat;
+	}
+	if (fChildHasID == false) {
+		{
+			for (SkMatrixPart** part = fParts.begin(); part < fParts.end();  part++)
+				delete *part;
+		}
+		fParts.reset();
+setConcat:
+		fConcat = fMatrix;
+		fDirty = false;
+	}
+}
+
+void SkDrawMatrix::setChildHasID() { 
+	fChildHasID = true; 
+}
+
+bool SkDrawMatrix::setProperty(int index, SkScriptValue& scriptValue) {
+	SkScalar number = scriptValue.fOperand.fScalar;
+	switch (index) {
+		case SK_PROPERTY(translate):
+	//		SkScalar xy[2];
+			SkASSERT(scriptValue.fType == SkType_Array);
+			SkASSERT(scriptValue.fOperand.fArray->getType() == SkType_Float);
+			SkASSERT(scriptValue.fOperand.fArray->count() == 2);
+	//		SkParse::FindScalars(scriptValue.fOperand.fString->c_str(), xy, 2);
+			fMatrix.setTranslateX((*scriptValue.fOperand.fArray)[0].fScalar);
+			fMatrix.setTranslateY((*scriptValue.fOperand.fArray)[1].fScalar);
+			return true;
+		case SK_PROPERTY(perspectX):
+#ifdef SK_SCALAR_IS_FIXED
+			fMatrix.setPerspX(SkFixedToFract(number));
+#else
+			fMatrix.setPerspX(number);
+#endif	
+			break;
+		case SK_PROPERTY(perspectY):
+#ifdef SK_SCALAR_IS_FIXED
+			fMatrix.setPerspY(SkFixedToFract(number));
+#else
+			fMatrix.setPerspY(number);
+#endif	
+			break;
+		case SK_PROPERTY(rotate): {
+			SkMatrix temp;
+			temp.setRotate(number, 0, 0);
+			fMatrix.setScaleX(temp.getScaleX());
+			fMatrix.setScaleY(temp.getScaleY());
+			fMatrix.setSkewX(temp.getSkewX());
+			fMatrix.setSkewY(temp.getSkewY());
+			} break;
+		case SK_PROPERTY(scale):
+			fMatrix.setScaleX(number);
+			fMatrix.setScaleY(number);
+			break;
+		case SK_PROPERTY(scaleX):
+			fMatrix.setScaleX(number);
+			break;
+		case SK_PROPERTY(scaleY):
+			fMatrix.setScaleY(number);
+			break;
+		case SK_PROPERTY(skewX):
+			fMatrix.setSkewX(number);
+			break;
+		case SK_PROPERTY(skewY):
+			fMatrix.setSkewY(number);
+			break;
+		case SK_PROPERTY(translateX):
+			fMatrix.setTranslateX(number);
+			break;
+		case SK_PROPERTY(translateY):
+			fMatrix.setTranslateY(number);
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	fConcat = fMatrix;
+	return true;
+}
+
diff --git a/libs/graphics/animator/SkDrawMatrix.h b/libs/graphics/animator/SkDrawMatrix.h
new file mode 100644
index 0000000..df55292
--- /dev/null
+++ b/libs/graphics/animator/SkDrawMatrix.h
@@ -0,0 +1,65 @@
+#ifndef SkDrawMatrix_DEFINED
+#define SkDrawMatrix_DEFINED
+
+#include "SkDrawable.h"
+#include "SkMatrix.h"
+#include "SkMemberInfo.h"
+#include "SkIntArray.h"
+
+class SkMatrixPart;
+
+class SkDrawMatrix : public SkDrawable {
+	DECLARE_DRAW_MEMBER_INFO(Matrix);
+	SkDrawMatrix();
+	virtual ~SkDrawMatrix();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+	virtual bool childrenNeedDisposing() const;
+	virtual void dirty();
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	SkMatrix& getMatrix();
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual void initialize();
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual void setChildHasID();
+	virtual bool setProperty(int index, SkScriptValue& );
+
+	void concat(SkMatrix& inMatrix) {
+		fConcat.preConcat(inMatrix);
+	}
+
+	virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+
+
+	void rotate(SkScalar degrees, SkPoint& center) {
+		fMatrix.preRotate(degrees, center.fX, center.fY);
+	}
+
+	void set(SkMatrix& src) {
+		fMatrix.preConcat(src);
+	}
+
+	void scale(SkScalar scaleX, SkScalar scaleY, SkPoint& center) {
+		fMatrix.preScale(scaleX, scaleY, center.fX, center.fY);
+	}
+
+	void skew(SkScalar skewX, SkScalar skewY, SkPoint& center) {
+		fMatrix.preSkew(skewX, skewY, center.fX, center.fY);
+	}
+
+	void translate(SkScalar x, SkScalar y) {
+		fMatrix.preTranslate(x, y);
+	}
+private:
+	SkTDScalarArray matrix;
+	SkMatrix fConcat;
+	SkMatrix fMatrix;
+	SkTDMatrixPartArray fParts;
+	SkBool8 fChildHasID;
+	SkBool8 fDirty;
+	typedef SkDrawable INHERITED;
+};
+
+#endif // SkDrawMatrix_DEFINED
diff --git a/libs/graphics/animator/SkDrawOval.cpp b/libs/graphics/animator/SkDrawOval.cpp
new file mode 100644
index 0000000..11614eb
--- /dev/null
+++ b/libs/graphics/animator/SkDrawOval.cpp
@@ -0,0 +1,20 @@
+#include "SkDrawOval.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkOval::fInfo[] = {
+	SK_MEMBER_INHERITED,
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkOval);
+
+bool SkOval::draw(SkAnimateMaker& maker) {
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawOval(fRect, *maker.fPaint);
+	return false;
+}
+
diff --git a/libs/graphics/animator/SkDrawOval.h b/libs/graphics/animator/SkDrawOval.h
new file mode 100644
index 0000000..e91576a
--- /dev/null
+++ b/libs/graphics/animator/SkDrawOval.h
@@ -0,0 +1,14 @@
+#ifndef SkDrawOval_DEFINED
+#define SkDrawOval_DEFINED
+
+#include "SkDrawRectangle.h"
+
+class SkOval : public SkDrawRect {
+	DECLARE_MEMBER_INFO(Oval);
+	virtual bool draw(SkAnimateMaker& );
+private:
+	typedef SkDrawRect INHERITED;
+};
+
+#endif // SkDrawOval_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawPaint.cpp b/libs/graphics/animator/SkDrawPaint.cpp
new file mode 100644
index 0000000..1f13091
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPaint.cpp
@@ -0,0 +1,260 @@
+#include "SkDrawPaint.h"
+#include "SkAnimateMaker.h"
+#include "SkDrawColor.h"
+#include "SkDrawShader.h"
+#include "SkMaskFilter.h"
+#include "SkPaintParts.h"
+#include "SkPathEffect.h"
+
+enum SkPaint_Functions {
+	SK_FUNCTION(measureText)
+};
+
+enum SkPaint_Properties {
+	SK_PROPERTY(ascent),
+	SK_PROPERTY(descent)
+};
+
+// !!! in the future, this could be compiled by build-condensed-info into an array of parameters
+// with a lookup table to find the first parameter -- for now, it is iteratively searched through
+const SkFunctionParamType SkDrawPaint::fFunctionParameters[] = {
+	(SkFunctionParamType) SkType_String,
+	(SkFunctionParamType) 0	// terminator for parameter list (there may be multiple parameter lists)
+};
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawPaint::fInfo[] = {
+	SK_MEMBER(antiAlias, Boolean),
+	SK_MEMBER_PROPERTY(ascent, Float),
+	SK_MEMBER(color, Color),
+	SK_MEMBER_PROPERTY(descent, Float),
+	SK_MEMBER(fakeBold, Boolean),
+	SK_MEMBER(filterType, FilterType),
+	SK_MEMBER(linearText, Boolean),
+	SK_MEMBER(maskFilter, MaskFilter),
+	SK_MEMBER_FUNCTION(measureText, Float),
+	SK_MEMBER(pathEffect, PathEffect),
+	SK_MEMBER(shader, Shader),
+	SK_MEMBER(strikeThru, Boolean),
+	SK_MEMBER(stroke, Boolean),
+	SK_MEMBER(strokeCap, Cap),
+	SK_MEMBER(strokeJoin, Join),
+	SK_MEMBER(strokeMiter, Float),
+	SK_MEMBER(strokeWidth, Float),
+	SK_MEMBER(style, Style),
+	SK_MEMBER(textAlign, Align),
+	SK_MEMBER(textScaleX, Float),
+	SK_MEMBER(textSize, Float),
+	SK_MEMBER(textSkewX, Float),
+	SK_MEMBER(typeface, Typeface),
+	SK_MEMBER(underline, Boolean),
+	SK_MEMBER(xfermode, Xfermode)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawPaint);
+
+SkDrawPaint::SkDrawPaint() : antiAlias(-1), color(NULL), fakeBold(-1), filterType((SkPaint::FilterType) -1),
+	linearText(-1), maskFilter((SkDrawMaskFilter*) -1), pathEffect((SkDrawPathEffect*) -1),
+	shader((SkDrawShader*) -1), strikeThru(-1), stroke(-1),
+	strokeCap((SkPaint::Cap) -1), strokeJoin((SkPaint::Join) -1), strokeMiter(SK_ScalarNaN), 
+	strokeWidth(SK_ScalarNaN), style((SkPaint::Style) -1),
+	textAlign((SkPaint::Align) -1),	textScaleX(SK_ScalarNaN), textSize(SK_ScalarNaN), 
+	textSkewX(SK_ScalarNaN), typeface((SkDrawTypeface*) -1),
+	underline(-1), xfermode((SkPorterDuff::Mode) -1), fOwnsColor(false), fOwnsMaskFilter(false), 
+	fOwnsPathEffect(false), fOwnsShader(false), fOwnsTypeface(false) {
+}
+
+SkDrawPaint::~SkDrawPaint() {
+	if (fOwnsColor)
+		delete color;
+	if (fOwnsMaskFilter)
+		delete maskFilter;
+	if (fOwnsPathEffect)
+		delete pathEffect;
+	if (fOwnsShader)
+		delete shader;
+	if (fOwnsTypeface)
+		delete typeface;
+}
+
+bool SkDrawPaint::add(SkAnimateMaker& maker, SkDisplayable* child) {
+	SkASSERT(child && child->isPaintPart());
+	SkPaintPart* part = (SkPaintPart*) child;
+	if (part->add())
+		maker.setErrorCode(SkDisplayXMLParserError::kErrorAddingToPaint); 
+	return true;
+}
+
+SkDisplayable* SkDrawPaint::deepCopy(SkAnimateMaker* maker) {
+	SkDrawColor* tempColor = color;
+	color = NULL;
+	SkDrawPaint* copy = (SkDrawPaint*) INHERITED::deepCopy(maker);
+	color = tempColor;
+	tempColor = (SkDrawColor*) color->deepCopy(maker);
+	tempColor->setParent(copy);
+	tempColor->add();
+	copy->fOwnsColor = true;
+	return copy;
+}
+
+bool SkDrawPaint::draw(SkAnimateMaker& maker) {
+	SkPaint* paint = maker.fPaint;
+	setupPaint(paint);
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawPaint::dump(SkAnimateMaker* maker) {
+	dumpBase(maker);
+    dumpAttrs(maker);
+    bool closedYet = false;
+    SkDisplayList::fIndent +=4;
+    //should i say if (maskFilter && ...?
+    if (maskFilter != (SkDrawMaskFilter*)-1) {
+        SkDebugf(">\n");
+        maskFilter->dump(maker);
+        closedYet = true;
+    }
+    if (pathEffect != (SkDrawPathEffect*) -1) {
+        if (closedYet == false) {
+            SkDebugf(">\n");
+            closedYet = true;
+        }
+        pathEffect->dump(maker);
+    }
+    if (fOwnsTypeface) {
+        if (closedYet == false) {
+            SkDebugf(">\n");
+            closedYet = true;
+        }
+        typeface->dump(maker);
+    }
+    SkDisplayList::fIndent -= 4;
+    dumpChildren(maker, closedYet);
+}
+#endif
+    
+void SkDrawPaint::executeFunction(SkDisplayable* target, int index, 
+		SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+		SkScriptValue* scriptValue) {
+		if (scriptValue == NULL)
+			return;
+	SkASSERT(target == this);
+	switch (index) {
+		case SK_FUNCTION(measureText): {
+			SkASSERT(parameters.count() == 1);
+			SkASSERT(type == SkType_Float);
+			SkPaint paint;
+			setupPaint(&paint);
+			scriptValue->fType = SkType_Float;
+			SkASSERT(parameters[0].fType == SkType_String);
+			scriptValue->fOperand.fScalar = paint.measureText(parameters[0].fOperand.fString->c_str(), 
+				parameters[0].fOperand.fString->size()); 
+//			SkDebugf("measureText: %s = %g\n", parameters[0].fOperand.fString->c_str(), 
+//				scriptValue->fOperand.fScalar / 65536.0f);
+			} break;
+		default:
+			SkASSERT(0);
+	}
+}
+
+const SkFunctionParamType* SkDrawPaint::getFunctionsParameters() {
+	return fFunctionParameters;
+}
+
+bool SkDrawPaint::getProperty(int index, SkScriptValue* value) const {
+	SkScalar above, below;
+	SkPaint paint;
+	setupPaint(&paint);
+	paint.measureText("", 0, &above, &below);
+	switch (index) {
+		case SK_PROPERTY(ascent):
+			value->fOperand.fScalar = above;
+			break;
+		case SK_PROPERTY(descent):
+			value->fOperand.fScalar = below;
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	value->fType = SkType_Float;
+	return true;
+}
+
+bool SkDrawPaint::resolveIDs(SkAnimateMaker& maker, SkDisplayable* origDisp, SkApply* ) {
+	SkASSERT(origDisp->isPaint());
+	SkDrawPaint* original = (SkDrawPaint*) origDisp;
+	if (fOwnsColor && maker.resolveID(color, original->color) == false)
+		return true;
+	if (fOwnsMaskFilter && maker.resolveID(maskFilter, original->maskFilter) == false)
+		return true;
+	if (fOwnsPathEffect && maker.resolveID(pathEffect, original->pathEffect) == false)
+		return true;
+	if (fOwnsShader && maker.resolveID(shader, original->shader) == false)
+		return true;
+	if (fOwnsTypeface && maker.resolveID(typeface, original->typeface) == false)
+		return true;
+	return false; // succeeded 
+}
+
+void SkDrawPaint::setupPaint(SkPaint* paint) const {
+	if (antiAlias != -1)
+		paint->setAntiAliasOn(SkToBool(antiAlias));
+	if (color != NULL)
+		paint->setColor(color->getColor());
+	if (fakeBold != -1)
+		paint->setFakeBoldTextOn(SkToBool(fakeBold));
+	if (filterType != (SkPaint::FilterType) -1)
+		paint->setFilterType((SkPaint::FilterType) filterType);
+	//	stroke is legacy; style setting if present overrides stroke
+	if (stroke != -1)
+		paint->setStyle(SkToBool(stroke) ? SkPaint::kStroke_Style : SkPaint::kFill_Style);
+	if (style != (SkPaint::Style) -1)
+		paint->setStyle((SkPaint::Style) style);
+	if (linearText != -1)
+		paint->setLinearTextOn(SkToBool(linearText));
+	if (maskFilter == NULL)
+		paint->setMaskFilter(NULL);
+	else if (maskFilter != (SkDrawMaskFilter*) -1)
+		paint->setMaskFilter(maskFilter->getMaskFilter())->safeUnref();
+	if (pathEffect == NULL)
+		paint->setPathEffect(NULL);
+	else if (pathEffect != (SkDrawPathEffect*) -1)
+		paint->setPathEffect(pathEffect->getPathEffect())->safeUnref();
+	if (shader == NULL)
+		paint->setShader(NULL);
+	else if (shader != (SkDrawShader*) -1)
+		paint->setShader(shader->getShader())->safeUnref();
+	if (strikeThru != -1)
+		paint->setStrikeThruTextOn(SkToBool(strikeThru));
+	if (strokeCap != (SkPaint::Cap) -1)
+		paint->setStrokeCap((SkPaint::Cap) strokeCap);
+	if (strokeJoin != (SkPaint::Join) -1)
+		paint->setStrokeJoin((SkPaint::Join) strokeJoin);
+	if (SkScalarIsNaN(strokeMiter) == false)
+		paint->setStrokeMiter(strokeMiter);
+	if (SkScalarIsNaN(strokeWidth) == false)
+		paint->setStrokeWidth(strokeWidth);
+	if (textAlign != (SkPaint::Align) -1)
+		paint->setTextAlign((SkPaint::Align) textAlign);
+	if (SkScalarIsNaN(textScaleX) == false)
+		paint->setTextScaleX(textScaleX);
+	if (SkScalarIsNaN(textSize) == false)
+		paint->setTextSize(textSize);
+	if (SkScalarIsNaN(textSkewX) == false)
+		paint->setTextSkewX(textSkewX);
+	if (typeface == NULL)
+		paint->setTypeface(NULL);
+	else if (typeface != (SkDrawTypeface*) -1)
+		paint->setTypeface(typeface->getTypeface())->safeUnref();
+	if (underline != -1)
+		paint->setUnderlineTextOn(SkToBool(underline));
+	if (xfermode != (SkPorterDuff::Mode) -1) 
+		paint->setPorterDuffXfermode((SkPorterDuff::Mode) xfermode);
+}
+
diff --git a/libs/graphics/animator/SkDrawPaint.h b/libs/graphics/animator/SkDrawPaint.h
new file mode 100644
index 0000000..3ae0ffa
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPaint.h
@@ -0,0 +1,71 @@
+#ifndef SkDrawPaint_DEFINED
+#define SkDrawPaint_DEFINED
+
+#include "SkDrawable.h"
+#include "SkIntArray.h"
+#include "SkMemberInfo.h"
+#include "SkPaint.h"
+#include "SkXfermode.h"
+
+class SkDrawMaskFilter;
+class SkDrawPathEffect;
+class SkDrawShader;
+class SkTransferMode;
+class SkDrawTypeface;
+
+class SkDrawPaint : public SkDrawable {
+	DECLARE_DRAW_MEMBER_INFO(Paint);
+	SkDrawPaint();
+	virtual ~SkDrawPaint();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+	virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	virtual void executeFunction(SkDisplayable* target, int index, 
+		SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type,
+		SkScriptValue* );
+	virtual const SkFunctionParamType* getFunctionsParameters();
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual bool resolveIDs(SkAnimateMaker& maker, SkDisplayable* original, SkApply* apply);
+protected:
+	static const SkFunctionParamType fFunctionParameters[];
+	void setupPaint(SkPaint* paint) const;
+public:
+	SkBool antiAlias;
+	SkDrawColor* color;
+    SkBool fakeBold;
+	int /*SkPaint::FilterType*/ filterType;
+	SkBool linearText;
+	SkDrawMaskFilter* maskFilter;
+	SkDrawPathEffect* pathEffect;
+	SkDrawShader* shader;
+	SkBool strikeThru;
+	SkBool stroke;
+	int /*SkPaint::Cap*/ strokeCap;
+	int /*SkPaint::Join */ strokeJoin;
+	SkScalar strokeMiter;
+	SkScalar strokeWidth;
+	int /* SkPaint::Style */ style;
+	int /* SkPaint::Align */ textAlign;
+	SkScalar textScaleX;
+	SkScalar textSize;
+	SkScalar textSkewX;
+	SkDrawTypeface* typeface;
+	SkBool underline;
+	int /*SkXfermode::Modes*/ xfermode;
+	SkBool8 fOwnsColor;
+	SkBool8 fOwnsMaskFilter;
+	SkBool8 fOwnsPathEffect;
+	SkBool8 fOwnsShader;
+	SkBool8 fOwnsTransferMode;
+	SkBool8 fOwnsTypeface;
+private:
+	typedef SkDrawable INHERITED;
+	friend class SkTextToPath;
+    friend class SkSaveLayer;
+};
+
+#endif // SkDrawPaint_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawPath.cpp b/libs/graphics/animator/SkDrawPath.cpp
new file mode 100644
index 0000000..3024600
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPath.cpp
@@ -0,0 +1,212 @@
+#include "SkDrawPath.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkMath.h"
+#include "SkMatrixParts.h"
+#include "SkPaint.h"
+#include "SkPathParts.h"
+
+enum SkPath_Properties {
+	SK_PROPERTY(fillType),
+	SK_PROPERTY(length)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawPath::fInfo[] = {
+	SK_MEMBER(d, String),
+	SK_MEMBER_PROPERTY(fillType, FillType),
+	SK_MEMBER_PROPERTY(length, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawPath);
+
+SkDrawPath::SkDrawPath()
+{
+	fParent = nil;
+	fLength	= SK_ScalarNaN;
+	fChildHasID = false;
+	fDirty = false;
+}
+
+SkDrawPath::~SkDrawPath() {
+	for (SkPathPart** part = fParts.begin(); part < fParts.end();  part++)
+		delete *part;
+}
+
+bool SkDrawPath::add(SkAnimateMaker& maker, SkDisplayable* child) {
+	SkASSERT(child && child->isPathPart());
+	SkPathPart* part = (SkPathPart*) child;
+	*fParts.append() = part;
+	if (part->add())
+		maker.setErrorCode(SkDisplayXMLParserError::kErrorAddingToPath); 
+	fDirty = false;
+	return true;
+}
+
+bool SkDrawPath::childrenNeedDisposing() const { 
+	return false; 
+}
+
+void SkDrawPath::dirty() { 
+	fDirty = true; 
+	fLength = SK_ScalarNaN;
+	if (fParent)
+		fParent->dirty();
+}
+
+bool SkDrawPath::draw(SkAnimateMaker& maker) {
+	SkPath& path = getPath();
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawPath(path, *maker.fPaint);
+	return false;
+}
+
+SkDisplayable* SkDrawPath::getParent() const {
+	return fParent;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawPath::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    dumpAttrs(maker);
+    bool closedYet = false;
+    SkDisplayList::fIndent += 4;
+    for(SkPathPart** part = fParts.begin(); part < fParts.end(); part++) {
+        if (closedYet == false) {
+            SkDebugf(">\n");
+            closedYet = true;
+        }
+        (*part)->dump(maker);
+    }
+    SkDisplayList::fIndent -= 4;
+    if (closedYet)
+        dumpEnd(maker);
+    else
+        SkDebugf("/>\n");
+}
+#endif
+
+SkPath& SkDrawPath::getPath() {
+	if (fDirty == false)
+		return fPath;
+    if (d.size() > 0)
+    {
+        parseSVG();
+        d.reset();
+    }
+    else
+    {
+        fPath.reset();
+        for (SkPathPart** part = fParts.begin(); part < fParts.end();  part++)
+            (*part)->add();
+    }
+	fDirty = false;
+	return fPath;
+}
+	
+void SkDrawPath::onEndElement(SkAnimateMaker& ) {
+	if (d.size() > 0) {
+		parseSVG();
+		d.reset();
+        fDirty = false;
+        return;
+	}
+	if (fChildHasID == false) {
+		for (SkPathPart** part = fParts.begin(); part < fParts.end();  part++)
+			delete *part;
+		fParts.reset();
+		fDirty = false;
+	}
+}
+
+bool SkDrawPath::getProperty(int index, SkScriptValue* value) const {
+	switch (index) {
+		case SK_PROPERTY(length):
+			if (SkScalarIsNaN(fLength)) {
+				const SkPath& path = ((SkDrawPath*) this)->getPath();
+				SkPathMeasure pathMeasure(path, false);
+				fLength = pathMeasure.getLength();
+			}
+			value->fType = SkType_Float;
+			value->fOperand.fScalar = fLength;
+			break;
+        case SK_PROPERTY(fillType):
+            value->fType = SkType_FillType;
+            value->fOperand.fS32 = (int) fPath.getFillType();
+            break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
+void SkDrawPath::setChildHasID() { 
+	fChildHasID = true; 
+}
+
+bool SkDrawPath::setParent(SkDisplayable* parent) {
+	fParent = parent;
+	return false;
+}
+
+bool SkDrawPath::setProperty(int index, SkScriptValue& value)
+{
+	switch (index) {
+		case SK_PROPERTY(fillType):
+			SkASSERT(value.fType == SkType_FillType);
+			SkASSERT(value.fOperand.fS32 >= SkPath::kWinding_FillType &&
+				value.fOperand.fS32 <= SkPath::kEvenOdd_FillType);
+			fPath.setFillType((SkPath::FillType) value.fOperand.fS32);
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true;
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkPolyline::fInfo[] = {
+	SK_MEMBER_ARRAY(points, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkPolyline);
+
+bool SkPolyline::add(SkAnimateMaker& , SkDisplayable*) const {
+	return false; 
+}
+
+void SkPolyline::onEndElement(SkAnimateMaker& maker) {
+	INHERITED::onEndElement(maker);
+	if (points.count() <= 0)
+		return;
+	fPath.reset();
+	fPath.moveTo(points[0], points[1]);
+	int count = points.count();
+	for (int index = 2; index < count; index += 2)
+		fPath.lineTo(points[index], points[index+1]);
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkPolygon::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkPolygon);
+
+void SkPolygon::onEndElement(SkAnimateMaker& maker) {
+	INHERITED::onEndElement(maker);
+	fPath.close();
+}
+
diff --git a/libs/graphics/animator/SkDrawPath.h b/libs/graphics/animator/SkDrawPath.h
new file mode 100644
index 0000000..3c005a5
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPath.h
@@ -0,0 +1,60 @@
+#ifndef SkDrawPath_DEFINED
+#define SkDrawPath_DEFINED
+
+#include "SkBoundable.h"
+#include "SkIntArray.h"
+#include "SkMemberInfo.h"
+#include "SkPath.h"
+
+class SkDrawPath : public SkBoundable {
+	DECLARE_DRAW_MEMBER_INFO(Path);
+	SkDrawPath();
+	virtual ~SkDrawPath();
+	virtual bool add(SkAnimateMaker& , SkDisplayable* child);
+	bool childHasID() { return SkToBool(fChildHasID); }
+	virtual bool childrenNeedDisposing() const;
+	virtual void dirty();
+	virtual bool draw(SkAnimateMaker& );
+	virtual SkDisplayable* getParent() const;
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+	SkPath& getPath();
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual bool setProperty(int index, SkScriptValue& value);
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual void setChildHasID();
+	virtual bool setParent(SkDisplayable* parent);
+	virtual bool isPath() const { return true; }
+public:
+	SkPath fPath;
+protected:
+	void parseSVG();
+	SkString d;
+	SkTDPathPartArray fParts;
+	mutable SkScalar fLength;
+	SkDisplayable* fParent; // SkPolyToPoly or SkFromPath, for instance
+	SkBool8 fChildHasID;
+	SkBool8 fDirty;
+private:
+	typedef SkBoundable INHERITED;
+};
+
+class SkPolyline : public SkDrawPath {
+	DECLARE_MEMBER_INFO(Polyline);
+	virtual bool add(SkAnimateMaker& , SkDisplayable*) const;
+	virtual void onEndElement(SkAnimateMaker& );
+protected:
+	SkTDScalarArray points;
+private:
+	typedef SkDrawPath INHERITED;
+};
+
+class SkPolygon : public SkPolyline {
+	DECLARE_MEMBER_INFO(Polygon);
+	virtual void onEndElement(SkAnimateMaker& );
+private:
+	typedef SkPolyline INHERITED;
+};
+
+#endif // SkDrawPath_DEFINED
diff --git a/libs/graphics/animator/SkDrawPoint.cpp b/libs/graphics/animator/SkDrawPoint.cpp
new file mode 100644
index 0000000..4bbd006
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPoint.cpp
@@ -0,0 +1,37 @@
+#include "SkDrawPoint.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo Sk_Point::fInfo[] = {
+	SK_MEMBER_ALIAS(x, fPoint.fX, Float),
+	SK_MEMBER_ALIAS(y, fPoint.fY, Float)
+};
+
+#endif
+
+DEFINE_NO_VIRTUALS_GET_MEMBER(Sk_Point);
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawPoint::fInfo[] = {
+	SK_MEMBER_ALIAS(x, fPoint.fX, Float),
+	SK_MEMBER_ALIAS(y, fPoint.fY, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawPoint);
+
+SkDrawPoint::SkDrawPoint() { 
+	fPoint.set(0, 0);	
+}
+
+void SkDrawPoint::getBounds(SkRect* rect ) {
+	rect->fLeft = rect->fRight = fPoint.fX;
+	rect->fTop = rect->fBottom = fPoint.fY;
+}
+
+
diff --git a/libs/graphics/animator/SkDrawPoint.h b/libs/graphics/animator/SkDrawPoint.h
new file mode 100644
index 0000000..c59c78a
--- /dev/null
+++ b/libs/graphics/animator/SkDrawPoint.h
@@ -0,0 +1,24 @@
+#ifndef SkDrawPoint_DEFINED
+#define SkDrawPoint_DEFINED
+
+#include "SkBoundable.h"
+#include "SkMemberInfo.h"
+#include "SkPoint.h"
+
+struct Sk_Point {
+	DECLARE_NO_VIRTUALS_MEMBER_INFO(_Point);
+	Sk_Point();
+private:
+	SkPoint fPoint;
+};
+
+class SkDrawPoint : public SkDisplayable {
+	DECLARE_MEMBER_INFO(DrawPoint);
+	SkDrawPoint();
+	virtual void getBounds(SkRect*  );
+private:
+	SkPoint fPoint;
+	typedef SkDisplayable INHERITED;
+};
+
+#endif // SkDrawPoint_DEFINED
diff --git a/libs/graphics/animator/SkDrawRectangle.cpp b/libs/graphics/animator/SkDrawRectangle.cpp
new file mode 100644
index 0000000..3ccb347
--- /dev/null
+++ b/libs/graphics/animator/SkDrawRectangle.cpp
@@ -0,0 +1,136 @@
+#include "SkDrawRectangle.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkMatrixParts.h"
+#include "SkPaint.h"
+#include "SkScript.h"
+
+enum SkRectangle_Properties {
+	SK_PROPERTY(height),
+	SK_PROPERTY(needsRedraw),
+	SK_PROPERTY(width)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawRect::fInfo[] = {
+	SK_MEMBER_ALIAS(bottom, fRect.fBottom, Float),
+	SK_MEMBER_PROPERTY(height, Float),
+	SK_MEMBER_ALIAS(left, fRect.fLeft, Float),
+	SK_MEMBER_PROPERTY(needsRedraw, Boolean),
+	SK_MEMBER_ALIAS(right, fRect.fRight, Float),
+	SK_MEMBER_ALIAS(top, fRect.fTop, Float),
+	SK_MEMBER_PROPERTY(width, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawRect);
+
+SkDrawRect::SkDrawRect() : fParent(nil) { 
+	fRect.setEmpty(); 
+}
+
+void SkDrawRect::dirty() {
+	if (fParent)
+		fParent->dirty();
+}
+
+bool SkDrawRect::draw(SkAnimateMaker& maker) {
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawRect(fRect, *maker.fPaint);
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawRect::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    SkDebugf("left=\"%g\" top=\"%g\" right=\"%g\" bottom=\"%g\" />\n",
+        SkScalarToFloat(fRect.fLeft), SkScalarToFloat(fRect.fTop), SkScalarToFloat(fRect.fRight),
+        SkScalarToFloat(fRect.fBottom));
+}
+#endif
+
+SkDisplayable* SkDrawRect::getParent() const {
+	return fParent;
+}
+
+bool SkDrawRect::getProperty(int index, SkScriptValue* value) const {
+	SkScalar result;
+	switch (index) {
+		case SK_PROPERTY(height):
+			result = fRect.height();
+			break;
+		case SK_PROPERTY(needsRedraw):
+			value->fType = SkType_Boolean;
+			value->fOperand.fS32 = fBounds.isEmpty() == false;
+			return true;
+		case SK_PROPERTY(width):
+			result = fRect.width();
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	value->fType = SkType_Float;
+	value->fOperand.fScalar = result;
+	return true;
+}
+
+
+bool SkDrawRect::setParent(SkDisplayable* parent) {
+	fParent = parent;
+	return false;
+}
+
+bool SkDrawRect::setProperty(int index, SkScriptValue& value) {
+	SkScalar scalar = value.fOperand.fScalar;
+	switch (index) {
+		case SK_PROPERTY(height):
+        	SkASSERT(value.fType == SkType_Float);
+			fRect.fBottom = scalar + fRect.fTop;
+			return true;
+        case SK_PROPERTY(needsRedraw):
+            return false;
+		case SK_PROPERTY(width):
+        	SkASSERT(value.fType == SkType_Float);
+			fRect.fRight = scalar + fRect.fLeft;
+			return true;
+		default:
+			SkASSERT(0);
+	}
+	return false;
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRoundRect::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(rx, Float),
+	SK_MEMBER(ry, Float),
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRoundRect);
+
+SkRoundRect::SkRoundRect() : rx(0), ry(0) {
+}
+
+bool SkRoundRect::draw(SkAnimateMaker& maker) {
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawRoundRect(fRect, rx, ry, *maker.fPaint);
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkRoundRect::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    SkDebugf("left=\"%g\" top=\"%g\" right=\"%g\" bottom=\"%g\" rx=\"%g\" ry=\"%g\" />\n",
+            SkScalarToFloat(fRect.fLeft), SkScalarToFloat(fRect.fTop), SkScalarToFloat(fRect.fRight),
+            SkScalarToFloat(fRect.fBottom), SkScalarToFloat(rx), SkScalarToFloat(ry));
+}
+#endif
+
+
+
diff --git a/libs/graphics/animator/SkDrawRectangle.h b/libs/graphics/animator/SkDrawRectangle.h
new file mode 100644
index 0000000..6abb6e4
--- /dev/null
+++ b/libs/graphics/animator/SkDrawRectangle.h
@@ -0,0 +1,47 @@
+#ifndef SkDrawRectangle_DEFINED
+#define SkDrawRectangle_DEFINED
+
+#include "SkBoundable.h"
+#include "SkMemberInfo.h"
+#include "SkRect.h"
+
+class SkRectToRect;
+
+class SkDrawRect : public SkBoundable {
+	DECLARE_DRAW_MEMBER_INFO(Rect);
+	SkDrawRect();
+	virtual void dirty();
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+	virtual SkDisplayable* getParent() const;
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual bool setParent(SkDisplayable* parent);
+	virtual bool setProperty(int index, SkScriptValue& );
+protected:
+	SkRect fRect;
+	SkDisplayable* fParent;
+private:
+	friend class SkDrawClip;
+	friend class SkRectToRect;
+    friend class SkSaveLayer;
+	typedef SkBoundable INHERITED;
+};
+
+class SkRoundRect : public SkDrawRect {
+	DECLARE_MEMBER_INFO(RoundRect);
+	SkRoundRect();
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif    
+protected:
+	SkScalar rx;
+	SkScalar ry;
+private:
+	typedef SkDrawRect INHERITED;
+};
+
+#endif // SkDrawRectangle_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawSaveLayer.cpp b/libs/graphics/animator/SkDrawSaveLayer.cpp
new file mode 100644
index 0000000..c6addb8
--- /dev/null
+++ b/libs/graphics/animator/SkDrawSaveLayer.cpp
@@ -0,0 +1,67 @@
+#include "SkDrawSaveLayer.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkDrawPaint.h"
+#include "SkDrawRectangle.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkSaveLayer::fInfo[] = {
+    SK_MEMBER(bounds, Rect),
+    SK_MEMBER(paint, Paint)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkSaveLayer);
+
+SkSaveLayer::SkSaveLayer() : paint(NULL), bounds(NULL) {
+}
+
+SkSaveLayer::~SkSaveLayer(){
+}
+
+bool SkSaveLayer::draw(SkAnimateMaker& maker)
+{
+    if (!bounds) {
+        return false;
+    }
+    SkPaint* save = maker.fPaint;   
+    //paint is an SkDrawPaint
+    if (paint)
+    {
+        SkPaint realPaint;
+        paint->setupPaint(&realPaint);
+        maker.fCanvas->saveLayer(bounds->fRect, realPaint);
+    }
+    else
+        maker.fCanvas->saveLayer(bounds->fRect, *save);
+    SkPaint local = SkPaint(*maker.fPaint);
+    maker.fPaint = &local;
+    bool result = INHERITED::draw(maker);
+    maker.fPaint = save;
+    maker.fCanvas->restore();
+    return result;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkSaveLayer::dump(SkAnimateMaker* maker)
+{
+    dumpBase(maker);
+    //would dump enabled be defined but not debug?
+#ifdef SK_DEBUG
+    if (paint)
+        SkDebugf("paint=\"%s\" ", paint->id);
+    if (bounds)
+        SkDebugf("bounds=\"%s\" ", bounds->id);
+#endif
+    dumpDrawables(maker);
+}
+#endif
+
+void SkSaveLayer::onEndElement(SkAnimateMaker& maker)
+{
+    if (!bounds)
+        maker.setErrorCode(SkDisplayXMLParserError::kSaveLayerNeedsBounds);
+    INHERITED::onEndElement(maker);
+}
\ No newline at end of file
diff --git a/libs/graphics/animator/SkDrawSaveLayer.h b/libs/graphics/animator/SkDrawSaveLayer.h
new file mode 100644
index 0000000..9644457
--- /dev/null
+++ b/libs/graphics/animator/SkDrawSaveLayer.h
@@ -0,0 +1,27 @@
+#ifndef SkDrawSaveLayer_DEFINED
+#define SkDrawSaveLayer_DEFINED
+
+#include "SkDrawGroup.h"
+#include "SkMemberInfo.h"
+
+class SkDrawPaint;
+class SkDrawRect;
+
+class SkSaveLayer : public SkGroup {
+    DECLARE_MEMBER_INFO(SaveLayer);
+    SkSaveLayer();
+    virtual ~SkSaveLayer();
+    virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+    virtual void onEndElement(SkAnimateMaker& );
+protected:
+    SkDrawPaint* paint;
+    SkDrawRect* bounds;
+private:
+    typedef SkGroup INHERITED;
+
+};
+
+#endif //SkDrawSaveLayer_DEFINED
diff --git a/libs/graphics/animator/SkDrawShader.cpp b/libs/graphics/animator/SkDrawShader.cpp
new file mode 100644
index 0000000..4b071a1
--- /dev/null
+++ b/libs/graphics/animator/SkDrawShader.cpp
@@ -0,0 +1,74 @@
+#include "SkDrawShader.h"
+#include "SkDrawBitmap.h"
+#include "SkDrawMatrix.h"
+#include "SkDrawPaint.h"
+#include "SkTemplates.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawShader::fInfo[] = {
+	SK_MEMBER(matrix, Matrix),
+	SK_MEMBER(tileMode, TileMode)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawShader);
+
+SkDrawShader::SkDrawShader() : matrix(nil), 
+	tileMode(SkShader::kClamp_TileMode) {
+}
+
+bool SkDrawShader::add() {
+	if (fPaint->shader != (SkDrawShader*) -1)
+		return true;
+	fPaint->shader = this;
+	fPaint->fOwnsShader = true;
+	return false;
+}
+
+void SkDrawShader::addPostlude(SkShader* shader) {
+	if (matrix)
+		shader->setLocalMatrix(matrix->getMatrix());
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawBitmapShader::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(filterType, FilterType),
+	SK_MEMBER(image, BaseBitmap)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawBitmapShader);
+
+SkDrawBitmapShader::SkDrawBitmapShader() : filterType(SkPaint::kNo_FilterType), image(nil) {}
+
+bool SkDrawBitmapShader::add() {
+	if (fPaint->shader != (SkDrawShader*) -1)
+		return true;
+	fPaint->shader = this;
+	fPaint->fOwnsShader = true;
+	return false;
+}
+
+SkShader* SkDrawBitmapShader::getShader() {
+	if (image == NULL)
+		return NULL;
+    
+    // note: bitmap shader now supports independent tile modes for X and Y
+    // we pass the same to both, but later we should extend this flexibility
+    // to the xml (e.g. tileModeX="repeat" tileModeY="clmap")
+    // <reed>
+	SkShader* shader  = SkShader::CreateBitmapShader(image->fBitmap, false, 
+                                                    (SkPaint::FilterType) filterType,
+                                                    (SkShader::TileMode) tileMode,
+                                                    (SkShader::TileMode) tileMode);
+	SkAutoTDelete<SkShader> autoDel(shader);
+	addPostlude(shader);
+	(void)autoDel.detach();
+	return shader;
+}
+
diff --git a/libs/graphics/animator/SkDrawShader.h b/libs/graphics/animator/SkDrawShader.h
new file mode 100644
index 0000000..8601405
--- /dev/null
+++ b/libs/graphics/animator/SkDrawShader.h
@@ -0,0 +1,21 @@
+#ifndef SkDrawShader_DEFINED
+#define SkDrawShader_DEFINED
+
+#include "SkPaintParts.h"
+#include "SkShader.h"
+
+class SkBaseBitmap;
+
+class SkDrawBitmapShader : public SkDrawShader {
+	DECLARE_DRAW_MEMBER_INFO(BitmapShader);
+	SkDrawBitmapShader();
+	virtual bool add();
+	virtual SkShader* getShader();
+protected:
+	int /*SkPaint::FilterType*/ filterType;
+	SkBaseBitmap* image;
+private:
+	typedef SkDrawShader INHERITED;
+};
+
+#endif // SkDrawShader_DEFINED
diff --git a/libs/graphics/animator/SkDrawText.cpp b/libs/graphics/animator/SkDrawText.cpp
new file mode 100644
index 0000000..093e7e4
--- /dev/null
+++ b/libs/graphics/animator/SkDrawText.cpp
@@ -0,0 +1,47 @@
+#include "SkDrawText.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+enum SkText_Properties {
+	SK_PROPERTY(length)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkText::fInfo[] = {
+	SK_MEMBER_PROPERTY(length, Int),
+	SK_MEMBER(text, String),
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkText);
+
+SkText::SkText() : x(0), y(0) {
+}
+
+SkText::~SkText() {
+}
+
+bool SkText::draw(SkAnimateMaker& maker) {
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawText(text.c_str(), text.size(), x, y, *maker.fPaint);
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkText::dump(SkAnimateMaker* maker) {
+	INHERITED::dump(maker);
+}
+#endif
+
+bool SkText::getProperty(int index, SkScriptValue* value) const {
+	SkASSERT(index == SK_PROPERTY(length));
+	value->fType = SkType_Int;
+	value->fOperand.fS32 = (S32) text.size();
+	return true;
+}
+
diff --git a/libs/graphics/animator/SkDrawText.h b/libs/graphics/animator/SkDrawText.h
new file mode 100644
index 0000000..2cc8c86
--- /dev/null
+++ b/libs/graphics/animator/SkDrawText.h
@@ -0,0 +1,27 @@
+#ifndef SkDrawText_DEFINED
+#define SkDrawText_DEFINED
+
+#include "SkBoundable.h"
+#include "SkMemberInfo.h"
+
+class SkText : public SkBoundable {
+	DECLARE_MEMBER_INFO(Text);
+	SkText();
+	virtual ~SkText();
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+	virtual void dump(SkAnimateMaker* );
+#endif
+	virtual bool getProperty(int index, SkScriptValue* value) const ; 
+	const char* getText() { return text.c_str(); }
+	size_t getSize() { return text.size(); }
+protected:
+	SkString text;
+	SkScalar x;
+	SkScalar y;
+private:
+	friend class SkTextToPath;
+	typedef SkBoundable INHERITED;
+};
+
+#endif // SkDrawText_DEFINED
diff --git a/libs/graphics/animator/SkDrawTextBox.cpp b/libs/graphics/animator/SkDrawTextBox.cpp
new file mode 100644
index 0000000..204d398
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTextBox.cpp
@@ -0,0 +1,73 @@
+#include "SkDrawTextBox.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+enum SkDrawTextBox_Properties {
+	foo = 100,
+	SK_PROPERTY(spacingAlign),
+	SK_PROPERTY(mode)
+};
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawTextBox::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(mode, TextBoxMode),
+	SK_MEMBER_ALIAS(spacingAdd, fSpacingAdd, Float),
+	SK_MEMBER(spacingAlign, TextBoxAlign),
+	SK_MEMBER_ALIAS(spacingMul, fSpacingMul, Float),
+	SK_MEMBER_ALIAS(text, fText, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawTextBox);
+
+SkDrawTextBox::SkDrawTextBox()
+{
+	fSpacingMul		= SK_Scalar1;
+	fSpacingAdd		= 0;
+	spacingAlign	= SkTextBox::kStart_SpacingAlign;
+	mode			= SkTextBox::kLineBreak_Mode;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawTextBox::dump(SkAnimateMaker* maker)
+{
+    dumpBase(maker);
+    dumpAttrs(maker);
+    if (mode == 0) 
+        SkDebugf("mode=\"oneLine\" ");
+    if (spacingAlign == 1)
+        SkDebugf("spacingAlign=\"center\" ");
+    else if (spacingAlign == 2)
+        SkDebugf("spacingAlign=\"end\" ");
+    SkDebugf("/>\n");
+}
+#endif
+
+bool SkDrawTextBox::getProperty(int index, SkScriptValue* value) const
+{
+	return this->INHERITED::getProperty(index, value);
+}
+
+bool SkDrawTextBox::setProperty(int index, SkScriptValue& scriptValue)
+{
+	return this->INHERITED::setProperty(index, scriptValue);
+}
+
+bool SkDrawTextBox::draw(SkAnimateMaker& maker)
+{
+	SkTextBox	box;
+	box.setMode((SkTextBox::Mode) mode);
+	box.setSpacingAlign((SkTextBox::SpacingAlign) spacingAlign);
+	box.setBox(fRect);
+	box.setSpacing(fSpacingMul, fSpacingAdd);
+	SkBoundableAuto boundable(this, maker);
+	box.draw(maker.fCanvas, fText.c_str(), fText.size(), *maker.fPaint);
+	return false;
+}
+
+
diff --git a/libs/graphics/animator/SkDrawTextBox.h b/libs/graphics/animator/SkDrawTextBox.h
new file mode 100644
index 0000000..20bb14c
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTextBox.h
@@ -0,0 +1,30 @@
+#ifndef SkDrawTextBox_DEFINED
+#define SkDrawTextBox_DEFINED
+
+#include "SkDrawRectangle.h"
+#include "SkTextBox.h"
+
+class SkDrawTextBox : public SkDrawRect {
+	DECLARE_DRAW_MEMBER_INFO(TextBox);
+	SkDrawTextBox();
+
+	// overrides
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+	virtual bool getProperty(int index, SkScriptValue* value) const;
+	virtual bool setProperty(int index, SkScriptValue& );
+
+private:
+	SkString fText;
+	SkScalar fSpacingMul;
+	SkScalar fSpacingAdd;
+	int /*SkTextBox::Mode*/	 mode;
+	int /*SkTextBox::SpacingAlign*/ spacingAlign;
+
+	typedef SkDrawRect INHERITED;
+};
+
+#endif // SkDrawTextBox_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawTo.cpp b/libs/graphics/animator/SkDrawTo.cpp
new file mode 100644
index 0000000..2019c4b
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTo.cpp
@@ -0,0 +1,47 @@
+#include "SkDrawTo.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkDrawBitmap.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawTo::fInfo[] = {
+	SK_MEMBER(drawOnce, Boolean),
+	SK_MEMBER(use, Bitmap)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawTo);
+
+SkDrawTo::SkDrawTo() : drawOnce(false), use(nil), fDrawnOnce(false) {
+}
+
+#if 0
+SkDrawTo::~SkDrawTo() {
+	SkASSERT(0);
+}
+#endif
+
+bool SkDrawTo::draw(SkAnimateMaker& maker) {
+	if (fDrawnOnce)
+		return false;
+	SkCanvas canvas(use->fBitmap);
+	SkCanvas* save = maker.fCanvas;
+	maker.fCanvas = &canvas;
+	INHERITED::draw(maker);
+	maker.fCanvas = save;
+	fDrawnOnce = drawOnce;
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawTo::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    dumpAttrs(maker);
+    if (use)
+        SkDebugf("use=\"%s\" ", use->id);
+    dumpDrawables(maker);
+}
+#endif
+
diff --git a/libs/graphics/animator/SkDrawTo.h b/libs/graphics/animator/SkDrawTo.h
new file mode 100644
index 0000000..403ced6
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTo.h
@@ -0,0 +1,25 @@
+#ifndef SkDrawTo_DEFINED
+#define SkDrawTo_DEFINED
+
+#include "SkDrawGroup.h"
+#include "SkMemberInfo.h"
+
+class SkDrawBitmap;
+
+class SkDrawTo : public SkGroup {
+	DECLARE_MEMBER_INFO(DrawTo);
+	SkDrawTo();
+//	virtual ~SkDrawTo();
+	virtual bool draw(SkAnimateMaker& );
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+protected:
+	SkBool drawOnce;
+	SkDrawBitmap* use;
+private:
+	typedef SkGroup INHERITED;
+	SkBool fDrawnOnce;
+};
+
+#endif // SkDrawTo_DEFINED
diff --git a/libs/graphics/animator/SkDrawTransparentShader.cpp b/libs/graphics/animator/SkDrawTransparentShader.cpp
new file mode 100644
index 0000000..c71fb37
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTransparentShader.cpp
@@ -0,0 +1,7 @@
+#include "SkDrawTransparentShader.h"
+#include "SkTransparentShader.h"
+
+SkShader* SkDrawTransparentShader::getShader() {
+	return new SkTransparentShader();
+}
+
diff --git a/libs/graphics/animator/SkDrawTransparentShader.h b/libs/graphics/animator/SkDrawTransparentShader.h
new file mode 100644
index 0000000..0659937
--- /dev/null
+++ b/libs/graphics/animator/SkDrawTransparentShader.h
@@ -0,0 +1,12 @@
+#ifndef SkDrawTransparentShader_DEFINED
+#define SkDrawTransparentShader_DEFINED
+
+#include "SkPaintParts.h"
+
+class SkDrawTransparentShader : public SkDrawShader {
+	DECLARE_EMPTY_MEMBER_INFO(TransparentShader);
+	virtual SkShader* getShader();
+};
+
+#endif // SkDrawTransparentShader_DEFINED
+
diff --git a/libs/graphics/animator/SkDrawable.cpp b/libs/graphics/animator/SkDrawable.cpp
new file mode 100644
index 0000000..e3e3662
--- /dev/null
+++ b/libs/graphics/animator/SkDrawable.cpp
@@ -0,0 +1,16 @@
+#include "SkDrawable.h"
+
+bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) {
+	return false;
+}
+
+bool SkDrawable::isDrawable() const { 
+	return true; 
+}
+
+void SkDrawable::initialize() {
+}
+
+void SkDrawable::setSteps(int steps) {
+}
+
diff --git a/libs/graphics/animator/SkDrawable.h b/libs/graphics/animator/SkDrawable.h
new file mode 100644
index 0000000..6c62b15
--- /dev/null
+++ b/libs/graphics/animator/SkDrawable.h
@@ -0,0 +1,19 @@
+#ifndef SkDrawable_DEFINED
+#define SkDrawable_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkDisplayEvent.h"
+#include "SkMath.h"
+
+struct SkEventState;
+
+class SkDrawable :  public SkDisplayable {
+public:
+	virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
+	virtual bool draw(SkAnimateMaker& ) = 0; 
+	virtual void initialize();
+	virtual bool isDrawable() const;
+	virtual void setSteps(int steps);
+};
+
+#endif // SkDrawable_DEFINED
diff --git a/libs/graphics/animator/SkDump.cpp b/libs/graphics/animator/SkDump.cpp
new file mode 100644
index 0000000..cd7dcf0
--- /dev/null
+++ b/libs/graphics/animator/SkDump.cpp
@@ -0,0 +1,141 @@
+#include "SkDump.h"
+
+#ifdef SK_DUMP_ENABLED
+
+#include "SkAnimateMaker.h"
+#include "SkAnimatorScript.h"
+#include "SkDisplayEvents.h"
+#include "SkDisplayList.h"
+#include "SkString.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDump::fInfo[] = {
+	SK_MEMBER(displayList, Boolean),
+	SK_MEMBER(eventList, Boolean),
+	SK_MEMBER(events, Boolean),
+	SK_MEMBER(groups, Boolean),
+	SK_MEMBER(name, String),
+	SK_MEMBER(posts, Boolean),
+    SK_MEMBER(script, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDump);
+
+SkDump::SkDump() : displayList(-1), eventList(-1), events(-1), groups(-1), posts(-1) {
+}
+
+bool SkDump::enable(SkAnimateMaker& maker ) {
+	if (script.size() > 0)
+        return evaluate(maker);
+	bool hasAttr = false;
+	if (events > 0)
+		hasAttr |= maker.fDumpEvents = true;
+	if (posts > 0)
+		hasAttr |= maker.fDumpPosts = true;
+	if (groups > 0)
+		hasAttr |= maker.fDumpGConditions = true;
+	if ((hasAttr |= (eventList > 0)) == true)
+		maker.fEvents.dump(maker);
+	if ((hasAttr |= (name.size() > 0)) == true)
+		maker.dump(name.c_str());
+    if (displayList > 0 || displayList != 0 && hasAttr == false)
+		maker.fDisplayList.dump(&maker);
+	return true;
+}
+
+bool SkDump::evaluate(SkAnimateMaker &maker) {
+    SkAnimatorScript scriptEngine(maker, nil, SkType_Int);
+    SkScriptValue value;
+    const char* cScript = script.c_str();
+    bool success = scriptEngine.evaluateScript(&cScript, &value);
+    SkDebugf("%*s<dump script=\"%s\" answer=\" ", SkDisplayList::fIndent, "", script.c_str());
+    if (success == false) {
+        SkDebugf("INVALID\" />\n");
+        return false;
+    }
+    switch (value.fType) {
+        case SkType_Float:
+            SkDebugf("%g\" />\n", SkScalarToFloat(value.fOperand.fScalar));
+            break;
+        case SkType_Int:
+            SkDebugf("%d\" />\n", value.fOperand.fS32);
+            break;
+        case SkType_String:
+            SkDebugf("%s\" />\n", value.fOperand.fString->c_str());
+            break;
+        default:
+            return false;
+    }
+    return true;
+}
+
+bool SkDump::hasEnable() const {
+	return true;
+}
+
+void SkDump::GetEnumString(SkDisplayTypes type, int index, SkString* result) {
+    int badEnum = index;
+	const SkDisplayEnumMap& map = SkAnimatorScript::GetEnumValues(type);
+	const char* str  = map.fValues;
+	while (--index >= 0) {
+		str = strchr(str, '|');
+        if (str == nil) {
+            result->reset();
+            result->appendS32(badEnum);
+            return;
+        }
+        str += 1;
+    }
+	const char* end = strchr(str, '|');
+	if (end == nil)
+		end = str + strlen(str);
+	result->set(str, end - str);
+}
+
+#else
+
+// in the release version, <dump> is allowed, and its attributes are defined, but
+// are not stored and have no effect
+
+#if SK_USE_CONDENSED_INFO == 0
+
+enum SkDump_Properties {
+	SK_PROPERTY(displayList),
+	SK_PROPERTY(eventList),
+	SK_PROPERTY(events),
+	SK_PROPERTY(groups),
+	SK_PROPERTY(name),
+	SK_PROPERTY(posts),
+    SK_PROPERTY(script)
+};
+
+const SkMemberInfo SkDump::fInfo[] = {
+	SK_MEMBER_PROPERTY(displayList, Boolean),
+	SK_MEMBER_PROPERTY(eventList, Boolean),
+	SK_MEMBER_PROPERTY(events, Boolean),
+	SK_MEMBER_PROPERTY(groups, Boolean),
+	SK_MEMBER_PROPERTY(name, String),
+	SK_MEMBER_PROPERTY(posts, Boolean),
+    SK_MEMBER_PROPERTY(script, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDump);
+
+bool SkDump::enable(SkAnimateMaker& maker ) {
+	return true;
+}
+
+bool SkDump::hasEnable() const {
+	return true;
+}
+
+bool SkDump::setProperty(int index, SkScriptValue& ) {
+	return index <= SK_PROPERTY(posts); 
+}
+
+#endif
diff --git a/libs/graphics/animator/SkDump.h b/libs/graphics/animator/SkDump.h
new file mode 100644
index 0000000..2d9c99f
--- /dev/null
+++ b/libs/graphics/animator/SkDump.h
@@ -0,0 +1,34 @@
+#ifndef SkDump_DEFINED
+#define SkDump_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+
+class SkAnimateMaker;
+class SkString;
+
+class SkDump : public SkDisplayable {
+	DECLARE_MEMBER_INFO(Dump);
+#ifdef SK_DUMP_ENABLED
+	SkDump();
+	virtual bool enable(SkAnimateMaker & );
+    bool evaluate(SkAnimateMaker &);
+	virtual bool hasEnable() const;
+	static void GetEnumString(SkDisplayTypes , int index, SkString* result);
+	SkBool displayList;
+	SkBool eventList;
+	SkBool events;
+	SkString name;
+	SkBool groups;
+	SkBool posts;
+    SkString script;
+#else
+	virtual bool enable(SkAnimateMaker & );
+	virtual bool hasEnable() const;
+	virtual bool setProperty(int index, SkScriptValue& );
+#endif
+};
+
+
+#endif // SkDump_DEFINED
+
diff --git a/libs/graphics/animator/SkExtraPathEffects.xsd b/libs/graphics/animator/SkExtraPathEffects.xsd
new file mode 100644
index 0000000..9592443
--- /dev/null
+++ b/libs/graphics/animator/SkExtraPathEffects.xsd
@@ -0,0 +1,33 @@
+<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"

