| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| /************************************************************************************************** |
| *** This file was autogenerated from GrUnrolledBinaryGradientColorizer.fp; do not modify. |
| **************************************************************************************************/ |
| #include "GrUnrolledBinaryGradientColorizer.h" |
| |
| #include "src/gpu/GrTexture.h" |
| #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| #include "src/sksl/SkSLCPP.h" |
| #include "src/sksl/SkSLUtil.h" |
| class GrGLSLUnrolledBinaryGradientColorizer : public GrGLSLFragmentProcessor { |
| public: |
| GrGLSLUnrolledBinaryGradientColorizer() {} |
| void emitCode(EmitArgs& args) override { |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| const GrUnrolledBinaryGradientColorizer& _outer = |
| args.fFp.cast<GrUnrolledBinaryGradientColorizer>(); |
| (void)_outer; |
| auto intervalCount = _outer.intervalCount; |
| (void)intervalCount; |
| auto scale0_1 = _outer.scale0_1; |
| (void)scale0_1; |
| auto scale2_3 = _outer.scale2_3; |
| (void)scale2_3; |
| auto scale4_5 = _outer.scale4_5; |
| (void)scale4_5; |
| auto scale6_7 = _outer.scale6_7; |
| (void)scale6_7; |
| auto scale8_9 = _outer.scale8_9; |
| (void)scale8_9; |
| auto scale10_11 = _outer.scale10_11; |
| (void)scale10_11; |
| auto scale12_13 = _outer.scale12_13; |
| (void)scale12_13; |
| auto scale14_15 = _outer.scale14_15; |
| (void)scale14_15; |
| auto bias0_1 = _outer.bias0_1; |
| (void)bias0_1; |
| auto bias2_3 = _outer.bias2_3; |
| (void)bias2_3; |
| auto bias4_5 = _outer.bias4_5; |
| (void)bias4_5; |
| auto bias6_7 = _outer.bias6_7; |
| (void)bias6_7; |
| auto bias8_9 = _outer.bias8_9; |
| (void)bias8_9; |
| auto bias10_11 = _outer.bias10_11; |
| (void)bias10_11; |
| auto bias12_13 = _outer.bias12_13; |
| (void)bias12_13; |
| auto bias14_15 = _outer.bias14_15; |
| (void)bias14_15; |
| auto thresholds1_7 = _outer.thresholds1_7; |
| (void)thresholds1_7; |
| auto thresholds9_13 = _outer.thresholds9_13; |
| (void)thresholds9_13; |
| scale0_1Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "scale0_1"); |
| if (intervalCount > 1) { |
| scale2_3Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "scale2_3"); |
| } |
| if (intervalCount > 2) { |
| scale4_5Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "scale4_5"); |
| } |
| if (intervalCount > 3) { |
| scale6_7Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "scale6_7"); |
| } |
| if (intervalCount > 4) { |
| scale8_9Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "scale8_9"); |
| } |
| if (intervalCount > 5) { |
| scale10_11Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "scale10_11"); |
| } |
| if (intervalCount > 6) { |
| scale12_13Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "scale12_13"); |
| } |
| if (intervalCount > 7) { |
| scale14_15Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "scale14_15"); |
| } |
| bias0_1Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "bias0_1"); |
| if (intervalCount > 1) { |
| bias2_3Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "bias2_3"); |
| } |
| if (intervalCount > 2) { |
| bias4_5Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "bias4_5"); |
| } |
| if (intervalCount > 3) { |
| bias6_7Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "bias6_7"); |
| } |
| if (intervalCount > 4) { |
| bias8_9Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "bias8_9"); |
| } |
| if (intervalCount > 5) { |
| bias10_11Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "bias10_11"); |
| } |
| if (intervalCount > 6) { |
| bias12_13Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "bias12_13"); |
