| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkFlattenable.h" |
| |
| #if defined(SK_DISABLE_EFFECT_DESERIALIZATION) |
| |
| void SkFlattenable::PrivateInitializer::InitEffects() {} |
| void SkFlattenable::PrivateInitializer::InitImageFilters() {} |
| |
| #else |
| |
| #include "../../src/effects/SkDashImpl.h" |
| #include "../../src/effects/SkEmbossMaskFilter.h" |
| #include "../../src/effects/SkOpPE.h" |
| #include "../../src/effects/SkTrimPE.h" |
| #include "Sk1DPathEffect.h" |
| #include "Sk2DPathEffect.h" |
| #include "SkBitmapProcShader.h" |
| #include "SkColorFilter.h" |
| #include "SkColorFilterShader.h" |
| #include "SkColorMatrixFilterRowMajor255.h" |
| #include "SkColorShader.h" |
| #include "SkComposeShader.h" |
| #include "SkCornerPathEffect.h" |
| #include "SkDiscretePathEffect.h" |
| #include "SkEmptyShader.h" |
| #include "SkGradientShader.h" |
| #include "SkHighContrastFilter.h" |
| #include "SkImageShader.h" |
| #include "SkLayerDrawLooper.h" |
| #include "SkLightingShader.h" |
| #include "SkLocalMatrixShader.h" |
| #include "SkLumaColorFilter.h" |
| #include "SkNormalSource.h" |
| #include "SkOverdrawColorFilter.h" |
| #include "SkPathEffect.h" |
| #include "SkPerlinNoiseShader.h" |
| #include "SkPictureShader.h" |
| #include "SkRecordedDrawable.h" |
| #include "SkShaderBase.h" |
| #include "SkShaderMaskFilter.h" |
| #include "SkTableColorFilter.h" |
| #include "SkToSRGBColorFilter.h" |
| |
| #include "SkAlphaThresholdFilter.h" |
| #include "SkBlurImageFilter.h" |
| #include "SkColorFilterImageFilter.h" |
| #include "SkComposeImageFilter.h" |
| #include "SkDisplacementMapEffect.h" |
| #include "SkDropShadowImageFilter.h" |
| #include "SkImageSource.h" |
| #include "SkLightingImageFilter.h" |
| #include "SkLocalMatrixImageFilter.h" |
| #include "SkMagnifierImageFilter.h" |
| #include "SkMatrixConvolutionImageFilter.h" |
| #include "SkMatrixImageFilter.h" |
| #include "SkMergeImageFilter.h" |
| #include "SkMorphologyImageFilter.h" |
| #include "SkOffsetImageFilter.h" |
| #include "SkPaintImageFilter.h" |
| #include "SkPictureImageFilter.h" |
| #include "SkTileImageFilter.h" |
| #include "SkXfermodeImageFilter.h" |
| |
| /* |
| * Register most effects for deserialization. |
| * |
| * None of these are strictly required for Skia to operate, so if you're |
| * not using deserialization yourself, you can define |
| * SK_DISABLE_EFFECT_SERIALIZATION, or modify/replace this file as needed. |
| */ |
| void SkFlattenable::PrivateInitializer::InitEffects() { |
| // Shaders. |
| SK_REGISTER_FLATTENABLE(SkColor4Shader); |
| SK_REGISTER_FLATTENABLE(SkColorFilterShader); |
| SK_REGISTER_FLATTENABLE(SkColorShader); |
| SK_REGISTER_FLATTENABLE(SkComposeShader); |
| SK_REGISTER_FLATTENABLE(SkEmptyShader); |
| SK_REGISTER_FLATTENABLE(SkLocalMatrixShader); |
| SK_REGISTER_FLATTENABLE(SkPictureShader); |