+xmlns:Sk="urn:screenplay"

+xmlns:extra="urn:extraPathEffects" targetNamespace="urn:extraPathEffects" >

+	<xs:import namespace="urn:screenplay"

+		schemaLocation="SkAnimateSchema.xsd" />

+		

+	<xs:element name="composePathEffect" >

+		<xs:complexType>

+			<xs:choice maxOccurs="1">

+				<xs:element ref="Sk:dash"/>

+				<xs:element ref="extra:shape1DPathEffect"/>

+			</xs:choice>

+			<xs:attribute name="id" type="xs:ID"/>

+		</xs:complexType>

+	</xs:element>

+

+	<xs:element name="shape1DPathEffect" >

+		<xs:complexType>

+			<xs:choice maxOccurs="1">

+				<xs:element ref="Sk:matrix"/>

+				<xs:element ref="Sk:path"/>

+			</xs:choice>

+			<xs:attribute name="addPath" type="Sk:DynamicString" />

+			<xs:attribute name="matrix" type="Sk:DynamicString" />

+			<xs:attribute name="path" type="Sk:Path" />

+			<xs:attribute name="phase" type="Sk:DynamicString"/>

+			<xs:attribute name="spacing" type="Sk:DynamicString"/>

+			<xs:attribute name="id" type="xs:ID"/>

+		</xs:complexType>

+	</xs:element>

+		

+</xs:schema>

+
diff --git a/libs/graphics/animator/SkExtras.h b/libs/graphics/animator/SkExtras.h
new file mode 100644
index 0000000..f8af4c5
--- /dev/null
+++ b/libs/graphics/animator/SkExtras.h
@@ -0,0 +1,25 @@
+#ifndef SkExtras_DEFINED
+#define SkExtras_DEFINED
+
+#include "SkScript.h"
+
+class SkExtras {
+public:
+            SkExtras();
+    virtual ~SkExtras() {}
+
+	virtual SkDisplayable* createInstance(SkDisplayTypes type) = 0;
+	virtual bool definesType(SkDisplayTypes type) = 0;
+#if SK_USE_CONDENSED_INFO == 0
+	virtual const SkMemberInfo* getMembers(SkDisplayTypes type, int* infoCountPtr) = 0;
+#endif
+#ifdef SK_DEBUG
+	virtual const char* getName(SkDisplayTypes type) = 0;
+#endif
+	virtual SkDisplayTypes getType(const char match[], size_t len ) = 0;
+
+	SkScriptEngine::_propertyCallBack fExtraCallBack;
+	void* fExtraStorage;
+};
+
+#endif // SkExtras_DEFINED
diff --git a/libs/graphics/animator/SkGetCondensedInfo.cpp b/libs/graphics/animator/SkGetCondensedInfo.cpp
new file mode 100644
index 0000000..28290fd
--- /dev/null
+++ b/libs/graphics/animator/SkGetCondensedInfo.cpp
@@ -0,0 +1,113 @@
+#include "SkMemberInfo.h"
+
+#if SK_USE_CONDENSED_INFO == 1
+
+// SkCondensed.cpp is auto-generated
+// To generate it, execute SkDisplayType::BuildCondensedInfo()
+#ifdef SK_DEBUG
+#include "SkCondensedDebug.cpp"
+#else
+#include "SkCondensedRelease.cpp"
+#endif
+
+static int _searchByName(const unsigned char* lengths, int count, const char* strings, const char target[]) {
+	int	lo = 0;
+	int	hi = count - 1;
+	while (lo < hi) {
+		int mid = (hi + lo) >> 1;
+		if (strcmp(&strings[lengths[mid << 2]], target) < 0)
+			lo = mid + 1;
+		else 
+			hi = mid;
+	}
+	if (strcmp(&strings[lengths[hi << 2]], target) != 0)
+		return -1;
+	return hi;
+}
+
+static int _searchByType(SkDisplayTypes type) {
+	unsigned char match = (unsigned char) type;
+	int	lo = 0;
+	int	hi = kTypeIDs - 1;
+	while (lo < hi) {
+		int mid = (hi + lo) >> 1;
+		if (gTypeIDs[mid] < match)
+			lo = mid + 1;
+		else
+			hi = mid;
+	}
+	if (gTypeIDs[hi] != type)
+		return -1;
+	return hi;
+}
+
+const SkMemberInfo* SkDisplayType::GetMembers(SkAnimateMaker* , SkDisplayTypes type, int* infoCountPtr) {
+	int lookup = _searchByType(type);
+	if (lookup < 0)
+		return nil;
+	if (infoCountPtr)
+		*infoCountPtr = gInfoCounts[lookup];
+	return gInfoTables[lookup];
+}
+
+// !!! replace with inline
+const SkMemberInfo* SkDisplayType::GetMember(SkAnimateMaker* , SkDisplayTypes type, const char** matchPtr ) {
+	const SkMemberInfo* info = SkMemberInfo::Find(type, matchPtr);
+	SkASSERT(info);
+	return info;
+}
+
+static const SkMemberInfo* _lookup(int lookup, const char** matchPtr) {
+	int count = gInfoCounts[lookup];
+	const SkMemberInfo* info = gInfoTables[lookup];
+	if (info->fType == SkType_BaseClassInfo) {
+		int baseTypeLookup = info->fOffset;
+		const SkMemberInfo* result = _lookup(baseTypeLookup, matchPtr);
+		if (result != nil)
+			return result;
+		if (--count == 0)
+			return nil;
+		info++;
+	}
+	SkASSERT(info->fType != SkType_BaseClassInfo);
+	const char* match = *matchPtr;
+	const char* strings = gInfoNames[lookup];
+	int index = _searchByName(&info->fName, count, strings, match);
+	if (index < 0)
+		return nil;
+	return &info[index];
+}
+
+const SkMemberInfo* SkMemberInfo::Find(SkDisplayTypes type, int* index) {
+	int count = gInfoCounts[lookup];
+	const SkMemberInfo* info = gInfoTables[lookup];
+	if (info->fType == SkType_BaseClassInfo) {
+		int baseTypeLookup = info->fOffset;
+		const SkMemberInfo* result = Find(baseTypeLookup, index);
+		if (result != nil)
+			return result;
+		if (--count == 0)
+			return nil;
+		info++;
+	}
+	SkASSERT(info->fType != SkType_BaseClassInfo);
+	if (*index >= count) {
+		*index -= count;
+		return nil;
+	}
+	return &info[index];
+}
+
+const SkMemberInfo* SkMemberInfo::Find(SkDisplayTypes type, const char** matchPtr) {
+	int lookup = _searchByType(type);
+	SkASSERT(lookup >= 0);
+	return _lookup(lookup, matchPtr);
+}
+
+const SkMemberInfo* SkMemberInfo::getInherited() const {
+	int baseTypeLookup = fOffset;
+	return gInfoTables[baseTypeLookup];
+}
+
+#endif
+
diff --git a/libs/graphics/animator/SkHitClear.cpp b/libs/graphics/animator/SkHitClear.cpp
new file mode 100644
index 0000000..6d90a5a
--- /dev/null
+++ b/libs/graphics/animator/SkHitClear.cpp
@@ -0,0 +1,24 @@
+#include "SkHitClear.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkHitClear::fInfo[] = {
+	SK_MEMBER_ARRAY(targets, Displayable)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkHitClear);
+
+bool SkHitClear::enable(SkAnimateMaker& maker) {
+	for (int tIndex = 0; tIndex < targets.count(); tIndex++) {
+		SkDisplayable* target = targets[tIndex];
+		target->clearBounder();
+	}
+	return true;
+}
+
+bool SkHitClear::hasEnable() const {
+	return true;
+}
+
diff --git a/libs/graphics/animator/SkHitClear.h b/libs/graphics/animator/SkHitClear.h
new file mode 100644
index 0000000..57bc6b5
--- /dev/null
+++ b/libs/graphics/animator/SkHitClear.h
@@ -0,0 +1,16 @@
+#ifndef SkHitClear_DEFINED
+#define SkHitClear_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkTypedArray.h"
+
+class SkHitClear : public SkDisplayable {
+	DECLARE_MEMBER_INFO(HitClear);
+	virtual bool enable(SkAnimateMaker& );
+	virtual bool hasEnable() const;
+private:
+	SkTDDisplayableArray targets;
+};
+
+#endif // SkHitClear_DEFINED
diff --git a/libs/graphics/animator/SkHitTest.cpp b/libs/graphics/animator/SkHitTest.cpp
new file mode 100644
index 0000000..7e48adb
--- /dev/null
+++ b/libs/graphics/animator/SkHitTest.cpp
@@ -0,0 +1,66 @@
+#include "SkHitTest.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkHitTest::fInfo[] = {
+	SK_MEMBER_ARRAY(bullets, Displayable),
+	SK_MEMBER_ARRAY(hits, Int),
+	SK_MEMBER_ARRAY(targets, Displayable),
+	SK_MEMBER(value, Boolean)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkHitTest);
+
+SkHitTest::SkHitTest() : value(false) {
+}
+
+bool SkHitTest::draw(SkAnimateMaker& maker) {
+	hits.setCount(bullets.count());
+	value = false;
+	int bulletCount = bullets.count();
+	int targetCount = targets.count();
+	for (int bIndex = 0; bIndex < bulletCount; bIndex++) {
+		SkDisplayable* bullet = bullets[bIndex];
+		SkRect bBounds;
+		bullet->getBounds(&bBounds);
+		hits[bIndex] = -1;
+		if (bBounds.fLeft == (S16)0x8000U)
+			continue;
+		for (int tIndex = 0; tIndex < targetCount; tIndex++) {
+			SkDisplayable* target = targets[tIndex];
+			SkRect tBounds;
+			target->getBounds(&tBounds);
+			if (bBounds.intersect(tBounds)) {
+				hits[bIndex] = tIndex;
+				value = true;
+				break;
+			}
+		}
+	}
+	return false;
+}
+
+bool SkHitTest::enable(SkAnimateMaker& maker) {
+	for (int bIndex = 0; bIndex < bullets.count(); bIndex++) {
+		SkDisplayable* bullet = bullets[bIndex];
+		bullet->enableBounder();
+	}
+	for (int tIndex = 0; tIndex < targets.count(); tIndex++) {
+		SkDisplayable* target = targets[tIndex];
+		target->enableBounder();
+	}
+	return false;
+}
+
+bool SkHitTest::hasEnable() const {
+	return true;
+}
+
+const SkMemberInfo* SkHitTest::preferredChild(SkDisplayTypes type) {
+	if (bullets.count() == 0)
+		return getMember("bullets");
+	return getMember("targets"); // !!! cwap! need to refer to member through enum like kScope instead
+}
+
diff --git a/libs/graphics/animator/SkHitTest.h b/libs/graphics/animator/SkHitTest.h
new file mode 100644
index 0000000..a8c9fa4
--- /dev/null
+++ b/libs/graphics/animator/SkHitTest.h
@@ -0,0 +1,21 @@
+#ifndef SkHitTest_DEFINED
+#define SkHitTest_DEFINED
+
+#include "SkDrawable.h"
+#include "SkTypedArray.h"
+
+class SkHitTest : public SkDrawable {
+	DECLARE_MEMBER_INFO(HitTest);
+	SkHitTest();
+	virtual bool draw(SkAnimateMaker& );
+	virtual bool enable(SkAnimateMaker& );
+	virtual bool hasEnable() const;
+	virtual const SkMemberInfo* preferredChild(SkDisplayTypes type);
+private:
+	SkTDDisplayableArray bullets;
+	SkTDIntArray hits;
+	SkTDDisplayableArray targets;
+	SkBool value;
+};
+
+#endif // SkHitTest_DEFINED
diff --git a/libs/graphics/animator/SkIntArray.h b/libs/graphics/animator/SkIntArray.h
new file mode 100644
index 0000000..f1824a1
--- /dev/null
+++ b/libs/graphics/animator/SkIntArray.h
@@ -0,0 +1,49 @@
+#ifndef SkIntArray_DEFINED
+#define SkIntArray_DEFINED
+
+#include "SkColor.h"
+#include "SkDisplayType.h"
+#include "SkMath.h"
+#include "SkTDArray_Experimental.h"
+
+class SkActive;
+class SkAnimateBase;
+class SkData;
+class SkDisplayable;
+class SkDisplayEvent;
+class SkDrawable;
+class SkDrawColor;
+class SkMatrixPart;
+struct SkMemberInfo;
+class SkPathPart;
+class SkPaintPart;
+class SkTypedArray;
+class SkString;
+union SkOperand;
+
+typedef SkIntArray(int) SkTDIntArray;
+typedef SkIntArray(SkColor) SkTDColorArray;
+typedef SkIntArray(SkDisplayTypes) SkTDDisplayTypesArray;
+typedef SkIntArray(SkMSec) SkTDMSecArray;
+typedef SkIntArray(SkScalar) SkTDScalarArray;
+
+typedef SkLongArray(SkActive*) SkTDActiveArray; 
+typedef SkLongArray(SkAnimateBase*) SkTDAnimateArray; 
+typedef SkLongArray(SkData*) SkTDDataArray; 
+typedef SkLongArray(SkDisplayable*) SkTDDisplayableArray; 
+typedef SkLongArray(SkDisplayEvent*) SkTDDisplayEventArray; 
+typedef SkLongArray(SkDrawable*) SkTDDrawableArray; 
+typedef SkLongArray(SkDrawColor*) SkTDDrawColorArray; 
+typedef SkLongArray(SkMatrixPart*) SkTDMatrixPartArray; 
+typedef SkLongArray(const SkMemberInfo*) SkTDMemberInfoArray;
+typedef SkLongArray(SkPaintPart*) SkTDPaintPartArray; 
+typedef SkLongArray(SkPathPart*) SkTDPathPartArray; 
+typedef SkLongArray(SkTypedArray*) SkTDTypedArrayArray; 
+typedef SkLongArray(SkString*) SkTDStringArray; 
+typedef SkLongArray(SkOperand) SkTDOperandArray; 
+typedef SkLongArray(SkOperand*) SkTDOperandPtrArray; 
+
+#endif // SkIntArray_DEFINED
+
+
+
diff --git a/libs/graphics/animator/SkInterpolator.cpp b/libs/graphics/animator/SkInterpolator.cpp
new file mode 100644
index 0000000..f151bd4
--- /dev/null
+++ b/libs/graphics/animator/SkInterpolator.cpp
@@ -0,0 +1,252 @@
+#include "SkInterpolator.h"
+#include "SkTSearch.h"
+
+SkInterpolatorBase::SkInterpolatorBase()
+{
+	fStorage	= nil;
+	fTimes		= nil;
+	SkDEBUGCODE(fTimesArray	= nil;)
+}
+
+SkInterpolatorBase::~SkInterpolatorBase()
+{
+	if (fStorage)
+		sk_free(fStorage);
+}
+
+void SkInterpolatorBase::reset(int elemCount, int frameCount)
+{
+	fFlags = 0;
+	fElemCount = SkToU8(elemCount);
+	fFrameCount = SkToS16(frameCount);
+	fRepeat = SK_Scalar1;
+	if (fStorage) {
+		sk_free(fStorage);
+		fStorage = nil;
+		fTimes = nil;
+		SkDEBUGCODE(fTimesArray = nil);
+	}
+}
+
+/*	Each value[] run is formated as:
+		<time (in msec)>
+		<blend>
+		<data[fElemCount]>
+
+	Totaling fElemCount+2 entries per keyframe
+*/
+
+bool SkInterpolatorBase::getDuration(SkMSec* startTime, SkMSec* endTime) const
+{
+	if (fFrameCount == 0)
+		return false;
+
+	if (startTime)
+		*startTime = fTimes[0].fTime;
+	if (endTime)
+		*endTime = fTimes[fFrameCount - 1].fTime;
+	return true;
+}
+
+SkScalar SkInterpolatorBase::ComputeRelativeT(SkMSec time, SkMSec prevTime, SkMSec nextTime, SkScalar blend)
+{
+	SkASSERT(time > prevTime && time < nextTime);
+	SkASSERT(blend >= 0);
+
+	SkScalar	t = SkScalarDiv((SkScalar)(time - prevTime), (SkScalar)(nextTime - prevTime));
+	return Blend(t, blend);
+}
+
+SkScalar SkInterpolatorBase::Blend(SkScalar t, SkScalar blend)
+{
+	// f(t) = -2(1-blend)t^3 + 3(1 - blend)t^2 + blend*t
+	return SkScalarMul(SkScalarMul(SkScalarMul(-2*(SK_Scalar1 - blend), t) + 3*(SK_Scalar1 - blend), t) + blend, t);
+}
+
+SkInterpolatorBase::Result SkInterpolatorBase::timeToT(SkMSec time, SkScalar* T, int* indexPtr, SkBool* exactPtr) const
+{
+	SkASSERT(fFrameCount > 0);
+	Result	result = kNormal_Result;
+	if (fRepeat != SK_Scalar1)
+	{
+		SkMSec startTime, endTime;
+		this->getDuration(&startTime, &endTime);
+		SkMSec totalTime = endTime - startTime;
+		SkMSec offsetTime = time - startTime;
+		endTime = SkScalarMulFloor(fRepeat, totalTime);
+		if (offsetTime >= endTime)
+		{
+			SkScalar fraction = SkScalarFraction(fRepeat);
+			offsetTime = fraction == 0 && fRepeat > 0 ? totalTime :
+				SkScalarMulFloor(fraction, totalTime);
+			result = kFreezeEnd_Result;
+		}
+		else
+		{
+			int mirror = fFlags & kMirror;
+			offsetTime = offsetTime % (totalTime << mirror);
+			if (offsetTime > totalTime)	// can only be true if fMirror is true
+				offsetTime = (totalTime << 1) - offsetTime;
+		}
+		time = offsetTime + startTime;
+	}
+
+	int index = SkTSearch<SkMSec>(&fTimes[0].fTime, fFrameCount, time, sizeof(SkTimeCode));
+
+	bool	exact = true;
+
+	if (index < 0)
+	{
+		index = ~index;
+		if (index == 0)
+			result = kFreezeStart_Result;
+		else if (index == fFrameCount)
+		{
+			if (fFlags & kReset)
+				index = 0;
+			else
+				index -= 1;
+			result = kFreezeEnd_Result;
+		}
+		else
+			exact = false;
+	}
+	SkASSERT(index < fFrameCount);
+	const SkTimeCode* nextTime = &fTimes[index];
+	SkMSec	 nextT = nextTime[0].fTime;
+	if (exact)
+		*T = 0;
+	else {
+		SkMSec prevT = nextTime[-1].fTime;
+		*T = ComputeRelativeT(time, prevT, nextT, nextTime[-1].fBlend);
+	}
+	*indexPtr = index;
+	*exactPtr = exact;
+	return result;
+}
+
+
+SkInterpolator::SkInterpolator() {
+	INHERITED::reset(0, 0);
+	fValues = nil;
+	SkDEBUGCODE(fScalarsArray = nil;)
+}
+
+SkInterpolator::SkInterpolator(int elemCount, int frameCount)
+{
+	SkASSERT(elemCount > 0);
+	this->reset(elemCount, frameCount);
+}
+
+void SkInterpolator::reset(int elemCount, int frameCount) {
+	INHERITED::reset(elemCount, frameCount);
+	fStorage = sk_malloc_throw((sizeof(SkScalar) * elemCount + sizeof(SkTimeCode)) * frameCount);
+	fTimes = (SkTimeCode*) fStorage;
+	fValues = (SkScalar*) ((char*) fStorage + sizeof(SkTimeCode) * frameCount);
+#ifdef SK_DEBUG
+	fTimesArray = (SkTimeCode(*)[10]) fTimes;
+	fScalarsArray = (SkScalar(*)[10]) fValues;
+#endif
+}
+
+bool SkInterpolator::setKeyFrame(int index, SkMSec time, const SkScalar values[], SkScalar blend)
+{
+	SkASSERT(values != nil);
+	blend = SkScalarPin(blend, 0, SK_Scalar1);
+
+	bool success = ~index == SkTSearch<SkMSec>(&fTimes->fTime, index, time, sizeof(SkTimeCode));
+	SkASSERT(success);
+	if (success) {
+		SkTimeCode* timeCode = &fTimes[index];
+		timeCode->fTime = time;
+		timeCode->fBlend = blend;
+		SkScalar* dst = &fValues[fElemCount * index];
+		memcpy(dst, values, fElemCount * sizeof(SkScalar));
+	}
+	return success;
+}
+
+SkInterpolator::Result SkInterpolator::timeToValues(SkMSec time, SkScalar values[]) const
+{
+	SkScalar T;
+	int index;
+	SkBool exact;
+	Result result = timeToT(time, &T, &index, &exact);
+	if (values)
+	{
+		const SkScalar* nextSrc = &fValues[index * fElemCount];
+
+		if (exact)
+			memcpy(values, nextSrc, fElemCount * sizeof(SkScalar));
+		else
+		{
+			SkASSERT(index > 0);
+
+			const SkScalar* prevSrc = nextSrc - fElemCount;
+
+			for (int i = fElemCount - 1; i >= 0; --i)
+				values[i] = SkScalarInterp(prevSrc[i], nextSrc[i], T);
+		}
+	}
+	return result;
+}
+
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#ifdef SK_SUPPORT_UNITTEST
+	static SkScalar* iset(SkScalar array[3], int a, int b, int c)
+	{
+		array[0] = SkIntToScalar(a);
+		array[1] = SkIntToScalar(b);
+		array[2] = SkIntToScalar(c);
+		return array;
+	}
+#endif
+
+void SkInterpolator::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	SkInterpolator	inter(3, 2);
+	SkScalar		v1[3], v2[3], v[3], vv[3];
+	Result			result;
+
+	inter.setKeyFrame(0, 100, iset(v1, 10, 20, 30), 0);
+	inter.setKeyFrame(1, 200, iset(v2, 110, 220, 330));
+
+	result = inter.timeToValues(0, v);
+	SkASSERT(result == kFreezeStart_Result);
+	SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+	result = inter.timeToValues(99, v);
+	SkASSERT(result == kFreezeStart_Result);
+	SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+	result = inter.timeToValues(100, v);
+	SkASSERT(result == kNormal_Result);
+	SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+	result = inter.timeToValues(200, v);
+	SkASSERT(result == kNormal_Result);
+	SkASSERT(memcmp(v, v2, sizeof(v)) == 0);
+
+	result = inter.timeToValues(201, v);
+	SkASSERT(result == kFreezeEnd_Result);
+	SkASSERT(memcmp(v, v2, sizeof(v)) == 0);
+
+	result = inter.timeToValues(150, v);
+	SkASSERT(result == kNormal_Result);
+	SkASSERT(memcmp(v, iset(vv, 60, 120, 180), sizeof(v)) == 0);
+
+	result = inter.timeToValues(125, v);
+	SkASSERT(result == kNormal_Result);
+	result = inter.timeToValues(175, v);
+	SkASSERT(result == kNormal_Result);
+#endif
+}
+
+#endif
+
diff --git a/libs/graphics/animator/SkMatrixParts.cpp b/libs/graphics/animator/SkMatrixParts.cpp
new file mode 100644
index 0000000..b9a0633
--- /dev/null
+++ b/libs/graphics/animator/SkMatrixParts.cpp
@@ -0,0 +1,284 @@
+#include "SkMatrixParts.h"
+#include "SkAnimateMaker.h"
+#include "SkDrawMatrix.h"
+#include "SkDrawRectangle.h"
+#include "SkDrawPath.h"
+
+SkMatrixPart::SkMatrixPart() : fMatrix(nil) {
+}
+
+void SkMatrixPart::dirty() { 
+	fMatrix->dirty(); 
+}
+
+SkDisplayable* SkMatrixPart::getParent() const {
+	return fMatrix;
+}
+
+bool SkMatrixPart::setParent(SkDisplayable* parent) {
+	SkASSERT(parent != nil);
+	if (parent->isMatrix() == false)
+		return true;
+	fMatrix = (SkDrawMatrix*) parent;
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRotate::fInfo[] = {
+	SK_MEMBER(center, Point),
+	SK_MEMBER(degrees, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRotate);
+
+SkRotate::SkRotate() : degrees(0) { 
+	center.fX = center.fY = 0; 
+}
+
+bool SkRotate::add() {
+	fMatrix->rotate(degrees, center);
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkScale::fInfo[] = {
+	SK_MEMBER(center, Point),
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkScale);
+
+SkScale::SkScale() : x(SK_Scalar1), y(SK_Scalar1) { 
+	center.fX = center.fY = 0; 
+}
+
+bool SkScale::add() {
+	fMatrix->scale(x, y, center);	
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkSkew::fInfo[] = {
+	SK_MEMBER(center, Point),
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkSkew);
+
+SkSkew::SkSkew() : x(0), y(0) { 
+	center.fX = center.fY = 0; 
+}
+
+bool SkSkew::add() {
+	fMatrix->skew(x, y, center);	
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkTranslate::fInfo[] = {
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkTranslate);
+
+SkTranslate::SkTranslate() : x(0), y(0) {
+}
+
+bool SkTranslate::add() {
+	fMatrix->translate(x, y);	
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkFromPath::fInfo[] = {
+	SK_MEMBER(mode, FromPathMode),
+	SK_MEMBER(offset, Float),
+	SK_MEMBER(path, Path)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkFromPath);
+
+SkFromPath::SkFromPath() : 
+	mode(0), offset(0), path(nil) {
+}
+
+SkFromPath::~SkFromPath() {
+}
+
+bool SkFromPath::add() {
+	if (path == nil)
+		return true;
+	static const U8 gFlags[] = {
+		SkPathMeasure::kGetPosAndTan_MatrixFlag,	// normal
+		SkPathMeasure::kGetTangent_MatrixFlag,		// angle
+		SkPathMeasure::kGetPosition_MatrixFlag		// position
+	};
+	if ((unsigned)mode >= SK_ARRAY_COUNT(gFlags))
+		return true;
+	SkMatrix result;
+	fPathMeasure.setPath(&path->getPath(), false);
+	if (fPathMeasure.getMatrix(offset, &result, (SkPathMeasure::MatrixFlags)gFlags[mode]))
+		fMatrix->set(result);
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRectToRect::fInfo[] = {
+	SK_MEMBER(destination, Rect),
+	SK_MEMBER(source, Rect)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRectToRect);
+
+SkRectToRect::SkRectToRect() : 
+	source(nil), destination(nil) {
+}
+
+SkRectToRect::~SkRectToRect() {
+}
+
+bool SkRectToRect::add() {
+	if (source == nil || destination == nil)
+		return true;
+	SkMatrix temp;
+	temp.setRectToRect(source->fRect, destination->fRect);
+	fMatrix->set(temp);
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkRectToRect::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    SkDebugf("/>\n");
+    SkDisplayList::fIndent += 4;
+    if (source) {
+        SkDebugf("%*s<source>\n", SkDisplayList::fIndent, "");
+        SkDisplayList::fIndent += 4;
+        source->dump(maker);
+        SkDisplayList::fIndent -= 4;
+        SkDebugf("%*s</source>\n", SkDisplayList::fIndent, "");
+    }
+    if (destination) {
+        SkDebugf("%*s<destination>\n", SkDisplayList::fIndent, "");
+        SkDisplayList::fIndent += 4;
+        destination->dump(maker);
+        SkDisplayList::fIndent -= 4;
+        SkDebugf("%*s</destination>\n", SkDisplayList::fIndent, "");        
+    }
+    SkDisplayList::fIndent -= 4;
+    dumpEnd(maker);
+}
+#endif
+
+const SkMemberInfo* SkRectToRect::preferredChild(SkDisplayTypes ) {
+	if (source == nil)
+		return getMember("source"); // !!! cwap! need to refer to member through enum like kScope instead
+	else {
+		SkASSERT(destination == nil);
+		return getMember("destination");
+	}
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkPolyToPoly::fInfo[] = {
+	SK_MEMBER(destination, Polygon),
+	SK_MEMBER(source, Polygon)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkPolyToPoly);
+
+SkPolyToPoly::SkPolyToPoly() : source(nil), destination(nil) {
+}
+
+SkPolyToPoly::~SkPolyToPoly() {
+}
+
+bool SkPolyToPoly::add() {
+	SkASSERT(source);
+	SkASSERT(destination);
+	SkPoint src[4];
+	SkPoint dst[4];
+	SkPath& sourcePath = source->getPath();
+	int srcPts = sourcePath.getPoints(src, 4);
+	SkPath& destPath = destination->getPath();
+	int dstPts = destPath.getPoints(dst, 4);
+	if (srcPts != dstPts)
+		return true;
+	SkMatrix temp;
+	temp.setPolyToPoly(dst, src, srcPts);
+	fMatrix->set(temp);
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkPolyToPoly::dump(SkAnimateMaker* maker) {
+    dumpBase(maker);
+    SkDebugf("/>\n");
+    SkDisplayList::fIndent += 4;
+    if (source) {
+        SkDebugf("%*s<source>\n", SkDisplayList::fIndent, "");
+        SkDisplayList::fIndent += 4;
+        source->dump(maker);
+        SkDisplayList::fIndent -= 4;
+        SkDebugf("%*s</source>\n", SkDisplayList::fIndent, "");
+    }
+    if (destination) {
+        SkDebugf("%*s<destination>\n", SkDisplayList::fIndent, "");
+        SkDisplayList::fIndent += 4;
+        destination->dump(maker);
+        SkDisplayList::fIndent -= 4;
+        SkDebugf("%*s</destination>\n", SkDisplayList::fIndent, "");        
+    }
+    SkDisplayList::fIndent -= 4;
+    dumpEnd(maker);
+}
+#endif
+
+void SkPolyToPoly::onEndElement(SkAnimateMaker& ) {
+	SkASSERT(source);
+	SkASSERT(destination);
+	if (source->childHasID() || destination->childHasID())
+		fMatrix->setChildHasID();
+}
+
+const SkMemberInfo* SkPolyToPoly::preferredChild(SkDisplayTypes ) {
+	if (source == nil)
+		return getMember("source"); // !!! cwap! need to refer to member through enum like kScope instead
+	else {
+		SkASSERT(destination == nil);
+		return getMember("destination");
+	}
+}
+
+
diff --git a/libs/graphics/animator/SkMatrixParts.h b/libs/graphics/animator/SkMatrixParts.h
new file mode 100644
index 0000000..9535355
--- /dev/null
+++ b/libs/graphics/animator/SkMatrixParts.h
@@ -0,0 +1,110 @@
+#ifndef SkMatrixParts_DEFINED
+#define SkMatrixParts_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkPathMeasure.h"
+
+class SkDrawPath;
+class SkDrawRect;
+class SkPolygon;
+
+class SkDrawMatrix;
+// class SkMatrix;
+
+class SkMatrixPart : public SkDisplayable {
+public:
+	SkMatrixPart();
+	virtual bool add() = 0;
+	virtual void dirty();
+	virtual SkDisplayable* getParent() const;
+	virtual bool setParent(SkDisplayable* parent);
+#ifdef SK_DEBUG
+	virtual bool isMatrixPart() const { return true; }
+#endif
+protected:
+	SkDrawMatrix* fMatrix;
+};
+
+class SkRotate : public SkMatrixPart {
+	DECLARE_MEMBER_INFO(Rotate);
+	SkRotate();
+protected:
+	virtual bool add();
+	SkScalar degrees;
+	SkPoint center;
+};
+
+class SkScale : public SkMatrixPart {
+	DECLARE_MEMBER_INFO(Scale);
+	SkScale();
+protected:
+	virtual bool add();
+	SkScalar x;
+	SkScalar y;
+	SkPoint center;
+};
+
+class SkSkew : public SkMatrixPart {
+	DECLARE_MEMBER_INFO(Skew);
+	SkSkew();
+protected:
+	virtual bool add();
+	SkScalar x;
+	SkScalar y;
+	SkPoint center;
+};
+
+class SkTranslate : public SkMatrixPart {
+	DECLARE_MEMBER_INFO(Translate);
+	SkTranslate();
+protected:
+	virtual bool add();
+	SkScalar x;
+	SkScalar y;
+};
+
+class SkFromPath : public SkMatrixPart {
+	DECLARE_MEMBER_INFO(FromPath);
+	SkFromPath();
+	virtual ~SkFromPath();
+protected:
+	virtual bool add();
+	S32 mode;
+	SkScalar offset;
+	SkDrawPath* path;
+	SkPathMeasure fPathMeasure;
+};
+
+class SkRectToRect : public SkMatrixPart {
+	DECLARE_MEMBER_INFO(RectToRect);
+	SkRectToRect();
+	virtual ~SkRectToRect();
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+	virtual const SkMemberInfo* preferredChild(SkDisplayTypes type);
+protected:
+	virtual bool add();
+	SkDrawRect* source;
+	SkDrawRect* destination;
+};
+
+class SkPolyToPoly : public SkMatrixPart {
+	DECLARE_MEMBER_INFO(PolyToPoly);
+	SkPolyToPoly();
+	virtual ~SkPolyToPoly();
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker* );
+#endif
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual const SkMemberInfo* preferredChild(SkDisplayTypes type);
+protected:
+	virtual bool add();
+	SkPolygon* source;
+	SkPolygon* destination;
+};
+
+// !!! add concat matrix ? 
+
+#endif // SkMatrixParts_DEFINED
diff --git a/libs/graphics/animator/SkMemberInfo.cpp b/libs/graphics/animator/SkMemberInfo.cpp
new file mode 100644
index 0000000..9ad26d6
--- /dev/null
+++ b/libs/graphics/animator/SkMemberInfo.cpp
@@ -0,0 +1,551 @@
+#include "SkMemberInfo.h"
+#include "SkAnimateMaker.h"
+#include "SkAnimatorScript.h"
+#include "SkBase64.h"
+#include "SkCamera.h"
+#include "SkDisplayable.h"
+#include "SkDisplayTypes.h"
+#include "SkDraw3D.h"
+#include "SkDrawColor.h"
+#include "SkParse.h"
+#include "SkScript.h"
+#include "SkTSearch.h"
+#include "SkTypedArray.h"
+
+size_t SkMemberInfo::GetSize(SkDisplayTypes type) {	// size of simple types only
+	size_t byteSize;
+	switch (type) {
+		case SkType_ARGB:
+			byteSize = sizeof(SkColor);
+			break;
+		case SkType_AddMode:
+		case SkType_Align:
+		case SkType_ApplyMode:
+		case SkType_ApplyTransition:
+		case SkType_BitmapEncoding:
+		case SkType_Boolean:
+		case SkType_Cap:
+		case SkType_EventCode:
+		case SkType_EventKind:
+		case SkType_EventMode:
+		case SkType_FilterType:
+        case SkType_FontStyle:
+		case SkType_FromPathMode:
+		case SkType_Join:
+		case SkType_MaskFilterBlurStyle:
+		case SkType_PathDirection:
+		case SkType_Style:
+		case SkType_TileMode:
+		case SkType_Xfermode:
+			byteSize = sizeof(int);
+			break;
+		case SkType_Base64: // assume base64 data is always const, copied by ref
+		case SkType_Displayable:
+		case SkType_Drawable:
+		case SkType_Matrix:
+			byteSize = sizeof(void*); 
+			break;
+		case SkType_MSec:
+			byteSize = sizeof(SkMSec);
+			break;
+		case SkType_Point:
+			byteSize = sizeof(SkPoint);
+			break;
+		case SkType_3D_Point:
+			byteSize = sizeof(Sk3D_Point);
+			break;
+		case SkType_Int:
+			byteSize = sizeof(S32);
+			break;
+		case SkType_Float:
+			byteSize = sizeof(SkScalar);
+			break;
+		case SkType_DynamicString:
+		case SkType_String:
+			byteSize = sizeof(SkString);	// assume we'll copy by reference, not value
+			break;
+		default:
+//			SkASSERT(0);
+			byteSize = 0;
+	}
+	return byteSize;
+}
+
+bool SkMemberInfo::getArrayValue(const SkDisplayable* displayable, int index, SkOperand* value) const {
+	SkASSERT(fType != SkType_String && fType != SkType_MemberProperty);
+	char* valuePtr = (char*) *(SkOperand**) memberData(displayable);
+	SkDisplayTypes type = (SkDisplayTypes) 0;
+	if (displayable->getType() == SkType_Array) {
+		SkDisplayArray* dispArray = (SkDisplayArray*) displayable;
+		if (dispArray->values.count() <= index)
+			return false;
+		type = dispArray->values.getType();
+	} else
+		SkASSERT(0); // incomplete
+	size_t byteSize = GetSize(type);
+	memcpy(value, valuePtr + index * byteSize, byteSize);
+	return true;
+}
+
+size_t SkMemberInfo::getSize(const SkDisplayable* displayable) const {
+	size_t byteSize;
+	switch (fType) {
+		case SkType_MemberProperty:
+			byteSize = GetSize(propertyType());
+			break;
+		case SkType_Array: {
+			SkDisplayTypes type;
+			if (displayable == nil)
+				return sizeof(int);
+			if (displayable->getType() == SkType_Array) {
+				SkDisplayArray* dispArray = (SkDisplayArray*) displayable;
+				type = dispArray->values.getType();
+			} else
+				type = propertyType();
+			SkTDOperandArray* array = (SkTDOperandArray*) memberData(displayable);
+			byteSize = GetSize(type) * array->count();
+			} break;
+		default:
+			byteSize = GetSize((SkDisplayTypes) fType);
+	}
+	return byteSize;
+}
+
+void SkMemberInfo::getString(const SkDisplayable* displayable, SkString** string) const {
+	if (fType == SkType_MemberProperty) {
+		SkScriptValue value;
+		displayable->getProperty(propertyIndex(), &value);
+		SkASSERT(value.fType == SkType_String);
+		*string = value.fOperand.fString;
+		return;
+	}
+	SkASSERT(fCount == sizeof(SkString) / sizeof(SkScalar));
+	SkASSERT(fType == SkType_String || fType == SkType_DynamicString);
+	void* valuePtr = memberData(displayable);
+	*string = (SkString*) valuePtr;
+}
+
+void SkMemberInfo::getValue(const SkDisplayable* displayable, SkOperand value[], int count) const {
+	SkASSERT(fType != SkType_String && fType != SkType_MemberProperty);
+	SkASSERT(count == fCount);	
+	void* valuePtr = memberData(displayable);
+	size_t byteSize = getSize(displayable);
+	SkASSERT(sizeof(value[0].fScalar) == sizeof(value[0]));	// no support for 64 bit pointers, yet
+	memcpy(value, valuePtr, byteSize);
+}
+
+void SkMemberInfo::setString(SkDisplayable* displayable, SkString* value) const {
+	SkString* string = (SkString*) memberData(displayable);
+	string->set(*value);
+	displayable->dirty();
+}
+
+void SkMemberInfo::setValue(SkDisplayable* displayable, const SkOperand values[], 
+							int count) const {
+	SkASSERT(sizeof(values[0].fScalar) == sizeof(values[0]));	// no support for 64 bit pointers, yet
+	char* dst = (char*) memberData(displayable);
+	if (fType == SkType_Array) {
+		SkTDScalarArray* array = (SkTDScalarArray* ) dst;
+		array->setCount(count);
+		dst = (char*) array->begin();
+	}
+	memcpy(dst, values, count * sizeof(SkOperand));
+	displayable->dirty();
+}
+
+							
+static inline bool is_between(int c, int min, int max)
+{
+	return (unsigned)(c - min) <= (unsigned)(max - min);
+}
+
+static inline bool is_hex(int c)
+{
+	if (is_between(c, '0', '9'))
+		return true;
+	c |= 0x20;	// make us lower-case
+	if (is_between(c, 'a', 'f'))
+		return true;
+	return false;
+}
+
+
+bool SkMemberInfo::setValue(SkAnimateMaker& maker, SkTDOperandArray* arrayStorage, 
+	int storageOffset, int maxStorage, SkDisplayable* displayable, SkDisplayTypes outType,
+	const char rawValue[], size_t rawValueLen) const 
+{
+	SkString valueStr(rawValue, rawValueLen);
+	SkScriptValue scriptValue;
+	scriptValue.fType = SkType_Unknown;
+	scriptValue.fOperand.fS32 = 0;
+	SkDisplayTypes type = getType();
+	SkAnimatorScript engine(maker, displayable, type);
+	if (arrayStorage)
+		displayable = nil;
+	bool success = true;
+	void* untypedStorage = nil;
+	if (displayable && fType != SkType_MemberProperty && fType != SkType_MemberFunction)
+		untypedStorage = (SkTDOperandArray*) memberData(displayable);
+
+	if (type == SkType_ARGB) {
+		// for both SpiderMonkey and SkiaScript, substitute any #xyz or #xxyyzz first
+			// it's enough to expand the colors into 0xFFxxyyzz
+		const char* poundPos;
+		while ((poundPos = strchr(valueStr.c_str(), '#')) != nil) {
+			size_t offset = poundPos - valueStr.c_str();
+			if (valueStr.size() - offset < 4)
+				break;
+			char r = poundPos[1];
+			char g = poundPos[2];
+			char b = poundPos[3];
+			if (is_hex(r) == false || is_hex(g) == false || is_hex(b) == false)
+				break;
+			char hex = poundPos[4];
+			if (is_hex(hex) == false) {
+				valueStr.insertUnichar(offset + 1, r);
+				valueStr.insertUnichar(offset + 3, g);
+				valueStr.insertUnichar(offset + 5, b);
+			}
+			*(char*) poundPos = '0'; // overwrite '#'
+			valueStr.insert(offset + 1, "xFF");
+		} 
+	}
+	if (SkDisplayType::IsDisplayable(&maker, type) || SkDisplayType::IsEnum(&maker, type) || type == SkType_ARGB)
+		goto scriptCommon;
+	switch (type) {
+		case SkType_String:
+#if 0
+			if (displayable && displayable->isAnimate()) {
+				
+				goto noScriptString;
+			} 
+			if (strncmp(rawValue, "#string:", sizeof("#string:") - 1) == 0) {
+				SkASSERT(sizeof("string") == sizeof("script"));
+				char* stringHeader = valueStr.writable_str();
+				memcpy(&stringHeader[1], "script", sizeof("script") - 1);
+				rawValue = valueStr.c_str();
+				goto noScriptString;
+			} else 
+#endif
+			if (strncmp(rawValue, "#script:", sizeof("#script:") - 1) != 0)
+				goto noScriptString;
+			valueStr.remove(0, 8);
+		case SkType_Unknown:
+		case SkType_Int: 
+		case SkType_MSec:  // for the purposes of script, MSec is treated as a Scalar
+		case SkType_Point:
+		case SkType_3D_Point:
+		case SkType_Float:
+		case SkType_Array:
+scriptCommon: {
+				const char* script = valueStr.c_str();
+				success = engine.evaluateScript(&script, &scriptValue);
+				if (success == false) {
+					maker.setScriptError(engine);
+					return false;
+				}
+			}
+			SkASSERT(success);
+			if (scriptValue.fType == SkType_Displayable) {
+				if (type == SkType_String) {
+					const char* charPtr;
+					maker.findKey(scriptValue.fOperand.fDisplayable, &charPtr);
+					scriptValue.fOperand.fString = new SkString(charPtr);
+					scriptValue.fType = SkType_String;
+					engine.SkScriptEngine::track(scriptValue.fOperand.fString);
+					break;
+				}
+				SkASSERT(SkDisplayType::IsDisplayable(&maker, type));
+				if (displayable)
+					displayable->setReference(this, scriptValue.fOperand.fDisplayable);
+				else
+					arrayStorage->begin()[0].fDisplayable = scriptValue.fOperand.fDisplayable;
+				return true;
+			}
+			if (type != scriptValue.fType) {
+				if (scriptValue.fType == SkType_Array) {
+					engine.forget(scriptValue.getArray());
+					goto writeStruct; // real structs have already been written by script
+				}
+				switch (type) {
+					case SkType_String:
+						success = engine.convertTo(SkType_String, &scriptValue);
+						break;
+					case SkType_MSec:
+					case SkType_Float:
+						success = engine.convertTo(SkType_Float, &scriptValue);
+						break;
+					case SkType_Int:
+						success = engine.convertTo(SkType_Int, &scriptValue);
+						break;
+					case SkType_Array:
+						success = engine.convertTo(arrayType(), &scriptValue);
+						// !!! incomplete; create array of appropriate type and add scriptValue to it
+						SkASSERT(0);
+						break;
+					case SkType_Displayable:
+					case SkType_Drawable:
+						return false;	// no way to convert other types to this
+					default:	// to avoid warnings
+						break;
+				}
+				if (success == false)
+					return false;
+			}
+			if (type == SkType_MSec)
+				scriptValue.fOperand.fMSec = SkScalarMulRound(scriptValue.fOperand.fScalar, 1000);
+			scriptValue.fType = type;
+		break;
+		noScriptString:
+		case SkType_DynamicString:
+			if (fType == SkType_MemberProperty && displayable) {
+				SkString string(rawValue, rawValueLen);
+				SkScriptValue scriptValue;
+				scriptValue.fOperand.fString = &string;
+				scriptValue.fType = SkType_String;
+				displayable->setProperty(propertyIndex(), scriptValue);
+			} else if (displayable) {
+				SkString* string = (SkString*) memberData(displayable);
+				string->set(rawValue, rawValueLen);
+			} else {
+				SkASSERT(arrayStorage->count() == 1);
+				arrayStorage->begin()->fString->set(rawValue, rawValueLen);
+			}
+			goto dirty;
+		case SkType_Base64: {
+			SkBase64 base64;
+			base64.decode(rawValue, rawValueLen);
+			*(SkBase64* ) untypedStorage = base64;
+			} goto dirty;
+		default:
+			SkASSERT(0);
+			break;
+	}
+//	if (SkDisplayType::IsStruct(type) == false) 
+	{
+writeStruct:
+		if (writeValue(displayable, arrayStorage, storageOffset, maxStorage, 
+				untypedStorage, outType, scriptValue)) {
+					maker.setErrorCode(SkDisplayXMLParserError::kUnexpectedType);
+			return false;
+		}
+	}
+dirty:
+	if (displayable)
+		displayable->dirty();
+	return true;
+}
+
+bool SkMemberInfo::setValue(SkAnimateMaker& maker, SkTDOperandArray* arrayStorage, 
+		int storageOffset, int maxStorage, SkDisplayable* displayable, SkDisplayTypes outType,
+		SkString& raw) const {
+	return setValue(maker, arrayStorage, storageOffset, maxStorage, displayable, outType, raw.c_str(),
+		raw.size());
+}
+
+bool SkMemberInfo::writeValue(SkDisplayable* displayable, SkTDOperandArray* arrayStorage, 
+	int storageOffset, int maxStorage, void* untypedStorage, SkDisplayTypes outType, 
+	SkScriptValue& scriptValue) const
+{
+	SkOperand* storage = untypedStorage ? (SkOperand*) untypedStorage : arrayStorage ? 
+		arrayStorage->begin() : nil;
+	if (storage)
+		storage += storageOffset;
+	SkDisplayTypes type = getType();
+	if (fType == SkType_MemberProperty) {
+		if(displayable)
+			displayable->setProperty(propertyIndex(), scriptValue);
+		else {
+			SkASSERT(storageOffset < arrayStorage->count());
+			switch (scriptValue.fType) {
+				case SkType_Boolean:
+				case SkType_Float:
+				case SkType_Int:
+					memcpy(&storage->fScalar, &scriptValue.fOperand.fScalar, sizeof(SkScalar));
+					break;
+				case SkType_Array:
+					memcpy(&storage->fScalar, scriptValue.fOperand.fArray->begin(), scriptValue.fOperand.fArray->count() * sizeof(SkScalar));
+					break;
+				case SkType_String:
+					storage->fString->set(*scriptValue.fOperand.fString);
+					break;
+				default:
+					SkASSERT(0);	// type isn't handled yet
+			}
+		}
+	} else if (fType == SkType_MemberFunction) {
+		SkASSERT(scriptValue.fType == SkType_Array);
+		if (displayable)
+			displayable->executeFunction(displayable, this, scriptValue.fOperand.fArray, nil);
+		else {
+			int count = scriptValue.fOperand.fArray->count();
+	//		SkASSERT(maxStorage == 0 || count == maxStorage);
+			if (arrayStorage->count() == 2)
+				arrayStorage->setCount(2 * count);
+			else {
+				storageOffset *= count;
+				SkASSERT(count + storageOffset <= arrayStorage->count());
+			}
+			memcpy(&(*arrayStorage)[storageOffset], scriptValue.fOperand.fArray->begin(), count * sizeof(SkOperand));
+		}
+
+	} else if (fType == SkType_Array) {
+		SkTypedArray* destArray = (SkTypedArray*) (untypedStorage ? untypedStorage : arrayStorage);
+		SkASSERT(destArray);
+	//	destArray->setCount(0);
+		if (scriptValue.fType != SkType_Array) {
+			SkASSERT(type == scriptValue.fType);
+	//		SkASSERT(storageOffset + 1 <= maxStorage);
+			destArray->setCount(storageOffset + 1);
+			(*destArray)[storageOffset] = scriptValue.fOperand;
+		} else {
+			if (type == SkType_Unknown) {
+				type = scriptValue.fOperand.fArray->getType();
+				destArray->setType(type);
+			}
+			SkASSERT(type == scriptValue.fOperand.fArray->getType());
+			int count = scriptValue.fOperand.fArray->count();
+	//		SkASSERT(storageOffset + count <= maxStorage);
+			destArray->setCount(storageOffset + count);
+			memcpy(destArray->begin() + storageOffset, scriptValue.fOperand.fArray->begin(), sizeof(SkOperand) * count);
+		}
+	} else if (type == SkType_String) {
+		SkString* string = untypedStorage ? (SkString*) untypedStorage : (*arrayStorage)[storageOffset].fString;
+		string->set(*scriptValue.fOperand.fString);
+	} else if (type == SkType_ARGB && outType == SkType_Float) {
+		SkTypedArray* array = scriptValue.fOperand.fArray;
+		SkASSERT(scriptValue.fType == SkType_Int || scriptValue.fType == SkType_ARGB || 
+			scriptValue.fType == SkType_Array);
+		SkASSERT(scriptValue.fType != SkType_Array || (array != nil &&
+			array->getType() == SkType_Int));
+		int numberOfColors = scriptValue.fType == SkType_Array ? array->count() : 1;
+		int numberOfComponents = numberOfColors * 4;
+	//	SkASSERT(maxStorage == 0 || maxStorage == numberOfComponents);
+		if (maxStorage == 0)
+			arrayStorage->setCount(numberOfComponents);
+		for (int index = 0; index < numberOfColors; index++) {
+			SkColor color = scriptValue.fType == SkType_Array ? 
+				(SkColor) array->begin()[index].fS32 : (SkColor) scriptValue.fOperand.fS32;
+			storage[0].fScalar = SkIntToScalar(SkColorGetA(color));
+			storage[1].fScalar = SkIntToScalar(SkColorGetR(color));
+			storage[2].fScalar = SkIntToScalar(SkColorGetG(color));
+			storage[3].fScalar = SkIntToScalar(SkColorGetB(color));
+			storage += 4;
+		}
+	} else if (SkDisplayType::IsStruct(nil /* !!! maker*/, type)) {
+		if (scriptValue.fType != SkType_Array)
+			return true;	// error
+		SkASSERT(sizeof(SkScalar) == sizeof(SkOperand)); // !!! no 64 bit pointer support yet
+		int count = scriptValue.fOperand.fArray->count();
+		if (count > 0) {
+			SkASSERT(fCount == count);
+			memcpy(storage, scriptValue.fOperand.fArray->begin(), count * sizeof(SkOperand));
+		}
+	} else if (scriptValue.fType == SkType_Array) {
+		SkASSERT(scriptValue.fOperand.fArray->getType() == type);
+		SkASSERT(scriptValue.fOperand.fArray->count() == getCount());
+		memcpy(storage, scriptValue.fOperand.fArray->begin(), getCount() * sizeof(SkOperand));
+	} else {
+		memcpy(storage, &scriptValue.fOperand, sizeof(SkOperand));
+	}
+	return false;
+}
+
+
+//void SkMemberInfo::setValue(SkDisplayable* displayable, const char value[], const char name[]) const {
+//	void* valuePtr = (void*) ((char*) displayable + fOffset);
+//	switch (fType) {
+//		case SkType_Point3D: {
+//			static const char xyz[] = "x|y|z";
+//			int index = find_one(xyz, name);
+//			SkASSERT(index >= 0);
+//			valuePtr = (void*) ((char*) valuePtr + index * sizeof(SkScalar));
+//			} break;
+//		default:
+//			SkASSERT(0);
+//	}
+//	SkParse::FindScalar(value, (SkScalar*) valuePtr);
+//	displayable->dirty();
+//}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+// Find Nth memberInfo
+const SkMemberInfo* SkMemberInfo::Find(const SkMemberInfo info[], int count, int* index) {
+	SkASSERT(*index >= 0);
+	if (info->fType == SkType_BaseClassInfo) {
+		const SkMemberInfo* inherited = (SkMemberInfo*) info->fName;
+		const SkMemberInfo* result = SkMemberInfo::Find(inherited, info->fCount, index);
+		if (result != nil)
+			return result;
+		if (--count == 0)
+			return nil;
+		info++;
+	}
+	SkASSERT(info->fName);
+	SkASSERT(info->fType != SkType_BaseClassInfo);
+	if (*index >= count) {
+		*index -= count;
+		return nil;
+	}
+	return &info[*index];
+}
+
+// Find named memberinfo
+const SkMemberInfo* SkMemberInfo::Find(const SkMemberInfo info[], int count, const char** matchPtr) {
+	const char* match = *matchPtr;
+	if (info->fType == SkType_BaseClassInfo) {
+		const SkMemberInfo* inherited = (SkMemberInfo*) info->fName;
+		const SkMemberInfo* result = SkMemberInfo::Find(inherited, info->fCount, matchPtr);
+		if (result != nil)
+			return result;
+		if (--count == 0)
+			return nil;
+		info++;
+	}
+	SkASSERT(info->fName);
+	SkASSERT(info->fType != SkType_BaseClassInfo);
+	int index = SkStrSearch(&info->fName, count, match, sizeof(*info));
+	if (index < 0 || index >= count)
+		return nil;
+	return &info[index];
+}
+
+const SkMemberInfo* SkMemberInfo::getInherited() const {
+	return (SkMemberInfo*) fName;
+}
+
+#endif // SK_USE_CONDENSED_INFO == 0
+
+#if 0
+bool SkMemberInfo::SetValue(void* valuePtr, const char value[], SkDisplayTypes type, 
+							int count) {
+	switch (type) {
+		case SkType_Animate:
+		case SkType_BaseBitmap: 
+		case SkType_Bitmap:
+		case SkType_Dash:
+		case SkType_Displayable:
+		case SkType_Drawable:
+		case SkType_Matrix:
+		case SkType_Path:
+		case SkType_Text:
+		case SkType_3D_Patch:
+			return false; // ref to object; caller must resolve
+		case SkType_MSec: {
+			SkParse::FindMSec(value, (SkMSec*) valuePtr);
+			} break;
+		case SkType_3D_Point:
+		case SkType_Point:
+	//	case SkType_PointArray:
+		case SkType_ScalarArray: 
+			SkParse::FindScalars(value, (SkScalar*) valuePtr, count);
+			break;
+		default:
+			SkASSERT(0);
+	}
+	return true;
+}
+#endif
+
+
diff --git a/libs/graphics/animator/SkMemberInfo.h b/libs/graphics/animator/SkMemberInfo.h
new file mode 100644
index 0000000..ec66846
--- /dev/null
+++ b/libs/graphics/animator/SkMemberInfo.h
@@ -0,0 +1,266 @@
+#ifndef SkMemberInfo_DEFINED
+#define SkMemberInfo_DEFINED
+
+#if defined SK_BUILD_CONDENSED
+	#define SK_USE_CONDENSED_INFO 0
+#elif defined  SK_BUILD_FOR_BREW
+	#define SK_USE_CONDENSED_INFO 1	/* required by BREW to handle its lack of writable globals */
+#else
+	#define SK_USE_CONDENSED_INFO 0	/* optional, but usually 1 unless Cary is testing something */
+#endif
+
+#include "SkDisplayType.h"
+#include "SkScript.h"
+#include "SkString.h"
+#include "SkIntArray.h"
+
+class SkAnimateMaker;
+class SkDisplayable;
+class SkScriptEngine;
+
+// temporary hacks until name change is more complete
+#define SkFloat SkScalar
+#define SkInt SkS32
+
+struct SkMemberInfo {
+	//!!! alternative:
+	// if fCount == 0, record is member property
+	// then fType can be type, so caller doesn't have to check
+#if SK_USE_CONDENSED_INFO == 0
+	const char* fName;	// may be nil for anonymous functions
+	size_t fOffset;	// if negative, is index into member pointer table (for properties and functions)
+	SkDisplayTypes fType;
+	int fCount;			// for properties, actual type (count is always assumed to be 1)
+#else
+	unsigned char fName;
+	signed char fOffset;
+	unsigned char fType;
+	signed char fCount;
+#endif
+	SkDisplayTypes arrayType() const {
+		SkASSERT(fType == SkType_Array);
+		return (SkDisplayTypes) fCount;  // hack, but worth it?
+	}
+	int functionIndex() const {
+		SkASSERT(fType == SkType_MemberFunction);
+		return (signed) fOffset > 0 ? -1 + (int) fOffset : -1 - (int) fOffset;
+	}
+	bool getArrayValue(const SkDisplayable* displayable, int index, SkOperand* value) const;
+	int getCount() const {
+		return fType == SkType_MemberProperty || fType == SkType_Array ||
+			fType == SkType_MemberFunction ? 1 : fCount;
+	}
+	const SkMemberInfo* getInherited() const;
+	size_t getSize(const SkDisplayable* ) const;
+	void getString(const SkDisplayable* , SkString** string) const;
+	SkDisplayTypes getType() const {
+		return fType == SkType_MemberProperty || fType == SkType_Array ||
+			fType == SkType_MemberFunction ? (SkDisplayTypes) fCount : (SkDisplayTypes) fType;
+	}
+	void getValue(const SkDisplayable* , SkOperand values[], int count) const;
+	bool isEnum() const;
+	const char* mapEnums(const char* match, int* value) const;
+	void* memberData(const SkDisplayable* displayable) const {
+		SkASSERT(fType != SkType_MemberProperty &&	fType != SkType_MemberFunction);
+		return (void*) ((const char*) displayable + fOffset);
+	}
+	int propertyIndex() const {
+		SkASSERT(fType == SkType_MemberProperty);
+		return (signed) fOffset > 0 ? -1 + (int) fOffset : -1 - (int) fOffset;
+	}
+	SkDisplayTypes propertyType() const {
+		SkASSERT(fType == SkType_MemberProperty || fType == SkType_Array);
+		return (SkDisplayTypes) fCount;  // hack, but worth it?
+	}
+	void setMemberData(SkDisplayable* displayable, const void* child, size_t size) const {
+		SkASSERT(fType != SkType_MemberProperty &&	fType != SkType_MemberFunction);
+		memcpy((char*) displayable + fOffset, child, size);
+	}
+	void setString(SkDisplayable* , SkString* ) const;
+	void setValue(SkDisplayable* , const SkOperand values[], int count) const;
+	bool setValue(SkAnimateMaker& , SkTDOperandArray* storage, 
+		int storageOffset, int maxStorage, SkDisplayable* , 
+		SkDisplayTypes outType, const char value[], size_t len) const;
+	bool setValue(SkAnimateMaker& , SkTDOperandArray* storage, 
+		int storageOffset, int maxStorage, SkDisplayable* , 
+		SkDisplayTypes outType, SkString& str) const;
+//	void setValue(SkDisplayable* , const char value[], const char name[]) const;
+	bool writeValue(SkDisplayable* displayable, SkTDOperandArray* arrayStorage, 
+		int storageOffset, int maxStorage, void* untypedStorage, SkDisplayTypes outType, 
+		SkScriptValue& scriptValue) const;
+#if SK_USE_CONDENSED_INFO == 0
+	static const SkMemberInfo* Find(const SkMemberInfo [], int count, int* index);
+	static const SkMemberInfo* Find(const SkMemberInfo [], int count, const char** name);
+#else
+	static const SkMemberInfo* Find(SkDisplayTypes type, int* index);
+	static const SkMemberInfo* Find(SkDisplayTypes type, const char** name);
+#endif
+	static size_t GetSize(SkDisplayTypes type);	// size of simple types only
+//	static bool SetValue(void* value, const char* name, SkDisplayTypes , int count);
+};
+
+#define SK_MEMBER(_member, _type) \
+	{ #_member, SK_OFFSETOF(BASE_CLASS, _member), SkType_##_type, \
+	sizeof(((BASE_CLASS*) 1)->_member) / sizeof(SkScalar) }
+
+#define SK_MEMBER_ALIAS(_member, _alias, _type) \
+	{ #_member, SK_OFFSETOF(BASE_CLASS, _alias), SkType_##_type, \
+	sizeof(((BASE_CLASS*) 1)->_alias) / sizeof(SkScalar) }
+
+#define SK_MEMBER_ARRAY(_member, _type) \
+	{ #_member, SK_OFFSETOF(BASE_CLASS, _member), SkType_Array, \
+	(int) SkType_##_type }
+
+#define SK_MEMBER_INHERITED \
+	{ (const char*) INHERITED::fInfo, 0, SkType_BaseClassInfo, INHERITED::fInfoCount }
+
+// #define SK_MEMBER_KEY_TYPE(_member, _type) 
+//	{#_member, (size_t) -1, SkType_##_type, 0}
+
+#define SK_FUNCTION(_member) \
+	k_##_member##Function
+
+#define SK_PROPERTY(_member) \
+	k_##_member##Property
+
+#define SK_MEMBER_DYNAMIC_FUNCTION(_member, _type) \
+	{#_member, (size_t) (+1 + SK_FUNCTION(_member)), SkType_MemberFunction, \
+	(int) SkType_##_type }
+
+#define SK_MEMBER_DYNAMIC_PROPERTY(_member, _type) \
+	{#_member, (size_t) (1 + SK_PROPERTY(_member)), SkType_MemberProperty, \
+	(int) SkType_##_type }
+
+#define SK_MEMBER_FUNCTION(_member, _type) \
+	{#_member, (size_t) (-1 - SK_FUNCTION(_member)), SkType_MemberFunction, \
+	(int) SkType_##_type }
+
+#define SK_MEMBER_PROPERTY(_member, _type) \
+	{#_member, (size_t) (-1 - SK_PROPERTY(_member)), SkType_MemberProperty, \
+	(int) SkType_##_type }
+
+#if SK_USE_CONDENSED_INFO == 0
+
+#define DECLARE_PRIVATE_MEMBER_INFO(_type) \
+public: \
+	static const SkMemberInfo fInfo[]; \
+	static const int fInfoCount; \
+	virtual const SkMemberInfo* getMember(int index); \
+	virtual const SkMemberInfo* getMember(const char name[]); \
+	typedef Sk##_type BASE_CLASS
+
+#define DECLARE_MEMBER_INFO(_type) \
+public: \
+	static const SkMemberInfo fInfo[]; \
+	static const int fInfoCount; \
+	virtual const SkMemberInfo* getMember(int index); \
+	virtual const SkMemberInfo* getMember(const char name[]); \
+	virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+	typedef Sk##_type BASE_CLASS
+
+#define DECLARE_DRAW_MEMBER_INFO(_type) \
+public: \
+	static const SkMemberInfo fInfo[]; \
+	static const int fInfoCount; \
+	virtual const SkMemberInfo* getMember(int index); \
+	virtual const SkMemberInfo* getMember(const char name[]); \
+	virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+	typedef SkDraw##_type BASE_CLASS
+
+#define DECLARE_DISPLAY_MEMBER_INFO(_type) \
+public: \
+	static const SkMemberInfo fInfo[]; \
+	static const int fInfoCount; \
+	virtual const SkMemberInfo* getMember(int index); \
+	virtual const SkMemberInfo* getMember(const char name[]); \
+	virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+	typedef SkDisplay##_type BASE_CLASS
+
+#define DECLARE_EMPTY_MEMBER_INFO(_type) \
+public: \
+	virtual SkDisplayTypes getType() const { return SkType_##_type; }
+	
+#define DECLARE_EXTRAS_MEMBER_INFO(_type) \
+public: \
+	static const SkMemberInfo fInfo[]; \
+	static const int fInfoCount; \
+	virtual const SkMemberInfo* getMember(int index); \
+	virtual const SkMemberInfo* getMember(const char name[]); \
+	SkDisplayTypes fType; \
+	virtual SkDisplayTypes getType() const { return fType; } \
+	typedef _type BASE_CLASS
+
+#define DECLARE_NO_VIRTUALS_MEMBER_INFO(_type) \
+public: \
+	static const SkMemberInfo fInfo[]; \
+	static const int fInfoCount; \
+	typedef Sk##_type BASE_CLASS
+
+#define DEFINE_GET_MEMBER(_class) \
+	const SkMemberInfo* _class::getMember(int index) { \
+		const SkMemberInfo* result = SkMemberInfo::Find(fInfo, SK_ARRAY_COUNT(fInfo), &index); \
+		return result; \
+	} \
+	const SkMemberInfo* _class::getMember(const char name[]) { \
+		const SkMemberInfo* result = SkMemberInfo::Find(fInfo, SK_ARRAY_COUNT(fInfo), &name); \
+		return result; \
+	} \
+	const int _class::fInfoCount = SK_ARRAY_COUNT(fInfo)
+
+#define DEFINE_NO_VIRTUALS_GET_MEMBER(_class) \
+	const int _class::fInfoCount = SK_ARRAY_COUNT(fInfo)
+
+#else
+
+#define DECLARE_PRIVATE_MEMBER_INFO(_type) \
+public: \
+	typedef Sk##_type BASE_CLASS
+
+#define DECLARE_MEMBER_INFO(_type) \
+public: \
+	virtual const SkMemberInfo* getMember(int index) { \
+		return SkDisplayType::GetMember(nil, SkType_##_type, &index); } \
+	virtual const SkMemberInfo* getMember(const char name[]) { \
+		return SkDisplayType::GetMember(nil, SkType_##_type, &name); } \
+	virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+	typedef Sk##_type BASE_CLASS
+
+#define DECLARE_DRAW_MEMBER_INFO(_type) \
+public: \
+	virtual const SkMemberInfo* getMember(int index) { \
+		return SkDisplayType::GetMember(nil, SkType_##_type, &index); } \
+	virtual const SkMemberInfo* getMember(const char name[]) { \
+		return SkDisplayType::GetMember(nil, SkType_##_type, &name); } \
+	virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+	typedef SkDraw##_type BASE_CLASS
+
+#define DECLARE_DISPLAY_MEMBER_INFO(_type) \
+public: \
+	virtual const SkMemberInfo* getMember(int index) { \
+		return SkDisplayType::GetMember(nil, SkType_##_type, &index); } \
+	virtual const SkMemberInfo* getMember(const char name[]) { \
+		return SkDisplayType::GetMember(nil, SkType_##_type, &name); } \
+	virtual SkDisplayTypes getType() const { return SkType_##_type; } \
+	typedef SkDisplay##_type BASE_CLASS
+
+#define DECLARE_EXTRAS_MEMBER_INFO(_type) \
+public: \
+	virtual const SkMemberInfo* getMember(int index) { \
+		return SkDisplayType::GetMember(nil, SkType_##_type, &index); } \
+	virtual const SkMemberInfo* getMember(const char name[]) { \
+		return SkDisplayType::GetMember(nil, fType, &name); } \
+	SkDisplayTypes fType; \
+	virtual SkDisplayTypes getType() const { return fType; } \
+	typedef _type BASE_CLASS
+
+#define DECLARE_NO_VIRTUALS_MEMBER_INFO(_type) \
+public: \
+	typedef Sk##_type BASE_CLASS
+
+#define DEFINE_GET_MEMBER(_class)
+#define DEFINE_NO_VIRTUALS_GET_MEMBER(_class)
+
+#endif
+
+#endif // SkMemberInfo_DEFINED
+
diff --git a/libs/graphics/animator/SkOpArray.cpp b/libs/graphics/animator/SkOpArray.cpp
new file mode 100755
index 0000000..c6c9ae9
--- /dev/null
+++ b/libs/graphics/animator/SkOpArray.cpp
@@ -0,0 +1,16 @@
+#include "SkOpArray.h"

+

+SkOpArray::SkOpArray() : fType(SkOperand2::kNoType) {

+}

+

+SkOpArray::SkOpArray(SkOperand2::OpType type) : fType(type) {

+}

+

+bool SkOpArray::getIndex(int index, SkOperand2* operand) {

+	if (index >= count()) {

+		SkASSERT(0);

+		return false;

+	}

+	*operand = begin()[index];

+	return true;

+}

diff --git a/libs/graphics/animator/SkOpArray.h b/libs/graphics/animator/SkOpArray.h
new file mode 100755
index 0000000..19ae968
--- /dev/null
+++ b/libs/graphics/animator/SkOpArray.h
@@ -0,0 +1,22 @@
+#ifndef SkOpArray_DEFINED

+#define SkOpArray_DEFINED

+

+#include "SkOperand2.h"

+#include "SkTDArray_Experimental.h"

+

+typedef SkLongArray(SkOperand2) SkTDOperand2Array; 

+

+class SkOpArray : public SkTDOperand2Array {

+public:

+	SkOpArray();

+	SkOpArray(SkOperand2::OpType type);

+	bool getIndex(int index, SkOperand2* operand);

+	SkOperand2::OpType getType() { return fType; }

+	void setType(SkOperand2::OpType type) { 

+		fType = type;

+	}

+protected:

+	SkOperand2::OpType fType;

+};