| } |
| if (intervalCount > 7) { |
| bias14_15Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "bias14_15"); |
| } |
| thresholds1_7Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kHalf4_GrSLType, "thresholds1_7"); |
| thresholds9_13Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kHalf4_GrSLType, "thresholds9_13"); |
| fragBuilder->codeAppendf( |
| R"SkSL(half t = %s.x; |
| float4 scale, bias; |
| if (%d <= 4 || t < %s.w) { |
| if (%d <= 2 || t < %s.y) { |
| if (%d <= 1 || t < %s.x) { |
| scale = %s; |
| bias = %s; |
| } else { |
| scale = %s; |
| bias = %s; |
| } |
| } else { |
| if (%d <= 3 || t < %s.z) { |
| scale = %s; |
| bias = %s; |
| } else { |
| scale = %s; |
| bias = %s; |
| } |
| } |
| } else { |
| if (%d <= 6 || t < %s.y) { |
| if (%d <= 5 || t < %s.x) { |
| scale = %s; |
| bias = %s; |
| } else { |
| scale = %s; |
| bias = %s; |
| } |
| } else { |
| if (%d <= 7 || t < %s.z) { |
| scale = %s; |
| bias = %s; |
| } else { |
| scale = %s; |
| bias = %s; |
| } |
| } |
| } |
| %s = half4(float(t) * scale + bias); |
| )SkSL", |
| args.fInputColor, _outer.intervalCount, |
| args.fUniformHandler->getUniformCStr(thresholds1_7Var), _outer.intervalCount, |
| args.fUniformHandler->getUniformCStr(thresholds1_7Var), _outer.intervalCount, |
| args.fUniformHandler->getUniformCStr(thresholds1_7Var), |
| args.fUniformHandler->getUniformCStr(scale0_1Var), |
| args.fUniformHandler->getUniformCStr(bias0_1Var), |
| scale2_3Var.isValid() ? args.fUniformHandler->getUniformCStr(scale2_3Var) |
| : "float4(0)", |
| bias2_3Var.isValid() ? args.fUniformHandler->getUniformCStr(bias2_3Var) |
| : "float4(0)", |
| _outer.intervalCount, args.fUniformHandler->getUniformCStr(thresholds1_7Var), |
| scale4_5Var.isValid() ? args.fUniformHandler->getUniformCStr(scale4_5Var) |
| : "float4(0)", |
| bias4_5Var.isValid() ? args.fUniformHandler->getUniformCStr(bias4_5Var) |
| : "float4(0)", |
| scale6_7Var.isValid() ? args.fUniformHandler->getUniformCStr(scale6_7Var) |
| : "float4(0)", |
| bias6_7Var.isValid() ? args.fUniformHandler->getUniformCStr(bias6_7Var) |
| : "float4(0)", |
| _outer.intervalCount, args.fUniformHandler->getUniformCStr(thresholds9_13Var), |
| _outer.intervalCount, args.fUniformHandler->getUniformCStr(thresholds9_13Var), |
| scale8_9Var.isValid() ? args.fUniformHandler->getUniformCStr(scale8_9Var) |
| : "float4(0)", |
| bias8_9Var.isValid() ? args.fUniformHandler->getUniformCStr(bias8_9Var) |
| : "float4(0)", |
| scale10_11Var.isValid() ? args.fUniformHandler->getUniformCStr(scale10_11Var) |
| : "float4(0)", |
| bias10_11Var.isValid() ? args.fUniformHandler->getUniformCStr(bias10_11Var) |
| : "float4(0)", |
| _outer.intervalCount, args.fUniformHandler->getUniformCStr(thresholds9_13Var), |
| scale12_13Var.isValid() ? args.fUniformHandler->getUniformCStr(scale12_13Var) |
| : "float4(0)", |
| bias12_13Var.isValid() ? args.fUniformHandler->getUniformCStr(bias12_13Var) |
| : "float4(0)", |
| scale14_15Var.isValid() ? args.fUniformHandler->getUniformCStr(scale14_15Var) |
| : "float4(0)", |
| bias14_15Var.isValid() ? args.fUniformHandler->getUniformCStr(bias14_15Var) |
| : "float4(0)", |
| args.fOutputColor); |
| } |
| |
| private: |
| void onSetData(const GrGLSLProgramDataManager& pdman, |
| const GrFragmentProcessor& _proc) override { |
| const GrUnrolledBinaryGradientColorizer& _outer = |
| _proc.cast<GrUnrolledBinaryGradientColorizer>(); |
| { |
| pdman.set4fv(scale0_1Var, 1, (_outer.scale0_1).vec()); |
| if (scale2_3Var.isValid()) { |
| pdman.set4fv(scale2_3Var, 1, (_outer.scale2_3).vec()); |
| } |
| if (scale4_5Var.isValid()) { |
| pdman.set4fv(scale4_5Var, 1, (_outer.scale4_5).vec()); |
| } |