| SkGradientShader::RegisterFlattenables(); |
| SkLightingShader::RegisterFlattenables(); |
| SkPerlinNoiseShader::RegisterFlattenables(); |
| SkShaderBase::RegisterFlattenables(); |
| |
| // Color filters. |
| SK_REGISTER_FLATTENABLE(SkColorMatrixFilterRowMajor255); |
| SK_REGISTER_FLATTENABLE(SkLumaColorFilter); |
| SK_REGISTER_FLATTENABLE(SkToSRGBColorFilter); |
| SkColorFilter::RegisterFlattenables(); |
| SkHighContrastFilter::RegisterFlattenables(); |
| SkOverdrawColorFilter::RegisterFlattenables(); |
| SkTableColorFilter::RegisterFlattenables(); |
| |
| // Mask filters. |
| SK_REGISTER_FLATTENABLE(SkEmbossMaskFilter); |
| SkMaskFilter::RegisterFlattenables(); |
| SkShaderMaskFilter::RegisterFlattenables(); |
| |
| // Path effects. |
| SK_REGISTER_FLATTENABLE(SkCornerPathEffect); |
| SK_REGISTER_FLATTENABLE(SkDashImpl); |
| SK_REGISTER_FLATTENABLE(SkDiscretePathEffect); |
| SK_REGISTER_FLATTENABLE(SkLine2DPathEffect); |
| SK_REGISTER_FLATTENABLE(SkMatrixPE); |
| SK_REGISTER_FLATTENABLE(SkOpPE); |
| SK_REGISTER_FLATTENABLE(SkPath1DPathEffect); |
| SK_REGISTER_FLATTENABLE(SkPath2DPathEffect); |
| SK_REGISTER_FLATTENABLE(SkStrokePE); |
| SK_REGISTER_FLATTENABLE(SkTrimPE); |
| SkPathEffect::RegisterFlattenables(); |
| |
| // Misc. |
| SK_REGISTER_FLATTENABLE(SkLayerDrawLooper); |
| SK_REGISTER_FLATTENABLE(SkRecordedDrawable); |
| SkNormalSource::RegisterFlattenables(); |
| } |
| |
| /* |
| * Register SkImageFilters for deserialization. |
| * |
| * None of these are strictly required for Skia to operate, so if you're |
| * not using deserialization yourself, you can define |
| * SK_DISABLE_EFFECT_SERIALIZATION, or modify/replace this file as needed. |
| */ |
| void SkFlattenable::PrivateInitializer::InitImageFilters() { |
| SkAlphaThresholdFilter::RegisterFlattenables(); |
| SkImageFilter::RegisterFlattenables(); |
| SkArithmeticImageFilter::RegisterFlattenables(); |
| SkXfermodeImageFilter::RegisterFlattenables(); |
| SK_REGISTER_FLATTENABLE(SkDilateImageFilter); |
| SK_REGISTER_FLATTENABLE(SkDisplacementMapEffect); |
| SK_REGISTER_FLATTENABLE(SkDropShadowImageFilter); |
| SK_REGISTER_FLATTENABLE(SkErodeImageFilter); |
| SK_REGISTER_FLATTENABLE(SkImageSource); |
| SK_REGISTER_FLATTENABLE(SkLocalMatrixImageFilter); |
| SK_REGISTER_FLATTENABLE(SkPaintImageFilter); |
| SK_REGISTER_FLATTENABLE(SkPictureImageFilter); |
| SK_REGISTER_FLATTENABLE(SkTileImageFilter); |
| SK_REGISTER_FLATTENABLE(SkMagnifierImageFilter); |
| SK_REGISTER_FLATTENABLE(SkMatrixConvolutionImageFilter); |
| SK_REGISTER_FLATTENABLE(SkMatrixImageFilter); |
| SK_REGISTER_FLATTENABLE(SkOffsetImageFilter); |
| SK_REGISTER_FLATTENABLE(SkComposeImageFilter); |
| SK_REGISTER_FLATTENABLE(SkMergeImageFilter); |
| SK_REGISTER_FLATTENABLE(SkColorFilterImageFilter); |
| SkLightingImageFilter::RegisterFlattenables(); |
| } |
| |
| #endif |