+

+#endif // SkOpArray_DEFINED

diff --git a/libs/graphics/animator/SkOperand.h b/libs/graphics/animator/SkOperand.h
new file mode 100644
index 0000000..547cdbd
--- /dev/null
+++ b/libs/graphics/animator/SkOperand.h
@@ -0,0 +1,37 @@
+#ifndef SkOperand_DEFINED
+#define SkOperand_DEFINED
+
+#include "SkDisplayType.h"
+
+class SkTypedArray;
+class SkDisplayable;
+class SkDrawable;
+class SkString;
+
+union SkOperand {
+//	SkOperand() {}
+//	SkOperand(SkScalar scalar) : fScalar(scalar) {}
+	SkTypedArray* fArray;
+	SkDisplayable* fDisplayable;
+	SkDrawable* fDrawable;
+	void* fObject;
+	int32_t fS32;
+	SkMSec fMSec;
+	SkScalar fScalar;
+	SkString* fString;
+};
+
+struct SkScriptValue {
+	SkOperand fOperand;
+	SkDisplayTypes fType;
+	SkTypedArray* getArray() { SkASSERT(fType == SkType_Array); return fOperand.fArray; }
+	SkDisplayable* getDisplayable() { SkASSERT(fType == SkType_Displayable); return fOperand.fDisplayable; }
+	SkDrawable* getDrawable() { SkASSERT(fType == SkType_Drawable); return fOperand.fDrawable; }
+	int32_t getS32(SkAnimateMaker* maker) { SkASSERT(fType == SkType_Int || fType == SkType_Boolean ||
+		SkDisplayType::IsEnum(maker, fType)); return fOperand.fS32; }
+	SkMSec getMSec() { SkASSERT(fType == SkType_MSec); return fOperand.fMSec; }
+	SkScalar getScalar() { SkASSERT(fType == SkType_Float); return fOperand.fScalar; }
+	SkString* getString() { SkASSERT(fType == SkType_String); return fOperand.fString; }
+};
+
+#endif // SkOperand_DEFINED
diff --git a/libs/graphics/animator/SkOperand2.h b/libs/graphics/animator/SkOperand2.h
new file mode 100755
index 0000000..f482e66
--- /dev/null
+++ b/libs/graphics/animator/SkOperand2.h
@@ -0,0 +1,47 @@
+#ifndef SkOperand2_DEFINED
+#define SkOperand2_DEFINED
+
+#include "SkScalar.h"
+
+class SkOpArray;
+class SkString;
+
+union SkOperand2 {
+	enum OpType {
+		kNoType,
+		kS32 = 1,
+		kScalar = 2,
+		kString = 4,
+		kArray = 8,
+		kObject = 16
+	};
+	SkOpArray* fArray;
+	void* fObject;
+	size_t fReference;
+	int32_t fS32;
+	SkScalar fScalar;
+	SkString* fString;
+};
+
+struct SkScriptValue2 {
+	enum IsConstant {
+		kConstant,
+		kVariable
+	};
+	enum IsWritten {
+		kUnwritten,
+		kWritten
+	};
+	SkOperand2 fOperand;
+	SkOperand2::OpType fType : 8;
+	IsConstant fIsConstant : 8;
+	IsWritten fIsWritten : 8;
+	SkOpArray* getArray() { SkASSERT(fType == SkOperand2::kArray); return fOperand.fArray; }
+	void* getObject() { SkASSERT(fType == SkOperand2::kObject); return fOperand.fObject; }
+	int32_t getS32() { SkASSERT(fType == SkOperand2::kS32); return fOperand.fS32; }
+	SkScalar getScalar() { SkASSERT(fType == SkOperand2::kScalar); return fOperand.fScalar; }
+	SkString* getString() { SkASSERT(fType == SkOperand2::kString); return fOperand.fString; }
+        bool isConstant() const { return fIsConstant == kConstant; }
+};
+
+#endif // SkOperand2_DEFINED
diff --git a/libs/graphics/animator/SkOperandInterpolator.h b/libs/graphics/animator/SkOperandInterpolator.h
new file mode 100644
index 0000000..c6e38c2
--- /dev/null
+++ b/libs/graphics/animator/SkOperandInterpolator.h
@@ -0,0 +1,39 @@
+#ifndef SkOperandInterpolator_DEFINED
+#define SkOperandInterpolator_DEFINED
+
+#include "SkDisplayType.h"
+#include "SkInterpolator.h"
+#include "SkOperand.h"
+
+class SkOperandInterpolator : public SkInterpolatorBase {
+public:
+	SkOperandInterpolator();
+	SkOperandInterpolator(int elemCount, int frameCount, SkDisplayTypes type);
+	SkOperand* getValues() { return fValues; }
+	int getValuesCount() { return fFrameCount * fElemCount; }
+	void	reset(int elemCount, int frameCount, SkDisplayTypes type);
+
+	/**	Add or replace a key frame, copying the values[] data into the interpolator.
+		@param index	The index of this frame (frames must be ordered by time)
+		@param time	The millisecond time for this frame
+		@param values	The array of values [elemCount] for this frame. The data is copied
+						into the interpolator.
+		@param blend	A positive scalar specifying how to blend between this and the next key frame.
+						[0...1) is a cubic lag/log/lag blend (slow to change at the beginning and end)
+						1 is a linear blend (default)
+						(1...inf) is a cubic log/lag/log blend (fast to change at the beginning and end)
+	*/
+	bool	setKeyFrame(int index, SkMSec time, const SkOperand values[], SkScalar blend = SK_Scalar1);
+	Result timeToValues(SkMSec time, SkOperand values[]) const;
+	SkDEBUGCODE(static void UnitTest();)
+private:
+	SkDisplayTypes fType;
+	SkOperand* fValues; 	// pointer into fStorage
+#ifdef SK_DEBUG
+	SkOperand(* fValuesArray)[10];
+#endif
+	typedef SkInterpolatorBase INHERITED;
+};
+
+#endif // SkOperandInterpolator_DEFINED
+
diff --git a/libs/graphics/animator/SkOperandIterpolator.cpp b/libs/graphics/animator/SkOperandIterpolator.cpp
new file mode 100644
index 0000000..8d9f449
--- /dev/null
+++ b/libs/graphics/animator/SkOperandIterpolator.cpp
@@ -0,0 +1,139 @@
+#include "SkOperandInterpolator.h"
+#include "SkScript.h"
+
+SkOperandInterpolator::SkOperandInterpolator() {
+	INHERITED::reset(0, 0);
+	fType = SkType_Unknown;
+}
+
+SkOperandInterpolator::SkOperandInterpolator(int elemCount, int frameCount, 
+											 SkDisplayTypes type)
+{
+	this->reset(elemCount, frameCount, type);
+}
+
+void SkOperandInterpolator::reset(int elemCount, int frameCount, SkDisplayTypes type)
+{
+//	SkASSERT(type == SkType_String || type == SkType_Float || type == SkType_Int ||
+//		type == SkType_Displayable || type == SkType_Drawable);
+	INHERITED::reset(elemCount, frameCount);
+	fType = type;
+	fStorage = sk_malloc_throw((sizeof(SkOperand) * elemCount + sizeof(SkTimeCode)) * frameCount);
+	fTimes = (SkTimeCode*) fStorage;
+	fValues = (SkOperand*) ((char*) fStorage + sizeof(SkTimeCode) * frameCount);
+#ifdef SK_DEBUG
+	fTimesArray = (SkTimeCode(*)[10]) fTimes;
+	fValuesArray = (SkOperand(*)[10]) fValues;
+#endif
+}
+
+bool SkOperandInterpolator::setKeyFrame(int index, SkMSec time, const SkOperand values[], SkScalar blend)
+{
+	SkASSERT(values != nil);
+	blend = SkScalarPin(blend, 0, SK_Scalar1);
+
+	bool success = ~index == SkTSearch<SkMSec>(&fTimes->fTime, index, time, sizeof(SkTimeCode));
+	SkASSERT(success);
+	if (success) {
+		SkTimeCode* timeCode = &fTimes[index];
+		timeCode->fTime = time;
+		timeCode->fBlend = blend;
+		SkOperand* dst = &fValues[fElemCount * index];
+		memcpy(dst, values, fElemCount * sizeof(SkOperand));
+	}
+	return success;
+}
+
+SkInterpolatorBase::Result SkOperandInterpolator::timeToValues(SkMSec time, SkOperand values[]) const
+{
+	SkScalar T;
+	int index;
+	SkBool exact;
+	Result result = timeToT(time, &T, &index, &exact);
+	if (values)
+	{
+		const SkOperand* nextSrc = &fValues[index * fElemCount];
+
+		if (exact)
+			memcpy(values, nextSrc, fElemCount * sizeof(SkScalar));
+		else
+		{
+			SkASSERT(index > 0);
+
+			const SkOperand* prevSrc = nextSrc - fElemCount;
+
+			if (fType == SkType_Float || fType == SkType_3D_Point) {
+				for (int i = fElemCount - 1; i >= 0; --i)
+					values[i].fScalar = SkScalarInterp(prevSrc[i].fScalar, nextSrc[i].fScalar, T);
+			} else if (fType == SkType_Int || fType == SkType_MSec) {
+				for (int i = fElemCount - 1; i >= 0; --i) {
+					S32 a = prevSrc[i].fS32;
+					S32 b = nextSrc[i].fS32;
+					values[i].fS32 = a + SkScalarRound((b - a) * T);
+				}
+			} else
+				memcpy(values, prevSrc, sizeof(SkOperand) * fElemCount);
+		}
+	}
+	return result;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef SK_DEBUG
+
+#ifdef SK_SUPPORT_UNITTEST
+	static SkOperand* iset(SkOperand array[3], int a, int b, int c)
+	{
+		array[0].fScalar = SkIntToScalar(a);
+		array[1].fScalar = SkIntToScalar(b);
+		array[2].fScalar = SkIntToScalar(c);
+		return array;
+	}
+#endif
+
+void SkOperandInterpolator::UnitTest()
+{
+#ifdef SK_SUPPORT_UNITTEST
+	SkOperandInterpolator	inter(3, 2, SkType_Float);
+	SkOperand		v1[3], v2[3], v[3], vv[3];
+	Result			result;
+
+	inter.setKeyFrame(0, 100, iset(v1, 10, 20, 30), 0);
+	inter.setKeyFrame(1, 200, iset(v2, 110, 220, 330));
+
+	result = inter.timeToValues(0, v);
+	SkASSERT(result == kFreezeStart_Result);
+	SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+	result = inter.timeToValues(99, v);
+	SkASSERT(result == kFreezeStart_Result);
+	SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+	result = inter.timeToValues(100, v);
+	SkASSERT(result == kNormal_Result);
+	SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
+
+	result = inter.timeToValues(200, v);
+	SkASSERT(result == kNormal_Result);
+	SkASSERT(memcmp(v, v2, sizeof(v)) == 0);
+
+	result = inter.timeToValues(201, v);
+	SkASSERT(result == kFreezeEnd_Result);
+	SkASSERT(memcmp(v, v2, sizeof(v)) == 0);
+
+	result = inter.timeToValues(150, v);
+	SkASSERT(result == kNormal_Result);
+	SkASSERT(memcmp(v, iset(vv, 60, 120, 180), sizeof(v)) == 0);
+
+	result = inter.timeToValues(125, v);
+	SkASSERT(result == kNormal_Result);
+	result = inter.timeToValues(175, v);
+	SkASSERT(result == kNormal_Result);
+#endif
+}
+
+#endif
+
+
diff --git a/libs/graphics/animator/SkPaintParts.cpp b/libs/graphics/animator/SkPaintParts.cpp
new file mode 100644
index 0000000..b45a125
--- /dev/null
+++ b/libs/graphics/animator/SkPaintParts.cpp
@@ -0,0 +1,94 @@
+#include "SkPaintParts.h"
+#include "SkDrawPaint.h"
+#ifdef SK_DUMP_ENABLED
+#include "SkDisplayList.h"
+#include "SkDump.h"
+#endif
+
+SkPaintPart::SkPaintPart() : fPaint(nil) {
+}
+
+SkDisplayable* SkPaintPart::getParent() const {
+	return fPaint;
+}
+
+bool SkPaintPart::setParent(SkDisplayable* parent) {
+	SkASSERT(parent != nil);
+	if (parent->isPaint() == false)
+		return true;
+	fPaint = (SkDrawPaint*) parent;
+	return false;
+}
+
+
+// SkDrawMaskFilter
+bool SkDrawMaskFilter::add() {
+	if (fPaint->maskFilter != (SkDrawMaskFilter*) -1)
+		return true;
+	fPaint->maskFilter = this;
+	fPaint->fOwnsMaskFilter = true;
+	return false;
+}
+
+SkMaskFilter* SkDrawMaskFilter::getMaskFilter() {
+	return nil;
+}
+
+
+// SkDrawPathEffect
+bool SkDrawPathEffect::add() {
+	if (fPaint->isPaint()) {
+		if (fPaint->pathEffect != (SkDrawPathEffect*) -1)
+			return true;
+		fPaint->pathEffect = this;
+		fPaint->fOwnsPathEffect = true;
+		return false;
+	}
+	fPaint->add(*(SkAnimateMaker*) nil, this);
+	return false;
+}
+
+SkPathEffect* SkDrawPathEffect::getPathEffect() {
+	return nil;
+}
+
+
+// SkDrawShader
+SkShader* SkDrawShader::getShader() {
+	return nil;
+}
+
+
+// Typeface
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkDrawTypeface::fInfo[] = {
+	SK_MEMBER(fontName, String),
+    SK_MEMBER(style, FontStyle)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkDrawTypeface);
+
+SkDrawTypeface::SkDrawTypeface() : style (SkTypeface::kNormal){
+}
+
+bool SkDrawTypeface::add() {
+	if (fPaint->typeface != (SkDrawTypeface*) -1)
+		return true;
+	fPaint->typeface = this;
+	fPaint->fOwnsTypeface = true;
+	return false;
+}
+
+#ifdef SK_DUMP_ENABLED
+void SkDrawTypeface::dump(SkAnimateMaker* maker) {
+    SkDebugf("%*s<typeface fontName=\"%s\" ", SkDisplayList::fIndent, "", fontName.c_str());
+    SkString string;
+    SkDump::GetEnumString(SkType_FontStyle, style, &string);
+    SkDebugf("style=\"%s\" />\n", string.c_str());
+}
+#endif
+
+
diff --git a/libs/graphics/animator/SkPaintParts.h b/libs/graphics/animator/SkPaintParts.h
new file mode 100644
index 0000000..c0f84da
--- /dev/null
+++ b/libs/graphics/animator/SkPaintParts.h
@@ -0,0 +1,66 @@
+#ifndef SkPaintParts_DEFINED
+#define SkPaintParts_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkPaint.h"
+#include "SkShader.h"
+#include "SkTypeface.h"
+#include "SkXfermode.h"
+
+class SkDrawPaint;
+class SkDrawMatrix;
+
+class SkPaintPart : public SkDisplayable {
+public:
+	SkPaintPart();
+	virtual bool add() = 0;
+	virtual SkDisplayable* getParent() const;
+	virtual bool setParent(SkDisplayable* parent);
+#ifdef SK_DEBUG
+	virtual bool isPaintPart() const { return true; }
+#endif
+protected:
+	SkDrawPaint* fPaint;
+};
+
+class SkDrawMaskFilter : public SkPaintPart {
+	DECLARE_EMPTY_MEMBER_INFO(MaskFilter);
+	virtual SkMaskFilter* getMaskFilter();
+protected:
+	virtual bool add();
+};
+
+class SkDrawPathEffect : public SkPaintPart {
+	DECLARE_EMPTY_MEMBER_INFO(PathEffect);
+	virtual SkPathEffect* getPathEffect();
+protected:
+	virtual bool add();
+};
+
+class SkDrawShader : public SkPaintPart {
+	DECLARE_DRAW_MEMBER_INFO(Shader);
+	SkDrawShader();
+	virtual SkShader* getShader();
+protected:
+	virtual bool add();
+	void addPostlude(SkShader* shader);
+	SkDrawMatrix* matrix;
+	int /*SkShader::TileMode*/ tileMode;
+};
+
+class SkDrawTypeface  : public SkPaintPart {
+	DECLARE_DRAW_MEMBER_INFO(Typeface);
+	SkDrawTypeface();
+#ifdef SK_DUMP_ENABLED
+    virtual void dump(SkAnimateMaker *);
+#endif
+	SkTypeface* getTypeface() {
+		return SkTypeface::Create(fontName.c_str(), style); }
+protected:
+	virtual bool add();
+	SkString fontName;
+    SkTypeface::Style style;
+};
+
+#endif // SkPaintParts_DEFINED
diff --git a/libs/graphics/animator/SkPathParts.cpp b/libs/graphics/animator/SkPathParts.cpp
new file mode 100644
index 0000000..537a32d
--- /dev/null
+++ b/libs/graphics/animator/SkPathParts.cpp
@@ -0,0 +1,311 @@
+#include "SkPathParts.h"
+#include "SkAnimateMaker.h"
+#include "SkDrawMatrix.h"
+#include "SkDrawRectangle.h"
+#include "SkDrawPath.h"
+
+SkPathPart::SkPathPart() : fPath(nil) {
+}
+
+void SkPathPart::dirty() { 
+	fPath->dirty(); 
+}
+
+SkDisplayable* SkPathPart::getParent() const {
+	return fPath;
+}
+
+bool SkPathPart::setParent(SkDisplayable* parent) {
+	SkASSERT(parent != nil);
+	if (parent->isPath() == false)
+		return true;
+	fPath = (SkDrawPath*) parent;
+	return false;
+}
+
+// MoveTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkMoveTo::fInfo[] = {
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkMoveTo);
+
+SkMoveTo::SkMoveTo() : x(0), y(0) {
+}
+
+bool SkMoveTo::add() {
+	fPath->fPath.moveTo(x, y);
+	return false;
+}
+
+
+// RMoveTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRMoveTo::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRMoveTo);
+
+bool SkRMoveTo::add() {
+	fPath->fPath.rMoveTo(x, y);
+	return false;
+}
+
+
+// LineTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkLineTo::fInfo[] = {
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkLineTo);
+
+SkLineTo::SkLineTo() : x(0), y(0) {
+}
+
+bool SkLineTo::add() {
+	fPath->fPath.lineTo(x, y);	
+	return false;
+}
+
+
+// RLineTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRLineTo::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRLineTo);
+
+bool SkRLineTo::add() {
+	fPath->fPath.rLineTo(x, y);	
+	return false;
+}
+
+
+// QuadTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkQuadTo::fInfo[] = {
+	SK_MEMBER(x1, Float),
+	SK_MEMBER(x2, Float),
+	SK_MEMBER(y1, Float),
+	SK_MEMBER(y2, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkQuadTo);
+
+SkQuadTo::SkQuadTo() : x1(0), y1(0), x2(0), y2(0) {
+}
+
+bool SkQuadTo::add() {
+	fPath->fPath.quadTo(x1, y1, x2, y2);
+	return false;
+}
+
+
+// RQuadTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRQuadTo::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRQuadTo);
+
+bool SkRQuadTo::add() {
+	fPath->fPath.rQuadTo(x1, y1, x2, y2);
+	return false;
+}
+
+
+// CubicTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkCubicTo::fInfo[] = {
+	SK_MEMBER(x1, Float),
+	SK_MEMBER(x2, Float),
+	SK_MEMBER(x3, Float),
+	SK_MEMBER(y1, Float),
+	SK_MEMBER(y2, Float),
+	SK_MEMBER(y3, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkCubicTo);
+
+SkCubicTo::SkCubicTo() : x1(0), y1(0), x2(0), y2(0), x3(0), y3(0) {
+}
+
+bool SkCubicTo::add() {
+	fPath->fPath.cubicTo(x1, y1, x2, y2, x3, y3);
+	return false;
+}
+
+
+// RCubicTo
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkRCubicTo::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkRCubicTo);
+
+bool SkRCubicTo::add() {
+	fPath->fPath.rCubicTo(x1, y1, x2, y2, x3, y3);
+	return false;
+}
+
+
+// SkClose
+bool SkClose::add() {
+	fPath->fPath.close();
+	return false;
+}
+
+
+// SkAddGeom
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddGeom::fInfo[] = {
+	SK_MEMBER(direction, PathDirection)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddGeom);
+
+SkAddGeom::SkAddGeom() : direction(SkPath::kCCW_Direction) {
+}
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddRect::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER_ALIAS(bottom, fRect.fBottom, Float),
+	SK_MEMBER_ALIAS(left, fRect.fLeft, Float),
+	SK_MEMBER_ALIAS(right, fRect.fRight, Float),
+	SK_MEMBER_ALIAS(top, fRect.fTop, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddRect);
+
+SkAddRect::SkAddRect() { 
+	fRect.setEmpty(); 
+}
+
+bool SkAddRect::add() {
+	fPath->fPath.addRect(fRect, (SkPath::Direction) direction);
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddOval::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddOval);
+
+bool SkAddOval::add() {
+	fPath->fPath.addOval(fRect,  (SkPath::Direction) direction);
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddCircle::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(radius, Float),
+	SK_MEMBER(x, Float),
+	SK_MEMBER(y, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddCircle);
+
+SkAddCircle::SkAddCircle() : radius(0), x(0), y(0) {
+}
+
+bool SkAddCircle::add() {
+	fPath->fPath.addCircle(x, y, radius,  (SkPath::Direction) direction);
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddRoundRect::fInfo[] = {
+	SK_MEMBER_INHERITED,
+	SK_MEMBER(rx, Float),
+	SK_MEMBER(ry, Float)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddRoundRect);
+
+SkAddRoundRect::SkAddRoundRect() : rx(0), ry(0) {
+}
+
+bool SkAddRoundRect::add() {
+	fPath->fPath.addRoundRect(fRect, rx, ry,  (SkPath::Direction) direction);
+	return false;
+}
+
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkAddPath::fInfo[] = {
+	SK_MEMBER(matrix, Matrix),
+	SK_MEMBER(path, Path)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkAddPath);
+
+SkAddPath::SkAddPath() : matrix(nil), path(nil) {
+}
+
+bool SkAddPath::add() {
+	SkASSERT (path != nil); 
+	if (matrix)
+		fPath->fPath.addPath(path->fPath, matrix->getMatrix());
+	else
+		fPath->fPath.addPath(path->fPath);
+	return false;
+}
+
+
diff --git a/libs/graphics/animator/SkPathParts.h b/libs/graphics/animator/SkPathParts.h
new file mode 100644
index 0000000..ed78c92
--- /dev/null
+++ b/libs/graphics/animator/SkPathParts.h
@@ -0,0 +1,156 @@
+#ifndef SkPathParts_DEFINED
+#define SkPathParts_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMemberInfo.h"
+#include "SkPath.h"
+
+class SkDrawPath;
+class SkDrawMatrix;
+
+class SkPathPart : public SkDisplayable {
+public:
+	SkPathPart();
+	virtual bool add() = 0;
+	virtual void dirty();
+	virtual SkDisplayable* getParent() const;
+	virtual bool setParent(SkDisplayable* parent);
+#ifdef SK_DEBUG
+	virtual bool isPathPart() const { return true; }
+#endif
+protected:
+	SkDrawPath* fPath;
+};
+
+class SkMoveTo : public SkPathPart {
+	DECLARE_MEMBER_INFO(MoveTo);
+	SkMoveTo();
+	virtual bool add();
+protected:
+	SkScalar x;
+	SkScalar y;
+};
+
+class SkRMoveTo : public SkMoveTo {
+	DECLARE_MEMBER_INFO(RMoveTo);
+	virtual bool add();
+private:
+	typedef SkMoveTo INHERITED;
+};
+
+class SkLineTo : public SkPathPart {
+	DECLARE_MEMBER_INFO(LineTo);
+	SkLineTo();
+	virtual bool add();
+protected:
+	SkScalar x;
+	SkScalar y;
+};
+
+class SkRLineTo : public SkLineTo {
+	DECLARE_MEMBER_INFO(RLineTo);
+	virtual bool add();
+private:
+	typedef SkLineTo INHERITED;
+};
+
+class SkQuadTo : public SkPathPart {
+	DECLARE_MEMBER_INFO(QuadTo);
+	SkQuadTo();
+	virtual bool add();
+protected:
+	SkScalar x1;
+	SkScalar y1;
+	SkScalar x2;
+	SkScalar y2;
+};
+
+class SkRQuadTo : public SkQuadTo {
+	DECLARE_MEMBER_INFO(RQuadTo);
+	virtual bool add();
+private:
+	typedef SkQuadTo INHERITED;
+};
+
+class SkCubicTo : public SkPathPart {
+	DECLARE_MEMBER_INFO(CubicTo);
+	SkCubicTo();
+	virtual bool add();
+protected:
+	SkScalar x1;
+	SkScalar y1;
+	SkScalar x2;
+	SkScalar y2;
+	SkScalar x3;
+	SkScalar y3;
+};
+
+class SkRCubicTo : public SkCubicTo {
+	DECLARE_MEMBER_INFO(RCubicTo);
+	virtual bool add();
+private:
+	typedef SkCubicTo INHERITED;
+};
+
+class SkClose : public SkPathPart {
+	DECLARE_EMPTY_MEMBER_INFO(Close);
+	virtual bool add();
+};
+
+class SkAddGeom : public SkPathPart {
+	DECLARE_PRIVATE_MEMBER_INFO(AddGeom);
+	SkAddGeom();
+protected:
+	int /*SkPath::Direction*/ direction;
+};
+
+class SkAddRect : public SkAddGeom {
+	DECLARE_MEMBER_INFO(AddRect);
+	SkAddRect();
+	virtual bool add();
+protected:
+	SkRect fRect;
+private:
+	typedef SkAddGeom INHERITED;
+};
+
+class SkAddOval : public SkAddRect {
+	DECLARE_MEMBER_INFO(AddOval);
+	virtual bool add();
+private:
+	typedef SkAddRect INHERITED;
+};
+
+class SkAddCircle : public SkAddGeom {
+	DECLARE_MEMBER_INFO(AddCircle);
+	SkAddCircle();
+	virtual bool add();
+private:
+	SkScalar radius;
+	SkScalar x;
+	SkScalar y;
+	typedef SkAddGeom INHERITED;
+};
+
+class SkAddRoundRect : public SkAddRect {
+	DECLARE_MEMBER_INFO(AddRoundRect);
+	SkAddRoundRect();
+	virtual bool add();
+private:
+	SkScalar rx;
+	SkScalar ry;
+	typedef SkAddRect INHERITED;
+};
+
+class SkAddPath : public SkPathPart {
+	DECLARE_MEMBER_INFO(AddPath);
+	SkAddPath();
+	virtual bool add();
+private:
+	typedef SkPathPart INHERITED;
+	SkDrawMatrix* matrix;
+	SkDrawPath* path;
+};
+
+#endif // SkPathParts_DEFINED
+
diff --git a/libs/graphics/animator/SkPostParts.cpp b/libs/graphics/animator/SkPostParts.cpp
new file mode 100644
index 0000000..3782e47
--- /dev/null
+++ b/libs/graphics/animator/SkPostParts.cpp
@@ -0,0 +1,48 @@
+#include "SkPostParts.h"
+#include "SkDisplayPost.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkData::fInfo[] = {
+	SK_MEMBER_INHERITED
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkData);
+
+SkData::SkData() : fParent(nil) {}
+
+bool SkData::add() {
+	SkASSERT(name.size() > 0);
+	const char* dataName = name.c_str();
+	if (fInt != (int) SK_NaN32)
+		fParent->fEvent.setS32(dataName, fInt);
+	else if (SkScalarIsNaN(fFloat) == false)
+		fParent->fEvent.setScalar(dataName, fFloat);
+	else if (string.size() > 0) 
+		fParent->fEvent.setString(dataName, string);
+//	else
+//		SkASSERT(0);
+	return false;
+}
+
+void SkData::dirty() {
+	fParent->dirty();
+}
+
+SkDisplayable* SkData::getParent() const {
+	return fParent;
+}
+
+bool SkData::setParent(SkDisplayable* displayable) {
+	if (displayable->isPost() == false)
+		return true;
+	fParent = (SkPost*) displayable;
+	return false;
+}
+
+void SkData::onEndElement(SkAnimateMaker&) {
+	add();
+}
+
diff --git a/libs/graphics/animator/SkPostParts.h b/libs/graphics/animator/SkPostParts.h
new file mode 100644
index 0000000..4aca6c0
--- /dev/null
+++ b/libs/graphics/animator/SkPostParts.h
@@ -0,0 +1,22 @@
+#ifndef SkPostParts_DEFINED
+#define SkPostParts_DEFINED
+
+#include "SkDisplayInput.h"
+
+class SkPost;
+
+class SkData: public SkInput {
+	DECLARE_MEMBER_INFO(Data);
+	SkData();
+	bool add();
+	virtual void dirty();
+	virtual SkDisplayable* getParent() const;
+	virtual void onEndElement(SkAnimateMaker& );
+	virtual bool setParent(SkDisplayable* );
+protected:
+	SkPost* fParent;
+	typedef SkInput INHERITED;
+	friend class SkPost;
+};
+
+#endif // SkPostParts_DEFINED
diff --git a/libs/graphics/animator/SkSVGPath.cpp b/libs/graphics/animator/SkSVGPath.cpp
new file mode 100644
index 0000000..e3c4083
--- /dev/null
+++ b/libs/graphics/animator/SkSVGPath.cpp
@@ -0,0 +1,226 @@
+#include <ctype.h>
+#include "SkDrawPath.h"
+#include "SkParse.h"
+#include "SkPoint.h"
+#include "SkUtils.h"
+#define QUADRATIC_APPROXIMATION 1
+
+#if QUADRATIC_APPROXIMATION
+////////////////////////////////////////////////////////////////////////////////////
+//functions to approximate a cubic using two quadratics
+
+//		midPt sets the first argument to be the midpoint of the other two
+//		it is used by quadApprox
+static inline void midPt(SkPoint& dest,const SkPoint& a,const SkPoint& b)
+{
+	dest.set(SkScalarAve(a.fX, b.fX),SkScalarAve(a.fY, b.fY));
+}
+//		quadApprox - makes an approximation, which we hope is faster
+static void quadApprox(SkPath &fPath, const SkPoint &p0, const SkPoint &p1, const SkPoint &p2)
+{
+	//divide the cubic up into two cubics, then convert them into quadratics
+	//define our points
+	SkPoint c,j,k,l,m,n,o,p,q, mid;
+	fPath.getLastPt(&c);
+	midPt(j, p0, c);
+	midPt(k, p0, p1);
+	midPt(l, p1, p2);
+	midPt(o, j, k);
+	midPt(p, k, l);
+	midPt(q, o, p);
+	//compute the first half
+	m.set(SkScalarHalf(3*j.fX - c.fX), SkScalarHalf(3*j.fY - c.fY));
+	n.set(SkScalarHalf(3*o.fX -q.fX), SkScalarHalf(3*o.fY - q.fY));
+	midPt(mid,m,n);
+	fPath.quadTo(mid,q);
+	c = q;
+	//compute the second half
+	m.set(SkScalarHalf(3*p.fX - c.fX), SkScalarHalf(3*p.fY - c.fY));
+	n.set(SkScalarHalf(3*l.fX -p2.fX),SkScalarHalf(3*l.fY -p2.fY));
+	midPt(mid,m,n);
+	fPath.quadTo(mid,p2);
+}
+#endif
+
+
+static inline bool is_between(int c, int min, int max)
+{
+	return (unsigned)(c - min) <= (unsigned)(max - min);
+}
+
+static inline bool is_ws(int c)
+{
+	return is_between(c, 1, 32);
+}
+
+static inline bool is_digit(int c)
+{
+	return is_between(c, '0', '9');
+}
+
+static inline bool is_sep(int c)
+{
+	return is_ws(c) || c == ',';
+}
+
+static const char* skip_ws(const char str[])
+{
+	SkASSERT(str);
+	while (is_ws(*str))
+		str++;
+	return str;
+}
+
+static const char* skip_sep(const char str[])
+{
+	SkASSERT(str);
+	while (is_sep(*str))
+		str++;
+	return str;
+}
+
+static const char* find_points(const char str[], SkPoint value[], int count,
+	 bool isRelative, SkPoint* relative)
+{
+	str = SkParse::FindScalars(str, &value[0].fX, count * 2);
+	if (isRelative) {
+		for (int index = 0; index < count; index++) {
+			value[index].fX += relative->fX;
+			value[index].fY += relative->fY;
+		}
+	}
+	return str;
+}
+
+static const char* find_scalar(const char str[], SkScalar* value, 
+	bool isRelative, SkScalar relative)
+{
+	str = SkParse::FindScalar(str, value);
+	if (isRelative)
+		*value += relative;
+	return str;
+}
+
+void SkDrawPath::parseSVG() {
+    fPath.reset();
+	const char* data = d.c_str();
+	SkPoint f = {0, 0};
+	SkPoint c = {0, 0};
+	SkPoint lastc = {0, 0};
+	SkPoint points[3];
+	char op = '\0';
+	char previousOp = '\0';
+	bool relative = false;
+	do {
+		data = skip_ws(data);
+		if (data[0] == '\0')
+			break;
+		char ch = data[0];
+		if (is_digit(ch) || ch == '-' || ch == '+') {
+			if (op == '\0')
+				return;
+		}
+		else {
+			op = ch;
+			relative = false;
+			if (islower(op)) {
+				op = (char) toupper(op);
+				relative = true;
+			}
+			data++;
+			data = skip_sep(data);
+		}
+		switch (op) {
+			case 'M':
+				data = find_points(data, points, 1, relative, &c);
+				fPath.moveTo(points[0]);
+				op = 'L';
+				c = points[0];
+				break;
+			case 'L': 
+				data = find_points(data, points, 1, relative, &c);
+				fPath.lineTo(points[0]);
+				c = points[0];
+				break;
+			case 'H': {
+				SkScalar x;
+				data = find_scalar(data, &x, relative, c.fX);
+				fPath.lineTo(x, c.fY);
+				c.fX = x;
+			}
+				break;
+			case 'V': {
+				SkScalar y;
+				data = find_scalar(data, &y, relative, c.fY);
+				fPath.lineTo(c.fX, y);
+				c.fY = y;
+			}
+				break;
+			case 'C': 
+				data = find_points(data, points, 3, relative, &c);
+				goto cubicCommon;
+			case 'S': 
+				data = find_points(data, &points[1], 2, relative, &c);
+				points[0] = c;
+				if (previousOp == 'C' || previousOp == 'S') {
+					points[0].fX -= lastc.fX - c.fX;
+					points[0].fY -= lastc.fY - c.fY;
+				}
+			cubicCommon:
+	//			if (data[0] == '\0')
+	//				return;
+#if QUADRATIC_APPROXIMATION
+					quadApprox(fPath, points[0], points[1], points[2]);
+#else	//this way just does a boring, slow old cubic
+					fPath.cubicTo(points[0], points[1], points[2]);
+#endif
+		//if we are using the quadApprox, lastc is what it would have been if we had used
+		//cubicTo
+					lastc = points[1];
+					c = points[2];
+				break;
+			case 'Q':  // Quadratic Bezier Curve
+				data = find_points(data, points, 2, relative, &c);
+				goto quadraticCommon;
+			case 'T':
+				data = find_points(data, &points[1], 1, relative, &c);
+				points[0] = points[1];
+				if (previousOp == 'Q' || previousOp == 'T') {
+					points[0].fX = c.fX * 2 - lastc.fX;
+					points[0].fY = c.fY * 2 - lastc.fY;
+				}
+			quadraticCommon:
+				fPath.quadTo(points[0], points[1]);
+				lastc = points[0];
+				c = points[1];
+				break;
+			case 'Z':
+				fPath.close();
+#if 0	// !!! still a bug?
+				if (fPath.isEmpty() && (f.fX != 0 || f.fY != 0)) {
+					c.fX -= SkScalar.Epsilon;	// !!! enough?
+					fPath.moveTo(c);
+					fPath.lineTo(f);
+					fPath.close();
+				}
+#endif
+				c = f;
+				op = '\0';
+				break;
+			case '~': {
+				SkPoint args[2];
+				data = find_points(data, args, 2, false, nil);
+				fPath.moveTo(args[0].fX, args[0].fY);
+				fPath.lineTo(args[1].fX, args[1].fY);
+			}
+				break;
+			default:
+				SkASSERT(0);
+				return;
+		}
+		if (previousOp == 0)
+			f = c;
+		previousOp = op;
+	} while (data[0] > 0);
+}
+
diff --git a/libs/graphics/animator/SkScript.cpp b/libs/graphics/animator/SkScript.cpp
new file mode 100644
index 0000000..136e1fd
--- /dev/null
+++ b/libs/graphics/animator/SkScript.cpp
@@ -0,0 +1,1901 @@
+#include "SkScript.h"
+#include "SkMath.h"
+#include "SkParse.h"
+#include "SkString.h"
+#include "SkTypedArray.h"
+
+/* things to do
+	? re-enable support for struct literals (e.g., for initializing points or rects)
+		{x:1, y:2}
+	? use standard XML / script notation like document.getElementById("canvas");  
+	finish support for typed arrays
+		? allow indexing arrays by string
+			this could map to the 'name' attribute of a given child of an array
+		? allow multiple types in the array
+	remove SkDisplayType.h	// from SkOperand.h
+	merge type and operand arrays into scriptvalue array
+*/
+
+#ifdef SK_DEBUG
+static const char* errorStrings[] = {
+		"array index of out bounds", // kArrayIndexOutOfBounds
+		"could not find reference id", // kCouldNotFindReferencedID
+		"dot operator expects object", // kDotOperatorExpectsObject
+		"error in array index", // kErrorInArrrayIndex
+		"error in function parameters", // kErrorInFunctionParameters
+		"expected array", // kExpectedArray
+		"expected boolean expression", // kExpectedBooleanExpression
+		"expected field name", // kExpectedFieldName
+		"expected hex", // kExpectedHex
+		"expected int for condition operator", // kExpectedIntForConditionOperator
+		"expected number", // kExpectedNumber
+		"expected number for array index", // kExpectedNumberForArrayIndex
+		"expected operator", // kExpectedOperator
+		"expected token", // kExpectedToken
+		"expected token before dot operator", // kExpectedTokenBeforeDotOperator
+		"expected value", // kExpectedValue
+		"handle member failed", // kHandleMemberFailed
+		"handle member function failed", // kHandleMemberFunctionFailed
+		"handle unbox failed", // kHandleUnboxFailed
+		"index out of range", // kIndexOutOfRange
+		"mismatched array brace", // kMismatchedArrayBrace
+		"mismatched brackets", // kMismatchedBrackets
+		"no function handler found", // kNoFunctionHandlerFound
+		"premature end", // kPrematureEnd
+		"too many parameters", // kTooManyParameters
+		"type conversion failed", // kTypeConversionFailed
+		"unterminated string" // kUnterminatedString
+};
+#endif
+
+const SkScriptEngine::SkOperatorAttributes SkScriptEngine::gOpAttributes[] = {
+	{ kNoType, kNoType, kNoBias }, //	kUnassigned,
+	{ SkOpType(kInt | kScalar | kString), SkOpType(kInt | kScalar | kString), kTowardsString },	// kAdd
+	// kAddInt = kAdd,
+	{ kNoType, kNoType, kNoBias }, 	// kAddScalar,
+	{ kNoType, kNoType, kNoBias }, 	// kAddString,
+	{ kNoType, kNoType, kNoBias }, 	// kArrayOp,
+	{ kInt, kInt, kNoBias }, // kBitAnd
+	{ kNoType, kInt, kNoBias }, // kBitNot
+	{ kInt, kInt, kNoBias }, // kBitOr
+	{ SkOpType(kInt | kScalar), SkOpType(kInt | kScalar), kNoBias }, // kDivide
+	// kDivideInt = kDivide
+	{ kNoType, kNoType, kNoBias }, 	// kDivideScalar
+	{ kNoType, kNoType, kNoBias }, 	// kElse
+	{ SkOpType(kInt | kScalar | kString), SkOpType(kInt | kScalar | kString), kTowardsNumber }, // kEqual
+	// kEqualInt = kEqual
+	{ kNoType, kNoType, kNoBias }, 	// kEqualScalar
+	{ kNoType, kNoType, kNoBias }, 	// kEqualString
+	{ kInt, kNoType, kNoBias }, 	// kFlipOps
+	{ SkOpType(kInt | kScalar | kString), SkOpType(kInt | kScalar | kString), kTowardsNumber }, // kGreaterEqual
+	// kGreaterEqualInt = kGreaterEqual
+	{ kNoType, kNoType, kNoBias }, 	// kGreaterEqualScalar
+	{ kNoType, kNoType, kNoBias }, 	// kGreaterEqualString
+	{ kNoType, kNoType, kNoBias }, 	// kIf
+	{ kNoType, kInt, kNoBias }, // kLogicalAnd	(really, ToBool)
+	{ kNoType, kInt, kNoBias }, // kLogicalNot
+	{ kInt, kInt, kNoBias }, // kLogicalOr
+	{ kNoType, SkOpType(kInt | kScalar), kNoBias }, // kMinus
+	// kMinusInt = kMinus
+	{ kNoType, kNoType, kNoBias }, 	// kMinusScalar
+	{ SkOpType(kInt | kScalar), SkOpType(kInt | kScalar), kNoBias }, // kModulo
+	// kModuloInt = kModulo
+	{ kNoType, kNoType, kNoBias }, 	// kModuloScalar
+	{ SkOpType(kInt | kScalar), SkOpType(kInt | kScalar), kNoBias }, // kMultiply
+	// kMultiplyInt = kMultiply
+	{ kNoType, kNoType, kNoBias }, 	// kMultiplyScalar
+	{ kNoType, kNoType, kNoBias }, 	// kParen
+	{ kInt, kInt, kNoBias }, // kShiftLeft
+	{ kInt, kInt, kNoBias }, // kShiftRight
+	{ SkOpType(kInt | kScalar), SkOpType(kInt | kScalar), kNoBias }, // kSubtract
+	// kSubtractInt = kSubtract
+	{ kNoType, kNoType, kNoBias }, 	// kSubtractScalar
+	{ kInt, kInt, kNoBias } // kXor
+};
+
+// Note that the real precedence for () [] is '2'
+// but here, precedence means 'while an equal or smaller precedence than the current operator
+// is on the stack, process it. This allows 3+5*2 to defer the add until after the multiply
+// is preformed, since the add precedence is not smaller than multiply.
+// But, (3*4 does not process the '(', since brackets are greater than all other precedences
+#define kBracketPrecedence 16
+#define kIfElsePrecedence 15
+
+const signed char SkScriptEngine::gPrecedence[] = {
+		-1, //	kUnassigned,
+		6, // kAdd,
+		// kAddInt = kAdd,
+		6, // kAddScalar,
+		6, // kAddString,	// string concat
+		kBracketPrecedence, // kArrayOp,
+		10, // kBitAnd,
+		4, // kBitNot,
+		12, // kBitOr,
+		5, // kDivide,
+		// kDivideInt = kDivide,
+		5, // kDivideScalar,
+		kIfElsePrecedence, // kElse,
+		9, // kEqual,
+		// kEqualInt = kEqual,
+		9, // kEqualScalar,
+		9, // kEqualString,
+		-1, // kFlipOps,
+		8, // kGreaterEqual,
+		// kGreaterEqualInt = kGreaterEqual,
+		8, // kGreaterEqualScalar,
+		8, // kGreaterEqualString,
+		kIfElsePrecedence, // kIf,
+		13, // kLogicalAnd,
+		4, // kLogicalNot,
+		14, // kLogicalOr,
+		4, // kMinus,
+		// kMinusInt = kMinus,
+		4, // kMinusScalar,
+		5, // kModulo,
+		// kModuloInt = kModulo,
+		5, // kModuloScalar,
+		5, // kMultiply,
+		// kMultiplyInt = kMultiply,
+		5, // kMultiplyScalar,
+		kBracketPrecedence, // kParen,
+		7, // kShiftLeft,
+		7, // kShiftRight,	// signed
+		6, // kSubtract,
+		// kSubtractInt = kSubtract,
+		6, // kSubtractScalar,
+		11, // kXor
+};
+
+static inline bool is_between(int c, int min, int max)
+{
+	return (unsigned)(c - min) <= (unsigned)(max - min);
+}
+
+static inline bool is_ws(int c)
+{
+	return is_between(c, 1, 32);
+}
+
+static int token_length(const char* start) {
+	char ch = start[0];
+	if (! is_between(ch, 'a' , 'z') &&  ! is_between(ch, 'A', 'Z') && ch != '_' && ch != '$')
+		return -1;
+	int length = 0;
+	do
+		ch = start[++length];
+	while (is_between(ch, 'a' , 'z') || is_between(ch, 'A', 'Z') || is_between(ch, '0', '9') ||
+		ch == '_' || ch == '$');
+	return length;
+}
+
+SkScriptEngine::SkScriptEngine(SkOpType returnType) :
+	fTokenLength(0), fReturnType(returnType), fError(kNoError)
+{
+	SkSuppress noInitialSuppress;
+	noInitialSuppress.fOperator = kUnassigned;
+	noInitialSuppress.fOpStackDepth = 0;
+	noInitialSuppress.fSuppress = false;
+	fSuppressStack.push(noInitialSuppress);
+	*fOpStack.push() = kParen;
+	fTrackArray.appendClear();
+	fTrackString.appendClear();
+}
+
+SkScriptEngine::~SkScriptEngine() {
+	for (SkString** stringPtr = fTrackString.begin(); stringPtr < fTrackString.end(); stringPtr++)
+		delete *stringPtr;
+	for (SkTypedArray** arrayPtr = fTrackArray.begin(); arrayPtr < fTrackArray.end(); arrayPtr++)
+		delete *arrayPtr;
+}
+
+int SkScriptEngine::arithmeticOp(char ch, char nextChar, bool lastPush) {
+	SkOp op = kUnassigned;
+	bool reverseOperands = false;
+	bool negateResult = false;
+	int advance = 1;
+	switch (ch) {
+		case '+':
+			// !!! ignoring unary plus as implemented here has the side effect of
+			// suppressing errors like +"hi"
+			if (lastPush == false)	// unary plus, don't push an operator
+				goto returnAdv;
+			op = kAdd;
+			break;
+		case '-':
+			op = lastPush ? kSubtract : kMinus;
+			break;
+		case '*':
+			op = kMultiply;
+			break;
+		case '/':
+			op = kDivide;
+			break;
+		case '>':
+			if (nextChar == '>') {
+				op = kShiftRight;
+				goto twoChar;
+			} 
+			op = kGreaterEqual;
+			if (nextChar == '=')
+				goto twoChar;
+			reverseOperands = negateResult = true;
+			break;
+		case '<':
+			if (nextChar == '<') {
+				op = kShiftLeft;
+				goto twoChar;
+			}
+			op = kGreaterEqual;
+			reverseOperands = nextChar == '=';
+			negateResult = ! reverseOperands;
+			advance += reverseOperands;
+			break;
+		case '=':
+			if (nextChar == '=') {
+				op = kEqual;
+				goto twoChar;
+			}
+			break;
+		case '!':
+			if (nextChar == '=') {
+				op = kEqual;
+				negateResult = true;
+twoChar:
+				advance++;
+				break;
+			} 
+			op = kLogicalNot;
+			break;
+		case '?':
+			op = kIf;
+			break;
+		case ':':
+			op = kElse;
+			break;
+		case '^':
+			op = kXor;
+			break;
+		case '(':
+			*fOpStack.push() = kParen;	// push even if eval is suppressed
+			goto returnAdv;
+		case '&':
+			SkASSERT(nextChar != '&');
+			op = kBitAnd;
+			break;
+		case '|':
+			SkASSERT(nextChar != '|');
+			op = kBitOr;
+			break;
+		case '%':
+			op = kModulo;
+			break;
+		case '~':
+			op = kBitNot;
+			break;
+	}
+	if (op == kUnassigned)
+		return 0;
+	if (fSuppressStack.top().fSuppress == false) {
+		signed char precedence = gPrecedence[op];
+		do {
+			int idx = 0;
+			SkOp compare;
+			do {
+				compare = fOpStack.index(idx);
+				if ((compare & kArtificialOp) == 0)
+					break;
+				idx++;
+			} while (true);
+			signed char topPrecedence = gPrecedence[compare];
+			SkASSERT(topPrecedence != -1);
+			if (topPrecedence > precedence || topPrecedence == precedence && 
+					gOpAttributes[op].fLeftType == kNoType) {
+				break;
+			}
+			if (processOp() == false)
+				return 0;	// error
+		} while (true);
+		if (negateResult)
+			*fOpStack.push() = (SkOp) (kLogicalNot | kArtificialOp);
+		fOpStack.push(op);
+		if (reverseOperands)
+			*fOpStack.push() = (SkOp) (kFlipOps | kArtificialOp);
+	}
+returnAdv:
+	return advance;
+}
+
+void SkScriptEngine::boxCallBack(_boxCallBack func, void* userStorage) {
+	UserCallBack callBack;
+	callBack.fBoxCallBack = func;
+	commonCallBack(kBox, callBack, userStorage);
+}
+
+void SkScriptEngine::commonCallBack(CallBackType type, UserCallBack& callBack, void* userStorage) {
+	callBack.fCallBackType = type;
+	callBack.fUserStorage = userStorage;
+	*fUserCallBacks.prepend() = callBack;
+}
+
+bool SkScriptEngine::convertParams(SkTDArray<SkScriptValue>& params, 
+		const SkFunctionParamType* paramTypes, int paramCount) {
+	if (params.count() > paramCount) {
+		fError = kTooManyParameters;
+		return false;	// too many parameters passed
+	}
+	for (int index = 0; index < params.count(); index++) {
+		if (convertTo((SkDisplayTypes) paramTypes[index], &params[index]) == false)
+			return false;
+	}
+	return true;
+}
+
+bool SkScriptEngine::convertTo(SkDisplayTypes toType, SkScriptValue* value ) {
+	SkDisplayTypes type = value->fType;
+	if (type == toType)
+		return true;
+	if (ToOpType(type) == kObject) {
+#if 0	// !!! I want object->string to get string from displaystringtype, not id
+		if (ToOpType(toType) == kString) {
+			bool success = handleObjectToString(value->fOperand.fObject);
+			if (success == false)
+				return false;
+			SkOpType type;
+			fTypeStack.pop(&type);
+			value->fType = ToDisplayType(type);
+			fOperandStack.pop(&value->fOperand);
+			return true;
+		}
+#endif
+		if (handleUnbox(value) == false) {
+			fError = kHandleUnboxFailed;
+			return false;
+		}
+		return convertTo(toType, value);
+	}
+	return ConvertTo(this, toType, value);
+}
+
+bool SkScriptEngine::evaluateDot(const char*& script, bool suppressed) { 
+	size_t fieldLength = token_length(++script);		// skip dot
+	if (fieldLength == 0) {
+		fError = kExpectedFieldName;
+		return false;
+	}
+	const char* field = script;
+	script += fieldLength;
+	bool success = handleProperty(suppressed);
+	if (success == false) {
+		fError = kCouldNotFindReferencedID;	// note: never generated by standard animator plugins
+		return false;
+	}
+	return evaluateDotParam(script, suppressed, field, fieldLength);
+}
+
+bool SkScriptEngine::evaluateDotParam(const char*& script, bool suppressed, 
+		const char* field, size_t fieldLength) { 
+	void* object;
+	if (suppressed)
+		object = nil;
+	else {
+		if (fTypeStack.top() != kObject) {
+			fError = kDotOperatorExpectsObject;
+			return false;
+		}
+		object = fOperandStack.top().fObject;
+		fTypeStack.pop();
+		fOperandStack.pop();
+	}
+	char ch; // see if it is a simple member or a function
+	while (is_ws(ch = script[0])) 
+		script++;
+	bool success = true;
+	if (ch != '(') {
+			if (suppressed == false) {
+				if ((success = handleMember(field, fieldLength, object)) == false)
+					fError = kHandleMemberFailed;
+			}
+	} else {
+		SkTDArray<SkScriptValue> params;
+		*fBraceStack.push() = kFunctionBrace;
+		success = functionParams(&script, params);
+		if (success && suppressed == false &&
+				(success = handleMemberFunction(field, fieldLength, object, params)) == false) 
+			fError = kHandleMemberFunctionFailed;		
+	}
+	return success; 
+}
+
+bool SkScriptEngine::evaluateScript(const char** scriptPtr, SkScriptValue* value) {
+#ifdef SK_DEBUG
+	const char** original = scriptPtr;
+#endif
+	bool success;
+	const char* inner;
+	if (strncmp(*scriptPtr, "#script:", sizeof("#script:") - 1) == 0) {
+		*scriptPtr += sizeof("#script:") - 1;
+		if (fReturnType == kNoType || fReturnType == kString) {
+			success = innerScript(scriptPtr, value);
+			if (success == false)
+				goto end;
+			inner = value->fOperand.fString->c_str();
+			scriptPtr = &inner;
+		}
+	}
+	{
+		success = innerScript(scriptPtr, value);
+		if (success == false)
+			goto end;
+		const char* script = *scriptPtr;
+		char ch;
+		while (is_ws(ch = script[0]))
+			script++;
+		if (ch != '\0') {
+			// error may trigger on scripts like "50,0" that were intended to be written as "[50, 0]"
+			fError = kPrematureEnd;
+			success = false;
+		}
+	}
+end:
+#ifdef SK_DEBUG
+	if (success == false) {
+		SkDebugf("script failed: %s", *original);
+		if (fError)
+			SkDebugf(" %s", errorStrings[fError - 1]);
+		SkDebugf("\n");
+	}
+#endif
+	return success;
+}
+
+void SkScriptEngine::forget(SkTypedArray* array) {
+	if (array->getType() == SkType_String) {
+		for (int index = 0; index < array->count(); index++) {
+			SkString* string = (*array)[index].fString;
+			int found = fTrackString.find(string);
+			if (found >= 0)
+				fTrackString.remove(found);
+		}
+		return;
+	}
+	if (array->getType() == SkType_Array) {
+		for (int index = 0; index < array->count(); index++) {
+			SkTypedArray* child = (*array)[index].fArray;
+			forget(child);	// forgets children of child
+			int found = fTrackArray.find(child);
+			if (found >= 0)
+				fTrackArray.remove(found);
+		}
+	}
+}
+
+void SkScriptEngine::functionCallBack(_functionCallBack func, void* userStorage) {
+	UserCallBack callBack;
+	callBack.fFunctionCallBack = func;
+	commonCallBack(kFunction, callBack, userStorage);
+}
+
+bool SkScriptEngine::functionParams(const char** scriptPtr, SkTDArray<SkScriptValue>& params) {
+	(*scriptPtr)++; // skip open paren
+	*fOpStack.push() = kParen;
+	*fBraceStack.push() = kFunctionBrace;
+	SkBool suppressed = fSuppressStack.top().fSuppress;
+	do {
+		SkScriptValue value;
+		bool success = innerScript(scriptPtr, suppressed ? nil : &value);
+		if (success == false) {
+			fError = kErrorInFunctionParameters;
+			return false;
+		}
+		if (suppressed)
+			continue;
+		*params.append() = value;
+	} while ((*scriptPtr)[-1] == ',');
+	fBraceStack.pop();
+	fOpStack.pop(); // pop paren
+	(*scriptPtr)++; // advance beyond close paren
+	return true;
+}
+
+#ifdef SK_DEBUG
+bool SkScriptEngine::getErrorString(SkString* str) const {
+	if (fError)
+		str->set(errorStrings[fError - 1]);
+	return fError != 0;
+}
+#endif
+
+bool SkScriptEngine::innerScript(const char** scriptPtr, SkScriptValue* value) {
+	const char* script = *scriptPtr;
+	char ch;
+	bool lastPush = false;
+	bool success = true;
+	int opBalance = fOpStack.count();
+	int baseBrace = fBraceStack.count();
+	int suppressBalance = fSuppressStack.count();
+	while ((ch = script[0]) != '\0') {
+		if (is_ws(ch)) {
+			script++;
+			continue;
+		}
+		SkBool suppressed = fSuppressStack.top().fSuppress;
+		SkOperand operand;
+		const char* dotCheck;
+		if (fBraceStack.count() > baseBrace) {
+#if 0	// disable support for struct brace
+			if (ch == ':') {
+				SkASSERT(fTokenLength > 0);
+				SkASSERT(fBraceStack.top() == kStructBrace);
+				++script;
+				SkASSERT(fDisplayable);
+				SkString token(fToken, fTokenLength);
+				fTokenLength = 0;
+				const char* tokenName = token.c_str();
+				const SkMemberInfo* tokenInfo SK_INIT_TO_AVOID_WARNING;
+				if (suppressed == false) {
+					SkDisplayTypes type = fInfo->getType();
+					tokenInfo = SkDisplayType::GetMember(type, &tokenName);
+					SkASSERT(tokenInfo);
+				}
+				SkScriptValue tokenValue;
+				success = innerScript(&script, &tokenValue);	// terminate and return on comma, close brace
+				SkASSERT(success);
+				if (suppressed == false) {
+					if (tokenValue.fType == SkType_Displayable) {
+						SkASSERT(SkDisplayType::IsDisplayable(tokenInfo->getType()));
+						fDisplayable->setReference(tokenInfo, tokenValue.fOperand.fDisplayable);
+					} else {
+						if (tokenValue.fType != tokenInfo->getType()) {
+							if (convertTo(tokenInfo->getType(), &tokenValue) == false)
+								return false;
+						}
+						tokenInfo->writeValue(fDisplayable, nil, 0, 0, 
+							(void*) ((char*) fInfo->memberData(fDisplayable) + tokenInfo->fOffset + fArrayOffset),
+							tokenInfo->getType(), tokenValue);
+					}
+				}
+				lastPush = false;
+				continue;
+			} else 
+#endif				
+			if (fBraceStack.top() == kArrayBrace) {
+				SkScriptValue tokenValue;
+				success = innerScript(&script, &tokenValue);	// terminate and return on comma, close brace
+				if (success == false) {
+					fError = kErrorInArrrayIndex;
+					return false;
+				}
+				if (suppressed == false) {
+#if 0 // no support for structures for now
+					if (tokenValue.fType == SkType_Structure) {
+						fArrayOffset += (int) fInfo->getSize(fDisplayable);
+					} else 
+#endif
+					{
+						SkDisplayTypes type = ToDisplayType(fReturnType);
+						if (fReturnType == kNoType) {
+							// !!! short sighted; in the future, allow each returned array component to carry 
+							// its own type, and let caller do any needed conversions
+							if (value->fOperand.fArray->count() == 0)
+								value->fOperand.fArray->setType(type = tokenValue.fType);
+							else
+								type = value->fOperand.fArray->getType();
+						}
+						if (tokenValue.fType != type) {
+							if (convertTo(type, &tokenValue) == false)
+								return false;
+						}
+						*value->fOperand.fArray->append() = tokenValue.fOperand;
+					}
+				}
+				lastPush = false;
+				continue;
+			} else {
+				if (token_length(script) == 0) {
+					fError = kExpectedToken;
+					return false;
+				}
+			}
+		}
+		if (lastPush != false && fTokenLength > 0) {
+			if (ch == '(') {
+				*fBraceStack.push() = kFunctionBrace;
+				if (handleFunction(&script, SkToBool(suppressed)) == false)
+					return false;
+				lastPush = true;
+				continue;
+			} else if (ch == '[') {
+				if (handleProperty(SkToBool(suppressed)) == false)
+					return false;	// note: never triggered by standard animator plugins
+				if (handleArrayIndexer(&script, SkToBool(suppressed)) == false)
+					return false;
+				lastPush = true;
+				continue;
+			} else if (ch != '.') {
+				if (handleProperty(SkToBool(suppressed)) == false)
+					return false;	// note: never triggered by standard animator plugins
+				lastPush = true;
+				continue;
+			}
+		}
+		if (ch == '0' && (script[1] & ~0x20) == 'X') {
+			if (lastPush != false) {
+				fError = kExpectedOperator;
+				return false;
+			}
+			script += 2;
+			script = SkParse::FindHex(script, (uint32_t*)&operand.fS32);
+			if (script == nil) {
+				fError = kExpectedHex;
+				return false;
+			}
+			goto intCommon;
+		}
+		if (lastPush == false && ch == '.')
+			goto scalarCommon;
+		if (ch >= '0' && ch <= '9') {
+			if (lastPush != false) {
+				fError = kExpectedOperator;
+				return false;
+			}
+			dotCheck = SkParse::FindS32(script, &operand.fS32);
+			if (dotCheck[0] != '.') {
+				script = dotCheck;
+intCommon:
+				if (suppressed == false)
+					*fTypeStack.push() = kInt;
+			} else {
+scalarCommon:
+				script = SkParse::FindScalar(script, &operand.fScalar);
+				if (suppressed == false)
+					*fTypeStack.push() = kScalar;
+			}
+			if (suppressed == false)
+				fOperandStack.push(operand);
+			lastPush = true;
+			continue;
+		}
+		int length = token_length(script);
+		if (length > 0) {
+			if (lastPush != false) {
+				fError = kExpectedOperator;
+				return false;
+			}
+			fToken = script;
+			fTokenLength = length;
+			script += length;
+			lastPush = true;
+			continue;
+		}
+		char startQuote = ch;
+		if (startQuote == '\'' || startQuote == '\"') {
+			if (lastPush != false) {
+				fError = kExpectedOperator;
+				return false;
+			}
+			operand.fString = new SkString();
+			track(operand.fString);
+			++script;
+