| if (scale6_7Var.isValid()) { |
| pdman.set4fv(scale6_7Var, 1, (_outer.scale6_7).vec()); |
| } |
| if (scale8_9Var.isValid()) { |
| pdman.set4fv(scale8_9Var, 1, (_outer.scale8_9).vec()); |
| } |
| if (scale10_11Var.isValid()) { |
| pdman.set4fv(scale10_11Var, 1, (_outer.scale10_11).vec()); |
| } |
| if (scale12_13Var.isValid()) { |
| pdman.set4fv(scale12_13Var, 1, (_outer.scale12_13).vec()); |
| } |
| if (scale14_15Var.isValid()) { |
| pdman.set4fv(scale14_15Var, 1, (_outer.scale14_15).vec()); |
| } |
| pdman.set4fv(bias0_1Var, 1, (_outer.bias0_1).vec()); |
| if (bias2_3Var.isValid()) { |
| pdman.set4fv(bias2_3Var, 1, (_outer.bias2_3).vec()); |
| } |
| if (bias4_5Var.isValid()) { |
| pdman.set4fv(bias4_5Var, 1, (_outer.bias4_5).vec()); |
| } |
| if (bias6_7Var.isValid()) { |
| pdman.set4fv(bias6_7Var, 1, (_outer.bias6_7).vec()); |
| } |
| if (bias8_9Var.isValid()) { |
| pdman.set4fv(bias8_9Var, 1, (_outer.bias8_9).vec()); |
| } |
| if (bias10_11Var.isValid()) { |
| pdman.set4fv(bias10_11Var, 1, (_outer.bias10_11).vec()); |
| } |
| if (bias12_13Var.isValid()) { |
| pdman.set4fv(bias12_13Var, 1, (_outer.bias12_13).vec()); |
| } |
| if (bias14_15Var.isValid()) { |
| pdman.set4fv(bias14_15Var, 1, (_outer.bias14_15).vec()); |
| } |
| pdman.set4fv(thresholds1_7Var, 1, |
| reinterpret_cast<const float*>(&(_outer.thresholds1_7))); |
| pdman.set4fv(thresholds9_13Var, 1, |
| reinterpret_cast<const float*>(&(_outer.thresholds9_13))); |
| } |
| } |
| UniformHandle scale0_1Var; |
| UniformHandle scale2_3Var; |
| UniformHandle scale4_5Var; |
| UniformHandle scale6_7Var; |
| UniformHandle scale8_9Var; |
| UniformHandle scale10_11Var; |
| UniformHandle scale12_13Var; |
| UniformHandle scale14_15Var; |
| UniformHandle bias0_1Var; |
| UniformHandle bias2_3Var; |
| UniformHandle bias4_5Var; |
| UniformHandle bias6_7Var; |
| UniformHandle bias8_9Var; |
| UniformHandle bias10_11Var; |
| UniformHandle bias12_13Var; |
| UniformHandle bias14_15Var; |
| UniformHandle thresholds1_7Var; |
| UniformHandle thresholds9_13Var; |
| }; |
| GrGLSLFragmentProcessor* GrUnrolledBinaryGradientColorizer::onCreateGLSLInstance() const { |
| return new GrGLSLUnrolledBinaryGradientColorizer(); |
| } |
| void GrUnrolledBinaryGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| GrProcessorKeyBuilder* b) const { |
| b->add32((int32_t)intervalCount); |
| } |
| bool GrUnrolledBinaryGradientColorizer::onIsEqual(const GrFragmentProcessor& other) const { |
| const GrUnrolledBinaryGradientColorizer& that = other.cast<GrUnrolledBinaryGradientColorizer>(); |
| (void)that; |
| if (intervalCount != that.intervalCount) return false; |
| if (scale0_1 != that.scale0_1) return false; |
| if (scale2_3 != that.scale2_3) return false; |
| if (scale4_5 != that.scale4_5) return false; |
| if (scale6_7 != that.scale6_7) return false; |
| if (scale8_9 != that.scale8_9) return false; |
| if (scale10_11 != that.scale10_11) return false; |
| if (scale12_13 != that.scale12_13) return false; |
| if (scale14_15 != that.scale14_15) return false; |
| if (bias0_1 != that.bias0_1) return false; |
| if (bias2_3 != that.bias2_3) return false; |
| if (bias4_5 != that.bias4_5) return false; |
| if (bias6_7 != that.bias6_7) return false; |
| if (bias8_9 != that.bias8_9) return false; |
| if (bias10_11 != that.bias10_11) return false; |
| if (bias12_13 != that.bias12_13) return false; |
| if (bias14_15 != that.bias14_15) return false; |
| if (thresholds1_7 != that.thresholds1_7) return false; |
| if (thresholds9_13 != that.thresholds9_13) return false; |
| return true; |
| } |
| GrUnrolledBinaryGradientColorizer::GrUnrolledBinaryGradientColorizer( |
| const GrUnrolledBinaryGradientColorizer& src) |