+			// <mrr> this is a lot of calls to append() one char at at time
+			// how hard to preflight script so we know how much to grow fString by?
+			do {
+				if (script[0] == '\\')
+					++script;
+				operand.fString->append(script, 1);
+				++script;
+				if (script[0] == '\0') {
+					fError = kUnterminatedString;
+					return false;
+				}
+			} while (script[0] != startQuote);
+			++script;
+			if (suppressed == false) {
+				*fTypeStack.push() = kString;
+				fOperandStack.push(operand);
+			}
+			lastPush = true;
+			continue;
+		}
+		;
+		if (ch ==  '.') {
+			if (fTokenLength == 0) {
+				SkScriptValue scriptValue;
+				SkDEBUGCODE(scriptValue.fOperand.fObject = nil);
+				int tokenLength = token_length(++script);
+				const char* token = script;
+				script += tokenLength;
+				if (suppressed == false) {
+					if (fTypeStack.count() == 0) {
+						fError = kExpectedTokenBeforeDotOperator;
+						return false;
+					}
+					SkOpType topType;
+					fTypeStack.pop(&topType);
+					fOperandStack.pop(&scriptValue.fOperand);
+					scriptValue.fType = ToDisplayType(topType);
+					handleBox(&scriptValue);
+				}
+				success = evaluateDotParam(script, SkToBool(suppressed), token, tokenLength);
+				if (success == false)
+					return false;
+				lastPush = true;
+				continue; 
+			}
+			// get next token, and evaluate immediately
+			success = evaluateDot(script, SkToBool(suppressed));
+			if (success == false)				
+				return false;
+			lastPush = true;
+			continue;
+		}
+		if (ch == '[') {
+			if (lastPush == false) {
+				script++;
+				*fBraceStack.push() = kArrayBrace;
+				if (suppressed)
+					continue;
+				operand.fArray = value->fOperand.fArray = new SkTypedArray(ToDisplayType(fReturnType));
+				track(value->fOperand.fArray);
+				*fTypeStack.push() = (SkOpType) kArray;
+				fOperandStack.push(operand);
+				continue;
+			}
+			if (handleArrayIndexer(&script, SkToBool(suppressed)) == false)
+				return false;
+			lastPush = true;
+			continue;
+		}
+#if 0 // structs not supported for now
+		if (ch == '{') {
+			if (lastPush == false) {
+				script++;
+				*fBraceStack.push() = kStructBrace;
+				if (suppressed)
+					continue;
+				operand.fS32 = 0;
+				*fTypeStack.push() = (SkOpType) kStruct;
+				fOperandStack.push(operand);
+				continue;
+			}
+			SkASSERT(0); // braces in other contexts aren't supported yet
+		}
+#endif
+		if (ch == ')' && fBraceStack.count() > 0) {
+			SkBraceStyle braceStyle = fBraceStack.top(); 
+			if (braceStyle == kFunctionBrace) {
+				fBraceStack.pop();
+				break;
+			}
+		}
+		if (ch == ',' || ch == ']') {
+			if (ch != ',') {
+				SkBraceStyle match;
+				fBraceStack.pop(&match);
+				if (match != kArrayBrace) {
+					fError = kMismatchedArrayBrace;
+					return false;
+				}
+			}
+			script++;
+			// !!! see if brace or bracket is correct closer
+			break;
+		}
+		char nextChar = script[1];
+		int advance = logicalOp(ch, nextChar);
+		if (advance < 0)	 // error
+			return false;
+		if (advance == 0) 
+			advance = arithmeticOp(ch, nextChar, lastPush);
+		if (advance == 0) // unknown token
+			return false;
+		if (advance > 0)
+			script += advance;
+		lastPush = ch == ']' || ch == ')';
+	}
+	bool suppressed = SkToBool(fSuppressStack.top().fSuppress);
+	if (fTokenLength > 0) {
+		success = handleProperty(suppressed);
+		if (success == false)
+			return false; 	// note: never triggered by standard animator plugins
+	}
+	while (fOpStack.count() > opBalance) {   // leave open paren
+		if ((fError = opError()) != kNoError)
+			return false;
+		if (processOp() == false)
+			return false;
+	}	
+	SkOpType topType = fTypeStack.count() > 0 ? fTypeStack.top() : kNoType;
+	if (suppressed == false && topType != fReturnType &&
+			topType == kString && fReturnType != kNoType) { // if result is a string, give handle property a chance to convert it to the property value
+		SkString* string = fOperandStack.top().fString;
+		fToken = string->c_str();
+		fTokenLength = string->size();
+		fOperandStack.pop();
+		fTypeStack.pop();
+		success = handleProperty(SkToBool(fSuppressStack.top().fSuppress));
+		if (success == false) {	// if it couldn't convert, return string (error?)
+			SkOperand operand;
+			operand.fS32 = 0;
+			*fTypeStack.push() = kString;
+			operand.fString = string;
+			fOperandStack.push(operand);
+		}
+	}
+	if (value) {
+		if (fOperandStack.count() == 0)
+			return false;
+		SkASSERT(fOperandStack.count() >= 1);
+		SkASSERT(fTypeStack.count() >= 1);
+		fOperandStack.pop(&value->fOperand);
+		SkOpType type;
+		fTypeStack.pop(&type);
+		value->fType = ToDisplayType(type);
+//		SkASSERT(value->fType != SkType_Unknown);
+		if (topType != fReturnType && topType == kObject && fReturnType != kNoType) {
+			if (convertTo(ToDisplayType(fReturnType), value) == false)
+				return false;
+		}
+	}
+	while (fSuppressStack.count() > suppressBalance)
+		fSuppressStack.pop();
+	*scriptPtr = script;
+	return true; // no error
+}
+
+void SkScriptEngine::memberCallBack(_memberCallBack member , void* userStorage) {
+	UserCallBack callBack;
+	callBack.fMemberCallBack = member;
+	commonCallBack(kMember, callBack, userStorage);
+}
+
+void SkScriptEngine::memberFunctionCallBack(_memberFunctionCallBack func, void* userStorage) {
+	UserCallBack callBack;
+	callBack.fMemberFunctionCallBack = func;
+	commonCallBack(kMemberFunction, callBack, userStorage);
+}
+
+#if 0
+void SkScriptEngine::objectToStringCallBack(_objectToStringCallBack func, void* userStorage) {
+	UserCallBack callBack;
+	callBack.fObjectToStringCallBack = func;
+	commonCallBack(kObjectToString, callBack, userStorage);
+}
+#endif
+
+bool SkScriptEngine::handleArrayIndexer(const char** scriptPtr, bool suppressed) {
+	SkScriptValue scriptValue;
+	(*scriptPtr)++;
+	*fOpStack.push() = kParen;
+	*fBraceStack.push() = kArrayBrace;
+	SkOpType saveType = fReturnType;
+	fReturnType = kInt;
+	bool success = innerScript(scriptPtr, suppressed == false ? &scriptValue : nil);
+	if (success == false)
+		return false;
+	fReturnType = saveType;
+	if (suppressed == false) {
+		if (convertTo(SkType_Int, &scriptValue) == false)
+			return false;
+		int index = scriptValue.fOperand.fS32;
+		SkScriptValue scriptValue;
+		SkOpType type;
+		fTypeStack.pop(&type);
+		fOperandStack.pop(&scriptValue.fOperand);
+		scriptValue.fType = ToDisplayType(type);
+		if (type == kObject) {
+			success = handleUnbox(&scriptValue);
+			if (success == false)
+				return false;
+			if (ToOpType(scriptValue.fType) != kArray) {
+				fError = kExpectedArray;
+				return false;
+			}
+		}
+		*fTypeStack.push() = scriptValue.fOperand.fArray->getOpType();
+//		SkASSERT(index >= 0);
+		if ((unsigned) index >= (unsigned) scriptValue.fOperand.fArray->count()) {
+			fError = kArrayIndexOutOfBounds;
+			return false;
+		}
+		scriptValue.fOperand = scriptValue.fOperand.fArray->begin()[index];
+		fOperandStack.push(scriptValue.fOperand);
+	}
+	fOpStack.pop(); // pop paren
+	return success;
+}
+
+bool SkScriptEngine::handleBox(SkScriptValue* scriptValue) {
+	bool success = true;
+	for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+		if (callBack->fCallBackType != kBox)
+			continue;
+		success = (*callBack->fBoxCallBack)(callBack->fUserStorage, scriptValue);
+		if (success) {
+			fOperandStack.push(scriptValue->fOperand);
+			*fTypeStack.push() = ToOpType(scriptValue->fType);
+			goto done;
+		}
+	}
+done:
+	return success;
+}
+
+bool SkScriptEngine::handleFunction(const char** scriptPtr, bool suppressed) {
+	SkScriptValue callbackResult;
+	SkTDArray<SkScriptValue> params;
+	SkString functionName(fToken, fTokenLength);
+	fTokenLength = 0;
+	bool success = functionParams(scriptPtr, params);
+	if (success == false)
+		goto done;
+	if (suppressed == true)
+		return true;
+	{
+		for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+			if (callBack->fCallBackType != kFunction)
+				continue;
+			success = (*callBack->fFunctionCallBack)(functionName.c_str(), functionName.size(), params, 
+				callBack->fUserStorage, &callbackResult);
+			if (success) {
+				fOperandStack.push(callbackResult.fOperand);
+				*fTypeStack.push() = ToOpType(callbackResult.fType);
+				goto done;
+			}
+		}
+	}
+	fError = kNoFunctionHandlerFound;
+	return false;
+done:
+	return success;
+}
+
+bool SkScriptEngine::handleMember(const char* field, size_t len, void* object) {
+	SkScriptValue callbackResult;
+	bool success = true;
+	for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+		if (callBack->fCallBackType != kMember)
+			continue;
+		success = (*callBack->fMemberCallBack)(field, len, object, callBack->fUserStorage, &callbackResult);
+		if (success) {
+			if (callbackResult.fType == SkType_String)
+				track(callbackResult.fOperand.fString);
+			fOperandStack.push(callbackResult.fOperand);
+			*fTypeStack.push() = ToOpType(callbackResult.fType);
+			goto done;
+		}
+	}
+	return false;
+done:
+	return success;
+}
+
+bool SkScriptEngine::handleMemberFunction(const char* field, size_t len, void* object, SkTDArray<SkScriptValue>& params) {
+	SkScriptValue callbackResult;
+	bool success = true;
+	for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+		if (callBack->fCallBackType != kMemberFunction)
+			continue;
+		success = (*callBack->fMemberFunctionCallBack)(field, len, object, params, 
+			callBack->fUserStorage, &callbackResult);
+		if (success) {
+			if (callbackResult.fType == SkType_String)
+				track(callbackResult.fOperand.fString);
+			fOperandStack.push(callbackResult.fOperand);
+			*fTypeStack.push() = ToOpType(callbackResult.fType);
+			goto done;
+		}
+	}
+	return false;
+done:
+	return success;
+}
+
+#if 0
+bool SkScriptEngine::handleObjectToString(void* object) {
+	SkScriptValue callbackResult;
+	bool success = true;
+	for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+		if (callBack->fCallBackType != kObjectToString)
+			continue;
+		success = (*callBack->fObjectToStringCallBack)(object, 
+			callBack->fUserStorage, &callbackResult);
+		if (success) {
+			if (callbackResult.fType == SkType_String)
+				track(callbackResult.fOperand.fString);
+			fOperandStack.push(callbackResult.fOperand);
+			*fTypeStack.push() = ToOpType(callbackResult.fType);
+			goto done;
+		}
+	}
+	return false;
+done:
+	return success;
+}
+#endif
+
+bool SkScriptEngine::handleProperty(bool suppressed) {
+	SkScriptValue callbackResult;
+	bool success = true;
+	if (suppressed) 
+		goto done;
+	success = false; // note that with standard animator-script plugins, callback never returns false
+	{
+		for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+			if (callBack->fCallBackType != kProperty)
+				continue;
+			success = (*callBack->fPropertyCallBack)(fToken, fTokenLength, 
+				callBack->fUserStorage, &callbackResult);
+			if (success) {
+				if (callbackResult.fType == SkType_String && callbackResult.fOperand.fString == nil) {
+					callbackResult.fOperand.fString = new SkString(fToken, fTokenLength);
+					track(callbackResult.fOperand.fString);
+				}
+				fOperandStack.push(callbackResult.fOperand);
+				*fTypeStack.push() = ToOpType(callbackResult.fType);
+				goto done;
+			}
+		}
+	}
+done:
+	fTokenLength = 0;
+	return success;
+}
+
+bool SkScriptEngine::handleUnbox(SkScriptValue* scriptValue) {
+	bool success = true;
+	for (UserCallBack* callBack = fUserCallBacks.begin(); callBack < fUserCallBacks.end(); callBack++) {
+		if (callBack->fCallBackType != kUnbox)
+			continue;
+		success = (*callBack->fUnboxCallBack)(callBack->fUserStorage, scriptValue);
+		if (success) {
+			if (scriptValue->fType == SkType_String)
+				track(scriptValue->fOperand.fString);
+			goto done;
+		}
+	}
+	return false;
+done:
+	return success;
+}
+
+// note that entire expression is treated as if it were enclosed in parens
+// an open paren is always the first thing in the op stack
+
+int SkScriptEngine::logicalOp(char ch, char nextChar) {
+	int advance = 1;
+	SkOp match;
+	signed char precedence;
+	switch (ch) {
+		case ')':
+			match = kParen;
+			break;
+		case ']':
+			match = kArrayOp;
+			break;
+		case '?':
+			match = kIf;
+			break;
+		case ':':
+			match = kElse;
+			break;
+		case '&':
+			if (nextChar != '&')
+				goto noMatch;
+			match = kLogicalAnd;
+			advance = 2;
+			break;
+		case '|':
+			if (nextChar != '|')
+				goto noMatch;
+			match = kLogicalOr;
+			advance = 2;
+			break;
+		default:
+noMatch:
+			return 0;
+	}
+	SkSuppress suppress;
+	precedence = gPrecedence[match];
+	if (fSuppressStack.top().fSuppress) {
+		if (fSuppressStack.top().fOpStackDepth < fOpStack.count()) {
+			SkOp topOp = fOpStack.top();
+			if (gPrecedence[topOp] <= precedence)
+				fOpStack.pop();
+			goto goHome;
+		}
+		bool changedPrecedence = gPrecedence[fSuppressStack.top().fOperator] < precedence;
+		if (changedPrecedence)
+			fSuppressStack.pop();
+		if (precedence == kIfElsePrecedence) {
+			if (match == kIf) {
+				if (changedPrecedence)
+					fOpStack.pop();
+				else
+					*fOpStack.push() = kIf;
+			} else {
+				if (fSuppressStack.top().fOpStackDepth == fOpStack.count()) {
+					goto flipSuppress;
+				}
+				fOpStack.pop();
+			}
+		}
+		if (changedPrecedence == false)
+			goto goHome;
+	}
+	while (gPrecedence[fOpStack.top() & ~kArtificialOp] < precedence) {
+		if (processOp() == false)
+			return false;
+	}
+	if (fSuppressStack.top().fOpStackDepth > fOpStack.count())
+		fSuppressStack.pop();
+	switch (match) {
+		case kParen:
+		case kArrayOp:
+			if (fOpStack.count() <= 1 || fOpStack.top() != match) {
+				fError = kMismatchedBrackets;
+				return -1;
+			}
+			if (match == kParen) 
+				fOpStack.pop();
+			else {
+				SkOpType indexType;
+				fTypeStack.pop(&indexType);
+				if (indexType != kInt && indexType != kScalar) {
+					fError = kExpectedNumberForArrayIndex; // (although, could permit strings eventually)
+					return -1;
+				}
+				SkOperand indexOperand;
+				fOperandStack.pop(&indexOperand);
+				int index = indexType == kScalar ? SkScalarFloor(indexOperand.fScalar) : 
+					indexOperand.fS32;
+				SkOpType arrayType;
+				fTypeStack.pop(&arrayType);
+				if ((unsigned)arrayType != (unsigned)kArray) {
+					fError = kExpectedArray;
+					return -1;
+				}
+				SkOperand arrayOperand;
+				fOperandStack.pop(&arrayOperand);
+				SkTypedArray* array = arrayOperand.fArray;
+				SkOperand operand;
+				if (array->getIndex(index, &operand) == false) {
+					fError = kIndexOutOfRange;
+					return -1;
+				}
+				SkOpType resultType = array->getOpType();
+				fTypeStack.push(resultType);
+				fOperandStack.push(operand);
+			}
+			break;
+		case kIf: {
+			SkScriptValue ifValue;
+			SkOpType ifType;
+			fTypeStack.pop(&ifType);
+			ifValue.fType = ToDisplayType(ifType);
+			fOperandStack.pop(&ifValue.fOperand);
+			if (convertTo(SkType_Int, &ifValue) == false)
+				return -1;
+			if (ifValue.fType != SkType_Int) {
+				fError = kExpectedIntForConditionOperator;
+				return -1;
+			}
+			suppress.fSuppress = ifValue.fOperand.fS32 == 0;
+			suppress.fOperator = kIf;
+			suppress.fOpStackDepth = fOpStack.count(); 
+			suppress.fElse = false;
+			fSuppressStack.push(suppress);
+			// if left is true, do only up to colon
+			// if left is false, do only after colon
+			} break;
+		case kElse:
+flipSuppress:
+			if (fSuppressStack.top().fElse == true)
+				fSuppressStack.pop();
+			fSuppressStack.top().fElse = true;
+			fSuppressStack.top().fSuppress ^= true;
+			// flip last do / don't do consideration from last '?'
+			break;
+		case kLogicalAnd:
+		case kLogicalOr: {
+			if (fTypeStack.top() != kInt) {
+				fError = kExpectedBooleanExpression;
+				return -1;
+			}
+			S32 topInt = fOperandStack.top().fS32;
+			if (fOpStack.top() != kLogicalAnd)
+				*fOpStack.push() = kLogicalAnd; // really means 'to bool', and is appropriate for 'or'
+			if (match == kLogicalOr ? topInt != 0 : topInt == 0) {
+				suppress.fSuppress = true;
+				suppress.fOperator = match;
+				suppress.fOpStackDepth = fOpStack.count(); 
+				fSuppressStack.push(suppress);
+			} else {
+				fTypeStack.pop();
+				fOperandStack.pop();
+			}
+		}	break;
+		default:
+			SkASSERT(0);
+	}
+goHome:
+	return advance;
+}
+
+SkScriptEngine::Error SkScriptEngine::opError() {
+	int opCount = fOpStack.count();
+	int operandCount = fOperandStack.count();
+	if (opCount == 0) {
+		if (operandCount != 1)
+			return kExpectedOperator;
+		return kNoError;
+	}
+	SkOp op = (SkOp) (fOpStack.top() & ~kArtificialOp);
+	const SkOperatorAttributes* attributes = &gOpAttributes[op];
+	if (attributes->fLeftType != kNoType && operandCount < 2)
+		return kExpectedValue;
+	if (attributes->fLeftType == kNoType && operandCount < 1)
+		return kExpectedValue;
+	return kNoError;
+}
+
+bool SkScriptEngine::processOp() {
+	SkOp op;
+	fOpStack.pop(&op);
+	op = (SkOp) (op & ~kArtificialOp);
+	const SkOperatorAttributes* attributes = &gOpAttributes[op];
+	SkOpType type2;
+	fTypeStack.pop(&type2);
+	SkOpType type1 = type2;
+	SkOperand operand2;
+	fOperandStack.pop(&operand2);
+	SkOperand operand1 = operand2; // !!! not really needed, suppresses warning
+	if (attributes->fLeftType != kNoType) {
+		fTypeStack.pop(&type1);
+		fOperandStack.pop(&operand1);
+		if (op == kFlipOps) {
+			SkTSwap(type1, type2);
+			SkTSwap(operand1, operand2);
+			fOpStack.pop(&op);
+			op = (SkOp) (op & ~kArtificialOp);
+			attributes = &gOpAttributes[op];
+		}
+		if (type1 == kObject && (type1 & attributes->fLeftType) == 0) {
+			SkScriptValue val;
+			val.fType = ToDisplayType(type1);
+			val.fOperand = operand1;
+			bool success = handleUnbox(&val);
+			if (success == false)
+				return false;
+			type1 = ToOpType(val.fType);
+			operand1 = val.fOperand;
+		}
+	}
+	if (type2 == kObject && (type2 & attributes->fLeftType) == 0) {
+		SkScriptValue val;
+		val.fType = ToDisplayType(type2);
+		val.fOperand = operand2;
+		bool success = handleUnbox(&val);
+		if (success == false)
+			return false;
+		type2 = ToOpType(val.fType);
+		operand2 = val.fOperand;
+	}
+	if (attributes->fLeftType != kNoType) {
+		if (type1 != type2) {
+			if ((attributes->fLeftType & kString) && attributes->fBias & kTowardsString && ((type1 | type2) & kString)) {
+				if (type1 == kInt || type1 == kScalar) {
+					convertToString(operand1, type1 == kInt ? SkType_Int : SkType_Float);
+					type1 = kString;
+				}
+				if (type2 == kInt || type2 == kScalar) {
+					convertToString(operand2, type2 == kInt ? SkType_Int : SkType_Float);
+					type2 = kString;
+				}
+			} else if (attributes->fLeftType & kScalar && ((type1 | type2) & kScalar)) {
+				if (type1 == kInt) {
+					operand1.fScalar = IntToScalar(operand1.fS32);
+					type1 = kScalar;
+				}
+				if (type2 == kInt) {
+					operand2.fScalar = IntToScalar(operand2.fS32);
+					 type2 = kScalar;
+				}
+			}
+		}
+		if ((type1 & attributes->fLeftType) == 0 || type1 != type2) {
+			if (type1 == kString) {
+				const char* result = SkParse::FindScalar(operand1.fString->c_str(), &operand1.fScalar);
+				if (result == nil) {
+					fError = kExpectedNumber;
+					return false;
+				}
+				type1 = kScalar;
+			}
+			if (type1 == kScalar && (attributes->fLeftType == kInt || type2 == kInt)) {
+				operand1.fS32 = SkScalarFloor(operand1.fScalar);
+				type1 = kInt;
+			}
+		}
+	}
+	if ((type2 & attributes->fRightType) == 0 || type1 != type2) {
+		if (type2 == kString) {
+			const char* result = SkParse::FindScalar(operand2.fString->c_str(), &operand2.fScalar);
+			if (result == nil) {
+				fError = kExpectedNumber;
+				return false;
+			}
+			type2 = kScalar;
+		}
+		if (type2 == kScalar && (attributes->fRightType == kInt || type1 == kInt)) {
+			operand2.fS32 = SkScalarFloor(operand2.fScalar);
+			type2 = kInt;
+		}
+	}
+	if (type2 == kScalar)
+		op = (SkOp) (op + 1);
+	else if (type2 == kString)
+		op = (SkOp) (op + 2);
+	switch(op) {
+		case kAddInt:
+			operand2.fS32 += operand1.fS32;
+			break;
+		case kAddScalar:
+			operand2.fScalar += operand1.fScalar;
+			break;
+		case kAddString:
+			if (fTrackString.find(operand1.fString) < 0) {
+				operand1.fString = SkNEW_ARGS(SkString, (*operand1.fString));
+				track(operand1.fString);
+			}
+			operand1.fString->append(*operand2.fString);
+			operand2 = operand1;
+			break;
+		case kBitAnd:
+			operand2.fS32 &= operand1.fS32;
+			break;
+		case kBitNot:
+			operand2.fS32 = ~operand2.fS32;
+			break;
+		case kBitOr:
+			operand2.fS32 |= operand1.fS32;
+			break;
+		case kDivideInt:
+			if (operand2.fS32 == 0) {
+				operand2.fS32 = operand1.fS32 == 0 ? SK_NaN32 : operand1.fS32 > 0 ? SK_MaxS32 : -SK_MaxS32;
+				break;
+			} else {
+				S32 original = operand2.fS32;
+				operand2.fS32 = operand1.fS32 / operand2.fS32;
+				if (original * operand2.fS32 == operand1.fS32)
+					break;	  // integer divide was good enough
+				operand2.fS32 = original;
+				type2 = kScalar;
+			}
+		case kDivideScalar:
+			if (operand2.fScalar == 0)
+				operand2.fScalar = operand1.fScalar == 0 ? SK_ScalarNaN : operand1.fScalar > 0 ? SK_ScalarMax : -SK_ScalarMax;
+			else
+				operand2.fScalar = SkScalarDiv(operand1.fScalar, operand2.fScalar);
+			break;
+		case kEqualInt:
+			operand2.fS32 = operand1.fS32 == operand2.fS32;
+			break;
+		case kEqualScalar:
+			operand2.fS32 = operand1.fScalar == operand2.fScalar;
+			type2 = kInt;
+			break;
+		case kEqualString:
+			operand2.fS32 = *operand1.fString == *operand2.fString;
+			type2 = kInt;
+			break;
+		case kGreaterEqualInt:
+			operand2.fS32 = operand1.fS32 >= operand2.fS32;
+			break;
+		case kGreaterEqualScalar:
+			operand2.fS32 = operand1.fScalar >= operand2.fScalar;
+			type2 = kInt;
+			break;
+		case kGreaterEqualString:
+			operand2.fS32 = strcmp(operand1.fString->c_str(), operand2.fString->c_str()) >= 0;
+			type2 = kInt;
+			break;
+		case kLogicalAnd:
+			operand2.fS32 = !! operand2.fS32;	// really, ToBool
+			break;
+		case kLogicalNot:
+			operand2.fS32 = ! operand2.fS32;
+			break;
+		case kLogicalOr:
+			SkASSERT(0);	// should have already been processed
+			break;
+		case kMinusInt:
+			operand2.fS32 = -operand2.fS32;
+			break;
+		case kMinusScalar:
+			operand2.fScalar = -operand2.fScalar;
+			break;
+		case kModuloInt:
+			operand2.fS32 = operand1.fS32 % operand2.fS32;
+			break;
+		case kModuloScalar:
+			operand2.fScalar = SkScalarMod(operand1.fScalar, operand2.fScalar);
+			break;
+		case kMultiplyInt:
+			operand2.fS32 *= operand1.fS32;
+			break;
+		case kMultiplyScalar:
+			operand2.fScalar = SkScalarMul(operand1.fScalar, operand2.fScalar);
+			break;
+		case kShiftLeft:
+			operand2.fS32 = operand1.fS32 << operand2.fS32;
+			break;
+		case kShiftRight:
+			operand2.fS32 = operand1.fS32 >> operand2.fS32;
+			break;
+		case kSubtractInt:
+			operand2.fS32 = operand1.fS32 - operand2.fS32;
+			break;
+		case kSubtractScalar:
+			operand2.fScalar = operand1.fScalar - operand2.fScalar;
+			break;
+		case kXor:
+			operand2.fS32 ^= operand1.fS32;
+			break;
+		default:
+			SkASSERT(0);
+	}
+	fTypeStack.push(type2);
+	fOperandStack.push(operand2);
+	return true;
+}
+
+void SkScriptEngine::propertyCallBack(_propertyCallBack prop, void* userStorage) {
+	UserCallBack callBack;
+	callBack.fPropertyCallBack = prop;
+	commonCallBack(kProperty, callBack, userStorage);
+}
+
+void SkScriptEngine::track(SkTypedArray* array) { 
+	SkASSERT(fTrackArray.find(array) < 0);  
+	*(fTrackArray.end() - 1) = array; 
+	fTrackArray.appendClear(); 
+}
+
+void SkScriptEngine::track(SkString* string) { 
+	SkASSERT(fTrackString.find(string) < 0);  
+	*(fTrackString.end() - 1) = string; 
+	fTrackString.appendClear(); 
+}
+
+void SkScriptEngine::unboxCallBack(_unboxCallBack func, void* userStorage) {
+	UserCallBack callBack;
+	callBack.fUnboxCallBack = func;
+	commonCallBack(kUnbox, callBack, userStorage);
+}
+
+bool SkScriptEngine::ConvertTo(SkScriptEngine* engine, SkDisplayTypes toType, SkScriptValue* value ) {
+	SkASSERT(value);
+	if (SkDisplayType::IsEnum(nil /* fMaker */, toType))
+		toType = SkType_Int;
+	if (toType == SkType_Point || toType == SkType_3D_Point)
+		toType = SkType_Float;
+	if (toType == SkType_Drawable)
+		toType = SkType_Displayable;
+	SkDisplayTypes type = value->fType;
+	if (type == toType) 
+		return true;
+	SkOperand& operand = value->fOperand;
+	bool success = true;
+	switch (toType) {
+		case SkType_Int:
+			if (type == SkType_Boolean)
+				break;
+			if (type == SkType_Float)
+				operand.fS32 = SkScalarFloor(operand.fScalar);
+			else {
+				if (type != SkType_String) {
+					success = false;
+					break; // error
+				}
+				success = SkParse::FindS32(operand.fString->c_str(), &operand.fS32) != nil;
+			}
+			break;
+		case SkType_Float:
+			if (type == SkType_Int) {
+				if ((uint32_t)operand.fS32 == SK_NaN32)
+					operand.fScalar = SK_ScalarNaN;
+				else if (SkAbs32(operand.fS32) == SK_MaxS32)
+					operand.fScalar = SkSign32(operand.fS32) * SK_ScalarMax;
+				else
+					operand.fScalar = SkIntToScalar(operand.fS32);
+			} else {
+				if (type != SkType_String) {
+					success = false;
+					break; // error
+				}
+				success = SkParse::FindScalar(operand.fString->c_str(), &operand.fScalar) != nil;
+			}
+			break;
+		case SkType_String: {
+			SkString* strPtr = new SkString();
+			SkASSERT(engine);
+			engine->track(strPtr);
+			if (type == SkType_Int)
+				strPtr->appendS32(operand.fS32);
+			else if (type == SkType_Displayable) 
+				SkASSERT(0); // must call through instance version instead of static version
+			else {
+				if (type != SkType_Float) {
+					success = false;
+					break;
+				}
+				strPtr->appendScalar(operand.fScalar);
+			}
+			operand.fString = strPtr;
+			} break;
+		case SkType_Array: {
+			SkTypedArray* array = new SkTypedArray(type);
+			*array->append() = operand;
+			engine->track(array);
+			operand.fArray = array;
+			} break;
+		default:
+			SkASSERT(0);
+	}
+	value->fType = toType;
+	if (success == false)
+		engine->fError = kTypeConversionFailed;
+	return success;
+}
+
+SkScalar SkScriptEngine::IntToScalar(S32 s32) {
+	SkScalar scalar;
+	if ((uint32_t)s32 == SK_NaN32)
+		scalar = SK_ScalarNaN;
+	else if (SkAbs32(s32) == SK_MaxS32)
+		scalar = SkSign32(s32) * SK_ScalarMax;
+	else
+		scalar = SkIntToScalar(s32);
+	return scalar;
+}
+
+SkDisplayTypes SkScriptEngine::ToDisplayType(SkOpType type) {
+	int val = type;
+	switch (val) {
+		case kNoType:
+			return SkType_Unknown;
+		case kInt:
+			return SkType_Int;
+		case kScalar:
+			return SkType_Float;
+		case kString:
+			return SkType_String;
+		case kArray:
+			return SkType_Array;
+		case kObject:
+			return SkType_Displayable;
+//		case kStruct:
+//			return SkType_Structure;
+		default:
+			SkASSERT(0);
+			return SkType_Unknown;
+	}
+}
+
+SkScriptEngine::SkOpType SkScriptEngine::ToOpType(SkDisplayTypes type) {
+	if (SkDisplayType::IsDisplayable(nil /* fMaker */, type))
+		return (SkOpType) kObject;
+	if (SkDisplayType::IsEnum(nil /* fMaker */, type))
+		return kInt;
+	switch (type) {
+		case SkType_ARGB:
+		case SkType_MSec:
+		case SkType_Int:
+			return kInt;
+		case SkType_Float:
+		case SkType_Point:
+		case SkType_3D_Point:
+			return kScalar;
+		case SkType_Base64:
+		case SkType_DynamicString:
+		case SkType_String:
+			return kString;
+		case SkType_Array:
+			return (SkOpType) kArray;
+		case SkType_Unknown:
+			return kNoType;
+		default:
+			SkASSERT(0);
+			return kNoType;
+	}
+}
+
+bool SkScriptEngine::ValueToString(SkScriptValue value, SkString* string) {
+	switch (value.fType) {
+		case kInt:
+			string->reset();
+			string->appendS32(value.fOperand.fS32);
+			break;
+		case kScalar:
+			string->reset();
+			string->appendScalar(value.fOperand.fScalar);
+			break;
+		case kString:
+			string->set(*value.fOperand.fString);
+			break;
+		default:
+			SkASSERT(0);
+			return false;
+	}
+	return true; // no error
+}
+
+#ifdef SK_SUPPORT_UNITTEST
+
+#ifdef SK_CAN_USE_FLOAT
+    #include "SkFloatingPoint.h"
+#endif
+
+#define DEF_SCALAR_ANSWER   0
+#define DEF_STRING_ANSWER   NULL
+
+#define testInt(expression) { #expression, SkType_Int, expression, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER }
+#ifdef SK_SCALAR_IS_FLOAT
+    #define testScalar(expression) { #expression, SkType_Float, 0, (float) expression, DEF_STRING_ANSWER }
+    #define testRemainder(exp1, exp2) { #exp1 "%" #exp2, SkType_Float, 0, sk_float_mod(exp1, exp2), DEF_STRING_ANSWER }
+#else
+	#ifdef SK_CAN_USE_FLOAT
+		#define testScalar(expression) { #expression, SkType_Float, 0, (int) ((expression) * 65536.0f), DEF_STRING_ANSWER }
+		#define testRemainder(exp1, exp2) { #exp1 "%" #exp2, SkType_Float, 0, (int) (sk_float_mod(exp1, exp2)  * 65536.0f), DEF_STRING_ANSWER }
+	#endif
+#endif
+#define testTrue(expression) { #expression, SkType_Int, 1, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER }
+#define testFalse(expression) { #expression, SkType_Int, 0, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER }
+
+#if !defined(SK_BUILD_FOR_BREW)
+static const SkScriptNAnswer scriptTests[]  = {
+	testInt(1>1/2),
+	testInt((6+7)*8),
+	testInt(0&&1?2:3),
+	testInt(3*(4+5)),
+#ifdef SK_CAN_USE_FLOAT
+	testScalar(1.0+2.0), 
+	testScalar(1.0+5), 
+	testScalar(3.0-1.0), 
+	testScalar(6-1.0), 
+	testScalar(- -5.5- -1.5), 
+	testScalar(2.5*6.), 
+	testScalar(0.5*4), 
+	testScalar(4.5/.5), 
+	testScalar(9.5/19), 
+	testRemainder(9.5, 0.5), 
+	testRemainder(9.,2), 
+	testRemainder(9,2.5),
+	testRemainder(-9,2.5),
+	testTrue(-9==-9.0),
+	testTrue(-9.==-4.0-5),
+	testTrue(-9.*1==-4-5),
+	testFalse(-9!=-9.0),
+	testFalse(-9.!=-4.0-5),
+	testFalse(-9.*1!=-4-5),
+#endif
+	testInt(0x123),
+	testInt(0XABC),
+	testInt(0xdeadBEEF),
+	{	"'123'+\"456\"", SkType_String, 0, 0, "123456" },
+	{	"123+\"456\"", SkType_String, 0, 0, "123456" },
+	{	"'123'+456", SkType_String, 0, 0, "123456" },
+	{	"'123'|\"456\"", SkType_Int, 123|456, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+	{	"123|\"456\"", SkType_Int, 123|456, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+	{	"'123'|456", SkType_Int, 123|456, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+	{	"'2'<11", SkType_Int, 1, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+	{	"2<'11'", SkType_Int, 1, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+	{	"'2'<'11'", SkType_Int, 0, DEF_SCALAR_ANSWER, DEF_STRING_ANSWER },
+	testInt(123),
+	testInt(-345),
+	testInt(+678),
+	testInt(1+2+3),
+	testInt(3*4+5),
+	testInt(6+7*8),
+	testInt(-1-2-8/4),
+	testInt(-9%4),
+	testInt(9%-4),
+	testInt(-9%-4),
+	testInt(123|978),
+	testInt(123&978),
+	testInt(123^978),
+	testInt(2<<4),
+	testInt(99>>3),
+	testInt(~55),
+	testInt(~~55),
+	testInt(!55),
+	testInt(!!55),
+	// both int
+	testInt(2<2),
+	testInt(2<11),
+	testInt(20<11),
+	testInt(2<=2),
+	testInt(2<=11),
+	testInt(20<=11),
+	testInt(2>2),
+	testInt(2>11),
+	testInt(20>11),
+	testInt(2>=2),
+	testInt(2>=11),
+	testInt(20>=11),
+	testInt(2==2),
+	testInt(2==11),
+	testInt(20==11),
+	testInt(2!=2),
+	testInt(2!=11),
+	testInt(20!=11),
+#ifdef SK_CAN_USE_FLOAT
+	// left int, right scalar
+	testInt(2<2.),
+	testInt(2<11.),
+	testInt(20<11.),
+	testInt(2<=2.),
+	testInt(2<=11.),
+	testInt(20<=11.),
+	testInt(2>2.),
+	testInt(2>11.),
+	testInt(20>11.),
+	testInt(2>=2.),
+	testInt(2>=11.),
+	testInt(20>=11.),
+	testInt(2==2.),
+	testInt(2==11.),
+	testInt(20==11.),
+	testInt(2!=2.),
+	testInt(2!=11.),
+	testInt(20!=11.),
+	// left scalar, right int
+		testInt(2.<2),
+	testInt(2.<11),
+	testInt(20.<11),
+	testInt(2.<=2),
+	testInt(2.<=11),
+	testInt(20.<=11),
+	testInt(2.>2),
+	testInt(2.>11),
+	testInt(20.>11),
+	testInt(2.>=2),
+	testInt(2.>=11),
+	testInt(20.>=11),
+	testInt(2.==2),
+	testInt(2.==11),
+	testInt(20.==11),
+	testInt(2.!=2),
+	testInt(2.!=11),
+	testInt(20.!=11),
+	// both scalar
+	testInt(2.<11.),
+	testInt(20.<11.),
+	testInt(2.<=2.),
+	testInt(2.<=11.),
+	testInt(20.<=11.),
+	testInt(2.>2.),
+	testInt(2.>11.),
+	testInt(20.>11.),
+	testInt(2.>=2.),
+	testInt(2.>=11.),
+	testInt(20.>=11.),
+	testInt(2.==2.),
+	testInt(2.==11.),
+	testInt(20.==11.),
+	testInt(2.!=2.),
+	testInt(2.!=11.),
+	testInt(20.!=11.),
+#endif
+	// int, string (string is int)
+	testFalse(2<'2'),
+	testTrue(2<'11'),
+	testFalse(20<'11'),
+	testTrue(2<='2'),
+	testTrue(2<='11'),
+	testFalse(20<='11'),
+	testFalse(2>'2'),
+	testFalse(2>'11'),
+	testTrue(20>'11'),
+	testTrue(2>='2'),
+	testFalse(2>='11'),
+	testTrue(20>='11'),
+	testTrue(2=='2'),
+	testFalse(2=='11'),
+	testFalse(2!='2'),
+	testTrue(2!='11'),
+	// int, string (string is scalar)
+	testFalse(2<'2.'),
+	testTrue(2<'11.'),
+	testFalse(20<'11.'),
+	testTrue(2=='2.'),
+	testFalse(2=='11.'),
+#ifdef SK_CAN_USE_FLOAT
+	// scalar, string
+	testFalse(2.<'2.'),
+	testTrue(2.<'11.'),
+	testFalse(20.<'11.'),
+	testTrue(2.=='2.'),
+	testFalse(2.=='11.'),
+	// string, int
+	testFalse('2'<2),
+	testTrue('2'<11),
+	testFalse('20'<11),
+	testTrue('2'==2),
+	testFalse('2'==11),
+	// string, scalar
+	testFalse('2'<2.),
+	testTrue('2'<11.),
+	testFalse('20'<11.),
+	testTrue('2'==2.),
+	testFalse('2'==11.),
+#endif
+	// string, string
+	testFalse('2'<'2'),
+	testFalse('2'<'11'),
+	testFalse('20'<'11'),
+	testTrue('2'=='2'),
+	testFalse('2'=='11'),
+	// logic
+	testInt(1?2:3),
+	testInt(0?2:3),
+	testInt(1&&2||3),
+	testInt(1&&0||3),
+	testInt(1&&0||0),
+	testInt(1||0&&3),
+	testInt(0||0&&3),
+	testInt(0||1&&3),
+	testInt(1?(2?3:4):5),
+	testInt(0?(2?3:4):5),
+	testInt(1?(0?3:4):5),
+	testInt(0?(0?3:4):5),
+	testInt(1?2?3:4:5),
+	testInt(0?2?3:4:5),
+	testInt(1?0?3:4:5),
+	testInt(0?0?3:4:5),
+	
+	testInt(1?2:(3?4:5)),
+	testInt(0?2:(3?4:5)),
+	testInt(1?0:(3?4:5)),
+	testInt(0?0:(3?4:5)),
+	testInt(1?2:3?4:5),
+	testInt(0?2:3?4:5),
+	testInt(1?0:3?4:5),
+	testInt(0?0:3?4:5)
+#ifdef SK_CAN_USE_FLOAT
+	, {	"123.5", SkType_Float, 0, SkIntToScalar(123) + SK_Scalar1/2, DEF_STRING_ANSWER }
+#endif
+};
+#endif // build for brew
+
+#define SkScriptNAnswer_testCount	SK_ARRAY_COUNT(scriptTests)
+
+void SkScriptEngine::UnitTest() {
+#if !defined(SK_BUILD_FOR_BREW)
+	for (unsigned index = 0; index < SkScriptNAnswer_testCount; index++) {
+		SkScriptEngine engine(SkScriptEngine::ToOpType(scriptTests[index].fType));
+		SkScriptValue value;
+		const char* script = scriptTests[index].fScript;
+		SkASSERT(engine.evaluateScript(&script, &value) == true);
+		SkASSERT(value.fType == scriptTests[index].fType);
+		SkScalar error;
+		switch (value.fType) {
+			case SkType_Int:
+				SkASSERT(value.fOperand.fS32 == scriptTests[index].fIntAnswer);
+				break;
+			case SkType_Float:
+				error = SkScalarAbs(value.fOperand.fScalar - scriptTests[index].fScalarAnswer);
+				SkASSERT(error < SK_Scalar1 / 10000);
+				break;
+			case SkType_String:
+				SkASSERT(strcmp(value.fOperand.fString->c_str(), scriptTests[index].fStringAnswer) == 0);
+				break;
+			default:
+				SkASSERT(0);
+		}
+	}
+#endif
+}
+#endif
+
diff --git a/libs/graphics/animator/SkScript.h b/libs/graphics/animator/SkScript.h
new file mode 100644
index 0000000..e172c9e
--- /dev/null
+++ b/libs/graphics/animator/SkScript.h
@@ -0,0 +1,257 @@
+#ifndef SkScript_DEFINED
+#define SkScript_DEFINED
+
+#include "SkOperand.h"
+#include "SkIntArray.h"
+#include "SkTDict.h"
+#include "SkTDStack.h"
+
+class SkAnimateMaker;
+
+class SkScriptEngine {
+public:
+	enum Error {
+		kNoError,
+		kArrayIndexOutOfBounds,
+		kCouldNotFindReferencedID,
+		kDotOperatorExpectsObject,
+		kErrorInArrrayIndex,
+		kErrorInFunctionParameters,
+		kExpectedArray,
+		kExpectedBooleanExpression,
+		kExpectedFieldName,
+		kExpectedHex,
+		kExpectedIntForConditionOperator,
+		kExpectedNumber,
+		kExpectedNumberForArrayIndex,
+		kExpectedOperator,
+		kExpectedToken,
+		kExpectedTokenBeforeDotOperator,
+		kExpectedValue,
+		kHandleMemberFailed,
+		kHandleMemberFunctionFailed,
+		kHandleUnboxFailed,
+		kIndexOutOfRange,
+		kMismatchedArrayBrace,
+		kMismatchedBrackets,
+		kNoFunctionHandlerFound,
+		kPrematureEnd,
+		kTooManyParameters,
+		kTypeConversionFailed,
+		kUnterminatedString
+	};
+
+	enum SkOpType {
+		kNoType,
+		kInt = 1,
+		kScalar = 2,
+		kString = 4,
+		kArray = 8,
+		kObject = 16
+//		kStruct = 32
+	};
+
+	typedef bool (*_boxCallBack)(void* userStorage, SkScriptValue* result);
+	typedef bool (*_functionCallBack)(const char* func, size_t len, SkTDArray<SkScriptValue>& params,
+		void* userStorage, SkScriptValue* result);
+	typedef bool (*_memberCallBack)(const char* member, size_t len, void* object, 
+		void* userStorage, SkScriptValue* result);
+	typedef bool (*_memberFunctionCallBack)(const char* member, size_t len, void* object, 
+		SkTDArray<SkScriptValue>& params, void* userStorage, SkScriptValue* result);
+//	typedef bool (*_objectToStringCallBack)(void* object, void* userStorage, SkScriptValue* result);
+	typedef bool (*_propertyCallBack)(const char* prop, size_t len, void* userStorage, SkScriptValue* result);
+	typedef bool (*_unboxCallBack)(void* userStorage, SkScriptValue* result);
+	SkScriptEngine(SkOpType returnType);
+	~SkScriptEngine();
+	void boxCallBack(_boxCallBack func, void* userStorage);
+	bool convertTo(SkDisplayTypes , SkScriptValue* );
+	bool evaluateScript(const char** script, SkScriptValue* value);
+	void forget(SkTypedArray* array);
+	void functionCallBack(_functionCallBack func, void* userStorage);
+	Error getError() const { return fError; }
+#ifdef SK_DEBUG
+	bool getErrorString(SkString* err) const;
+#endif
+	void memberCallBack(_memberCallBack , void* userStorage);
+	void memberFunctionCallBack(_memberFunctionCallBack , void* userStorage);
+//	void objectToStringCallBack(_objectToStringCallBack , void* userStorage);
+	void propertyCallBack(_propertyCallBack prop, void* userStorage);
+	void track(SkTypedArray* array);
+	void track(SkString* string);
+	void unboxCallBack(_unboxCallBack func, void* userStorage);
+	static bool ConvertTo(SkScriptEngine* , SkDisplayTypes toType, SkScriptValue* value);
+	static SkScalar IntToScalar(S32 );
+	static SkDisplayTypes ToDisplayType(SkOpType type);
+	static SkOpType ToOpType(SkDisplayTypes type);
+	static bool ValueToString(SkScriptValue value, SkString* string);
+
+	enum CallBackType {
+		kBox,
+		kFunction,
+		kMember,
+		kMemberFunction,
+	//	kObjectToString,
+		kProperty,
+		kUnbox
+	};
+
+	struct UserCallBack {
+		CallBackType fCallBackType;
+		void* fUserStorage;
+		union {
+			_boxCallBack fBoxCallBack;
+			_functionCallBack fFunctionCallBack;
+			_memberCallBack fMemberCallBack;
+			_memberFunctionCallBack fMemberFunctionCallBack;
+	//		_objectToStringCallBack fObjectToStringCallBack;
+			_propertyCallBack fPropertyCallBack;
+			_unboxCallBack fUnboxCallBack;
+		};
+	};
+
+	enum SkOp {
+		kUnassigned,
+		kAdd,
+		kAddInt = kAdd,
+		kAddScalar,
+		kAddString,	// string concat
+		kArrayOp,
+		kBitAnd,
+		kBitNot,
+		kBitOr,
+		kDivide,
+		kDivideInt = kDivide,
+		kDivideScalar,
+		kElse,
+		kEqual,
+		kEqualInt = kEqual,
+		kEqualScalar,
+		kEqualString,
+		kFlipOps,
+		kGreaterEqual,
+		kGreaterEqualInt = kGreaterEqual,
+		kGreaterEqualScalar,
+		kGreaterEqualString,
+		kIf,
+		kLogicalAnd,
+		kLogicalNot,
+		kLogicalOr,
+		kMinus,
+		kMinusInt = kMinus,
+		kMinusScalar,
+		kModulo,
+		kModuloInt = kModulo,
+		kModuloScalar,
+		kMultiply,
+		kMultiplyInt = kMultiply,
+		kMultiplyScalar,
+		kParen,
+		kShiftLeft,
+		kShiftRight,	// signed
+		kSubtract,
+		kSubtractInt = kSubtract,
+		kSubtractScalar,
+		kXor,
+		kArtificialOp = 0x40
+	};
+
+	enum SkOpBias {
+		kNoBias,
+		kTowardsNumber = 0,
+		kTowardsString
+	};
+	
+protected:
+
+	struct SkOperatorAttributes {
+		unsigned int fLeftType : 3;	// SkOpType, but only lower values
+		unsigned int fRightType : 3;	 // SkOpType, but only lower values
+		SkOpBias fBias : 1;
+	};
+
+	struct SkSuppress {	// !!! could be compressed to a long
+		SkOp fOperator; // operand which enabled suppression
+		int fOpStackDepth; // depth when suppression operator was found
+		SkBool8 fSuppress; // set if suppression happens now, as opposed to later
+		SkBool8 fElse; // set on the : half of ? :
+	};
+
+	static const SkOperatorAttributes gOpAttributes[];
+	static const signed char gPrecedence[];
+	int arithmeticOp(char ch, char nextChar, bool lastPush);
+	void commonCallBack(CallBackType type, UserCallBack& callBack, void* userStorage);
+	bool convertParams(SkTDArray<SkScriptValue>&, const SkFunctionParamType* ,
+									int paramTypeCount);
+	void convertToString(SkOperand& operand, SkDisplayTypes type) {
+		SkScriptValue scriptValue;
+		scriptValue.fOperand = operand;
+		scriptValue.fType = type;
+		convertTo(SkType_String, &scriptValue);
+		operand = scriptValue.fOperand;
+	}
+	bool evaluateDot(const char*& script, bool suppressed);
+	bool evaluateDotParam(const char*& script, bool suppressed, const char* field, size_t fieldLength);
+	bool functionParams(const char** scriptPtr, SkTDArray<SkScriptValue>& params);
+	bool handleArrayIndexer(const char** scriptPtr, bool suppressed);
+	bool handleBox(SkScriptValue* value);
+	bool handleFunction(const char** scriptPtr, bool suppressed);
+	bool handleMember(const char* field, size_t len, void* object);
+	bool handleMemberFunction(const char* field, size_t len, void* object, SkTDArray<SkScriptValue>& params);
+//	bool handleObjectToString(void* object);
+	bool handleProperty(bool suppressed);
+	bool handleUnbox(SkScriptValue* scriptValue);
+	bool innerScript(const char** scriptPtr, SkScriptValue* value);
+	int logicalOp(char ch, char nextChar);
+	Error opError();
+	bool processOp();
+	void setAnimateMaker(SkAnimateMaker* maker) { fMaker = maker; }
+	bool setError(Error , const char* pos);
+	enum SkBraceStyle {
+	//	kStructBrace,
+		kArrayBrace,
+		kFunctionBrace
+	};
+
+#if 0
+	SkIntArray(SkBraceStyle) fBraceStack;		// curly, square, function paren
+	SkIntArray(SkOp) fOpStack;
+	SkIntArray(SkOpType) fTypeStack;
+	SkTDOperandArray fOperandStack;
+	SkTDArray<SkSuppress> fSuppressStack;
+#else
+	SkTDStack<SkBraceStyle> fBraceStack;		// curly, square, function paren
+	SkTDStack<SkOp> fOpStack;
+	SkTDStack<SkOpType> fTypeStack;
+	SkTDStack<SkOperand> fOperandStack;
+	SkTDStack<SkSuppress> fSuppressStack;
+#endif
+	SkAnimateMaker* fMaker;
+	SkTDTypedArrayArray fTrackArray;
+	SkTDStringArray fTrackString;
+	const char* fToken; // one-deep stack
+	size_t fTokenLength;
+	SkTDArray<UserCallBack> fUserCallBacks;
+	SkOpType fReturnType;
+	Error fError;
+	int fErrorPosition;
+private:
+	friend class SkTypedArray;
+#ifdef SK_SUPPORT_UNITTEST
+public:
+	static void UnitTest();
+#endif
+};
+
+#ifdef SK_SUPPORT_UNITTEST
+
+struct SkScriptNAnswer {
+	const char* fScript;
+	SkDisplayTypes fType;
+	S32 fIntAnswer;
+	SkScalar fScalarAnswer;
+	const char* fStringAnswer;
+};
+
+#endif
+
+#endif // SkScript_DEFINED
diff --git a/libs/graphics/animator/SkScript2.h b/libs/graphics/animator/SkScript2.h
new file mode 100755
index 0000000..2443d82
--- /dev/null
+++ b/libs/graphics/animator/SkScript2.h
@@ -0,0 +1,285 @@
+#ifndef SkScript2_DEFINED
+#define SkScript2_DEFINED
+
+#include "SkOperand2.h"
+#include "SkStream.h"
+#include "SkTDArray.h"
+#include "SkTDArray_Experimental.h"
+#include "SkTDict.h"
+#include "SkTDStack.h"
+
+typedef SkLongArray(SkString*) SkTDStringArray; 
+
+class SkAnimateMaker;
+class SkScriptCallBack;
+
+class SkScriptEngine2 {
+public:
+	enum Error {
+		kNoError,
+		kArrayIndexOutOfBounds,
+		kCouldNotFindReferencedID,
+		kFunctionCallFailed,
+		kMemberOpFailed,
+		kPropertyOpFailed
+	};
+
+	enum Attrs {
+		kConstant,
+		kVariable
+	};
+
+	SkScriptEngine2(SkOperand2::OpType returnType);
+	~SkScriptEngine2();
+	bool convertTo(SkOperand2::OpType , SkScriptValue2* );
+	bool evaluateScript(const char** script, SkScriptValue2* value);
+	void forget(SkOpArray* array);
+	Error getError() { return fError; }
+	SkOperand2::OpType getReturnType() { return fReturnType; }
+	void track(SkOpArray* array) { 
+		SkASSERT(fTrackArray.find(array) < 0);  
+		*fTrackArray.append() = array; }
+	void track(SkString* string) { 
+		SkASSERT(fTrackString.find(string) < 0);  
+		*fTrackString.append() = string; 
+	}
+	static bool ConvertTo(SkScriptEngine2* , SkOperand2::OpType toType, SkScriptValue2* value);
+	static SkScalar IntToScalar(S32 );
+	static bool ValueToString(const SkScriptValue2& value, SkString* string);
+
+	enum Op {		// used by tokenizer attribute table
+		kUnassigned,
+		kAdd,
+		kBitAnd,
+		kBitNot,
+		kBitOr,
+		kDivide,
+		kEqual,
+		kFlipOps,
+		kGreaterEqual,
+		kLogicalAnd,
+		kLogicalNot,
+		kLogicalOr,
+		kMinus,
+		kModulo,
+		kMultiply,
+		kShiftLeft,
+		kShiftRight,	// signed
+		kSubtract,
+		kXor,
+// following not in attribute table
+		kArrayOp,
+		kElse,
+		kIf,
+		kParen,
+		kLastLogicalOp,
+		kArtificialOp = 0x20
+	};
+
+	enum TypeOp {	// generated by tokenizer
+		kNop, // should never get generated
+		kAccumulatorPop,
+		kAccumulatorPush,
+		kAddInt,
+		kAddScalar,
+		kAddString,	// string concat
+		kArrayIndex,
+		kArrayParam,
+		kArrayToken,
+		kBitAndInt,
+		kBitNotInt,
+		kBitOrInt,
+		kBoxToken,
+		kCallback,
+		kDivideInt,
+		kDivideScalar,
+		kDotOperator,
+		kElseOp,
+		kEnd,
+		kEqualInt,
+		kEqualScalar,
+		kEqualString,
+		kFunctionCall,
+		kFlipOpsOp,
+		kFunctionToken,
+		kGreaterEqualInt,
+		kGreaterEqualScalar,
+		kGreaterEqualString,
+		kIfOp,
+		kIntToScalar,
+		kIntToScalar2,
+		kIntToString,
+		kIntToString2,
+		kIntegerAccumulator,
+		kIntegerOperand,
+		kLogicalAndInt,
+		kLogicalNotInt,
+		kLogicalOrInt,
+		kMemberOp,
+		kMinusInt,
+		kMinusScalar,
+		kModuloInt,
+		kModuloScalar,
+		kMultiplyInt,
+		kMultiplyScalar,
+		kPropertyOp,
+		kScalarAccumulator,
+		kScalarOperand,
+		kScalarToInt,
+		kScalarToInt2,
+		kScalarToString,
+		kScalarToString2,
+		kShiftLeftInt,
+		kShiftRightInt,	// signed
+		kStringAccumulator,
+		kStringOperand,
+		kStringToInt,
+		kStringToScalar,
+		kStringToScalar2,
+		kStringTrack,
+		kSubtractInt,
+		kSubtractScalar,
+		kToBool,
+		kUnboxToken,
+		kUnboxToken2,
+		kXorInt,
+		kLastTypeOp
+	};
+
+	enum OpBias {
+		kNoBias,
+		kTowardsNumber = 0,
+		kTowardsString
+	};
+
+protected:
+
+	enum BraceStyle {
+	//	kStructBrace,
+		kArrayBrace,
+		kFunctionBrace
+	};
+
+	enum AddTokenRegister {
+		kAccumulator,
+		kOperand
+	};
+	
+	enum ResultIsBoolean {
+		kResultIsNotBoolean,
+		kResultIsBoolean
+	};
+
+	struct OperatorAttributes {
+		unsigned int fLeftType : 3;	// SkOpType union, but only lower values
+		unsigned int fRightType : 3;	 // SkOpType union, but only lower values
+		OpBias fBias : 1;
+		ResultIsBoolean fResultIsBoolean : 1;
+	};
+	
+	struct Branch {
+		Branch() {
+		}
+		
+		Branch(Op op, int depth, unsigned offset) : fOffset(offset), fOpStackDepth(depth), fOperator(op),
+			fPrimed(kIsNotPrimed), fDone(kIsNotDone) {
+		}
+
+		enum Primed {
+			kIsNotPrimed,
+			kIsPrimed
+		};
+
+		enum Done {
+			kIsNotDone,
+			kIsDone,
+		};
+
+		unsigned fOffset : 16; // offset in generated stream where branch needs to go
+		int fOpStackDepth : 7; // depth when operator was found
+		Op fOperator : 6; // operand which generated branch
+		mutable Primed fPrimed : 1;	// mark when next instruction generates branch
+		Done fDone : 1;	// mark when branch is complete
+		void prime() { fPrimed = kIsPrimed; }
+		void resolve(SkDynamicMemoryWStream* , size_t offset);
+	};
+
+	static const OperatorAttributes gOpAttributes[];
+	static const signed char gPrecedence[];
+	static const TypeOp gTokens[];
+	void addToken(TypeOp );
+	void addTokenConst(SkScriptValue2* , AddTokenRegister , SkOperand2::OpType , TypeOp );
+	void addTokenInt(int );
+	void addTokenScalar(SkScalar );
+	void addTokenString(const SkString& );
+	void addTokenValue(const SkScriptValue2& , AddTokenRegister );
+	int arithmeticOp(char ch, char nextChar, bool lastPush);
+	bool convertParams(SkTDArray<SkScriptValue2>* ,
+		const SkOperand2::OpType* paramTypes, int paramTypeCount);
+	void convertToString(SkOperand2* operand, SkOperand2::OpType type) {
+		SkScriptValue2 scriptValue;
+		scriptValue.fOperand = *operand;
+		scriptValue.fType = type;
+		convertTo(SkOperand2::kString, &scriptValue);
+		*operand = scriptValue.fOperand;
+	}
+	bool evaluateDot(const char*& script);
+	bool evaluateDotParam(const char*& script, const char* field, size_t fieldLength);
+	bool functionParams(const char** scriptPtr, SkTDArray<SkScriptValue2>* params);
+	size_t getTokenOffset();
+	SkOperand2::OpType getUnboxType(SkOperand2 scriptValue);
+	bool handleArrayIndexer(const char** scriptPtr);
+	bool handleFunction(const char** scriptPtr);
+	bool handleMember(const char* field, size_t len, void* object);
+	bool handleMemberFunction(const char* field, size_t len, void* object, 
+		SkTDArray<SkScriptValue2>* params);
+	bool handleProperty();
+	bool handleUnbox(SkScriptValue2* scriptValue);
+	bool innerScript(const char** scriptPtr, SkScriptValue2* value);
+	int logicalOp(char ch, char nextChar);
+	void processLogicalOp(Op op);
+	bool processOp();
+	void resolveBranch(Branch& );
+//	void setAnimateMaker(SkAnimateMaker* maker) { fMaker = maker; }
+	SkDynamicMemoryWStream fStream;
+	SkDynamicMemoryWStream* fActiveStream;
+	SkTDStack<BraceStyle> fBraceStack;		// curly, square, function paren
+	SkTDStack<Branch> fBranchStack;  // logical operators, slot to store forward branch
+	SkLongArray(SkScriptCallBack*) fCallBackArray;
+	SkTDStack<Op> fOpStack;
+	SkTDStack<SkScriptValue2> fValueStack;
+//	SkAnimateMaker* fMaker;
+	SkLongArray(SkOpArray*) fTrackArray;
+	SkTDStringArray fTrackString;
+	const char* fToken; // one-deep stack
+	size_t fTokenLength;
+	SkOperand2::OpType fReturnType;
+	Error fError;
+	SkOperand2::OpType fAccumulatorType;	// tracking for code generation
+	SkBool fBranchPopAllowed;
+	SkBool fConstExpression;
+	SkBool fOperandInUse;
+private:
+#ifdef SK_DEBUG
+public:
+	void decompile(const unsigned char* , size_t );
+	static void UnitTest();
+	static void ValidateDecompileTable();
+#endif
+};
+
+#ifdef SK_DEBUG
+
+struct SkScriptNAnswer2 {
+	const char* fScript;
+	SkOperand2::OpType fType;
+	S32 fIntAnswer;
+	SkScalar fScalarAnswer;
+	const char* fStringAnswer;
+};
+
+#endif
+
+
+#endif // SkScript2_DEFINED
+
diff --git a/libs/graphics/animator/SkScriptCallBack.h b/libs/graphics/animator/SkScriptCallBack.h
new file mode 100755
index 0000000..4b25105
--- /dev/null
+++ b/libs/graphics/animator/SkScriptCallBack.h
@@ -0,0 +1,58 @@
+#ifndef SkScriptCallBack_DEFINED

+#define SkScriptCallBack_DEFINED

+

+#include "SkOperand2.h"

+#include "SkTDArray_Experimental.h"

+

+class SkScriptCallBack {

+public:

+	enum Type {

+		kBox,

+		kFunction,

+		kMember,

+		kMemberFunction,

+		kProperty,

+		kUnbox

+	};

+

+	virtual bool getReference(const char* , size_t len, SkScriptValue2* result) {  return false; }

+	virtual SkOperand2::OpType getReturnType(size_t ref, SkOperand2*) { 

+		return SkOperand2::kS32; }

+	virtual Type getType() const = 0;

+};

+

+class SkScriptCallBackConvert : public SkScriptCallBack {

+public:

+	virtual bool convert(SkOperand2::OpType type, SkOperand2* operand) = 0;

+};

+

+class SkScriptCallBackFunction : public SkScriptCallBack {

+public:

+	virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) = 0;

+	virtual Type getType() const { return kFunction; }

+	virtual bool invoke(size_t ref, SkOpArray* params, SkOperand2* value) = 0;

+};

+

+class SkScriptCallBackMember: public SkScriptCallBack {

+public:

+	bool getMemberReference(const char* , size_t len, void* object, SkScriptValue2* ref);

+	virtual Type getType() const { return kMember; }

+	virtual bool invoke(size_t ref, void* object, SkOperand2* value) = 0;

+};

+

+class SkScriptCallBackMemberFunction : public SkScriptCallBack {

+public:

+	bool getMemberReference(const char* , size_t len, void* object, SkScriptValue2* ref);

+	virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) = 0;

+	virtual Type getType() const { return kMemberFunction; }

+	virtual bool invoke(size_t ref, void* object, SkOpArray* params, SkOperand2* value) = 0;

+};

+

+class SkScriptCallBackProperty : public SkScriptCallBack {

+public:

+	virtual bool getConstValue(const char* name, size_t len, SkOperand2* value) { return false; }

+	virtual bool getResult(size_t ref, SkOperand2* answer) { return false; }

+	virtual Type getType() const { return kProperty; }

+};

+

+#endif // SkScriptCallBack_DEFINED

diff --git a/libs/graphics/animator/SkScriptDecompile.cpp b/libs/graphics/animator/SkScriptDecompile.cpp
new file mode 100644
index 0000000..a9f25b7
--- /dev/null
+++ b/libs/graphics/animator/SkScriptDecompile.cpp
@@ -0,0 +1,204 @@
+#include "SkScript2.h"
+
+#ifdef SK_DEBUG
+
+#define TypeOpName(op) {SkScriptEngine2::op, #op }
+
+static const struct OpName {
+	SkScriptEngine2::TypeOp fOp;
+	const char* fName;
+} gOpNames[] = {
+	TypeOpName(kNop), // should never get generated
+	TypeOpName(kAccumulatorPop),
+	TypeOpName(kAccumulatorPush),
+	TypeOpName(kAddInt),
+	TypeOpName(kAddScalar),
+	TypeOpName(kAddString),	// string concat
+	TypeOpName(kArrayIndex),
+	TypeOpName(kArrayParam),
+	TypeOpName(kArrayToken),
+	TypeOpName(kBitAndInt),
+	TypeOpName(kBitNotInt),
+	TypeOpName(kBitOrInt),
+	TypeOpName(kBoxToken),
+	TypeOpName(kCallback),
+	TypeOpName(kDivideInt),
+	TypeOpName(kDivideScalar),
+	TypeOpName(kDotOperator),
+	TypeOpName(kElseOp),
+	TypeOpName(kEnd),
+	TypeOpName(kEqualInt),
+	TypeOpName(kEqualScalar),
+	TypeOpName(kEqualString),
+	TypeOpName(kFunctionCall),
+	TypeOpName(kFlipOpsOp),
+	TypeOpName(kFunctionToken),
+	TypeOpName(kGreaterEqualInt),
+	TypeOpName(kGreaterEqualScalar),
+	TypeOpName(kGreaterEqualString),
+	TypeOpName(kIfOp),
+	TypeOpName(kIntToScalar),
+	TypeOpName(kIntToScalar2),
+	TypeOpName(kIntToString),
+	TypeOpName(kIntToString2),
+	TypeOpName(kIntegerAccumulator),
+	TypeOpName(kIntegerOperand),
+	TypeOpName(kLogicalAndInt),
+	TypeOpName(kLogicalNotInt),
+	TypeOpName(kLogicalOrInt),
+	TypeOpName(kMemberOp),
+	TypeOpName(kMinusInt),
+	TypeOpName(kMinusScalar),
+	TypeOpName(kModuloInt),
+	TypeOpName(kModuloScalar),
+	TypeOpName(kMultiplyInt),
+	TypeOpName(kMultiplyScalar),
+	TypeOpName(kPropertyOp),
+	TypeOpName(kScalarAccumulator),
+	TypeOpName(kScalarOperand),
+	TypeOpName(kScalarToInt),
+	TypeOpName(kScalarToInt2),
+	TypeOpName(kScalarToString),
+	TypeOpName(kScalarToString2),
+	TypeOpName(kShiftLeftInt),
+	TypeOpName(kShiftRightInt),	// signed
+	TypeOpName(kStringAccumulator),
+	TypeOpName(kStringOperand),
+	TypeOpName(kStringToInt),
+	TypeOpName(kStringToScalar),
+	TypeOpName(kStringToScalar2),
+	TypeOpName(kStringTrack),
+	TypeOpName(kSubtractInt),
+	TypeOpName(kSubtractScalar),
+	TypeOpName(kToBool),
+	TypeOpName(kUnboxToken),
+	TypeOpName(kUnboxToken2),
+	TypeOpName(kXorInt)
+};
+
+static size_t gOpNamesSize = sizeof(gOpNames) / sizeof(gOpNames[0]);
+
+#define OperandName(op) {SkOperand2::op, #op }
+
+static const struct OperName {
+	SkOperand2::OpType fType;
+	const char* fName;
+} gOperandNames[] = {
+	OperandName(kNoType),
+	OperandName(kS32),
+	OperandName(kScalar),
+	OperandName(kString),
+	OperandName(kArray),
+	OperandName(kObject)
+};	
+
+static size_t gOperandNamesSize = sizeof(gOperandNames) / sizeof(gOperandNames[0]);
+
+// check to see that there are no missing or duplicate entries
+void SkScriptEngine2::ValidateDecompileTable() {
+	SkScriptEngine2::TypeOp op = SkScriptEngine2::kNop;
+	int index;
+	for (index = 0; index < gOpNamesSize; index++) {
+		SkASSERT(gOpNames[index].fOp == op);
+		op = (SkScriptEngine2::TypeOp) (op + 1);
+	}
+	index = 0;
+	SkOperand2::OpType type = SkOperand2::kNoType;
+	SkASSERT(gOperandNames[index].fType == type);
+	for (; index < gOperandNamesSize - 1; ) {
+		type = (SkOperand2::OpType) (1 << index);
+		SkASSERT(gOperandNames[++index].fType == type);
+	}
+}
+
+void SkScriptEngine2::decompile(const unsigned char* start, size_t length) {
+	SkASSERT(length > 0);
+	const unsigned char* opCode = start;
+	do {
+		SkASSERT(opCode - start < length);
+		SkScriptEngine2::TypeOp op = (SkScriptEngine2::TypeOp) *opCode++;
+		SkASSERT(op < gOpNamesSize);
+		SkDebugf("%d: %s", opCode - start - 1, gOpNames[op].fName);
+		switch (op) {
+		case SkScriptEngine2::kCallback: {
+			int index;
+			memcpy(&index, opCode, sizeof(index));
+			opCode += sizeof(index);
+			SkDebugf(" index: %d", index);
+			} break;
+		case SkScriptEngine2::kFunctionCall: 
+		case SkScriptEngine2::kMemberOp:
+		case SkScriptEngine2::kPropertyOp: {
+			size_t ref;
+			memcpy(&ref, opCode, sizeof(ref));
+			opCode += sizeof(ref);
+			SkDebugf(" ref: %d", ref);
+			} break;
+		case SkScriptEngine2::kIntegerAccumulator:
+		case SkScriptEngine2::kIntegerOperand: {
+			S32 integer;
+			memcpy(&integer, opCode, sizeof(integer));
+			opCode += sizeof(S32);
+			SkDebugf(" integer: %d", integer);
+			} break;
+		case SkScriptEngine2::kScalarAccumulator:
+		case SkScriptEngine2::kScalarOperand: {
+			SkScalar scalar;
+			memcpy(&scalar, opCode, sizeof(scalar));
+			opCode += sizeof(SkScalar);
+#ifdef SK_CAN_USE_FLOAT
+			SkDebugf(" scalar: %g", SkScalarToFloat(scalar));
+#else
+			SkDebugf(" scalar: %x", scalar);
+#endif
+			} break;
+		case SkScriptEngine2::kStringAccumulator:
+		case SkScriptEngine2::kStringOperand: {
+			int size;
+			SkString* strPtr = new SkString();
+			memcpy(&size, opCode, sizeof(size));
+			opCode += sizeof(size);
+			strPtr->set((char*) opCode, size);
+			opCode += size;
+			SkDebugf(" string: %s", strPtr->c_str());
+			delete strPtr;
+			} break;
+		case SkScriptEngine2::kBoxToken: {
+			SkOperand2::OpType type;
+			memcpy(&type, opCode, sizeof(type));
+			opCode += sizeof(type);
+			int index = 0;
+			if (type == 0)
+				SkDebugf(" type: %s", gOperandNames[index].fName);
+			else {
+				while (type != 0) {
+					SkASSERT(index + 1 < gOperandNamesSize);
+					if (type & (1 << index)) {
+						type = (SkOperand2::OpType) (type & ~(1 << index));
+						SkDebugf(" type: %s", gOperandNames[index + 1].fName);
+					}
+					index++;
+				}
+			}
+			} break;
+		case SkScriptEngine2::kIfOp:
+		case SkScriptEngine2::kLogicalAndInt:
+		case SkScriptEngine2::kElseOp:
+		case SkScriptEngine2::kLogicalOrInt: {
+			int size;
+			memcpy(&size, opCode, sizeof(size));
+			opCode += sizeof(size);
+			SkDebugf(" offset (address): %d (%d)", size, opCode - start + size);
+			} break;
+		case SkScriptEngine2::kEnd:
+			goto done;
+		case SkScriptEngine2::kNop:
+				SkASSERT(0);
+	}
+	SkDebugf("\n");
+	} while (true);
+done:
+	SkDebugf("\n");
+}
+
+#endif
diff --git a/libs/graphics/animator/SkScriptRuntime.cpp b/libs/graphics/animator/SkScriptRuntime.cpp
new file mode 100755
index 0000000..1851b00
--- /dev/null
+++ b/libs/graphics/animator/SkScriptRuntime.cpp
@@ -0,0 +1,342 @@
+#include "SkScriptRuntime.h"
+#include "SkScript2.h"
+#include "SkParse.h"
+#include "SkScriptCallBack.h"
+#include "SkString.h"
+#include "SkOpArray.h"
+
+// script tokenizer
+
+// turn text into token string
+// turn number literals into inline UTF8-style values
+// process operators to turn standard notation into stack notation
+
+// defer processing until the tokens can all be resolved
+// then, turn token strings into indices into the appropriate tables / dictionaries
+
+// consider: const evaluation?
+
+// replace script string with script tokens preceeded by special value
+
+// need second version of script plugins that return private index of found value?
+	// then would need in script index of plugin, private index
+
+// encode brace stack push/pop as opcodes
+
+// should token script enocde type where possible?
+
+// current flow:
+	// strip whitespace
+	// if in array brace [ recurse, continue
+	// if token, handle function, or array, or property (continue)
+	// parse number, continue
+	// parse token, continue
+	// parse string literal, continue
+	// if dot operator, handle dot, continue
+	// if [ , handle array literal or accessor, continue
+	// if ), pop (if function, break)
+	// if ], pop ; if ',' break
+	// handle logical ops
+	// or, handle arithmetic ops
+	// loop
+
+// !!! things to do
+	// add separate processing loop to advance while suppressed
+	// or, include jump offset to skip suppressed code?
+
+SkScriptRuntime::~SkScriptRuntime() {
+	for (SkString** stringPtr = fTrackString.begin(); stringPtr < fTrackString.end(); stringPtr++)
+		delete *stringPtr;
+	for (SkOpArray** arrayPtr = fTrackArray.begin(); arrayPtr < fTrackArray.end(); arrayPtr++)
+		delete *arrayPtr;
+}
+
+bool SkScriptRuntime::executeTokens(unsigned char* opCode) {
+	SkOperand2 operand[2];	// 1=accumulator and 2=operand
+	SkScriptEngine2::TypeOp op;
+	size_t ref;
+	int index, size;
+	int registerLoad;
+	SkScriptCallBack* callBack SK_INIT_TO_AVOID_WARNING;
+	do {
+	switch ((op = (SkScriptEngine2::TypeOp) *opCode++)) {
+		case SkScriptEngine2::kArrayToken:	// create an array
+			operand[0].fArray = new SkOpArray(SkOperand2::kNoType /*fReturnType*/);
+			break;
+		case SkScriptEngine2::kArrayIndex:	// array accessor
+			index = operand[1].fS32;
+			if (index >= operand[0].fArray->count()) {
+				fError = kArrayIndexOutOfBounds;
+				return false;
+			}
+			operand[0] = operand[0].fArray->begin()[index];
+			break;
+		case SkScriptEngine2::kArrayParam:	// array initializer, or function param
+			*operand[0].fArray->append() = operand[1];
+			break;
+		case SkScriptEngine2::kCallback:
+			memcpy(&index, opCode, sizeof(index));
+			opCode += sizeof(index);
+			callBack = fCallBackArray[index];
+			break;
+		case SkScriptEngine2::kFunctionCall: {
+			memcpy(&ref, opCode, sizeof(ref));
+			opCode += sizeof(ref);
+			SkScriptCallBackFunction* callBackFunction = (SkScriptCallBackFunction*) callBack;
+			if (callBackFunction->invoke(ref, operand[0].fArray, /* params */
+					&operand[0] /* result */) == false) {
+				fError = kFunctionCallFailed;
+				return false;
+			}
+			} break;
+		case SkScriptEngine2::kMemberOp: {
+			memcpy(&ref, opCode, sizeof(ref));
+			opCode += sizeof(ref);
+			SkScriptCallBackMember* callBackMember = (SkScriptCallBackMember*) callBack;
+			if (callBackMember->invoke(ref, operand[0].fObject, &operand[0]) == false) {
+				fError = kMemberOpFailed;
+				return false;
+			}
+			} break;
+		case SkScriptEngine2::kPropertyOp: {
+			memcpy(&ref, opCode, sizeof(ref));
+			opCode += sizeof(ref);
+			SkScriptCallBackProperty* callBackProperty = (SkScriptCallBackProperty*) callBack;
+			if (callBackProperty->getResult(ref, &operand[0])== false) {
+				fError = kPropertyOpFailed;
+				return false;
+			}
+			} break;
+		case SkScriptEngine2::kAccumulatorPop:
+			fRunStack.pop(&operand[0]);
+			break;
+		case SkScriptEngine2::kAccumulatorPush:
+			*fRunStack.push() = operand[0];
+			break;
+		case SkScriptEngine2::kIntegerAccumulator:
+		case SkScriptEngine2::kIntegerOperand:
+			registerLoad = op - SkScriptEngine2::kIntegerAccumulator;
+			memcpy(&operand[registerLoad].fS32, opCode, sizeof(S32));
+			opCode += sizeof(S32);
+			break;
+		case SkScriptEngine2::kScalarAccumulator:
+		case SkScriptEngine2::kScalarOperand:
+			registerLoad = op - SkScriptEngine2::kScalarAccumulator;
+			memcpy(&operand[registerLoad].fScalar, opCode, sizeof(SkScalar));
+			opCode += sizeof(SkScalar);
+			break;
+		case SkScriptEngine2::kStringAccumulator:
+		case SkScriptEngine2::kStringOperand: {
+			SkString* strPtr = new SkString();
+			track(strPtr);
+			registerLoad = op - SkScriptEngine2::kStringAccumulator;
+			memcpy(&size, opCode, sizeof(size));
+			opCode += sizeof(size);
+			strPtr->set((char*) opCode, size);
+			opCode += size;
+			operand[registerLoad].fString = strPtr;
+			} break;
+		case SkScriptEngine2::kStringTrack: // call after kObjectToValue
+			track(operand[0].fString);
+			break;
+		case SkScriptEngine2::kBoxToken: {
+			SkOperand2::OpType type;
+			memcpy(&type, opCode, sizeof(type));
+			opCode += sizeof(type);
+			SkScriptCallBackConvert* callBackBox = (SkScriptCallBackConvert*) callBack;
+			if (callBackBox->convert(type, &operand[0]) == false)
+				return false;
+			} break;
+		case SkScriptEngine2::kUnboxToken:
+		case SkScriptEngine2::kUnboxToken2: {
+			SkScriptCallBackConvert* callBackUnbox = (SkScriptCallBackConvert*) callBack;
+			if (callBackUnbox->convert(SkOperand2::kObject, &operand[0]) == false)
+				return false;
+			} break;
+		case SkScriptEngine2::kIfOp:
+		case SkScriptEngine2::kLogicalAndInt:
+			memcpy(&size, opCode, sizeof(size));
+			opCode += sizeof(size);
+			if (operand[0].fS32 == 0)
+				opCode += size; // skip to else (or end of if predicate)
+			break;
+		case SkScriptEngine2::kElseOp:
+			memcpy(&size, opCode, sizeof(size));
+			opCode += sizeof(size);
+			opCode += size; // if true: after predicate, always skip to end of else
+			break;
+		case SkScriptEngine2::kLogicalOrInt:
+			memcpy(&size, opCode, sizeof(size));
+			opCode += sizeof(size);
+			if (operand[0].fS32 != 0)
+				opCode += size; // skip to kToBool opcode after || predicate
+			break;
+		// arithmetic conversion ops
+		case SkScriptEngine2::kFlipOpsOp:
+			SkTSwap(operand[0], operand[1]);
+			break;
+		case SkScriptEngine2::kIntToString: 
+		case SkScriptEngine2::kIntToString2: 
+		case SkScriptEngine2::kScalarToString:
+		case SkScriptEngine2::kScalarToString2:{
+			SkString* strPtr = new SkString();
+			track(strPtr);
+			if (op == SkScriptEngine2::kIntToString || op == SkScriptEngine2::kIntToString2)
+				strPtr->appendS32(operand[op - SkScriptEngine2::kIntToString].fS32);
+			else
+				strPtr->appendScalar(operand[op - SkScriptEngine2::kScalarToString].fScalar);
+			operand[0].fString = strPtr;
+			} break;
+		case SkScriptEngine2::kIntToScalar:
+		case SkScriptEngine2::kIntToScalar2:
+			operand[0].fScalar = SkScriptEngine2::IntToScalar(operand[op - SkScriptEngine2::kIntToScalar].fS32);
+			break;
+		case SkScriptEngine2::kStringToInt:
+			if (SkParse::FindS32(operand[0].fString->c_str(), &operand[0].fS32) == false)
+				return false; 
+			break;
+		case SkScriptEngine2::kStringToScalar:
+		case SkScriptEngine2::kStringToScalar2:
+			if (SkParse::FindScalar(operand[0].fString->c_str(), 
+					&operand[op - SkScriptEngine2::kStringToScalar].fScalar) == false) 
+				return false; 
+			break;
+		case SkScriptEngine2::kScalarToInt:
+			operand[0].fS32 = SkScalarFloor(operand[0].fScalar);
+			break;
+		// arithmetic ops
+		case SkScriptEngine2::kAddInt:
+			operand[0].fS32 += operand[1].fS32;
+			break;
+		case SkScriptEngine2::kAddScalar:
+			operand[0].fScalar += operand[1].fScalar;
+			break;
+		case SkScriptEngine2::kAddString:
+//			if (fTrackString.find(operand[1].fString) < 0) {
+//				operand[1].fString = SkNEW_ARGS(SkString, (*operand[1].fString));
+//				track(operand[1].fString);
+//			}
+			operand[0].fString->append(*operand[1].fString);
+			break;
+		case SkScriptEngine2::kBitAndInt:
+			operand[0].fS32 &= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kBitNotInt:
+			operand[0].fS32 = ~operand[0].fS32;
+			break;
+		case SkScriptEngine2::kBitOrInt:
+			operand[0].fS32 |= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kDivideInt:
+			SkASSERT(operand[1].fS32 != 0);
+			if (operand[1].fS32 == 0)
+				operand[0].fS32 = operand[0].fS32 == 0 ? SK_NaN32 : 
+					operand[0].fS32 > 0 ? SK_MaxS32 : -SK_MaxS32;
+			else
+			if (operand[1].fS32 != 0) // throw error on divide by zero?
+				operand[0].fS32 /= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kDivideScalar:
+			if (operand[1].fScalar == 0)
+				operand[0].fScalar = operand[0].fScalar == 0 ? SK_ScalarNaN : 
+					operand[0].fScalar > 0 ? SK_ScalarMax : -SK_ScalarMax;
+			else
+				operand[0].fScalar = SkScalarDiv(operand[0].fScalar, operand[1].fScalar);
+			break;
+		case SkScriptEngine2::kEqualInt:
+			operand[0].fS32 = operand[0].fS32 == operand[1].fS32;
+			break;
+		case SkScriptEngine2::kEqualScalar:
+			operand[0].fS32 = operand[0].fScalar == operand[1].fScalar;
+			break;
+		case SkScriptEngine2::kEqualString:
+			operand[0].fS32 = *operand[0].fString == *operand[1].fString;
+			break;
+		case SkScriptEngine2::kGreaterEqualInt:
+			operand[0].fS32 = operand[0].fS32 >= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kGreaterEqualScalar:
+			operand[0].fS32 = operand[0].fScalar >= operand[1].fScalar;
+			break;
+		case SkScriptEngine2::kGreaterEqualString:
+			operand[0].fS32 = strcmp(operand[0].fString->c_str(), operand[1].fString->c_str()) >= 0;
+			break;
+		case SkScriptEngine2::kToBool:
+			operand[0].fS32 = !! operand[0].fS32;
+			break;
+		case SkScriptEngine2::kLogicalNotInt:
+			operand[0].fS32 = ! operand[0].fS32;
+			break;
+		case SkScriptEngine2::kMinusInt:
+			operand[0].fS32 = -operand[0].fS32;
+			break;
+		case SkScriptEngine2::kMinusScalar:
+			operand[0].fScalar = -operand[0].fScalar;
+			break;
+		case SkScriptEngine2::kModuloInt:
+			operand[0].fS32 %= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kModuloScalar:
+			operand[0].fScalar = SkScalarMod(operand[0].fScalar, operand[1].fScalar);
+			break;
+		case SkScriptEngine2::kMultiplyInt:
+			operand[0].fS32 *= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kMultiplyScalar:
+			operand[0].fScalar = SkScalarMul(operand[0].fScalar, operand[1].fScalar);
+			break;
+		case SkScriptEngine2::kShiftLeftInt:
+			operand[0].fS32 <<= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kShiftRightInt:
+			operand[0].fS32 >>= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kSubtractInt:
+			operand[0].fS32 -= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kSubtractScalar:
+			operand[0].fScalar -= operand[1].fScalar;
+			break;
+		case SkScriptEngine2::kXorInt:
+			operand[0].fS32 ^= operand[1].fS32;
+			break;
+		case SkScriptEngine2::kEnd:
+			goto done;
+		case SkScriptEngine2::kNop:
+				SkASSERT(0);
+	}
+	} while (true);
+done:
+	fRunStack.push(operand[0]);
+	return true;
+}
+
+bool SkScriptRuntime::getResult(SkOperand2* result) {
+	if (fRunStack.count() == 0)
+		return false;
+	fRunStack.pop(result);
+	return true;
+}
+
+void SkScriptRuntime::track(SkOpArray* array) { 
+	SkASSERT(fTrackArray.find(array) < 0);  
+	*fTrackArray.append() = array; 
+}
+
+void SkScriptRuntime::track(SkString* string) { 
+	SkASSERT(fTrackString.find(string) < 0);  
+	*fTrackString.append() = string; 
+}
+
+void SkScriptRuntime::untrack(SkOpArray* array) {
+	int index = fTrackArray.find(array);
+	SkASSERT(index >= 0);
+	fTrackArray.begin()[index] = nil;
+}
+
+void SkScriptRuntime::untrack(SkString* string) {
+	int index = fTrackString.find(string);
+	SkASSERT(index >= 0);
+	fTrackString.begin()[index] = nil;
+}
+
diff --git a/libs/graphics/animator/SkScriptRuntime.h b/libs/graphics/animator/SkScriptRuntime.h
new file mode 100755
index 0000000..75bf7db
--- /dev/null
+++ b/libs/graphics/animator/SkScriptRuntime.h
@@ -0,0 +1,43 @@
+#ifndef SkScriptRuntime_DEFINED