| : INHERITED(kGrUnrolledBinaryGradientColorizer_ClassID, src.optimizationFlags()) |
| , intervalCount(src.intervalCount) |
| , scale0_1(src.scale0_1) |
| , scale2_3(src.scale2_3) |
| , scale4_5(src.scale4_5) |
| , scale6_7(src.scale6_7) |
| , scale8_9(src.scale8_9) |
| , scale10_11(src.scale10_11) |
| , scale12_13(src.scale12_13) |
| , scale14_15(src.scale14_15) |
| , bias0_1(src.bias0_1) |
| , bias2_3(src.bias2_3) |
| , bias4_5(src.bias4_5) |
| , bias6_7(src.bias6_7) |
| , bias8_9(src.bias8_9) |
| , bias10_11(src.bias10_11) |
| , bias12_13(src.bias12_13) |
| , bias14_15(src.bias14_15) |
| , thresholds1_7(src.thresholds1_7) |
| , thresholds9_13(src.thresholds9_13) { |
| this->cloneAndRegisterAllChildProcessors(src); |
| } |
| std::unique_ptr<GrFragmentProcessor> GrUnrolledBinaryGradientColorizer::clone() const { |
| return std::unique_ptr<GrFragmentProcessor>(new GrUnrolledBinaryGradientColorizer(*this)); |
| } |
| |
| static const int kMaxIntervals = 8; |
| std::unique_ptr<GrFragmentProcessor> GrUnrolledBinaryGradientColorizer::Make( |
| const SkPMColor4f* colors, const SkScalar* positions, int count) { |
| // Depending on how the positions resolve into hard stops or regular stops, the number of |
| // intervals specified by the number of colors/positions can change. For instance, a plain |
| // 3 color gradient is two intervals, but a 4 color gradient with a hard stop is also |
| // two intervals. At the most extreme end, an 8 interval gradient made entirely of hard |
| // stops has 16 colors. |
| |
| if (count > kMaxColorCount) { |
| // Definitely cannot represent this gradient configuration |
| return nullptr; |
| } |
| |
| // The raster implementation also uses scales and biases, but since they must be calculated |
| // after the dst color space is applied, it limits our ability to cache their values. |
| SkPMColor4f scales[kMaxIntervals]; |
| SkPMColor4f biases[kMaxIntervals]; |
| SkScalar thresholds[kMaxIntervals]; |
| |
| int intervalCount = 0; |
| |
| for (int i = 0; i < count - 1; i++) { |
| if (intervalCount >= kMaxIntervals) { |
| // Already reached kMaxIntervals, and haven't run out of color stops so this |
| // gradient cannot be represented by this shader. |
| return nullptr; |
| } |
| |
| SkScalar t0 = positions[i]; |
| SkScalar t1 = positions[i + 1]; |
| SkScalar dt = t1 - t0; |
| // If the interval is empty, skip to the next interval. This will automatically create |
| // distinct hard stop intervals as needed. It also protects against malformed gradients |
| // that have repeated hard stops at the very beginning that are effectively unreachable. |
| if (SkScalarNearlyZero(dt)) { |
| continue; |
| } |
| |
| auto c0 = Sk4f::Load(colors[i].vec()); |
| auto c1 = Sk4f::Load(colors[i + 1].vec()); |
| |
| auto scale = (c1 - c0) / dt; |
| auto bias = c0 - t0 * scale; |
| |
| scale.store(scales + intervalCount); |
| bias.store(biases + intervalCount); |
| thresholds[intervalCount] = t1; |
| intervalCount++; |
| } |
| |
| // For isEqual to make sense, set the unused values to something consistent |
| for (int i = intervalCount; i < kMaxIntervals; i++) { |
| scales[i] = SK_PMColor4fTRANSPARENT; |
| biases[i] = SK_PMColor4fTRANSPARENT; |
| thresholds[i] = 0.0; |
| } |
| |
| return std::unique_ptr<GrFragmentProcessor>(new GrUnrolledBinaryGradientColorizer( |
| intervalCount, scales[0], scales[1], scales[2], scales[3], scales[4], scales[5], |
| scales[6], scales[7], biases[0], biases[1], biases[2], biases[3], biases[4], biases[5], |
| biases[6], biases[7], |
| SkRect::MakeLTRB(thresholds[0], thresholds[1], thresholds[2], thresholds[3]), |
| SkRect::MakeLTRB(thresholds[4], thresholds[5], thresholds[6], 0.0))); |
| } |