+#define SkScriptRuntime_DEFINED

+

+#include "SkOperand2.h"

+#include "SkTDArray_Experimental.h"

+#include "SkTDStack.h"

+

+class SkScriptCallBack;

+

+typedef SkLongArray(SkString*) SkTDStringArray; 

+typedef SkLongArray(SkScriptCallBack*) SkTDScriptCallBackArray; 

+

+class SkScriptRuntime {

+public:

+	enum SkError {

+		kNoError,

+		kArrayIndexOutOfBounds,

+		kCouldNotFindReferencedID,

+		kFunctionCallFailed,

+		kMemberOpFailed,

+		kPropertyOpFailed

+	};

+

+	SkScriptRuntime(SkTDScriptCallBackArray& callBackArray) : fCallBackArray(callBackArray)

+		{  }

+	~SkScriptRuntime();

+	bool executeTokens(unsigned char* opCode);

+	bool getResult(SkOperand2* result);

+	void untrack(SkOpArray* array);

+	void untrack(SkString* string);

+private:

+	void track(SkOpArray* array);

+	void track(SkString* string);

+	SkTDScriptCallBackArray& fCallBackArray;

+	SkError fError;

+	SkTDStack<SkOperand2> fRunStack;

+	SkLongArray(SkOpArray*) fTrackArray;

+	SkTDStringArray fTrackString;

+	// illegal

+	SkScriptRuntime& operator=(const SkScriptRuntime&);

+};

+

+#endif // SkScriptRuntime_DEFINED
\ No newline at end of file
diff --git a/libs/graphics/animator/SkScriptTokenizer.cpp b/libs/graphics/animator/SkScriptTokenizer.cpp
new file mode 100755
index 0000000..e854807
--- /dev/null
+++ b/libs/graphics/animator/SkScriptTokenizer.cpp
@@ -0,0 +1,1513 @@
+#include "SkScript2.h"
+#include "SkMath.h"
+#include "SkParse.h"
+#include "SkScriptCallBack.h"
+#include "SkScriptRuntime.h"
+#include "SkString.h"
+#include "SkOpArray.h"
+
+const SkScriptEngine2::OperatorAttributes SkScriptEngine2::gOpAttributes[] = {
+{ SkOperand2::kNoType },
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar | SkOperand2::kString), 
+    SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar | SkOperand2::kString), kTowardsString },    // kAdd
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias }, // kBitAnd
+{ SkOperand2::kNoType, SkOperand2::kS32, kNoBias }, // kBitNot
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias }, // kBitOr
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), 
+    SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), kNoBias }, // kDivide
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar | SkOperand2::kString), 
+    SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar |SkOperand2:: kString), kTowardsNumber, 
+    kResultIsBoolean }, // kEqual
+{ SkOperand2::kS32 },     // kFlipOps
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar | SkOperand2::kString), 
+    SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar | SkOperand2::kString), kTowardsNumber,
+    kResultIsBoolean }, // kGreaterEqual
+{ SkOperand2::kNoType, SkOperand2::kS32, kNoBias }, // kLogicalAnd    (really, ToBool)
+{ SkOperand2::kNoType, SkOperand2::kS32, kNoBias }, // kLogicalNot
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias }, // kLogicalOr
+{ SkOperand2::kNoType, SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), kNoBias }, // kMinus
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), 
+    SkOperand2::OpType(SkOperand2::kS32 |SkOperand2:: kScalar), kNoBias }, // kModulo
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), 
+    SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), kNoBias }, // kMultiply
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias }, // kShiftLeft
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias }, // kShiftRight
+{ SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), 
+    SkOperand2::OpType(SkOperand2::kS32 | SkOperand2::kScalar), kNoBias }, // kSubtract
+{ SkOperand2::kS32, SkOperand2::kS32, kNoBias } // kXor
+};
+
+#define kBracketPrecedence 16
+#define kIfElsePrecedence 15
+
+const signed char SkScriptEngine2::gPrecedence[] = {
+    17, // kUnassigned,
+    6, // kAdd,
+    10, // kBitAnd,
+    4, // kBitNot,
+    12, // kBitOr,
+    5, // kDivide,
+    9, // kEqual,
+    -1, // kFlipOps,
+    8, // kGreaterEqual,
+    13, // kLogicalAnd,
+    4, // kLogicalNot,
+    14, // kLogicalOr,
+    4, // kMinus,
+    5, // kModulo,
+    5, // kMultiply,
+    7, // kShiftLeft,
+    7, // kShiftRight,    // signed
+    6, // kSubtract,
+    11, // kXor
+    kBracketPrecedence, // kArrayOp
+    kIfElsePrecedence, // kElse
+    kIfElsePrecedence, // kIf
+    kBracketPrecedence, // kParen
+};
+
+const SkScriptEngine2::TypeOp SkScriptEngine2::gTokens[] = {
+    kNop, // unassigned
+    kAddInt, // kAdd,
+    kBitAndInt, // kBitAnd,
+    kBitNotInt, // kBitNot,
+    kBitOrInt, // kBitOr,
+    kDivideInt, // kDivide,
+    kEqualInt, // kEqual,
+    kFlipOpsOp, // kFlipOps,
+    kGreaterEqualInt, // kGreaterEqual,
+    kLogicalAndInt, // kLogicalAnd,
+    kLogicalNotInt, // kLogicalNot,
+    kLogicalOrInt, // kLogicalOr,
+    kMinusInt, // kMinus,
+    kModuloInt, // kModulo,
+    kMultiplyInt, // kMultiply,
+    kShiftLeftInt, // kShiftLeft,
+    kShiftRightInt, // kShiftRight,    // signed
+    kSubtractInt, // kSubtract,
+    kXorInt // kXor
+};
+
+static inline bool is_between(int c, int min, int max)
+{
+    return (unsigned)(c - min) <= (unsigned)(max - min);
+}
+
+static inline bool is_ws(int c)
+{
+    return is_between(c, 1, 32);
+}
+
+static int token_length(const char* start) {
+    char ch = start[0];
+    if (! is_between(ch, 'a' , 'z') &&  ! is_between(ch, 'A', 'Z') && ch != '_' && ch != '$')
+        return -1;
+    int length = 0;
+    do
+        ch = start[++length];
+    while (is_between(ch, 'a' , 'z') || is_between(ch, 'A', 'Z') || is_between(ch, '0', '9') ||
+           ch == '_' || ch == '$');
+    return length;
+}
+
+SkScriptEngine2::SkScriptEngine2(SkOperand2::OpType returnType) : fActiveStream(&fStream),
+fTokenLength(0), fReturnType(returnType), fError(kNoError), 
+fAccumulatorType(SkOperand2::kNoType),
+fBranchPopAllowed(true), fConstExpression(true), fOperandInUse(false)
+{
+    Branch branch(kUnassigned, 0, 0);
+    fBranchStack.push(branch);
+    *fOpStack.push() = (Op) kParen;
+}
+
+SkScriptEngine2::~SkScriptEngine2() {
+    for (SkString** stringPtr = fTrackString.begin(); stringPtr < fTrackString.end(); stringPtr++)
+        delete *stringPtr;
+    for (SkOpArray** arrayPtr = fTrackArray.begin(); arrayPtr < fTrackArray.end(); arrayPtr++)
+        delete *arrayPtr;
+}
+
+void SkScriptEngine2::addToken(SkScriptEngine2::TypeOp op) {
+    int limit = fBranchStack.count() - 1;
+    for (int index = 0; index < limit; index++) {
+        Branch& branch = fBranchStack.index(index);
+        if (branch.fPrimed == Branch::kIsPrimed)
+            resolveBranch(branch);
+    }
+    if (fBranchPopAllowed) {
+        while (fBranchStack.top().fDone == Branch::kIsDone)
+            fBranchStack.pop();
+    }
+    unsigned char charOp = (unsigned char) op;
+    fActiveStream->write(&charOp, sizeof(charOp));
+}
+
+void SkScriptEngine2::addTokenConst(SkScriptValue2* value, AddTokenRegister reg, 
+                                    SkOperand2::OpType toType, SkScriptEngine2::TypeOp op) {
+    if (value->fIsConstant == SkScriptValue2::kConstant && convertTo(toType, value))
+        return;
+    addTokenValue(*value, reg);
+    addToken(op);
+    value->fIsWritten = SkScriptValue2::kWritten;
+    value->fType = toType;
+}
+
+void SkScriptEngine2::addTokenInt(int integer) {
+    fActiveStream->write(&integer, sizeof(integer));
+}
+
+void SkScriptEngine2::addTokenScalar(SkScalar scalar) {
+    fActiveStream->write(&scalar, sizeof(scalar));
+}
+
+void SkScriptEngine2::addTokenString(const SkString& string) {
+    int size = string.size();
+    addTokenInt(size);
+    fActiveStream->write(string.c_str(), size);
+}
+
+void SkScriptEngine2::addTokenValue(const SkScriptValue2& value, AddTokenRegister reg) {
+    if (value.isConstant() == false) {
+        if (reg == kAccumulator) {
+            if (fAccumulatorType == SkOperand2::kNoType)
+                addToken(kAccumulatorPop);
+        } else {
+            ; // !!! incomplete?
+        }
+        return;
+    }
+    if (reg == kAccumulator && fAccumulatorType != SkOperand2::kNoType)
+        addToken(kAccumulatorPush);
+    switch (value.fType) {
+        case SkOperand2::kS32:
+            addToken(reg == kAccumulator ? kIntegerAccumulator : kIntegerOperand);
+            addTokenInt(value.fOperand.fS32);
+            if (reg == kAccumulator)
+                fAccumulatorType = SkOperand2::kS32;
+            else
+                fOperandInUse = true;
+            break;
+        case SkOperand2::kScalar:
+            addToken(reg == kAccumulator ? kScalarAccumulator : kScalarOperand);
+            addTokenScalar(value.fOperand.fScalar);
+            if (reg == kAccumulator)
+                fAccumulatorType = SkOperand2::kScalar;
+            else
+                fOperandInUse = true;
+            break;
+        case SkOperand2::kString:
+            addToken(reg == kAccumulator ? kStringAccumulator : kStringOperand);
+            addTokenString(*value.fOperand.fString);
+            if (reg == kAccumulator)
+                fAccumulatorType = SkOperand2::kString;
+            else
+                fOperandInUse = true;
+            break;
+        default:
+            SkASSERT(0); //!!! not implemented yet
+    }
+}
+
+int SkScriptEngine2::arithmeticOp(char ch, char nextChar, bool lastPush) {
+    Op op = kUnassigned;
+    bool reverseOperands = false;
+    bool negateResult = false;
+    int advance = 1;
+    switch (ch) {
+        case '+':
+            // !!! ignoring unary plus as implemented here has the side effect of
+            // suppressing errors like +"hi"
+            if (lastPush == false)    // unary plus, don't push an operator
+                goto returnAdv;
+            op = kAdd;
+            break;
+        case '-':
+            op = lastPush ? kSubtract : kMinus;
+            break;
+        case '*':
+            op = kMultiply;
+            break;
+        case '/':
+            op = kDivide;
+            break;
+        case '>':
+            if (nextChar == '>') {
+                op = kShiftRight;
+                goto twoChar;
+            } 
+            op = kGreaterEqual;
+            if (nextChar == '=')
+                goto twoChar;
+                reverseOperands = negateResult = true;
+            break;
+        case '<':
+            if (nextChar == '<') {
+                op = kShiftLeft;
+                goto twoChar;
+            }
+            op = kGreaterEqual;
+            reverseOperands = nextChar == '=';
+            negateResult = ! reverseOperands;
+            advance += reverseOperands;
+            break;
+        case '=':
+            if (nextChar == '=') {
+                op = kEqual;
+                goto twoChar;
+            }
+            break;
+        case '!':
+            if (nextChar == '=') {
+                op = kEqual;
+                negateResult = true;
+twoChar:
+                    advance++;
+                break;
+            } 
+            op = kLogicalNot;
+            break;
+        case '?':
+            op =(Op)  kIf;
+            break;
+        case ':':
+            op = (Op) kElse;
+            break;
+        case '^':
+            op = kXor;
+            break;
+        case '(':
+            *fOpStack.push() = (Op) kParen;
+            goto returnAdv;
+        case '&':
+            SkASSERT(nextChar != '&');
+            op = kBitAnd;
+            break;
+        case '|':
+            SkASSERT(nextChar != '|');
+            op = kBitOr;
+            break;
+        case '%':
+            op = kModulo;
+            break;
+        case '~':
+            op = kBitNot;
+            break;
+    }
+    if (op == kUnassigned)
+        return 0;
+    signed char precedence = gPrecedence[op];
+    do {
+        int idx = 0;
+        Op compare;
+        do {
+            compare = fOpStack.index(idx);
+            if ((compare & kArtificialOp) == 0)
+                break;
+            idx++;
+        } while (true);
+        signed char topPrecedence = gPrecedence[compare];
+        SkASSERT(topPrecedence != -1);
+        if (topPrecedence > precedence || topPrecedence == precedence && 
+            gOpAttributes[op].fLeftType == SkOperand2::kNoType) {
+            break;
+        }
+        processOp();
+    } while (true);
+    if (negateResult)
+        *fOpStack.push() = (Op) (kLogicalNot | kArtificialOp);
+    fOpStack.push(op);
+    if (reverseOperands)
+        *fOpStack.push() = (Op) (kFlipOps | kArtificialOp);
+returnAdv:
+        return advance;
+}
+
+bool SkScriptEngine2::convertParams(SkTDArray<SkScriptValue2>* params, 
+                                    const SkOperand2::OpType* paramTypes, int paramCount) {
+    int count = params->count();
+    if (count > paramCount) {
+        SkASSERT(0);
+        return false;    // too many parameters passed
+    }
+    for (int index = 0; index < count; index++) 
+        convertTo(paramTypes[index], &(*params)[index]);
+    return true;
+}
+
+bool SkScriptEngine2::convertTo(SkOperand2::OpType toType, SkScriptValue2* value ) {
+    SkOperand2::OpType type = value->fType;
+    if (type == toType)
+        return true;
+    if (type == SkOperand2::kObject) {
+        if (handleUnbox(value) == false)
+            return false;
+        return convertTo(toType, value);
+    }
+    return ConvertTo(this, toType, value);
+}
+
+bool SkScriptEngine2::evaluateDot(const char*& script) { 
+    size_t fieldLength = token_length(++script);        // skip dot
+    SkASSERT(fieldLength > 0); // !!! add error handling
+    const char* field = script;
+    script += fieldLength;
+    bool success = handleProperty();
+    if (success == false) {
+        fError = kCouldNotFindReferencedID;
+        goto error;
+    }
+    return evaluateDotParam(script, field, fieldLength);
+error:
+        return false;
+}
+
+bool SkScriptEngine2::evaluateDotParam(const char*& script, const char* field, size_t fieldLength) { 
+    SkScriptValue2& top = fValueStack.top();
+    if (top.fType != SkOperand2::kObject)
+        return false;
+    void* object = top.fOperand.fObject;
+    fValueStack.pop();
+    char ch; // see if it is a simple member or a function
+    while (is_ws(ch = script[0])) 
+        script++;
+    bool success = true;
+    if (ch != '(')
+        success = handleMember(field, fieldLength, object);
+    else {
+        SkTDArray<SkScriptValue2> params;
+        *fBraceStack.push() = kFunctionBrace;
+        success = functionParams(&script, &params);
+        if (success)
+            success = handleMemberFunction(field, fieldLength, object, &params);
+    }
+    return success; 
+}
+
+bool SkScriptEngine2::evaluateScript(const char** scriptPtr, SkScriptValue2* value) {
+    //    fArrayOffset = 0;        // no support for structures for now
+    bool success;
+    const char* inner;
+    if (strncmp(*scriptPtr, "#script:", sizeof("#script:") - 1) == 0) {
+        *scriptPtr += sizeof("#script:") - 1;
+        if (fReturnType == SkOperand2::kNoType || fReturnType == SkOperand2::kString) {
+            success = innerScript(scriptPtr, value);
+            SkASSERT(success);
+            inner = value->fOperand.fString->c_str();
+            scriptPtr = &inner;
+        }
+    }
+    success = innerScript(scriptPtr, value);
+    const char* script = *scriptPtr;
+    char ch;
+    while (is_ws(ch = script[0]))
+        script++;
+    if (ch != '\0') {
+        // error may trigger on scripts like "50,0" that were intended to be written as "[50, 0]"
+        return false;
+    }
+    return success;
+}
+
+void SkScriptEngine2::forget(SkOpArray* array) {
+    if (array->getType() == SkOperand2::kString) {
+        for (int index = 0; index < array->count(); index++) {
+            SkString* string = (*array)[index].fString;
+            int found = fTrackString.find(string);
+            if (found >= 0)
+                fTrackString.remove(found);
+        }
+        return;
+    }
+    if (array->getType() == SkOperand2::kArray) {
+        for (int index = 0; index < array->count(); index++) {
+            SkOpArray* child = (*array)[index].fArray;
+            forget(child);    // forgets children of child
+            int found = fTrackArray.find(child);
+            if (found >= 0)
+                fTrackArray.remove(found);
+        }
+    }
+}
+
+bool SkScriptEngine2::functionParams(const char** scriptPtr, SkTDArray<SkScriptValue2>* params) {
+    (*scriptPtr)++; // skip open paren
+    *fOpStack.push() = (Op) kParen;
+    *fBraceStack.push() = kFunctionBrace;
+    do {
+        SkScriptValue2 value;
+        bool success = innerScript(scriptPtr, &value);
+        SkASSERT(success);
+        if (success == false)
+            return false;
+        *params->append() = value;
+    } while ((*scriptPtr)[-1] == ',');
+    fBraceStack.pop();
+    fOpStack.pop(); // pop paren
+    (*scriptPtr)++; // advance beyond close paren
+    return true;
+}
+
+size_t SkScriptEngine2::getTokenOffset() {
+    return fActiveStream->getOffset();
+}
+
+SkOperand2::OpType SkScriptEngine2::getUnboxType(SkOperand2 scriptValue) {
+    for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+        if ((*callBack)->getType() != SkScriptCallBack::kUnbox)
+            continue;
+        return (*callBack)->getReturnType(0, &scriptValue);
+    }
+    return SkOperand2::kObject;
+}
+
+bool SkScriptEngine2::innerScript(const char** scriptPtr, SkScriptValue2* value) {
+    const char* script = *scriptPtr;
+    char ch;
+    bool lastPush = false;
+    bool success = true;
+    int opBalance = fOpStack.count();
+    int baseBrace = fBraceStack.count();
+    int branchBalance = fBranchStack.count();
+    while ((ch = script[0]) != '\0') {
+        if (is_ws(ch)) {
+            script++;
+            continue;
+        }
+        SkScriptValue2 operand;
+        const char* dotCheck;
+        if (fBraceStack.count() > baseBrace) {
+            if (fBraceStack.top() == kArrayBrace) {
+                SkScriptValue2 tokenValue;
+                success = innerScript(&script, &tokenValue);    // terminate and return on comma, close brace
+                SkASSERT(success);
+                {
+                    SkOperand2::OpType type = fReturnType;
+                    if (fReturnType == SkOperand2::kNoType) {
+                        // !!! short sighted; in the future, allow each returned array component to carry 
+                        // its own type, and let caller do any needed conversions
+                        if (value->fOperand.fArray->count() == 0)
+                            value->fOperand.fArray->setType(type = tokenValue.fType);
+                        else
+                            type = value->fOperand.fArray->getType();
+                    }
+                    if (tokenValue.fType != type)
+                        convertTo(type, &tokenValue);
+                    *value->fOperand.fArray->append() = tokenValue.fOperand;
+                }
+                lastPush = false;
+                continue;
+            } else
+                SkASSERT(token_length(script) > 0);
+        }
+        if (lastPush != false && fTokenLength > 0) {
+            if (ch == '(') {
+                *fBraceStack.push() = kFunctionBrace;
+                SkString functionName(fToken, fTokenLength);
+                
+                if (handleFunction(&script) == false)
+                    return false;
+                lastPush = true;
+                continue;
+            } else if (ch == '[') {
+                if (handleProperty() == false) {
+                    SkASSERT(0);
+                    return false;
+                }
+                if (handleArrayIndexer(&script) == false)
+                    return false;
+                lastPush = true;
+                continue;
+            } else if (ch != '.') {
+                if (handleProperty() == false) {
+                    SkASSERT(0);
+                    return false;
+                }
+                lastPush = true;
+                continue;
+            }
+        }
+        if (ch == '0' && (script[1] & ~0x20) == 'X') {
+            SkASSERT(lastPush == false);
+            script += 2;
+            script = SkParse::FindHex(script, (uint32_t*) &operand.fOperand.fS32);
+            SkASSERT(script);
+            goto intCommon;
+        }
+        if (lastPush == false && ch == '.')
+            goto scalarCommon;
+        if (ch >= '0' && ch <= '9') {
+            SkASSERT(lastPush == false);
+            dotCheck = SkParse::FindS32(script, &operand.fOperand.fS32);
+            if (dotCheck[0] != '.') {
+                script = dotCheck;
+intCommon:
+                operand.fType = SkOperand2::kS32;
+            } else {
+scalarCommon:
+                script = SkParse::FindScalar(script, &operand.fOperand.fScalar);
+                operand.fType = SkOperand2::kScalar;
+            }
+            operand.fIsConstant = SkScriptValue2::kConstant;
+            fValueStack.push(operand);
+            lastPush = true;
+            continue;
+        }
+        int length = token_length(script);
+        if (length > 0) {
+            SkASSERT(lastPush == false);
+            fToken = script;
+            fTokenLength = length;
+            script += length;
+            lastPush = true;
+            continue;
+        }
+        char startQuote = ch;
+        if (startQuote == '\'' || startQuote == '\"') {
+            SkASSERT(lastPush == false);
+            operand.fOperand.fString = new SkString();
+            ++script;
+            const char* stringStart = script;
+            do {    // measure string
+                if (script[0] == '\\')
+                    ++script;
+                ++script;
+                SkASSERT(script[0]); // !!! throw an error
+            } while (script[0] != startQuote);
+            operand.fOperand.fString->set(stringStart, script - stringStart);
+            script = stringStart;
+            char* stringWrite = operand.fOperand.fString->writable_str();
+            do {    // copy string
+                if (script[0] == '\\')
+                    ++script;
+                *stringWrite++ = script[0];
+                ++script;
+                SkASSERT(script[0]); // !!! throw an error
+            } while (script[0] != startQuote);
+            ++script;
+            track(operand.fOperand.fString);
+            operand.fType = SkOperand2::kString;
+            operand.fIsConstant = SkScriptValue2::kConstant;
+            fValueStack.push(operand);
+            lastPush = true;
+            continue;
+        }
+        if (ch ==  '.') {
+            if (fTokenLength == 0) {
+                SkScriptValue2 scriptValue;
+                SkDEBUGCODE(scriptValue.fOperand.fObject = nil);
+                int tokenLength = token_length(++script);
+                const char* token = script;
+                script += tokenLength;
+                SkASSERT(fValueStack.count() > 0); // !!! add error handling
+                SkScriptValue2 top;
+                fValueStack.pop(&top);
+                
+                addTokenInt(top.fType);
+                addToken(kBoxToken);
+                top.fType = SkOperand2::kObject;
+                top.fIsConstant = SkScriptValue2::kVariable;
+                fConstExpression = false;
+                fValueStack.push(top);
+                success = evaluateDotParam(script, token, tokenLength);
+                SkASSERT(success);
+                lastPush = true;
+                continue; 
+            }
+            // get next token, and evaluate immediately
+            success = evaluateDot(script);
+            if (success == false) {
+                //                SkASSERT(0);
+                return false;
+            }
+            lastPush = true;
+            continue;
+        }
+        if (ch == '[') {
+            if (lastPush == false) {
+                script++;
+                *fBraceStack.push() = kArrayBrace;
+                operand.fOperand.fArray = value->fOperand.fArray = new SkOpArray(fReturnType);
+                track(value->fOperand.fArray);
+                
+                operand.fType = SkOperand2::kArray;
+                operand.fIsConstant = SkScriptValue2::kVariable;
+                fValueStack.push(operand);
+                continue;
+            }
+            if (handleArrayIndexer(&script) == false)
+                return false;
+            lastPush = true;
+            continue;
+        }
+#if 0 // structs not supported for now
+        if (ch == '{') {
+            if (lastPush == false) {
+                script++;
+                *fBraceStack.push() = kStructBrace;
+                operand.fS32 = 0;
+                *fTypeStack.push() = (SkOpType) kStruct;
+                fOperandStack.push(operand);
+                continue;
+            }
+            SkASSERT(0); // braces in other contexts aren't supported yet
+        }
+#endif
+        if (ch == ')' && fBraceStack.count() > 0) {
+            BraceStyle braceStyle = fBraceStack.top(); 
+            if (braceStyle == kFunctionBrace) {
+                fBraceStack.pop();
+                break;
+            }
+        }
+        if (ch == ',' || ch == ']') {
+            if (ch != ',') {
+                BraceStyle match;
+                fBraceStack.pop(&match);
+                SkASSERT(match == kArrayBrace);
+            }
+            script++;
+            // !!! see if brace or bracket is correct closer
+            break;
+        }
+        char nextChar = script[1];
+        int advance = logicalOp(ch, nextChar);
+        if (advance == 0) 
+            advance = arithmeticOp(ch, nextChar, lastPush);
+        if (advance == 0) // unknown token
+            return false;
+        if (advance > 0)
+            script += advance;
+        lastPush = ch == ']' || ch == ')';
+    }
+    if (fTokenLength > 0) {
+        success = handleProperty();
+        SkASSERT(success);
+    }
+    int branchIndex = 0;
+    branchBalance = fBranchStack.count() - branchBalance;
+    fBranchPopAllowed = false;
+    while (branchIndex < branchBalance) {
+        Branch& branch = fBranchStack.index(branchIndex++);
+        if (branch.fPrimed == Branch::kIsPrimed)
+            break;
+        Op branchOp = branch.fOperator;
+        SkOperand2::OpType lastType = fValueStack.top().fType;
+        addTokenValue(fValueStack.top(), kAccumulator);
+        fValueStack.pop();
+        if (branchOp == kLogicalAnd || branchOp == kLogicalOr) {
+            if (branch.fOperator == kLogicalAnd)
+                branch.prime();
+            addToken(kToBool);
+        } else {
+            resolveBranch(branch);
+            SkScriptValue2 operand;
+            operand.fType = lastType;
+            // !!! note that many branching expressions could be constant
+            // today, we always evaluate branches as returning variables
+            operand.fIsConstant = SkScriptValue2::kVariable;
+            fValueStack.push(operand);
+        }
+        if (branch.fDone == Branch::kIsNotDone)
+            branch.prime();
+    }
+    fBranchPopAllowed = true;
+    while (fBranchStack.top().fDone == Branch::kIsDone)
+        fBranchStack.pop();
+    while (fOpStack.count() > opBalance) {     // leave open paren
+        if (processOp() == false)
+            return false;
+    }
+    SkOperand2::OpType topType = fValueStack.count() > 0 ? fValueStack.top().fType : SkOperand2::kNoType;
+    if (topType != fReturnType &&
+        topType == SkOperand2::kString && fReturnType != SkOperand2::kNoType) { // if result is a string, give handle property a chance to convert it to the property value
+        SkString* string = fValueStack.top().fOperand.fString;
+        fToken = string->c_str();
+        fTokenLength = string->size();
+        fValueStack.pop();
+        success = handleProperty();
+        if (success == false) {    // if it couldn't convert, return string (error?)
+            SkScriptValue2 operand;
+            operand.fType = SkOperand2::kString;
+            operand.fOperand.fString = string;
+            operand.fIsConstant = SkScriptValue2::kVariable;     // !!! ?
+            fValueStack.push(operand);
+        }
+    }
+    if (fStream.getOffset() > 0) {
+        addToken(kEnd);
+#ifdef SK_DEBUG
+        decompile((const unsigned char*)fStream.getStream(), fStream.getOffset());
+#endif
+        SkScriptRuntime runtime(fCallBackArray);
+        runtime.executeTokens((unsigned char*) fStream.getStream());
+        SkScriptValue2 value1;
+        runtime.getResult(&value1.fOperand);
+        value1.fType = fReturnType;
+        fValueStack.push(value1);
+    }
+    if (value) {
+        if (fValueStack.count() == 0)
+            return false;
+        fValueStack.pop(value);
+        if (value->fType != fReturnType && value->fType == SkOperand2::kObject && 
+            fReturnType != SkOperand2::kNoType)
+            convertTo(fReturnType, value);
+    }
+    //    if (fBranchStack.top().fOpStackDepth > fOpStack.count())
+    //        resolveBranch();
+    *scriptPtr = script;
+    return true; // no error
+}
+
+bool SkScriptEngine2::handleArrayIndexer(const char** scriptPtr) {
+    SkScriptValue2 scriptValue;
+    (*scriptPtr)++;
+    *fOpStack.push() = (Op) kParen;
+    *fBraceStack.push() = kArrayBrace;
+    SkOperand2::OpType saveType = fReturnType;
+    fReturnType = SkOperand2::kS32;
+    bool success = innerScript(scriptPtr, &scriptValue);
+    fReturnType = saveType;
+    SkASSERT(success);
+    success = convertTo(SkOperand2::kS32, &scriptValue);
+    SkASSERT(success);
+    int index = scriptValue.fOperand.fS32;
+    fValueStack.pop(&scriptValue);
+    if (scriptValue.fType == SkOperand2::kObject) {
+        success = handleUnbox(&scriptValue);
+        SkASSERT(success);
+        SkASSERT(scriptValue.fType == SkOperand2::kArray);
+    }
+    scriptValue.fType = scriptValue.fOperand.fArray->getType();
+    //    SkASSERT(index >= 0);
+    if ((unsigned) index >= (unsigned) scriptValue.fOperand.fArray->count()) {
+        fError = kArrayIndexOutOfBounds;
+        return false;
+    }
+    scriptValue.fOperand = scriptValue.fOperand.fArray->begin()[index];
+    scriptValue.fIsConstant = SkScriptValue2::kVariable;
+    fValueStack.push(scriptValue);
+    fOpStack.pop(); // pop paren
+    return success;
+}
+
+bool SkScriptEngine2::handleFunction(const char** scriptPtr) {
+    const char* functionName = fToken;
+    size_t functionNameLen = fTokenLength;
+    fTokenLength = 0;
+    SkTDArray<SkScriptValue2> params;
+    bool success = functionParams(scriptPtr, &params);
+    if (success == false)
+        goto done;
+    {
+        for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+            if ((*callBack)->getType() != SkScriptCallBack::kFunction)
+                continue;
+            SkScriptValue2 callbackResult;
+            success = (*callBack)->getReference(functionName, functionNameLen, &callbackResult);
+            if (success) {
+                callbackResult.fType = (*callBack)->getReturnType(callbackResult.fOperand.fReference, nil);
+                callbackResult.fIsConstant = SkScriptValue2::kVariable;
+                fValueStack.push(callbackResult);
+                goto done;
+            }
+        }
+    }
+    return false;
+done:
+        fOpStack.pop();
+    return success;
+}
+
+bool SkScriptEngine2::handleMember(const char* field, size_t len, void* object) {
+    bool success = true;
+    for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+        if ((*callBack)->getType() != SkScriptCallBack::kMember)
+            continue;
+        SkScriptValue2 callbackResult;
+        success = (*callBack)->getReference(field, len, &callbackResult);
+        if (success) {
+            if (callbackResult.fType == SkOperand2::kString)
+                track(callbackResult.fOperand.fString);
+            callbackResult.fIsConstant = SkScriptValue2::kVariable;
+            fValueStack.push(callbackResult);
+            goto done;
+        }
+    }
+    return false;
+done:
+        return success;
+}
+
+bool SkScriptEngine2::handleMemberFunction(const char* field, size_t len, void* object, 
+                                           SkTDArray<SkScriptValue2>* params) {
+    bool success = true;
+    for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+        if ((*callBack)->getType() != SkScriptCallBack::kMemberFunction)
+            continue;
+        SkScriptValue2 callbackResult;
+        success = (*callBack)->getReference(field, len, &callbackResult);
+        if (success) {
+            if (callbackResult.fType == SkOperand2::kString)
+                track(callbackResult.fOperand.fString);
+            callbackResult.fIsConstant = SkScriptValue2::kVariable;
+            fValueStack.push(callbackResult);
+            goto done;
+        }
+    }
+    return false;
+done:
+        return success;
+}
+
+bool SkScriptEngine2::handleProperty() {
+    bool success = true;
+    for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+        if ((*callBack)->getType() != SkScriptCallBack::kProperty)
+            continue;
+        SkScriptValue2 callbackResult;
+        success = (*callBack)->getReference(fToken, fTokenLength, &callbackResult);
+        if (success) {
+            if (callbackResult.fType == SkOperand2::kString && callbackResult.fOperand.fString == nil) {
+                callbackResult.fOperand.fString = new SkString(fToken, fTokenLength);
+                track(callbackResult.fOperand.fString);
+            }
+            callbackResult.fIsConstant = SkScriptValue2::kVariable;
+            fValueStack.push(callbackResult);
+            goto done;
+        }
+    }
+done:
+        fTokenLength = 0;
+    return success;
+}
+
+bool SkScriptEngine2::handleUnbox(SkScriptValue2* scriptValue) {
+    bool success = true;
+    for (SkScriptCallBack** callBack = fCallBackArray.begin(); callBack < fCallBackArray.end(); callBack++) {
+        if ((*callBack)->getType() != SkScriptCallBack::kUnbox)
+            continue;
+        SkScriptCallBackConvert* callBackConvert = (SkScriptCallBackConvert*) *callBack;
+        success = callBackConvert->convert(scriptValue->fType, &scriptValue->fOperand);
+        if (success) {
+            if (scriptValue->fType == SkOperand2::kString)
+                track(scriptValue->fOperand.fString);
+            goto done;
+        }
+    }
+    return false;
+done:
+        return success;
+}
+
+// note that entire expression is treated as if it were enclosed in parens
+// an open paren is always the first thing in the op stack
+
+int SkScriptEngine2::logicalOp(char ch, char nextChar) {
+    int advance = 1;
+    Op op;
+    signed char precedence;
+    switch (ch) {
+        case ')':
+            op = (Op) kParen;
+            break;
+        case ']':
+            op = (Op) kArrayOp;
+            break;
+        case '?':
+            op = (Op) kIf;
+            break;
+        case ':':
+            op = (Op) kElse;
+            break;
+        case '&':
+            if (nextChar != '&')
+                goto noMatch;
+            op = kLogicalAnd;
+            advance = 2;
+            break;
+        case '|':
+            if (nextChar != '|')
+                goto noMatch;
+            op = kLogicalOr;
+            advance = 2;
+            break;
+        default:
+            noMatch:
+            return 0;
+    }
+    precedence = gPrecedence[op];
+    int branchIndex = 0;
+    fBranchPopAllowed = false;
+    do {
+        while (gPrecedence[fOpStack.top() & ~kArtificialOp] < precedence)
+            processOp();
+        Branch& branch = fBranchStack.index(branchIndex++);
+        Op branchOp = branch.fOperator;
+        if (gPrecedence[branchOp] >= precedence)
+            break;
+        addTokenValue(fValueStack.top(), kAccumulator);
+        fValueStack.pop();
+        if (branchOp == kLogicalAnd || branchOp == kLogicalOr) {
+            if (branch.fOperator == kLogicalAnd)
+                branch.prime();
+            addToken(kToBool);
+        } else
+            resolveBranch(branch);
+        if (branch.fDone == Branch::kIsNotDone)
+            branch.prime();
+    } while (true);
+    fBranchPopAllowed = true;
+    while (fBranchStack.top().fDone == Branch::kIsDone)
+        fBranchStack.pop();
+    processLogicalOp(op);
+    return advance;
+}
+
+void SkScriptEngine2::processLogicalOp(Op op) {
+    switch (op) {
+        case kParen:
+        case kArrayOp:
+            SkASSERT(fOpStack.count() > 1 && fOpStack.top() == op);    // !!! add error handling
+            if (op == kParen) 
+                fOpStack.pop();
+            else {
+                SkScriptValue2 value;
+                fValueStack.pop(&value);
+                SkASSERT(value.fType == SkOperand2::kS32 || value.fType == SkOperand2::kScalar); // !!! add error handling (although, could permit strings eventually)
+                int index = value.fType == SkOperand2::kScalar ? SkScalarFloor(value.fOperand.fScalar) : 
+                    value.fOperand.fS32;
+                SkScriptValue2 arrayValue;
+                fValueStack.pop(&arrayValue);
+                SkASSERT(arrayValue.fType == SkOperand2::kArray);  // !!! add error handling
+                SkOpArray* array = arrayValue.fOperand.fArray;
+                SkOperand2 operand;
+                bool success = array->getIndex(index, &operand);
+                SkASSERT(success); // !!! add error handling
+                SkScriptValue2 resultValue;
+                resultValue.fType = array->getType();
+                resultValue.fOperand = operand;
+                resultValue.fIsConstant = SkScriptValue2::kVariable;
+                fValueStack.push(resultValue);
+            }
+                break;
+        case kIf: {
+            if (fAccumulatorType == SkOperand2::kNoType) {
+                addTokenValue(fValueStack.top(), kAccumulator);
+                fValueStack.pop();
+            }
+            SkASSERT(fAccumulatorType != SkOperand2::kString); // !!! add error handling
+            addToken(kIfOp);
+            Branch branch(op, fOpStack.count(), getTokenOffset());
+            *fBranchStack.push() = branch;
+            addTokenInt(0); // placeholder for future branch
+            fAccumulatorType = SkOperand2::kNoType;
+        } break;
+        case kElse: {
+            addTokenValue(fValueStack.top(), kAccumulator);
+            fValueStack.pop();
+            addToken(kElseOp);
+            size_t newOffset = getTokenOffset();
+            addTokenInt(0); // placeholder for future branch
+            Branch& branch = fBranchStack.top();
+            resolveBranch(branch);
+            branch.fOperator = op;
+            branch.fDone = Branch::kIsNotDone;
+            SkASSERT(branch.fOpStackDepth == fOpStack.count());
+            branch.fOffset = newOffset;
+            fAccumulatorType = SkOperand2::kNoType;
+        } break;
+        case kLogicalAnd:
+        case kLogicalOr: {
+            Branch& oldTop = fBranchStack.top();
+            Branch::Primed wasPrime = oldTop.fPrimed;
+            Branch::Done wasDone = oldTop.fDone;
+            oldTop.fPrimed = Branch::kIsNotPrimed;
+            oldTop.fDone = Branch::kIsNotDone;
+            if (fAccumulatorType == SkOperand2::kNoType) {
+                SkASSERT(fValueStack.top().fType == SkOperand2::kS32); // !!! add error handling, and conversion to int?
+                addTokenValue(fValueStack.top(), kAccumulator);
+                fValueStack.pop();
+            } else
+                SkASSERT(fAccumulatorType == SkOperand2::kS32);
+            // if 'and', write beq goto opcode after end of predicate (after to bool)
+            // if 'or', write bne goto to bool
+            addToken(op == kLogicalAnd ? kLogicalAndInt : kLogicalOrInt);
+            Branch branch(op, fOpStack.count(), getTokenOffset());
+            addTokenInt(0); // placeholder for future branch            
+            oldTop.fPrimed = wasPrime;
+            oldTop.fDone = wasDone;
+            *fBranchStack.push() = branch;
+            fAccumulatorType = SkOperand2::kNoType;
+        }    break;
+        default:
+            SkASSERT(0);
+    }
+}
+
+bool SkScriptEngine2::processOp() {
+    Op op;
+    fOpStack.pop(&op);
+    op = (Op) (op & ~kArtificialOp);
+    const OperatorAttributes* attributes = &gOpAttributes[op];
+    SkScriptValue2 value1 = { 0 };
+    SkScriptValue2 value2;
+    fValueStack.pop(&value2);
+    value2.fIsWritten = SkScriptValue2::kUnwritten;
+    //    SkScriptEngine2::SkTypeOp convert1[3];
+    //    SkScriptEngine2::SkTypeOp convert2[3];
+    //    SkScriptEngine2::SkTypeOp* convert2Ptr = convert2;
+    bool constantOperands = value2.fIsConstant == SkScriptValue2::kConstant;
+    if (attributes->fLeftType != SkOperand2::kNoType) {
+        fValueStack.pop(&value1);
+        constantOperands &= value1.fIsConstant == SkScriptValue2::kConstant; 
+        value1.fIsWritten = SkScriptValue2::kUnwritten;
+        if (op == kFlipOps) {
+            SkTSwap(value1, value2);
+            fOpStack.pop(&op);
+            op = (Op) (op & ~kArtificialOp);
+            attributes = &gOpAttributes[op];
+            if (constantOperands == false)
+                addToken(kFlipOpsOp);
+        }
+        if (value1.fType == SkOperand2::kObject && (value1.fType & attributes->fLeftType) == 0) {
+            value1.fType = getUnboxType(value1.fOperand);
+            addToken(kUnboxToken);
+        }
+    }
+    if (value2.fType == SkOperand2::kObject && (value2.fType & attributes->fLeftType) == 0) {
+        value1.fType = getUnboxType(value2.fOperand);
+        addToken(kUnboxToken2);
+    }
+    if (attributes->fLeftType != SkOperand2::kNoType) {
+        if (value1.fType != value2.fType) {
+            if ((attributes->fLeftType & SkOperand2::kString) && attributes->fBias & kTowardsString && 
+                ((value1.fType | value2.fType) & SkOperand2::kString)) {
+                if (value1.fType == SkOperand2::kS32 || value1.fType == SkOperand2::kScalar) {
+                    addTokenConst(&value1, kAccumulator, SkOperand2::kString, 
+                                  value1.fType == SkOperand2::kS32 ? kIntToString : kScalarToString);
+                }
+                if (value2.fType == SkOperand2::kS32 || value2.fType == SkOperand2::kScalar) {
+                    addTokenConst(&value2, kOperand, SkOperand2::kString, 
+                                  value2.fType == SkOperand2::kS32 ? kIntToString2 : kScalarToString2);
+                }
+            } else if (attributes->fLeftType & SkOperand2::kScalar && ((value1.fType | value2.fType) & 
+                                                                       SkOperand2::kScalar)) {
+                if (value1.fType == SkOperand2::kS32)
+                    addTokenConst(&value1, kAccumulator, SkOperand2::kScalar, kIntToScalar);
+                if (value2.fType == SkOperand2::kS32)
+                    addTokenConst(&value2, kOperand, SkOperand2::kScalar, kIntToScalar2);
+            }
+        }
+        if ((value1.fType & attributes->fLeftType) == 0 || value1.fType != value2.fType) {
+            if (value1.fType == SkOperand2::kString)
+                addTokenConst(&value1, kAccumulator, SkOperand2::kScalar, kStringToScalar);
+            if (value1.fType == SkOperand2::kScalar && (attributes->fLeftType == SkOperand2::kS32 || 
+                                                        value2.fType == SkOperand2::kS32))
+                addTokenConst(&value1, kAccumulator, SkOperand2::kS32, kScalarToInt);
+        }
+    }
+    AddTokenRegister rhRegister = attributes->fLeftType != SkOperand2::kNoType ?
+        kOperand : kAccumulator;
+    if ((value2.fType & attributes->fRightType) == 0 || value1.fType != value2.fType) {
+        if (value2.fType == SkOperand2::kString)
+            addTokenConst(&value2, rhRegister, SkOperand2::kScalar, kStringToScalar2);
+        if (value2.fType == SkOperand2::kScalar && (attributes->fRightType == SkOperand2::kS32 || 
+                                                    value1.fType == SkOperand2::kS32))
+            addTokenConst(&value2, rhRegister, SkOperand2::kS32, kScalarToInt2);
+    }
+    TypeOp typeOp = gTokens[op];
+    if (value2.fType == SkOperand2::kScalar)
+        typeOp = (TypeOp) (typeOp + 1);
+    else if (value2.fType == SkOperand2::kString)
+        typeOp = (TypeOp) (typeOp + 2);
+    SkDynamicMemoryWStream stream;
+    SkOperand2::OpType saveType;
+    SkBool saveOperand;
+    if (constantOperands) {
+        fActiveStream = &stream;
+        saveType = fAccumulatorType;
+        saveOperand = fOperandInUse;
+        fAccumulatorType = SkOperand2::kNoType;
+        fOperandInUse = false;
+    }
+    if (attributes->fLeftType != SkOperand2::kNoType) {    // two operands
+        if (value1.fIsWritten == SkScriptValue2::kUnwritten)
+            addTokenValue(value1, kAccumulator);
+    }
+    if (value2.fIsWritten == SkScriptValue2::kUnwritten)
+        addTokenValue(value2, rhRegister);
+    addToken(typeOp);
+    if (constantOperands) {
+        addToken(kEnd);
+#ifdef SK_DEBUG        
+        decompile((const unsigned char*) stream.getStream(), stream.getOffset());
+#endif
+        SkScriptRuntime runtime(fCallBackArray);
+        runtime.executeTokens((unsigned char*) stream.getStream());
+        runtime.getResult(&value1.fOperand);
+        if (attributes->fResultIsBoolean == kResultIsBoolean)
+            value1.fType = SkOperand2::kS32;
+        else if (attributes->fLeftType == SkOperand2::kNoType) // unary operand
+            value1.fType = value2.fType;
+        fValueStack.push(value1);
+        if (value1.fType == SkOperand2::kString)
+            runtime.untrack(value1.fOperand.fString);
+        else if (value1.fType == SkOperand2::kArray)
+            runtime.untrack(value1.fOperand.fArray);
+        fActiveStream = &fStream;
+        fAccumulatorType = saveType;
+        fOperandInUse = saveOperand;
+        return true;
+    }
+    value2.fIsConstant = SkScriptValue2::kVariable;
+    fValueStack.push(value2);
+    return true;
+}
+
+void SkScriptEngine2::Branch::resolve(SkDynamicMemoryWStream* stream, size_t off) {
+    SkASSERT(fDone == kIsNotDone);
+    fPrimed = kIsNotPrimed;
+    fDone = kIsDone;
+    SkASSERT(off > fOffset + sizeof(size_t));
+    size_t offset = off - fOffset - sizeof(offset);
+    stream->write(&offset, fOffset, sizeof(offset));
+}
+
+void SkScriptEngine2::resolveBranch(SkScriptEngine2::Branch& branch) {
+    branch.resolve(fActiveStream, getTokenOffset());
+}
+
+bool SkScriptEngine2::ConvertTo(SkScriptEngine2* engine, SkOperand2::OpType toType, SkScriptValue2* value ) {
+    SkASSERT(value);
+    SkOperand2::OpType type = value->fType;
+    if (type == toType) 
+        return true;
+    SkOperand2& operand = value->fOperand;
+    bool success = true;
+    switch (toType) {
+        case SkOperand2::kS32:
+            if (type == SkOperand2::kScalar)
+                operand.fS32 = SkScalarFloor(operand.fScalar);
+            else {
+                SkASSERT(type == SkOperand2::kString);
+                success = SkParse::FindS32(operand.fString->c_str(), &operand.fS32) != nil;
+            }
+                break;
+        case SkOperand2::kScalar:
+            if (type == SkOperand2::kS32)
+                operand.fScalar = IntToScalar(operand.fS32);
+            else {
+                SkASSERT(type == SkOperand2::kString);
+                success = SkParse::FindScalar(operand.fString->c_str(), &operand.fScalar) != nil;
+            }
+                break;
+        case SkOperand2::kString: {
+            SkString* strPtr = new SkString();
+            SkASSERT(engine);
+            engine->track(strPtr);
+            if (type == SkOperand2::kS32)
+                strPtr->appendS32(operand.fS32);
+            else {
+                SkASSERT(type == SkOperand2::kScalar);
+                strPtr->appendScalar(operand.fScalar);
+            }
+            operand.fString = strPtr;
+        } break;
+        case SkOperand2::kArray: {
+            SkOpArray* array = new SkOpArray(type);
+            *array->append() = operand;
+            engine->track(array);
+            operand.fArray = array;
+        } break;
+        default:
+            SkASSERT(0);
+    }
+    value->fType = toType;
+    return success;
+}
+
+SkScalar SkScriptEngine2::IntToScalar(S32 s32) {
+    SkScalar scalar;
+    if (s32 == SK_NaN32)
+        scalar = SK_ScalarNaN;
+    else if (SkAbs32(s32) == SK_MaxS32)
+        scalar = SkSign32(s32) * SK_ScalarMax;
+    else
+        scalar = SkIntToScalar(s32);
+    return scalar;
+}
+
+bool SkScriptEngine2::ValueToString(const SkScriptValue2& value, SkString* string) {
+    switch (value.fType) {
+        case SkOperand2::kS32:
+            string->reset();
+            string->appendS32(value.fOperand.fS32);
+            break;
+        case SkOperand2::kScalar:
+            string->reset();
+            string->appendScalar(value.fOperand.fScalar);
+            break;
+        case SkOperand2::kString:
+            string->set(*value.fOperand.fString);
+            break;
+        default:
+            SkASSERT(0);
+            return false;
+    }
+    return true; // no error
+}
+
+#ifdef SK_DEBUG
+
+#define testInt(expression) { #expression, SkOperand2::kS32, expression }
+#ifdef SK_SCALAR_IS_FLOAT
+#define testScalar(expression) { #expression, SkOperand2::kScalar, 0, (float) expression }
+#define testRemainder(exp1, exp2) { #exp1 "%" #exp2, SkOperand2::kScalar, 0, fmodf(exp1, exp2) }
+#else
+#ifdef SK_CAN_USE_FLOAT
+#define testScalar(expression) { #expression, SkOperand2::kScalar, 0, (int) ((expression) * 65536.0f) }
+#define testRemainder(exp1, exp2) { #exp1 "%" #exp2, SkOperand2::kScalar, 0, (int) (fmod(exp1, exp2)  * 65536.0f) }
+#endif
+#endif
+#define testTrue(expression) { #expression, SkOperand2::kS32, 1 }
+#define testFalse(expression) { #expression, SkOperand2::kS32, 0 }
+
+#if !defined(SK_BUILD_FOR_BREW)
+static const SkScriptNAnswer2 scriptTests[]  = {
+    testInt(1||0&&3),
+#ifdef SK_CAN_USE_FLOAT
+    testScalar(- -5.5- -1.5),
+    testScalar(1.0+5), 
+#endif
+    testInt((6+7)*8),
+    testInt(3*(4+5)),
+#ifdef SK_CAN_USE_FLOAT
+    testScalar(1.0+2.0),
+    testScalar(3.0-1.0), 
+    testScalar(6-1.0), 
+    testScalar(2.5*6.), 
+    testScalar(0.5*4), 
+    testScalar(4.5/.5), 
+    testScalar(9.5/19), 
+    testRemainder(9.5, 0.5), 
+    testRemainder(9.,2), 
+    testRemainder(9,2.5),
+    testRemainder(-9,2.5),
+    testTrue(-9==-9.0),
+    testTrue(-9.==-4.0-5),
+    testTrue(-9.*1==-4-5),
+    testFalse(-9!=-9.0),
+    testFalse(-9.!=-4.0-5),
+    testFalse(-9.*1!=-4-5),
+#endif
+    testInt(0x123),
+    testInt(0XABC),
+    testInt(0xdeadBEEF),
+    {    "'123'+\"456\"", SkOperand2::kString, 0, 0, "123456" },
+    {    "123+\"456\"", SkOperand2::kString, 0, 0, "123456" },
+    {    "'123'+456", SkOperand2::kString, 0, 0, "123456" },
+    {    "'123'|\"456\"", SkOperand2::kS32, 123|456 },
+    {    "123|\"456\"", SkOperand2::kS32, 123|456 },
+    {    "'123'|456", SkOperand2::kS32, 123|456 },
+    {    "'2'<11", SkOperand2::kS32, 1 },
+    {    "2<'11'", SkOperand2::kS32, 1 },
+    {    "'2'<'11'", SkOperand2::kS32, 0 },
+    testInt(123),
+    testInt(-345),
+    testInt(+678),
+    testInt(1+2+3),
+    testInt(3*4+5),
+    testInt(6+7*8),
+    testInt(-1-2-8/4),
+    testInt(-9%4),
+    testInt(9%-4),
+    testInt(-9%-4),
+    testInt(123|978),
+    testInt(123&978),
+    testInt(123^978),
+    testInt(2<<4),
+    testInt(99>>3),
+    testInt(~55),
+    testInt(~~55),
+    testInt(!55),
+    testInt(!!55),
+    // both int
+    testInt(2<2),
+    testInt(2<11),
+    testInt(20<11),
+    testInt(2<=2),
+    testInt(2<=11),
+    testInt(20<=11),
+    testInt(2>2),
+    testInt(2>11),
+    testInt(20>11),
+    testInt(2>=2),
+    testInt(2>=11),
+    testInt(20>=11),
+    testInt(2==2),
+    testInt(2==11),
+    testInt(20==11),
+    testInt(2!=2),
+    testInt(2!=11),
+    testInt(20!=11),
+#ifdef SK_CAN_USE_FLOAT
+    // left int, right scalar
+    testInt(2<2.),
+    testInt(2<11.),
+    testInt(20<11.),
+    testInt(2<=2.),
+    testInt(2<=11.),
+    testInt(20<=11.),
+    testInt(2>2.),
+    testInt(2>11.),
+    testInt(20>11.),
+    testInt(2>=2.),
+    testInt(2>=11.),
+    testInt(20>=11.),
+    testInt(2==2.),
+    testInt(2==11.),
+    testInt(20==11.),
+    testInt(2!=2.),
+    testInt(2!=11.),
+    testInt(20!=11.),
+    // left scalar, right int
+    testInt(2.<2),
+    testInt(2.<11),
+    testInt(20.<11),
+    testInt(2.<=2),
+    testInt(2.<=11),
+    testInt(20.<=11),
+    testInt(2.>2),
+    testInt(2.>11),
+    testInt(20.>11),
+    testInt(2.>=2),
+    testInt(2.>=11),
+    testInt(20.>=11),
+    testInt(2.==2),
+    testInt(2.==11),
+    testInt(20.==11),
+    testInt(2.!=2),
+    testInt(2.!=11),
+    testInt(20.!=11),
+    // both scalar
+    testInt(2.<11.),
+    testInt(20.<11.),
+    testInt(2.<=2.),
+    testInt(2.<=11.),
+    testInt(20.<=11.),
+    testInt(2.>2.),
+    testInt(2.>11.),
+    testInt(20.>11.),
+    testInt(2.>=2.),
+    testInt(2.>=11.),
+    testInt(20.>=11.),
+    testInt(2.==2.),
+    testInt(2.==11.),
+    testInt(20.==11.),
+    testInt(2.!=2.),
+    testInt(2.!=11.),
+    testInt(20.!=11.),
+#endif
+    // int, string (string is int)
+    testFalse(2<'2'),
+    testTrue(2<'11'),
+    testFalse(20<'11'),
+    testTrue(2<='2'),
+    testTrue(2<='11'),
+    testFalse(20<='11'),
+    testFalse(2>'2'),
+    testFalse(2>'11'),
+    testTrue(20>'11'),
+    testTrue(2>='2'),
+    testFalse(2>='11'),
+    testTrue(20>='11'),
+    testTrue(2=='2'),
+    testFalse(2=='11'),
+    testFalse(2!='2'),
+    testTrue(2!='11'),
+    // int, string (string is scalar)
+    testFalse(2<'2.'),
+    testTrue(2<'11.'),
+    testFalse(20<'11.'),
+    testTrue(2=='2.'),
+    testFalse(2=='11.'),
+#ifdef SK_CAN_USE_FLOAT
+    // scalar, string
+    testFalse(2.<'2.'),
+    testTrue(2.<'11.'),
+    testFalse(20.<'11.'),
+    testTrue(2.=='2.'),
+    testFalse(2.=='11.'),
+    // string, int
+    testFalse('2'<2),
+    testTrue('2'<11),
+    testFalse('20'<11),
+    testTrue('2'==2),
+    testFalse('2'==11),
+    // string, scalar
+    testFalse('2'<2.),
+    testTrue('2'<11.),
+    testFalse('20'<11.),
+    testTrue('2'==2.),
+    testFalse('2'==11.),
+#endif
+    // string, string
+    testFalse('2'<'2'),
+    testFalse('2'<'11'),
+    testFalse('20'<'11'),
+    testTrue('2'=='2'),
+    testFalse('2'=='11'),
+    // logic
+    testInt(1?2:3),
+    testInt(0?2:3),
+    testInt(1&&2||3),
+    testInt(1&&0||3),
+    testInt(1&&0||0),
+    testInt(1||0&&3),
+    testInt(0||0&&3),
+    testInt(0||1&&3),
+    testInt(0&&1?2:3)
+#ifdef SK_CAN_USE_FLOAT
+    , {    "123.5", SkOperand2::kScalar, 0, SkIntToScalar(123) + SK_Scalar1/2 }
+#endif
+};
+#endif // build for brew
+
+#define SkScriptNAnswer_testCount    SK_ARRAY_COUNT(scriptTests)
+
+void SkScriptEngine2::UnitTest() {
+#if !defined(SK_BUILD_FOR_BREW) && defined(SK_SUPPORT_UNITTEST)
+    ValidateDecompileTable();
+    for (int index = 0; index < SkScriptNAnswer_testCount; index++) {
+        SkScriptEngine2 engine(scriptTests[index].fType);
+        SkScriptValue2 value;
+        const char* script = scriptTests[index].fScript;
+        const char* scriptPtr = script;
+        SkASSERT(engine.evaluateScript(&scriptPtr, &value) == true);
+        SkASSERT(value.fType == scriptTests[index].fType);
+        SkScalar error;
+        switch (value.fType) {
+            case SkOperand2::kS32:
+                if (value.fOperand.fS32 != scriptTests[index].fIntAnswer)
+                    SkDEBUGF(("script '%s' == value %d != expected answer %d\n", script, value.fOperand.fS32, scriptTests[index].fIntAnswer));
+                SkASSERT(value.fOperand.fS32 == scriptTests[index].fIntAnswer);
+                break;
+            case SkOperand2::kScalar:
+                error = SkScalarAbs(value.fOperand.fScalar - scriptTests[index].fScalarAnswer);
+#ifdef SK_CAN_USE_FLOAT
+                if (error >= SK_Scalar1 / 10000)
+                    SkDEBUGF(("script '%s' == value %g != expected answer %g\n", script, value.fOperand.fScalar / (1.0f * SK_Scalar1), scriptTests[index].fScalarAnswer / (1.0f * SK_Scalar1)));
+#endif
+                SkASSERT(error < SK_Scalar1 / 10000);
+                break;
+            case SkOperand2::kString:
+                SkASSERT(value.fOperand.fString->equals(scriptTests[index].fStringAnswer));
+                break;
+            default:
+                SkASSERT(0);
+        }
+    }
+#endif
+}
+#endif
diff --git a/libs/graphics/animator/SkSnapshot.cpp b/libs/graphics/animator/SkSnapshot.cpp
new file mode 100644
index 0000000..9bb74e6
--- /dev/null
+++ b/libs/graphics/animator/SkSnapshot.cpp
@@ -0,0 +1,54 @@
+#include "SkTypes.h"
+
+#ifdef SK_SUPPORT_IMAGE_ENCODE
+
+#include "SkSnapshot.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkSnapshot::fInfo[] = {
+	SK_MEMBER(filename, String),
+	SK_MEMBER(quality, Float),
+	SK_MEMBER(sequence, Boolean),
+	SK_MEMBER(type, BitmapEncoding)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkSnapshot);
+
+SkSnapshot::SkSnapshot()
+{
+	quality		= 100 * SK_Scalar1;
+	type		= (SkImageEncoder::Type) -1;
+	sequence	= false;
+	fSeqVal		= 0;
+}
+
+bool SkSnapshot::draw(SkAnimateMaker& maker) {
+	SkASSERT(type >= 0);
+	SkASSERT(filename.size() > 0);
+	SkImageEncoder* encoder = SkImageEncoder::Create((SkImageEncoder::Type) type);
+	SkBitmap bitmap;
+	maker.fCanvas->getPixels(&bitmap);
+	SkString name(filename);
+	if (sequence) {
+		char num[4] = "000";
+		num[0] = (char) (num[0] + fSeqVal / 100);
+		num[1] = (char) (num[1] + fSeqVal / 10 % 10);
+		num[2] = (char) (num[2] + fSeqVal % 10);
+		name.append(num);
+		if (++fSeqVal > 999)
+			sequence = false;
+	}
+	if (type == SkImageEncoder::kJPEG_Type)
+		name.append(".jpg");
+	else if (type == SkImageEncoder::kPNG_Type)
+		name.append(".png");
+	encoder->encodeFile(name.c_str(), bitmap, SkScalarFloor(quality));
+	return false;
+}
+
+#endif
diff --git a/libs/graphics/animator/SkSnapshot.h b/libs/graphics/animator/SkSnapshot.h
new file mode 100644
index 0000000..941df79
--- /dev/null
+++ b/libs/graphics/animator/SkSnapshot.h
@@ -0,0 +1,25 @@
+#ifndef SkSnapShot_DEFINED
+#define SkSnapShot_DEFINED
+
+#ifdef SK_SUPPORT_IMAGE_ENCODE
+
+#include "SkDrawable.h"
+#include "SkImageDecoder.h"
+#include "SkMemberInfo.h"
+#include "SkString.h"
+
+class SkSnapshot: public SkDrawable {
+	DECLARE_MEMBER_INFO(Snapshot);
+	SkSnapshot();
+	virtual bool draw(SkAnimateMaker& );
+	private:
+	SkString filename;
+	SkScalar quality;
+	SkBool sequence;
+	int /*SkImageEncoder::Type*/	type;
+	int fSeqVal;
+};
+
+#endif // SK_SUPPORT_IMAGE_ENCODE
+#endif // SkSnapShot_DEFINED
+
diff --git a/libs/graphics/animator/SkTDArray_Experimental.h b/libs/graphics/animator/SkTDArray_Experimental.h
new file mode 100644
index 0000000..9511d4e
--- /dev/null
+++ b/libs/graphics/animator/SkTDArray_Experimental.h
@@ -0,0 +1,133 @@
+#ifndef SkTDArray_Experimental_DEFINED
+#define SkTDArray_Experimental_DEFINED
+
+#include "SkTypes.h"
+
+#ifdef SK_BUILD_FOR_UNIX
+#define SK_BUILD_FOR_ADS_12
+#endif
+
+#ifndef SK_BUILD_FOR_ADS_12
+#define SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT 1
+#else
+#define SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT 0
+#endif
+
+#if SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT == 0
+#include "SkTDArray.h"
+#define SkIntArray(type) SkTDArray<type>
+#define SkLongArray(type) SkTDArray<type>
+#else
+
+class SkDS32Array {
+protected:
+	SkDS32Array();
+	SkDS32Array(const SkDS32Array& src);
+	SkDS32Array(const int32_t src[], U16CPU count);
+	SkDS32Array& operator=(const SkDS32Array& src);
+	friend int operator==(const SkDS32Array& a, const SkDS32Array& b);
+	int32_t* append() { return this->append(1, nil); }
+	int32_t* append(U16CPU count, const int32_t* src = nil);
+
+	int32_t* appendClear() 
+	{ 
+		int32_t* result = this->append(); 
+		*result = 0;
+		return result;
+	}
+
+	int find(const int32_t& elem) const;
+	int32_t* insert(U16CPU index, U16CPU count, const int32_t* src);
+	int rfind(const int32_t& elem) const;
+	void swap(SkDS32Array& other);
+public:
+	bool isEmpty() const { return fCount == 0; }
+	int	count() const { return fCount; }
+
+	void remove(U16CPU index, U16CPU count = 1)
+	{
+		SkASSERT(index + count <= fCount);
+		fCount = SkToU16(fCount - count);
+		memmove(fArray + index, fArray + index + count, sizeof(int32_t) * (fCount - index));
+	}
+
+	void reset()
+	{
+		if (fArray)
+		{
+			sk_free(fArray);
+			fArray = nil;
+#ifdef SK_DEBUG
+			fData = nil;
+#endif
+			fReserve = fCount = 0;
+		}
+		else
+		{
+			SkASSERT(fReserve == 0 && fCount == 0);
+		}
+	}
+
+	void setCount(U16CPU count)
+	{
+		if (count > fReserve)
+			this->growBy(count - fCount);
+		else
+			fCount = SkToU16(count);
+	}
+protected:
+#ifdef SK_DEBUG
+    enum {
+        kDebugArraySize = 24
+    };
+	int32_t(* fData)[kDebugArraySize];
+#endif
+	int32_t*	fArray;
+	uint16_t	fReserve, fCount;
+	void growBy(U16CPU extra);
+};
+
+#ifdef SK_DEBUG
+	#define SYNC() fTData = (T (*)[kDebugArraySize]) fArray
+#else
+	#define SYNC()
+#endif
+
+template <typename T> class SkTDS32Array : public SkDS32Array {
+public:
+	SkTDS32Array() { SkDEBUGCODE(fTData=nil); SkASSERT(sizeof(T) == sizeof(int32_t)); }
+	SkTDS32Array(const SkTDS32Array<T>& src) : SkDS32Array(src) {}
+	~SkTDS32Array() { sk_free(fArray); }
+	T&	operator[](int index) const { SYNC(); SkASSERT((unsigned)index < fCount); return ((T*) fArray)[index]; }
+	SkTDS32Array<T>& operator=(const SkTDS32Array<T>& src) { 
+		return (SkTDS32Array<T>&) SkDS32Array::operator=(src); }
+	friend int operator==(const SkTDS32Array<T>& a, const SkTDS32Array<T>& b) { 
+		return operator==((const SkDS32Array&) a, (const SkDS32Array&) b); }
+	T* append() { return (T*) SkDS32Array::append(); }
+	T* appendClear() { return (T*) SkDS32Array::appendClear(); }
+	T* append(U16CPU count, const T* src = nil) { return (T*) SkDS32Array::append(count, (const int32_t*) src); }
+	T*	begin() const { SYNC(); return (T*) fArray; }
+	T*	end() const { return (T*) (fArray ? fArray + fCount : nil); }
+	int find(const T& elem) const { return SkDS32Array::find((const int32_t&) elem); }
+	T* insert(U16CPU index) { return this->insert(index, 1, nil); }
+	T* insert(U16CPU index, U16CPU count, const T* src = nil) {
+		return (T*) SkDS32Array::insert(index, count, (const int32_t*) src); }
+	int rfind(const T& elem) const { return SkDS32Array::rfind((const int32_t&) elem); }
+	T*			push() { return this->append(); }
+	void		push(T& elem) { *this->append() = elem; }
+	const T&	top() const { return (*this)[fCount - 1]; }
+	T&			top() { return (*this)[fCount - 1]; }
+	void		pop(T* elem) { if (elem) *elem = (*this)[fCount - 1]; --fCount; }
+	void		pop() { --fCount; }
+private:
+#ifdef SK_DEBUG
+	mutable T(* fTData)[kDebugArraySize];
+#endif
+};
+
+#define SkIntArray(type) SkTDS32Array<type>	// holds 32 bit data types
+#define SkLongArray(type) SkTDS32Array<type>	// holds 32/64 bit data types depending on pointer size
+
+#endif // SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT
+
+#endif // SkTDArray_Experimental_DEFINED
diff --git a/libs/graphics/animator/SkTextOnPath.cpp b/libs/graphics/animator/SkTextOnPath.cpp
new file mode 100644
index 0000000..c0e9917
--- /dev/null
+++ b/libs/graphics/animator/SkTextOnPath.cpp
@@ -0,0 +1,30 @@
+#include "SkTextOnPath.h"
+#include "SkAnimateMaker.h"
+#include "SkCanvas.h"
+#include "SkDrawPath.h"
+#include "SkDrawText.h"
+#include "SkPaint.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkTextOnPath::fInfo[] = {
+	SK_MEMBER(offset, Float),
+	SK_MEMBER(path, Path),
+	SK_MEMBER(text, Text)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkTextOnPath);
+
+SkTextOnPath::SkTextOnPath() : offset(0), path(nil), text(nil) {
+}
+
+bool SkTextOnPath::draw(SkAnimateMaker& maker) {
+	SkASSERT(text);
+	SkASSERT(path);
+	SkBoundableAuto boundable(this, maker);
+	maker.fCanvas->drawTextOnPath(text->getText(), text->getSize(), 
+		path->getPath(), offset, *maker.fPaint);
+	return false;
+}
diff --git a/libs/graphics/animator/SkTextOnPath.h b/libs/graphics/animator/SkTextOnPath.h
new file mode 100644
index 0000000..c818aed
--- /dev/null
+++ b/libs/graphics/animator/SkTextOnPath.h
@@ -0,0 +1,21 @@
+#ifndef SkTextOnPath_DEFINED
+#define SkTextOnPath_DEFINED
+
+#include "SkBoundable.h"
+#include "SkMemberInfo.h"
+
+class SkDrawPath;
+class SkText;
+
+class SkTextOnPath : public SkBoundable {
+	DECLARE_MEMBER_INFO(TextOnPath);
+	SkTextOnPath();
+	virtual bool draw(SkAnimateMaker& );
+private:
+	SkScalar offset;
+	SkDrawPath* path;
+	SkText* text;
+	typedef SkBoundable INHERITED;
+};
+
+#endif // SkTextOnPath_DEFINED
diff --git a/libs/graphics/animator/SkTextToPath.cpp b/libs/graphics/animator/SkTextToPath.cpp
new file mode 100644
index 0000000..d259c69
--- /dev/null
+++ b/libs/graphics/animator/SkTextToPath.cpp
@@ -0,0 +1,39 @@
+#include "SkTextToPath.h"
+#include "SkAnimateMaker.h"
+#include "SkDrawPaint.h"
+#include "SkDrawPath.h"
+#include "SkDrawText.h"
+#include "SkPaint.h"
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkTextToPath::fInfo[] = {
+	SK_MEMBER(paint, Paint),
+	SK_MEMBER(path, Path),
+	SK_MEMBER(text, Text)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkTextToPath);
+
+SkTextToPath::SkTextToPath() : paint(nil), path(nil), text(nil) {
+}
+
+bool SkTextToPath::draw(SkAnimateMaker& maker) {
+	path->draw(maker);
+	return false;
+}
+
+void SkTextToPath::onEndElement(SkAnimateMaker& maker) {
+	if (paint == nil || path == nil || text == nil) {
+		// !!! add error message here
+		maker.setErrorCode(SkDisplayXMLParserError::kErrorInAttributeValue);
+		return;
+	}
+	SkPaint realPaint;
+	paint->setupPaint(&realPaint);
+	realPaint.getTextPath(text->getText(), text->getSize(), text->x, 
+		text->y, &path->getPath());
+}
+
diff --git a/libs/graphics/animator/SkTextToPath.h b/libs/graphics/animator/SkTextToPath.h
new file mode 100644
index 0000000..e36083f
--- /dev/null
+++ b/libs/graphics/animator/SkTextToPath.h
@@ -0,0 +1,23 @@
+#ifndef SkTextToPath_DEFINED
+#define SkTextToPath_DEFINED
+
+#include "SkDrawPath.h"
+#include "SkMemberInfo.h"
+
+class SkDrawPaint;
+class SkDrawPath;
+class SkText;
+
+class SkTextToPath : public SkDrawable {
+	DECLARE_MEMBER_INFO(TextToPath);
+	SkTextToPath();
+	virtual bool draw(SkAnimateMaker& );
+	virtual void onEndElement(SkAnimateMaker& );
+private:
+	SkDrawPaint* paint;
+	SkDrawPath* path;
+	SkText* text;
+};
+
+#endif // SkTextToPath_DEFINED
+
diff --git a/libs/graphics/animator/SkTime.cpp b/libs/graphics/animator/SkTime.cpp
new file mode 100644
index 0000000..928480f
--- /dev/null
+++ b/libs/graphics/animator/SkTime.cpp
@@ -0,0 +1,72 @@
+#include "SkTime.h"
+
+#ifdef SK_BUILD_FOR_WIN
+
+#ifdef SK_DEBUG
+SkMSec gForceTickCount = (SkMSec) -1;
+#endif
+
+void SkTime::GetDateTime(DateTime* t)
+{
+	if (t)
+	{
+		SYSTEMTIME	syst;
+
+		::GetLocalTime(&syst);
+		t->fYear		= SkToU16(syst.wYear);
+		t->fMonth		= SkToU8(syst.wMonth);
+		t->fDayOfWeek	= SkToU8(syst.wDayOfWeek);
+		t->fDay			= SkToU8(syst.wDay);
+		t->fHour		= SkToU8(syst.wHour);
+		t->fMinute		= SkToU8(syst.wMinute);
+		t->fSecond		= SkToU8(syst.wSecond);
+	}
+}
+
+SkMSec SkTime::GetMSecs()
+{
+#ifdef SK_DEBUG
+	if (gForceTickCount != (SkMSec) -1)
+		return gForceTickCount;
+#endif
+	return ::GetTickCount();
+}
+
+#elif defined(xSK_BUILD_FOR_MAC)
+
+#include <time.h>
+
+void SkTime::GetDateTime(DateTime* t)
+{
+	if (t)
+	{
+		tm		syst;
+		time_t  tm;
+		
+		time(&tm);
+		localtime_r(&tm, &syst);
+		t->fYear		= SkToU16(syst.tm_year);
+		t->fMonth		= SkToU8(syst.tm_mon + 1);
+		t->fDayOfWeek	= SkToU8(syst.tm_wday);
+		t->fDay			= SkToU8(syst.tm_mday);
+		t->fHour		= SkToU8(syst.tm_hour);
+		t->fMinute		= SkToU8(syst.tm_min);
+		t->fSecond		= SkToU8(syst.tm_sec);
+	}
+}
+
+#include "Sk64.h"
+
+SkMSec SkTime::GetMSecs()
+{
+	UnsignedWide	wide;
+	Sk64			s;
+
+	::Microseconds(&wide);
+	s.set(wide.hi, wide.lo);
+	s.div(1000, Sk64::kRound_DivOption);
+	return s.get32();
+}
+
+#endif
+
diff --git a/libs/graphics/animator/SkTypedArray.cpp b/libs/graphics/animator/SkTypedArray.cpp
new file mode 100644
index 0000000..f73d8aa
--- /dev/null
+++ b/libs/graphics/animator/SkTypedArray.cpp
@@ -0,0 +1,170 @@
+#include "SkTypedArray.h"
+
+SkTypedArray::SkTypedArray() : fType(SkType_Unknown) {
+}
+
+SkTypedArray::SkTypedArray(SkDisplayTypes type) : fType(type) {
+}
+
+bool SkTypedArray::getIndex(int index, SkOperand* operand) {
+	if (index >= count()) {
+		SkASSERT(0);
+		return false;
+	}
+	*operand = begin()[index];
+	return true;
+}
+
+
+#if SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT == 1
+SkDS32Array::SkDS32Array()
+{
+	fReserve = fCount = 0;
+	fArray = nil;
+#ifdef SK_DEBUG
+	fData = nil;
+#endif
+}
+
+SkDS32Array::SkDS32Array(const SkDS32Array& src)
+{
+	fReserve = fCount = 0;
+	fArray = nil;
+#ifdef SK_DEBUG
+	fData = nil;
+#endif
+	SkDS32Array tmp(src.fArray, src.fCount);
+	this->swap(tmp);
+}
+
+SkDS32Array::SkDS32Array(const S32 src[], U16CPU count)
+{
+	SkASSERT(src || count == 0);
+
+	fReserve = fCount = 0;
+	fArray = nil;
+#ifdef SK_DEBUG
+	fData = nil;
+#endif
+	if (count)
+	{
+		fArray = (S32*)sk_malloc_throw(count * sizeof(S32));
+#ifdef SK_DEBUG
+		fData = (S32 (*)[kDebugArraySize]) fArray;
+#endif
+		memcpy(fArray, src, sizeof(S32) * count);
+		fReserve = fCount = SkToU16(count);
+	}
+}
+
+SkDS32Array& SkDS32Array::operator=(const SkDS32Array& src)
+{
+	if (this != &src)
+	{
+		if (src.fCount > fReserve)
+		{
+			SkDS32Array tmp(src.fArray, src.fCount);
+			this->swap(tmp);
+		}
+		else
+		{
+			memcpy(fArray, src.fArray, sizeof(S32) * src.fCount);
+			fCount = src.fCount;
+		}
+	}
+	return *this;
+}
+
+int operator==(const SkDS32Array& a, const SkDS32Array& b)
+{
+	return a.fCount == b.fCount &&
+			(a.fCount == 0 || !memcmp(a.fArray, b.fArray, a.fCount * sizeof(S32)));
+}
+
+void SkDS32Array::swap(SkDS32Array& other)
+{
+	SkTSwap(fArray, other.fArray);
+#ifdef SK_DEBUG
+	SkTSwap(fData, other.fData);
+#endif
+	SkTSwap(fReserve, other.fReserve);
+	SkTSwap(fCount, other.fCount);
+}
+
+S32* SkDS32Array::append(U16CPU count, const S32* src)
+{
+	unsigned oldCount = fCount;
+	if (count)
+	{
+		SkASSERT(src == nil || fArray == nil ||
+				src + count <= fArray || fArray + count <= src);
+
+		this->growBy(count);
+		if (src)
+			memcpy(fArray + oldCount, src, sizeof(S32) * count);
+	}
+	return fArray + oldCount;
+}
+
+int SkDS32Array::find(const S32& elem) const
+{
+	const S32* iter = fArray;
+	const S32* stop = fArray + fCount;
+
+	for (; iter < stop; iter++)
+	{
+		if (*iter == elem)
+			return (int) (iter - fArray);
+	}
+	return -1;
+}
+
+void SkDS32Array::growBy(U16CPU extra)
+{
+	SkASSERT(extra);
+	SkASSERT(fCount + extra <= 0xFFFF);
+
+	if (fCount + extra > fReserve)
+	{
+		size_t size = fCount + extra + 4;
+		size += size >> 2;
+		S32* array = (S32*)sk_malloc_throw(size * sizeof(S32));
+		memcpy(array, fArray, fCount * sizeof(S32));
+
+		sk_free(fArray);
+		fArray = array;
+#ifdef SK_DEBUG
+		fData = (S32 (*)[kDebugArraySize]) fArray;
+#endif
+		fReserve = SkToU16((U16CPU)size);
+	}
+	fCount = SkToU16(fCount + extra);
+}
+
+S32* SkDS32Array::insert(U16CPU index, U16CPU count, const S32* src)
+{
+	SkASSERT(count);
+	int oldCount = fCount;
+	this->growBy(count);
+	S32* dst = fArray + index;
+	memmove(dst + count, dst, sizeof(S32) * (oldCount - index));
+	if (src)
+		memcpy(dst, src, sizeof(S32) * count);
+	return dst;
+}
+
+
+	int SkDS32Array::rfind(const S32& elem) const
+	{
+		const S32* iter = fArray + fCount;
+		const S32* stop = fArray;
+
+		while (iter > stop)
+		{
+			if (*--iter == elem)
+				return (int) (iter - stop);
+		}
+		return -1;
+	}
+
+#endif
diff --git a/libs/graphics/animator/SkTypedArray.h b/libs/graphics/animator/SkTypedArray.h
new file mode 100644
index 0000000..96b42ac
--- /dev/null
+++ b/libs/graphics/animator/SkTypedArray.h
@@ -0,0 +1,22 @@
+#ifndef SkTypedArray_DEFINED
+#define SkTypedArray_DEFINED
+
+#include "SkScript.h"
+#include "SkTDArray_Experimental.h"
+
+class SkTypedArray : public SkTDOperandArray {
+public:
+	SkTypedArray();
+	SkTypedArray(SkDisplayTypes type);
+	bool getIndex(int index, SkOperand* operand);
+	SkDisplayTypes getType() { return fType; }
+	SkScriptEngine::SkOpType getOpType() { return SkScriptEngine::ToOpType(fType); }
+	void setType(SkDisplayTypes type) { 
+	//	SkASSERT(count() == 0);
+		fType = type;
+	}
+protected:
+	SkDisplayTypes fType;
+};
+
+#endif // SkTypedArray_DEFINED
diff --git a/libs/graphics/animator/SkXMLAnimatorWriter.cpp b/libs/graphics/animator/SkXMLAnimatorWriter.cpp
new file mode 100644
index 0000000..8045fde
--- /dev/null
+++ b/libs/graphics/animator/SkXMLAnimatorWriter.cpp
@@ -0,0 +1,74 @@
+#include "SkXMLAnimatorWriter.h"
+#include "SkAnimator.h"
+#include "SkAnimateMaker.h"
+#include "SkDisplayXMLParser.h"
+
+SkXMLAnimatorWriter::SkXMLAnimatorWriter(SkAnimator* animator) : fAnimator(animator)
+{
+	fParser = new SkDisplayXMLParser(*fAnimator->fMaker);
+}
+
+SkXMLAnimatorWriter::~SkXMLAnimatorWriter() {
+	delete fParser;
+}
+
+void SkXMLAnimatorWriter::onAddAttributeLen(const char name[], const char value[], size_t length)
+{
+	fParser->onAddAttributeLen(name, value, length);
+}
+
+void SkXMLAnimatorWriter::onEndElement()
+{
+	Elem* elem = getEnd();
+	fParser->onEndElement(elem->fName.c_str());
+	doEnd(elem);
+}
+
+void SkXMLAnimatorWriter::onStartElementLen(const char name[], size_t length)
+{
+	doStart(name, length);
+	fParser->onStartElementLen(name, length);
+}
+
+void SkXMLAnimatorWriter::writeHeader()
+{
+}
+
+#ifdef SK_DEBUG
+#include "SkCanvas.h"
+#include "SkPaint.h"
+
+void SkXMLAnimatorWriter::UnitTest(SkCanvas* canvas)
+{
+	SkAnimator	s;
+	SkXMLAnimatorWriter		w(&s);
+	w.startElement("screenplay");
+		w.startElement("animateField");
+			w.addAttribute("field", "x1");
+			w.addAttribute("id", "to100");
+			w.addAttribute("from", "0");
+			w.addAttribute("to", "100");
+			w.addAttribute("dur", "1");
+		w.endElement();
+		w.startElement("event");
+			w.addAttribute("kind", "onLoad");
+			w.startElement("line");
+				w.addAttribute("id", "line");
+				w.addAttribute("x1", "-1");
+				w.addAttribute("y1", "20");
+				w.addAttribute("x2", "150");
+				w.addAttribute("y2", "40");
+			w.endElement();
+			w.startElement("apply");
+				w.addAttribute("animator", "to100");
+				w.addAttribute("scope", "line");
+			w.endElement();
+		w.endElement();
+	w.endElement();
+	SkPaint paint;
+	canvas->drawRGB(255, 255, 255);
+	s.draw(canvas, &paint, 0);
+}
+
+#endif
+
diff --git a/libs/graphics/animator/SkXMLAnimatorWriter.h b/libs/graphics/animator/SkXMLAnimatorWriter.h
new file mode 100644
index 0000000..7180dbd
--- /dev/null
+++ b/libs/graphics/animator/SkXMLAnimatorWriter.h
@@ -0,0 +1,25 @@
+#ifndef SkXMLAnimatorWriter_DEFINED
+#define SkXMLAnimatorWriter_DEFINED
+
+#include "SkXMLWriter.h"
+
+class SkAnimator;
+class SkDisplayXMLParser;
+
+class SkXMLAnimatorWriter : public SkXMLWriter {
+public:
+	SkXMLAnimatorWriter(SkAnimator*);
+	virtual ~SkXMLAnimatorWriter();
+	virtual void	writeHeader();
+	SkDEBUGCODE(static void UnitTest(class SkCanvas* canvas);)
+protected:
+	virtual void onAddAttributeLen(const char name[], const char value[], size_t length);
+	virtual void onEndElement();
+	virtual void onStartElementLen(const char elem[], size_t length);
+private:
+	SkAnimator* fAnimator;
+	SkDisplayXMLParser* fParser;
+};
+
+#endif // SkXMLAnimatorWriter_DEFINED
+
diff --git a/libs/graphics/animator/thingstodo.txt b/libs/graphics/animator/thingstodo.txt
new file mode 100644
index 0000000..8d0d47a
--- /dev/null
+++ b/libs/graphics/animator/thingstodo.txt
@@ -0,0 +1,21 @@
+things to do:
+	figure out where endless or very deep recursion is possible
+	at these points, generate an error if actual physical stack gets too large
+	candidates are scripts
+		eval(eval(eval...	user callouts
+		(((((	operator precedence or similar making stack deep
+		groups within groups
+		very large apply create or apply immediate steps
+
+	write tests for math functions
+		looks like random takes a parameter when it should take zero parameters
+		
+	add Math, Number files to perforce for docs
+	alphabetize attributes in docs
+	
+	manually modified tools/screenplayDocs/xmlToJPEG.cpp
+	
+	fix docs where lines are stitched together (insert space)
+	
+	naked <data> outside of <post> asserts on name
+	handle errors for all element not contained by correct parents
\ No newline at end of file